#Draft
1 messages · Page 10 of 1
tag snizzle and snom next time they usually can provide some knowledge on vgc
In a low tier type of draft, and i managed to get nihilego, tink and braviary-hisui, so far. need help on what to get next.
https://docs.google.com/spreadsheets/d/1wyhXjb5UiDBU1yNW_d95CDYQq76MDTL1mC-_05TD4Dw/edit?gid=0#gid=0
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
I see you have Tsareena on the doc? I like what you have so far, but I'm worried about speed tiers.
- You have no standout problems with typing yet I think, though a lack of Ghost resistance and weaknesses to Fire and Ice is somewhat worrying, those are common coverage option types. Perhaps a Water-type could solve the latter two, and if it's bulky enough, could help with the former?
- Your defensive backbone doesn't seem fantastic to me. Maybe the power is reduced more than I expect in LT, but HBrav and Nihi aren't exactly defensive paragons.
- You have solid removal options, but your setting seems a touch weak. SR Tink's great, but it's kinda stranded. No Spikes at all is not ideal obviously, but I imagine Nihi is not contributing to the setting side of the things much at all during your season.
- 103 can't be the top end of ND LT speed prioritization, surely? Additionally, Tink probably isnt investing a ton into Speed each week, so your speed feels weaker than it looks at first glance. I don't know where speed starts giving more diminishing returns in LT, but it can't hurt to grab a realistic 110-area option.
I'm looking at the board and while giving suggestions is definitely going to be my weak point, looking in the 8-12 point range I see Donphan or Drapion as a decent hazards option, Altaria and Weezing can be useful defensively, and there are a few defensive waters I see like Seismitoad, Blastoise, Lanturn, and Mantine.
As for speed, I see stuff like Salazzle and Noivern, but those are obviously more fast than the 110 I was aiming for. I'm actually not seeing a ton of great stuff in the region, you may want to go with something budget later like Floatzel or Raichu that can't be totally ignored but also don't form a core part of your strategy?
I was planning on getting Gastrodon next, provide me a decent bulky water and a good Elec answer. Also get spikes + rocks which gives me the hazard stack route too.
That's a good option I hadn't seen on the board, yeah.
The speed tiers part is a bit of an awkward thing yes but i think i can find some answers somewhere along the board
I'm thinking along the lines of Mega Manectric for the speed part LOL, mainly because i'm kinda obsessed with having atleast 1 mega in my drafts (bit of a personal thing, but i can avoid that if necessary).
Not sure how fast Mega Houndoom is but i can work with that too
Yea, it'd be useful, speed probably not particularly threatening since your opposing 110s probably dont care much to try and compete with it and I dunno that many would care about 105 base Mane. 115 M-Houndoom is more pressure and but is kinda a fake ghost resist so don't assume it can do that I suppose
yeah
So here is my gen 9 draft leauge. Archaludon is kinda scary but I do have garchomp and hisuian lilligant to hopefully deal with it
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
is this singles or doubles
My bad, doubles
ah. i see. you will find much less help with doubles draft rmt here, but i can give some loose thoughts tomorrow thats just kinda generic draft ideals, but there's not a ton of doubles draft rating usually
is this vgc or just 6v6 doubles
vgc
open tera type?
Is doubles not that popular for drafts?
yes
I'm fairly sure the only rater in that list that plays doubles is me
i mean, it might be, but smogon draft is singles primarily so there isnt a ton of presence here
s&s comes through sometimes and does some off-list rating but
trace is the only doubles player on the list ye
there's been talk abt making a list for like, doubles draft, but i really dont think its common enough to warrant it
huh, did not know that. I honestly came here since if there is anywhere that would have alot of pokemon knowledge it would be here. Did not know that Smogon normally does singles
you're right arch is an issue but chomp/hilligant will not be the answer here, I'm fairly sure arch will be the main tera Mon here and in rain it'll be super annoying to kill especially if it's going to be tera grass, your sun mons (volcarona in particular) will need to do the heavy lifting here while simultaneously having to deal with the kingdra/toed, I'd definitely consider quiver dance volcarona w sitrus berry to bring and try to win with it because if it gets enough boost it can probably win games on it's own
but otherwise it looks like a really tough mu
If I was your opponent, I'd bring arch toed scrafty ludicolo kingdra braviary
hmmmm, okay. I do still have a trade week I think since the draft doesnt officially start till january. Dont know if there might be a underline weakness in my team that needs to be patched with a trade
can't really suggest anything without seeing the board
I'm assuming this is reg h though based on the pokemon
no
https://docs.google.com/spreadsheets/d/1YYNm9JJ8knRfAyP2DG98bvdClpodh3noIRSLwUeOy-Q/edit?usp=sharing
Surely this one
wait wrong one
UGH
https://docs.google.com/spreadsheets/d/1ToD1xZXtEHT7YjrJB3M4_RehNvz1Z6aegqw-jrkpnjY/edit?usp=sharing
there we go, surely
I'm having a hard time coming up with something because your draft is so constrained with the mons you can use on a sun draft
and limited points
Yeah..... I got shafted tbh. I had plans then everything got sniped before I had a chance and I had three different teams in mind
This became my panic button team
to be fair I think I could probably still draft a good team with the leftovers but that's rough
sun isn't bad it's just like
It's probably the most restrictive out of all of the archetype
I mean if you have an idea dont be afraid to share. I really didnt want to go sun anyways it just kinda fell on me
sinistcha gambit ursaluna looks like a very strong 3 mon core I'd build around
Trick room.... I have not used that very often. But it could be fun
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
told you already i dont do stuff in dms. gonna post it here so you can at least read it and consider my thoughts in your prep even if you're worried abt it being in public.
- Deo+Mag+Mage is truly bonkers. Their fourth best 'mon is either Azu or Tera Rotom though, so there's definitely a dropoff there. But yeah, it's a rough half to play against.
- Their speed tiers suck. Sceptile isn't threatening really, so it goes from base 138 (120 if you respect Scep) to 91. Zap, Cryo, Horo, Oger, Lati... all that free EVs you don't need to put into Speed! OTOH, your 100 to 78 (which is a Swift Swimmer) is rough. Thats their Rotom and Molt with a buncha free EVs.
- They have a lot of setting but it doesn't feel like great setting. Is Deo really spending time putting up hazards? Mage spikes? Seems hard to justify when those are surely your wincons. At least you can bring along HAva or Rhyp for some setting. HAva sole removal is rough, though. Solo removal Cryo's no better when it lets in two of the three big guns on their team, and I'm not a big fan of what is effectively solo-Skarm setting w/ a touch of Oger/Rhy occasionally helping.
- For them, three things are obvious. I think HAva has to come for hazards, unless they forgo removal altogether in fear of Bascu? I don't know if that's right. I'd bring Rotom with a Scarf personally. Finally, I kinda like a defensive Azu here? Blanks Lati Dragon type attacks, Sap Sipper blanks Oger, I'm sure calcs can figure out EV investment to handle Bascu... Sure, nothing much for Horo or Zap but you can't be perfect. If they leave HAva, they bring Muk probably for Horo/Zap?
- For you, Horo seems like your main opportunity to take out or at least seriously damage their big three. Could be Specs for just even more damage? I'm not doing calcs. Scarf Latios could exist, but I'm a sucker for having the fastest 'mon on the field. Zapdos seems quite good here since I'm doubtful Rhyp comes. You gotta bring Rain here, IMO, LO Bascu in Rain probably doesn't have a safe switch-in, check your calcs.
- From there, your final 'mon could be Cryo for removal (they have sneaky a heavy hazardstack btwn denying spin on Rotom and all the major hazards on bringable 'mons), Grimm for Prankster utility (screens are maybe okay but im not super convinced), Skarm for hazards of your own... I'm most inclined for Skarm, since a well-prepped Skarm should beat a well-prepped Zama? Beware losing the Roar/WW speed-tie if you angle for IDBP-off.
can anyone help me with my upcoming set? (reg f draft) (my team on right) My opponent’s team isn’t very fast so theyll probably bring Murkrow or a scarfed mon. Primarina is definitely the biggest threat here and I don’t know how I’m going to get rid of it.
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
- VGC so you won't really get help here but I'll try my best to give some thoughts that are gonna be from Draft knowledge rather than VGC knowledge.
- Your Pao looks terrifying to them. It wrecks ChiYu, Murk, Bramble, and Bolt, all 4 of which are reasonable brings, alongside being quite threatening to Tauros, the NFEs, and Corv. I wouldn't be surprised if they have some system designed to try and OHKO a Sash Pao, but off eyes I'm not sure what that would be.
- Prim's scary for you for sure, but with it being their probably primary Pao response that can maybe be twisted into some means of defeating them?
- Where's their Eviolite going? They've got Murkrow, Vulpix, and Clefairy. Surely it's on Clefairy, but is Murkrow not coming? Sash Murkrow maybe, and then Stone Pix? But like, you definitely don't bring all three. But both Clef and Murk seem so useful, since Murk can help Bramble get damage off onto basically anything?
- I kinda don't think they bring their Sun structure here, so I doubt Pix ChiYu are coming. I personally dont bring Bolt either if I'm them, I just feel like the space doesn't exist for those three.
- Prim, Clef, Murk, Bramble, and then... Tauros for Intim (IK DNite gets Inner Focus but it's really for Pao IMO) and I guess Corv? I'm not good at VGC.
- Pao has to come, and Pluff seems good for utility. My personal gut instinct is Heatran, Dragonite, but from there I'm unsure. Damage-boosting item Lokix unironically looks potentially useful given the speed structure? I'm not sure what Hitmontop and Riolu do in VGC, I have some vague understanding but neither seem useful. But surely you don't bring KommoO into Prim. Clef?
This is my current draft I'm sending it here cus its currently grace period and I have a different draft in mind I'm just wondering which draft would be better
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
This is the second draft I think abt getting
https://pokepast.es/ecaba6e35a1d1476
I would have to drop some members but the end product would look like this
Inteleon would be my tera captain
what format is this @near oyster? sv nd?
Yeah
Both draft seem decent in my head but I need a second option
Immediate glance, the downgrade of OgerH to ChiYu (you have a bunch of good removal, OgerH can be really potent) doesnt make up for the increase of value of Serp+Ditto+Shed vs Arbo+Pinc+Eiscue personally? I can see both working, they aren't like meaningfully different, but I do wonder if you need Ditto given STail/DNite/MSciz all being decent anti-setup responses. Which leaves Shedinja, a fake threat that nobody will need to shift anything in builder to accomodate for, and Serperior, which has value sure but feels a bit like "seventh best 'mon" a bit here. OTOH, Chi-Yu fills the speed gap between 110 and 88 and gives you a useful Scarfer? If I'm picking one or the other, I feel like I'm picking the OgerH Arbo one personally.
I see okay thank you so I'll just leave my draft how it is for now I'll maybe make changes later on if any good 100 speed mon open up so I can fill in that speed gap
thanks for commenting, Hitmontop has intimidate and fake out which are its main niches, and riolu has prankster which is the only reason i have it
Here’s my weak one opponent
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
I might be a lil cooked I’ll send the paste ima use when someone responds so they can rate it
i probably can't reply until tomorrow. i would suggest sending the paste now so i can incorproate it into my rate
There u go
the protect spam is a good call for stalling rain but i feel like theres a lot of awkward move choices here
for instance idk in what situation would u ever want to click weather ball or hyper beam
So hyper beam is actually for thundurus
Weather ball over all does a decent amount of dmg to everything even tho they recisit it
hyper voice does 80% minimum anyways
That’s true
and the only thing u click weather ball on (that either energy ball hyper voice or eath power doesnt straight up do more) is just forretress
That’s also true Ngl when I was practicing with it I only clicked weather ball like 2 times out of 4 rounds
U think there’s another move I could do instead of weather ball
strength sap ig
So I did a rehaul of my team and this is the next match, I know this is Gen 9 doubles and not many do that format but just some simple insight is fine.
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
It indeed worked I won my match
sick + doubles format, so just a cursory list of curiosities from a glance at the paste
- whats 252 scarf on hyph outspeeding? surely you dont need all that speed i cant figure out what the speed is for
- whats sunny day for on chomp? surely thats not a move you're going to be using on chomp esp since it goes after typh in the turn order? sure i understand it on pluff to set up hyph but chomp too? there's gotta be something better for chomp to be running here
- i dont think you can sell me on pluff tail whip ngl. there's gotta be a calc here or something right? -1 milo or ape or smth? surely even sleep powder is better than tail whip... tailwind??? something!
- both discharge and tbolt on frost? both tr and twind on comfey? maybe these are just doubles techs im not getting. do you need 3 ways to activate an already scarved hyph?
Tail whip is a accident, I meant Tailwind
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
Was told this was a Nat dex draft but it's actually low tier so all my planning went out the window,
Looking at Talonflame, Whimscott Tentacruel or donphan as my next options
@rancid kestrel sorry if i shouldn't tag just posted two hours after the dead line and im lost navigating this
i can give some small thoughts before aaaspot's in like, idk, an hour or three?
Sounds good thank you
Is there tera in this?
8 points and under free tera
Lwk there’s some decent mons u can get for cheap
Tera Macargo could be decemt it gets rocks she’ll smash toxic wisp recover
And has decent coverage
Ferroseed too
I was Lwk surprised how tanky ferro seed is
Watch a replay of a Pokémon battle between AAASpot and HotrodToaster! Format: [Gen 9] NatDex Draft; Date: Jan 3, 2026
I thought my op was like trolling cus I seen the ferro seed but that thing was tanky
Oh my goodness what even are these complex bans...
this is nd right? your mons cant exist otherwise ye?
inclined towards talonflame the most here personally of the three options you named. good typing for you, good speed tier, defog, flame body, flexibility,
aaaspot i will prob get to yours tmrw fwiw
That’s fine thanks for the help
yeah was def far less power than i though
I WON. it was honestly some clean games
https://replay.pokemonshowdown.com/gen9vgc2025regi-2512212765
https://replay.pokemonshowdown.com/gen9vgc2025regi-2512215407
Watch a replay of a Pokémon battle between TurtleGod1207 and eihrowigowij! Format: [Gen 9] VGC 2025 Reg I; Date: Jan 4, 2026
Watch a replay of a Pokémon battle between TurtleGod1207 and eihrowigowij! Format: [Gen 9] VGC 2025 Reg I; Date: Jan 4, 2026
some quick "blah im sick" thoughts
- i dont understand your opponent's team ngl. it feels like a grab-bag of "maybe this will work" threats - suicune, cloyster, bee, mega pinsir, annihilape. that kinda stuff.
- the speed tiers are good, 105 to 90 isnt ideal but you aren't positioned to take advantage of that. even less so if they get webs down, though i'm not convinced they need it. ig defiant ape would love to get hit with defog and it blocks spin.
- i dunno how your paste handles annihilape. are the oger calcs alright, i guess? kinda seems like you're otherwise relying on cheap shots with inteleon and hoping you get lucky.
- inteleon 252+, what is it accomplishing? its not outspeeding 252+ ribombee, its way outspeeding 252 ribombee, and it only needs 216+ to outspeed 252+ ambipom. at least ogerh is speed tying lati so needs it all. are the other speed tiers properly apportioned or just kinda slapdash? no value in wasting EVs in speed unnecessarily.
- what is shuca doing for you on empoleon? is it just eq from ting-lu? surely you dont need shuca to live that. am i missing something?
- i dont like the inteleon set ngl. fishy stuff and im not sure it pays off. i dunno that i bring empoleon into suicune mvenu cloyster lati eleki. boots maybe to protect against webs if you're set on inteleon ig?
This is the paste after a couple switches
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
With no speed investment
red card's a cool tech. dont really have anything else super come to mind. idk that you need pwhip, trailblaze 2hkos suicune anyway and idk what else you're clicking it on. lu ig?
Yeah decided to bring that in just in case something like ape suicune or Cloyster + pinsir does set up I should be able to survive atleast 1 hit which will switch em out
was thinking that tblaze can help get the jump on a lati switchin
horn leech's good tech too tho
Ah okay so trail blaze it is then
Btw do u have any suggestions for the inteleon
I’m still debating on tera flying or tera ghost on it tbh
dont see much value tera ghost gets you tbh, flying seems fine
is this some league where you're required to bring your tera captain or something?
Yeah I’m forced to bring it in every week
gotcha. odd stuff but hey them being forced to bring ambipom is better for you i suppose
I Lwk got sniped early on I wanted tera Glastier but I was available to get inteleon so I’m happy abt that
Indeed inteleon hits everything for a good amt
not sure what i'm doing anymore but i think im cooking
looks like you're cooking TR to me to some extent. not necessarily bad but id be worried about your lack of responses to water and ground, and to some extent steel and grass. id also be worried that even your electric/dragon/ghost/dragon resists dont really have good recovery, id start looking into whether whatever you take can contribute legitimate value defensively. the difference between a good defensive mon and a budget mon down the line is pretty meaningful
I'm looking at shaymin right now as a decent defensive mon for ground and water
tentacruel was taken unfortunately
shaymin's definitely worth considering yeah. useful speed tier for you, too
ended up with shaymin and jellicent to finish out my draft
Sure, that seems like a pretty decent selection to me all things considered!
Another draft i'm doing was trying a different approach and i think i threw picking zap, should've gone corvi for a rock neutral but hadn't been picked so hopefully it's around for free agency. If it is my plan is to snag G darm as my Z move mon and a low point utility job
If it does get taken is where i need help on
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
Iron leaves is free tera
Ima be honest this looks really good
I feel like u sold by drafting alolan ninetails it doesn’t really fit the team since most of ur team is pretty bulky already and stuff like mega beedrill zaptos and alo are gonna constantly be switching out
i don't hate the slush rush plan is that to gimmick with already being rock weak ?
I don’t see no rule abt pursuit
So I feel like weavile might better than a slush rush Mon Ngl
It also kinda helps u with ur speed tiers
But I recommend u wait for a fairy’s opinion
r3 garchomp is kinda illegal ngl
idk about leaves here
as in how tf did i pull that off in a 16 man pool
yes
We have a grace after the draft so i guess is covri better than zap here ?
i only have 3hrs to pick so
actually i really like ferrothorn here
I don’t think so u already have alo which u can to tank dmg from special and physical
What do y’all think abt my draft rn I still gotta 3 more mons but I think I might to drop Alot of stuff since im like very bulky but I don’t really have pivots besides Batton pass mega latias and flip turn palafin
Ima prob have get help from a fairy during grace
- not super sure i understand what ileaves is doing for you here. whats the logic in picking it?
- fastest mon 109 beyond beedrill seems worrying to me, esp in a nd context with the power level as high as it is. you have a cluster 109 104 102 100 that like, okay sure 3 of those 4 are useful (ik you wanna drop zap that's fine whatever) but like, lot of stuff is gonna be outpacing you.
- not a huge fan that your only hazards is chomp/ferro and zap removal. especially with bee having that little removal is not ideal.
- in free agency id look at whether ileaves alotales and zap are mons you really want to keep around, shuffle them out for some other stuff maybe.
- you could use a touch more removal, something around base 120 if possible (or at least faster than 110...) and then... you could stand to pick up a ghost resist or another fire resist probably. my guess is that would be the order of importance.
- i actually like your team a fair bit. it feels vaguely hazard-stacky to me, though you obv dont have the dengo or whatever to go with it. but like you have six good pokemon off rip, though i think palafin is maybe a bit overrated at that price point unless it can tera (it should not be allowed to tera.)
- i get that you want more pivoting, and there's value in that for sure. i think that what you choose to drop will be in your own hands, if you choose to drop anything at all. i dunno what your draft board looks like, but all of mlati/palafin/ting-lu are legitimate drops depending on what your vision ends up being.
- i do think that your lineup's pretty good all things considered, this looks like a pain to prep against if i had to play you. sure, not a ton of pivoting, but i dont know that it's strictly necessary to make this type of team work.
I see I agree with the palafin being a bit overwhelming honestly I mainly picked it up to have a good breaker
and it also gives decent offensive pressure
its definitely a useful 'mon. but it is droppable depending on your larger vision, and its one of the mons on your lineup that provides the least like, external addition, yknow? like palafin only is really giving the value of "hit hard" and i guess the value of flip turn in this context, it doesnt even really provide the benefit of a water-type since it doesnt want to take resisted hits much yknow?
the only things i would not consider dropping really are terap and zama, and like, i think itd be unwise to drop ting-lu but i can see visions where its not as useful as it could be. everything else seems flexible if you wanted to make changes
I was actually considering dropping Zama for the regual uncrowned form
I feel like being able to put a item might be useful
I still need to draft 3 more tho before I’m even available to make any changes
That's not a terrible decision, I suppose. Both are rarely available in Draft to the extent that I could meaningfully differentiate. Steel type and a less bonkers speed tier is probably helpful for Zama-C, but you can boots-spam to help with pivot woes on Zama.
That was my intial thought too tbh but I’ve been having ppl tell me my draft ain’t that good too cus I have like little to no pivoting and I have a very bulky draft 😭
To each their own, I suppose. I don't know that I see it that way personally, but I'm just one thought among many. There are very few wrong ways to play Draft, and your roster definitely is not a wrong way to play Draft.
Yeah i decided to kinda go with a bulky hazard stacking draft my main play is just getting toxic spikes off Ngl
and from there most team slowly fall apart after that
But anyways do u have any suggestions on what I should draft next it is gonna be my turn in a couple mins
.
well you have geezing for tspikes anyway, so im less worried about that.
dengo's gone that's unfortunate but im ngl i wonder if you can FA/trade for it in post, the player that has ghold i dont see a ton of value for it on their team, you might be able to get it. but you're gonna need a ghost type and/or smth that discourages defog. the former for sure, but the latter's harder - defiant/competitive exist but they aren't usually on particularly threatening sweepers. zapdos-galar is still on the board, as is ogerpon and annihilape. as for ghost types, i see sableye-mega if you choose to ditch mlati for whatever reason, mismagius as a more offensive option, regular old sableye is prob worth it, drifblim and doublade are decent cheap options, im sure there's more
Anhi honestly seems more scary at +2 since it has better coverage
Stuff happening here
But zaptos has its signature that make it have a 50% to drop defense
Yeah I basically live here now
I started playing lots of draft again so I’m here constantly
It practically never uses it
Cc + bb is enough
Tera mons had to be 8 and under with free tera so it's my tera capt
I mean, I guess. It just seems out of place and I'm not sure it's super helpful to the draft other than "oh it can use tera" yknow?
Lwk I was looking at that doc and I’m surprised no one drafted tera flygon or tera uhh the dark slug I forgot it’s name
I’m like super surprised abt flygon tho
I’m glad my goat frosslass got picked up
(I'm in too many leagues I should probably stop lol). This time, it's a monocolor league and I luckily ended up with blue. i'm 2-0 so far but i have a pretty insane MU at my hands, facing a red team, and it feels almost unwinnable mainly due to me lacking options into scizor mega
one sec i'll post the MU
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
i would honestly be more worried about like dragon dance tyrantrum
or willowisp mowtom
Doesn’t like Garchomp 6 - 0 this
yeah it's pretty awesome into most of his team
i can slot toxic to try and keep skele at bay
to catch it on a vague switchin
yeah i dont think this is as bad a matchup as you say
Cobalion @ Chesto Berry
Ability: Justified
Tera Type: Steel
EVs: 128 HP / 140 Def / 240 Spe
Impish Nature
IVs: 0 Atk
- Iron Defense
- Body Press
- Volt Switch
- Rest
240 speed makes u faster by 1 whole point on krok
So u should be able to body press it
140+ Def Cobalion Body Press vs. 0 HP / 0 Def Krookodile: 318-374 (96 - 112.9%) -- 75% chance to OHKO
this is cool
Indeed this pretty much beats the whole team besides skeledirge and rotom and accelgor
Since at +2 u 1HKO the ogerpon and only take 41 max to from ivy
me when blud crits
- shorter thoughts since you're already well on your way and also monocolor draft seems like. harder to objectively discuss since yall werent on the same playing field.
- i liked the comments abt chomp and coba. beware def skeledirge since it owns both of those. gren scares it though, obviously.
- their removal stinks. like its really just rotom, since their scizor cant justify it much. i dont like their setting much either, accelgor's alright in a pinch and krook can sr. but like, it might be worth trying to fit tspikes on gren or bringing tenta for it (ngl you only have 7 pokemon anyway you arent bringing any of your nfes into this) - your removal isnt great either so like you'll want spin on tenta probably. idt skeledirge wins that 1v1 surely.
- you have a ton of speed advantage here. sure, ogerh outspeeds anything unboosted that isnt gren/thund, but the 110 to 92 drop means you save a ton of evs on basically everything. accelgor isnt exactly being scary either into tenta/coba/thundt and their scarfer is like, krook or mowtom? i like your speed here.
- i like twave prankster thundy here, nothing on their team wants to take it and krook has to be scared of fblast or gknot. hell even rdance weather ball. tho that makes daunt scarier.
- idk what either prim or glac do here ngl, but you gotta bring one. at least prim takes neutral from bullet punch but it hates mowtom/oger.
@jade solar btw what doc is this I’ve been looking for it for a while now
it's the techno prep doc
check pins, its the techno prep doc
Nice thank y’all
https://pokepast.es/b833086887d0e89e made this paste, i know what i'm running this MU, but the sets are the problem. made this after a quick look at the MU again
what does sludge wave hit?
i guess ogerpon but is it worth it over uturn
hydro pump already kills after rocks tbh i'd rather just slot rocks somewhere (possibly on chomper > scale shot?)
rotom and pon
i do have u turn also on the set i believe
no the set is hydro sludge wave shuriken dark pulse
tbh i dont rly see the point of dark pulse personally i'd run like pump ice beam uturn shuriken
yeah true
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
First impression is that your team is pretty slow. Cobalion is okay, but not great speed control, so you really only have Lycanroc. Furrthermore I see almost no way to remove hazards which is going to severely limit item choice. Dhelmise is a fine spinner I reckon, but would've liked to see some more especially with how many rock weak wincons you have. I like Mamo with this many pivots, it's a very strong scary mon here and I like how many rockerrs you have yourself.
I'm not entirely sure about your tera options, I assume they are only allowed on mons bellow a certain price point? If not why isn't it on Mamo/Cobalion. I also think Venomoth benefits more from tera than Tauros does.
Yeah only below 9
Why not venomoth?
Tera venomoth ban clause lmao
Ah okay, then I don't think Venomoth was worth the 9 points in the first place if you ask me. Think you would be better off upgrading some mons. Right now you have a lot of "wasted" points especially if you want to bring your top 4 every game(which you should if you ask me.)
- 105 to 90 is a bit of an unfortunate drop esp since venomoth isnt likely to come often. i dunno how low tier this lt is but 112 fastest speed is probably fine?
- venomoth ferro feel misplaced, the former competes with scyther and the latter with dhelmise and im not convinced either add a ton in favor of either but maybe im underestimating moth from what i see you saying. incin also kinda feels not great here but im having trouble figuring out why my brain's saying that. "incin singles bad" maybe
- you have an alarming amount of weaknesses to fighting, fire, and flying. ghost too sorta, but anything that can spam those three types are going to be hard for you to react well to. its not like, the end of the world, but its hard to switch into say braviary or talonflame or smth yknow
Its one of the fastest mon in the draft and the only 2 other that outspeed it get destroyed by accelorock
The idea w venomoth was having a spa attacker that can remove t spikes while also being able yo set them
if its one of the fastest mons on the board then you're good re: 112 being your fastest, tho i do agree with what twan's saying about stuff
As fot inci i like his defensive synergy w alo and dhelmise
While being super bulky too and having many ways to deal damage and pivot
i guess my concern is that it's a defensive core where your only way to heal is by alo wishpassing? not a terrible approach but it doesnt scream out durable to me personally
Oh no dhelmise gets synthesis
So he can heal on his own too
i suppose ye. but ye things otherwise ive said hold true
As for the weaknesses yeah i had a problem w that only way now is to play around it
I would consider swapping out Venomoth and Scyther for a more expensive non-fire/flying weak Poison to shore up your defensive profile. Not sure what would be available. I also recommend grabbing at least a single flyer/levitater since right now EQ almost always makes progress
Ill keep in mind tyy both tough i did use all my trades already ngl 
Ill keep the weaknesses in mind while building
ah, well, can't do much then there. but those are thoughts to at least keep in mind when building, yeah
Thats apreciated i struggled to make a consistent better team before so had to do it
I had bronzong and fezandipidi before but after testing and mocking they simply didnt sinergyse well w the team
Ah damn you traded away what I considerr to be one of the best if not the best poison type for your team
I liked it but the defensive core felt very awkard without a solid ghost and fire resist other than alo
Will alo doesnt resist ghost but i think the point comes across lmao
I need thoughts on this my current draft is the zam one but I’m debating on switching it for the second one since I might trade for the great tusk
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
The second one doesn’t have many weakness since I’m just kinda concerned if it would work
I also don’t really the huge gap from 110 to 130 but there’s not a lot of speed options left on the board
both seem fine to me. 110-130 is not the end of the world to leave empty in sv. second does seem more like "a buncha good mons strewn together" rather than like, a fully thought through structure if that makes any sense. if im given the option btwn both i probably pick the zama team
Second one is pretty much that 😭
But okay good to know I’ll just keep the zam one then
if you like the second team better, go for it. it isnt meaningfully worse enough compared to the first team that you should sacrifice fun for it. but i think overall the first team is stronger if that makes sense
Yeah I understand I’ll just stick with the first one I made the second one incase I did trade for the tusk
new opponent (reg f vgc draft) (my team on right) Dnite resists a lot of my opponent’s attacks but might fall to Ice coverage. I think i could use Jumpluff to set sun up, but it’s pretty frail
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
something something quick and easy vgc empty thoughts.
- Weirdly lack of rain-intensive options here. Bascu sure (wdym it's worth 0 points?) but other than that the abusers are what, Toxicroak and Suicune? At least LandoI gets accurate moves or whatever.
- Sash Pao should be able to reliably trade I'd think, Dragonite's good defensively Ice coverage aside, Heatran is kinda hard to justify here. Kommo-O might be able to do some stuff too? Clef can be a defensive wall, they don't really have much aside like Toxicroak IG to hit it particularly well. Jumpluff can set sun up like you said, Clef can too.
...how the hell does your opponent get all of lunala urshifu-s and zeraora????? who let them
actually leaving that aside HOW does your opponent even have a lunala in the first place
surely that mon has to be mega banned
It's a draft league that lets in some higher power stuff - same reason they have Zama
yeah
idt lunala is in the same league as zama though
His draft doesn’t seem that good tbh or atleast in my eyes idk
It’s def not
to be fair idt its that sound either im just curious about the lunala
I mean there’s a whole Rayquaza that went undrafted
i've never seen that legal even in high power level leagues (except for like ndubers draft)
Palkia origin
Lms what else
Somehow this went undrafted
Mega metagross too and mega Alakazam
well first thoughts uh how do you check their lunala
something like colbur berry cm moonlight moonblast psyshock kinda just wins no
- What's Chople doing for you on Ting? You aren't doing anything back to Shifu really, so I'm not sure what the point there is.
- This Oger set seems odd to me. I guess I can see the vision but I'm not sure why it's this set, yknow? What are you setting up on, yknow? Blastoise? Is Blastoise even coming? I guess if you sub on a TWave from Clef you get another turn to click something, but it seems to me like it isn't likely you'll get all that you want. What are you wanting +2 Ivy on that a Grass move isn't just better for? Lax? I dunno that Lax is coming either.
- Surely TBolt is better on Terapagos than Power Gem? You aren't trying to hit Zera anyway, and you get a better shot on Blastoise, which is more likely to be messing with you anyway than anything else.
- I worry that your Zama is going to get done over by Helm/hazards/LO chip btwn their defensive options. Does it need the LO boost to make any KOes, or is Boots going to be more useful? Like, Lunala's never letting you spin on Terap anyway, so.
i guess you can stop it once with say roselia berry ting-lu but then what
I wanted to bring mirror herb terapagos jusy for this with shadowball or something like that
actually terapagos gets roar hm
Yeah that too
no recovery is kinda rough vs not setup lunala but its playable now ig
i dont know better or worse, but this seems more like something i personally would run.
U think this is a good idea ?
Alright cool so ima just try this out then and hope for the best
@near oyster @rancid kestrel @lofty sparrow https://replay.pokemonshowdown.com/gen9natdexdraft-2516431669-ta4tm2e4xhifl9as8ajdnp55e0mmyispw
Watch a replay of a Pokémon battle between anothermoth and VagueParallels! Format: [Gen 9] NatDex Draft; Date: Jan 11, 2026
won that monocolor game comfortably
gren and cobal got the job done
Nice good stuff
ty man
Is this where I can have my Gen9 Sv draft team rated, it’s not OU? Just wanna make sure I’m in the right place
This is the place for Draft, yes
Second season drafting, grace period opens up tomorrow. Would love some input. Wanted to play with Ogerpon W. I’m missing a more dedicated ground type. I could probably benefit from a ghost in between brambleghast and mismagius, ting Lu, h. Samurott are still there, mienshao could give me a regen core that could be interesting, revroom could give me some additional coverage, reuniclus could be an effective cap and build on the regen core as well. Would Cobalion be better option than crown? Tera caps - crown and slash, I’m open to suggestions. I have some weaknesses to fire and rock. Any input or insight would be greatly appreciated
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
- I like your roster on the eye test. Plenty of decent threats, feels like you have a decent six or seven in Moon/Oger/Crown/Molt/DNite/Alo/GWeez to make adjustments to as you need for individual matchups. Your speed is good, Toeds is kinda a fake 100 but with Crown right there you should be fine. You have alright hazard setting and removal, though it is a bit paper tiger in that you actually struggle to get up hazards btwn one irrelevant SRer, most of your Spikes potential being Woger, and your only real removal being GWeez.
- You mention getting a dedicated ground type, but I dunno that anything you'd really be able to get is really worth it when you already have Toeds. I dunno that a Ghost looks motivating to me, that's already the easiest type to spam into you and you'd be opening yourself up to that being even more alluring.
- I think if you have Crown you keep TC Crown, it's a quality TC for sure. I wouldn't really switch it personally. Reuniclus is tempting but probably a downgrade.
- I dunno that I agree on your fire weakness, most of your regular picks are resistant, and with rock, attacking moves are uncommon and Molt/DNite will both have Boots regularly.
- If I'm you, I get something decent around Base 100 (at or a touch faster) that does a decent job at resisting Ghost. A boost if it's able to set SR. I dunno what the board looks like but that's probably where I'm looking.
67?
Really glad to see a league put some respect on alola
That’s really good insight. I’m between sneasel, Morpeko, and mabostiff. Dundunsparce could also be an answer to the ghost check?
Dududnsparce feels the best to me gut instinct between all of the 'mons you've listed. Mabostiff could maybe pretend to be a more bulky option than it is, but the other two I don't imagine take resisted hits particularly well
Any good tips for drafting around spectrier? I know its a hard Pokémon to use so like any tips at all that I can keep in mind. it is natdex high tier tera
grab something that can beat darks
my preference with these offensive ghosts is to pair them up with a strong mega fighting like mllade
Spectrier forces a lot of hyper-specific prep, whether it's fast scarfers, a Normal-type cheap option/Tera, or some wacky lure set ft. Endure Custap, Destiny Bond, resist berries, Red Card, that kinda stuff.
As such, other Pokemon that also necessitate similar approaches, such as but not limited to omniboosters/similar (think QD Shell Smash etc), other powerful special attackers, or even just stuff like trappers, default "good draft cores" or gimmicks can all make it much harder to focus on the Spectrier in team prep.
As an example, something like Volcarona can threaten a QD, necessitating attention in the builder via a Mirror Herb or Red Card that then maybe can't be focused on Spectrier. Dugtrio can trap stuff like Snorlax or Miltank that are cheaply picked up to counter Spectrier, removing them from the battle or forcing them to run Shed Tail. Even generic goodstuff like Torn-TingLu or a weather can require split attention in the builder that can then be taken advantage of.
yea sadly alot of the mega fighting types were taken round 1 but I got other fighting types
Okay that actually makes alot of sense for some odd reason but basically what Im getting is try to overwhelm them in prep with another strong thing so that they lay off pressure on spectrier
a fairy is also a solid addition to beat darks
see the thing is no matter how strong ur draft apart from spec is, people will be forced to pay attention and prep for it in the MU
if only I coulda got tera urshifu-s that woulda been such a scary combo
because one misplay/misprep is all it takes for it to get out of hand
alright
well there's always shifu rapid
but prob i like mmaw here
if u plan to greed that is
by greed you mean taking another high point
yes
yea idk if it lasts
but I am defintly looking at it
my only problem is
alot of relevant dark types still kinda murder it
ting-lu
chi-yu
which ting-lu is probably one of my worst matchups for spectrier
indeed
i mean chi yu is kind of forced to run scarf in this case so you can abuse that restriction
yea
im thinking about ting-lu cause that would keep someone else from using it against me and I think spectrier would apprecieate the hazards
Why is mega blastoise at 12 😭
That’s Lwk crazy
doesn't have a shell smash complex either
hey guys, im in an aunction draft tour, can i get help with bidding?
rules are is that everyone gets 1k and we can raise the bit by multiples of 10
also each person proposes a bid and bids on the mon
any mon is legal
That's a bit off-the-beaten track. Any Pokemon, are we talking NatDex?
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
am i cooked?
Oh you have a big team already and not a lot of money at all. That's... fine, this isn't exactly a standard draft structure (auction, max 6, OU tier list) anyway and you have three very usable Pokemon. You aren't cooked, though there's going to be plenty of 'mons that others are gonna get that are gonna be really difficult - stuff like Zama and Pult for example.
yeah im banking on my current 3 mons right now
im just hoping i dont get steamrolled over
Honestly if you can, try to get Alolan Ninetails on the cheap later down the line
You aren't cooked, this is a for fun thing and if you're having fun that's great. Six 'mons is already very different from normal draft, so you're fine when it comes to this structure.
that would work since a lot of mons are wweak to fairy
Well, it's more for Aurora Veil
You get an insane value out of veil with just these 3 mons. Honestly I don't see any way to go for a normal draft other than going full HO here
yeah at the end of the day its a fun tour
Hatterene would work too honestly, but I reckon you'd get Alolan Ninetails for cheap
is this a good build for a.ninetails?
`Ninetales-Alola @ Leftovers
Ability: Snow Warning
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Draining Kiss
- Moonblast
- Blizzard`
yeah im sure that people will raise, since a lot of people have money to spend
just gotta pray
Do... do you need to set a specific set pre-tournament?
Run Light Clay over Lefties and most likely you run encore over DK
what does that mean? (sorry im not too familar wih a lot of terms)
As in can ytou change your sets between opponents
ohh
Like, why build the set now? See what your opponents have and build to counter what your opponents have.
Or do you give 1 set to the mods and thats what you are running
thats a good point, but im just thinking what could work out
im pretty sure i gotta submit my first team to the mods and then im free to change
If you can change, speed-tiers, movesets and all that change
do you guys think i will suffice with 5 mons insteadof 6?
No.
Having a sixth mon, even if it's a throwaway 10 credit UU 'mon, is going to be better than loading in with 5.
oh, in that case, then maybe having 2 UU or lower along with a cheap mon would be perfect
ohh ok i see
its 170 on alolan nintales\
i lost at 190
i didnt get it
In the end it's going to be up to you. There are going to be other options for screens, including cheap screens users.
Grimmsnarl might exist.
oohh ok that could work
Think you want screens and then if you have no budget you can always just nab something like Golem
All it has to do for your is be like custap sturdy. Plop down rocks, eat custap, explode
Pool 24 Oras draft
For steels it’s really just between bronzong & klefki
Poisons in Oras are unfortunately Mickey
Both are alright (off of this role guide https://www.smogon.com/forums/threads/oras-draft-role-guide.3776112/#post-10829811).
Klefki is better, both as a Pokemon but also as a Steel-type, but obviously comes with a higher pice tag. Neither are a bad or wrong pick, but it'll depend on your budget desires, what you want (screens and Prankster vs larger bulk and Levitate), and to some extent what it ends up getting to you.
Yea fair enough. Cheeky thing about bronzong is that it can set up trick room and open a decent path of mega options for me but at the same time kinda looking for alternative hazard removal for mew too so it’s kinda tricky for me
Could use some help on this, planned for TR didn't plan for someone not doing TR to have a slower team then me.
Complex Bans for this League relevant for this match are
No Light clay for A tails
No sharpness for H Samu
No SS on Blastoise
Open Tera for the Tera captains
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
I feel like Calm Mind Comfey kinda wins here with triage right ?
Killing A slash is my main goal for a comfey sweep
Yeah you need Slash and Moltres out of the way to win with the sweep. You also have Mega Absol and Talonflame which aren really good here. I can see an bulky SD Talonflame go quite hard here granted their only defensive answer is Coal.
He also franklly has no Rampardos switch in. Scarf Sheer Force Boosted Rock Slides look absolutely gross here
- 109 to 90 is a rough top level speed tier for them, even if they have some alright speed control in Scarf Hamu, Smash Toise, and Arctozolt in the snow. I'd be most scared of the latter for you, I'm not sure how you respond to it to be entirely honest beyond a Jellicent lure or just consistently good predictions.
- Agreed with Twan on Comfey and Rampardos responses, though I'm less motivated by Talonflame here, I think Lapras can meaningfully respond to it decently, especially with Tera, Tera Rock for example kinda stuffs Talonflame to an extent and terrifies it. Blastoise also sorta exists.
- Their hazard play is not good. Hamu and Moltres aside, their hazard play relies on weak 'mons that are hard to bring, and Toise can't easily fit Spin on non-defensive sets usually. It's probably defensive Toise here, but as a general musing.
- For them, I think Arctozolt/ATales/Molt/Hamu are like, mandatory. I'd also bring Lapras personally as a response to Talonflame. As for a Rampardos response, ugh, they don't really have anything LOL, Eelektross maybe? Blastoise? It's rough for them for sure.
- For you, Talonflame/MAbsol/Comfey/Rampardos all seem great to bring. I'd personally look into a Jellicent or Stakataka set that doesn't get destroyed by Arctozolt and can trade down with it to Comfey revenge-able levels. Donphan can be useful for spinning, hell with Sturdy in theory it can be the Arctozolt response, but it can't realistically do both. Stakataka kinda looks useful as a general statement, it switches in on a buncha their stuff in theory.
We are about to enter grace period, is my draft good?
(Gen 9 moveset + gen 6 megas)
Disclaimer: This team is fine and you don't need to change anything, especially if you like it and you like playing with weather. Goug Bolt in sun are huge pains to deal with and are going to be a challenge for most opponents, and that's before stuff like Shifu, CharY, Prim, and even Scizor or Maushold are taken into consideration. That said, there are some points that seem weak, so I'm going to focus on those:
- I'm not a huge fan of your speed tiers. 111 as a top end is not the end of the world, but Maushold is not the greatest Pokemon. You have sun but no speed sun abusers - not a single Chlorophyll on your team. I guess Proto counts, but even then it's kinda just Gouging.
- I kinda don't like your removal. CharY really wants a top-tier removal option, and your best is... probably Scizor? But that's Scizor in Sun, yknow? Torkoal, CharY, hell even Donphan or Maus can remove, but none of them are great at it and don't really wanna do it often.
- You have two hazards, they're both SR, and they're both on 'mons that are passive and invite in an opponent's strategy to start. No Spikes, no TSpikes, and just two options for SR, one of which is your sun setter that's supposed to be doing long-term survival and is going to struggle to find turns to click SR without losing a ton of health regularly.
- Some things feel out of place here. I'm not sure what Prim or Scizor's intent here, they are useful 'mons for certain but not exactly synergestic with sun. Maushold I think you may find is worse in Draft than in standard ladder formats, unsure if you're conscious of this and have accepted that as part of your game plan or not.
Chlorophyll is sawsbuck
Surprisingly strong
95 attack, can use choice band
I'll take your word for it, 100 Base Attack doesn't exactly excite in Gen 9, but to each their own, yknow?
Primarina is there because somebody sniped my walking wake and I thought it was the best fairy to patch my dragon weakness a bit, it has pre decent type synergy with her weaknesses having multiple resists
Sure, that makes sense. And yeah they're good Pokemon they just don't immediately play into the sun strcuture if that makes sense what I'm saying.
last week of the reg f draft, what do you guys think i should do here? (My team is on the right)
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
i can slow down both boulder and shifu with hitmontop but besides that i’m stuck
You know the drill by now.
- I'm unsure what you do to Boulder at all. It kinda seems like it can wreck your whole team. Defensive Clef can maybe stop it or something? I dunno how you handle it other than Hitmontop like you mentioned but even that's not like, a consistent thing. Kommo-O?
- I kinda like a speed-boosting DNite against most other things, though. Single Strike Whimsi Volc Falinks all fall to like, Tera Flying, Latios you do need to boost speed to hit with Scale Shot or DD+Dragon-type move or whatever, leaving Milo Vika Tink Boulder - EQ can maybe cover everything but Milo decently enough?
- They prob bring Lati Shifu Whimsi Volc Boulder +1? Milo? Tink? I dunno, there's something I'm missing, probably, but it kinda seems to me that they have 5 good Pokemon and then the rest of their team are throwaways.
- Not a huge fan of the underlying structure of their team. Yeah, okay, Pult Bundle is fire, Mage is amazing, but the rest of it feels a bit underwheming. You'll struggle with Koko for sure, and like, oh yay Unburden Hawlucha nonsense, but that's five Pokemon and then what. No removal, no hazards (IG Mage can spike and Koko can Defog, but you're taking Mage then forcing it to set hazards? bad drafting), no real defensive core. And your next handful of Pokemon are Hoopa-U and Cloyster. Arcanine can't solo-carry a defensive backbone.
- Their hazard setting options are weak, they have very little reasonable removal, no absorption... TSpikes goes hard NGL, but I'm not super sure what turn you have to be able to do that realistically. Maybe when the Mage is -2 or whatever from bouncing Fleur Cannon off of GWeez switchin.
- Scarf Zama seems cool here, but I'm the kind who likes to have the fastest 'mon on the field here. Roseli's fine if you have the damage to 2HKO Mage. I was kinda thinking Red Card Scizor to fuck over boosting Mage and/or Booster Energy Bundle, but with the set as it is I do understand trying to wring every last little bit of damage out of Scizor where possible.
chien-pao?
I mean, I suppose, but surely Speed Booster Boulder Cleave destroys Pao? Does Sucker really OHKO?
Sash?
You know VGC better than I do for sure, I'm just giving draft prep thoughts more than anything.
I mean, if you have Sash, that trade's maybe favorable for you regardless. I don't see a ton of priority on their team outside of Shifu that could result in a living Boulder and a dead Pao
with 252 hp evs btw
also what do you think i should lead?
i like hitmon + dnite since i can threaten to set up t1
That's for sure VGC knowledge I'm not gonna be useful for, sorry.
hmm. maybe you can help with Dragonite’s moveset? You said Scale Shot and Flying Tera (preferably with Tblast), but what should the other two be? Dragon Dance can get me set up and Espeed’s useful if whims gets TW up, but I like the utility of Protect, although Urshifu will bypass that.
stomping tantrum might have value, btwn it tflying and scale shot you hit basically everything but vika and milo for SE
week 2 and coming off a good win from last week. this MU looks trickier so need some advice on this MU
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
ok so my personal thought is that since their empoleon is tasked with checking like 5 different things at once u can pretty easily overwhelm it with like meteor beam tbolt nihilego cm hbraviary hjk tsareena
not necessarily all of those in 1 team but u get the point
and then u can run over the rest with like sd tinkaton np mega houndoom or something
their hazards are kinda wack (krook? empo? spikes vespiquen? primeape????? empo kinda cant afford it here though methinks) but so is ur removal so be careful about that
their krook is certainly scary though i'll give them that
esp if u let something like scarf moxie take a kill
i think for starters gastrodon tsareena and tinkaton has to come
and then i'd say like either ambipom or mega houndoom for np munkidori?
then you can probably work out like nihilego, some sorta setup revavroom, physdef cofagrigus, hbraviary, or even some weird hakamo-o set for krookodile maybe
I won my week 2 match thanks for the help
grats
Thanks 🙏🏼
This is what my oras draft ended up being
Bottom 3 could’ve been better but meh
Could’ve been vileplum, dusclops, mega houndoom
Certainly very top-heavy. I think that top heavy's quite alright all things considered, you have five solid 'mons that can come often, have some reasonable set flexibility, and are unlikely to ever really need benching. The bottom three, like you said, much to be desired, but I think they're also not entirely throwaway garbage NFEs useful only as sack fodder. Venomoth brings TSpikes absorption and some neat potential techs, Trevenant shouldn't be entirely slept on, and Mega Camerupt hits hard even if it can't really take hits and is slow.
Some small concerns I have are the lack of Fire resistances, a single exploitable Dragon-type immunity (god forbid you ever face Garchomp), and a lack of Ghost and Flying resistances. You also have, realistically, solo Mew removal and not a ton of variety in your setting - it'll either be Klefki Spikes or Mew SR most weeks, I suspect.
- 135-106-100 doesn't inspire a ton of faith speed-wise. At least they have some decent speed control in good scarfers and Comfey's Triage. But like, all the defensive EVs MHound can run.. Meanwhile you're pressuring their 90s well, you pressure their 100 and 106 well, I like your speed presence here for sure.
- Echoing rc on hazards, they have a ton of okay-enough removal, but their setting is really weak. When Vespi and Carkol aren't considered, their setting is three 'mons who kinda don't wanna run SR. Krook I guess, but is Krook not their scarfer? Emp probably doesn't have enough moveslots unless it's solo Flip Turn, and Primeape's Primeape.
- If I'm them, I'm for sure bringing MMane, Comfey, Munki, and Empoleon. From there, I probably bring Krook as a scarfer here, Moxie seems nice since Intim doesn't do a ton useful here. Final 'mon is maybe like... man there aren't much good choices. Feels like you want something more defensive, but what are the options. Vespiquen? Surely not. Maybe it's just Primeape Scarf and the Krook's a more utility set.
- Your six you're bringing seem fine enough. I'm not sure I see the value of Tsareena personally, but I'm also not a Tsareena believer as a general statement. I kinda liked Revavroom more conceptually, and Cofagrigus seems like an alright 'mon to leae behind in this matchup. Nothing else strikes me as a Mistake - I'd personally do Rev over Tsareena but it's probably fine as structured I think.
I was trying to find a solution to solo mew. I saw that venomoth had defog and that kinda influenced my decision to draft it. Although now thinking about it I’m less likely to bring that to a game. Which is kinda why I was thinking I probably should have went with a grass poison instead like a vileplume venu or roselia.
FWIW though mega camp also has rocks so mew will not just be a rocks bot. Although yea mew is prob going to be defog most weeks. Trying to find a solution to solo mew removal while trying to get a poison steel ghost was kinda hard
Btw I don’t think there any relevant fire types outside of like mega zards and infernape? Maybe heatran but offensively can’t keep up with my team
I think I will be going full ho with the team anyways so defensive checks are kinda wtv
- Yeah M-Houn'd speed tier has a pretty good game into them, which i enjoy. Yeah, thank you lol, Low Tier formats tend to have more clustered speed tiers meaning really speedy mons far and few in between, so you can tend to walk away with pretty good tiers.
- I'm assuming it's Empoleon but yeah they're hazard setters really don't want to set hazards themselves and need to be other roles to check my mons perfectly. Spdef Empo with rocks is my guess here since that's their real best defensive piece into a Hound that can go off the rails at any moment.
- Scarf Ape, huh? That could be interesting to face.
- I need Tsareen to keep hazards off and also has a lot of defensive benefits here, Reva struggles to break without setup, and some of his mons with the right investment just break apart the potential sweep
Free agency question
Someone dropped Cinderace and annilape
I dropped Ferrothorn and Flygon to pick it up should i drop d speed to pick up angry monkey ?
Nat dex Tera is 8 points and under
Ape cost 16 after these moves i have 2 points still before ape
I also have Tera Lionnone for 5 pts not showed
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
I don't think that I would personally, but I don't think it's a clear decision - if it motivates you go for it, I can see it working well with Alo, but MBee as your fastest Pokemon seems somewhat exploitable to me.
It definitely is my main gameplan is to find my opponents scarfer and kill it then have beedrill be protected by terrian to sweep
im more worried about hazards than priority but i do get it
yeah that's why cinderace was a quick snag it's the only snipe that happened to me and another mon for removal was a must
I have to drop D speed for the Ape which is probably correct with 3 psychics and chomp for hazards
sure, that logic makes sense to me
Thanks just wanted to double check my planning
Dropped Tera flygon for Tera Ribombee, don't think i'd ever bring 2 ground dragons and the sticky webs i can see being very helpful with tera ghost to block
@rancid kestrel https://replay.pokemonshowdown.com/gen9natdexdraft-2521828636-kpwa8kt0g6c7qgq6dxvaa36hpvxodctpw
Watch a replay of a Pokémon battle between VagueParallels and Levente_TPV! Format: [Gen 9] NatDex Draft; Date: Jan 19, 2026
another rng classic
go seed bomb primeape'd t1
and then things went south rq w/o my proper defensive pieces
and scarf krook well
had a field day
Ah, unfortunate. Happens, sucks when it does, but happens.
yeah
also reminder for me that every single fucking mon out there has one unnamed grass coverage option
geez like what doesn't get seed bomb/tblaze/grass knot these days
i should've commited to a seperate bulky water and ground prob
Yea I mean almost every Mon has some sort of grass moves. I always have the teambuilder on when I’m playing draft to make sure of all my opponents possible moves.
Also considering you have a gastrodon that’s a decent wall into their mons like mega mane grass move was kinda obvious
Unfortunate
Watch a replay of a Pokémon battle between CommanderDeadpants and Spotiana! Format: [Gen 9] NatDex Draft; Date: Jan 19, 2026
I just finished playing my match
I’m 3 - 0 rn in my league
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
Loaded dice Scale shot Dnite looks amazing to me here but not 2 sure abt the rest
scream tail and tusk prolly comes for wake and gfire/slither wing
my first thoughts is like. their removal is AWFUL like holy
u can maybe exploit that with like spikes empo? (who also spinblocks glimmora)
ditto is also prob a fine bring to rk like np ghold gfire or spa boosting wake
i'd bring those + bulky dd dnite (or even just straight up defensive) + flex slot
Welp the last one would be inteleon since he’s forced to come in every week
- Might be a possible Ditto game here, it can't copy Proto boosts but Scarf will help with that. Obviously you can't risk against Speed boosters or whatever but like, Lilligant or whatever?
- Balloon Empoleon seems useful to stuff Glimm, like rc said, it kinda totally blocks Glimms that don't have surprise Meteor Beam or whatever. Their removal isn't great otherwise, it kinda is just Defog on Volc which isn't motivating.
- Hard committing to sun and they probably are not thrilled to see STail and Oger on the other side.
- Unlike rc, I personally leave behind DNite in exchange for OgerH, their speed kinda sucks outside of sun being up, nothing a Trailblaze on the switch can't solve, in theory. But I can see the value DNite brings too.
- I kinda don't see their non-Sun angle, especially with Lilligant forced on every team. It + Ninetales + Wake + Goug seems mandatory, toss in Glimm for hazard help, then you've got one option left. Dengo for Scarf plus removal prevention? Jugulis for damage output? SWing for pivoting? Defensive Vol? I feel like I bring Jugulis personally.
does anyone know how GSC works? Blind shot in the dark here
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
Not very likely, but you look like you have a decently solid team - lots of things that can reasonably take hits and run Resttalk, Spike+Spin in Forry, running top 4 and a variable 2 is probably fairly reasonable overall.
i came up with this what do u think
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
Mb I ain’t mean to ping
im not really sure what tera rock is supposed to do here
tbh im not sure if inteleon itself is worth it in this mu
also im not exactly sold on trick room scream tail i feel like you arent abusing it like at all
btw run earthquake on tusk to play around burning bulwark
week 3, gotta hit the track back running. another bit tricky MU i suppose, need to be wary of any dumb grass coverage thing
only problem for gastro grass mon wise is dhelm
otherwise might be a good tsareena game
and have to see out some way for unburden hitmon, maybe it's time to bring cofa back into the action
What's Utility Umbrella doing for you? Surely there's gotta be something else more of value. Four utility moves seems odd to me. here. Who's taking advantage of Trick Room really? Because they just switch to their non-Proto mons during it, right?
Agreed w/ the rc EQ call.
No Ivy Cudgel against the sun team?
What's Shadow Ball doing for you on Inteleon? Is it just for Dengo? I mean, I guess.
That way I’m kinda able to get a twave off
252+ Atk Protosynthesis Gouging Fire Flare Blitz vs. 252 HP / 252 Def Scream Tail in Sun: 306-361 (70.5 - 83.1%) -- guaranteed 2HKO after Leftovers recovery
Am I missing something?
(also your stail is missing 4 evs)
I think I might be tripping I swear when I calced it it did just enough to kill
Maybe I'm missing something, I dunno.
- Their speed tiers feel bad. Shocks is an alright 101, but Tenta/Indeedee don't want to run max speed, Hitmonlee's main shtick is doing Unburden nonsense, Phione isn't real, Bisharp is 70... Like, what's their speed control? What 'mon wants to run a Scarf here?
- Good hazard play from them. Plenty of decent setting, and removal could be better but it's not bad, even if it's a bit Tenta-heavy. Their setting is a bit Shocks-heavy if Shuckle doesn't come, but like, you can for sure see Shuckle coming against you when you have such limited removal that can be taken advantage of, though Dhelmise needs to fear MHound.
- MPidge comes, Shocks comes, Tenta probably comes. If they go Shuckle, Dhelmise should come, and then Bisharp is the final 'mon.
- If they don't go Shuckle, then it's probably still Bisharp and potentially Dhelmise, but the final 'mon is probably Hitmonlee.
- For you, MHound is where I'd start, and a scarf Brav seems quite useful. Tsareena like you mentioned seems alright here, Gastro and Cof as defensive options I quite like. Beware Tenta/Indeedee/Wiggly grass coverage :P
- Final mon, I don't think you can really go wrong with any of Nihi/Tink/Rev if you account for Shocks, though I will say that if you wanted a Hakamo-o game, they kinda don't have a Dragon resist. The problem is ofc that Hakamo-o has Base 75/65 attacking stats. I personally bring Tinkaton.
I don’t think so I might just be mad at using the calc 😭
Cus I just got the same calc but it’s giving me a different %
oh you know what it is? when you switch it to bold, stail's auto-select proto activates on defense rather than speed
Ahhh
252+ Atk Protosynthesis Gouging Fire Flare Blitz vs. 252 HP / 252+ Def Protosynthesis Scream Tail in Sun: 214-253 (49.3 - 58.2%) -- 98.8% chance to 2HKO
252+ Atk Protosynthesis Gouging Fire Flare Blitz vs. 252 HP / 252 Def Scream Tail in Sun: 306-361 (70.5 - 83.1%) -- guaranteed 2HKO
Okay that makes a lot more sense
Tera rock is just there cus this team has a huge rock weakness only ghold and like 1 other Mon actually resist
Facing user softlock tomorrow(right) & I’m the first guy on the left just want some thoughts
Do have some stuff in plans
Just realized you said you're facing them today - when? I can try to find time to do a bit of a writeup if you're time-limited.
I haven’t officially scheduled a time for today yet so you’re still good
- Your opponent probably hates that you have Weavile+Keld+Mew+LandoI, lol. They have Weavile+MGall+LandoT, sure, but then what's their next best 'mon? Blastoise?
- Their speed is rough. Scarf on Mowtom or Lando, I guess, but hard to see Lando justify running Scarf every match. 110 to 91 means you have a lot of space for your Mew to mess around in, though I prob want to outspeed 319 MGall, but that might need to be sacrificed to let Mew stand up to Weavile or something.
- Klefki Spikes, LandoT Rocks, and Spin Toise. Can Trev take a hit from Toise Ice Beam, I wonder? You can probably stuff Blastoise with Trev if so. Make it hard for them to remove hazards. Meanwhile you have a bunch of options for SR, even if LandoI kinda doesn't want to and Mew prob has 4MSS, and your Defog Mew is unblockable if you choose to run it.
- If I'm your opponent, I probably drop Goodra - seems bad into your best 'mons without the ability to heal, and probably Venomoth, but maybe I'm a Venomoth hater since I think you should drop yours too. Their Weavile prob needs Band I think, Gall needs setup, I really do think Lando should be defensive/utility alongside Blastoise, Mowtom scarf.
- For you, I leave behind Venomoth and MCamerupt, prob. Seems not great (Venomoth) or just hard to bring against Toise/Lando/MGall IMO. Does mean that your setting falls to Mew, so maybe you drop Trev (maybe a good idea anyway bc of Weavile wrecking you) and then bring hazard MCam and just make do against Toise removal.
- I can't think of an ORAS Weavile tech that makes it not terrified of Keldeo, but you probably can't take a ton of damage on Keld by just switching in willy-nilly against CB hits either. Klefki is maybe a better response to Weavile? Mew can be a double dance set if you have screens on Klef (Agil more important than SD/NP p sure) or just Agil. Scarf Lando can work, but you can probably also go without potentially.
Nice thanks afairy.
Yea my own venomoth is kinda rough to bring into possible AV toise, klefki, lando, mgallade, Goodra etc. probably my least likely option to bring.
I think the main thing with my opponents team is that they kinda have to bring their top 5+rotom mow here as Goodra+venomoth have very little utility. Ig veno can cheese with some sleep powder stuff but I think my team is naturally decent into veno & Goodra. Generally rotom-mow should be the 6th mon otherwise his team is super cooked against hazards+keld.
I think I have more flexibility here. My top 4 is really broken for an ORAS draft. Lando kinda just does damage here. Weavile is weavile. Although I think out of my top heavy mons is probably has the least favourable mu here as Mowtom+toise and potentially Goodra if he decides to bring it can all check it. But that can be teched for.
Keys,trev and camel are all decent. Definitely have some decent mus here that can be considered.
Opposing weav+mgallade is like the biggest threat by far. They could also go unorthodox in this case and go all out threat stacking turning toise & lando into shell smash & double dance set up sweepers. But like I do have counter play to set up sweeping with klefki so there’s that.
Isn’t blastoise unable to run Shell Smash? Or is that just MToise
Oh yea blastoise doesn’t get that until SS
In that case then toise is just going to be a defensive spin bot
Omds I forgot to put sheer force on Lando during the match and I lost 💔💔💔
I need to pay extra attention to my builder!
hey yall, im playing a friend soon in a draft battle, but im really struggling with the team building rn. Havent done drafts in like a year and im not sure how to build against his team
this is currently what I have, idk what to put on Mew yet :/ and would also just like general feedback
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
@sonic totem what are the tera rules?
Tera captains, we can only have two Pokemon who may tera in a game who may tera
And we have to announce who they are and what type
But only certain Pokemon can tera
My tera captains are mew and weavile
- Why is Vileplume coming? I can understand leaving Decidueye behind, it isn't a great 'mon generally speaking, but what is Vileplume giving you over Weavile? If your Mew is more offensively oriented (not a great start if you've got 252hp and SR) I can see the value of leaving Weavile behind, but it can do a lot ad I'm not convinced Vileplume is going to do much of anything.
- 252 Speed on Mew and Jolteon doesn't make much sense to me. Base 100 Mew has nothing that it outspeeds going for 252 Speed, since it hits 299, well faster than 252+ Volc and 0 ATales but not faster than 252 ATales. Same with Jolteon, but like worse since it's 252+, but you're already outspeeding 252+ Inteleon with just 176+, nearly 100 EVs you can put somewhere else.
- What's your plan for Veil or Grimm Screens followed by SD Sciz, Curse Garg, or CM Reuni? Sure, you have WW on Ting-Lu, but what happens when it's the final 'mon? I don't see anything that's KOing a boosting CM Reuni, for example.
- If I'm them, I leave behind Inteleon and Grimmsnarl. If I'm you, I leave behind Vileplume and Decidueye. Something else can take the Cloak and be the Garg blocker.
- You're forgetting a few 4EVs on stuff like Vileplume, Mew, and Tenta.
- If you want my suggestion on a Mew set, SR is fine but add SD, PsyFangs for STAB, and then something to hit Reuni and Scizor - I would look to hit Reuni for SE and Scizor for neutral since nothing hits both for SE. Tera Blast works, Ghost? This'll solve your CM Reuni lastmon problem, allow you to remove screens with PsyFangs, and Ghost doesn't open you up to any major problems like Dark would with Fairy-type stuff.
I bought vileplume to be a counter towards garganacl and ogrepon
Will read the rest rn tho
252 Atk Cornerstone Mask Ogerpon-Cornerstone Ivy Cudgel vs. 252 HP / 252+ Def Vileplume: 148-175 (41.8 - 49.4%) -- guaranteed 3HKO after Leftovers recovery
doesn't seem like a great counter to me but maybe strength sap goes harder than i expect it wll
Oh I didn’t realize the mew had ivs allocated
Meant it to be blank
Oh I didn’t know psych fangs removed screens
Maybe tentacruel can be Garg blocker
also is SD smack down?
Swords Dance
ahh gotcha
I went ahead and moved some IVs from jolteon to HP
as well
and im prolly jus gonna put the second 252 for mew to attack
what should I do with tentacruel tho?
like I feel like it can handle garg but should I change its set?
well it isnt gonna be doing damage to garg w/ its current set. maybe switch out sludge wave for surf or smth but w/o recovery you eventually lose. so maybe vileplume does need to stick around
yeah cuz vileplum can take hits from garg and dish back
maybe I can give it more recovery to help with survivability for orgrepon
but I feel like strength sap coming from ogrepons 120 attack should be good no?
possibly, yeah. just seems like a risk since SD->Ivy does 83-98, so hazards or crit or whatever and then suddenly your primary garg answer is gone
hmmm
I mean ting lu could prolly hold the fort against garg
or weavile low kick?
nah it doesnt do enough damage :/
i'm not saying that you need to change strategy, but it's just a concern.
thats going to be your call. i'd probably keep on sludge, but if you have any plans on tenta facing down garg (with its current set it cant even do anything to garg anyway) then you'll need cloak
hmmmm
Ill prolly put a tab on that then
so if we keep vileplum should someone sit on the bench for weavile?
I feel like jolteon's electric typing would be valuable given volc
Could maybe potentially bench Moltres or Jolteon, but obviously Weavile is a hard bring into what they have
In the end, the goal is to have fun and try your best. There's no wrong answer here, it's whatever you feel confident and happy with.
I was thinking bringing moltres for scizor but theres quite a bit of rock types
yeah I guess
just alot of cranial work haha
Please suggest what changes I can make here, thanks
https://pokepast.es/26894476c115c535
gen 9 vgc reg H
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
You aren't going to get a ton of advice with regards to VGC, admittedly, since nobody who rates here really plays the format. Maybe @cerulean aspen or @spice peak would have some thoughts but I dunno how available either are for a rate.
- Your Froslass and Kommo-O have 252+ Speed, which is inefficient. Your opponent has nothing at 110 or 85 Base speed, so you're outspeeding nothing. For Froslass, outspeeding 252 neutral Serp only takes 164+, and to outspeed 252+ Honchkrow, Kommo-O only needs 244 or 148+. Plenty of EVs to save!
- Carrying on that point, you actually need no Speed on Lilligant if you're aiming to outspeed 252+ Pult in sun, or 204 (or 108+) to outspeed 252+ Honchcrow.
- Why Iron Ball on Torkoal? Why no item on Froslass? Why Life Orb on Hatterene? I'm not super familiar w/ VGC frankly so I'm not going to be super useful with details like this, but these seem like odd choices to me.
thanks for the pointers on the EV spreads. Using an iron ball on torkoal cause I wanted it to be slower than opposing ditto in trick room. Life orb is just for extra damage ig, and I forgot to put an item on frosslass somehow lol. Thanks again
Hello!
Looks like you're going for a hard TR team in general into Ursaluna Farigiraf. Their main methods of denying Trick Room will be Imprison TR Farigiraf (presumably Goggles for Lilligant), as well as Primarina to sponge Hatterene + Torkoal's hits. I doubt Serperior or Honchkrow are coming. Koffing annoyingly could come, as it shuts down your Psyspam / Sun angles, but it's a non threat otherwise.
I would find a way to shut down Imprison Farigiraf, perhaps with a faster Imprison Indd (I think it gets that?) to stop them from Imprisoning your Trick Room --> then set Trick Room so they can't reverse it.
I would also drop Froslass here to try to slot Riolu + Mudsdale, as an Assault Vest + Coaching boosted Mudsdale under Sun is very difficult for your opponent to take down, perhaps with something like Tera Grass.
Torkoal should not be Iron Ball as Fairy said, you underspeed everything else anyways. Charcoal or Choice Specs are better, especially since they have nothing to contest your psychic terrain.
I would also drop Sludge Bomb (which only hits Prim) for Solar Beam.
and Body Press should be Heat Wave, Flamethrower, or Weather Ball (personal preference).
Hatterene would also prefer Protect > Mystical Fire if you choose to bring Mudsdale or Torkoal, as Magnezone is easily pinned between Fire / Ground + Psychic / Fairy.
(remove the Kommo-o, that set is horrible)
how's this nat dex draft looking (keeper league)
No NP on spec
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
Christ.
I think i'm cooking somethin fierce
I don't wanna face you, for sure.
I got 8 points for 2 mons hopefully i get regielelki
How do you get Lando-t Dragapult meowscarada spectrier and keldeo all in one drafts that’s kinda ridiculous
You probably just get a usable poison type as your last slot for Tspikes but damn
This is dynasty draft, so Last season I Had Lando Dpult and Keldeo so i got to start this seasons draft with them
This is what i had last season
Leki got sniped so i took lycanroc for a flying resist
Oh ic
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
https://pokepast.es/0dce52cdd35d3cba quite new to draft/comp pokemon in general, any advice?
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
My buddy is looking for some help in this magic up, he's the Chien Pao team,
Tera's for him are
Fairy Steel Hydra
Fire Normal Grass Fairy Typho
His ops are
Araq Water Fairy Ghost Steel
Beartic Fighting Ground Ice Grass
Smeragle Ghost Fairy normal water
Rate this bw draft
Bit short since I've got a fair bit backlog to work through but
- Why is Excadrill 252+ here? They don't have something at 88 to compete with it, so you only need enough to outpace neutral Scarf Shifu realistically, which hits 439. You could maybe try to aim to outspeed Scarf Zap if that exists and you're worried about it, but that's 448. Regardless, you're hitting 453 here, which easily outspeeds both, so you're wasting EVs you could be putting in Attack or HP to help sponge hits. You have similar with Gholdengo but at least there you're pressuring Arch, yknow? I assume you've got speed stuff set right to make sure you're not wasting EVs but didn't look to close.
- They don't have a ton of rain abusers beyond the obvious three, so I do wonder if fully leaving behind weather on your own is entirely the right idea. Additionally, their weather stuff is not Swift Swim, so I don't know what HElec's goal here is. It seems like dead weight to me, which is rough when you've got stuff like STail, Cress, and TTar benched.
- If I'm them, I bring Poli, Wake, Zap, Shifu, Arch, and Tenta. Are you prepared properly to handle those 'mons? Sure, X-Scissor may seem useful for something like Meloetta, but is Mel likely to come?
- I don't like what your opponent has. Hard snow/hail (Dengo Lu Cyc are the only ones that really stand out otherwise) but the only setter is Glowking's Chilly Reception? Do they run Mental Herb for the one-time Taunt bypass, Boots to prevent big chip, Ability Shield, Lefties, Sitrus... Surely it's boots, but then Taunt kinda really messes them up, right?
- The big threats obviously are Bundle and GDarm. I feel like the latter can be handled somewhat by a well-played Alo, but the former seems like a righteous pain for sure. I wonder if Klefki has what it takes?
- I am vaguely worried about the Webs+Dengo angle since that looks like it could mess you up if not properly dismantled. Defog+Heat Wave TornT might have to be the option for ensuring removal somewhat?
- For them, Bundle GDarm and Glowking seem mandatory. Dengo and Bax are probably too good to leave behind, and then the last is probably Beartic? Snow Rush Tera Beartic probably real motivating, enough to pass over Cyc.
- For you(r buddy) I prob bring scarf Pao, Defog TornT, I kinda like Scale Shot Chomp here ngl, Alo, Klefki (if both can handle the PITAs your opp has), and final 'mon is probably either Heatran if you want more defensive help, or Hydrapple if you want Tera and more offense.
- Maybe just me but it feels weirdly passive. Sure, ThundyT in Rain goes hard, Crawdaunt is a threat, and Salamence can do stuff, but it does feel like most of the time half or more of your team is going to be pretty momentum-sapping? Just something to consider.
- Speed tiers feel a bit hard to stay on top of, 100 to 76 is a pretty wide window and Nido's probably not likely to be running a ton of speed regularly?
- If Nido ever has to not come you're really strapped for hazards.
- Bronzong aside feels like a BoltBeam user w/ good prediction can make your life a bit hell.
Team looks good and scary, I definitely don't wanna face it but I built a ThundyT weak draft. Just a few things I saw that might need to be kept in mind when doing prep as weak points.
I was thinking about speed tiers here. At first it seemed awkward but like I realized I have 3 mons that can run scarf here. Nidoqueen can be a scarfer when needed and ofc salamence & thundy t. And ofc sceptile can come in as consistent speed control.
I can definitely come up with techs to the momentum stuff. Hitmontop can be passive on paper but it does have a good movepool, decent ability in technician and a good priority movepool.poli I can perform some roles. Zong has some offensive tech it can run & nidoqueen too.
Nido is prolly my best hazard setter but nido+zong is a decent rotation for stealth rocks. If I don’t bring nido zong can be rocks
Thank you for the advice, I ended up swapping out gren for cress and I did adjust excas speed/ everyone's EVs. You're right I neglected my stabs quite a bit.
They brought ursh-r, walking, poli, incin, melo and araq. Araq ended up being a huge pain as I thought and I didn't play the best but the x-scissor rather than EQ was a mistake
what is draft
This isn't the place to ask this, but you can try out https://www.smogon.com/articles/beginners-guide-draft
where do i ask help about my team
Depends on the format - if you're asking what Draft is, then your team probably is some other format covered by a different #1051236342740308089 chat.
i dont have a format i think
is there a channel for anything goes
Yes, https://discord.com/channels/192713314399289344/1208795569649356820 - though if you don't have a format then you may need to look into how Smogon formats work to make sure you have a format where your team is actually viable in for rating - AG is the default "anything in SV will validate here" fallback option.
is there a format for anything you can do in normal pokemon
like no banned pokemon
That is AG, yes. But I would ask these questions in #comp-general - this is incredibly off-topic for a conversation here.
ok
@rancid kestrel btw when you have the time can you give me a lil review on my Oras matchup.
From what I can see bro has the most anti weavile team ever with Miltank rotom , granbull & accelgor. Think keldeo is super good here
Yeah he drafts very weirdly but always does good, G Darm was tied for Kill leader last season along with being finals MVP so he cooks for sure
In another league he swept me with SD SS Armaldo
- Inclined to agree on both points. Though I will say, they can't exactly bring all 4 of those. I mean, they could, but that's what, leaving behind Crobat Heatran? I guess not the worst thing in the world, but what is their hazard situation? Imagine getting a TSpike down while Crobat's not brought, yknow?
- Kinda think Klefki's not great here. But then again, what is MCame bringing? Seems like Rotom/ando bait. At least 252/252 doesn't get OHKO'd by 252+ LO EP, but like, it's damn close.
- I know Weavile seems hard to bring, but I kinda wonder what Klefki/Trev/MCame bring to the table somewhat. Trev I can maybe see an angle on, and it's not like Klefki's ever total dead weight by nature of its kit...
- For them, surely they leave behind... Heatran Miltank? A quick calc check seems to say that Granbull w/ Intim takes less from Weavile ICrash than Miltank does.
I imagine heatran is going to be air balloon to play around hazard. Could easily be toxic to prevent keldeo from switchin in. Surely they bring crobat as their main form of removal? I think the main. So like it’s between do they value spikes stack from accelgor or extra defensive protection vs weavile with granbull
https://pokepast.es/ed88ea5535173027 Anyone got thoughts on this team? Tossing up giving ttar smooth rock and spD Evs to enable exca sweep more
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
did this ping twice sob
lol
I’m ngl. Excadrill sweeping potential is kinda limited when there’s a hole corviknight and hydrapple. MU in general doesn’t seem friendly for drill.
I think your best Mon into their team is garchomp. You can get away with running a mixed set with eq for clod, hoopa, and chi yu, fire blast for corv scizor ( and articuno too ig?) and dragon coverage to hit hydrapple. That’s what I think will put pressure on your opponent especially with their lack of speed(only one Mon naturally faster than chomp).
I’m going to be honest, the gren and scream tail sets are kinda garbage. The av gren set accomplishes nothing you already have Ttar to check chi yu. Just use a regular special attacking Greninja set, especially if battle bond is legal in your draft league. Your opponent barely had water resistance outside of water absorb clod & hydrapple which both get hit by ice beam. You can keep U-turn to play around mimikyu aswell.
Scream tail I don’t see the point of psychic fangs and ice punch at the same time. You’re better off running utility moves like encore. Or even I can see scarf trick being useful here to stop set up sweeps from thundy.
- gren kinda has no defensive presence. what is avest going to do? you prob get 2hko'd by anything anyway.
- why dragon claw not scale shot? scale shot can help with outspeeding things like scarf. why protect? dont you want sandstorm to be around longer, what is it providing you?
- qrash's thoughts are pretty good
Thank you, this is my first draft tourney/taste of competitive mons. I'll make those changes, do you think another mon would better serve than a utility scream/exca?
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
- Your opponent seems to be hard invested in TR, their fastest 'mon is the 96 Mimikyu and 95 Indeedee, neither of which are likely to be running much speed. TR can be a bit tough to stop from going up, but proper play around it can make it less effective, since it can't be extended and their best setters aren't majorly offensive threats.
- Hoopa with Expanding Force seems to be the biggest threat - it can set up TR, Tera, and Expanding Force w/ Indeedee's help can rinse you without the presence of a Dark type on your team. I'd be quite concerned about that, Inteleon/Arboliva can Tera into Dark but the latter is 2HKO'd by 252 Focus Blast and the former is getting 1HKO'd.
- OTOH, their hazard play is garbage, you can take advantage of their reliance on TR when it isn't up (and even when it is by nature of not needing to invest nearly as much into Speed this game), and they have a lot of threats and only six slots to bring. For example, can they justify bringing something like Ursa, who maybe looks good into Pech or OgerH, when it can't TR itself? Probably but then what do they not bring, yknow?
- If I had to guess, they bring Hoopa, Indeedee, P2, and Hatterene. Hoopa doesn't need to run TR but it can, and the other 3 for sure will be. Taunt can stop some of this but not all, realistically - P2 and Hoopa likely aren't gonna be Mental Herb, and maybe Indeedee wants Terrain Extender, but Hatt has Magic Bounce, for example.
- So, they only really have 2 slots left, 3 if they drop either of P2/Hatt. I think MMaw is majorly useful, especially into your Dnite and Tusk, though it's obviously scared of Pech. I think IHands is what I'd pick for my final option, but I can see Vish or Ursa coming as well.
- For you, STail seems mandatory, between Encore and Roar you can really mess up their attempts to TR/pivot/setup, which can be a pain for TR. I like OgerH for similar reasons. Inteleon's mandatory per league rules, Pecharunt has the defense to face down their physical hitters, and like... I dunno what you do about Hoopa ExpForce but maybe a SpD MSciz or Dnite can handle it? Final mon for me is probably Tusk for hazards, I could see a Bulk Up set being hard to break for them once Hoopa is gone.
I see okay inteleon isn’t mandatory no more it was switched to to my arbo
To help deal with iron hands mawile and ursuluna
I'm definitely most scared of Hoopa but I see the value there for sure
While also doing big dmg to hoopa hatterene and indeede
Well, not Indeedee, since it's part normal type, but I get what you're going for
Yeah I think with chip from hazards and bringing in arbo as much as possible I can maybe get some good kills
I think u should watch out for Glimmora
It seems like a threat
DD Dual Wingbeat Earthquake Roost looks pretty solid on dnite
this is also vgc as you can see
Oh yeah I’m out I have no idea abt vgc 😭
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
Was added to a pokemon draft, am brand new to showdown but am trying to stand a chance. Looking at what mons I see people consider strong I am prioritizing drafting the ones in the document, any advice would be appreciated.
Is this for singles?
yes
U should consider magearna
thank you, early pick?
Realistically yeah I feel like other ppl are prob gonna want that tho
Over Dragonite if I can snag 1st pick?
If u want if u do get those u should get a ground type
I’m Ngl this board has some crazy prices Donphan for 6 is kinda low specially since it’s pretty good
It does seem very weird
Not sure how they came up with it
But we have basically unlimited Points
The commish gave us 120
We cant even spend that many
With this list
Yeah as others have mentioned magerna is just bonkers broken stupid, but if you’re able, so is dragapult. The long and short is that speed is the most important stat in draft and having something that fast and that powerful is super broken.
Where is meowscarada priced?
Anyway just getting like a really super solid team should be very easy with the board. Focus on Pokémon with speed, removal, and hazard setting. After that draft some favorites and just have fun. If this is your first experience with draft this board is not very indicative of the draft metagame, so just draft something you will have fun with is my recommendation
Speed is king, thank you
No Meow in this draft pool
How many mons do u need?
Min 6, Max 10
I see
So Hazards you wanna set up at the start so that it hits all of their pokemon subbing in yeah?
Unless they remove it
And have removal tecs on my team
Yeah hazards are very important
Do you put 1 removal move on multiple pokemon?
U want to try to get it up at the rigjt time ofc
Majority of the time yeah
Unless u have like very good removal u should onlt have it on like 1 or 2 mons
cool thank you
So since I dont know my opponents moves and the counters to their pokemon yet, it'd be easier and more effective for me to run a hyper offense team right?
Somewhat it depends on what ur draft is looking like
Cus every draft needs utility mons
U can use my draft as a example
It’s not hyper offense it’s more of a bulky but it works cus I have good utility and the mons have good synergy with each other
I am hoping to 1st pick Magearna
Then I feel the next top pokemon for the draft; Great tusk, Zapdos, Dragonite, Dragapult and Rillaboom are all weak to Ice
Alolan Ninetails and Mamoswine are the only good ice pokemon I see. Is it solid to seek drafting both of them?
Is there anything I should be looking to pair with Magearna? Water mons?
Rotom Wash as a pivot water?
Do you need trick room with Magearna
I cant keep them alive to set up buffs
So far I am opening with Glimmora for stealth rock and toxic hazards
Alolan Ninetails to Aurora Veil half damage for 5 turns
To set up Magearna defense buff, then spam Draining Kiss
Close out with a stacked Stored Power if Im lucky or Kingambit
I have Excadrill and Rotom-Wash in there for anti Steel and Anti Fire/Ground
Please poke holes in my comp, lmk what I am missing.
fwiw this probably wont always work because your opponent knows its coming and will specifically prepare for it
which part
this is why in draft i like to get mons that can do multiple things at once so your opponent has to blindly guess which set it is or have to prep for every set
veil into setup magearna
or taunting magearna or their own weather or some sorta lure
Im ok with taunt, Ill keep in mind if they look like they are throwing out a taunt mon and try not to waste my turn buffing
What is a lure?
Potential problems I see so far:
I have no knock off user.
No tank/contact punisher.
Not much in the ways on insta big hitters.
My main attackers are a bit slow.
I really want an Ice attacker but Im using Ninetails mainly as a support.
I am not doing poorly in Uber but its my first time playing so my elo is 0. Not good test subjects. I got wiped by Beat up. There is a Weavile in the draft and I believe he can learn it.
No and btw screens mage doesn’t really work 2 great
Why are screens bad? What do I lose to after trying to set it up
Would choice band mamoswine be a better option then
Currently I like bening able to set up dual screens in 1 turn for my monster magearna.
I don't think the Dragapult user will be using Psychic fang and I'll just have to keep my eye out for Defog
This seems usable for sure, nothing immediately sticks out to me as a problem. Maybe running less speed on things, unsure.
Okay thank you
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
What is the opposing team you are facing with this?
Matchups are drawn tomorrow 😅
Is this a league where you can't modify your team between opponents?
If not, then don't build or prepare until you know your opponent and can look at that specific matchup in a preparation document.
Moves+Items are locked in for the season.
Can sub between bench pokemon.
Can trade between trainers.
...Christ.
Aha yeah....
So I need to build a comp that can hopefully deal with anything I come across, or at least the top trainers.
In that context, the only suggestion I can really provide is Light Clay over Icy Rock
You benefit from a longer Aurora Veil and not necessarily longer Snow.
Thank you
min 6 is diabolical
I learned I really need Glimmora's Rock and Ground attacks so I shifted them over to big damage and off of my suicide lead hazard maker. Kicking it off with an Aurora Veil into a Sweeper.
I kept getting walled with Steel types preventing me from removing the hazards, I feel I don't have the mons for it so I need to keep up as much pressure as possible. Am finally winning after getting torched by bulky hazards all night.
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
first match up for this league
Mega Scizor seems super strong in this match up after Volc is done with
Then maybe a scarf on Pult or Spec to try to out run the Unburdened on Sneasler
Corvi seems to be their best defensive mon into me
Scarf no work
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
my matchup, Dragapult goes through Aurora veil so I must use Ninetails as an attacking Ice threat. Hoping to bait out the Hatterene for the magic bounce to blast it with Earthpower. Dragapult is a big problem for me and my magearna with flamethrower.
Im hoping I can kill it with Ninetails and Kommo-o but will be rough, if yall have any anti Dragapult advice Id appreciate
Also his Zoro Illusion is gon be tricky
I should look for some priority moves thta hit weakness
He has a real fast team, maybe I should run Klefki Trick room
he has 2 mons with ghost priority atks if I do trick room tho
Looking back, as long as I trick room first I should be good to set up Magearna
What sets did u lock in for ur mons
Or can u switch em
They must be locked in by Week 2
So rn I can switch em
lemme send what Im working w rn
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
considering subbing in Klefki for trickster
He has so many set up sweepers im scared of lol
I think for mage if you are gonna run it with Aurora u might wanna go with a shift gear set
I’m trying to see what else u can maybe do
So far looks like I can sweep with Magearna lead Shift Gear into any of his pokemon except Prankster Grimmsnarl Taunt
So Im throwing on a Mental bead and I think its chillin
You can run something like this
I skipped indeedee cus it kinda messes with rillaboom a bit with grassy glide
Glimmora is just another lead option
ya I dont need Indeedee any more with shift gear
I guess u can run volt switch over pain split on the mage
I kinda like pain split tho so ur able to stay healthy
i dont think shift gear weakness policy volt switch is a good idea
If he Light Screens for Mimikyu I cant stop him from winning
I can with Iron Defense I believe
ok I got it
Mental Herb so I can calm mind even if he taunts me.
Fairy Tera lets me 1shot his Grimmsnarl if he tries to taunt me again
If I dont Tera I can still 2 shot him
Even through Light shield
its not consistent sometimes he lives with 1/2%hp sometimes he dies 🙁
Maybe if I throw some EVs into SpA
- Not a huge fan of their team. Sneasler in terrain is kinda bait, IMO, their teras are meaningfully worse than yours, and overall you just have a stronger team than theirs. They have some decent threats, Sneasler/Volc/Lele can't be slept on for certain, but then their next best 'mon is what, MAlt? For context, your fourth best Pokemon is between Tera Keld, LandoT, or MSciz.
- Their hazard game is alarmingly bad. What do you mean their sole hazard setter is Quagsire? Sneasler ain't setting TSpikes realistically, especially when their removal is primarily Defog. Sure, you don't have absorption, but like, their hazard gameplay is bringing Defog on MAlt/Corv alongside Boots Volc and just opting out altogether.
- Sneasler, Volc, Lele, and MAlt seem obligatory. I'd make the Lele scarf personally, Sneasler can try for Unburden nonsense as per its usual, though something like Red Card LandoT seems like a pain to it being able to accomplish that. Volc's gotta be Boots setup, at +1 it outspeeds everything of yours unboosted and probably 2HKOs at worst except maybe Keld? MAlt I'm not great at running but I'm sure it can do something, if only to be an immunity to Pult spamming.
- Final two slots are hard. They want P2 for the ghost immunity surely, Quagsire seems useful for hazards, Corviknight can help against Meow, Comfey, LandoT, MSciz, physical Pult. Espeon can exist as a sweeper, I guess...? I'd probably go with P2 and Corviknight personally.
- Pult Spec Meow Keld LandoT MSciz seems good to me. Maybe drop one of these, Meow seems easiest to drop, to bring Comfey, but if you want Keld using Tera then Comfey's harder to justify into Corv/Sneas, though doesn't look like your Tera options are great into those two anyway and I don't imagine much beyond like, WAbsorb Quag is eating a Tera Water Keld hit happily.
- Not sure what this league's rules were with regards to changing stuff up, by Week 2? That's kinda bonkers. I dunno that I change a ton in the context of "oh I need to beat my first week opponent specifically" given that some of your changes are probably going to be downgrades in a general sense.
- Do they need to send you their updated paste before you start? Because if they do then rely on calcs during the game, since you'll have full info on their team. This goes even beyond OTS normally does which is wild. Bonkers league...
- I do agree on more Mage SpA EVs. That's pretty important. 252+ Def is like, not super logical when you have ID. Some defensive EVs for sure, but boosting your base SpA is going to be more helpful I think than 252+ Def.
- I actually kinda like WP conceptually on Mage. DKiss doesn't heal a ton but in theory you shouldn't be taking a ton of damage, and WP is a huge pain because it makes it hard to take out Mage at risk of just powering up SPower if they don't have the immediate power to take you out, which is harder to do in this kind of OTS.
- What's Terrain Extender for on Indeedee? PsySurge isn't some godsend terrain, and you aren't actually making meaningful use of it elsewhere in the team. Mental Herb, Sitrus, Boots, something can be of value for sure.
Thank you for looking Fairy
- This matchup is one of the 3 more experienced battlers so I wanna make sure I can handle him in playoffs later. (Assuming I make it of course)
- Wild league indeed. 1st season. Yes the movelist must be submitted and public for all of your mons for week 2. You have the first week to figure out what you want to do with them.
- Thanks I'll put some points into SpA
- It looks to me like the only thing he's hitting my Magearna weakness for is Dragapult Flamethrower. I have Mental Bead because I would open with a Grimmsnarl Taunt if I were him. And I think if he doesn't I just win.
- am looking to replace Indeedee with an anti Grimmsnarl tech. I can't find a way to beat him rn in testing, I need to shut down those damn screens.
Would Fakeout Indeedee work?
https://pokepast.es/bfbd58839cb3c776 thoughts
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
I plan on naming zygarde “greed cus the set I’m running is so greedy lol
also yes my speed tiers are terrible 
Brain bad tonight and you put a paste so I'll focus on that, short, sorry.
- You've forgotten four EVs on TTar and Terap.
- What is Misty Surge for? You have NeutGas to make Gliscor fear its own Toxic Orb, and Geezing already doesn't fear PSN from Pech or AMuk, or Dragon-type attacks from Raging Bolt.
- What is Superpower hitting on TTar? MLop? You're not staying in on MLop ever, surely? There's gotta be something better to run.
- Your speed tiers aren't terrible. They aren't good, but they aren't necessarily bad either.
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
Finally found an answer to his Grimmsnarl: Kommo-o Lead
i dont know that i like rocky helmet in a super-OTS format like this
I thought I could get some chip in while Will o Wisping them
a smart player is not going to hit contact into your washtom
I see, what item will get value? I already have leftovers on mage so I can't use that but maybe a Berry?
Also I moved Ninetails speed into SpD and SpA for anti Dragapult is that troll?
I was thinking I can't outspeed his mons anyway
But a strong Freeze Dry could be nice
....this league has item clause...?
Yes
wild.
A lot of restraints
sitrus exists, yeah. heavy duty boots is accessible and powerful, though it'd only block rocks really.
helmet makes more sense knowing it's item clause, i suppose
I wish I could heart react to the comments.
Thank you for the insight.
Any help on this would be welcomed ☺️
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
- Your opponents speed tiers aren't great here. 116 on IV is like, fine, but the dip to 100s and Crobat being their 130 is kinda unappealing to me. Their team doesn't seem to me really to be a cohesive unit, rather just a bunch of good-to-alright Pokemon slapped together with hopes for the best. Like, IV-Zap-Hydrei-DiaO-MSciz is a pretty good top line, that's five 'mons they can bring that'll do well in most any game, but on the other hand, it doesn't really feel good to me.
- You have the pretty clear speed advantage here. Their best Scarfers need to invest a ton in order to outpace DeoS, which is not what you want from scarf Zap/Typh/Hydrei. Meanwhile, you have speed nonsense you can pull like Unburden Hawlucha, DD MGyarados, scarf Lele or Meow, hell even Webs on Masq. That said, blow for blow, I think they have the better angle here - sure, Meow and Deo hit like trucks, and you can't undersell a scarf Lele or MGyarados, but like, they've got Val, DiaO, Hydrei, MSCiz, yknow? Hell even Zap and Typh can put out some serious damage if played well.
- They've got you beat on removal, with four legitimate Defog options compared to realistically just Spin on Treads for you. OTOH, their options are Rocks on like, mostly 'mons that don't want to bring Rocks, unless they bring Gastro, but then their removal is removing their own hazard stacking? I guess Gastro doesn't need to hazard stack if it comes. OTOH, your setting is much more stronger, with all four hazards being viable brings - maybe not in this specific matchup, Webs seem meh for you here and Meow probably needs to be doing non-(T)Spike stuff here, but like, you've got good options generally speaking.
- I thinkt he five I mentioned at the start is what comes. I don't really see an angle to bench any of them, and most of them seem quite useful. Booster Speed IV with some boosting move can switch in on like, MGyara or like, Treads, force it out, boost, and you've got a rough problem. A PhysDef Zapdos played well can stuff Meow/Treads/MGya/Hawlucha, whatever they need it to handle. My guess is they use it to stuff Meow+Hawlucha personally.
- I like Scarf Hydrei here for them, if Lele's out of the way or otherwise weakened it's hard to see what the Dark Pulse switchin realistically is. Hell, with Tera, you could see it pick up like, Tera Steel and suddenly be near unwallable if they make clicks well.
- MSciz and Dialga have plenty of utility and bulk here, MSciz especially can be a SpDef Defog wall against like, Deo/Pech/Lele potentially - I haven't run calcs. Dialga prob needs to run SR to have rocks, but you can't sleep on a Dialga-O's damage output, yknow?
- Final mon here I'd prioritize either Gastro if you run a different Dialga to handle hazards, or Morgrem as a Prankster response to a number of scary potential set-up threats on your team. I'm a Crobat hater personally, and I don't think you can really bring Crobat into a team w/ Meow, Deo, Lele, yknow?
- For you, I'd bring Deo and Meow obviously, and Lele+Lucha seems like an integral part of your plan as a general thing. So we can start with those four. You now need to pick two of Treads, Pech, and Gyara. I'd probably drop MGyara personally, but if you see the value in the pre-Mega Intim against like, IV/Sciz and if you're worried about Typhlosion, then you can prob drop... Treads? Kinda need to rely on Deo/Meow to set hazards if so.
Hey thankyou so much ill do some work on a team and get back to you if thats okay ☺️
No worries, no rush, yeah
so im not the best at team building still getting therre so i hope this makes some seans haha https://pokepast.es/ca28bcf2baef502d
Is there an argument for np meow with power gem to deal with zap
does unburden hawlucha need all that speed? surely you can calculate better what speed youd need to outspeed speed booster val or whatever and call it a day on that
Definitely right there i shall sor that how now haha
To be honest being Jolly it doesn't need any investment so can put that elsewhere
https://pokepast.es/d76ba6824104327c hopefully this is better
you have 252 speed on too many things that dont need 252 speed
like nothing is anywhere close to meow's 123 base speed, so why does it need 252 to hit 345, at best you're trying to outspeed 252 IV which gets to 331. or you go for outspeeding 252+ val which hits 364 which is accomplishable wiht a boosting nature and less speed evs
repeat example on lele and deo
Okay for sure, I apologise you'll have to be patient with me, im still getting my head around the calc side of things haha
no worries, that's just the next big thought for sure
also that deo set can't possibly be correct ngl
Idk if this is a good idea but I think Stone edge over encore could be good good
That way lucha doesn’t get walled by zaptos
To be fair i thought id try and cheese the zapdos haha
sure but why do you need np then
Yeah thats a good point encore was just for morgrem
I didnt really know what else to put so I thought np would work for dialga and siczor if I could get it up at least once haha
the set i wouldve expected opening it up wouldve been LO exp.f / focus blast / tbolt / psychic, or like a mixed exp.f / superpower / tbolt or psychic / espeed or smth
hell im not even sure you need bait for the zapdos 252 SpA Life Orb Deoxys Expanding Force (120 BP) vs. 248 HP / 0 SpD Zapdos in Psychic Terrain: 403-476 (105.2 - 124.2%) -- guaranteed OHKO
Yeah okay I see that
So ive changed the speeds and sorted the deo set out hopefully its something abit better then before haha
even fully special defensive zapdos crumbles 252 SpA Life Orb Deoxys Expanding Force (120 BP) vs. 252 HP / 252 SpD Zapdos in Psychic Terrain: 312-368 (81.2 - 95.8%) -- guaranteed 2HKO
0 Atk Life Orb Deoxys Superpower vs. 252 HP / 0 Def Dialga-Origin: 273-322 (67.5 - 79.7%) -- guaranteed 2HKO
seems reasonable enough
yeah man for sure thankyou so much for the help hopefull i can do the team pround haha
Hey dudes I’m participating in a draft league that starts soonish, it’s US/UM and I need some help with the team building tbh I wanted to build around celesteela and I have 6 mons with 30 points left all together can I get some suggestions please
I don't know that MBee is a "build around another mon" type of Mega. It kinda needs its own support which I'm not gonna lie I kinda don't see here.
This doc is not viewable.
That sucks I’ll see if I can’t find away to get it to share
That’s fair, I’m using mainly what smogon says are good team mates for celesteela it recommended either greninja m-manetric or m-bee as some good fast pivots
Try the link now I changed it to anyone with the link can view
Sure, that's fair. Just that Bee tends to be like, necessitating a roster with strong hazard control
It can work, your team is like, fine, probably, but
I get it could be a better Mon or have more support very understandable
Yea, being as weak to hazards as it is on top of not being able to hold an item is rough. And your sole removal is Starmie which isn't exactly iron-clad removal in a Pursuit gen
Well we get 10 mons and starmie is flexible I was trying to get a water type rapid spinner so tentacruel might be swapped in
tenta's prob better if you're gonna end up with them as your only removal
i like that change
I also think I want a fire grass to complete that core and maybe a dragon fairy to have another core too
Can you still get mega salamance
that mon is broken in gen 7
Naganadel being legal is insane to me as well
I only see two teams do you draft a full team all at once ?
Ohhhh this is VGC
Mega Kang, Torn I , Among us , Mega sal, Naga, Koko to prevent sleep, Whimscott are all great
If you really wanna use beedrill Lele sets up terrian to prevent priority
Yeah I was trying to build a perish song rain team but gave up and decided to try and do a celesteela team and maybe have the rain as a backup if I couldn’t get celesteela
But no this is just a copy of the list we don’t start drafting till next week
Do you know your pick order yet ?
They brought tr and messed with the whole plan haha it is what it is haha
No we are still waiting on another person I think
IM FIRST PICK ON MY DRAFT
Lucario @ Life Orb
Ability: Inner Focus
-Swords Dance
-Extreme Speed
-Close Combat
-Meteor Mash
Ogerpon-Wellspring @ Wellspring Mask
Ability: Water Absorb
-Power Whip
-Swords Dance
-Ivy Cudgel
-Rock Tomb
Blastoise @ Sitrus Berry
Ability: Torrent
-Flip Turn
-Rapid Spin
-Liquidation
-Earthquake
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
-U-turn
-Taunt
-Explosion
-Stealth Rock
Blissey @ Mental Herb
Ability: Healer
-Protect
-Wish
-Psychic
-Shadow Ball
Iron Valiant @ Booster Energy
Ability: Quark Drive
-Moonblast
-Aura Sphere
-Thunderbolt
-Calm Mind
Is this a decent team for natdex draft. im aware lucario isnt the ebst but hes my favorite so hes a must. i also know iron valiant might get drafted pretty quick. its just my first time building a team and wanted some feedback.
This isn't how Draft works - you don't build before seeing your opponent's options, and you don't expect to get six specific Pokemon before drafting has even started.
alr
Oh that's huge
It's like fantasy football if you've ever drafted that before.
For you i would go Mega Sal, Mega Kanga Torn I or Nagdel as a first pick
Whimscott and Amoug us are also good options to look at for a second pick.
Torn T doesn't have bleakwind in gen 7 so it's far worse in doubles than it is in singles in this format
Oh okay awesome, Ill have to decide between those 3 ik for sure someone is gonna be playing trick rm
There is plenty of counter play to TR, you have a full draft to figure out your ways to beat teams that come up.
Can't plan for TR when you don't know what their threats are yet
I’ll prolly go menace whims tbh for tailwind taunt pressure
It's also first pickable, but the other ones i said are far more broken
Torn I is the best prankster mon in Gen 7
Yeah that’s fair I’m just thinking mainly for taunt moms
You can also look for Imprison mons, not sure off the top of my head the mons available that gen with it
I don’t think I saw incarnate on there I’ll have to check again
Gallade I believe got it then
it's 15 points
Currently what I’m thinking of drafting for the mence team, I was thinking maybe dugtrio (with flynium z) for 5 or dugtrio alola for 4
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
I haven’t lol
So it's like snake draft so the order goes 1234567887654321... onwards.
You'll have a certain amount of points so you'll go down whatever the order is and take turn picking.
So while drafting you want to go in with a plan on the team you want then have 1-2 back up pokemon per pick incase someone takes the mon you want before you.
The draft continues until everyone has the min required mons or out of points
Then each week you will know you and your opponents team.
You'll want to make a team for each person you face since each team will have different speeds you'll want to control, different EV spreads to kill.
Check the pin messages, there is a team building help sheet that will allow you to look at speeds, type charts and utility moves in one place.
Thank you! I made a copy of the doc and I’ll try to make it work
hey yall im playing a draft match soon and having problems with building my team. This is currently what I have down, looking for feedback. Would like some help as well with filling in mew's moveset and tentacruels item as there is an item clause in place
My team: https://pokepast.es/ecab8decb3592b19
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
(my draft)
my opponent
yeye I was still in the process of pasting
the ones that say "TRUE" are the tera captains
the numbers in the right side are jus points and cost of pokemon so jus ignore that
yea i thought i understood that, thats why i made a plan on what pokemon to draft and asked if they were good choices.
Yes for example if you aren't a top 4 pick you probably aren't getting Iron Val
also what is the normal min required mons for 8 people
The normal is 9-10 mons per person
okay so how would i go about planning what pokemon i want to pick because when i planned out 6 i was told i was doing it wrong lol. i understand that im not using THAT team the entire time but i figured if im gonna pick pokemon they at least need to be able to work together in a team
decided to go with this mew set but would still like feedback
oh and dont know what tera type :/
The thing with draft is, not all the mons you plan are going to be available to you since other people in your pool are also picking up these mons aswell.
So if someone in your draft pool snipes iron valiant from you you’re not getting iron valiant for your own draft unfortunately
i understand that but i still need a plan. i was jsut asking if i was planning in the right direction basically. before i continued
If the mons you originally wanted to pick get picked up by someone else, you look for other alternatives that can fill the same niche to the one that got sniped
For example if iron valiant gets picked round 1, there is other strong mons like meowscarada, great tusk, tornadus, etc. they might not be iron valiant but all are decently strong attackers to build your team around
what if i really like lucario and i want him on my team even if hes not competetively viable
Lucario isn’t that bad in draft
He can be a secondary attacker option
Also has strong priority in bullet punch espeed and vacuum wave
Usually you just get speed control & utility pivots to accommodate lucario
And the general basics of a draft team like hazard control, steel type, poison type for toxic spikes, electric immunity, etc
alright ill keep that in mind
I wouldn't really prep out further than one or two 'mons after your first pick and I wouldn't prep at all before your first pick. Grab something good you want to use for pick 1, then by the time it gets back to you, figure out one to two good 'mons that go well with it. From there, you can start to prep later picks that you'll need or want.
Not an indepth review since it's Sunday and I'm busy, but why is Mew super SpDef here? You have Moltres to handle Comfey, ElecH I can see some value in wanting to wall but also it's got 80 SpA. Meanwhile they've got Gren/Hydrei (spdef isnt gonna help you there), Tusk (you prob should be winning v tusk), Gambit (you prob want to live a SPunch I'd think).
What's Psyfangs hitting? I don't see screens for them, stab doesn't matter on a defensive Mew, recovery seems nice here to me esp if you're doing SR volt
abomnasnow has screens
I cant see any other reason why asnow would be in the team
my gut instinct is that they dont have space for aboma personally
mhmm
I was thinking mew spdef to take hits from snow, hydregion, greninja, and elecH
with tera fairy
oh but I see
so maybe def or run a bulky sweeper??
Lucario's a fine enough pick. I wouldn't pick it early, but it exists. Qua called it secondary, I'd thing tertiary personally, but it exists. It has a nice Draft niche of being able to hit on both sides, meaning it can be more difficult to wall it properly using basic "one mon for def one mon for spdef" builds, and you can flex whichever side is easier. it's not GOOD, to be clear, but you've lucked out for a favorite mon in picking something reasonably usable in draft
i feel like when facing down that team i want tera weavile to juice its damage and kill things easier personally
so like who do i know to pick first if i dont plan
will depend on your position in the draft and what the build. for example, if i'm pick 5 let's say in a standard smogon sv draft, i usually mentally just go "let's get darkrai iv or chomp" and then hope that one of them goes undrafted long enough for me to grab it. and if not, i dunno, re-evaluate when it gets to my turn
okay thank you ms fairy
also like. facing hydrei gren gambit w/ tera mew sounds like hell. id rather just not even try and focus on weavile wrecking shop yknow? but a setup offensive mew w/ tera fairy sounds good for sure too
I feel like if im running recovery on mew I should use something like bulk up or calm mind to help out either drain punch or draining kiss
Does anyone know of a decent alt non for gen 7 excadrill?
Alt non?
Alt Mon sorry I got autocorrected
What's your current roster / what's the doc?
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
This is my current roster with blaziken and cloister as maybes
I’m first pick up so if he’s still there after round 2 I’ll be solid I think I just don’t have an alt incase someone else grabs him
Can you link the doc?
Yeah for sure we haven’t started drafting yet we start Wednesday so everything is open
at a glance at your lineup it seems you're mostly looking for removal and maybe a bit of hazard setting, which like, donphan might be a decent option that fills both those roles
https://docs.google.com/spreadsheets/d/1F6mVgmcxjMGfI5YAOztxYEIvQG_dy-34-AFnLcJFbX8/edit?usp=sharing
Yeah Ill see about adding donphan! Should I worry too badly about speed tiers if I plan on running tailwind? I’ve been struggling trying to get a Mon in each tier
wait is this singles or doubles?
It’s vgc doubles
Oh.
That's very different, then, yeah. You're not going to find a ton of help here for VGC, especially VGC old gens.
Ah should I ask about it in vgc channels then?
I don't think they'll be of much help either, but you can maybe try? I'm unsure of the raters over there and what they think/know of VGC Draft. The simple truth is that VGC Draft doesn't have a lot of presence on Smogon and there isn't much advice that can be given as a result, since the average Smogon VGC player is not playing Draft, and the average Smogon Draft player is not playing a doubles-based format.
Yeah that’s completely valid and understandable, I get why I’ve had trouble finding stuff on it now, I’ll ask in vgc and see if anyone has done it before then…
Also would you know a good place to ask for a sub player? I won’t be available for a match on week 1 or 2 and need someone to cover for me
That's definitely out of the range of my knowledge or this chat's purpose, the idea of a substitute player in an individual tour is pretty out there, that stuff doesn't happen in tournaments here, so you're a bit on your own there.
Okay cool thank you! I’ll see if I can’t find anyone then!
something that specifically beats bulky water, I don't think sand works together that well with tornadus but it's still ok
I was gonna go whimsicott due to it being cheaper and functioning like tornadus but I was told he’d be the better pick if he’s still available
how'd your draft go
We’re still picking but it’s going good so far, got mega salamence, excadrill, and Ttar about to pick up azumarill and lilligant hopefully
is thurndus around ?
He is but he’s 18 whereas torn was 15
So if I want tailwind a game I’ll throw it on salamence
And if I want other weather modes I plan on having prankster riolu
That’s mainly for the torkoal mu tho if they lead tkoal I’ll just lead riolu rain dance and waterfall azumarill same for zard y
Hi guys Im back at it again with another draft this MU is very scuffed so I need help
New [Gen 9] Draft RMT @olive halo, @formal haven, @ripe pine, @rancid kestrel, @final marten, @spice peak, @tidal frigate, @random geyser, @lean horizon. I won't notify you again for at least 6 hours.
I’m the roaring moon draft ofc
stumped on this match up, I think I have a pretty good team into him but Tera Shell smash is always scary.
Was thinking Mirror Herb G Darm ?