#Draft

1 messages · Page 10 of 1

fossil badger
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i mean vgc is undeniably better than singles

lofty wigeon
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tag snizzle and snom next time they usually can provide some knowledge on vgc

jade solar
misty plumeBOT
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New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
# jade solar

I see you have Tsareena on the doc? I like what you have so far, but I'm worried about speed tiers.

  • You have no standout problems with typing yet I think, though a lack of Ghost resistance and weaknesses to Fire and Ice is somewhat worrying, those are common coverage option types. Perhaps a Water-type could solve the latter two, and if it's bulky enough, could help with the former?
  • Your defensive backbone doesn't seem fantastic to me. Maybe the power is reduced more than I expect in LT, but HBrav and Nihi aren't exactly defensive paragons.
  • You have solid removal options, but your setting seems a touch weak. SR Tink's great, but it's kinda stranded. No Spikes at all is not ideal obviously, but I imagine Nihi is not contributing to the setting side of the things much at all during your season.
  • 103 can't be the top end of ND LT speed prioritization, surely? Additionally, Tink probably isnt investing a ton into Speed each week, so your speed feels weaker than it looks at first glance. I don't know where speed starts giving more diminishing returns in LT, but it can't hurt to grab a realistic 110-area option.

I'm looking at the board and while giving suggestions is definitely going to be my weak point, looking in the 8-12 point range I see Donphan or Drapion as a decent hazards option, Altaria and Weezing can be useful defensively, and there are a few defensive waters I see like Seismitoad, Blastoise, Lanturn, and Mantine.
As for speed, I see stuff like Salazzle and Noivern, but those are obviously more fast than the 110 I was aiming for. I'm actually not seeing a ton of great stuff in the region, you may want to go with something budget later like Floatzel or Raichu that can't be totally ignored but also don't form a core part of your strategy?

jade solar
rancid kestrel
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That's a good option I hadn't seen on the board, yeah.

jade solar
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The speed tiers part is a bit of an awkward thing yes but i think i can find some answers somewhere along the board

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I'm thinking along the lines of Mega Manectric for the speed part LOL, mainly because i'm kinda obsessed with having atleast 1 mega in my drafts (bit of a personal thing, but i can avoid that if necessary).

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Not sure how fast Mega Houndoom is but i can work with that too

rancid kestrel
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Yea, it'd be useful, speed probably not particularly threatening since your opposing 110s probably dont care much to try and compete with it and I dunno that many would care about 105 base Mane. 115 M-Houndoom is more pressure and but is kinda a fake ghost resist so don't assume it can do that I suppose

jade solar
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yeah

weary ibex
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So here is my gen 9 draft leauge. Archaludon is kinda scary but I do have garchomp and hisuian lilligant to hopefully deal with it

misty plumeBOT
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New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
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is this singles or doubles

weary ibex
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My bad, doubles

rancid kestrel
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ah. i see. you will find much less help with doubles draft rmt here, but i can give some loose thoughts tomorrow thats just kinda generic draft ideals, but there's not a ton of doubles draft rating usually

spice peak
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is this vgc or just 6v6 doubles

weary ibex
spice peak
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open tera type?

weary ibex
weary ibex
spice peak
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I'm fairly sure the only rater in that list that plays doubles is me

rancid kestrel
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i mean, it might be, but smogon draft is singles primarily so there isnt a ton of presence here

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s&s comes through sometimes and does some off-list rating but

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trace is the only doubles player on the list ye

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there's been talk abt making a list for like, doubles draft, but i really dont think its common enough to warrant it

weary ibex
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huh, did not know that. I honestly came here since if there is anywhere that would have alot of pokemon knowledge it would be here. Did not know that Smogon normally does singles

spice peak
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you're right arch is an issue but chomp/hilligant will not be the answer here, I'm fairly sure arch will be the main tera Mon here and in rain it'll be super annoying to kill especially if it's going to be tera grass, your sun mons (volcarona in particular) will need to do the heavy lifting here while simultaneously having to deal with the kingdra/toed, I'd definitely consider quiver dance volcarona w sitrus berry to bring and try to win with it because if it gets enough boost it can probably win games on it's own

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but otherwise it looks like a really tough mu

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If I was your opponent, I'd bring arch toed scrafty ludicolo kingdra braviary

weary ibex
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hmmmm, okay. I do still have a trade week I think since the draft doesnt officially start till january. Dont know if there might be a underline weakness in my team that needs to be patched with a trade

spice peak
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can't really suggest anything without seeing the board

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I'm assuming this is reg h though based on the pokemon

spice peak
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no

spice peak
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I'm having a hard time coming up with something because your draft is so constrained with the mons you can use on a sun draft

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and limited points

weary ibex
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Yeah..... I got shafted tbh. I had plans then everything got sniped before I had a chance and I had three different teams in mind

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This became my panic button team

spice peak
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to be fair I think I could probably still draft a good team with the leftovers but that's rough

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sun isn't bad it's just like

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It's probably the most restrictive out of all of the archetype

weary ibex
spice peak
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sinistcha gambit ursaluna looks like a very strong 3 mon core I'd build around

weary ibex
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Trick room.... I have not used that very often. But it could be fun

misty plumeBOT
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New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
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told you already i dont do stuff in dms. gonna post it here so you can at least read it and consider my thoughts in your prep even if you're worried abt it being in public.

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  • Deo+Mag+Mage is truly bonkers. Their fourth best 'mon is either Azu or Tera Rotom though, so there's definitely a dropoff there. But yeah, it's a rough half to play against.
  • Their speed tiers suck. Sceptile isn't threatening really, so it goes from base 138 (120 if you respect Scep) to 91. Zap, Cryo, Horo, Oger, Lati... all that free EVs you don't need to put into Speed! OTOH, your 100 to 78 (which is a Swift Swimmer) is rough. Thats their Rotom and Molt with a buncha free EVs.
  • They have a lot of setting but it doesn't feel like great setting. Is Deo really spending time putting up hazards? Mage spikes? Seems hard to justify when those are surely your wincons. At least you can bring along HAva or Rhyp for some setting. HAva sole removal is rough, though. Solo removal Cryo's no better when it lets in two of the three big guns on their team, and I'm not a big fan of what is effectively solo-Skarm setting w/ a touch of Oger/Rhy occasionally helping.
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  • For them, three things are obvious. I think HAva has to come for hazards, unless they forgo removal altogether in fear of Bascu? I don't know if that's right. I'd bring Rotom with a Scarf personally. Finally, I kinda like a defensive Azu here? Blanks Lati Dragon type attacks, Sap Sipper blanks Oger, I'm sure calcs can figure out EV investment to handle Bascu... Sure, nothing much for Horo or Zap but you can't be perfect. If they leave HAva, they bring Muk probably for Horo/Zap?
  • For you, Horo seems like your main opportunity to take out or at least seriously damage their big three. Could be Specs for just even more damage? I'm not doing calcs. Scarf Latios could exist, but I'm a sucker for having the fastest 'mon on the field. Zapdos seems quite good here since I'm doubtful Rhyp comes. You gotta bring Rain here, IMO, LO Bascu in Rain probably doesn't have a safe switch-in, check your calcs.
  • From there, your final 'mon could be Cryo for removal (they have sneaky a heavy hazardstack btwn denying spin on Rotom and all the major hazards on bringable 'mons), Grimm for Prankster utility (screens are maybe okay but im not super convinced), Skarm for hazards of your own... I'm most inclined for Skarm, since a well-prepped Skarm should beat a well-prepped Zama? Beware losing the Roar/WW speed-tie if you angle for IDBP-off.
fossil badger
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can anyone help me with my upcoming set? (reg f draft) (my team on right) My opponent’s team isn’t very fast so theyll probably bring Murkrow or a scarfed mon. Primarina is definitely the biggest threat here and I don’t know how I’m going to get rid of it.

misty plumeBOT
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New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
# fossil badger can anyone help me with my upcoming set? (reg f draft) (my team on right) My opp...
  • VGC so you won't really get help here but I'll try my best to give some thoughts that are gonna be from Draft knowledge rather than VGC knowledge.
  • Your Pao looks terrifying to them. It wrecks ChiYu, Murk, Bramble, and Bolt, all 4 of which are reasonable brings, alongside being quite threatening to Tauros, the NFEs, and Corv. I wouldn't be surprised if they have some system designed to try and OHKO a Sash Pao, but off eyes I'm not sure what that would be.
  • Prim's scary for you for sure, but with it being their probably primary Pao response that can maybe be twisted into some means of defeating them?
  • Where's their Eviolite going? They've got Murkrow, Vulpix, and Clefairy. Surely it's on Clefairy, but is Murkrow not coming? Sash Murkrow maybe, and then Stone Pix? But like, you definitely don't bring all three. But both Clef and Murk seem so useful, since Murk can help Bramble get damage off onto basically anything?
  • I kinda don't think they bring their Sun structure here, so I doubt Pix ChiYu are coming. I personally dont bring Bolt either if I'm them, I just feel like the space doesn't exist for those three.
  • Prim, Clef, Murk, Bramble, and then... Tauros for Intim (IK DNite gets Inner Focus but it's really for Pao IMO) and I guess Corv? I'm not good at VGC.
  • Pao has to come, and Pluff seems good for utility. My personal gut instinct is Heatran, Dragonite, but from there I'm unsure. Damage-boosting item Lokix unironically looks potentially useful given the speed structure? I'm not sure what Hitmontop and Riolu do in VGC, I have some vague understanding but neither seem useful. But surely you don't bring KommoO into Prim. Clef?
near oyster
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This is my current draft I'm sending it here cus its currently grace period and I have a different draft in mind I'm just wondering which draft would be better

misty plumeBOT
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New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

near oyster
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I would have to drop some members but the end product would look like this

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Inteleon would be my tera captain

rancid kestrel
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what format is this @near oyster? sv nd?

near oyster
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Both draft seem decent in my head but I need a second option

rancid kestrel
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Immediate glance, the downgrade of OgerH to ChiYu (you have a bunch of good removal, OgerH can be really potent) doesnt make up for the increase of value of Serp+Ditto+Shed vs Arbo+Pinc+Eiscue personally? I can see both working, they aren't like meaningfully different, but I do wonder if you need Ditto given STail/DNite/MSciz all being decent anti-setup responses. Which leaves Shedinja, a fake threat that nobody will need to shift anything in builder to accomodate for, and Serperior, which has value sure but feels a bit like "seventh best 'mon" a bit here. OTOH, Chi-Yu fills the speed gap between 110 and 88 and gives you a useful Scarfer? If I'm picking one or the other, I feel like I'm picking the OgerH Arbo one personally.

near oyster
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I see okay thank you so I'll just leave my draft how it is for now I'll maybe make changes later on if any good 100 speed mon open up so I can fill in that speed gap

fossil badger
near oyster
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Here’s my weak one opponent

misty plumeBOT
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New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

near oyster
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I might be a lil cooked I’ll send the paste ima use when someone responds so they can rate it

rancid kestrel
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i probably can't reply until tomorrow. i would suggest sending the paste now so i can incorproate it into my rate

lofty sparrow
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the protect spam is a good call for stalling rain but i feel like theres a lot of awkward move choices here

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for instance idk in what situation would u ever want to click weather ball or hyper beam

near oyster
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Weather ball over all does a decent amount of dmg to everything even tho they recisit it

lofty sparrow
near oyster
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That’s true

lofty sparrow
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and the only thing u click weather ball on (that either energy ball hyper voice or eath power doesnt straight up do more) is just forretress

near oyster
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That’s also true Ngl when I was practicing with it I only clicked weather ball like 2 times out of 4 rounds

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U think there’s another move I could do instead of weather ball

lofty sparrow
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strength sap ig

weary ibex
misty plumeBOT
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New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

near oyster
rancid kestrel
# weary ibex So I did a rehaul of my team and this is the next match, I know this is Gen 9 do...

sick + doubles format, so just a cursory list of curiosities from a glance at the paste

  • whats 252 scarf on hyph outspeeding? surely you dont need all that speed i cant figure out what the speed is for
  • whats sunny day for on chomp? surely thats not a move you're going to be using on chomp esp since it goes after typh in the turn order? sure i understand it on pluff to set up hyph but chomp too? there's gotta be something better for chomp to be running here
  • i dont think you can sell me on pluff tail whip ngl. there's gotta be a calc here or something right? -1 milo or ape or smth? surely even sleep powder is better than tail whip... tailwind??? something!
  • both discharge and tbolt on frost? both tr and twind on comfey? maybe these are just doubles techs im not getting. do you need 3 ways to activate an already scarved hyph?
weary ibex
misty plumeBOT
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New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

lofty wigeon
lofty wigeon
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@rancid kestrel sorry if i shouldn't tag just posted two hours after the dead line and im lost navigating this

rancid kestrel
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i can give some small thoughts before aaaspot's in like, idk, an hour or three?

lofty wigeon
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Sounds good thank you

lofty wigeon
near oyster
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Lwk there’s some decent mons u can get for cheap

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Tera Macargo could be decemt it gets rocks she’ll smash toxic wisp recover

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And has decent coverage

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Ferroseed too

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I was Lwk surprised how tanky ferro seed is

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I thought my op was like trolling cus I seen the ferro seed but that thing was tanky

rancid kestrel
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Oh my goodness what even are these complex bans...

rancid kestrel
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inclined towards talonflame the most here personally of the three options you named. good typing for you, good speed tier, defog, flame body, flexibility,

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aaaspot i will prob get to yours tmrw fwiw

near oyster
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That’s fine thanks for the help

lofty wigeon
weary ibex
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rancid kestrel
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some quick "blah im sick" thoughts

  • i dont understand your opponent's team ngl. it feels like a grab-bag of "maybe this will work" threats - suicune, cloyster, bee, mega pinsir, annihilape. that kinda stuff.
  • the speed tiers are good, 105 to 90 isnt ideal but you aren't positioned to take advantage of that. even less so if they get webs down, though i'm not convinced they need it. ig defiant ape would love to get hit with defog and it blocks spin.
  • i dunno how your paste handles annihilape. are the oger calcs alright, i guess? kinda seems like you're otherwise relying on cheap shots with inteleon and hoping you get lucky.
  • inteleon 252+, what is it accomplishing? its not outspeeding 252+ ribombee, its way outspeeding 252 ribombee, and it only needs 216+ to outspeed 252+ ambipom. at least ogerh is speed tying lati so needs it all. are the other speed tiers properly apportioned or just kinda slapdash? no value in wasting EVs in speed unnecessarily.
  • what is shuca doing for you on empoleon? is it just eq from ting-lu? surely you dont need shuca to live that. am i missing something?
  • i dont like the inteleon set ngl. fishy stuff and im not sure it pays off. i dunno that i bring empoleon into suicune mvenu cloyster lati eleki. boots maybe to protect against webs if you're set on inteleon ig?
near oyster
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This is the paste after a couple switches

misty plumeBOT
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New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

near oyster
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With no speed investment

rancid kestrel
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red card's a cool tech. dont really have anything else super come to mind. idk that you need pwhip, trailblaze 2hkos suicune anyway and idk what else you're clicking it on. lu ig?

near oyster
rancid kestrel
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was thinking that tblaze can help get the jump on a lati switchin

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horn leech's good tech too tho

near oyster
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Btw do u have any suggestions for the inteleon

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I’m still debating on tera flying or tera ghost on it tbh

rancid kestrel
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dont see much value tera ghost gets you tbh, flying seems fine

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is this some league where you're required to bring your tera captain or something?

near oyster
rancid kestrel
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gotcha. odd stuff but hey them being forced to bring ambipom is better for you i suppose

near oyster
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I Lwk got sniped early on I wanted tera Glastier but I was available to get inteleon so I’m happy abt that

near oyster
lofty wigeon
rancid kestrel
# lofty wigeon not sure what i'm doing anymore but i think im cooking

looks like you're cooking TR to me to some extent. not necessarily bad but id be worried about your lack of responses to water and ground, and to some extent steel and grass. id also be worried that even your electric/dragon/ghost/dragon resists dont really have good recovery, id start looking into whether whatever you take can contribute legitimate value defensively. the difference between a good defensive mon and a budget mon down the line is pretty meaningful

lofty wigeon
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tentacruel was taken unfortunately

rancid kestrel
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shaymin's definitely worth considering yeah. useful speed tier for you, too

lofty wigeon
rancid kestrel
lofty wigeon
misty plumeBOT
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New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

lofty wigeon
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Iron leaves is free tera

near oyster
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I feel like u sold by drafting alolan ninetails it doesn’t really fit the team since most of ur team is pretty bulky already and stuff like mega beedrill zaptos and alo are gonna constantly be switching out

lofty wigeon
near oyster
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So I feel like weavile might better than a slush rush Mon Ngl

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It also kinda helps u with ur speed tiers

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But I recommend u wait for a fairy’s opinion

cerulean aspen
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idk about leaves here

lofty wigeon
cerulean aspen
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yes

lofty wigeon
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We have a grace after the draft so i guess is covri better than zap here ?

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i only have 3hrs to pick so

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actually i really like ferrothorn here

near oyster
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What do y’all think abt my draft rn I still gotta 3 more mons but I think I might to drop Alot of stuff since im like very bulky but I don’t really have pivots besides Batton pass mega latias and flip turn palafin

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Ima prob have get help from a fairy during grace

rancid kestrel
# lofty wigeon actually i really like ferrothorn here
  • not super sure i understand what ileaves is doing for you here. whats the logic in picking it?
  • fastest mon 109 beyond beedrill seems worrying to me, esp in a nd context with the power level as high as it is. you have a cluster 109 104 102 100 that like, okay sure 3 of those 4 are useful (ik you wanna drop zap that's fine whatever) but like, lot of stuff is gonna be outpacing you.
  • not a huge fan that your only hazards is chomp/ferro and zap removal. especially with bee having that little removal is not ideal.
  • in free agency id look at whether ileaves alotales and zap are mons you really want to keep around, shuffle them out for some other stuff maybe.
  • you could use a touch more removal, something around base 120 if possible (or at least faster than 110...) and then... you could stand to pick up a ghost resist or another fire resist probably. my guess is that would be the order of importance.
rancid kestrel
# near oyster What do y’all think abt my draft rn I still gotta 3 more mons but I think I migh...
  • i actually like your team a fair bit. it feels vaguely hazard-stacky to me, though you obv dont have the dengo or whatever to go with it. but like you have six good pokemon off rip, though i think palafin is maybe a bit overrated at that price point unless it can tera (it should not be allowed to tera.)
  • i get that you want more pivoting, and there's value in that for sure. i think that what you choose to drop will be in your own hands, if you choose to drop anything at all. i dunno what your draft board looks like, but all of mlati/palafin/ting-lu are legitimate drops depending on what your vision ends up being.
  • i do think that your lineup's pretty good all things considered, this looks like a pain to prep against if i had to play you. sure, not a ton of pivoting, but i dont know that it's strictly necessary to make this type of team work.
near oyster
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and it also gives decent offensive pressure

rancid kestrel
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its definitely a useful 'mon. but it is droppable depending on your larger vision, and its one of the mons on your lineup that provides the least like, external addition, yknow? like palafin only is really giving the value of "hit hard" and i guess the value of flip turn in this context, it doesnt even really provide the benefit of a water-type since it doesnt want to take resisted hits much yknow?

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the only things i would not consider dropping really are terap and zama, and like, i think itd be unwise to drop ting-lu but i can see visions where its not as useful as it could be. everything else seems flexible if you wanted to make changes

near oyster
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I feel like being able to put a item might be useful

near oyster
rancid kestrel
near oyster
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That was my intial thought too tbh but I’ve been having ppl tell me my draft ain’t that good too cus I have like little to no pivoting and I have a very bulky draft 😭

rancid kestrel
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To each their own, I suppose. I don't know that I see it that way personally, but I'm just one thought among many. There are very few wrong ways to play Draft, and your roster definitely is not a wrong way to play Draft.

near oyster
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Yeah i decided to kinda go with a bulky hazard stacking draft my main play is just getting toxic spikes off Ngl

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and from there most team slowly fall apart after that

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But anyways do u have any suggestions on what I should draft next it is gonna be my turn in a couple mins

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.

rancid kestrel
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well you have geezing for tspikes anyway, so im less worried about that.
dengo's gone that's unfortunate but im ngl i wonder if you can FA/trade for it in post, the player that has ghold i dont see a ton of value for it on their team, you might be able to get it. but you're gonna need a ghost type and/or smth that discourages defog. the former for sure, but the latter's harder - defiant/competitive exist but they aren't usually on particularly threatening sweepers. zapdos-galar is still on the board, as is ogerpon and annihilape. as for ghost types, i see sableye-mega if you choose to ditch mlati for whatever reason, mismagius as a more offensive option, regular old sableye is prob worth it, drifblim and doublade are decent cheap options, im sure there's more

near oyster
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Anhi honestly seems more scary at +2 since it has better coverage

wide edge
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Stuff happening here

near oyster
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But zaptos has its signature that make it have a 50% to drop defense

near oyster
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I started playing lots of draft again so I’m here constantly

wide edge
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Cc + bb is enough

near oyster
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Yeah that shit is Lwk crazy

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Specially at +2

lofty wigeon
rancid kestrel
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I mean, I guess. It just seems out of place and I'm not sure it's super helpful to the draft other than "oh it can use tera" yknow?

near oyster
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Lwk I was looking at that doc and I’m surprised no one drafted tera flygon or tera uhh the dark slug I forgot it’s name

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I’m like super surprised abt flygon tho

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I’m glad my goat frosslass got picked up

lofty wigeon
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flygon helps my rock weakness

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should've just got tera staka smh

jade solar
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(I'm in too many leagues I should probably stop lol). This time, it's a monocolor league and I luckily ended up with blue. i'm 2-0 so far but i have a pretty insane MU at my hands, facing a red team, and it feels almost unwinnable mainly due to me lacking options into scizor mega

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one sec i'll post the MU

misty plumeBOT
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New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

lofty sparrow
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cobalion is an option no

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defensive garchomp can also check it for a bit

near oyster
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Yeah

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He can do Iron defense body press cobalion

lofty sparrow
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i would honestly be more worried about like dragon dance tyrantrum

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or willowisp mowtom

near oyster
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Doesn’t like Garchomp 6 - 0 this

jade solar
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i can slot toxic to try and keep skele at bay

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to catch it on a vague switchin

lofty sparrow
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yeah i dont think this is as bad a matchup as you say

near oyster
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240 speed makes u faster by 1 whole point on krok

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So u should be able to body press it

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140+ Def Cobalion Body Press vs. 0 HP / 0 Def Krookodile: 318-374 (96 - 112.9%) -- 75% chance to OHKO

jade solar
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this is cool

near oyster
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Indeed this pretty much beats the whole team besides skeledirge and rotom and accelgor

#

Since at +2 u 1HKO the ogerpon and only take 41 max to from ivy

rancid kestrel
# jade solar
  • shorter thoughts since you're already well on your way and also monocolor draft seems like. harder to objectively discuss since yall werent on the same playing field.
  • i liked the comments abt chomp and coba. beware def skeledirge since it owns both of those. gren scares it though, obviously.
  • their removal stinks. like its really just rotom, since their scizor cant justify it much. i dont like their setting much either, accelgor's alright in a pinch and krook can sr. but like, it might be worth trying to fit tspikes on gren or bringing tenta for it (ngl you only have 7 pokemon anyway you arent bringing any of your nfes into this) - your removal isnt great either so like you'll want spin on tenta probably. idt skeledirge wins that 1v1 surely.
  • you have a ton of speed advantage here. sure, ogerh outspeeds anything unboosted that isnt gren/thund, but the 110 to 92 drop means you save a ton of evs on basically everything. accelgor isnt exactly being scary either into tenta/coba/thundt and their scarfer is like, krook or mowtom? i like your speed here.
  • i like twave prankster thundy here, nothing on their team wants to take it and krook has to be scared of fblast or gknot. hell even rdance weather ball. tho that makes daunt scarier.
  • idk what either prim or glac do here ngl, but you gotta bring one. at least prim takes neutral from bullet punch but it hates mowtom/oger.
near oyster
# jade solar

@jade solar btw what doc is this I’ve been looking for it for a while now

jade solar
#

it's the techno prep doc

rancid kestrel
#

check pins, its the techno prep doc

jade solar
#

it's the latest version

#

i'll dm that one

near oyster
#

Nice thank y’all

jade solar
lofty sparrow
#

what does sludge wave hit?

#

i guess ogerpon but is it worth it over uturn

#

hydro pump already kills after rocks tbh i'd rather just slot rocks somewhere (possibly on chomper > scale shot?)

jade solar
#

i do have u turn also on the set i believe

lofty sparrow
#

no the set is hydro sludge wave shuriken dark pulse

#

tbh i dont rly see the point of dark pulse personally i'd run like pump ice beam uturn shuriken

jade solar
#

yeah true

unborn delta
#

How does my draft look ?

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

unborn delta
#

Low tier singles

#

No megas only tera allowed

formal haven
#

First impression is that your team is pretty slow. Cobalion is okay, but not great speed control, so you really only have Lycanroc. Furrthermore I see almost no way to remove hazards which is going to severely limit item choice. Dhelmise is a fine spinner I reckon, but would've liked to see some more especially with how many rock weak wincons you have. I like Mamo with this many pivots, it's a very strong scary mon here and I like how many rockerrs you have yourself.

I'm not entirely sure about your tera options, I assume they are only allowed on mons bellow a certain price point? If not why isn't it on Mamo/Cobalion. I also think Venomoth benefits more from tera than Tauros does.

unborn delta
#

Why not venomoth?

#

Tera venomoth ban clause lmao

formal haven
#

Ah okay, then I don't think Venomoth was worth the 9 points in the first place if you ask me. Think you would be better off upgrading some mons. Right now you have a lot of "wasted" points especially if you want to bring your top 4 every game(which you should if you ask me.)

rancid kestrel
#
  • 105 to 90 is a bit of an unfortunate drop esp since venomoth isnt likely to come often. i dunno how low tier this lt is but 112 fastest speed is probably fine?
  • venomoth ferro feel misplaced, the former competes with scyther and the latter with dhelmise and im not convinced either add a ton in favor of either but maybe im underestimating moth from what i see you saying. incin also kinda feels not great here but im having trouble figuring out why my brain's saying that. "incin singles bad" maybe
  • you have an alarming amount of weaknesses to fighting, fire, and flying. ghost too sorta, but anything that can spam those three types are going to be hard for you to react well to. its not like, the end of the world, but its hard to switch into say braviary or talonflame or smth yknow
unborn delta
#

The idea w venomoth was having a spa attacker that can remove t spikes while also being able yo set them

rancid kestrel
#

if its one of the fastest mons on the board then you're good re: 112 being your fastest, tho i do agree with what twan's saying about stuff

unborn delta
#

As fot inci i like his defensive synergy w alo and dhelmise

#

While being super bulky too and having many ways to deal damage and pivot

rancid kestrel
#

i guess my concern is that it's a defensive core where your only way to heal is by alo wishpassing? not a terrible approach but it doesnt scream out durable to me personally

unborn delta
#

So he can heal on his own too

rancid kestrel
#

i suppose ye. but ye things otherwise ive said hold true

unborn delta
#

As for the weaknesses yeah i had a problem w that only way now is to play around it

formal haven
#

I would consider swapping out Venomoth and Scyther for a more expensive non-fire/flying weak Poison to shore up your defensive profile. Not sure what would be available. I also recommend grabbing at least a single flyer/levitater since right now EQ almost always makes progress

unborn delta
#

Ill keep in mind tyy both tough i did use all my trades already ngl aware

#

Ill keep the weaknesses in mind while building

rancid kestrel
#

ah, well, can't do much then there. but those are thoughts to at least keep in mind when building, yeah

unborn delta
#

Thats apreciated i struggled to make a consistent better team before so had to do it

#

I had bronzong and fezandipidi before but after testing and mocking they simply didnt sinergyse well w the team

formal haven
#

Ah damn you traded away what I considerr to be one of the best if not the best poison type for your team

unborn delta
#

I liked it but the defensive core felt very awkard without a solid ghost and fire resist other than alo

#

Will alo doesnt resist ghost but i think the point comes across lmao

near oyster
#

I need thoughts on this my current draft is the zam one but I’m debating on switching it for the second one since I might trade for the great tusk

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

near oyster
#

The second one doesn’t have many weakness since I’m just kinda concerned if it would work

#

I also don’t really the huge gap from 110 to 130 but there’s not a lot of speed options left on the board

rancid kestrel
#

both seem fine to me. 110-130 is not the end of the world to leave empty in sv. second does seem more like "a buncha good mons strewn together" rather than like, a fully thought through structure if that makes any sense. if im given the option btwn both i probably pick the zama team

near oyster
#

But okay good to know I’ll just keep the zam one then

rancid kestrel
#

if you like the second team better, go for it. it isnt meaningfully worse enough compared to the first team that you should sacrifice fun for it. but i think overall the first team is stronger if that makes sense

near oyster
#

Yeah I understand I’ll just stick with the first one I made the second one incase I did trade for the tusk

fossil badger
#

new opponent (reg f vgc draft) (my team on right) Dnite resists a lot of my opponent’s attacks but might fall to Ice coverage. I think i could use Jumpluff to set sun up, but it’s pretty frail

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
# fossil badger new opponent (reg f vgc draft) (my team on right) Dnite resists a lot of my oppo...

something something quick and easy vgc empty thoughts.

  • Weirdly lack of rain-intensive options here. Bascu sure (wdym it's worth 0 points?) but other than that the abusers are what, Toxicroak and Suicune? At least LandoI gets accurate moves or whatever.
  • Sash Pao should be able to reliably trade I'd think, Dragonite's good defensively Ice coverage aside, Heatran is kinda hard to justify here. Kommo-O might be able to do some stuff too? Clef can be a defensive wall, they don't really have much aside like Toxicroak IG to hit it particularly well. Jumpluff can set sun up like you said, Clef can too.
lofty sparrow
#

...how the hell does your opponent get all of lunala urshifu-s and zeraora????? who let them

#

actually leaving that aside HOW does your opponent even have a lunala in the first place

#

surely that mon has to be mega banned

rancid kestrel
#

It's a draft league that lets in some higher power stuff - same reason they have Zama

near oyster
#

yeah

lofty sparrow
#

idt lunala is in the same league as zama though

near oyster
#

His draft doesn’t seem that good tbh or atleast in my eyes idk

near oyster
lofty sparrow
#

to be fair idt its that sound either im just curious about the lunala

near oyster
#

I mean there’s a whole Rayquaza that went undrafted

lofty sparrow
#

i've never seen that legal even in high power level leagues (except for like ndubers draft)

near oyster
#

Palkia origin

#

Lms what else

#

Somehow this went undrafted

#

Mega metagross too and mega Alakazam

lofty sparrow
#

well first thoughts uh how do you check their lunala

#

something like colbur berry cm moonlight moonblast psyshock kinda just wins no

rancid kestrel
#
  • What's Chople doing for you on Ting? You aren't doing anything back to Shifu really, so I'm not sure what the point there is.
  • This Oger set seems odd to me. I guess I can see the vision but I'm not sure why it's this set, yknow? What are you setting up on, yknow? Blastoise? Is Blastoise even coming? I guess if you sub on a TWave from Clef you get another turn to click something, but it seems to me like it isn't likely you'll get all that you want. What are you wanting +2 Ivy on that a Grass move isn't just better for? Lax? I dunno that Lax is coming either.
  • Surely TBolt is better on Terapagos than Power Gem? You aren't trying to hit Zera anyway, and you get a better shot on Blastoise, which is more likely to be messing with you anyway than anything else.
  • I worry that your Zama is going to get done over by Helm/hazards/LO chip btwn their defensive options. Does it need the LO boost to make any KOes, or is Boots going to be more useful? Like, Lunala's never letting you spin on Terap anyway, so.
lofty sparrow
near oyster
lofty sparrow
#

actually terapagos gets roar hm

near oyster
#

Yeah that too

lofty sparrow
#

no recovery is kinda rough vs not setup lunala but its playable now ig

near oyster
#

Yeah that’s Lwk the play since I have misty terrain regardless

#

Is this any better

rancid kestrel
#

i dont know better or worse, but this seems more like something i personally would run.

near oyster
#

U think this is a good idea ?

rancid kestrel
#

over what?

#

seems like reasonable changes

near oyster
#

Alright cool so ima just try this out then and hope for the best

jade solar
#

won that monocolor game comfortably

#

gren and cobal got the job done

jade solar
#

ty man

gloomy sierra
#

Is this where I can have my Gen9 Sv draft team rated, it’s not OU? Just wanna make sure I’m in the right place

rancid kestrel
#

This is the place for Draft, yes

gloomy sierra
#

Second season drafting, grace period opens up tomorrow. Would love some input. Wanted to play with Ogerpon W. I’m missing a more dedicated ground type. I could probably benefit from a ghost in between brambleghast and mismagius, ting Lu, h. Samurott are still there, mienshao could give me a regen core that could be interesting, revroom could give me some additional coverage, reuniclus could be an effective cap and build on the regen core as well. Would Cobalion be better option than crown? Tera caps - crown and slash, I’m open to suggestions. I have some weaknesses to fire and rock. Any input or insight would be greatly appreciated

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
# gloomy sierra Second season drafting, grace period opens up tomorrow. Would love some input. W...
  • I like your roster on the eye test. Plenty of decent threats, feels like you have a decent six or seven in Moon/Oger/Crown/Molt/DNite/Alo/GWeez to make adjustments to as you need for individual matchups. Your speed is good, Toeds is kinda a fake 100 but with Crown right there you should be fine. You have alright hazard setting and removal, though it is a bit paper tiger in that you actually struggle to get up hazards btwn one irrelevant SRer, most of your Spikes potential being Woger, and your only real removal being GWeez.
  • You mention getting a dedicated ground type, but I dunno that anything you'd really be able to get is really worth it when you already have Toeds. I dunno that a Ghost looks motivating to me, that's already the easiest type to spam into you and you'd be opening yourself up to that being even more alluring.
  • I think if you have Crown you keep TC Crown, it's a quality TC for sure. I wouldn't really switch it personally. Reuniclus is tempting but probably a downgrade.
  • I dunno that I agree on your fire weakness, most of your regular picks are resistant, and with rock, attacking moves are uncommon and Molt/DNite will both have Boots regularly.
  • If I'm you, I get something decent around Base 100 (at or a touch faster) that does a decent job at resisting Ghost. A boost if it's able to set SR. I dunno what the board looks like but that's probably where I'm looking.
lofty wigeon
gloomy sierra
rancid kestrel
#

Dududnsparce feels the best to me gut instinct between all of the 'mons you've listed. Mabostiff could maybe pretend to be a more bulky option than it is, but the other two I don't imagine take resisted hits particularly well

knotty grotto
#

Any good tips for drafting around spectrier? I know its a hard Pokémon to use so like any tips at all that I can keep in mind. it is natdex high tier tera

jade solar
#

grab something that can beat darks

#

my preference with these offensive ghosts is to pair them up with a strong mega fighting like mllade

rancid kestrel
#

Spectrier forces a lot of hyper-specific prep, whether it's fast scarfers, a Normal-type cheap option/Tera, or some wacky lure set ft. Endure Custap, Destiny Bond, resist berries, Red Card, that kinda stuff.
As such, other Pokemon that also necessitate similar approaches, such as but not limited to omniboosters/similar (think QD Shell Smash etc), other powerful special attackers, or even just stuff like trappers, default "good draft cores" or gimmicks can all make it much harder to focus on the Spectrier in team prep.
As an example, something like Volcarona can threaten a QD, necessitating attention in the builder via a Mirror Herb or Red Card that then maybe can't be focused on Spectrier. Dugtrio can trap stuff like Snorlax or Miltank that are cheaply picked up to counter Spectrier, removing them from the battle or forcing them to run Shed Tail. Even generic goodstuff like Torn-TingLu or a weather can require split attention in the builder that can then be taken advantage of.

knotty grotto
knotty grotto
jade solar
#

a fairy is also a solid addition to beat darks

jade solar
knotty grotto
#

if only I coulda got tera urshifu-s that woulda been such a scary combo

jade solar
knotty grotto
#

alright

jade solar
#

show the board

#

lemme see what other good options are left

jade solar
#

well there's always shifu rapid

#

but prob i like mmaw here

#

if u plan to greed that is

knotty grotto
#

by greed you mean taking another high point

jade solar
#

yes

knotty grotto
#

yea idk if it lasts

#

but I am defintly looking at it

#

my only problem is

#

alot of relevant dark types still kinda murder it

#

ting-lu

#

chi-yu

#

which ting-lu is probably one of my worst matchups for spectrier

jade solar
#

indeed

jade solar
# knotty grotto chi-yu

i mean chi yu is kind of forced to run scarf in this case so you can abuse that restriction

knotty grotto
#

im thinking about ting-lu cause that would keep someone else from using it against me and I think spectrier would apprecieate the hazards

near oyster
#

That’s Lwk crazy

lofty wigeon
#

doesn't have a shell smash complex either

grave lantern
#

hey guys, im in an aunction draft tour, can i get help with bidding?

#

rules are is that everyone gets 1k and we can raise the bit by multiples of 10

#

also each person proposes a bid and bids on the mon

#

any mon is legal

rancid kestrel
#

That's a bit off-the-beaten track. Any Pokemon, are we talking NatDex?

grave lantern
#

its ge 9 ou

#

gen 9*

#

this is what the teams are

#

im the guy w/ ceruledge

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

grave lantern
#

am i cooked?

rancid kestrel
#

Oh you have a big team already and not a lot of money at all. That's... fine, this isn't exactly a standard draft structure (auction, max 6, OU tier list) anyway and you have three very usable Pokemon. You aren't cooked, though there's going to be plenty of 'mons that others are gonna get that are gonna be really difficult - stuff like Zama and Pult for example.

grave lantern
#

yeah im banking on my current 3 mons right now

#

im just hoping i dont get steamrolled over

formal haven
#

Honestly if you can, try to get Alolan Ninetails on the cheap later down the line

rancid kestrel
#

You aren't cooked, this is a for fun thing and if you're having fun that's great. Six 'mons is already very different from normal draft, so you're fine when it comes to this structure.

grave lantern
rancid kestrel
#

Well, it's more for Aurora Veil

formal haven
#

You get an insane value out of veil with just these 3 mons. Honestly I don't see any way to go for a normal draft other than going full HO here

grave lantern
formal haven
#

Hatterene would work too honestly, but I reckon you'd get Alolan Ninetails for cheap

grave lantern
#

is this a good build for a.ninetails?
`Ninetales-Alola @ Leftovers
Ability: Snow Warning
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk

  • Aurora Veil
  • Draining Kiss
  • Moonblast
  • Blizzard`
grave lantern
#

just gotta pray

rancid kestrel
#

Do... do you need to set a specific set pre-tournament?

formal haven
#

Run Light Clay over Lefties and most likely you run encore over DK

grave lantern
formal haven
#

As in can ytou change your sets between opponents

grave lantern
#

ohh

rancid kestrel
#

Like, why build the set now? See what your opponents have and build to counter what your opponents have.

formal haven
#

Or do you give 1 set to the mods and thats what you are running

grave lantern
#

thats a good point, but im just thinking what could work out

grave lantern
formal haven
#

If you can change, speed-tiers, movesets and all that change

grave lantern
#

do you guys think i will suffice with 5 mons insteadof 6?

rancid kestrel
#

No.

#

Having a sixth mon, even if it's a throwaway 10 credit UU 'mon, is going to be better than loading in with 5.

grave lantern
#

oh, in that case, then maybe having 2 UU or lower along with a cheap mon would be perfect

grave lantern
#

its 170 on alolan nintales\

#

i lost at 190

#

i didnt get it

rancid kestrel
#

In the end it's going to be up to you. There are going to be other options for screens, including cheap screens users.

grave lantern
#

any other chea picks that you think would ork?

#

work*

rancid kestrel
#

Grimmsnarl might exist.

grave lantern
#

oohh ok that could work

formal haven
#

Think you want screens and then if you have no budget you can always just nab something like Golem

#

All it has to do for your is be like custap sturdy. Plop down rocks, eat custap, explode

grave lantern
#

sadly i just lost mimikyu and snarl

#

wait thats actually a really good idea

spare relic
#

Pool 24 Oras draft

#

For steels it’s really just between bronzong & klefki

#

Poisons in Oras are unfortunately Mickey

rancid kestrel
#

Both are alright (off of this role guide https://www.smogon.com/forums/threads/oras-draft-role-guide.3776112/#post-10829811).
Klefki is better, both as a Pokemon but also as a Steel-type, but obviously comes with a higher pice tag. Neither are a bad or wrong pick, but it'll depend on your budget desires, what you want (screens and Prankster vs larger bulk and Levitate), and to some extent what it ends up getting to you.

spare relic
lofty wigeon
#

Could use some help on this, planned for TR didn't plan for someone not doing TR to have a slower team then me.

Complex Bans for this League relevant for this match are
No Light clay for A tails
No sharpness for H Samu
No SS on Blastoise

Open Tera for the Tera captains

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

lofty wigeon
#

I feel like Calm Mind Comfey kinda wins here with triage right ?

#

Killing A slash is my main goal for a comfey sweep

formal haven
#

Yeah you need Slash and Moltres out of the way to win with the sweep. You also have Mega Absol and Talonflame which aren really good here. I can see an bulky SD Talonflame go quite hard here granted their only defensive answer is Coal.

#

He also franklly has no Rampardos switch in. Scarf Sheer Force Boosted Rock Slides look absolutely gross here

rancid kestrel
# lofty wigeon Could use some help on this, planned for TR didn't plan for someone not doing TR...
  • 109 to 90 is a rough top level speed tier for them, even if they have some alright speed control in Scarf Hamu, Smash Toise, and Arctozolt in the snow. I'd be most scared of the latter for you, I'm not sure how you respond to it to be entirely honest beyond a Jellicent lure or just consistently good predictions.
  • Agreed with Twan on Comfey and Rampardos responses, though I'm less motivated by Talonflame here, I think Lapras can meaningfully respond to it decently, especially with Tera, Tera Rock for example kinda stuffs Talonflame to an extent and terrifies it. Blastoise also sorta exists.
  • Their hazard play is not good. Hamu and Moltres aside, their hazard play relies on weak 'mons that are hard to bring, and Toise can't easily fit Spin on non-defensive sets usually. It's probably defensive Toise here, but as a general musing.
  • For them, I think Arctozolt/ATales/Molt/Hamu are like, mandatory. I'd also bring Lapras personally as a response to Talonflame. As for a Rampardos response, ugh, they don't really have anything LOL, Eelektross maybe? Blastoise? It's rough for them for sure.
  • For you, Talonflame/MAbsol/Comfey/Rampardos all seem great to bring. I'd personally look into a Jellicent or Stakataka set that doesn't get destroyed by Arctozolt and can trade down with it to Comfey revenge-able levels. Donphan can be useful for spinning, hell with Sturdy in theory it can be the Arctozolt response, but it can't realistically do both. Stakataka kinda looks useful as a general statement, it switches in on a buncha their stuff in theory.
mystic arch
#

We are about to enter grace period, is my draft good?
(Gen 9 moveset + gen 6 megas)

rancid kestrel
#

Disclaimer: This team is fine and you don't need to change anything, especially if you like it and you like playing with weather. Goug Bolt in sun are huge pains to deal with and are going to be a challenge for most opponents, and that's before stuff like Shifu, CharY, Prim, and even Scizor or Maushold are taken into consideration. That said, there are some points that seem weak, so I'm going to focus on those:

  • I'm not a huge fan of your speed tiers. 111 as a top end is not the end of the world, but Maushold is not the greatest Pokemon. You have sun but no speed sun abusers - not a single Chlorophyll on your team. I guess Proto counts, but even then it's kinda just Gouging.
  • I kinda don't like your removal. CharY really wants a top-tier removal option, and your best is... probably Scizor? But that's Scizor in Sun, yknow? Torkoal, CharY, hell even Donphan or Maus can remove, but none of them are great at it and don't really wanna do it often.
  • You have two hazards, they're both SR, and they're both on 'mons that are passive and invite in an opponent's strategy to start. No Spikes, no TSpikes, and just two options for SR, one of which is your sun setter that's supposed to be doing long-term survival and is going to struggle to find turns to click SR without losing a ton of health regularly.
  • Some things feel out of place here. I'm not sure what Prim or Scizor's intent here, they are useful 'mons for certain but not exactly synergestic with sun. Maushold I think you may find is worse in Draft than in standard ladder formats, unsure if you're conscious of this and have accepted that as part of your game plan or not.
mystic arch
#

Surprisingly strong

#

95 attack, can use choice band

rancid kestrel
#

I'll take your word for it, 100 Base Attack doesn't exactly excite in Gen 9, but to each their own, yknow?

mystic arch
#

Primarina is there because somebody sniped my walking wake and I thought it was the best fairy to patch my dragon weakness a bit, it has pre decent type synergy with her weaknesses having multiple resists

rancid kestrel
#

Sure, that makes sense. And yeah they're good Pokemon they just don't immediately play into the sun strcuture if that makes sense what I'm saying.

mystic arch
#

Yeah :D

#

Thanks for the feedback

fossil badger
#

last week of the reg f draft, what do you guys think i should do here? (My team is on the right)

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

fossil badger
#

i can slow down both boulder and shifu with hitmontop but besides that i’m stuck

near oyster
#

I need thoughts

#

Ignore the CM on typhlosion I will switch that soon

rancid kestrel
# fossil badger last week of the reg f draft, what do you guys think i should do here? (My team ...

You know the drill by now.

  • I'm unsure what you do to Boulder at all. It kinda seems like it can wreck your whole team. Defensive Clef can maybe stop it or something? I dunno how you handle it other than Hitmontop like you mentioned but even that's not like, a consistent thing. Kommo-O?
  • I kinda like a speed-boosting DNite against most other things, though. Single Strike Whimsi Volc Falinks all fall to like, Tera Flying, Latios you do need to boost speed to hit with Scale Shot or DD+Dragon-type move or whatever, leaving Milo Vika Tink Boulder - EQ can maybe cover everything but Milo decently enough?
  • They prob bring Lati Shifu Whimsi Volc Boulder +1? Milo? Tink? I dunno, there's something I'm missing, probably, but it kinda seems to me that they have 5 good Pokemon and then the rest of their team are throwaways.
rancid kestrel
# near oyster https://pokepas
  • Not a huge fan of the underlying structure of their team. Yeah, okay, Pult Bundle is fire, Mage is amazing, but the rest of it feels a bit underwheming. You'll struggle with Koko for sure, and like, oh yay Unburden Hawlucha nonsense, but that's five Pokemon and then what. No removal, no hazards (IG Mage can spike and Koko can Defog, but you're taking Mage then forcing it to set hazards? bad drafting), no real defensive core. And your next handful of Pokemon are Hoopa-U and Cloyster. Arcanine can't solo-carry a defensive backbone.
  • Their hazard setting options are weak, they have very little reasonable removal, no absorption... TSpikes goes hard NGL, but I'm not super sure what turn you have to be able to do that realistically. Maybe when the Mage is -2 or whatever from bouncing Fleur Cannon off of GWeez switchin.
  • Scarf Zama seems cool here, but I'm the kind who likes to have the fastest 'mon on the field here. Roseli's fine if you have the damage to 2HKO Mage. I was kinda thinking Red Card Scizor to fuck over boosting Mage and/or Booster Energy Bundle, but with the set as it is I do understand trying to wring every last little bit of damage out of Scizor where possible.
rancid kestrel
#

I mean, I suppose, but surely Speed Booster Boulder Cleave destroys Pao? Does Sucker really OHKO?

fossil badger
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Sash?

rancid kestrel
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You know VGC better than I do for sure, I'm just giving draft prep thoughts more than anything.

fossil badger
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sucker has a 56.3% chance

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do i take it?

rancid kestrel
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I mean, if you have Sash, that trade's maybe favorable for you regardless. I don't see a ton of priority on their team outside of Shifu that could result in a living Boulder and a dead Pao

fossil badger
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with 252 hp evs btw

fossil badger
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i like hitmon + dnite since i can threaten to set up t1

rancid kestrel
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That's for sure VGC knowledge I'm not gonna be useful for, sorry.

fossil badger
rancid kestrel
#

stomping tantrum might have value, btwn it tflying and scale shot you hit basically everything but vika and milo for SE

jade solar
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week 2 and coming off a good win from last week. this MU looks trickier so need some advice on this MU

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

lofty sparrow
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not necessarily all of those in 1 team but u get the point

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and then u can run over the rest with like sd tinkaton np mega houndoom or something

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their hazards are kinda wack (krook? empo? spikes vespiquen? primeape????? empo kinda cant afford it here though methinks) but so is ur removal so be careful about that

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their krook is certainly scary though i'll give them that

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esp if u let something like scarf moxie take a kill

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i think for starters gastrodon tsareena and tinkaton has to come

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and then i'd say like either ambipom or mega houndoom for np munkidori?

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then you can probably work out like nihilego, some sorta setup revavroom, physdef cofagrigus, hbraviary, or even some weird hakamo-o set for krookodile maybe

jade solar
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something like this 6?

near oyster
jade solar
near oyster
spare relic
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This is what my oras draft ended up being

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Bottom 3 could’ve been better but meh

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Could’ve been vileplum, dusclops, mega houndoom

rancid kestrel
# spare relic

Certainly very top-heavy. I think that top heavy's quite alright all things considered, you have five solid 'mons that can come often, have some reasonable set flexibility, and are unlikely to ever really need benching. The bottom three, like you said, much to be desired, but I think they're also not entirely throwaway garbage NFEs useful only as sack fodder. Venomoth brings TSpikes absorption and some neat potential techs, Trevenant shouldn't be entirely slept on, and Mega Camerupt hits hard even if it can't really take hits and is slow.

Some small concerns I have are the lack of Fire resistances, a single exploitable Dragon-type immunity (god forbid you ever face Garchomp), and a lack of Ghost and Flying resistances. You also have, realistically, solo Mew removal and not a ton of variety in your setting - it'll either be Klefki Spikes or Mew SR most weeks, I suspect.

rancid kestrel
# jade solar week 2 and coming off a good win from last week. this MU looks trickier so need ...
  • 135-106-100 doesn't inspire a ton of faith speed-wise. At least they have some decent speed control in good scarfers and Comfey's Triage. But like, all the defensive EVs MHound can run.. Meanwhile you're pressuring their 90s well, you pressure their 100 and 106 well, I like your speed presence here for sure.
  • Echoing rc on hazards, they have a ton of okay-enough removal, but their setting is really weak. When Vespi and Carkol aren't considered, their setting is three 'mons who kinda don't wanna run SR. Krook I guess, but is Krook not their scarfer? Emp probably doesn't have enough moveslots unless it's solo Flip Turn, and Primeape's Primeape.
  • If I'm them, I'm for sure bringing MMane, Comfey, Munki, and Empoleon. From there, I probably bring Krook as a scarfer here, Moxie seems nice since Intim doesn't do a ton useful here. Final 'mon is maybe like... man there aren't much good choices. Feels like you want something more defensive, but what are the options. Vespiquen? Surely not. Maybe it's just Primeape Scarf and the Krook's a more utility set.
  • Your six you're bringing seem fine enough. I'm not sure I see the value of Tsareena personally, but I'm also not a Tsareena believer as a general statement. I kinda liked Revavroom more conceptually, and Cofagrigus seems like an alright 'mon to leae behind in this matchup. Nothing else strikes me as a Mistake - I'd personally do Rev over Tsareena but it's probably fine as structured I think.
spare relic
# rancid kestrel Certainly very top-heavy. I think that top heavy's quite alright all things cons...

I was trying to find a solution to solo mew. I saw that venomoth had defog and that kinda influenced my decision to draft it. Although now thinking about it I’m less likely to bring that to a game. Which is kinda why I was thinking I probably should have went with a grass poison instead like a vileplume venu or roselia.

FWIW though mega camp also has rocks so mew will not just be a rocks bot. Although yea mew is prob going to be defog most weeks. Trying to find a solution to solo mew removal while trying to get a poison steel ghost was kinda hard

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Btw I don’t think there any relevant fire types outside of like mega zards and infernape? Maybe heatran but offensively can’t keep up with my team

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I think I will be going full ho with the team anyways so defensive checks are kinda wtv

jade solar
# rancid kestrel - 135-106-100 doesn't inspire a ton of faith speed-wise. At least they have some...
  • Yeah M-Houn'd speed tier has a pretty good game into them, which i enjoy. Yeah, thank you lol, Low Tier formats tend to have more clustered speed tiers meaning really speedy mons far and few in between, so you can tend to walk away with pretty good tiers.
  • I'm assuming it's Empoleon but yeah they're hazard setters really don't want to set hazards themselves and need to be other roles to check my mons perfectly. Spdef Empo with rocks is my guess here since that's their real best defensive piece into a Hound that can go off the rails at any moment.
  • Scarf Ape, huh? That could be interesting to face.
  • I need Tsareen to keep hazards off and also has a lot of defensive benefits here, Reva struggles to break without setup, and some of his mons with the right investment just break apart the potential sweep
lofty wigeon
#

Free agency question

Someone dropped Cinderace and annilape

I dropped Ferrothorn and Flygon to pick it up should i drop d speed to pick up angry monkey ?

Nat dex Tera is 8 points and under

Ape cost 16 after these moves i have 2 points still before ape

I also have Tera Lionnone for 5 pts not showed

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
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I don't think that I would personally, but I don't think it's a clear decision - if it motivates you go for it, I can see it working well with Alo, but MBee as your fastest Pokemon seems somewhat exploitable to me.

lofty wigeon
rancid kestrel
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im more worried about hazards than priority but i do get it

lofty wigeon
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yeah that's why cinderace was a quick snag it's the only snipe that happened to me and another mon for removal was a must

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I have to drop D speed for the Ape which is probably correct with 3 psychics and chomp for hazards

rancid kestrel
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sure, that logic makes sense to me

lofty wigeon
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Thanks just wanted to double check my planning

lofty wigeon
jade solar
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another rng classic

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go seed bomb primeape'd t1

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and then things went south rq w/o my proper defensive pieces

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and scarf krook well

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had a field day

rancid kestrel
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Ah, unfortunate. Happens, sucks when it does, but happens.

jade solar
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yeah

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also reminder for me that every single fucking mon out there has one unnamed grass coverage option

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geez like what doesn't get seed bomb/tblaze/grass knot these days

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i should've commited to a seperate bulky water and ground prob

spare relic
# jade solar yeah

Yea I mean almost every Mon has some sort of grass moves. I always have the teambuilder on when I’m playing draft to make sure of all my opponents possible moves.

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Also considering you have a gastrodon that’s a decent wall into their mons like mega mane grass move was kinda obvious

near oyster
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I just finished playing my match

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I’m 3 - 0 rn in my league

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

near oyster
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Loaded dice Scale shot Dnite looks amazing to me here but not 2 sure abt the rest

lofty sparrow
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scream tail and tusk prolly comes for wake and gfire/slither wing

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my first thoughts is like. their removal is AWFUL like holy

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u can maybe exploit that with like spikes empo? (who also spinblocks glimmora)

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ditto is also prob a fine bring to rk like np ghold gfire or spa boosting wake

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i'd bring those + bulky dd dnite (or even just straight up defensive) + flex slot

near oyster
rancid kestrel
#
  • Might be a possible Ditto game here, it can't copy Proto boosts but Scarf will help with that. Obviously you can't risk against Speed boosters or whatever but like, Lilligant or whatever?
  • Balloon Empoleon seems useful to stuff Glimm, like rc said, it kinda totally blocks Glimms that don't have surprise Meteor Beam or whatever. Their removal isn't great otherwise, it kinda is just Defog on Volc which isn't motivating.
  • Hard committing to sun and they probably are not thrilled to see STail and Oger on the other side.
  • Unlike rc, I personally leave behind DNite in exchange for OgerH, their speed kinda sucks outside of sun being up, nothing a Trailblaze on the switch can't solve, in theory. But I can see the value DNite brings too.
  • I kinda don't see their non-Sun angle, especially with Lilligant forced on every team. It + Ninetales + Wake + Goug seems mandatory, toss in Glimm for hazard help, then you've got one option left. Dengo for Scarf plus removal prevention? Jugulis for damage output? SWing for pivoting? Defensive Vol? I feel like I bring Jugulis personally.
cerulean aspen
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does anyone know how GSC works? Blind shot in the dark here

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
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Not very likely, but you look like you have a decently solid team - lots of things that can reasonably take hits and run Resttalk, Spike+Spin in Forry, running top 4 and a variable 2 is probably fairly reasonable overall.

near oyster
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i came up with this what do u think

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

near oyster
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Mb I ain’t mean to ping

lofty sparrow
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im not really sure what tera rock is supposed to do here

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tbh im not sure if inteleon itself is worth it in this mu

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also im not exactly sold on trick room scream tail i feel like you arent abusing it like at all

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btw run earthquake on tusk to play around burning bulwark

jade solar
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week 3, gotta hit the track back running. another bit tricky MU i suppose, need to be wary of any dumb grass coverage thing

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only problem for gastro grass mon wise is dhelm

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otherwise might be a good tsareena game

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and have to see out some way for unburden hitmon, maybe it's time to bring cofa back into the action

rancid kestrel
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What's Utility Umbrella doing for you? Surely there's gotta be something else more of value. Four utility moves seems odd to me. here. Who's taking advantage of Trick Room really? Because they just switch to their non-Proto mons during it, right?
Agreed w/ the rc EQ call.
No Ivy Cudgel against the sun team?
What's Shadow Ball doing for you on Inteleon? Is it just for Dengo? I mean, I guess.

near oyster
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That way I’m kinda able to get a twave off

rancid kestrel
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252+ Atk Protosynthesis Gouging Fire Flare Blitz vs. 252 HP / 252 Def Scream Tail in Sun: 306-361 (70.5 - 83.1%) -- guaranteed 2HKO after Leftovers recovery

Am I missing something?

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(also your stail is missing 4 evs)

near oyster
rancid kestrel
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Maybe I'm missing something, I dunno.

rancid kestrel
# jade solar week 3, gotta hit the track back running. another bit tricky MU i suppose, need ...
  • Their speed tiers feel bad. Shocks is an alright 101, but Tenta/Indeedee don't want to run max speed, Hitmonlee's main shtick is doing Unburden nonsense, Phione isn't real, Bisharp is 70... Like, what's their speed control? What 'mon wants to run a Scarf here?
  • Good hazard play from them. Plenty of decent setting, and removal could be better but it's not bad, even if it's a bit Tenta-heavy. Their setting is a bit Shocks-heavy if Shuckle doesn't come, but like, you can for sure see Shuckle coming against you when you have such limited removal that can be taken advantage of, though Dhelmise needs to fear MHound.
  • MPidge comes, Shocks comes, Tenta probably comes. If they go Shuckle, Dhelmise should come, and then Bisharp is the final 'mon.
  • If they don't go Shuckle, then it's probably still Bisharp and potentially Dhelmise, but the final 'mon is probably Hitmonlee.
  • For you, MHound is where I'd start, and a scarf Brav seems quite useful. Tsareena like you mentioned seems alright here, Gastro and Cof as defensive options I quite like. Beware Tenta/Indeedee/Wiggly grass coverage :P
  • Final mon, I don't think you can really go wrong with any of Nihi/Tink/Rev if you account for Shocks, though I will say that if you wanted a Hakamo-o game, they kinda don't have a Dragon resist. The problem is ofc that Hakamo-o has Base 75/65 attacking stats. I personally bring Tinkaton.
near oyster
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Cus I just got the same calc but it’s giving me a different %

rancid kestrel
near oyster
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Ahhh

rancid kestrel
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252+ Atk Protosynthesis Gouging Fire Flare Blitz vs. 252 HP / 252+ Def Protosynthesis Scream Tail in Sun: 214-253 (49.3 - 58.2%) -- 98.8% chance to 2HKO
252+ Atk Protosynthesis Gouging Fire Flare Blitz vs. 252 HP / 252 Def Scream Tail in Sun: 306-361 (70.5 - 83.1%) -- guaranteed 2HKO

near oyster
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Okay that makes a lot more sense

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Tera rock is just there cus this team has a huge rock weakness only ghold and like 1 other Mon actually resist

spare relic
#

Facing user softlock tomorrow(right) & I’m the first guy on the left just want some thoughts

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Do have some stuff in plans

rancid kestrel
spare relic
rancid kestrel
# spare relic Facing user softlock tomorrow(right) & I’m the first guy on the left just want s...
  • Your opponent probably hates that you have Weavile+Keld+Mew+LandoI, lol. They have Weavile+MGall+LandoT, sure, but then what's their next best 'mon? Blastoise?
  • Their speed is rough. Scarf on Mowtom or Lando, I guess, but hard to see Lando justify running Scarf every match. 110 to 91 means you have a lot of space for your Mew to mess around in, though I prob want to outspeed 319 MGall, but that might need to be sacrificed to let Mew stand up to Weavile or something.
  • Klefki Spikes, LandoT Rocks, and Spin Toise. Can Trev take a hit from Toise Ice Beam, I wonder? You can probably stuff Blastoise with Trev if so. Make it hard for them to remove hazards. Meanwhile you have a bunch of options for SR, even if LandoI kinda doesn't want to and Mew prob has 4MSS, and your Defog Mew is unblockable if you choose to run it.
  • If I'm your opponent, I probably drop Goodra - seems bad into your best 'mons without the ability to heal, and probably Venomoth, but maybe I'm a Venomoth hater since I think you should drop yours too. Their Weavile prob needs Band I think, Gall needs setup, I really do think Lando should be defensive/utility alongside Blastoise, Mowtom scarf.
  • For you, I leave behind Venomoth and MCamerupt, prob. Seems not great (Venomoth) or just hard to bring against Toise/Lando/MGall IMO. Does mean that your setting falls to Mew, so maybe you drop Trev (maybe a good idea anyway bc of Weavile wrecking you) and then bring hazard MCam and just make do against Toise removal.
  • I can't think of an ORAS Weavile tech that makes it not terrified of Keldeo, but you probably can't take a ton of damage on Keld by just switching in willy-nilly against CB hits either. Klefki is maybe a better response to Weavile? Mew can be a double dance set if you have screens on Klef (Agil more important than SD/NP p sure) or just Agil. Scarf Lando can work, but you can probably also go without potentially.
spare relic
# rancid kestrel - Your opponent probably hates that you have Weavile+Keld+Mew+LandoI, lol. They ...

Nice thanks afairy.

Yea my own venomoth is kinda rough to bring into possible AV toise, klefki, lando, mgallade, Goodra etc. probably my least likely option to bring.

I think the main thing with my opponents team is that they kinda have to bring their top 5+rotom mow here as Goodra+venomoth have very little utility. Ig veno can cheese with some sleep powder stuff but I think my team is naturally decent into veno & Goodra. Generally rotom-mow should be the 6th mon otherwise his team is super cooked against hazards+keld.

I think I have more flexibility here. My top 4 is really broken for an ORAS draft. Lando kinda just does damage here. Weavile is weavile. Although I think out of my top heavy mons is probably has the least favourable mu here as Mowtom+toise and potentially Goodra if he decides to bring it can all check it. But that can be teched for.

Keys,trev and camel are all decent. Definitely have some decent mus here that can be considered.

Opposing weav+mgallade is like the biggest threat by far. They could also go unorthodox in this case and go all out threat stacking turning toise & lando into shell smash & double dance set up sweepers. But like I do have counter play to set up sweeping with klefki so there’s that.

rancid kestrel
#

Isn’t blastoise unable to run Shell Smash? Or is that just MToise

spare relic
#

In that case then toise is just going to be a defensive spin bot

spare relic
#

I need to pay extra attention to my builder!

sonic totem
#

hey yall, im playing a friend soon in a draft battle, but im really struggling with the team building rn. Havent done drafts in like a year and im not sure how to build against his team

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this is currently what I have, idk what to put on Mew yet :/ and would also just like general feedback

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

sonic totem
#

these are teh pokemon I drafted

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These are the opponents

rancid kestrel
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@sonic totem what are the tera rules?

sonic totem
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And we have to announce who they are and what type

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But only certain Pokemon can tera

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My tera captains are mew and weavile

rancid kestrel
# sonic totem these are teh pokemon I drafted
  • Why is Vileplume coming? I can understand leaving Decidueye behind, it isn't a great 'mon generally speaking, but what is Vileplume giving you over Weavile? If your Mew is more offensively oriented (not a great start if you've got 252hp and SR) I can see the value of leaving Weavile behind, but it can do a lot ad I'm not convinced Vileplume is going to do much of anything.
  • 252 Speed on Mew and Jolteon doesn't make much sense to me. Base 100 Mew has nothing that it outspeeds going for 252 Speed, since it hits 299, well faster than 252+ Volc and 0 ATales but not faster than 252 ATales. Same with Jolteon, but like worse since it's 252+, but you're already outspeeding 252+ Inteleon with just 176+, nearly 100 EVs you can put somewhere else.
  • What's your plan for Veil or Grimm Screens followed by SD Sciz, Curse Garg, or CM Reuni? Sure, you have WW on Ting-Lu, but what happens when it's the final 'mon? I don't see anything that's KOing a boosting CM Reuni, for example.
  • If I'm them, I leave behind Inteleon and Grimmsnarl. If I'm you, I leave behind Vileplume and Decidueye. Something else can take the Cloak and be the Garg blocker.
  • You're forgetting a few 4EVs on stuff like Vileplume, Mew, and Tenta.
  • If you want my suggestion on a Mew set, SR is fine but add SD, PsyFangs for STAB, and then something to hit Reuni and Scizor - I would look to hit Reuni for SE and Scizor for neutral since nothing hits both for SE. Tera Blast works, Ghost? This'll solve your CM Reuni lastmon problem, allow you to remove screens with PsyFangs, and Ghost doesn't open you up to any major problems like Dark would with Fairy-type stuff.
sonic totem
#

I bought vileplume to be a counter towards garganacl and ogrepon

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Will read the rest rn tho

rancid kestrel
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252 Atk Cornerstone Mask Ogerpon-Cornerstone Ivy Cudgel vs. 252 HP / 252+ Def Vileplume: 148-175 (41.8 - 49.4%) -- guaranteed 3HKO after Leftovers recovery

doesn't seem like a great counter to me but maybe strength sap goes harder than i expect it wll

sonic totem
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Oh I didn’t realize the mew had ivs allocated

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Meant it to be blank

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Oh I didn’t know psych fangs removed screens

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Maybe tentacruel can be Garg blocker

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also is SD smack down?

rancid kestrel
#

Swords Dance

sonic totem
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ahh gotcha

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I went ahead and moved some IVs from jolteon to HP

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as well

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and im prolly jus gonna put the second 252 for mew to attack

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what should I do with tentacruel tho?

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like I feel like it can handle garg but should I change its set?

rancid kestrel
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well it isnt gonna be doing damage to garg w/ its current set. maybe switch out sludge wave for surf or smth but w/o recovery you eventually lose. so maybe vileplume does need to stick around

sonic totem
#

yeah cuz vileplum can take hits from garg and dish back

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maybe I can give it more recovery to help with survivability for orgrepon

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but I feel like strength sap coming from ogrepons 120 attack should be good no?

rancid kestrel
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possibly, yeah. just seems like a risk since SD->Ivy does 83-98, so hazards or crit or whatever and then suddenly your primary garg answer is gone

sonic totem
#

hmmm

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I mean ting lu could prolly hold the fort against garg

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or weavile low kick?

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nah it doesnt do enough damage :/

rancid kestrel
#

i'm not saying that you need to change strategy, but it's just a concern.

sonic totem
#

yeah I guess

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would black sludge be better overall or the covet cloak?

rancid kestrel
#

thats going to be your call. i'd probably keep on sludge, but if you have any plans on tenta facing down garg (with its current set it cant even do anything to garg anyway) then you'll need cloak

sonic totem
#

hmmmm

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Ill prolly put a tab on that then

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so if we keep vileplum should someone sit on the bench for weavile?

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I feel like jolteon's electric typing would be valuable given volc

rancid kestrel
#

Could maybe potentially bench Moltres or Jolteon, but obviously Weavile is a hard bring into what they have

sonic totem
#

yeah weavile would tear up reuinuclus

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but theres steels and fairy's littered

rancid kestrel
#

In the end, the goal is to have fun and try your best. There's no wrong answer here, it's whatever you feel confident and happy with.

sonic totem
#

I was thinking bringing moltres for scizor but theres quite a bit of rock types

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yeah I guess

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just alot of cranial work haha

dire oar
#

gen 9 vgc reg H

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
#

You aren't going to get a ton of advice with regards to VGC, admittedly, since nobody who rates here really plays the format. Maybe @cerulean aspen or @spice peak would have some thoughts but I dunno how available either are for a rate.

  • Your Froslass and Kommo-O have 252+ Speed, which is inefficient. Your opponent has nothing at 110 or 85 Base speed, so you're outspeeding nothing. For Froslass, outspeeding 252 neutral Serp only takes 164+, and to outspeed 252+ Honchkrow, Kommo-O only needs 244 or 148+. Plenty of EVs to save!
  • Carrying on that point, you actually need no Speed on Lilligant if you're aiming to outspeed 252+ Pult in sun, or 204 (or 108+) to outspeed 252+ Honchcrow.
  • Why Iron Ball on Torkoal? Why no item on Froslass? Why Life Orb on Hatterene? I'm not super familiar w/ VGC frankly so I'm not going to be super useful with details like this, but these seem like odd choices to me.
dire oar
#

thanks for the pointers on the EV spreads. Using an iron ball on torkoal cause I wanted it to be slower than opposing ditto in trick room. Life orb is just for extra damage ig, and I forgot to put an item on frosslass somehow lol. Thanks again

cerulean aspen
# dire oar Please suggest what changes I can make here, thanks https://pokepast.es/26894476...

Hello!
Looks like you're going for a hard TR team in general into Ursaluna Farigiraf. Their main methods of denying Trick Room will be Imprison TR Farigiraf (presumably Goggles for Lilligant), as well as Primarina to sponge Hatterene + Torkoal's hits. I doubt Serperior or Honchkrow are coming. Koffing annoyingly could come, as it shuts down your Psyspam / Sun angles, but it's a non threat otherwise.

I would find a way to shut down Imprison Farigiraf, perhaps with a faster Imprison Indd (I think it gets that?) to stop them from Imprisoning your Trick Room --> then set Trick Room so they can't reverse it.
I would also drop Froslass here to try to slot Riolu + Mudsdale, as an Assault Vest + Coaching boosted Mudsdale under Sun is very difficult for your opponent to take down, perhaps with something like Tera Grass.

#

Torkoal should not be Iron Ball as Fairy said, you underspeed everything else anyways. Charcoal or Choice Specs are better, especially since they have nothing to contest your psychic terrain.

#

I would also drop Sludge Bomb (which only hits Prim) for Solar Beam.

#

and Body Press should be Heat Wave, Flamethrower, or Weather Ball (personal preference).

#

Hatterene would also prefer Protect > Mystical Fire if you choose to bring Mudsdale or Torkoal, as Magnezone is easily pinned between Fire / Ground + Psychic / Fairy.

#

(remove the Kommo-o, that set is horrible)

lofty wigeon
#

how's this nat dex draft looking (keeper league)

No NP on spec

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
#

Christ.

lofty wigeon
#

I think i'm cooking somethin fierce

rancid kestrel
#

I don't wanna face you, for sure.

lofty wigeon
#

I got 8 points for 2 mons hopefully i get regielelki

spare relic
#

You probably just get a usable poison type as your last slot for Tspikes but damn

lofty wigeon
#

This is what i had last season

lofty wigeon
misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

spring summit
misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

lofty wigeon
#

My buddy is looking for some help in this magic up, he's the Chien Pao team,

Tera's for him are
Fairy Steel Hydra
Fire Normal Grass Fairy Typho

His ops are
Araq Water Fairy Ghost Steel
Beartic Fighting Ground Ice Grass
Smeragle Ghost Fairy normal water

spare relic
#

Rate this bw draft

rancid kestrel
# spring summit https://pokepast.es/0dce52cdd35d3cba quite new to draft/comp pokemon in general,...

Bit short since I've got a fair bit backlog to work through but

  • Why is Excadrill 252+ here? They don't have something at 88 to compete with it, so you only need enough to outpace neutral Scarf Shifu realistically, which hits 439. You could maybe try to aim to outspeed Scarf Zap if that exists and you're worried about it, but that's 448. Regardless, you're hitting 453 here, which easily outspeeds both, so you're wasting EVs you could be putting in Attack or HP to help sponge hits. You have similar with Gholdengo but at least there you're pressuring Arch, yknow? I assume you've got speed stuff set right to make sure you're not wasting EVs but didn't look to close.
  • They don't have a ton of rain abusers beyond the obvious three, so I do wonder if fully leaving behind weather on your own is entirely the right idea. Additionally, their weather stuff is not Swift Swim, so I don't know what HElec's goal here is. It seems like dead weight to me, which is rough when you've got stuff like STail, Cress, and TTar benched.
  • If I'm them, I bring Poli, Wake, Zap, Shifu, Arch, and Tenta. Are you prepared properly to handle those 'mons? Sure, X-Scissor may seem useful for something like Meloetta, but is Mel likely to come?
rancid kestrel
# lofty wigeon My buddy is looking for some help in this magic up, he's the Chien Pao team, T...
  • I don't like what your opponent has. Hard snow/hail (Dengo Lu Cyc are the only ones that really stand out otherwise) but the only setter is Glowking's Chilly Reception? Do they run Mental Herb for the one-time Taunt bypass, Boots to prevent big chip, Ability Shield, Lefties, Sitrus... Surely it's boots, but then Taunt kinda really messes them up, right?
  • The big threats obviously are Bundle and GDarm. I feel like the latter can be handled somewhat by a well-played Alo, but the former seems like a righteous pain for sure. I wonder if Klefki has what it takes?
  • I am vaguely worried about the Webs+Dengo angle since that looks like it could mess you up if not properly dismantled. Defog+Heat Wave TornT might have to be the option for ensuring removal somewhat?
  • For them, Bundle GDarm and Glowking seem mandatory. Dengo and Bax are probably too good to leave behind, and then the last is probably Beartic? Snow Rush Tera Beartic probably real motivating, enough to pass over Cyc.
  • For you(r buddy) I prob bring scarf Pao, Defog TornT, I kinda like Scale Shot Chomp here ngl, Alo, Klefki (if both can handle the PITAs your opp has), and final 'mon is probably either Heatran if you want more defensive help, or Hydrapple if you want Tera and more offense.
rancid kestrel
# spare relic Rate this bw draft
  • Maybe just me but it feels weirdly passive. Sure, ThundyT in Rain goes hard, Crawdaunt is a threat, and Salamence can do stuff, but it does feel like most of the time half or more of your team is going to be pretty momentum-sapping? Just something to consider.
  • Speed tiers feel a bit hard to stay on top of, 100 to 76 is a pretty wide window and Nido's probably not likely to be running a ton of speed regularly?
  • If Nido ever has to not come you're really strapped for hazards.
  • Bronzong aside feels like a BoltBeam user w/ good prediction can make your life a bit hell.

Team looks good and scary, I definitely don't wanna face it but I built a ThundyT weak draft. Just a few things I saw that might need to be kept in mind when doing prep as weak points.

spare relic
# rancid kestrel - Maybe just me but it feels weirdly passive. Sure, ThundyT in Rain goes hard, C...

I was thinking about speed tiers here. At first it seemed awkward but like I realized I have 3 mons that can run scarf here. Nidoqueen can be a scarfer when needed and ofc salamence & thundy t. And ofc sceptile can come in as consistent speed control.

I can definitely come up with techs to the momentum stuff. Hitmontop can be passive on paper but it does have a good movepool, decent ability in technician and a good priority movepool.poli I can perform some roles. Zong has some offensive tech it can run & nidoqueen too.

Nido is prolly my best hazard setter but nido+zong is a decent rotation for stealth rocks. If I don’t bring nido zong can be rocks

spring summit
lunar isle
#

what is draft

rancid kestrel
lunar isle
rancid kestrel
#

Depends on the format - if you're asking what Draft is, then your team probably is some other format covered by a different #1051236342740308089 chat.

lunar isle
#

is there a channel for anything goes

rancid kestrel
lunar isle
#

like no banned pokemon

rancid kestrel
#

That is AG, yes. But I would ask these questions in #comp-general - this is incredibly off-topic for a conversation here.

lunar isle
#

ok

spare relic
#

@rancid kestrel btw when you have the time can you give me a lil review on my Oras matchup.

From what I can see bro has the most anti weavile team ever with Miltank rotom , granbull & accelgor. Think keldeo is super good here

lofty wigeon
#

In another league he swept me with SD SS Armaldo

rancid kestrel
# spare relic <@129787659777212416> btw when you have the time can you give me a lil review on...
  • Inclined to agree on both points. Though I will say, they can't exactly bring all 4 of those. I mean, they could, but that's what, leaving behind Crobat Heatran? I guess not the worst thing in the world, but what is their hazard situation? Imagine getting a TSpike down while Crobat's not brought, yknow?
  • Kinda think Klefki's not great here. But then again, what is MCame bringing? Seems like Rotom/ando bait. At least 252/252 doesn't get OHKO'd by 252+ LO EP, but like, it's damn close.
  • I know Weavile seems hard to bring, but I kinda wonder what Klefki/Trev/MCame bring to the table somewhat. Trev I can maybe see an angle on, and it's not like Klefki's ever total dead weight by nature of its kit...
  • For them, surely they leave behind... Heatran Miltank? A quick calc check seems to say that Granbull w/ Intim takes less from Weavile ICrash than Miltank does.
spare relic
#

I imagine heatran is going to be air balloon to play around hazard. Could easily be toxic to prevent keldeo from switchin in. Surely they bring crobat as their main form of removal? I think the main. So like it’s between do they value spikes stack from accelgor or extra defensive protection vs weavile with granbull

spring summit
misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

lofty sparrow
#

did this ping twice sob

jade solar
#

lol

spare relic
# spring summit https://pokepast.es/ed88ea5535173027 Anyone got thoughts on this team? Tossing u...

I’m ngl. Excadrill sweeping potential is kinda limited when there’s a hole corviknight and hydrapple. MU in general doesn’t seem friendly for drill.

I think your best Mon into their team is garchomp. You can get away with running a mixed set with eq for clod, hoopa, and chi yu, fire blast for corv scizor ( and articuno too ig?) and dragon coverage to hit hydrapple. That’s what I think will put pressure on your opponent especially with their lack of speed(only one Mon naturally faster than chomp).

I’m going to be honest, the gren and scream tail sets are kinda garbage. The av gren set accomplishes nothing you already have Ttar to check chi yu. Just use a regular special attacking Greninja set, especially if battle bond is legal in your draft league. Your opponent barely had water resistance outside of water absorb clod & hydrapple which both get hit by ice beam. You can keep U-turn to play around mimikyu aswell.

Scream tail I don’t see the point of psychic fangs and ice punch at the same time. You’re better off running utility moves like encore. Or even I can see scarf trick being useful here to stop set up sweeps from thundy.

rancid kestrel
#
  • gren kinda has no defensive presence. what is avest going to do? you prob get 2hko'd by anything anyway.
  • why dragon claw not scale shot? scale shot can help with outspeeding things like scarf. why protect? dont you want sandstorm to be around longer, what is it providing you?
  • qrash's thoughts are pretty good
spring summit
misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
#
  • Your opponent seems to be hard invested in TR, their fastest 'mon is the 96 Mimikyu and 95 Indeedee, neither of which are likely to be running much speed. TR can be a bit tough to stop from going up, but proper play around it can make it less effective, since it can't be extended and their best setters aren't majorly offensive threats.
  • Hoopa with Expanding Force seems to be the biggest threat - it can set up TR, Tera, and Expanding Force w/ Indeedee's help can rinse you without the presence of a Dark type on your team. I'd be quite concerned about that, Inteleon/Arboliva can Tera into Dark but the latter is 2HKO'd by 252 Focus Blast and the former is getting 1HKO'd.
  • OTOH, their hazard play is garbage, you can take advantage of their reliance on TR when it isn't up (and even when it is by nature of not needing to invest nearly as much into Speed this game), and they have a lot of threats and only six slots to bring. For example, can they justify bringing something like Ursa, who maybe looks good into Pech or OgerH, when it can't TR itself? Probably but then what do they not bring, yknow?
#
  • If I had to guess, they bring Hoopa, Indeedee, P2, and Hatterene. Hoopa doesn't need to run TR but it can, and the other 3 for sure will be. Taunt can stop some of this but not all, realistically - P2 and Hoopa likely aren't gonna be Mental Herb, and maybe Indeedee wants Terrain Extender, but Hatt has Magic Bounce, for example.
  • So, they only really have 2 slots left, 3 if they drop either of P2/Hatt. I think MMaw is majorly useful, especially into your Dnite and Tusk, though it's obviously scared of Pech. I think IHands is what I'd pick for my final option, but I can see Vish or Ursa coming as well.
  • For you, STail seems mandatory, between Encore and Roar you can really mess up their attempts to TR/pivot/setup, which can be a pain for TR. I like OgerH for similar reasons. Inteleon's mandatory per league rules, Pecharunt has the defense to face down their physical hitters, and like... I dunno what you do about Hoopa ExpForce but maybe a SpD MSciz or Dnite can handle it? Final mon for me is probably Tusk for hazards, I could see a Bulk Up set being hard to break for them once Hoopa is gone.
near oyster
#

To help deal with iron hands mawile and ursuluna

rancid kestrel
#

I'm definitely most scared of Hoopa but I see the value there for sure

near oyster
#

While also doing big dmg to hoopa hatterene and indeede

rancid kestrel
#

Well, not Indeedee, since it's part normal type, but I get what you're going for

near oyster
#

Yeah I think with chip from hazards and bringing in arbo as much as possible I can maybe get some good kills

fossil badger
#

(my team on the left)

near oyster
#

It seems like a threat

#

DD Dual Wingbeat Earthquake Roost looks pretty solid on dnite

fossil badger
#

this is also vgc as you can see

near oyster
#

Oh yeah I’m out I have no idea abt vgc 😭

quartz nimbus
misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

quartz nimbus
#

Was added to a pokemon draft, am brand new to showdown but am trying to stand a chance. Looking at what mons I see people consider strong I am prioritizing drafting the ones in the document, any advice would be appreciated.

quartz nimbus
#

yes

near oyster
#

U should consider magearna

quartz nimbus
#

thank you, early pick?

near oyster
#

Realistically yeah I feel like other ppl are prob gonna want that tho

quartz nimbus
#

Over Dragonite if I can snag 1st pick?

near oyster
quartz nimbus
#

So pair my first 2 picks to cover weakness

#

Bless I will note

near oyster
# quartz nimbus

I’m Ngl this board has some crazy prices Donphan for 6 is kinda low specially since it’s pretty good

quartz nimbus
#

It does seem very weird

#

Not sure how they came up with it

#

But we have basically unlimited Points

#

The commish gave us 120

#

We cant even spend that many

#

With this list

olive halo
# quartz nimbus

Yeah as others have mentioned magerna is just bonkers broken stupid, but if you’re able, so is dragapult. The long and short is that speed is the most important stat in draft and having something that fast and that powerful is super broken.

Where is meowscarada priced?

Anyway just getting like a really super solid team should be very easy with the board. Focus on Pokémon with speed, removal, and hazard setting. After that draft some favorites and just have fun. If this is your first experience with draft this board is not very indicative of the draft metagame, so just draft something you will have fun with is my recommendation

quartz nimbus
#

Speed is king, thank you
No Meow in this draft pool

near oyster
quartz nimbus
#

Min 6, Max 10

near oyster
#

I see

quartz nimbus
#

So Hazards you wanna set up at the start so that it hits all of their pokemon subbing in yeah?

#

Unless they remove it

#

And have removal tecs on my team

near oyster
#

Yeah hazards are very important

quartz nimbus
#

Do you put 1 removal move on multiple pokemon?

near oyster
#

U want to try to get it up at the rigjt time ofc

near oyster
#

Unless u have like very good removal u should onlt have it on like 1 or 2 mons

quartz nimbus
#

cool thank you

quartz nimbus
#

So since I dont know my opponents moves and the counters to their pokemon yet, it'd be easier and more effective for me to run a hyper offense team right?

near oyster
#

Cus every draft needs utility mons

#

U can use my draft as a example

#

It’s not hyper offense it’s more of a bulky but it works cus I have good utility and the mons have good synergy with each other

quartz nimbus
#

I am hoping to 1st pick Magearna
Then I feel the next top pokemon for the draft; Great tusk, Zapdos, Dragonite, Dragapult and Rillaboom are all weak to Ice
Alolan Ninetails and Mamoswine are the only good ice pokemon I see. Is it solid to seek drafting both of them?

#

Is there anything I should be looking to pair with Magearna? Water mons?

#

Rotom Wash as a pivot water?

quartz nimbus
#

Do you need trick room with Magearna

#

I cant keep them alive to set up buffs

#

So far I am opening with Glimmora for stealth rock and toxic hazards
Alolan Ninetails to Aurora Veil half damage for 5 turns
To set up Magearna defense buff, then spam Draining Kiss
Close out with a stacked Stored Power if Im lucky or Kingambit

I have Excadrill and Rotom-Wash in there for anti Steel and Anti Fire/Ground
Please poke holes in my comp, lmk what I am missing.

lofty sparrow
quartz nimbus
#

which part

lofty sparrow
#

this is why in draft i like to get mons that can do multiple things at once so your opponent has to blindly guess which set it is or have to prep for every set

lofty sparrow
quartz nimbus
#

How do they prevent it from happening?

#

Oneshot ninetails with high speed mon?

lofty sparrow
#

or taunting magearna or their own weather or some sorta lure

quartz nimbus
#

Im ok with taunt, Ill keep in mind if they look like they are throwing out a taunt mon and try not to waste my turn buffing
What is a lure?

#

Potential problems I see so far:
I have no knock off user.
No tank/contact punisher.
Not much in the ways on insta big hitters.
My main attackers are a bit slow.
I really want an Ice attacker but Im using Ninetails mainly as a support.

#

I am not doing poorly in Uber but its my first time playing so my elo is 0. Not good test subjects. I got wiped by Beat up. There is a Weavile in the draft and I believe he can learn it.

near oyster
quartz nimbus
#

Why are screens bad? What do I lose to after trying to set it up
Would choice band mamoswine be a better option then

#

Currently I like bening able to set up dual screens in 1 turn for my monster magearna.
I don't think the Dragapult user will be using Psychic fang and I'll just have to keep my eye out for Defog

rancid kestrel
#

This seems usable for sure, nothing immediately sticks out to me as a problem. Maybe running less speed on things, unsure.

quartz nimbus
misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

quartz nimbus
rancid kestrel
quartz nimbus
#

Matchups are drawn tomorrow 😅

rancid kestrel
#

Is this a league where you can't modify your team between opponents?

#

If not, then don't build or prepare until you know your opponent and can look at that specific matchup in a preparation document.

quartz nimbus
quartz nimbus
rancid kestrel
#

...Christ.

quartz nimbus
#

Aha yeah....

#

So I need to build a comp that can hopefully deal with anything I come across, or at least the top trainers.

rancid kestrel
#

In that context, the only suggestion I can really provide is Light Clay over Icy Rock

#

You benefit from a longer Aurora Veil and not necessarily longer Snow.

quartz nimbus
#

Thank you

lofty wigeon
quartz nimbus
#

Haha

#

I poured everything into my top 6

quartz nimbus
#

I learned I really need Glimmora's Rock and Ground attacks so I shifted them over to big damage and off of my suicide lead hazard maker. Kicking it off with an Aurora Veil into a Sweeper.
I kept getting walled with Steel types preventing me from removing the hazards, I feel I don't have the mons for it so I need to keep up as much pressure as possible. Am finally winning after getting torched by bulky hazards all night.

lofty wigeon
misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

lofty wigeon
#

first match up for this league

#

Mega Scizor seems super strong in this match up after Volc is done with
Then maybe a scarf on Pult or Spec to try to out run the Unburdened on Sneasler
Corvi seems to be their best defensive mon into me

#

Scarf no work

quartz nimbus
misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

quartz nimbus
#

my matchup, Dragapult goes through Aurora veil so I must use Ninetails as an attacking Ice threat. Hoping to bait out the Hatterene for the magic bounce to blast it with Earthpower. Dragapult is a big problem for me and my magearna with flamethrower.

#

Im hoping I can kill it with Ninetails and Kommo-o but will be rough, if yall have any anti Dragapult advice Id appreciate

#

Also his Zoro Illusion is gon be tricky

#

I should look for some priority moves thta hit weakness

#

He has a real fast team, maybe I should run Klefki Trick room

#

he has 2 mons with ghost priority atks if I do trick room tho

quartz nimbus
#

Looking back, as long as I trick room first I should be good to set up Magearna

near oyster
#

Or can u switch em

quartz nimbus
#

They must be locked in by Week 2

#

So rn I can switch em

#

lemme send what Im working w rn

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

quartz nimbus
#

considering subbing in Klefki for trickster

#

He has so many set up sweepers im scared of lol

near oyster
# quartz nimbus

I think for mage if you are gonna run it with Aurora u might wanna go with a shift gear set

quartz nimbus
#

oh yeah?

#

That makes a lot of sense

#

thanks

near oyster
#

I’m trying to see what else u can maybe do

quartz nimbus
#

So far looks like I can sweep with Magearna lead Shift Gear into any of his pokemon except Prankster Grimmsnarl Taunt

#

So Im throwing on a Mental bead and I think its chillin

near oyster
#

You can run something like this

#

I skipped indeedee cus it kinda messes with rillaboom a bit with grassy glide

#

Glimmora is just another lead option

quartz nimbus
#

ya I dont need Indeedee any more with shift gear

near oyster
# near oyster

I guess u can run volt switch over pain split on the mage

#

I kinda like pain split tho so ur able to stay healthy

lofty sparrow
#

i dont think shift gear weakness policy volt switch is a good idea

quartz nimbus
#

If he Light Screens for Mimikyu I cant stop him from winning

#

I can with Iron Defense I believe

#

ok I got it

#

Mental Herb so I can calm mind even if he taunts me.
Fairy Tera lets me 1shot his Grimmsnarl if he tries to taunt me again

#

If I dont Tera I can still 2 shot him

#

Even through Light shield

quartz nimbus
#

Maybe if I throw some EVs into SpA

rancid kestrel
# lofty wigeon
  • Not a huge fan of their team. Sneasler in terrain is kinda bait, IMO, their teras are meaningfully worse than yours, and overall you just have a stronger team than theirs. They have some decent threats, Sneasler/Volc/Lele can't be slept on for certain, but then their next best 'mon is what, MAlt? For context, your fourth best Pokemon is between Tera Keld, LandoT, or MSciz.
  • Their hazard game is alarmingly bad. What do you mean their sole hazard setter is Quagsire? Sneasler ain't setting TSpikes realistically, especially when their removal is primarily Defog. Sure, you don't have absorption, but like, their hazard gameplay is bringing Defog on MAlt/Corv alongside Boots Volc and just opting out altogether.
  • Sneasler, Volc, Lele, and MAlt seem obligatory. I'd make the Lele scarf personally, Sneasler can try for Unburden nonsense as per its usual, though something like Red Card LandoT seems like a pain to it being able to accomplish that. Volc's gotta be Boots setup, at +1 it outspeeds everything of yours unboosted and probably 2HKOs at worst except maybe Keld? MAlt I'm not great at running but I'm sure it can do something, if only to be an immunity to Pult spamming.
  • Final two slots are hard. They want P2 for the ghost immunity surely, Quagsire seems useful for hazards, Corviknight can help against Meow, Comfey, LandoT, MSciz, physical Pult. Espeon can exist as a sweeper, I guess...? I'd probably go with P2 and Corviknight personally.
  • Pult Spec Meow Keld LandoT MSciz seems good to me. Maybe drop one of these, Meow seems easiest to drop, to bring Comfey, but if you want Keld using Tera then Comfey's harder to justify into Corv/Sneas, though doesn't look like your Tera options are great into those two anyway and I don't imagine much beyond like, WAbsorb Quag is eating a Tera Water Keld hit happily.
rancid kestrel
# quartz nimbus
  • Not sure what this league's rules were with regards to changing stuff up, by Week 2? That's kinda bonkers. I dunno that I change a ton in the context of "oh I need to beat my first week opponent specifically" given that some of your changes are probably going to be downgrades in a general sense.
  • Do they need to send you their updated paste before you start? Because if they do then rely on calcs during the game, since you'll have full info on their team. This goes even beyond OTS normally does which is wild. Bonkers league...
  • I do agree on more Mage SpA EVs. That's pretty important. 252+ Def is like, not super logical when you have ID. Some defensive EVs for sure, but boosting your base SpA is going to be more helpful I think than 252+ Def.
  • I actually kinda like WP conceptually on Mage. DKiss doesn't heal a ton but in theory you shouldn't be taking a ton of damage, and WP is a huge pain because it makes it hard to take out Mage at risk of just powering up SPower if they don't have the immediate power to take you out, which is harder to do in this kind of OTS.
  • What's Terrain Extender for on Indeedee? PsySurge isn't some godsend terrain, and you aren't actually making meaningful use of it elsewhere in the team. Mental Herb, Sitrus, Boots, something can be of value for sure.
quartz nimbus
#

Thank you for looking Fairy

  1. This matchup is one of the 3 more experienced battlers so I wanna make sure I can handle him in playoffs later. (Assuming I make it of course)
  2. Wild league indeed. 1st season. Yes the movelist must be submitted and public for all of your mons for week 2. You have the first week to figure out what you want to do with them.
  3. Thanks I'll put some points into SpA
  4. It looks to me like the only thing he's hitting my Magearna weakness for is Dragapult Flamethrower. I have Mental Bead because I would open with a Grimmsnarl Taunt if I were him. And I think if he doesn't I just win.
  5. am looking to replace Indeedee with an anti Grimmsnarl tech. I can't find a way to beat him rn in testing, I need to shut down those damn screens.
quartz nimbus
#

Would Fakeout Indeedee work?

near oyster
misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

near oyster
#

I plan on naming zygarde “greed cus the set I’m running is so greedy lol

#

also yes my speed tiers are terrible emoji_6

rancid kestrel
# near oyster https://pokepast.es/bfbd58839cb3c776 thoughts

Brain bad tonight and you put a paste so I'll focus on that, short, sorry.

  • You've forgotten four EVs on TTar and Terap.
  • What is Misty Surge for? You have NeutGas to make Gliscor fear its own Toxic Orb, and Geezing already doesn't fear PSN from Pech or AMuk, or Dragon-type attacks from Raging Bolt.
  • What is Superpower hitting on TTar? MLop? You're not staying in on MLop ever, surely? There's gotta be something better to run.
  • Your speed tiers aren't terrible. They aren't good, but they aren't necessarily bad either.
quartz nimbus
misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

quartz nimbus
#

Finally found an answer to his Grimmsnarl: Kommo-o Lead

rancid kestrel
#

i dont know that i like rocky helmet in a super-OTS format like this

quartz nimbus
#

I thought I could get some chip in while Will o Wisping them

rancid kestrel
#

a smart player is not going to hit contact into your washtom

quartz nimbus
#

I see, what item will get value? I already have leftovers on mage so I can't use that but maybe a Berry?
Also I moved Ninetails speed into SpD and SpA for anti Dragapult is that troll?

#

I was thinking I can't outspeed his mons anyway

#

But a strong Freeze Dry could be nice

rancid kestrel
#

....this league has item clause...?

quartz nimbus
#

Yes

rancid kestrel
#

wild.

quartz nimbus
#

A lot of restraints

rancid kestrel
#

sitrus exists, yeah. heavy duty boots is accessible and powerful, though it'd only block rocks really.

#

helmet makes more sense knowing it's item clause, i suppose

quartz nimbus
#

I wish I could heart react to the comments.
Thank you for the insight.

random girder
#

Any help on this would be welcomed ☺️

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

rancid kestrel
# random girder Any help on this would be welcomed ☺️
  • Your opponents speed tiers aren't great here. 116 on IV is like, fine, but the dip to 100s and Crobat being their 130 is kinda unappealing to me. Their team doesn't seem to me really to be a cohesive unit, rather just a bunch of good-to-alright Pokemon slapped together with hopes for the best. Like, IV-Zap-Hydrei-DiaO-MSciz is a pretty good top line, that's five 'mons they can bring that'll do well in most any game, but on the other hand, it doesn't really feel good to me.
  • You have the pretty clear speed advantage here. Their best Scarfers need to invest a ton in order to outpace DeoS, which is not what you want from scarf Zap/Typh/Hydrei. Meanwhile, you have speed nonsense you can pull like Unburden Hawlucha, DD MGyarados, scarf Lele or Meow, hell even Webs on Masq. That said, blow for blow, I think they have the better angle here - sure, Meow and Deo hit like trucks, and you can't undersell a scarf Lele or MGyarados, but like, they've got Val, DiaO, Hydrei, MSCiz, yknow? Hell even Zap and Typh can put out some serious damage if played well.
  • They've got you beat on removal, with four legitimate Defog options compared to realistically just Spin on Treads for you. OTOH, their options are Rocks on like, mostly 'mons that don't want to bring Rocks, unless they bring Gastro, but then their removal is removing their own hazard stacking? I guess Gastro doesn't need to hazard stack if it comes. OTOH, your setting is much more stronger, with all four hazards being viable brings - maybe not in this specific matchup, Webs seem meh for you here and Meow probably needs to be doing non-(T)Spike stuff here, but like, you've got good options generally speaking.
#
  • I thinkt he five I mentioned at the start is what comes. I don't really see an angle to bench any of them, and most of them seem quite useful. Booster Speed IV with some boosting move can switch in on like, MGyara or like, Treads, force it out, boost, and you've got a rough problem. A PhysDef Zapdos played well can stuff Meow/Treads/MGya/Hawlucha, whatever they need it to handle. My guess is they use it to stuff Meow+Hawlucha personally.
  • I like Scarf Hydrei here for them, if Lele's out of the way or otherwise weakened it's hard to see what the Dark Pulse switchin realistically is. Hell, with Tera, you could see it pick up like, Tera Steel and suddenly be near unwallable if they make clicks well.
  • MSciz and Dialga have plenty of utility and bulk here, MSciz especially can be a SpDef Defog wall against like, Deo/Pech/Lele potentially - I haven't run calcs. Dialga prob needs to run SR to have rocks, but you can't sleep on a Dialga-O's damage output, yknow?
#
  • Final mon here I'd prioritize either Gastro if you run a different Dialga to handle hazards, or Morgrem as a Prankster response to a number of scary potential set-up threats on your team. I'm a Crobat hater personally, and I don't think you can really bring Crobat into a team w/ Meow, Deo, Lele, yknow?
  • For you, I'd bring Deo and Meow obviously, and Lele+Lucha seems like an integral part of your plan as a general thing. So we can start with those four. You now need to pick two of Treads, Pech, and Gyara. I'd probably drop MGyara personally, but if you see the value in the pre-Mega Intim against like, IV/Sciz and if you're worried about Typhlosion, then you can prob drop... Treads? Kinda need to rely on Deo/Meow to set hazards if so.
random girder
rancid kestrel
#

No worries, no rush, yeah

random girder
random girder
#

Is there an argument for np meow with power gem to deal with zap

rancid kestrel
#

does unburden hawlucha need all that speed? surely you can calculate better what speed youd need to outspeed speed booster val or whatever and call it a day on that

random girder
#

To be honest being Jolly it doesn't need any investment so can put that elsewhere

random girder
rancid kestrel
#

you have 252 speed on too many things that dont need 252 speed

#

like nothing is anywhere close to meow's 123 base speed, so why does it need 252 to hit 345, at best you're trying to outspeed 252 IV which gets to 331. or you go for outspeeding 252+ val which hits 364 which is accomplishable wiht a boosting nature and less speed evs

#

repeat example on lele and deo

random girder
#

Okay for sure, I apologise you'll have to be patient with me, im still getting my head around the calc side of things haha

rancid kestrel
#

no worries, that's just the next big thought for sure

#

also that deo set can't possibly be correct ngl

near oyster
#

That way lucha doesn’t get walled by zaptos

random girder
rancid kestrel
#

sure but why do you need np then

random girder
random girder
rancid kestrel
#

the set i wouldve expected opening it up wouldve been LO exp.f / focus blast / tbolt / psychic, or like a mixed exp.f / superpower / tbolt or psychic / espeed or smth

#

hell im not even sure you need bait for the zapdos 252 SpA Life Orb Deoxys Expanding Force (120 BP) vs. 248 HP / 0 SpD Zapdos in Psychic Terrain: 403-476 (105.2 - 124.2%) -- guaranteed OHKO

random girder
#

Yeah okay I see that

#

So ive changed the speeds and sorted the deo set out hopefully its something abit better then before haha

rancid kestrel
#

even fully special defensive zapdos crumbles 252 SpA Life Orb Deoxys Expanding Force (120 BP) vs. 252 HP / 252 SpD Zapdos in Psychic Terrain: 312-368 (81.2 - 95.8%) -- guaranteed 2HKO

random girder
rancid kestrel
#

0 Atk Life Orb Deoxys Superpower vs. 252 HP / 0 Def Dialga-Origin: 273-322 (67.5 - 79.7%) -- guaranteed 2HKO

seems reasonable enough

random girder
#

yeah man for sure thankyou so much for the help hopefull i can do the team pround haha

warped tree
#

Hey dudes I’m participating in a draft league that starts soonish, it’s US/UM and I need some help with the team building tbh I wanted to build around celesteela and I have 6 mons with 30 points left all together can I get some suggestions please

rancid kestrel
#

I don't know that MBee is a "build around another mon" type of Mega. It kinda needs its own support which I'm not gonna lie I kinda don't see here.

warped tree
warped tree
#

Try the link now I changed it to anyone with the link can view

rancid kestrel
#

Sure, that's fair. Just that Bee tends to be like, necessitating a roster with strong hazard control

#

It can work, your team is like, fine, probably, but

warped tree
#

I get it could be a better Mon or have more support very understandable

rancid kestrel
#

Yea, being as weak to hazards as it is on top of not being able to hold an item is rough. And your sole removal is Starmie which isn't exactly iron-clad removal in a Pursuit gen

warped tree
#

Well we get 10 mons and starmie is flexible I was trying to get a water type rapid spinner so tentacruel might be swapped in

rancid kestrel
#

tenta's prob better if you're gonna end up with them as your only removal

warped tree
#

And I’ll swap bee for mane tric

#

Gren is too pricey for my team I think

rancid kestrel
#

i like that change

warped tree
#

I also think I want a fire grass to complete that core and maybe a dragon fairy to have another core too

lofty wigeon
#

Can you still get mega salamance

#

that mon is broken in gen 7

Naganadel being legal is insane to me as well

#

I only see two teams do you draft a full team all at once ?

#

Ohhhh this is VGC

#

Mega Kang, Torn I , Among us , Mega sal, Naga, Koko to prevent sleep, Whimscott are all great

#

If you really wanna use beedrill Lele sets up terrian to prevent priority

warped tree
#

But no this is just a copy of the list we don’t start drafting till next week

lofty wigeon
random girder
warped tree
warped tree
#

IM FIRST PICK ON MY DRAFT

pale girder
#

Lucario @ Life Orb
Ability: Inner Focus
-Swords Dance
-Extreme Speed
-Close Combat
-Meteor Mash

Ogerpon-Wellspring @ Wellspring Mask
Ability: Water Absorb
-Power Whip
-Swords Dance
-Ivy Cudgel
-Rock Tomb

Blastoise @ Sitrus Berry
Ability: Torrent
-Flip Turn
-Rapid Spin
-Liquidation
-Earthquake

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
-U-turn
-Taunt
-Explosion
-Stealth Rock

Blissey @ Mental Herb
Ability: Healer
-Protect
-Wish
-Psychic
-Shadow Ball

Iron Valiant @ Booster Energy
Ability: Quark Drive
-Moonblast
-Aura Sphere
-Thunderbolt
-Calm Mind

Is this a decent team for natdex draft. im aware lucario isnt the ebst but hes my favorite so hes a must. i also know iron valiant might get drafted pretty quick. its just my first time building a team and wanted some feedback.

rancid kestrel
#

This isn't how Draft works - you don't build before seeing your opponent's options, and you don't expect to get six specific Pokemon before drafting has even started.

pale girder
#

alr

lofty wigeon
lofty wigeon
lofty wigeon
# warped tree IM FIRST PICK ON MY DRAFT

For you i would go Mega Sal, Mega Kanga Torn I or Nagdel as a first pick

Whimscott and Amoug us are also good options to look at for a second pick.

Torn T doesn't have bleakwind in gen 7 so it's far worse in doubles than it is in singles in this format

warped tree
lofty wigeon
warped tree
#

I’ll prolly go menace whims tbh for tailwind taunt pressure

lofty wigeon
#

It's also first pickable, but the other ones i said are far more broken

#

Torn I is the best prankster mon in Gen 7

warped tree
lofty wigeon
#

You can also look for Imprison mons, not sure off the top of my head the mons available that gen with it

warped tree
warped tree
#

Good looking out my man

#

So yeah I’ll prolly go menace and torn whims if it’s gone

warped tree
#

Currently what I’m thinking of drafting for the mence team, I was thinking maybe dugtrio (with flynium z) for 5 or dugtrio alola for 4

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

lofty wigeon
# pale girder I haven’t lol

So it's like snake draft so the order goes 1234567887654321... onwards.
You'll have a certain amount of points so you'll go down whatever the order is and take turn picking.

So while drafting you want to go in with a plan on the team you want then have 1-2 back up pokemon per pick incase someone takes the mon you want before you.

The draft continues until everyone has the min required mons or out of points

#

Then each week you will know you and your opponents team.

You'll want to make a team for each person you face since each team will have different speeds you'll want to control, different EV spreads to kill.

lofty wigeon
warped tree
sonic totem
#

hey yall im playing a draft match soon and having problems with building my team. This is currently what I have down, looking for feedback. Would like some help as well with filling in mew's moveset and tentacruels item as there is an item clause in place
My team: https://pokepast.es/ecab8decb3592b19

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

sonic totem
#

(my draft)

rancid kestrel
#

Can you share the full matchup information

#

What do you have, what do they have

sonic totem
#

my opponent

#

yeye I was still in the process of pasting

#

the ones that say "TRUE" are the tera captains

#

the numbers in the right side are jus points and cost of pokemon so jus ignore that

pale girder
lofty wigeon
pale girder
#

also what is the normal min required mons for 8 people

lofty wigeon
pale girder
#

okay so how would i go about planning what pokemon i want to pick because when i planned out 6 i was told i was doing it wrong lol. i understand that im not using THAT team the entire time but i figured if im gonna pick pokemon they at least need to be able to work together in a team

sonic totem
#

oh and dont know what tera type :/

spare relic
#

So if someone in your draft pool snipes iron valiant from you you’re not getting iron valiant for your own draft unfortunately

pale girder
#

i understand that but i still need a plan. i was jsut asking if i was planning in the right direction basically. before i continued

spare relic
#

For example if iron valiant gets picked round 1, there is other strong mons like meowscarada, great tusk, tornadus, etc. they might not be iron valiant but all are decently strong attackers to build your team around

pale girder
#

what if i really like lucario and i want him on my team even if hes not competetively viable

spare relic
#

Lucario isn’t that bad in draft

#

He can be a secondary attacker option

#

Also has strong priority in bullet punch espeed and vacuum wave

#

Usually you just get speed control & utility pivots to accommodate lucario

#

And the general basics of a draft team like hazard control, steel type, poison type for toxic spikes, electric immunity, etc

pale girder
#

alright ill keep that in mind

rancid kestrel
rancid kestrel
# sonic totem decided to go with this mew set but would still like feedback

Not an indepth review since it's Sunday and I'm busy, but why is Mew super SpDef here? You have Moltres to handle Comfey, ElecH I can see some value in wanting to wall but also it's got 80 SpA. Meanwhile they've got Gren/Hydrei (spdef isnt gonna help you there), Tusk (you prob should be winning v tusk), Gambit (you prob want to live a SPunch I'd think).
What's Psyfangs hitting? I don't see screens for them, stab doesn't matter on a defensive Mew, recovery seems nice here to me esp if you're doing SR volt

sonic totem
#

abomnasnow has screens

rancid kestrel
#

oh hm fair

#

rough to not have recovery tho, but ig if you're worried abt aveil

sonic totem
#

I cant see any other reason why asnow would be in the team

rancid kestrel
#

my gut instinct is that they dont have space for aboma personally

sonic totem
#

mhmm

#

I was thinking mew spdef to take hits from snow, hydregion, greninja, and elecH

#

with tera fairy

#

oh but I see

#

so maybe def or run a bulky sweeper??

rancid kestrel
# pale girder what if i really like lucario and i want him on my team even if hes not competet...

Lucario's a fine enough pick. I wouldn't pick it early, but it exists. Qua called it secondary, I'd thing tertiary personally, but it exists. It has a nice Draft niche of being able to hit on both sides, meaning it can be more difficult to wall it properly using basic "one mon for def one mon for spdef" builds, and you can flex whichever side is easier. it's not GOOD, to be clear, but you've lucked out for a favorite mon in picking something reasonably usable in draft

rancid kestrel
sonic totem
#

mhmm, thats a good point

#

i guess tera dark to get those chunky knocks offs

pale girder
rancid kestrel
# pale girder so like who do i know to pick first if i dont plan

will depend on your position in the draft and what the build. for example, if i'm pick 5 let's say in a standard smogon sv draft, i usually mentally just go "let's get darkrai iv or chomp" and then hope that one of them goes undrafted long enough for me to grab it. and if not, i dunno, re-evaluate when it gets to my turn

rancid kestrel
# sonic totem mhmm, thats a good point

also like. facing hydrei gren gambit w/ tera mew sounds like hell. id rather just not even try and focus on weavile wrecking shop yknow? but a setup offensive mew w/ tera fairy sounds good for sure too

sonic totem
#

I feel like if im running recovery on mew I should use something like bulk up or calm mind to help out either drain punch or draining kiss

warped tree
#

Does anyone know of a decent alt non for gen 7 excadrill?

rancid kestrel
#

Alt non?

warped tree
#

Alt Mon sorry I got autocorrected

rancid kestrel
#

What's your current roster / what's the doc?

warped tree
misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

warped tree
#

This is my current roster with blaziken and cloister as maybes

#

I’m first pick up so if he’s still there after round 2 I’ll be solid I think I just don’t have an alt incase someone else grabs him

rancid kestrel
#

Can you link the doc?

warped tree
#

Yeah for sure we haven’t started drafting yet we start Wednesday so everything is open

rancid kestrel
#

at a glance at your lineup it seems you're mostly looking for removal and maybe a bit of hazard setting, which like, donphan might be a decent option that fills both those roles

warped tree
rancid kestrel
#

wait is this singles or doubles?

warped tree
#

It’s vgc doubles

rancid kestrel
#

Oh.

#

That's very different, then, yeah. You're not going to find a ton of help here for VGC, especially VGC old gens.

warped tree
#

Ah should I ask about it in vgc channels then?

rancid kestrel
#

I don't think they'll be of much help either, but you can maybe try? I'm unsure of the raters over there and what they think/know of VGC Draft. The simple truth is that VGC Draft doesn't have a lot of presence on Smogon and there isn't much advice that can be given as a result, since the average Smogon VGC player is not playing Draft, and the average Smogon Draft player is not playing a doubles-based format.

warped tree
#

Yeah that’s completely valid and understandable, I get why I’ve had trouble finding stuff on it now, I’ll ask in vgc and see if anyone has done it before then…
Also would you know a good place to ask for a sub player? I won’t be available for a match on week 1 or 2 and need someone to cover for me

rancid kestrel
#

That's definitely out of the range of my knowledge or this chat's purpose, the idea of a substitute player in an individual tour is pretty out there, that stuff doesn't happen in tournaments here, so you're a bit on your own there.

warped tree
#

Okay cool thank you! I’ll see if I can’t find anyone then!

spice peak
# warped tree

something that specifically beats bulky water, I don't think sand works together that well with tornadus but it's still ok

warped tree
#

I was gonna go whimsicott due to it being cheaper and functioning like tornadus but I was told he’d be the better pick if he’s still available

warped tree
# lofty wigeon how'd your draft go

We’re still picking but it’s going good so far, got mega salamence, excadrill, and Ttar about to pick up azumarill and lilligant hopefully

warped tree
#

He is but he’s 18 whereas torn was 15

#

So if I want tailwind a game I’ll throw it on salamence

#

And if I want other weather modes I plan on having prankster riolu

#

That’s mainly for the torkoal mu tho if they lead tkoal I’ll just lead riolu rain dance and waterfall azumarill same for zard y

near oyster
#

Hi guys Im back at it again with another draft this MU is very scuffed so I need help

misty plumeBOT
#

New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.

near oyster
#

I’m the roaring moon draft ofc

lofty wigeon
#

stumped on this match up, I think I have a pretty good team into him but Tera Shell smash is always scary.

Was thinking Mirror Herb G Darm ?

lofty wigeon