#Rec Room Studio
4862 messages · Page 5 of 5 (latest)
Anyone has rrs?
def weird then
no one has rrs yet
release is early november
ill let y'all know what they say to my email
tomorrow
gn
Probably at the end of the event or something
So COOL !
We will be able to add particles in our rooms? Like rain, snow and thunder
Because you can’t do a lot of things with emitters that would really enhance your environment
we should be able to. I mean "Unity's particle system" is a built-in package.
I’m hoping we can
Will everyone that signed up for beta of rrs will get it or they will select like how screen share 
My guess is its gonna be like screen share but since they are releasing 100 candidates in waves (I think don't quote me on that), it will pretty much be a check for if your a troll or not.
@graceful fulcrum can we use rr studios on our contest map?
Right now you won't be able to use RRS on contes maps. Mainly because of the unfair advantage for other platforms besides pc
select them
Right now you won’t be able to use RRS on contest maps… mainly because it isn’t out yet
I just filled out the google form for rec room studio
Nice.
I really want it because then I would actually be able to make good maps because for some reason I suck with the maker pen
Me too
I’m a CV2 person
I haven’t really tried CV2 yet
I have been playing since the first rec centre so i think I might be chosen
This is gonna be so cool if we can use it helping the rec room community would be so much fun plus a lot easier 😋
Wait 2016 days
I’ve played since 2021 and I have the desktop share screen
With rec room studio we can get back the old rec center
true
It depends on the performance running in the room with RRS. Sometimes it drops a bit and some players when entering the room made with RRS can be a little lag for them.
I’m just worried about the the ink cost
That really sucks because I have quite the ban history from when I was immature and did a lot of trolling (this was like a year ago)
Imo, I think they should allow rr studios on contest maps but make it it’s own category, like #quest #RRS, or #game #RRS
Yeah that would be a good idea
It will allow for people to have only makerpen to participate and have a fair advantage over people who have RRS
Maybe it wouldn’t be set in place until RRS isn’t in a early access beta?
Ya I do agree with that
I was asking for when RRS is out of bets. I should have said that 😓
I heard people are getting emails for the first release of it, not very sure on how true it is
It is, I got it
It’s a form you fill out
It’s not out yet but given the fact that they are sending our forms for be I expect to see it within a few weeks
Yeah now I don’t to because of how slow they do emails by default
Same
They are 500x better than what we have with makerpen
Once I get access to my pic again Imma get it if it’s out
Ikr
We can upload custom textures
Like terrain
However
That to
Since they are looking for Machine learning engineers so I’m assuming they are making a way to prevent people from porting how should we say Nsfw models
However that’s a guess im not confirming anything
Oh yeah, that
Umm buddy, you used the wrong to/too/two, two would be the better option here. Do'nt let this happen again. It may seem harmless but it ruins the reputation of us Recroomians.
💀
Bru
“Recroomains” 💀
Recroomians*
Can you stop correcting me please?
Ehh let it slide who cares
I don’t really find is funny when people correct me.
Let them be them selves, let you be you and don’t let others tell you otherwise
My guess is no because think of how much of rec rooms population actually play on pc.
spoiler.
I got Mail POG
Honestly studio having its own category in contests doesn't sound bad
Bad news people with bad connection example 1.5MB/s will not get in the custom room from rec room studio example me with 1.5 MB/s I cant Join The Showdown , Staff If you reading Can Delete that thing kick for long download map from rrs i cant play showdown 😭 @active Staff
L
They probably (hopefully) thought of that
Wait 10 minutes for it to crash you to your dorm, then you should be able to join just fine until you restart the game
Allowing people with really slow connections to play easily isn't possible with high-quality studio sounds and models
Luckily, it seems like rooms like ^HauntSociety don't take nearly as long to load
im tried 70 times :/
😔
This Is Why Devs Need To Delete That Kicking to Dorm For long downloads
Well its really hard to tell if someone is infinite loading or not. And tbh I got tired of constantly restarting my game after 2-5 rooms loaded.
thank you, it worked !
started creating some assets to use in studio later
that's cool
epic move 
portals end up being 50 ink
sweet
Nice H o l a

Nice assets you did.
Alright I'm gonna guess the new haunt society game is made with rec room studio
When rrs officially released, everyone will be able to get rrs or it's will be like screen share forever?
yep
And shockingly enough I would hope to say that what was showcased is a very simple and stylized example of rrs.
yes
The road reminds me of unturned for some reason
already created a unity project for rrs.
Ngl RRS is great advertising to get people trying out unity 🤣
(But unity's particle system is cool though)
yeah
Hey, that’s pretty cool
added some more geometry node stuff. geometry nodes are so useful to quickly model things procedurally
need some good textures tho
I have absolutely zero motivation to learn how to use geometry nodes lol
its very useful for simple meshes you are gonna be creating a lot off, so you dont have to repeatedly manually create for example the roads. now i just move a curve and the road moves with it
can be a huge time saver
imaging having the manually model this, i did this in less than a min
Ive been thinking about making my own shader that uses perlin noise to procedurally generate water puddles. Don't know how well it will work out but this makes me want to try it despite of not having unity shader knowledge.
You probably can’t use shaders in RRS tho
Geometry nodes is a blender thing
yeah, ehh. Still would be a fun thing to learn even if it means use case is only for standalone game.
The shader graph is pretty easy to understand
i think you can
it’s a unity thing
vrc shaders will work i think
I hope they integrate scripting (VRChat Udon or CV2) later in the development cycle.
Probably not, they have a perfectly fine working cv2 ingame already
But being able to add cv2 via RRS would be cool
Yes
Then I could try to make a code to cv2 thing
There is not custom shaders in Studio, see the video: https://recroom.com/studio
What a shame
Oh rip, RR disabled it
Is the reason for that because of quest 2?
Idk
I don't know why
I feel like the reason if it wasnt for PS tos would be platform support.
But if we had shaders then raytracing sounds pretty cool 
Wonder if they will add a basic coding system like VRChat’s SDK2 Triggers and Actions system but all the events are like CV2 events.
They use unity event system for triggering unity based assets with cv2
Quest 2 is hitting a solid 60fph
Suddently the headset turns into a blender render for a realtime setting
Please watch the video! There is info on this
Already watched it earlier lol.
Do it again 
Watched
Time to make a test terrain thingy in unity 
Going to make a village as my first RR studio room using a modular village asset pack
i hope its not gonna be like so only buidling teams get access to rr studio early and the rest get left out
fr
are people already getting it ?
I’m going to sign up for it when I get back on my PC
no
oh cool
Is there a way that your counting ink for a custom object
Maybe polygons?
Knowing Rec Room, they're not gonna put too much faith in the creators so it would be imaginable that they have some sort of limit based on polygons or some shit
Wait did rec room studio come out or something
Any particular reason they need our real name? Would it even matter if I just put in a fake name?
It might be to tell if we make a duplicate form
Next thing you know rec room will ask for your banking info with the 3 wacky didgets on the back
They wouldn't do that
🤓
Rec room plus be like
what da heck man
Did someone get auto banned or something because of a gif
who gets banned for posting a Gif
Idk maybe it triggered funny keywords
Dyno has been on my back all day
tenor gifs are blocked because of low effort rec room memes
Makes sense
Also how
You can just make a custom one
did you copy me
i made the exact same thing few days ago
nah i've seen like 50 people with it
when rec room studio release
Idk
lol ¯_(ツ)_/¯
I wonder if its actually possible to make a custom discordRPC.dll for rec room without getting EAC to be mad at you.
i would really love it if rec room added their own discord integration tbh
"join room" etc
Alright, I submitted my application
Don't think I had to write a full essay including proofreading etc for the last two questions considering the fact that it was supposed to be a 10 minute survey but who cares
(essay being a bit of an exaggeration but it was still a decent amount of sentences)
Is that the same survey thats in here? https://recroom.com/studio
Ok good
Nice
Sounds useless
it is kinda
could you be more positive for once?
Not to a person learning API's.
For a social game that has had a Discord community since the beginning, it's pretty odd how it lacks Discord integration
Probably not a high priority. I mean again how many people actually play on pc compared to every other platform
How will ink with RRS work
like this
no way
yes way 
looks good
ong
impossible
Rec room Studio, W H E N?
idk
Last year
January 1st, 1969
Real
We are in future

We are in the present 🎁
Oh so Get universal seconds is counting how long its been since release after a year of its release 
Yes
The early access should be tomorrow I believe
source?
That's when the form closes. I don't think there's any source on when it's coming out tho
It's definitely coming out this year, or at least i hope so
Guys I figured out how to get RRS faster (real) 
Step one, build a space ship with a real working frame-shift drive, travel to space at 82%c (c represents a universal constant. The speed of light in a vacuum) travel at this speed for 6 seconds, come back to earth and it’s been 6 days. Time dilation is neat.
works. i can confirm
Guys I figured out how to get rec room studio early
Oh yeah, will it be a completely different version of unity, or an sdk/unity package like vrchat/Bonelab
No im pretty sure its its own application cause you have to link you recroom account and there is use of their textures i think
Yeah I think it will be a different version of unity
Since they partnered with them also
No it will be the version of unity that they are currently on
Just like every other unity sdk ever
I know its just a different version
No it will use the same version as unity but the app itself will either be a git clone (please do this method), or it will be a unity package that you import.
I would think. Since its the standard for unity based creation tools
Ja, I thought so
Nah man the GitHub package downloader is fucking busted
I hope it’s a unity package
Epic
Hopefully it comes out tomorrow
Anyone know if it's a yes or no on tomorrow?
I had to submit 2 forms because I did an oopsies on my first time
me too
Just because the form closes tomorrow doesn’t mean its coming out the same day
Hopefully that doesn't disqualify us 
yeah
Rec Room studios is gonna be so cool i could do so many amazing things for the community, just imagine a city for rec room players to socialize and find others that have similar interests
I don't think it'll come out tomorrow, they'd have less than a day to review people who applied today
I expect the beta people to be pick mid november or late november
Can't wait for this to release
fr
Its almost like thats not already possible 
With plains, tv, news channels, and costume ecosystem of costume textured entity's for environmental planing and custom weapons all with animated clean textures
All matching rec rooms texture typing
same, finally i can use unity, a tool i'm so familiar with, to make rooms! (watch me not get into the beta)
I Can't Wait Im just Refreshing Gmail every 30min
Me too
Good point would it allow Skeltons for the animation side
RRS beta today?
no
if only😔
Then, When RRS beta?
Yeah. They will give it only to few players that never seen 3D modeling software/tool expect MP.
developers.
Is rrs out?
no
And when will RRS be released?
we don't know
I thought today
that’s when the survey closed, not the release date
FYI, the submissions are still open
Yea
Yo @copper rain when RRS comes out can you import a portal gun model for me???
I can try
I have a very good recreation
I think I had also shown presto
If its original one from Portal 1/2 it was created in Source engine and RR is in Unity. I dont think its possible by that way.
It is its just a bit of effort if you want to get it working well
since it isnt a pbr texture
Yo @copper rain when RRS comes out can you import the entirety of skate 3 for me ??
LOL
I would but one I dont know how tf to rip xbox 360 titles, 2 I would not know how to optimize the map for quest.
I've played the rip on boneworks and my pc was running 30 frames
kry
I'm thinking of ripping Minecraft maps and putting them in rrs
like that one gorilla tag vid
I've seen people do that in boneworks and honestly its interesting
⬅️
But we all know everyone from younger audience will go right.
Ig
will studio have fortnite woman
probably
SketchFab moment
They will probably get stuck at the Unity Installer
True.
But it isnt that hard.
They will get stuck at clicking too many buttons and corrupting a unity project 
They will get stuck at setting up basic lighting
So my level basically.
You are already running out ahead of me.
I just have Unity and never used it.
I would do it only for money. Killing not RRS.
rrs = money
Cant wait when 80% of people that signed up wouldn't be able to use it.
They don't have PC.
wait
ain't no way people without a pc signed for this
💀
i demand to see life's manager
smae
Smurio
smurfio
me to
Smurdi
thanks
i also confirm i have a pc
gib 50th unity install
yse
so no one knows when its releasing early right?
Yes they most likely did. I know about some saying my 10yo laptop would run it. Imagine working in 5FPS. I would rather get a Q1 to build with.
fr
Im probably the 1% who is actually going to push the limits of rrs and see how well of rooms I can make before I light a quest 2 on fire.
fr
Everyone wants to destroy quest players
Yeah but like I mean push the limits as in optimization and actual quality, not polygon count.
Only because I can see a lot of people using sketchfab and not knowing how to make pbr textures.
i'll use sketchfab to test rrs then i'll learn more about making good models
i know blender basics
but nothing crazy
yeah. I mean nothing against sketchfab like you can find really good models for a good price and detail, but some people might be cash grabby about it.
SOMEONE get withlisted?
yeah at least you get it. Don't make money off of things you dont own or dont credit for. But some people "kids" think otherwise.
no
I doubt they will send out 100 people in 1 day.
same for people who import music and sell it
i hate those
it takes no effort
yeah. If I record music I'm putting it as edit-save.
😦
Exactly its the right thing to do.
I scared to see RRStudio but so excited
but
scared of what
no ?
The bar that will be set for good games, and the fact that a lot of things can be imported
not everyone has a pc
didn’t say everyone did
yes and no. Texturing is going to be way harder, but geometry wise, hell of a lot easier. Unity terrain is 5x better than spheres and tubes.
I can finally create a map the size of forza horizon 5 and get floating point errors!!!!
big spaces are going to be wayyyyyy easier to make
As a professional self-instructed personal computer operator and computer maintenance and repair operator, I demand Rec Room Studio!!
As a owner of a non officially and non legal licensed private buisness running on moderate hardware playtesting and bug fixing games while also developing games I would strongly ask to be a candidate for the Rec Room Studio closed beta testing union.
i do funny tests and i find bugs really often
Heyo, anyone have RRS yet? I thought it's today when they release beta for signed up players
Speaking as the official owner and primary operator of an unofficial computer operations and internal intentional computer assisted digital storage medium bit shifting, modifying, and relaying specialist organization, I strongly believe I am a prime canidate for the Rec Room Studio Closed Beta Program.
anyone see this?
Yo that’s my headset
Okay you beat me those are too much buzz words for my 20 hours awake brain to understand.
Is this apart of the 12k standalone headset they were "planning to release" earlier or is it completely different?
The new one is really cheap... only $1900
and thats before taxes, basestations, controllers...
Apparently they have some more news about it today
heh 10% sales tax here go brr
💀💀💀
oof its 2090 usd here
I mean you are in Egyptian pounds so maybe the conversion from usd to there makes it cheaper.
its like how everything is more expensive in austraillia.
Not true, Quest 2 is 11000 EGP
Companies can charge different prices for different countries they are selling at.
New price?
i think its like 400-500 usd now
400 USD for 128GB model, 500 USD for 256GB model, 60 USD for basic elite strap
there you go.
I see but i glad it's still 11000 egp in my country (128GB)
Also I still use defualt strap and somehow broke it during rec con afterparty
I am on my third elite strap
rip.
I have had so many hardware failures with my quest 2's
Index? No issues lmao
oh you have index?
Ah yes index has screen like backrooms camera POV
I would get an index but its 4 years old so im just vibing with a g2 until either a better headset comes out or my computer actually has thunderbolt.
Meaning im on quest 2 atm sadge
the index, because you don't have to deal with compression, looks a lot better than the quest 2 for PCVR
oh yeah sure as hell does.
I felt like I was playing on a sharper screen running a lower res than quest 2 because of how much better uncompressed is.
the only issue with buying an index right now, is that while the basestations and controllers will probably last you a few more years, the headset is gonna be replaced soon
yeah. I think my only investment for valves shot at vr would be basestations and knuckles. But again im looking into lucid vr so the finger tracking will be obslete soon for me anyways.
Big FOV, 144hz, no tracking latency, minimal tracking prediction, no tracking jitter, perfect comfort, good IPD adjustment.... 🤤
i am mentally ok
the lenses and screens on the index do show their age
Cant forget about the asmr mic to.
S+ speakers too
What about hp reverb g2?
oh yeah. Valve used the same speakers and mic for g2 and it is amazing
HP Reverb G2 has a lot of the same traits as the Index, only downside is controllers are worse than the competition
except the g2 has stereo microphone recording and my left speaker like disconnecting.
Yeah I hate the controllers.
my right passthrough camera has a line through it 😔 no headset can be 100% perfect 😮💨
yeah at this point im expecting something to be always broken when I try vr hardware.
especially software and drivers.
mhmm win 11 and link
I have tried g2 and index in a Internet cafe and they are same but the controllers and glasses with heat can fade easily
I heard the G2's software is 💩
Internet cafe I need to google this.
wmr is worse than oculus.
its just more backend stable
I have only had one issue with SteamVR. Sometimes if I try to go into passthrough while in SteamVR Home, steamVR will crash. Idk why it happens, but its rare and steamVR restarts quick lol
Every other issue was because of an external driver
I can just start SteamVR, and my headset is 100% ready to go
yeah. I loved the times when dealing with alvr and quest 2. God the amounts of restarts and crashes was horrid.
I have no issues with Virtual Desktop. It just works.
Tried ALVR once. Took 30 minutes to get an undistorted image to my quest lol
also my 3d printer is about to finish its print so im going to test it then go to bed
Monoprice ultimaker I think?
I want to get the Anycubic Kobra Go or whatever its called
looks cool
I hear creality printers have lots of issues that make them not worth the cost
yeah
Because of all the repairs and upgrades you have to do
I hear the anycubic kobra thing is good for just printing off occasional bracket designs n stuff, which is what I wanna do
but yeah when I tried virtual desktop after 10-20 min my virtual desktop would loose connection to my pc. And it will constantly do that. so I got annoyed by that.
Did you have your PC on ethernet
Yeah.
L
I mean air link is flawless.
Air Link is a terrible, latency riddled, distorted, unstable, laggy mess every other time I use it
And then sometimes its just okay
it became an issue during the update when you didnt have to patch steamvr through sidequest
Yeah I've been recently getting packet loss issues, but I think thats just are local wifi because I share the main router because there are either 2 devices connected or every other device is ethernet.
As long as there are literally no other wifi devices connected, it should be fine
I have a TP-Link Archer A6, it was $50, and I get 40ms at worst with it
Ok, just flexing with very low latency, at night it's weaker bit
ah. Yeah I get 40 usually or 20 usually. Except I keep asking my dad if I can have the login information to the portal so I can try to enable 6e
I get 900 up 41 down
6e will do nothing on a quest 2, it doesn't support it
Ping?
I think 6-8
I used to have speeds worse than that until I got starlink
I love starlink, its been flawless
99.7% uptime, and it only goes down at like 3am for some reason
yeah currently I use comcast. Its kind of the only choice around here
I just used router that provided by my isp.
same here
I had either 3mb from centurylink (it was awful) , "Gigabit" from comcast (good luck doing that through a 30 year old coaxial cable), and Starlink
also for 3d printing I so far have only used my 3d printer for vr or other stuff. Rn im printing a thing I can use for cable management on my desk
3d print a 3d printer so you can 3d print a 3d printer on a 3d printer that was 3d printed by a 3d printer that was 3d printed by another 3d printer
efficiency
I've seem too many people 3d print parts for their 3d printer to make their 3d printer better at 3d printing prints. Im not joking when I say that.
I'm probably going to replace the included Starlink router... it has bad wireless signals
PIMAX CRYSTAL EVENT STARTING
Join the Pimax Crystal Launch Event tonight and get ready for the Pimax Reality Series! In this event, we will show you the production model of Pimax Crystal along with all sorts of technical details. We will also share some updated news regarding the 12K QLED development progress, as well as recent updates of the Pimax store.
Read more about t...
can't wait to see something I can't afford and don't need
I prefer to buy whole PC extreme strong specs instead of buy this
you can get a PC and an index, with controllers and basestations
if you go for used parts, a 3070 isn't unreasonable to achieve
atleast in the US
omg its the akward scripted guy!!
that guy got some big ears
aight going to bed now print finished and support structers are killing me. Goodnight everyone!
gn !
Will we be able to import makerpen designs from rr? It would be cool to 3D print some stuff
Cool
Unity?
Unity
Gamemaker studio
Godot
ViSuAl sTuDiO
Will we be able to import 2D object into Rec Room?
RPG Maker
scratch
source
source 2
probably
roblox studio
minecraft redstone
Blender Game Engine (no longer a feature in Blender)
more than half of you guys have never even breathed on unity or blender
not saying that's a bad thing, we all start somewhere, I'm just saying that you can already download unity to try it's features
UNITY web
I tried unity, I couldn’t do it my brain can’t understand any code but at least I know how to semi-build in unity and get assets and models
Yea I've been using unity for around a year to a year and a half, but I suck at blender ;-;
They Have a valid point, plus unity is already really fun to use imagine being able to use it for rec room its gonna be so fun plus with blender it's becomes super easy 😋
is there a limit on how far you can build?
i mean with it can we build maps as as big as the fortnite map
So far only have heard recommendations for poly count but dont quote me on that
ahh oke
yea you might wanna look at this: https://developer.oculus.com/documentation/unity/unity-perf/
it should show you ways to optimize a scene and some recommended poly counts for quest 1 and quest 2
Overview of performance requirements and recommendations for Meta Quest Unity apps.
Your limit isn’t the polygon count, it’s the drawcall count
both count afaik.
soooo, still no possible release date
not from what I've heard yet
we do know that it "should" start to roll out to people by the end of the year iirc.
Unfortunately not :(
Applications are still open
yes
Source?🙂
It would take me a bit to scroll back but I think star said it.
Edit: Nevermind it didnt come from star
Yeah I have heard the word used before I just cant remember the source.
I remember hearing about the fact that studio is already pretty far in development since it can already be used so it should be starting to get released by the end of the year unless otherwise.
If they did beta apps this early then they should have a plan to give the beta people RRS not long after. I'm still thinking mid November or late November
i'd say early december tbh
Would be a good time to give it out because of holidays and all the breaks I'll be getting
I would say end of Solstice contest play phase.
You know studio is probably the reason we haven't been getting a whole lot of game content lately
Since most of RR staff has been busy working on studio
And some other stuff like removing Hangar/CJC out of bounds and nade fixes.
I wonder if we'll be getting an update this week
I hope so. I really want all that stuff that will be there.
How will the stuff translate into ink?
No one's giving out answers yet, all we know is what's in the video
Ink will likely be sorted out just before or after the closed beta

No Star already told us
The more you put, the larger the file size for the map is
Like in vrchat
Optimization is up to you.
Very cool
Do you need me to scroll up to messages from last week
Yes
Will rrs support culling?
I'm pretty sure as long as it doesn't involve you coding then it should be in there
Well, if it's good then I'm fine with it
Yes
i hope this is true
so far that's what they've been saying, I've heard nothing saying some things wont work unless it involves coding
not really, just that imported models make detailing a lot cheaper
plus object culling
As far as we know, there is no ink limit for rrs rooms. Creators have to put it into there own hands to make sure it runs smoothly for every platform
YES
WOOOO
I need to get rrs
has it released?
I'm pretty sure they said a while back in a creative AMA that during the beta thats when they are going to figure out how ink and all that works.
nope, not til some time in december
Sadly not yet, the beta application closed yesturday
well i applied
so
hopefully i get it :D
No release date has been set so it could be tomorrow 
no I think hes right
I heard somewhere mid december
Heard from where
idk but I think it was RR themselves
I'm still sticking with mid/late november
idk, it might be
i mean itll come with rrs
so we not only get terrain we also get pretty much everything else too
its probably gonna be after the roomies
email?
welp, the can't join showdown glitch is happening again...
what
noted.
If it happens to me or any other friend I'll bug report it.
C:/users/{urpcusername}/Appdata/LocalLow/Against Gravity/Rec Room
And the file is Player.log
and if you really want to see whats happening during the crash you can go into powershell, cd into the directory then put in the command Get-Content Player.log
That will console log all the data being spit out real time. 
so i maybe am getting timed out
boo rec room players, did I scare you?
Are you using reflection probes for that?
What that, i know its unity tho but what that
prom
Ah ok
or render textures?
No because each reflection would be the same since its rendering from the same camera.
Ohh yea
Yea that's definitely a reflection probe
render textures are only for cameras
if you used one for a mirror it would look like dogshit
I'm literally shaking right now please add 10000000 trigger warnings
me after adding 200 reflective surfaces and the game doesn't lag
How do you know?
Wait do you have rr studio??
🤣
no I was just showing off
the joke is that in rec room you can only spawn 1 mirror and it's laggy af
in unity I can spawn as many as I fucking want
when it comes down to exceptions and limits of games you'll find that specifically for vr which can be demanding for a pc you wont be able to see them through each other and in some cases even have one that works thats too close to one (Look at Unity XR vr toolkit)
why would you need to see a mirror in a mirror lmao
I would say use a shader, but you know how rec room studio is.
what would a shader do that a periscope would? you'd need live updates through both mirrors
shaders can deliver live updates
oh you're talking about shader shaders not texture shaders
also you wouldn't need a shader or a mirror, just use a render texture for a periscope
it's effectively a camera, you should always take shortcuts
my shortcuts will turn into making a square out of wedges to annoy people
literally like 200 tris.
I shall make the 4 vert square into a 15k vert square
still find it funny how if you make a tank it will be like 20k verts per track
rtx raytracing on a budget
no no sweetie, it's called a baked reflection probe.
it's like if you ray traced for a single frame and then used that one frame for the whole area that is contained inside of it.
I know it has a baked option. I just know people might call it rtx so I might as well make the joke first 🤷♂️
Ur making a fnaf game?
Already made the location
Like a couple months ago
Wait can we import any model and animation?
Because if so that makes my undertale room a lot easier
Yeah your able to import any model and any .anim/.animatorcontroller file
man i cant wait to remake the entirety of Half-Life 1
since its a open source game too
That’s
i wanted to try rec room studio just to fiddle around with it, it seems i cant do that :(
wait
i am waiting
I'll put myself in the line and wait as well 😄
Unity
you dont get it, i need to fill out a form
You can use unity for free
ye, i know
I actually dont want to use unity for map building. I just want to have custom assets available, and build in VR.
I hope that Rec Room Studio will provide that in one way or another.
Though I will give rec room itself a try, to figure out how the maker pen works and stuff.
Dont need to test unity though, as I'm a fulltime unity dev already 😄
Then why would you build in rec room
The maker pen is Garbo
Ever since the ui update anyway
i can't wait to see myself crashing every second
It’s almost like unity games can be more optimized than the standard maker room.
true
You know, the same maker room that has millions of overlapping polygons
Unity models take less objects to make more detailed shapes
It’s mainly about the textures but yeah
That too
What place would you suggest?
I'm looking for a software, where I can build worlds in VR, import custom assets (including transparency), supporting standalone quest headsets, and have at least some editing tools.
The closest it got so far, would be altspaceVR. but there in world editing tool stops at transform/scale/rotation....
Ok sorry, I misunderstood your use case
thats fine, its a strange use case anyway 😄
I'm looking to build worlds in vr for the building experience. Not the end result.
Like how you would build a airplane model out of plastic parts in RL.
I guess i dont like to do that in unity itself, as thats already my day to day job.
Ah ok
cv2?
Digging through the menu just to get to cv2 is already a chore
oh
That would deliver much better performance
yes
big brain
See the video and you might like what you see
https://recroom.com/studio
@undone basalt while you're here, will the unity objects have their own sub-type for cv2 with RR Objects, or their own type in general?
What version of Unity will RRS use?
2
I did see it, and i did like it. I also filled the form. But its not available yet.
I also doubt that they will invite me to the beta, as i'm not a tutorial maker
I doubt the care about it that much, they want some tutorial makers but of course they also need the map makers.
with 50% of the form being about tutorial makers, it did sound like they want them 😄
Yeah, I'd say they're prolly just looking for ppl who make maps, want to collab with others, and are active creators
the only thing I can offer, is being a fulltime unity dev. not sure if thats worth something 😄
Yeah the thing is, I don’t think you have any maps and stuff on Rec room and you seem like a kinda new player so I’m not sure they would chose you for the beta
Indeed. I'm just now getting more active, as I got my quest pro, and I'm looking for a place to build worlds.
Will try some rec room over the next weeks. Getting familiar with the game and how everything works.
Rec room is pretty bad right now with the state of all the bugs and stuff but hopefully with Studio it will be much better
So maker pen will still be used elsewhere even with capabilities studio will have?
Because for what studio can do, it makes the pen look obsolete
Without knowing too much about everything:
My guess would be, that maker pen will be still used, by some. As it does require less knowledge, and is less intimidating then Unity.
At least at first glance
I mean studio is only pc
that as well
Oh yeah right, how resource hungry would studio be?
I would assume just like normal unity.
So if your pc can run games, it should be fine.
As classic unity.
And I THINK, we are going to have a system where the player has to sort of download the map? So we will have much higher ink levels
Mocap animations? 🤔
Unlimited. Optimalisation will be on players but low speed internet players wont get it since you will need download high amount of things.
I wonder, if assets build into a map can be saved, and brought to other maps.
As thats what I'm mostly after: Importing assets.
Would game coding be a thing or would it still be circuits v2
Still a CV2.
For now
Dang
the trailer has shown that you can modify them in RecRoom, so at least they are handled as objects.
Dragging blocks
You can modify things in Unity and RR
Real time collab?
Like if someone moves something in studio, in game they will see a indicator that they are holding the object
Also exited for all the new cv2 it’s gonna bring
Rec room games are going to feel much more like games
Is cv2 game making any difficult?
Oh yeah for sure, although custom models are gonna throw me off
Using Studio is basically downloading the map, making edits, and then to save you upload the map to RR
It’s not difficult it’s just annoying when rec room doesn’t work and breaks everything
Not at all. You just need to get basics and get some simple games and after that you can move to advanced things.
Mate, I swear I still have nightmares from a month ago working on AI
It's logic but AI is extremely Illogical
Huh
Nearly all AI and combatant chips don't do their intended outcomes
Its just broken.
Oh those
Yeah, I was doing a play on words
I was confused what you meant by ai until you mentioned combat
Ai is Spawner component. Spawn bots/mobs.
Alright, guess I'll head into rec room for half n hour or so, and test out some things. anyone some recommendations for world building?
Brick alleyway
Recreate sunshine and sofas from RRS trailer.
i like that idea
well.. I did make an ugly little palm tree 😄
Though CV2 Looks powerfull on first glance. Maybe I can make like a little farm game on an island (once I actually made something like an island)
Getting assets in there will definitely be better, as I'm not much of an artist. I'm better in level building, and programming. but lets see
Can we see
let me quickly get RecRoom on pc, then its easier to take a screenshot
Ah wait. I guess I'm not allowed to post pictures
Then I guess not for now.
If I get further into things, I might publish a room or something. But for now I'm just trying to get used to things, and might still adjust stuff
@haughty saffron heya, Rec Room did a creative Q&A where alot of studio questions were answered, I would recommend having a look it here: https://youtu.be/fL9gbvweaCw (they start talking about it at 18:11)
Also there is a Q&A this weekend on studio as well! If you wanna join, look at the events in the rec room creative club,
Join us for a Creative Clubhouse Q&A for creators this Friday, Sep 30th at 3:00 PM PT. The topics for this Q&A will be around Rec Room Studio with Showdown, Workflow improvements, Quality of life improvements, and more robust logging and errors! On-topic questions only for this event! This event will be live-streamed on Rec Room Creative Club Yo...
Not alot is really known about studio, they haven’t shared alot of information
They want studio to be a companion to the maker pen and vice versa
You can’t do cv2 (the programming language of rec room) in studio, you have to use the maker pen (at least that’s what they said)
I wish we knew more about it
@haughty saffron Studio and the maker pen work hand-in-hand. You’ll still be using the Maker Pen even if you’re also using Studio to make a room!
World building in general is easier in-game always, as you can make real-time adjustments
will we have an official release date for the official release and/or beta of rrs?
Idk. We don’t like to give specific dates because we may not be able to deliver at the time
So basically tomorrow?
i would play into the joke but I know people would 100% believe it if I did 
😔
Now that's true, || people are just dumb like that||
should we just go make a proper rec room studio channel already
surprised there isn't one yet
but most people who care end up in this thread anyways
so idk how much it would matter
@severe gale @undone basalt any concerns against moving to a channel
yippee
thats way too logical!!
None from me!
oh wait i still have my spooky name
maybe I should change mine too
I'm just going to do it then, otherwise too much conversation will remain hidden here if we keep this thread up
please join us in #rec-room-studio
I'm going to leave this thread up for now but it has a super long 6 hour cooldown
if you don't want a cooldown go join #rec-room-studio
Might want to pin the message 🙂
bowoomp
bowoomp
I have issues finding the mentioned event this weekend. can you point me in the right direction?
Yeeee, let me dm you ❤️
bowoomp
You’re*
where is the new qna
Is CV2 gonna be translate in different langage like french ?
m
je pense pas
That's actually a good question
Cv2 is probably one of few coding languages that can be translated to other speaking languages for the ports and stuff relatively easy
So cv2 can be translated to French just by changing all the port text without needing likely months of work to change how people use it
But cv2 isn’t a speaking language it’s a coding one
I dont think you get what they're saying
Someone Got RRS?
Idk
Everyone with an orange, red, or purple name has rrs I think
Devs obviously have it
certain staff have it too
bruah
Ah heck nah they're thinking of restricting studio to rr+ when its out of beta
to kiifastovets' message,
permission ≠ RR+
the share screen system exists
besides, the makerpen's potential makes it able to be as bad as studio if used by the wrong person
does it take effort? yes
but abuse of studio'll have steps in its own way so
Bruh*
bruh
if this is released to everyone instead of needing permission first would mean we are doomed
This thread is being deleted soon, go to #rec-room-studio instead

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I got the email saying I could sign up for the testing request a while back, when's the email coming that lets us download Studio?
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