#Cv2 Time travel

7 messages · Page 1 of 1 (latest)

nova crescent
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I dunno what happened to this idea, but there used to be a room where you had a trigger handle and it would record your positions and then make you go in reverse following those points when you click the trigger. How does that work?

shell radish
brittle linden
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Maybe you could have 5 vector variables per second and save each one every fifth of a second then add them to a list and set pos to each point

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Never made one tho just an idea

shell radish
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Also every sec would be pretty fast

shell radish
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you make a position list variable, 30hz hooked up to add list [local player pos] and remove last [if[count=64]]. When a trigger is pressed set another position list variable to the first position list variable and for each[2nd list variable] hook the loop up to set position [local player] to for each item.