#An Idea to make Walk Locomotion a more enjoyable experience on PSVR

18 messages · Page 1 of 1 (latest)

hazy plover
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I've been playing on PSVR for almost 5 Years, and I love playing Paintball and Lasertag, but I start to realize that the Walk Locomotion in PSVR is really not that good, specially because of the lack of a Joystick on the PSMoves. So I was thinking, how to make Walk a more enjoyable and balanced experience on PSVR?

I come up with 2 ideas:

1st idea: Add an Option to Make the Walk Locomotion follow where you're looking.
I've seen some games doing this, I know it sounds a bit weird, but specially within a more competitive gameplay, this would help a lot, specially because the Walk controls now, don't let me consistently use 2 Weapons at same time in Paintball.

2nd Idea: Give more freedom for Strafe.
Make it the same speed as walk/sprint, and I don't know why, when you got your hand pointing up or down, the Strafe doesn't work, just why? There's no reason for that, just make Strafe a "different walk button for right and left", it would be way better in competitive games, not only in competitive, it would be a good add up in general.

Those are my ideas for PSVR Walk, I'm not saying that the default Walk Locomotion should be like that, I just think about 2 new things that could be added for the players sake, any questions, just use the chat.

dull sonnet
hazy plover
golden inlet
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wot no way

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also for the second thing, i think that’s just because it takes the Y into account when trying to making you strafe. Personally i like it, it means you can control your speed more accurately like with a joystick by not pointing forwards aalllll the way

vivid karma
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best solution: ~~sell your PSVR and get a used quest RRtroll ~~
I like how the "Push To Walk" system works right now, I don't really feel like dedicated strafe buttons would be very useful (well, to me atleast; I use Oculus/Valve headsets, so I do have a joystick when I need it)

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Idk how controls are set up on the PSVR, so I don't really know how it would be added without compromising elsewhere

hazy plover
hazy plover
golden inlet
hazy plover
golden inlet
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oh auto-sprint doesn’t affect strafe?

hazy plover
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Noup

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And that's why it's so awkward to use in PvPs

golden inlet
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ah damn, yeah ok that shouldn’t be a thing. 😅
Maybe make a zendesk post about it and see if you can garner some attention that way?

hazy plover
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Like I actually think that this should be a next update thing, just imaging playing LaserTag or Paintball on those controllers are quite mind blowing