#Can someone join and help me with a Donation Scoreboard?

46 messages · Page 1 of 1 (latest)

graceful quail
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Redt peac in

safe narwhal
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Huh?

graceful quail
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Did you figure this out?

safe narwhal
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No I didn’t

graceful quail
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Oh

safe narwhal
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It’s giving me a headache

graceful quail
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Normally when ppl delete the msg ita bcs they figured it out

graceful quail
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Are you making a custom leaderboard or using rec rooms?

safe narwhal
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Rec rooms

graceful quail
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Oh then just use a currency as donations

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Event receiver 30hz> get currency of local player> set leaderboard stat to that

hallow pilot
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Make however many consumables depending on how many donation options you want. The pros with consumables is that they're update based, saving u from needing to use 30Hz, and theyre repurchasable. As for the circuits, get event receiever and configure it to be "Consumable Used". If consumable used equals consumable constant (configured to the corresponding consumable) then consumable activate, else (continue the same if chain for all remaining consumables) and for donation consumables, have them set a int variable called "Donation" to be the corresponding donation ammounts. Then have them all plug into a cloud int variable called "Donations" that add only 1 of the "Donation"s output to "Donations" and have it set "Donations" to the corresponding leaderboard stat using "leaderboard set stat" and then have it deactivate all the donation consumables. You can even have it show a local subtitle saying "Thanks for donating!" after leaderboard stat is set. Also probably tell the players in the consumables description to press use in their backpack so it sets it

safe narwhal
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I tried that but I’m doing something wrong

graceful quail
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And you don’t need 30hz for this

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An update every minute would work fine

graceful quail
hallow pilot
# graceful quail You’d have to use the consumable tho

And whats wrong with consumables? id rather have sumn update once than run 30 times per second for something rarely even going to be used. Having the 30Hz stress a machines CPU like that for a low task for long periods of time is bout to mess with there performance, causing ppl to not wanna go map bc ud might lag out a lil more that usual rooms

graceful quail
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Like I said an update every minute is fine

hallow pilot
graceful quail
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And whats wrong with consumables is that you have to use them

graceful quail
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You could also use player joined and left events

hallow pilot
graceful quail
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It’s no cpu actually

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Until it executes

hallow pilot
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Player left is buggy, bc then it cant ran on players machine if they had already left

graceful quail
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Yeah and it takes a little to set leaderboard stat

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So it wouldn’t be very reliable

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But still better than consumables

hallow pilot
graceful quail
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Also idk if it’d take less cpu, but you can configure it to only update if greater

hallow pilot
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thats like, the essentials of a custom Hz

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For broadest range, you do 60Hz and increase a float by 1, and if greater or equals delta time multiplied by 60, you reset the float and run by that hz (From what i remember) altho even using modulo is less CPU, however since it wouldnt reset the float variable, it may run into the floating point error thing or whatever computers run into, so i like resetting it

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but nonetheless with consumables, u literally choose when it updates, so long as they purchase and use, itll be fine.

ivory inlet
graceful quail
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Just tested it

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And it does take more for a custom hz than just 30 hz

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Tho I still think currency is better

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As you can see how much you’ve donated, and it’s a more appealing ui

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Feel like you’d get more donations

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Also you could have a trigger volume around the shop area and have it check when you join and leave

hallow pilot
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well, then u do u, i just wanted to add in my way. Now they have more than 1 option to choose, so ye.