#Is there any way to attach and detach object with purely cv2?

1 messages · Page 1 of 1 (latest)

odd fog
#

I'm out for the day and can't test this, so does anyone know if there's any way to attach and detach objects from eachother? Similar to how a clamp has a pin that when activated it disables its connections, I want to see if I can get two objects to stay together when active, and come apart when deactive, or at the very least keep an object static but moving with a parent object

paper lotus
#

Nope

#

If pistons could do this, they’d be amazing. But no legacy clamp functionality

odd fog
#

Damn, hopefully we get something that can do this later on
I really want to make something like the Boneworks/bonelab reload system, where you can take a mag out manually and load a new one in
Or just take a mag and flip out the current one

misty bramble
#

I'm still hoping for this

severe whale
paper lotus