Special-K filed a bug report!
May 29 01:26 PDT
When players leave a room auto-following someone through a door in mode "everyone auto-follow all" or "party auto-follow" to another subroom, their cloud data is not synchronized to the server, so that changed data is lost. Cloud data is only synchronized for the first player going through a door in auto-follow-mode.
custom room
Step 1: At least two players in subroom A.
Step 2: Change a cloud variable for all players.
Step 3: Player 1 leaves subroom A throug a door with mode "everyone auto-follow" to subroom B.
Step 4: Check cloud variable, that was changed in subroom A. Player 1 has the correct value as set in subroom A, Player 2 (and furter on) has the value he had when entering subroom A, but not the changed value written in subroom A.
PC
VR
Quest 2 with airlink to PC
Ultra
None