#why the quest bots can’t be damaged with projectile launcher

19 messages · Page 1 of 1 (latest)

broken basalt
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no

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And it never will be

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You'll have to make the hit detection yourself

willow merlin
lilac monolith
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Their is a simple workaround if your projectile doesnt have gravity

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I put it in the slingshot for a quest map that got cancelled

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You basically raycast from where the bullet would be, in the direction it would be, with a small distance

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and then you check at 30hz if that raycast hit and what it hit

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Raycast Position = Projectile launcher position on fire + (Fire Direction * Time since fire)
Raycast Direction = Fire Direction
Raycast Distance = (Any value near the speed * Delta Time)

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@wispy heart

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every gun

broken basalt
willow merlin
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I thought you meant it will never get a hit object event for some reason

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Rlly hope it does soon

broken basalt
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but not anytime soon

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AI hasn't been touched for a WHILE

willow merlin
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Not ai