#circuits

1 messages · Page 733 of 1

fallen sinew
#

do you know what happens if you the split ends up with more than 50 elements? say 120 for example? does it output a 120 length list?

spring egret
#

string limits 😎

ruby sapphire
fallen sinew
#

they have no limits

#

(technically you can only put 512 characters into them in rec room)

#

but you can use them for a whole bunch of things

ruby sapphire
#

lmao

fallen sinew
#

that's awesome

#

anyways

#

this idea is great

#

but how am i going to insert them in a sorted way

#

lol

#

i only just realized

spring egret
fallen sinew
#

if i have a string "3-4-7-67"
and i want to insert 34
i need to somehow make it "3-4-7-34-67"

#

not to mention there's multiple elements

#

so i'd need to start at element 0 i guess

#

see if i can insert it there

#

if not go to the next

#

and then actually find a way to properly insert it

spring egret
fallen sinew
#

you'll probably get 512

spring egret
#

oh i did -

ruby sentinel
#

is there a way to make an object follow another object kinda like a clamp but it follows delayed. like its floating while following the object

fallen sinew
#

i wonder why they limited us to 50 elements in list add

#

50 as a number makes no sense

#

64 would make sense somewhat

#

but then allowing outputs of 512 is just kinda weird

#

but oh well

spring egret
fallen sinew
#

513????

#

what

#

isn't max string length 512?

#

can you check the value of element 0 and element 512/513?

spring egret
#

its all empty items though 😛

fallen sinew
#

huh

#

did you just split " "

#

at " "

spring egret
#

the outputted string is -- repeated

#

with a divider of -

fallen sinew
#

damn

spring egret
#

lol

fallen sinew
#

oh right

spring egret
#

string limits 😎

fallen sinew
#

it doesn't add the "-" to the string

#

now it make sense

spring egret
#

😉

#

But yeah max string input =280 max string length = 512

fallen sinew
#

what do you mean by input?

ruby sapphire
fallen sinew
#

tbh i still think i'd rather find a solution to insert into <list<list<int>>

#

takes a lot less converting

#

and probably a lot less cpu

rugged canopy
#

I added shield to my pvp system idk why though

warm kindle
#

hello

#

guys

rugged canopy
#

Hi

warm kindle
#

can you hel-p

#

@rugged canopy

rugged canopy
warm kindle
#

k

warm kindle
#

ok i know now

warm kindle
#

can anyone see me thread

ruby sapphire
#

What's the difference?

#

Oh I see now

#

nvm

worthy dove
#

Modulo moment

muted tinsel
#

Modulo moment

pallid anvil
#

CV2 (Legacy). Only cv3 from now on

rare pawn
#

how to use collison data chips

gleaming bay
rare pawn
gleaming bay
#

a chip

#

it detects stuff in an input radius, requires a position

#

@rare pawn

rare pawn
#

like trigger volume but using postions

gleaming bay
#

somewhat

round hollow
#

So it lags behind if you are moving it fast

gleaming bay
#

prty sure spherecasts use 10hz as well

fallen sinew
#

that's what they said

#

oh wait nvm

gleaming bay
#

spherecasts

fallen sinew
#

ye just saw

gleaming bay
#

ight

fallen sinew
fallen sinew
#

scroll down in your recnet photos

#

50th picture

sharp warren
#

Use velocity add

#

And for direction subtract the two items position the one thats getting followed goes on top btw

#

If you use lerp and velocity set the item will never have a chance to go straight even if it had a chance

round hollow
round hollow
sharp warren
#

It will never go straight

round hollow
sharp warren
#

It will always curve

round hollow
#

No?

#

Are you thinking of slerp?

sharp warren
#

If u don't get it go to the game and try it

round hollow
#

Lerp makes a vector go from vector a to vector b in a straight line with t as % of how far from a to b

#

V = A + (B-A)*t, nothing in the equation makes it curve

tulip elm
#

ok.

sharp warren
#

That means it will never go straight

round hollow
#

What

sharp warren
#

Velocity set and velocity add are different

round hollow
#

Yea, but set position is also different

#

And probably more useful for reliably following an object

rugged canopy
#

I wouldn’t argue with pancake on this lmao

round hollow
#

So true

gleaming bay
round hollow
#

😱

gleaming bay
#

no offense

#

sir this is a cv2 channel

rugged canopy
#

Sir we’re smart

round hollow
#

Sir fell for a bot scam

rugged canopy
#

Unfortunate

#

Let’s laugh at this user

gleaming bay
#

imagine

gaunt wraith
#

the same glitch is back

#

the remove tag chip doesnt work

#

and they fixed the remove tags chip

round hollow
#

Another one down

gleaming bay
#

bro 💀

#

how do people fall for this

round hollow
#

Yea reallly

gleaming bay
#

<@&811717539418734602>

round hollow
#

Probably not enough experience on discord RRTongueOutM

dark ether
#

Speed 0:

gleaming bay
#

most likely

round hollow
dark ether
#

I have school rn, I won’t be able to check for that long 😭

#

Anyways

#

Circuts

#

Uhh

round hollow
#

Ah ok

dark ether
#

Variables in cv2 are confusing

#

Anyone else (that isn’t a circuit genius) agree?

round hollow
#

It does take some time to learn new things 😉

#

It could be a lot more confusing

gleaming bay
dark ether
#

Coming from cv1 circuts, it just has 2 inputs and 2 outputs that are the same thing

#

Does it just hold a value inputted in?

gleaming bay
#

it does but there is a bit more to it (config options)

dark ether
#

Huh

#

Like what?

versed quarry
fallen sinew
fallen sinew
dark ether
#

Ikr?

fallen sinew
#

if you need help i'll come explain in game

#

like

#

rn

dark ether
#

Bet

#

Lol no

#

I’m in school bozo

fallen sinew
#

smh

#

just message me when you need help and i'll explain

dark ether
#

Gotcha

#

Thanks

gleaming bay
# dark ether Like what?

it can be local, (every player has a different value) it can be synced, (variable will have the same value for every player) and cloud variables (same as local, but if you leave the instance and then return to the room your value will still be there. think of it as a save file.)

gleaming bay
#

hard to get the hang of it but easy once mastered

fallen sinew
round hollow
#

Yea

#

True

fallen sinew
round hollow
#

But that’s not really curved

fallen sinew
#

but at some point it just clicks and you're like "this is fine"

fallen sinew
hallow jay
#

Does anyone know how to force everyone in a lobby into separate seats and lock them in when one person puts their hand in a interactive Volume?

hallow jay
#

Wdym?

gleaming bay
#

use a get all players chip and connect it into the for each chip use the loop exec to seat players

#

@hallow jay

hallow jay
#

I tried using the get all players but it’s a list and won’t go into anything

#

And it’s frustrating

gleaming bay
#

like i said, use a for each chip

hallow jay
#

Use a?

gleaming bay
#

for each chip

#

use it

hallow jay
#

It’s either I’m really dumb or idk

gleaming bay
#

<@&811717539418734602>

gleaming bay
hallow jay
#

Please

simple laurel
#

hey is anyone else having problems with cv2 gadgets just dissapearing?

gleaming bay
hallow jay
#

Let me try

#

It worked kinda but only got two of us

gleaming bay
#

make sure the seat success exec to connected to every seat

hallow jay
#

Yeah it is that

gleaming bay
#

send a picture

hallow jay
#

Ok lemme get one

gleaming bay
#

are the player targets connected to the for each chip?

hallow jay
#

Yeah

gleaming bay
#

want me to look at it in game

hallow jay
#

Yeah please

#

TheBigBruda

#

My username

gaunt wraith
#

bro the new update is so buggy, i dodnt have mp premissions in my own room and couldnt go to premissions to change it

#

when i went to a new instance all the cv2 was gone

#

and i joined a new one again and the cv2 is just gone

rugged canopy
#

Odd haven’t experienced that yet and I’ve been working on my CombatV2 logic all night

gaunt wraith
rugged canopy
#

Not been using it

#

Not a real need to remove tags when your working on pvp

warm kindle
#

Hey can someone help me with some circuits?

#

I need one person to get on and help me

topaz parcel
#

Going into CV2 and realized there is no respawn point. How do you teleport people? 🤔

rancid gate
#

@topaz parcel well if you enable beta there is one but if you don’t want to use beta simply use the respawn chip and a vector gadget

olive quiver
#

Game chip + 18 players + rocket launches = i crashed photon by accident

rancid gate
rugged canopy
#

We have a respawn point it’s just in beta rn

gaunt wraith
#

ik why i cant see any cv2, there is no cv2 in any game i join, its a new glitch some people have

topaz parcel
#

I didnt even know that was a chip lol. Thank you

iron torrent
#

@sly lava Now that you're back to messaging in this channel, is there any progress at all at returning the string input limit back to 512? You've talked about it before, but its been over a month and several updates since then.

violet pier
#

How do you make art like this?

rugged canopy
#

I don’t make it it’s apart of tyleos stuff I forgot where I found it tbh

#

But I know it was from tyleo

violet pier
#

I need to know what the name

sly lava
sly lava
olive quiver
#

it should list the contents

#

not

#

whatever the fuck it does now

sly lava
#

?

#

Ahhh, I got it

#

Lol it probably gives the c# type

tribal island
gleaming bay
#

higher character limit on text 😳 👉 👈

iron torrent
spring egret
sullen wedge
#

Do y’all know about the ai input nothing connects the closest conversion I’ve seen is “Deprecated object to ai” and I can’t find it

sharp robin
#

I want to make one of those anti gravity machines but I’ll do something different with it

#

We use delta time for them right?

sullen wedge
#

What do you mean?

#

Wasn’t delta time the amount of times a update happens

sharp robin
sullen wedge
#

Yeah uses a lot of cpu heat

sharp robin
#

Because it’s only a fixed number

sullen wedge
#

How are you picking up people are you using a seat?

fleet reef
#

how do i get my invention into the circuit think tank featured gadgets

topaz parcel
#

How does one set a position other then world spawn with the vector gadget? 🤔

rugged canopy
#

Use vector create and get the position of where you want to be

sullen wedge
#

Or the get position

keen matrix
#

Or atleast from what I understand

topaz parcel
#

I may just be over thinking how do you respawn or tp someone to a location

rapid nebula
#

What actually happens when you plug a vector3 into the "target" input of respawn?

eager portal
#

Does anyone know how to make the map dark like the cave level in the backrooms

violet pier
paper raven
#

I think bots r just broken

No matter what I do I can't get them to spawn

brittle anvil
#

Could someone help me set up my lights, I’d like to make a button that would change the color to multiple lights each time you click, with a off and on button as well, thanks

mellow crown
#

@sly lava welcome back I think, any news on obj model 👀

cerulean hollow
mellow crown
#

oh wait really?

#

is that why?

#

holy shit that makes so much more sense

distant otter
#

They still work for me •••

#

Lol

paper raven
cerulean hollow
paper raven
#

Gold?

#

Oh
Isle

gleaming bay
#

ye

paper raven
#

But I need the spawners to get my room working

#

Any estimate on how long till fixed?

mellow crown
#

give it... a year?

distant otter
#

That’s weird tho because as I said they still work for me

ruby sentinel
rancid gate
violet pier
#

omg i didn know music was added chip

fleet reef
#

how do i stop something like this?
i have a delay to output every 0.1 seconds to add 0.1 to a float variable

sinful idol
fleet reef
sinful idol
#

I've been listening to "The Ballad of VotaVader" it's a fav now

last holly
#

Reminder of What we need: Hearing Distance config on Audio Players, and Magnifiers (for weapon scopes and telescopes)

keen matrix
#

I desperately need magnifiers

#

What could also be cool though is cameras and screens they can record to

#

It would make things like drones and stuff much easier

violet pier
#

Da da da lalala

bleak mountain
sinful idol
sharp warren
#

Help me some one

#

How do I make a update 30 hz and if chip only out put once

#

Rahhh

#

Please help

regal jasper
fleet reef
regal jasper
#

it gets rid of the decimals or do you only want the X.X?

#

not X.XXXXXXX

fleet venture
#

Concept for new circuits i think would be really useful.
Object Set Glowing (other variations for "Glowing", Aura, Bleed, etc)

What does it do?
*When an object is "glowing" when they are not visible they will appear a neon color and will be visible through objects and players *
("not visible" means if an object is obstructed from your view via other visuals such as players and other objects.)
Other Notes
You can set what color an object will glow
*Objects glowing can be non synced (object can glow for one player, but not another) *
there could be a float input that determines the "opacity/strength". (how bright it is)

Below video is an example of what this would look like. (Source Dead By Daylight, and apologies for the stuttering)

sharp warren
#

They should make a trail

#

Also I understand floor and ciel

#

It just rounds up or down

fleet reef
dusty marsh
#

Can anyone give me an idea for something to make

regal jasper
#

then add that to a string format
Airtime: {0}s

#

@fleet reef

distant otter
#

But that would be really cool to have

fleet venture
#

o my bad nice catch

distant otter
#

Lol It’s very rememberable

iron torrent
#

This is a simple problem among all programming languages with floating point numbers not being the most accurate.

#

An alternative would be to use integers instead, int to float, then divide by 10.

vocal halo
#

so im making a horror game where one player plays as the monster youve seen it before, how do i make it where the monster has xray

#

to other players

warm kindle
#

Need help with circuits, I’m making a clicker game but when you get certain amount of clicks you can buy upgrades

#

(I clicked it to see if it would work)

brittle fox
#

Just found out cloud variables are a thing...mind blown

distant otter
#

Mhm better that Sliced bread

brittle fox
#

Now I can make a barbarian class with strength stats in that one game that isnt an ARPG lol

distant otter
#

Mhm

midnight shell
warm kindle
#

can someone tell me how to make a got next thing like in 2k lol

warm kindle
#
Button pressed → int variable exec

Int variable int output → add → back into int variable (int input)

"Add" second input = [increment number]
#

Can someone build this? I don’t understand it

rapid nebula
hexed stirrup
#

Who here knows how to makea military rank system that is automatic that does ranks with lists instead of string variables

ruby sapphire
#

why not string variables?

#

you can't make lists into cloud data

fierce mason
#

Plus if you need to fit multiple data you can | separate each element and use a string split to go through each one.

regal jasper
#

No your wrong length of three is still 3.0 as the “.” Is there and the string substring sees that and counts it so 1 = 3, 2 = ., 3= 0

regal jasper
#

lmao

ruby sapphire
#

Does the object authority change every time a player touches it or does it only happen once?

regal jasper
#

I think that it happens everytime not just once

ruby sapphire
#

oh good

ruby sapphire
#

Zendesk doesn't support images, right?

#

So what do I do with suggestions that have visuals?

rare pawn
#

how to use overlap sphere and collision data, i try make a building when someone leave it gets respawned

rancid gate
#

Does anyone know what happens to your @ when you’re banned? My friend had a rare @ name and wants to know if he can still have it or if it’s gone forever now that he’s perm banned

rancid gate
#

There’s an option at the bottom

vapid nest
# rare pawn how to use overlap sphere and collision data, i try make a building when someone...

I'd recommend checking the Distance between the player and the building instead of using an Overlap Sphere to check if they left it. If the building is a box though its probably best to use a normal Trigger Zone to respawn the Player

For checking the Distance between two points:
(PositionA - PositionB).magnitude
Alternatively, you can use the Distance chip but I'm pretty sure thats broken right now

#

to respawn them, check if the distance is Greater Than X and then use either Set Position or Respawn

vapid nest
rancid gate
#

Ah

vapid nest
#

or if support manually changes it for breaking coc

rancid gate
hexed stirrup
ruby sapphire
hexed stirrup
#

Hm

#

What about a string format?

ruby sapphire
#

That's for strings, not lists

hexed stirrup
#

Ok do you know how to do it?

ruby sapphire
hexed stirrup
#

I made a manual one before and it broke

#

It had string variables for the ranks

hexed stirrup
ruby sapphire
#

It's just the rank that you want in the variable?

hexed stirrup
#

I made a rank system alr but its not automatic ranking and it broke

sharp warren
#

How can I get all players without role

viscid canopy
warm kindle
#

how do i make something so when u put ur hand in, it gives you a gun

digital heart
#

So uh quick question

#

How do you make a shirt printer

frigid pelican
viscid canopy
#

Why do you need it? There might be a better way

sharp warren
high arch
#

how come i cant play an audio player but my friend can?

tiny thicket
#

as in you cant hear it

#

or you cant start the audio

stone grotto
high arch
#

i cant start it

#

but i can hear it

stone grotto
#

yeah that

tiny thicket
#

i have no idea

#

can you send me a picture of the circuits

stone grotto
#

gimme a second

high arch
#

it makes the circuit error noise when i press play

#

okay nevermind it works now

#

sorry

tiny thicket
#

ight

high arch
#

im not sure why it was doing that

tiny thicket
#

how did you fix it?

stone grotto
#

idk it just started working lmao

high arch
#

it just worked idk

tiny thicket
#

welp

#

congrats 🎉

stone grotto
#

thanks

digital heart
dusty marsh
#

I just spent an hour+ working on an invention I was going to sell only to realize after that you need RR+ to sell inventions for tokens 😭

frigid pelican
dusty marsh
#

It was a working digital clock I was making for something to do

dusty marsh
agile pebble
#

Is there a way to make an object disappear when you look at it (not despawn, just teleport elsewhere)

dusty marsh
#

What do you mean when you look at it?

iron torrent
# agile pebble Is there a way to make an object disappear when you look at it (not despawn, jus...

You cant despawn objects with cv2 anyway.
Subtract the positions between the object and the player. Normalize the new vector3.
Get the local player's camera forward.
Input both vectors into VectorDot().
The closer the value is to 1, the more "in sight" the object is. (If the value is equal to 1, they are looking directly at it. If the value is -1, they are looking exactly away.)
Use a greater than and if chip to decide whether or not to teleport the object away.

keen matrix
keen matrix
#

You're gonna need to turn beta content on this one

#

Trigger volume player entered> equip object

#

YeH

#

Also there are no chips for equips to left/right hand directly so it may end up equiping the object to the wrong hand

#

I'll tell you if I find a fix

#

Use a get first with tag to get the object you want to equip

#

There's alot of equip chips but the one you want to use is probably equip object to main hand

viscid canopy
#

Assuming the pivots points are white, the distance chip will get the distance between the red circles

How can I get the distance pictures between the blue ones?

#

Do I need a double raycast

iron torrent
#

You cant just use get position on the two blue objects?
If you can't, which im assuming is so, then raycast from the two red objects and get the hit positions of both. Then subtract the two hit positions.
This definitely wont be as accurate as just getting the position of the two blue however.

viscid canopy
iron torrent
#

Oh okay. Double raycast it is.

#

Or, just get the radius of both circles and subtract them from the pivot point difference.

viscid canopy
iron torrent
#

Found a game breaking bug.
The "f" in "Finished" isn't capitalized in this chip's name.

iron torrent
#

While we are on topic, int Variable and float Variable arent capitalized either.

#

Also, the "With" is capitalized in the top chip, but not the bottom one.

viscid canopy
#

That pisses me off but that’s intentional

iron torrent
sharp robin
#

Did the trigger handle come out of beta?

keen matrix
#

Trigger handle yes
Gun handle no

sharp robin
#

I think the set transform chip is in beta still, right?

#

On that note? I think audio V2 is also out of beta

iron torrent
#

What does this chip even do?
Softness isn't even a setting when you configure a light. When used on a light, it doesn't have any visible affects as far as I can see.

royal quarry
#

can anyone help with a system that randomly picks a cv2 respawn point when clicking a button

sterile pier
keen matrix
#

Same with set rotation

iron torrent
#

I was using a regular point light. That’s the problem.

sharp robin
#

Are the projectile launcher and projectile hit event are still in beta?

next laurel
next laurel
keen matrix
#

Yeah they got took out recently I heard

hushed gust
#

For some reason I can’t detect an object with a rec room object get first with tag. It just says error: rro is invalid. I tried saving the room, removing and adding the tag back to the object but nothing works

wild stratus
#

gadgeteers is now componenters or componenteers 💀

eager portal
#

Can someone show me the circuits for a spider man web slinger

eager portal
#

Thx

sharp warren
eager portal
sharp warren
eager portal
sharp warren
eager portal
#

Yep

sharp warren
#

Nice

#

I hope it end up looking nice

eager portal
#

I'm not to good with environment

#

So it my not turn out too good

sharp warren
#

I can help

eager portal
#

Ok yeah Shure

sharp warren
#

But if you can wait like 8 days

eager portal
#

Yes

sharp warren
#

Bc I'm in mexico

eager portal
#

Same

sharp warren
#

Away from my quest 2 rn

#

I left mine back at my house in tx

eager portal
#

Same

#

Cheese

sharp warren
#

Wait

#

Do u want me to make the slinger a republishable no cost invention

#

So it's easier

eager portal
#

No it's alright

sharp warren
#

Oh ok

eager portal
#

I'm already at your house

sharp warren
#

😶

eager portal
#

Buy it now

#

Or els

tiny thicket
#

no

eager portal
#

Yes

tiny thicket
#

im not

eager portal
#

Sus

tiny thicket
#

bruh

eager portal
#

Lol

sharp warren
#

What does it do

eager portal
#

It's a wand

sharp warren
#

What does it do tho

eager portal
#

I'll show u

sharp warren
#

🤨

eager portal
#

What

sharp warren
#

Nothing I thought I saw something

eager portal
#

K

sharp warren
#

Cuircut

tawdry kite
#

Yes.

eager portal
tawdry kite
#

I too am a cuircuteer

eager portal
#

Add me rn

#

Or els

sharp warren
#

What is this meant to do

tranquil rose
sharp warren
fleet venture
#

now that nested circuit boards exist i can finally start to clean up messes like this.

#

Savior has arrived

eager portal
#

Joksulainen is typing...

spare patrol
#

so i have this little math equation to figure out if the given object/player is standing in front of some objects local forward vector. (positive when in front, negative when behind) it works fine but the math gets borked up when negative numbers are introduced to it from the forward vector chip. any way to make it support negative numbers produced by forward vector?

eager portal
#

Nick_TBG is typing...

#

Lol

sharp robin
#

Is the on game start and on game end event receivers still in beta?

winged light
#

yes

serene sandal
#

Yo is there a way i can make a game where it detects mic audio?

spare patrol
#

no

peak sparrow
#

How would I make a cv2 way I can punch someone

sudden cloud
#

apparently using velocity set and velocity add = ending up being frozen in the roof of other rooms when you leave

spare patrol
#

hm, thats a good question but it requires extra chips

#

if there is a solution that doesnt involve too many extra chips then ill take it

#

for now ill test that because it did occur to me but i just didnt try it

#

i mean duh, absolute value does obviously work

#

but i dismissed it because it doesnt support vector directly

sudden cloud
spare patrol
#

i know

sudden cloud
#

5 circuits at most

violet pier
eager portal
#

Totally mine

serene sandal
#

Do i use circuits to make like a onscreen stamina bar thingy

sudden cloud
sudden cloud
#

I wonder what I look like too

#

I'll get my streamer cam out and see

#

woah the streamer cam doesn't do the loading animation in general anymore

short osprey
#

String Substring could help

short osprey
#

We need more uses for collision data, including:
Player Get Collision(overlapsphere but player shaped and the input is a player)

Rec Room Object Get Collision(wait it can just be Get Collision and two different input types in one port)

#

Also, we need a way to record sound in-game

#

Trying to get rid of single-use data types here, that's all

fickle folio
#

Is there currently without using beta features a way to have players enter a custom nickname into a prop and have it display maybe above there head or in some other way

short osprey
fickle folio
#

Alr, thx for the info

#

I wish we could clamp things to costumes, like lights for flash light bits and other stuff

#

Could give a whole new layer of possibles

#

Like grenades attached to a hip, currently doing something like this requires messuairng and attaching to a cube that is on someone’s shoulder holster

serene sandal
#

Im still learning circuits and was womdering how do i use x,y,z on a velocity chip

fickle folio
#

?

short osprey
keen matrix
# fickle folio ?

Object model will allow you to merge things like circuits, gadgets, and props on top of the makerpen shape merging we already have

#

I'm not 100% sure if this will allow things like merging text to costumes straight out of the gate but it will be possible sometime after object model is finished

fickle folio
#

Great

proud bough
serene sandal
#

Will this help with my circuiting?

proud bough
#

It will definitely help with moving vectors

#

U can make roller coasters(with lots of chips) as well as trains,magic carpets and more

#

ig

#

idk

#

if u would use that stuff

#

in the learning process

#

Idk

rancid gate
#

I was working on circuits and wired an event receiver to a respawn chipRRxface

proud bough
#

Of f

#

oh no the chaos

rancid gate
#

I had an if but it didn’t save me

proud bough
#

like actually the chaos

distant otter
#

@fierce mason Hey I’ve started working on this and it’s promising

rancid gate
#

Well as for seeing the objects Idk but what if you had a look at gizmo on the objects pointing at the player and a piston v2 attached to it that’s set to go to the player so it’s right in your face but small

#

Would look like one of the pings in fn or smthn

distant otter
#

Well that’s not how I’m doing it

fleet venture
#

yeah ive been given some ways and ideas but one of the main parts is its able to be localized

rancid gate
#

Ah

rancid gate
#

How?

fleet venture
fleet venture
distant otter
#

Mhm

#

Just that big brain 😎

#

@fleet venture it Involves a bit of math

fleet venture
#

Hm, very interesting. Im really curious how you did this

distant otter
#

Mhm Once I finish it up and make it better I’ll show it in the server

fleet venture
#

Very well

#

sounds good

distant otter
#

Mhm It works pretty well or what I have now

distant otter
# fleet venture sounds good

Basically the way I have it is where there’s a raycast coming from player1 to player2 and if it hits a wall it creates a localized beacon and text pointing off the surface normal and the text shows the players name

fleet venture
distant otter
#

Right now it’s really scuffed because I haven’t made a bunch of adjustments

#

Because I need to Detect certain surfaces and disable everything

#

And ect

ruby sapphire
#

What's CV2 still missing?

viscid canopy
#

There’s probably more but that’s all I can think of currently

ruby sapphire
#

Moods?

viscid canopy
#

Also CV2 needs roles themselves

distant otter
#

Lol they just update the model the role chips use RRtroll

ruby sapphire
#

I don't think they are gonna be added

viscid canopy
#

I don’t think so either tbh. There’s ways to make them using cv2 currently

ruby sapphire
#

Yea

#

We need this though

distant otter
#

Yes

viscid canopy
#

And we need api chips

ruby sapphire
distant otter
viscid canopy
distant otter
ruby sapphire
ruby sapphire
#

stop

distant otter
#

It was an old bug

#

Wat

viscid canopy
#

I may have a photo of it

distant otter
#

Yeah kinda

#

Same

ruby sapphire
#

Did you just give steps on how to do it?

distant otter
#

No it’s not possible anymore

#

At least I know of with out skewing the player

ruby sapphire
distant otter
ruby sapphire
#

why do we have "Parse X" chips?

#

If a single From String chip could replace that

distant otter
#

Yeah but I think it’s because The same string can mean multiple things

#

Like “2” could be an Int or a float

ruby sapphire
#

no

#

Look at the output

#

if you connect a float to it, it will try to parse to a float

#

if you connect an int, it will try to parse to an int

distant otter
#

But what if you don’t Connect anything to the output

ruby sapphire
#

Then there is no point of using it

distant otter
#

Still

ruby sapphire
#

because you are parsing to nothing

distant otter
#

Well it’s an “any”

ruby sapphire
ruby sapphire
distant otter
#

Yeah it just seems off tho

#

It would need to be a pure <any>

ruby sapphire
#

You need to connect the output to a data type to parse it. Simple.

distant otter
#

Yeah it just seems off tho

#

OR it could just be configureable

ruby sapphire
distant otter
#

And it just has every port

ruby sapphire
#

There is a reason for that success pin

distant otter
#

Just having a chip that doesn’t do anything until you hook up the output doesn’t seem right

#

Because what about Rooms and Roles

ruby sapphire
#

if you don't connect a math chip output, it doesn't really do much either

#

does it?

distant otter
#

But that’s different

ruby sapphire
distant otter
#

The math chips inputs and outputs are the same so it makes sense for them not to do anything without a connection but for the from string the input is already sting so the software would have to determine what the player is trying to get from the string so the player makes a Role Showdown well there’s a room called Showdown so how does the chip not know if the player wants the room or the role

#

Because you always need the what if that the whole thing about bugs it’s “WHAT IF”

ruby sapphire
#

so it would be dumb to get a string from a string

distant otter
#

Yeah but that’s Still just a part if it

ruby sapphire
#

You're hurting my brain

distant otter
#

Trust me mine always hurts lol

last holly
#

Is there something like a “Gun handle set fire rate” chip?

ruby sapphire
last holly
#

Also reminder about magnification gadget and configurable audio player hearing distance

distant otter
#

Like WHAT IF the player doesn’t have anything connection

#

That’s the main thing with game development

ruby sapphire
#

And output ports don't do anything until they are connected

distant otter
#

Yeah but they still output something

ruby sapphire
distant otter
#

And follow up statement what if you connect it to a math chip

#

It would go down to <Int/Float>

ruby sapphire
#

Yes

distant otter
#

And with that output I could just TELL player would get “err” ’s

distant otter
#

That BAD tho

ruby sapphire
#

for that to happen you just need empty math chips

#

not even from string

#

you expect [Any<Int/Float>+Any<Int/Float>] to work?

distant otter
#

Either way I thing I would be a GREAT chip it would just need a lot of tests

ruby sapphire
#

No it needs a number for the math chip to work

distant otter
#

Still

#

And I think we can all agree this game has a LONG way to go

ruby sapphire
#

yes

ruby sapphire
#

In this case, the any output would be a null

#

and success would be false

distant otter
#

Yes but

ruby sapphire
#

In a case where it has a datatype, it will try to parse to that datatype and give a true success

mellow crown
#

that makes sense

ruby sapphire
# distant otter Yes but

About the room constants, it's probably not a good idea to get a room from a string, as the constant is just more than the room name.

distant otter
ruby sapphire
#

as long as the output isn't actually defined, the output would be null

#

and success would be false

#

no matter what the string input is

distant otter
#

But what If the “w” was “Tennis ball” and you had one in the room then you hooked it to something like set pos?

#

As the target

ruby sapphire
#

It wouldn't parse

distant otter
#

Still would be a problem

ruby sapphire
#

If it could parse to Rec Room Objects, the way rec room objects are converted to strings would have to be redone.

#

And the whole thing would be more buggy than it is now

#

so from string to rec room object isn't a good idea

distant otter
#

Either way I could see it going ERROR: From String output it connected to Multiple different ports please check wires

#

Or something like that ¯_(ツ)_/¯

ruby sapphire
distant otter
#

If there’s a will there’s a way lol

ruby sapphire
#

If one of the ports changed to an actual data type, it would change the whole path of any's to that

#

And that is something that already exists

distant otter
#

Yeah but what things are you trying to get from string anyways?

ruby sapphire
#

enums

distant otter
#

Well I already made a Parse Vector3 and Quaternion

ruby sapphire
distant otter
#

lol

ruby sapphire
distant otter
#

Yeah still better than nothing

#

Tho

ruby sapphire
#

We wanted a raycaster

#

Pancake992 made one before it existed

#

but it would be cool to have it as an actual chip

distant otter
#

Yeah

#

But we can dream

ruby sapphire
#

Value chips would be nice to have too.

distant otter
#

Set Value RRtroll

ruby sapphire
#

It does nothing, except for changing the any wires to a specific value

distant otter
#

Yes

ruby sapphire
#

List<Exec>

distant otter
#

Set EXEC to ON

ruby sapphire
#

Imagine yourself working on a list

#

maybe a string list

#

you input all 30 values into the list

#

then you disconnect the output wire

#

yeah everything in that list is gone

distant otter
#

Ohhh that sounds Awful

#

I think I’ve done that before

ruby sapphire
#

with these value chips, you can constantly keep the value of that list

distant otter
#

Too

#

Mhm

ruby sapphire
#

The chip does nothing. But it can change a LOT.

distant otter
#

Yeah lol

ruby sapphire
#

Literally, it can change a lot of the any wires.

distant otter
#

Taggables RRtroll

#

I fucking hated those

#

Lol

ruby sapphire
distant otter
#

Yes

#

I would love that

#

It would go good with from string

ruby sapphire
distant otter
ruby sapphire
#

err

distant otter
ruby sapphire
#

oh god

distant otter
#

Yeah

ruby sapphire
#

Maybe my suggestions are a bit too big...

distant otter
#

Lol idea for a new Circuiters Nightmare Curse of the ERR PORT

#

Dun dun duuunnn

#

It’s just a curse that Slowly infects players Circuits turning all the ports to ERR’s

distant otter
#

Lmao

#

Yes

ruby sapphire
distant otter
#

Hmm

#

What’s usually their main purpose?

ruby sapphire
#

They are like constants, but you can kinda define them

distant otter
#

Hmm

#

Maybe a players Vision

#

Like different effects

ruby sapphire
#

Figma ballz I love figma

ruby sapphire
distant otter
ruby sapphire
#

idk what that is

ruby sapphire
#

I misspelled cork but alright

distant otter
#

Lmao

ruby sapphire
distant otter
#

I read it as bad word lol

distant otter
ruby sapphire
ruby sapphire
#

lmao

viscid canopy
#

I already sent that in cursed circuits but that thread is dead

distant otter
#

Mhm

ruby sapphire
#

Should I change anything oh these 2 chips?

distant otter
round hollow
ruby sapphire
distant otter
#

Yeah

distant otter
#

And maybe get rid of the rotation port on the projector

#

You could just have a face player in config

mellow crown
#

lock would probably be a seperate port

#

chip*

ruby sapphire
#

How would you set the rotation?

distant otter
#

You can just use set rotation

ruby sapphire
#

Ow yeah

distant otter
#

Lol so Technically you don’t need the position port either

ruby sapphire
#

oh

#

Actually

#

the projector isn't a physical object

#

so set rotation wouldn't work

distant otter
#

I think it would work better if it was

ruby sapphire
#

unless you would set the rotation of the display

ruby sapphire
distant otter
#

You can just have it disappear in the config menu

#

Like the holatar

ruby sapphire
#

yeah okay

distant otter
#

And maybe a synced toggle in the configure menu would be good too

ruby sapphire
distant otter
#

Lol

#

They would NEVER add that

ruby sapphire
#

I know

distant otter
#

All the account stealing

#

Lord

ruby sapphire
#

heh

distant otter
#

I can’t wait for the laser Gadget

ruby sapphire
distant otter
#

Mhm

ruby sapphire
distant otter
ruby sapphire
#

I hate the new name

distant otter
#

I think everyone does

#

I haven’t seen anyone that has liked it

ruby sapphire
#

Soooo, what more do we need for CV2?

distant otter
#

Hmm

#

I can’t wait to be able to add object boards to props

#

RRtroll I have some ideas

distant otter
#

Put one on a V1 button

#

Button V1&2

ruby sapphire
#

My suggestion project feels incomplete...

distant otter
#

Like this tho

distant otter
ruby sapphire
#

this isn't enough

distant otter
#

Ah

#

Hmm

#

I’m not sure

#

And either way I gtg sleep

ruby sapphire
#

bye

fierce mason
#

Is there actually a way to add an object board to an object? If there wasn't it would be a great feature to add.

fierce mason
viscid canopy
fallen sinew
#

the name makes more sense

ruby sapphire
#

no

#

A gadget is something useful

fallen sinew
#

for a gamedev perspective it makes more sense

#

see a room as a holder of components

#

room has a piston component in it

ruby sapphire
fallen sinew
#

oh right wrong example

#

hmm

#

in that case i'd rather call component/gadgets nodes

#

since i'm used to blueprinting in unreal

#

lmao

ruby sapphire
#

Anyways

#

I need CV2 suggestions

fallen sinew
#

more list variable types

#

i know you can create them

#

but you can't save some lists to list variables

ruby sapphire
#

I want seat lists

fallen sinew
#

for example

#

at first i thought i could use rec room object list

#

but that doesn't work

ruby sapphire
#

Yeah seats are just broken when getting then from RROb

round hollow
#

From rr object doesn’t work with seats?

fierce mason
#

Yeah I like having audio player coponent. Or light component over light gadget.
Yes im talking about the last conversasion