#How me do thing

28 messages · Page 1 of 1 (latest)

pure wyvern
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(This was too long to put as a title): Is there a way to set a bool to true when your hands touch something and set it to false when you stop touching it? (I'm not talking about trigger volumes, ideally overlap sphere(s))

pure wyvern
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how

opal sentinel
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Get left and right hand positions, overlap sphere that, and if the collision count is greater than 1, set a bool to true.

pure wyvern
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But what if I only want it for specific objects?

opal sentinel
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Just have a trigger volume over the object

pure wyvern
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I don't want to use any components

frail fjord
opal sentinel
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Cause for each EATS that up

pure wyvern
frail fjord
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If you don’t, then just use list get element, then colisión data get object,

opal sentinel
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Just use a trigger volume

frail fjord
opal sentinel
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Or manually get the position of the object, and check if your hands are a certain distance from it.

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Actually that’s probably the best way

pure wyvern
pure wyvern
opal sentinel
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You’d have to use overlap sphere and for each then

pure wyvern
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But that wouldn't be able to turn off the bool

frail fjord
opal sentinel
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Yeah, unless for some reason you are touching 5 items, which is very unlikely

pure wyvern
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Yeah

opal sentinel
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Btw is the object decoration?

pure wyvern
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No, environment

opal sentinel
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Ight