#Claim and unclaim button
57 messages · Page 1 of 1 (latest)
@fading beacon boop
ill get online and design a system for you rq
after I make myself a drink
yeah please do
If no one has claimed, sets the claimed player to the local player
If someone has claimed and you try to claim, says "Already Claimed"
If you have claimed it and execute it, it removes your claim
you posted a photo of spaghetti
with bad networking
and unnamed variables
your opinion is invalid
@floral lagoon
thanks
What interaction volume?
I didnt use one
he never said he was using one
using an interaction volume doesnt make it spaghetti
You want me to prove your circuits were bad?
ok
You cant challenge me to a game of spite
@fading beacon
also this is a version in a bit more detail @floral lagoon if your intrested
I gave you a claim system but this one is specifically for canvas claiming, its just missing the Add Role and Remove Role part
also its a bit more advanced
ah ok
that is the definition of spaghetti code wtf
either way this system is still better
It claims and unclaims
its missing 2 chips for canvas claims (Add and Remove roles)
its VERY efficient
I could even make it more efficient if I wanted to
I could move my Text Set Text on the unclaim to after the event is sent, instead of receiver side
you should always organize your code bruh
good circuiteer bad mindset
I cant say "Im a great circuiteer" without inflating my ego
dudes take this somewhere else plase
spaghetti is unorganized code
bad code is bad code
You have spaghetti code, ok code
The CPU difference between our circuits its minimal
maybe 1-2%
but that adds up in larger rooms
If you dont care about CPU or Net, no
But most circuiteers do, so yes
You made that game?
yes
technically this is the code wall for Hot Bomber 2, not ^Hot_Bomber
Wow
@spiral tartan errrr looking at the stuff ya made i have NO IDEA how to put it together so is it possiable for me to go to a blank room you make with the circits so i can copy it?
what chips cant you find because it is litterally a photo
The claimed ones but I'm guessing that's beta?
No, thats an Event Sender, Event Receiver, and Event Definition
I mean, if it can be done more efficiently and you’re teaching it to someone not just showing it off, it’s better to teach them the more efficient way before they get the wrong idea.
Regardless of how little it saves, why not teach people the more efficient way?
It’s also easier to read and understand when it’s more organised, it’s helpful to the person being taught.
It’s useful when you’re showing it to someone else. Kinda like a neural network program (not really but hopefully my point gets across), YOU may be able to understand it perfectly because you set it up that way, but outsiders looking in will have way less of an idea what it means. If you’re ever showing someone else how something works, it’s the least stressful and most helpful/efficient for them if it’s organised, making it easier to read and copy correctly and learn from
Learning has occured :D
when quest 2 users get PC graphics
Bro this post is hilarious 💀💀
my house rn