#SV OU Rates
1 messages ¡ Page 63 of 1
Yeah I don't think it was anything to do with the team it was just a me issue :p
About exca
I was trying to wait out sand so tusk could kill safely but also forgot the speed tiers (and couldn't really rely on it being adamant) and only realized midway into the sequence of switching
I do have a habit of tunnel visioning into certain plays sometimes
I will also admit the seemingly silly play threw me off a bit
And so I didn't consider switching in heatran
Lemme recheck the replay, see if balloon was intact
Cause that could also be why
Because why are you risking a dead enamorus for some moonblast chip on a glowking
And it feels like they only caught on afterwards, which is what annoyed me
Cause it felt like i was giving them respect they shouldn't have gotten, again
Overall though, yeah
Learning experience
Yea I understand wanting balloon to be intact, but rocks could have put pressure on the opponent. Anyways the rai play could have worked but you sinked momentum by going back into glowking.
curious if there's any way this could be improved upon? im just trying out offensive hazard stack https://pokepast.es/8ad8d55b9ab08c3d
i found myself struggling against stall oriented teams but that honestly might just be a me thing
Mm
Noted
I wonder if there's more depth to the team than I'm currently using
I'm still thinking about the scarf bluff
But also I risk just
Dying to moonblast for no reason if the opponent decides to stay in and call it
At times you just have to take a risk. If you make a reasonable play and it doesnât work out donât beat yourself too much on it. Only focus on the ones where you think âthis was avoidable and there were better options to go forâ
đ¤
Alright
At the very least it's stuff I can improve as a player rather than like
Some 6-0 matchup
Team feels playable into most things so far
Though I gotta wonder how it plays into stall
huh, really?
i saw the stream
I couldâve sworn someone used this team
i took quaquaval because i thought it was interesting
but everything else was mine
wait,and slowking
but i was already planning to use it to help kyurem
I donât know what kind of team I wanna build, probably some kind of bulky offense
Any ideas?
hmmm, bulky offense is what i like the best
its balanced and not too risky
js follow your heart twin
I wanted to play something with Mandibuzz but thatâs a little tough
wait i saw a team using mandibuzz on OU once
it wasnt that useful but it threw me off abit
go for it
https://pokepast.es/d6061042decfce31
specs horoark bo team i just made
I just need help in team building
what item on tealpon? still band?
can u give me a tusk set that can replicate luna's damage as close as possible?
why Spdef EVs on treads ?
Try to put Scarf Pawmot and Galarian Slowking and probably smth to wall Waterpon
yeah
Booster atk Tusk
CC Headlong ice spinner and rapid spin
Hits literally everything for great damage
destroys Corvi and I think even Alo? Idk abt Alo tho
And ice spinner wrecks Dnite
hopefully that helps
ok ty
Should I run max speed?
I just need help with teambuilding in general
Yes, or play Assault Vest I like to put Assault Vest on it
Iâm trying to find a team I can gel with but I canât find much success
I like weaker mons like slither wing, mandibuzz, etc
Spdef evs is very viable on Treads
Itâs very common for treads to simply run either max spdef or spdef with enough speed to outpace Kyurem or Crown
Lots are max atk but also lots are bulky
it depends on the team
You can keep spdef and honestly Iâd trade samu for a bulkier mon
this team should just be balance with NP Deo to clean up along with Tealpon
So a different spiker would work, or just a different mon entirely?
If so. What?
Just a different spiker that can handle Ghold better and a special pult imo
You like spikes on these teams anyways
HmâŚidk
Imo your main struggle is using Samu as your primary water resistance
Giving a weakness into Wake really
Woger is handled just fine with Pech and Mandi
Water absorb clod?
eh
the typing is the problem with Clod
But itâs manageable tbh
You could go for that
And then probably replace treads?
just Clod is a massive momentum sink
Makes you much more Kyurem weak
Treads should run enough speed to outspeed Kyurem and be able to knock off those specs
or get rocks off so Kyurem canât switch in for long
Does treads still run knock?
Oh yeah always
So I think smth you can do
Is run Wogerpon
for that water immunity
and potential spikes if you want
and replace tealpon with another spike abuser
Rillaboom is closest to tealpon if you want that
also Iâd just run eq/high horsepower treads instead of earth power
Tusk is easy with Mandi
Toxic and then itâs not a threat
My original Idea was to make a bulky offense that used defensive slither or mandibuzz to help support frail, offensive sweepers
also I did actually notice your weakness to Gliscor is heavier than I thought, which is why I said try out Woger
But you donât really have a switch into toxic and eq
Can I try the slither wing and/or mandi BO. Would that be anyway decent?
Slither wing BO is kinda specific
since you need slither wing to do something that you need it to do
Mandi is very random tbh but itâs ofc usable
What do you think is the better approach?
Mandi by far
Iâm running Idef, foul play, toxic, roost. Should I switch the set?
on your team your set is fine
Maybe replace Idef with U turn. Iâm restarting the team from the top
If youâre changing the team then it depends if you want Mandi to be a bulky pivot, hazard removal, or a pissy bird with toxic
Probably a pivot Mon because piss chicken is better for stall/Hstack
oh yeah Mandi gets knock off too
How about U turn, roost, toxic, foul play?
youâre going to need to make it have a good niche tho js so yk
bc it needs to do something different in order to not be outclassed by
Moltres Zap and Corvi
Is there a way we can hop in a voice chat and we can discuss more thoroughly the team?
YeahâŚyouâre right
If your team struggle into Woger, itâs better than Molt and Zap
if your team wants toxic, itâs better than the 3 but also why not run a stallier mon since you want toxic
just make it be different while doing similar things
also unfortunately not, Iâm unable to at the moment and also this channel is for rating teams and not creating
Although I can help you some more in dms too if youâd like, as to not clog up chat more than we already have
#comp-general
ok
Ninja (Greninja-Ash) (M) @ Focus Sash
Ability: Battle Bond
Tera Type: Water
EVs: 148 HP / 16 Atk / 40 Def / 252 SpA / 52 Spe
Quiet Nature
- Ice Beam
- Protect
- Trailblaze
- Swords Dance
Raiden (Ceruledge) @ Life Orb
Ability: Flash Fire
Tera Type: Fire
EVs: 64 HP / 236 Atk / 68 Def / 140 Spe
Adamant Nature
- Swords Dance
- Bitter Blade
- Shadow Sneak
- Poltergeist
Iron Wall (Regirock) @ Leftovers
Ability: Clear Body
Tera Type: Rock
EVs: 168 HP / 88 Atk / 252 Def
Impish Nature
- Stealth Rock
- Rock Blast
- Body Press
- Iron Defense
Gorlock (Blissey) (F) @ Leftovers
Ability: Healer
Tera Type: Normal
EVs: 192 HP / 168 Def / 140 SpD / 8 Spe
Bold Nature
- Drain Punch
- Heal Bell
- Sweet Kiss
- Life Dew
Itachi (Murkrow) @ Eviolite
Ability: Prankster
Tera Type: Dark
EVs: 88 HP / 64 Atk / 76 Def / 80 SpA / 80 SpD / 120 Spe
Gentle Nature
IVs: 0 Atk
- Tailwind
- Haze
- Foul Play
- Thunder Wave
Bandai (Dragapult) @ Heavy-Duty Boots
Ability: Clear Body
Tera Type: Dragon
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Dragon Darts
- Hex
- Will-O-Wisp
- U-turn
its probably really bad
Send it in a pokepaste format next time to make it easier to read
https://pokepast.es/9e7ee1378d43b8e8
It's been feeling nice, but I'm sure it could use some polishing. Im not too sure about the lack of spdef on weezing, but I haven't touched the smogon set
ahhh ok
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
Okay so it seems quite a few teams are popping up here today so Iâm going to try and take a good look at them
Iâm not really a fan of structures like these, but it works. Team comp definitely looks like a fairly standard fat balance.
AV rilla looks out of place. Since youâre running fat balance you want an attacker that will at least threatening immediate damage alongside a reliable wincon/sweeper, zama is fine in that regard.
Ting Lu set is kinda trash ngl. Resto chesto on a non wincon defensive piece with stealth rock doesnât really synergies well. No flying type also sucks especially for a balance team.
I think you can take a look at this sample team for a reference since this is pretty similar to your team.
https://pokepast.es/eed79f6d4ac5c5b5
for structures like these you kinda need corv here, otherwise grounds are going to farm this team as well as spikes especially when gweez and mola both lose their boots to knock off.
And like I said before you want something that can immediately threaten damage and something that can act as a reliable wincon. Dragapult and kyurem in the sample are a good example of this. Dragapult can pivot and threaten immediate damage with choice band and kyurem can act as a wincon with sub 3 attacks being able to snipe most of the tier.
This team is unviable in SV OU. I recommend looking at samples and proven RMTs if youâre new to the tier
ok
@tropic spade ^resources you can look at for the metagame
ok
Band wisp on pult?
Pults 4th move slot is pretty free since itâs really only clicking darts and U-turn most of the time
If it Tera ghost itâs spamming Tera blast
And wisp can cripple darks trying to swap in on pult like kingambit and Hamurott
It outspeeds and clicks will o wisp on kingambit
Non jolly kingambit at least
Oh ok
reposting this cuz it got drowned up there. curious if there's any way this could be improved upon? im just trying out offensive hazard stack https://pokepast.es/8ad8d55b9ab08c3d
can someone help me review this team?
https://pokepast.es/e2f1e0763ffb321f
heres my new team, unsure of tera on tusk and whether cudgel or wood hammer is better on oger
ivy cudgel all the time
and Ghold should js be max max speed spatk
timid
Tusks run steel/fight
depends if you want help vs a kyurem that ddanced out of control
or cc for explosive power
I love fighting on offensive tusk like this
but steel is good too
Try Tspikes glowking here to truly make this Hstack. Could just make it psychic noise over future sight.
Also you want max speed on tusk here. Max hp or max attack itâs up to you but it should be max speed here for sure. Rocky helmet is a fine item, can also switch to boots if you think your hazard MU is rough or booster energy to get the speed jump on mons that would otherwise outspeed you.
Ghold can lowkey be bulky Twave here and rillaboom can be SD Tera dark LO.
And change hamurotts evs to this
Samurott-Hisui @ Assault Vest
Ability: Sharpness
EVs: 248 HP / 84 Atk / 124 SpD / 52 Spe
Tera Type: Poison
Adamant Nature
- Ceaseless Edge
- Razor Shell
- Sucker Punch
- Knock Off
speed evs allow you to outspeed jolly low kick gambit and hp spdef investment allows you to live kyurem freeze dry and enam moonblast
From Full.
In general though the team comp is nice. Just need to adjust the sets a little bit
This team gets absolutely fried by Ival and other fairies like enam primarina.
Iâm sorry but Hzoar is kinda of useless here since it doesnât synergies with the team at all. Itâs taking up glowkings slot here which your team comp needs badly.
This looks almost fine.
Make moth booster spatk and make tusk booster Atk with 3 attacks and rapid spin.
Make Ghold max speed max spatk like the other guy said. I think I understand that you might want to EV Ghold to live stuff and run just enough speed to outspeed darkrai in webs but you generally just want as much damage as possible+outspeeding non boots zama under webs is nice.
Think your team could be fine.
This was a grassy terrain team I made just today and was hoping for some feedback on what I could improve on. The most glaring issue imo is that I don't have a hazard removal and am unsure what to swap out for it atm:
U-turn is not good on a sweeper like hawlucha bruh. Especially because it just wastes the unburden boost. Run the standard smogon set for hawlucha. Pretty sure itâs Tera electric encore sd dual stab.
You also have double rocks on both garg and heatran? Thatâs unnecessary. Just run stealth rocks heatran and make garg a curse body press set. Also for garg I do think you want the standard smogon set that is spdef invested.
In terms of who you drop for hazard removal? I would just drop Hamurott. Itâs the least important member of your team and doesnât really offer much outside of spikes but your team isnât really built towards that style. So drop Hamurott for boots 3 attacks rapid spin Greta tusk.
Ghold would want a bulkier spread on teams like this.
Gholdengo @ Grassy Seed
Ability: Good as Gold
Tera Type: Fairy
EVs: 192 HP / 192 Def / 124 Spe
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Dazzling Gleam
- Shadow Ball
- Recover
Something like this.
Outside of that the team should be fine.
https://pokepast.es/5f32f7ba7fd2a0e8 so something like this @gritty finch
Out of curiosity, what would be the benefit of tera electric lucha? And while I do agree with dropping Hamurott, would that break the core? (I'm running a water, fire, grass core and am unaware if I have another currently)
as for tusk in the team you provided, would having ice spinner conflict with the grassy terrain setup?
I donât think water fire grass core is necessary. There are even some teams that donât run any of the said types at all
Tera electric hawlucha allows you to 1v1 Zapdos, a very annoying physdef Mon that usually halts hawluchas sweep.
Gotcha. For further clarification, how does one identify when a team core is or isn't necessary?
like when a Pokemon isnât needed on a team or??
Just speaking about cores in general?
cores in general, all I am aware of is that they help cover weaknesses in your team
About cores in general itâs mainly just about synergy. If a Pokemon doesnât contribute much to your team or its role isnât really what you looking for thatâs how you find out if itâs unnecessary.
Letâs use your team for example. See how you have a core of rillaboom+a bunch of sweepers that benefit from gterrain like gholdengo, hawlucha and garganacl?? Thatâs an example of good team synergy and a core complimenting each other. Grassy extender rillaboom enables hawlucha and gholdengo to proc their grassy seeds and set up to sweep.
However AV Hamurott doesnât really synergies well with the team. Usually Hamurott is a great partner alongside rillaboom and gholdengo on team that utilize stacking hazards as a way of winning. On top of that Hamurott provides a ghost resist to stuff like opposing gholdengo, Dragapult and Ceruledge. But since your team is revolved more around set up sweepers and you already have means of dealing with ghost types(garganacl and heatran) AV hamurotts role isnât as useful, and like you said in your original post you were primarily looking for hazard removal and you desperately needed a ground type for electric type attacks. Thatâs why Tusk was more of value here and a more necessary member of your team compared to Hamurott.
Gotcha. Thanks a lot for the proper explanation. It definitely helped me visualize it a lot better đ
and just to follow up with my last question about tusk, would ice spinner be a move that doesn't synergize with grassy terrain?
Ice spinner is interesting. Not really because tusk isnât really the one abusing Gterrain here. Ice spinner is really wanted on tusk to snipe flying types like Gliscor, landorus, dragonite, etc.
There has been gterrain teams that have use ice spinner tusk, so itâs kinda fine.
And you can always set it back up with rillaboom anyways
Gotcha. Tysm!
Np
Here's a new team I made. https://pokepast.es/0b6e44650b57eef6
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
So far I reached my peak Elo with that team, tho I'm low ladder since I'm still new to competitive Pokemon
This is pretty solid actually
Especially for someone who is new
I had the help of Smogon and Munchstats for it. I'm glad it turned out well
I do have one issue in that iron valiant could prove kinda scary especially with its mixed sets hitting everything on this team and also for an ho team this isn't super fast
Also hazard removal is lacking
Which is fine on ho but not when you have a handful of mons who do not appreciate hazards
I see, I'll check what I can do. Perhaps I could use more heavy duty boots or should I just add defog/rapid spin?
Oh wait. What about mortal spin with my Glimmora?
Hi this is my Choice Band Ogerpon + Raging Bolt Offense team, please let me know what you think.
https://pokepast.es/55605bac6c46adbc
Doesn't look very bulky
ok mannn đ ill change the nameee
This team feels bizarre and odd, as if it wants to accomplish multiple roles with each mon that donât fit together
The EVS on Moltres and Raging Bolt and Treads donât make sense, and Lati is used generally on screens
Scald on Sinistcha is also pretty mid, and you have a pretty poor defensive backbone, and no rocks
Iâd recommend trying out sample teams to get a feel for the meta
I do have rocks..?
@queen saddle also played all of the sample teams and I don't like any of them đ
Missed it on Treads
mb
EQ isnât a move you.. want to give up much
your treads is extremely passive
what part of them are you struggling with
Wdym?
1417 is nice with sample teams if u start
like how are you struggling with the sample teams
Bc theyâre good and consistent if yk how to use it
My favorite is Hydrapple sand
also sun offense
I am not really struggling I just don't like them, the one I liked most is covert cloak pech but I still didn't love it
I think I got into the 1550s? Still kinda low
then find some more videos on teambuilding
and just kept sending it here whenever you get a nice team that you think can work
just all you can do is learn ig
Hi this is my Choice Band Ogerpon + Raging Bolt Offense team, please let me know what you think.
https://pokepast.es/55605bac6c46adbc
Didnât I give my thoughts on this team?
Unless you js flat out ignored me
looking for the raters' opinions
Looks like this is just pivot spam but you donât have a defensive backbone
I am a rater here and do my best to help everyone I can
Although Iâm still laddering as to get back enough elo to try to get that role for this channel
I may not have the role but I still do my best to rate every team and lessen the pressure on other raters
back to this, youâd generally want a defensive backbone as to make this more consistent, otherwise youâre sacing too much whenever one of your mons get walled
While I do think specs Bolt and band Oger are great for teams like this, and Cinderace is good hazard control, the rest of your partners donât do enough defensively
Also can Dragapult be used over Ghold? It gets u-turn and supports the team with status
also doesnât make you have 3 choice locked mons which is a problem you do have
Any ideas for improvement or should this be scrapped?
Iâm noticing a speed issue
Lowkey:
you can change glimmora to its red card set
Ability: Toxic Debris
Tera Type: Ghost
EVs: 248 HP / 40 Def / 168 SpD / 52 Spe
Calm Nature
- Stealth rock
- Power Gem
- Earth Power
- Mortal Spin```
Red card glimm will help you with phasing and forcing Tspikes and Hazard chip.
Ghold can be defensive with Twave and recover here. That will help you with mons like zamazenta for example.
Other than that This is a pretty standard team comp.
I think you want scizor here over scarf gholdengo on voltTurn teams like this for solid priority
Outside of that pretty standard volt turn combos I see here. Can maybe look at ebelt rai if you donât like the LO chip.
Maybe try to use the teams on SV OU - Rate My Team they're good for some
What specifically is the problem of your team?
lack of consistency
If I were to give my preferences though I would try mystic water SD aqua cutter aqua jet ceaseless edge Hamurot with Tera water.
I like sub 3 attacks here for scouting purposes and playing around gambit always. Though I understand the 4 attacks here. You can maybe drop sludge wave here for sub.
Much rather Tera dark on iron valiant Here.
Looking at the team? If Iâm suggesting mystic water aqua jet Hamu you probably want additional priority on the side to help with stuff like Dragapult. Ceruledge wouldnât be a bad alternative over gholdengo here. I think you can try the air balloon destiny bond set for now.
Lando, really only has 2 real attacks outside of Tera blast, so taunt is probably fine for lu.
https://pokepast.es/6127c052b5e2a008 something like this
think i need at least one tera ghost for normal nite
Isnât Ceru enough for Dnite?
i will still need smth for spin
Ceru is fine for spin
I guess you can try Tera ghost on Lando or something
I really appreciate your advice, ive taken it into account and switched out gholdengo for scizor.
Also regarding your expert belt idea, Darkrai was used for many reasons, but also as a speed control that can outspeed and threaten kyurem. And at first i was just gonna use expert belt no questions asked after u told me that. BUTTTT, i just found this out, did you know that Life Orb Rai has 81.3% chance of 1HKO Kyurem where as Expert Belt only has 37.5%? Crazy right? Anyways thanks for the advice regarding items.
I have a question thoo, gholdengo was used mainly to check most poison types for Ogerpon, does scizor still fufill that roll well? And other than solid priority, what else does Scizor bring to the team?
https://pokepast.es/3a65a2ba985585c9
Loses to Ival and scarf darkrai surely
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
av samu over sash samu
fits the style better
you dont lose to val you have spdef molt
you do lose to darkrai maybe
but av samu helps
- speed control and stuff
with specs pult
Scizor is still a steel type so it can check the poisons. It also gives you extra priority and synergies well with spec raging bolt
Scizor helps chip mons like ting Lu which bolt can find annoying
Ebelt isnât a necessary addition, it was just a suggestion, obviously LO is stronger but maybe the chip damage could have been a problem for longevity
Doesnt scizor still not really like pecha tho
https://pokepast.es/a59767482d34cacf
you can try a version with Tera ghost moth
Scizor can knock pecha and pivot off it
And unboosted shadow ball isnât doing much to scizor
+itâs a volt turn team so scizor feels more natural here than scarf Ghold
Sorry got busy, glimmora isn't reliable hazard control
Since it's probably gonna die first thing
I think here I'd rather boots samurott here?
Tbh glimmora is decent hazard control. Itâs bulky enough to live hits and can snipe steel types with power gem+earth power
I think it alone isn't enough especially when it's gonna be the lead
Hard to get it in throughout the course of a game
Gave tink knock and gk flame compared to dual twave
Just a different version
And then it's fine
Usually glimm runs red card nowadays over focus sash. Glimm also has some defensive utility like resisting flying, fairy, fire, etc so it can come in a few times before dying
Why is there a random Tinkaton here? Surely you want at least one more removal option for kyurem. So spdef invested treads over Tinkaton?
That could free up item slots and allow you to run rocky helmet Mandy & offensive item zama or something
Then maybe make kyurem sub 3 attacks with Tera steel flash cannon
Weavile and Kyurem check
But I see the vision
Kyurem you have gking to deal with special kyurem.
Weavile is rough to deal with but since you have zama it means youâre not immediately 6/0ed by weavile. Chomp can Tera fire and Kyu can Tera steel in emergencies.
Iâll definitely consider Treads, the utility it gives in exchange for one matchup is strong
I just took the core I made with sp def Tres and Pech and changed it so I had hazard removal, and kept Tink for the same role
Also got some bias bc Tink is my fav behind Garchomp lol
Alright, I'll give red card a try
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
Av slither wing outside of sun is buns
Low kick gambit always want Tera fighting
Your gambit MU isnât even that bad in the first place with Mandi & slither so you donât really need max speed jolly low kick here
Instead I would run Tera blast fairy here to break through those fighting types like tusk zama etc
Slither wing should just be its boots set with synthesis and will o wisp to deal with tusk woger zama etc
You have enough hazard removal so get greedy with the items. Make gweezing lefties/black sludge. Make Mandi rocket helmet potentially
Team feels slow but slither+gambit priority and pult should help
Should I replace slither with something else?
https://pokepast.es/2ab4d22763efd95f hmm i would test out a version with slither
I feel we need more immediate power
You have choiced pult
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
tsareena is unviable unfortunately and you don't need double removal
you're also missing some evs on kingambit
tbh I think like
rillaboom
would make a pretty good fit here instead
heatran rilla have some nice synergy
and then aside from that this seems fine
oh
i didnt know she was bad
:(
yeah unfort
I was thinking of same thing if he absolutely wants a grass type
Great minds apparently think alike and I saw that I made a team basically the same as yours. This is kinda wild
I made this last night and was scrolling through the channel and saw your team, realizing we basically made the same thing đ
This isn't exactly my team I got it before but I don't remember where any feedback for it? I struggle against darkrai and trick room teams so feedback for that would be appreciated!
https://pokepast.es/9ed94af4641c7a44
Maybe this is cool
Usually we donât rate teams you donât make yourself. But I see a few flaws with the team.
-no stealth rock setter: I donât know why glimmora is that set when it should be its regular stealth rock red card set.
Dragapults set is dogshit: should either be one of its choices sets, Life orb or boots hex.
Whatâs even the idea behind the team? Donât get me wrong the team comp is fixable but I donât see the synergy behind these sets ngl. They seem so random.
Why is there a donphan on this team when you already have its big bro đ
You need a real flying type on this team, so drop donphan for dnite
its a modified version of one i found i modified it
the original had something else
but idk
Well idk. The sets here are pretty off for me to properly determine what youâre actually aiming for
Where did the original come from
smogon forums but it was a WHILE ago i dont remember anything
a friend js gave me a link
i got a team and modified it
i think
glimmora was supposed to tank physical attackers and set up toxic debris
Yea glimms primary role is setting hazard but your glimm for some reason doesnât have stealth rock
i usually just rely on toxic spikes
ik its weird
Usually you want stealth rocks on almost every team because they are the most consistent form of hazard chip
alright
Anyways hereâs an updated version of your team I made https://pokepast.es/a8bc9e0acc10ba0f
tera fight iron boulder would allow you to snipe gambit. Idk if you wanted to keep boulder or not but you can always replace it with another pivot like Mola for example if youâre not liking iron boulder.
Hm ok
https://pokepast.es/f898fd1968ec1ac8 how can I make this not a kyurem food
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
your team is extremely slow
^
you need fast mons like zama, val, moth, even rai or booster crown
general rule of thumb i keep in mind for BO/offense is 2 mons faster than 350 and 1 prio
usually you go much faster than 350 though
and also dont make them overlap roles like weav/rai, meow/weav, meow/rai
etc
https://pokepast.es/9c9c14784e595412 is something like this better?
You got the speed part but youâre still lacking important roles like a ground immune
And no Tspikes immunity
boots torn?
Honestly I would just drop primarina itâs kinda weak here.
I would make it something like this https://pokepast.es/43d001a7ca544565
is sd rilla necessery?
I mean Tera dark will help you with ghost like pult and ceru
And stronger knock offs
Hi! Could someone rate this team?
Sometimes I feel like dnite could be lefties bc of hatt
You always want roar on zama over heavy slam especially Tera fire zam on structures like these. And you want more speed here to outspeed darkrai and speed tie opposing zamas.
You probably want tbolt on metal coat dengo to snipe waters like Mola spdef dozo and corv moltres.
I think you already have enough phazing so you can go for a greedy dragon dance dragonite set with Tera blast flying maybe? Covert cloak could be nice to avoid nuzzle , malignant chain and salt cure.
I think you need at least one rocky helmet user here, so I think hatt has to hold the rocky helmet here.
Iâm not really a fan of the EVs on the pecha set here. I think youâre better off just running regular defensive Tera ghost.
On the team comp in general, looks pretty standard.
Ok, thanks!!! Really helpful đ
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
use roost on your skarmory. boots on ghold over balloon would probably be recommended, and you should have 244 hp evs on gliscor. other than that this team is very standard
but also this team does kinda struggle versus corv since it can uturn and you have to go ghold most of the time
and the team is kinda passive in general, the only immediate power is zama and it's not even that strong
no roost on skarm itâs joever
pretty sure balloon is fine as long as you donât let it get popped so easily
since you dont want spikes damage
and you hardly care abt rocks
shouldnât gliscor be rocks
nvm I lied
I was looking for rocks but didnt see it on Clef
mbmb
team looks standard but I recommend more spdef on Glis bc you heavily rely on gking and get wrecked by Ghold
but yea looks good
https://pokepast.es/fd50f4e9fb6bf8b9
hello is there any way for me to make my team more coherent or am i just bad
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
This is literally an old sun sample team
https://pokepast.es/796bf2bd36e89d42 right here bro
no you see it's different cause ceru hatt and venusaur are shiny
Yk what you can do, you can change the venusaur set to eq growth giga weather ball
Eq venu is very good into stall
earthquake right
But you have specs wake on the sample already so probably not necessary
But itâs something you can try yea
i have trouble with sandstorm teams
stall teams arent too difficult to deal with
mostly
Specs wake should blow up Ttar
yeahits probs just a skill diff
is there a way to look through a bunch of teams and stuff
Samu-Stack
https://pokepast.es/b73c45c3f1740185
is ful hp/spa volc a thing?
Amoonguss is a deep momentum sink for this team
and you lack speed control
I dont see why Volc is used here tbh
I say just turn Amoon into Pech and make this a bulky offense
and I was thinking of either making Ghold scarf or using another mon over Volc, the second option mainly
Also I dont think this Tusk set is needed
I think just 3a spin tusk is good
Other than that seems fine
Think Volc could be Za or Pult but also not too sure
Well it does struggle into kyurem
Namely subtect but specs too
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
notes and info at https://www.smogon.com/forums/threads/the-cat-cafe.3779272/

I mean 4/6 guys here arenât very good
Lando/meow is prob workable tho
you might be able to get 3/6 workable guys if you went bolt over like Raikou you can call it ancient cat or smthing
Hatt over Espeon can be like a Hat for a cat or smthing
4/6 workable then
Hey @patent pilot, it looks like you're trying to share a gen9vgc team, but I didn't find any raters for that format in this channel. Try posting in #1059704283072831499 instead.
opposing zama has a crazy mu into this
mandibuzz is kinda awkward here tbh
it doesnt actually remove on like ghold or even pech
banded rilla is kinda weak i think youâd rather have sd
Banded rilla without proper breaking support is kinda less efficient for immediate power
You canât be using that as your sole immediate power
Is zama + doom desire not enough in that department?
boots zama not very powerful
on grassy people usually run life orb since the terrain offsets recoil
Probably not. Doom desire is very much worst than future sight.
And like potato said boots zam is not immediate power
this team kinda feels like its trying to do 2 different things
https://pokepast.es/b7c422163c40c26f
chat this team might be a lil doodoo, may I know what to improve with this team
is this supposed to be HO?
whats that
hyper offense
is Blazeiken who you're building around?
yes
you might have more luck building screens HO
the idea behind it is to setup light clay/reflect and have a bunch of setup sweepers behind them
screens in particular are helpful for Blaziken cause it's really frail so it can have a hard time to get going
you can keep a lot of the same guys if you switch over
you'd just have to switch over from sash Samu to a deoxys speed and edit from there
ohh I see
can deoxys speed set up screens
yeah
aightt
aight man thank you
Doing one of those things again where I mitigate weaknesses as much as possible by using useful dual typings, which also fit in the team's system. This time I started with a singular mon that is great for the mons that power creep the gen 9 metagame the most (gambit, wake, wellspring, etc etc). That being setting up hazards while also not not doing anything since it damages and sets hazards with ceaseless edge. Following the aforementioned logic, the rest of the team represents my ideals for this structure. Meaning I avoided doubling up on typings whenever possible to avoid triple/double weaknesses. This being a hazard stack aswell made the building even more restrictive. Also the set for great tusk is the standard booster set used, which works perfectly since tusk has no responsibilities other than to remove hazards. I don't see a world where I ever use max speed volc, that's some shit. Don't really need that much speed on my comp since tusk doesnt have hazard setting duties and I have another volt turn absorber in gliscor.
Idrc about amoongus not pivoting since this structure isnt offense and it plays slow anyways. The dual typing of grass and poison to be resistant to water, grass, and fairy is very good.
dear god thatâs a lot of writing I (respectfully) do not want to read
I mean u have a water immunity and a fairy resist in Volc
And if u added pech thereâs a grass and fairy resist in that
doing the same stuff but better
you donât need parting shot if the point isnât to pivot ig
just use toxic or foul play
Volc wasnt added for fairy resist
Adding pech doubles up on ghost and gives two rapid spin blockers which arent needed
Also why run pech if no parting shot thats some shit
me when great tusk
you said yourself if you dont wanna pivot
I would personally never do that
Im just saying Pech does Amoonguss shit but better lwk
including checking Woger
well
it doesnt do that better
not really
but it still checks it
dont need it
also Tusk can mess up your team ngl
amoon has regen clear smog bulky grass resistant to fairy
Ig thatâs the better prt of Amoon
tusk not doing shit
Iâmma do calcs rq
its 1 tusk versus 1 amoon
its also not swapping in on anything unless it catches gliscor on stealth rock
idrc how much ice spinner does i have synthesis and regen
it would also need to be ice spinner
which some tusk arent
js dont let amoongus get chipped or glis
and if it is not idc if it catches gliscor
amoon has hdb
gliscor is here
i also have max hazards possibility
and knock on samu
booster a tusk is rough
opposing?
then again samu goes thru hatt
forgot
actually how do you beat AV rott after it knocks Amoonguss
nothing
i deal with it in the battle idc about petty hypotheticals
sub tect mainly
then whatâs the point of asking
ppl to rate ur team
sub tect kyurem is popular in high ladder
all it has to do is just again
click sub
freeze dry earth power hits your entire team
and specs kyurem is imo easier due to prediction games but not easy
you dont need petty hypotheticals to rate whatever can be dealt with in the battle doesnt need to be addressed in the builder. you dont build to counter everything, you build for function. In the battle I'll deal with stuff that is weaker in a builder-sense
freeze dry hits 4/6 of your teammates for super effective damage
and the other 2 is earth powered
this isnt petty
specs kyurem sub tect kyurem is overused bullshit ammunition
this is a genuine threat
in the builder
There is a literal reason as to why kyurem is ou
it struggles to be checked
and again snipes a lot of teams
including yours
Yes you build for function but how is your team functioning against kyurem if they dont throw it away
the rest of my points I made, being Tusk and Samu, I get
but Kyurem dude genuinely
Itâs not petty itâs genuine
Theres Gholdengo, Great Tusk, Samurott
Of which none outspeed, and with good hazard control on the opponent itâs hard to beat
Tusk and Kyurem tg is bad for your team dude
Im hazard stack
If you ask a lot of top players they will say Kyurem is fine you just have to play around it
mhm
Same as zamazenta kingambit ogerpon wellspring dnite other âbsâ mons
in which your team struggles to do
Ghold is your only win con imo
Centralization is inevitable in a power crept meta like gen9
theres a whole list of stuff power creeping this meta game some more annoying than kyurem
and Iâm still pointing out Kyurem to your team
Tinkaton iron crown gking sp def Corv Scizor are pretty good checks
Wellspring is checked by Amoonguss, Gambit you can play around, and same with Wake
Wake?
Amoongus is only used in stall
Walking Wake
Itâs a liability in any other teamstyles
Thatâs what I was trying to say earlier but he said his team played on
a slower pace
so I js ignored it
and Im trying to tell him his glaring weakness to Kyurem
Iâll send it back down here rq bc Im tired of scrolling
Amoon being here is an anomaly yes. It's just the only grass poison I could use.
Samu-Stack
https://pokepast.es/b73c45c3f1740185
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
mb for the ping
You can just forward
Also read what I said in the initial response it will clear up a lot of confusion
You ignored it
Then rate through that lens
I feel like if your fear is stacking ghosts with Pech itâs not that bad
because you can pretty much soak knock with Glis
and gambito is handled by well
Tusk
I have nothing to recieve if you don't read my response containing my reasoning
stacking typing
I get it
its more than that
oing one of those things again where I mitigate weaknesses as much as possible by using useful dual typings, which also fit in the team's system. This time I started with a singular mon that is great for the mons that power creep the gen 9 metagame the most (gambit, wake, wellspring, etc etc). That being setting up hazards while also not not doing anything since it damages and sets hazards with ceaseless edge. Following the aforementioned logic, the rest of the team represents my ideals for this structure. Meaning I avoided doubling up on typings whenever possible to avoid triple/double weaknesses. This being a hazard stack aswell made the building even more restrictive. Also the set for great tusk is the standard booster set used, which works perfectly since tusk has no responsibilities other than to remove hazards. I don't see a world where I ever use max speed volc, that's some shit. Don't really need that much speed on my comp since tusk doesnt have hazard setting duties and I have another volt turn absorber in gliscor.
If your tusk has no responsibility but removing hazards is boots not better in this case
no
it can easily be booster
Try this
Actually that is a lot better
ill try it see how it goes
Going with this:
Classic @wooden linden style team
lol fr
Av hamu hydrapple support volcanion
https://pokepast.es/4dcfd0dbbfb9ba4f
Can someone help me improve this team?
why cant you?
My friend wonât let me use them 
!arbitraryrulesets
Hey here is a good team based on 3 Pokemons : H Goodra, Cosmic Power Light beam Clefable and Choice Dragapult
This team have no problem but, it is really complicate to beat stall with this team
Mirror coat doesnt really work if you arent av alo
it does punish cold from non electric user and low spec elec or Slowking galar and more so yes mirror coat is usefull on alomomola
???? Non av mola can use mirror coat
Btw quick question. Iâm not asking for it to be rated rn Iâm just wondering if this is still going to be rated since I technically didnât follow the rules (sorry).
https://pokepast.es/16782396ac46fe87 is this team good or do i need to scap it
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
https://pokepast.es/b536f3ec951dce5e trying to make a Ttar sand team.
My biggest issue is the speed control here, but I'm not sure who to replace on this team to give me speed control
Looks neat. Would prob just go Max atk max speed on tusk
Kyu also looks pretty rough here.
https://pokepast.es/47e304b09cea915e
Could see this working
Put rocks back on tusk and gave it boots back since it would be needed for hazard control more frequently. Hydrapple gets helmet back to mess with wellspring harder. Added av tornt over gliscor since its a neat blanket check that lets samu not be overwhelmed
Also can take a hit from kyu after it knocks smth off to let ghold not get worn down quickly
https://pokepast.es/4776f7ab9eee9feb
https://pokepast.es/907a4162ce8f1a63
which one is better
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
Iâve seen way too many spdef alos that arent av but run mirror coat
those are some of the most annoying sets but also valid set
this is a very defensive sand team for something that struggles to remove hazards vs ghold
Canât you do something like
AV Tornt and Excadrill
Over Corvi and Lu
nd replace Alo for Garg so you can use that tanky beast under sand
with rocks
could try air balloon pech with that but overall feels better with those changes, defensive sand is kinda iffy unless built around well
Just use ghold over pech, drill over corv, oger over mola and its workable
Try this https://pokepast.es/2c18e2c7e7857937
i will ping the raters thank you
Seems fairly standard. Though I think you want double ghost on structures like these. Maybe Pecharunt over woger here. Also gives you Tspikes absorption which couldâve been pretty annoying for you.
Make pech like a defensive Tera ghost set and make dnite Tera fly with roost.
Any changes for this Incineroar bulky offence team. https://pokepast.es/18429dde787461d3
This team is way too slow man
This team gets fried by basically any strong attacker in the tier
And no immediate power either
dont blame me when they yell at you
Will try this. I really like Clef and Ogerpon being here so it looks like a fun team!
Thank you I appreciate you!
However, wouldnât moonlight be hindered here? Or is that the reason why Ttar isnât running smooth rock.
not the moonlight clef in sand
sand is 4 turns and no rock is being used so its fine
also clef has no other recovery so who cares
it got sacked this gen losing soft boiled
True lol
I miss you soft boiled :(
I guess it always has wish protect if someoneâs really desperate for high heals, but wish protect clef isnât that amazing.
magic guard life orb is good
I love magic guard life orb
wallmart alakazam
True lol
Something about getting the benefits of LO without the drawbacks feels so empowering đĽ
besides when i face sun its actually pretty good
im sure clefable is very good vs sun
yes
^didnt yell at me btw
truth nuke
everyone is nice until they get pushed
dont push ur luck
dont take advantage of their patience
their not robots
simply wait this channel isnt as busy as a coffee shop
just because they didn't reprimand you doesn't mean they're not irritated that you pinged them that is an intangible you cannot see
https://pokepast.es/16e0ddb24e65a0d1
I believe I sent this team before or something similar, but I did want to ask
I had a problem with Heatran, and it was because my sp def pivot was too fast and so my mon I pivoted into after clicking uturn would take the hit, and after they figured out Iâm roar they js click taunt
So I made Molt slower, since dark pech and tusk handle Gambit really nicely
Wondering if this is a viable change or if I should do smth different
also might be some errors bc Im sending this on phone while my team is on pc
Can anyone help me find a final pokemon for my team Idk what im missing
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
so like 1 we only rate complete teams
and 2 only like 3 mons are viable
maybe fez is
but not this set at all
I recommend using a sample team to learn more of the meta
Alr ty
yw
https://pokepast.es/386ac4a70c555844 pls rate also i wanna replace iron valiant
;-;
you are magic guard boots and have two rock setters
On my life gliscor was spikes
i just started, and i figured i could get some advice/tips on what i could change
https://pokepast.es/0782cdfb21c74e1a
me when I lie
https://pokepast.es/0abb91823380e46f
new BO team i made
youll wanna just be booster moth here
ironpress za is probably best on this team
orb is only good for extra breaking power but you have an ogerpon already
you can run regular roar tera fire here to help the offense mirror
probably want tera stellar+blast?
im not sure what this prim spread and set does for you
you got liquid voice psynoise and a regular water move
try something like this
Primarina @ Assault Vest
Ability: Liquid Voice
Tera Type: Poison
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
- Moonblast
- Psychic Noise
- Flip Turn
- Aqua Jet / Whirlpool
jet for picking off 1hp opposing moth/ceru/etc
Looks like the SZ spread
iirc itâs for modest wake
Celestine (Primarina) (M) @ Assault Vest
Ability: Liquid Voice
Shiny: Yes
Tera Type: Ground
EVs: 248 HP / 208 SpA / 52 SpD
Modest Nature
- Psychic Noise
- Whirlpool
- Moonblast
- Flip Turn
yh you dont want double water move something like this works though
^
Having double ghost with zero ghost resist is a recipe for distaster. Opposing pult is farming teams like this.
https://pokepast.es/a48a1f326d408f9d
you kinda want ting Lu on structures like this. You can just convert this to Bootspams to help with the hazard situation. You already have Tspikes absorption+3 boots and an air balloon so you should be fine. Tera stellar zama+woger will help you break
i meant for it to be torrent not liquid voice
was doing tera dark for ghost resist. will try iron defense body press version but is there a different held item i can run im not a huge fan of doubling up held items. or maybe i can move leftovers to zamazenta and boots to treads?
itâs fine having several of the same item
but yeah boots treads since its the only remover would work
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
you like this better
i deleted the link because i posted wrong version mb
nah its fine
just got very confused
use booster treads
and then test it on ladder
https://pokepast.es/16782396ac46fe87 are there any big weaknesses in this list i am quite new so I donât have really far reaching knowledge
https://pokepast.es/386ac4a70c555844 can sum1 rate this
looks very similar to pinkacross team in this video https://www.youtube.com/watch?v=UgFppyoeTPM
NOTE that all of these teams are built for Scarlet and Violet OverUsed (SV OU).
Guide to Breaking Cores: https://www.youtube.com/watch?v=QZU6YTkZZdA
Join my discord! https://discord.gg/ZdHBEe3vWM
I offer one-on-one tutoring sessions to help you improve your team-building and/or battling skills! Sign up here: https://forms.gle/24CVdqtBZoTgRyJ...
anyways the team is kinda too weak to raging bolt
actually in general the team is too weak to dragons
just gambit as the resist which you want to save
Fairy types like enamorus, iron valiant, Kingambit
Yes the defensive core is the same put I want it to be able to break stall
Canât be stacking dragons with no fairy resist
Dragalge is kinda a copium woger check but half understandable
Most of the time there are literally better poisons like pecharunt
Yeah but i like the PokĂŠmon but you right
i think honestly just use the original team
with future sight crown it does break stall
and crown gives you the fairy resist
If I were to use pecharunt the team would be good
(2) Samu-Stack
https://pokepast.es/535d465fbca35e8b
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
So no disrespect ofc but what are some of these sets
scarf Kyurem isnât unheard of, really at all, but it never uses well
THIS
and I doubt Corviknight fits here at all really
youâre defogging your hazards away
when you already have tusk
isnt that ceru set a bit wierd and evs for apple (i think u need 248 hp or smth to max regen heal
also hamu evs cuz u need 84 to kill dengo post spikes with ceas/knock
https://pokepast.es/76abef1f5b881443
I took off Hydrapple for Rillaboom, as a win con that abuses hazards really nicely and has great boosted priority
Moltres and Pecharunt over Ceru and Corvi because Corvi is just way too passive for this team and messes up your tempo, and your team isnât bulky enough to reset hazards many times after you defog yours away, and Moltres helps versus Kyurem while still giving a reliable ground immunity, and Pecharunt for spin blocking
I wasnt too sure what was best for the last slot, and I also donât feel great about this so perhaps another rater is better, but I slotted in ghold for another hazard blocker and speed control, plus a steel
If Iâm being honest I think the first 3-4 mons here are right, but the last 2 can be pivoted around more
Maybe a Gholdengo with no pech and Pech replaced with something else
Iâll have another rater think on it, but those are my thoughts
oh yeah speaking of please use standard Samu Av set
not these evs
ghold can be trick plot over fblast btw
https://pokepast.es/d8ddc6d3981ebb5d
Cb dnite scarf ghold ho that just reached 1900. Go nuts team raters
A trio of the last iteration was put in a different build. Corviknight is pretty obvious, Kyurem, and it's very easy to use defog on corv. I also am not forced to defog since its not my only hazard removal. Rillaboom for Hydrapple is hot ass, why would I put that when I use Ice spinner tera ice on tusk, are you senile? I'm not doing no moltres and pech over ceru and corvi the whole appeal of ceru on balance is the double immunity, which doesnt need swords dance so I just put will o wisp as it can get away with those two immunities. Scarf Kyurem was the best option that made sense since the others are kind of ass in this build.
Why the hell do I need pech if my spin blocker is just ceru
I don't really recognize you as a rater ngl
As for the hydapple, 232 hp is for optimal regen recovery with no decimals and ceru on balance requires flash fire over weak armor
Tusk using ice spinner with gterrain is literally normal
why are you disrespecting me for no reason
Also Rillaboom just sets it back up for free and the rest of your team doesnt require gterrain
like
at all
Itâs just good for Rillaboom
nd Corvi I get you donât have to defog but youâre wasting a moveslot and losing so much momentum over one mon
Your spin blocker being Ceru but it not being ho doesnât make sense either
This Ceru set is
bulky? Idek
But itâs just mainly offensive with no sash, feels very counterable especially since Ceru doesnât have sd either
You always have had a problem with me for me calling out your âoptimalâ ev things
So
idc if you recognize me or not as a rater
js here to help
and if you dont wanna take my advice, kay then
Also I saw quaqrash typing so Iâll assume he can handle your team, do be more respectful instead of getting angry about certain matchups or mon pivots
Great tusk seems like hell for this team, especially with the lack of moonblast from Val, so does Zapdos. you basically have to trick with Ghold and pray it doesnât static fish you or youâre cooked. Moltres you at least have Tera fire zama, but Iâm thinking just run roar zama. I was also thinking mixed surf hamu to trade with tusk better but maybe you wanna keep some of the defences idk.
Tusk idr being that big of an issue
Treads usually baits tusk in to hit with steel beam and worse case scenario zama just sits on it
Zapdos was rough though yeah
Perhaps tera elec val
I think usually zama runs heavy slam with Tera electric
Electric Val can also work yea
I can see that working. That would trade into Zapdos way better than physical Val.
And speed should be fine since you have banded espeed zam treads and scarf Ghold
Yea this seems more solid.
Other birds should be screwed by trick Ghold
Or be heavily chipped by other teammates
tusk with ice spinner and gterrain should be avoided whenever possible since its clunky. My constant issue with you is failing to see my vision.
I donât really get your vision
Ever
at that point
itâs just the way you play is way different to mine ig
Cause idk wyd and you dk what I do
Okay looking at this team Y has some points.
This semi-utility Ceruledge set is wack. Although i can kinda see the vision with will o wisp sniping switch ins like Ttar Hamu etc, itâs not what the team needs. Youâre better off with pecharunt on these types of builds because 1, it offers Tspikes absorption( your team lacks this which is kinda bad especially with non boots hydrapple, AV hamu and Kyurem all on one team). 2 it provides real defensive utility unlike Ceruledge. 3. Itâs a more solid spin blocker all around.
Corv set is trash and defog is anti synergy with Hstack. I would just drop it for something like spdef moltres which will make your MU into kyurem better.
Since we adding pech hydrapples is kinda useless, you need an additional knocker to hamu and a steel type that can block mortal spin. Air balloon mold breaker Tinkaton can work here as a stealth rock setter, freeing tusk to run knock off to lure in checks like Zapdos & moltres and remove their boots.
Lastly, kyurem set is garbage, Tera steel only works with sub flash cannon sets. Scarf kyurem would rather just run stab Tera to fire off stronger ice beams and freeze drys since it lacks the power of regular specs kyurem. You can run modest scarf kyurem here since you still outspeed pult and scarf Ghold.
And for future references, donât be a dickhead for no reason, especially when people are trying to help you.
I can only use these pokemon for a single battle for a fight with friends any tips on what i should change https://pokepast.es/e42816622f6eb70b
New [Gen 9] OU RMT @nocturne sable, @final relic, @north nimbus, @tacit bluff, @inner terrace, @alpine hornet, @magic dome. I won't notify you again for at least 6 hours.
Anyone know good mons to pair with Choice Band Meowscarada?
With moltres over corv, rather go with this: https://pokepast.es/7cfdecb50f764f86
My issue with pech is I have to tera for tusk after baloon pops. For ceru will o wisp was put over swords dance since swords dance with flash fire is weird. Ceru is just for double immunity and priority but with wisp over sd since sd is wasted on weak armor-less ceru.
I dont mind friendly discourse. Just speaking truth with bluntness.
You still have moltres which can switch in and punish non rock move tusk. And itâs not like teraing pech is the end of the world itâs a valid Tera.
Btw flash fire ceru can still use set up , but itâs usually in the form of bulk up rather than swords dance yea.
And the team you sent kinda just loses to glimmora stack
Thereâs recently been a team made by JackRG that peaked #5 on the ladder which included a banded meow centered team. It utilizes healing wish enam incase meow gets crippled by birds like molt and zap. And then a usual Hstack balance core.
:Meowscarada: :Pecharunt: :Enamorus: :Iron-Treads: :Skarmory: :Slowking:
Pokepaste: https://pokepast.es/d920117004f6f214
Introduction:
Wanted to try building with :Meowscarada:, despite completely falling off over the past year or so, I noticed of just how many common structures it farms if...
scarf meow is probably better on this build than band ngl
Or meow would rather be kingambit kinda
I wanted to build a team kinda around CB meow
I just saw this team being played by Pokeaimmd
Very impressive showings
Especially with the AV slowking
Is there any ways to fix this team to make it around CB Meow more effectively?
Meow loves balance
Thatâs what I can say really
It loves spamming knock off into literally everything
and flower trick for dozo
Itâs a good answer into stall, ignoring the corvi lol
So is a boots set on Hstack better?
Or is CB meow still applicable for balance?
usually
but cb meow is used here and there
as long as it has good hazard support
like defog from gweezing and spin from tusk
yk
the usual
That actually seems good
Iâll try some stuff in the builder
can I get some advice on what i should change on my pokemon to make this team better https://pokepast.es/83edce6f1aa964bb
Is this draft?
For glim stack Iâll just go with okidogi over kyurem: https://pokepast.es/7a2f433f9a438543
đ
Okidogi is unfortunately not viable. Kyurem is a decent scarfer for this
weavile over dogi
Me and my friends are doing a tournament and this is the PokĂŠmon I got for my team and I wanted to know if there was a better way to optimize my team
why t ice doki
why did this make me laugh
also not half bad, I do actually see a weakness to trick room though which while not common, js smth I saw
Rain looks hard if you dont use G weezing right either
like you need to be careful with Barras just clicking liquid
not pulling it out of my ass trust me. I tested scarf doge before it was good
bc cc can also ko Kyurem but yeah
Just play a different scarfer
Scarf meow is better
Cant you do Pech over Hydrapple
He definitely could
Yeah
I think you prefer to pivot out anyways
not try to win with apple
also hp evs on tusk???
Youâre losing against nearly every tusk this way
ive done this a million times pretty self explanatory atp
uh huh
Yâall know how to make a specs IVAL team?
ice spinner doesnt do a lot and itâs contact
base 300 speed tier is important BECAUSE of tusk
me when other tusks run helmet
but seriously, just run max speed, you run hp evs on too many mons for no reason
I used specs Val a few times in sand
pretty much only putting the evs cuz i want helmet on tusk if it was boots it would just be standard
It helps Excadrill a good bit
again, do you have any specific calcs that help you in this case?
pretty much just outspeeding scarf rai after two rapids
Is sand good rn?
I heard it was actually a decent option but whatâs your verdict?
Sand is probably my favorite weather
competes with sun though
itâs still good but Tusk + Woger is scary
itâs not an easy play style basically but itâs good
https://pokepast.es/cd766f8c3e9e007f SD Iron Valiant bulky offense
Corvi being your only hazard remover isnât too great, since itâs inconsistent into ghold and because of that
I donât think you can justifiably run non boots Za and specs Kyurem, although you have a good answer to tspike
also Valiant tends to run spirit break cc or knock cc, I think you always keep cc
Alrighty!
Would Darkrai be better over Kyurem here?
Or should I try replacing Zama with secondary hazard removal
Youâre very fairy weak is the problem
I think over Lu you run Iron Treads
And then over Corvi a spdef Moltres
Oh sweet spdef Moltres is a mon Iâve wanted to experiment with
So Iâll go spdef treads and then spdef moltres
Yeah that should work
And Iâll prolly run tera water on treads for wake
Yeah thatâs a good idea, nice team
Thank you I appreciate you!
Thanks for helping out! Treads + Moltres feels a lot better here.
seems like your average sand team, imo valiant set should be tweaked and I think you change Alo for smth less defensive
Woger even
Not a problem!
Alo is really good on sand though?
I feel like I need a decent defensive backbone
It is but it gives sd woger way too much setup and if it has play rough
not only do you lose momentum from alo
Your hydrapple isnt checking it
Thatâs really the only struggle, Ogerpon
and why I never refer to using it
Although since you run tickle Alo, it actually might be manageable
Me personally Iâd run smth else, but since itâs tickle, Woger isnât as bad as I mightâve thought
problem is spikes woger too
also rock slide Drill is probably the way to go here, you wanna snipe Moltres and Zap here
Okay so I have to disagree with this, Okidogi is viable in the tier, even scarf Okidogi
along with potentially beating corvi
if youâre lucky of course and itâs chipped
Ok, thanks for tips
I do think you could run trick on valiant
pissing off pivots with specs is very nice
if youâre running val on sand booster makes more sense for the sun mu
nah here specs is better
because you need some actual strong special attacker
honestly this is a pretty solid sand team
it's just that sand as an archetype has a few weaknesses
val does that naturally with cm
cm takes a turn
specs val on sand is weird
what is dealing with wake
ival
ival isnt faster
yes it is?
in sun
it won't have speed boost if you set sand
if sand is up wake isnt coming out
False sense of security
plus you have hydra if you really need to tank a hydro steam
50 50s
and torn can probably take 2 specs dragon pulse and knock
the walking wake mu isn't that unwinnable
its pretty bad
prob
anyways the thing about sand is that on paper it can deal with a lot of stuff
sand is good
but in practice after stuff starts getting chipped it kinda falls apart
you have to play accurately
and also sand struggles with removal a lot of the time
sand is restrictive but its not fragile
typically sand can only fit exca as the spinner
it's fine most of the time
but hstack loves using bulky ghosts
so that mu is a bit rough
Pech and ghold are both weak to eq
tera ghost pech exists, sinistcha exists, tera ghost alo exists
as i was going to say woger is a bit of a problem if it's knock+uturn because with hazards hydrapple isn't the sturdiest check
knock turn woger is an anomaly its knock or turn never both
that is literally not true
knock/turn cudjgel power whip synthesis for utility woger
Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ivy Cudgel
- U-turn
- Knock Off
- Spikes
import set
you can run whip over spikes if you really want
and alo isn't doing anything except letting spike go up
its regen
not at all lmfao
not by that much with one spike
yeah if you only get 1 spike?
