#Old Gens OU
1 messages · Page 15 of 1
I personally want to fit a buzzwole, gastrodon, and a more consistent rocker
Aka Gastro Corv Clef Pex Shed Chansey
Hippo Shedinja Hydreigon is a core I saw sparingly on ladder
Sounds like a copium version of hippo glowking hydra imma be real af
Anyways we should continue this in comp gen
Yh mb
https://pokepast.es/19f91521f5a930a5 ssou i wanted something along the lines of pult tspikes
New OU RMT @azure torrent, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
team is definitely solid (tho it is a bit weavile weak!), i think i would do the following: move defog to lando over stealth rock, put rocks on tran over toxic, and give torn taunt over defog
thanks, and on the weav issue would bold tran be good?
whatever defensive bold tran runs
https://pokepast.es/f4eb1db7db9baedd
Sm ou , can anyone please rate this team?
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
gm. is this just built around mlop in general or is there another part you want to keep?
i assume it's the mlop + agren
I actually wanted to make a team around mlop
so just mlop
- Your current team has no way of immediately threatening pex, which is something mlop needs help with. Z dig protean greninja over agren lets you lure pex and pretty much OHKO it, but also helps pressure clef with gunk shot and provides spikes to chip bulky neutral mons like fini, magearna, and mega scizor that can usually take 1 or 2 hits from mlop.
- CB Victini over blace, which pretty much does similar things except vic actually has defensive utility to help cover mons like zardY and mega zam, the latter of which can be especially problematic cause nothing on the team is faster than it. provides pivot support and works well with z-dig gren too so it can spam v-creates more freely.
- Rotom-w over tapu bulu to complement your lando-t + av magearna core defensively. provides pivoting and defog support so lando-t isnt burdened for both hazard duties. twave for stuff like mlatias, zardx, and volc, but you can run wisp instead for mons like kart, mpert, and msciz.
final team: https://pokepast.es/1f223d6907a784b4
i have minor adjustments on some of the other sets (notably giving mlop pup over ice punch so it can clean late-game, especially cause ice beam gren + hp ice lando-t + cb vic can deal with and overwhelm the grounds for it), but feel free to ask any q's
Impish + hp ice on lando?
Rest pretty much seems ok
yea, it doesnt need to run a neutral spa nature cause it still 2hkoes opposing defensive lando regardless
0- SpA Landorus-Therian Hidden Power Ice vs. 252 HP / 0 SpD Landorus-Therian: 196-232 (51.3 - 60.7%) -- guaranteed 2HKO
nw :>
https://pokepast.es/7964b5d6352d0da1
SSOU
Thought Shifu + Koko + Voltage Zone sounded fun, so here's my scuffed attempt at building.
New OU RMT @azure torrent, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
First thing I can notice right out the gate is that opposing SD Chomp, Pult, and Volcanion is an issue, but if there's anything else lmk.
Some variant of Eject Pex can probably help with most of this, but I'd probs have to shift a bit around and I'd like others input.
https://pokepast.es/bff995e1bcca0d46
Eject Pex Variant
Whichever structure is preferred we can go from there
I think I'm leaning towards Eject Pex just bc of the synergy it and Knock Lando provide with Zone
Corvi's a bit of a gross slot, but I'm not really sure what else I can do abt the Kart MU.
Yeah nor can you fit Dos
I like the eject pack route though
Pretty fresh
Means you get turns like Tran having to show Air Balloon
One issue might be that you are pretty low on status which does help in long con games
So Jab -> toxic on pex
Then go from there since I don't think any Lele, Shifu/Fini balance wants to play fiddle with Rising Voltage + Shifu
Main concern was with CM Fini but honestly with two Omega Powerful Electrics I can probs just outplay in hindsight.
Oh yeah, I actually did end up slotting Toxic on Koko over NM, seeing as team's wearing Ferro into RV Range anyway, and Toxic just means more raw advantage to keep pushing on opposing grounds.
Yh which I get but again they have to play to your tune
It was moreso my builder paranoia™️ talking when I put that.
Though playing with your terrain basically screaming "okay you GOTTA do something about this." does make it so other Terrain setters have to play around you and not the other way around.
This also feels like smth that does really well on keeping Melm on the backfoot consitently throughout a game, which is a nice plus.
https://pokepast.es/1de7994ca8085063
second attempt at sm
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
hi yes it's me again
there's kaede too 
hmm
i personally prefer sub over taunt on keldeo
taunt is only good with waterium z so you can like immediately muscle past pex
with psyspam i think you have enough pressure on pex to not have to blow it back right away
i'd make lando defensive fly z to check hawlucha and surprise nuke stuff like bulu and tang for keldeo
looks fine
minor ferro tweak imo
if leech ferro feels too passive, you can run twave + knock + iapapa over it + gyro + lefties
lets you emergency check kart and weaken the steels for your psyspam
alr
especially cause you have no removal so this team wants to stack hazards and win fast
just be careful of cm reuni & mlati, keep vic healthy if they're around lol
Gen 1 OU https://pokepast.es/ab1092d3006ab591
New OU RMT @weak mirage, @red delta, @night bridge. I won't notify you again for at least 6 hours.
tried my hand at some Victreebell.
Not sure where this mon fits but my idea is "oh, chansey + Jynx sets early game prio and hits good paralysis"
the point of having a vic is to beat up on structures with Eggy and/or chansey as sleepers
if you're using jynx you ideally want it to be your only sleeper and free you up to use better sets on other mons
i'd highly recommend leading a psychic, click twave if the opposing lead is jynx, double to Vic if it's Gengar and catch them going to egg/chans/whatever sleeper, if its an opposing Twave lead you probably don't play the risky double and just hit them till they switch their sleeper in
Aaah makes sense
also i dont think you need reflect icelax and reflect toss chans
imo if you wanna play Vic go aggressive, reflect toss chans is fine but use that to free up your lax to be aggressive
amnesia lax, 4 attacks lax, whatever
victreebel can wrap once you spread some para and chip things down
then you find entry points for bull and lax to get in and KO things
imo the main purpose of OU trapping moves is you stop them clicking Soft-Boiled/Rest/Recover and force them to switch out at like 50, 60, 70
then next time they try to get in there's a tauros waiting to KO them
you could honestly run like, mie vic zap
its like mie egg zap but more aggro
benefit of vic is that spreading para early is also no longer a death sentence
accidentally para the chansey? no big deal, you just find an entry and wrap it so it cant get any healing
(ideally you still want to land sleep beforehand but paralyzing like, starmie or zam is certainly far less bad)
the main concerns with a team like that are:
- consistency - its still a victreebel, one miss and you're screwed
- Gengar - you force it out t1 with the psychic lead but its a royal pain for Vic and you will prob want EQ on Lax to help remove it
- Rhydon - if Vic gets paralyzed, again, this becomes really hard
- Jolteon - checks zapdos and mie really well, twaves vic and then you're screwed
jolteon and gar are def the most problematic ones imo
I think my logic was mostly "man. Don't like Dos into me here"
those arent gonna help nearly enough vs it
if you're running vic i think you kinda have to own that you're getting rolled by zapdos tbh
can bring like jolteon over your own zapdos if you want more help paralyzing stuff and vs chansey, perhaps
but i hesitate to recommend jolteon ever
like you click rest and you arent ever waking up in most games
yeah nvm i think w/o reflect lax or cloyster you cant pull that kind of stunt
i think the aggressive angle is the way here but certainly you sometimes just get rolled for it
Yeah
So basically: 6 are okay, sets are weird, Lax can be aggro Chansey can be more of a do shit set? And mie vic zap is a core to try?
id say dont have the jynx
you can replace it with lots of stuff, zam, zap, gar, maybe even rhydon (kind of cloy weak though) but i'd lead a psychic
gengar + mie + vic sounds funny to me but very zapdos weak
What's the EV Spread do?
slow
Outspeed landp
I'd rather outspeed at the very least BandTar
Otherwise you just look like an idiot when your Ground can't do jack to the mon Grounds should probably be able to do smth against.
ig you could go up to Modest Volcanion if you have Paranoia
This want a speed control you have no means to revenge something outside of shard, toxic is interesting last on it what’s it for
Washtom + i didnt wanna have to knock a tricked corv with a barb
So i went with tox
Speed control is like i couldnt cover everything i wanted w the team
So a lot of mons ended up being defensive
Covering rotom is weird cause you have hydra
Yeah also don’t like how OVERLY passive this team is
Point is you tox washer and go hydra
Then just press attacks with mamo and go hydra again
So u beat washtom easier
Fwiw speed control and the overall passivity of this team is just ehh
Every other version of this preview lost to something tho
I guess i could do a shit scarfer like zwole over zapdos or something
Then i have no fog
Zappy is cool here I was looking more into replacing bro since ferro clef Zapdos cover everything bro does
you can do scarf shifu
Tho no fs with scarf is yikes
What about scarf blace last
That could work
Mamo kills fat scarf blace kills offense
I didnt want my primary breaker in a fatter team to get chipped
Ig boots could work
Substitute last and lefties could also be nice
pokepast.es/34065b8717b66063 like this (im not gonna post full link cuz bot)
It’s fine
Smogon Format: OU
Gimmicks:
Mega Evolution is legal
Z-Moves are legal
Dynamax is banned
Clauses:
Sleep Clause
Evasion Clause
Duplicate Species Clause
Evasion Clause
OHKO Clause
Banned Moves:
Minimize
Double Team
Acupressure
Fissure
Guillotine
Horn Drill
Sheer Cold
Baton Pass
Last Respects
Revival Blessing
Shed Tail
Banned Abilities:
Shadow Tag
Arena Trap
Moody
Sand Veil
Snow Cloak
Power Construct
Banned Items:
Bright Powder
Lax Incense
King's Rock
Razor Fang
Banned Mega Stones:
Alakazite
Blastoisinite
Blazikenite
Gengarite
Kangaskhanite
Lucarionite
Metagrossite
Salamencite
I want to start off by apologizing for copy pasting. This is for a custom tournament I am participating in. So basically I want some help using gen 8 and gen 9 starter only (but no gen 9) I don’t know where to start if someone can help me. Maybe something along the line of a set up into (stealth, spikes, tSpikes, sticky web) into stats boost sweep. Or annoying wall stall. I just need some tips
Also please teach me some OU gimmicks I might not know, and all Pokémon has to be max lvl so no lvl 99 or lvl 1 cheese
You’re free to also @ me
Mega evolutions are fine aside from Ubers ones and the banned ones
Rule 6 of #1030567099703242903 message
Also we only help improve fully made teams, we don't build new teams
@wind wigeon I'd recommend you ask in #comp-general if you want others to build a team with you
Deeply apologize I’m new here
i've had mixed results with this one. anyone got ideas for a good bulky special sweep team? https://pokepast.es/a96bc686c8526d18
What tier?
is this an om
https://pokepast.es/a47df14983a04055
my gen 3 ou special team made entirely by myself
New OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris. I won't notify you again for at least 6 hours.
and i don't know how can i lose with my team
Cb gross + zard is a bit weird
As cb gross wants to kill skarm
But zard likes when skarm is alive because it's a free in
You should just play leftovers on zard with beat up
Lead gross to force skarm in
If you use it as a way to force skarm in so zard can switch in freely it's fine tho
who is cb ?
zard ? i don't know the terms i'm a beginner
Choice band, metagross
ah
If you're a beginner you might just want to play more
Find a team you think is cool, it's completely normal to lose when you're a beginner
Well the first step is just playing
So you can at least know how each mon is played etc
i was playing a long time ago but i've restarted at the zero point
Yes then just play for a bit you'll get it back
are you sometimes avaible for training ?
You'd gain more by playing ladder
More different people so you'll face many different teams
Which tier is this?
is this team viable?https://pokepast.es/91a52ff7f77dce2e
https://pokepast.es/e778087df7cf89f4 gen 8 natdex
New OU RMT @azure torrent, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
You can sign up on smogon for tutoring in https://www.smogon.com/forums/forums/battling-101.42/
And your sets dont make sense, youre better off starting with sample teams https://www.smogon.com/forums/threads/adv-ou-sample-teams-and-team-dumps.3687813/
(Art by Dybala jr. Thanks for the contribution!)
Welcome to the wonderful tier that is ADV! To get you started, we are providing a bunch of free teams!
Sample Teams
These are teams that have mostly made their way into the history books of ADV. They are teams that represent ADV's major...
And reading the official smogon analyses for the sets
https://pokepast.es/f437702dbefd43ee replaced the slowbro
Liquidation Shifu
Replace toxic on Ferro with pwhip and make Shifu’s set surging strikes, close combat, aqua jet, U-turn.
Make Peli scald, defog, roost, U-turn as well. Tailwind is an extremely niche option in singles that doesn’t fit rain.
Ofc
just did that. lets see if i get better results. thanks for the advice!!!
gen7 ou
Ofc!
Looking at your team
Not an expert in usum ou but the sets look very strange
I don’t think Kaiser rates anymore
royalfluxh is the goat at doing usum rates but this team is just lost
i will admit im not that great at this
@vast oracle
not rlly, just a little rusty ig
ok so
I would recommend looking at the smogon dex first for each of these mons to see what they can do in ou
for instance, toxapex
these sets are known to work well in gen 7 ou
i got some of it right at least
do that for the rest of the mons
I also think a lot of metagame threats mess you up
and lax and chansey have overlapping roles
while tyranitar's set just isn't effective
im just trying to build a team that can actually take a hit, i see so many people do it but i cant seem to figure it out
SM Sample Teams:
Ubers: https://www.smogon.com/roa/?format=gen7ubers
OU: https://www.smogon.com/roa/?format=gen7ou
UU: https://www.smogon.com/roa/?format=gen7uu
RU: https://www.smogon.com/roa/?format=gen7ru
NU: https://www.smogon.com/roa/?format=gen7nu
PU: https://www.smogon.com/roa/?format=gen7pu
LC: https://www.smogon.com/roa/?format=gen7lc
1v1: https://www.smogon.com/roa/?format=gen71v1
Monotype: https://www.smogon.com/roa/?format=gen7monotype
Let's Go OU: https://www.smogon.com/forums/threads/lets-go-overused-discussion-resources.3667865/post-8552756
I'd look at the OU samples for bulky teams
probably either the lop balance or the ditto semi stall
gen 7 ou is a tier where you want bulk sufficient take a few attacks, but be able to respond with your own offense in return
because any given mon can just pop a z and blow through your wall
@upper plume this better? https://pokepast.es/0d59fa00029ce3af
probably
I still don't think steelix and snorlax help your team
I'd probably include a z abuser
such as?
@vast oracle I'd probably ask them
The best and most common double trap structures are generally balances or fats, but I guess we can make work with your current structure of BO
You really need speed control here. i'd make landot scarf instead, especially cause your double trap core can pressure/chip or outright remove most ground-resists (see: mlati, skarm, celes) so you can click eq freely late-game.
Cool
Ferro over magearna, gives rocks while still having a spdef steel + agren answer (lando + rotomw should be enough pivoting)
Sounds fun
Make your rotom-w more more spdef with twave to better deal with volc and zardx, which kinda easily 6-0es your team. (going away from full physdef in general is fine cause you have ferro for mpert, zone for msciz, and mlati + weavile for the grounds)
either lando or rotomw can run defog. and if you want to keep split on rotom-w, run lefties instead
cm clef looks like it can go out of hand quickly; feel free to try steelz on zone instead
oops ye
does that beat celesteela and pex?
pex you don't trap actually
but still
you have knock weavile to at least remove their lefites
but ye just a consideration
can still keep electrium z ofc
In SM, do CM Clefs run Flame or thunder?
i prefer tbolt, but some run flame
some even runs boltbeam no moon
deals with spdef gliscor better
*Thunder
yea
beats is a strong word, cause gyro gets pp stalled and it'll just set up to +6
ferro needs like 12 speed evs + iron head + twave to at least beat clef 1v1
or keep whip if you get the para turns
can also try fini + tran over rotomw + ferro
though you lose out on pivots, so your call
New OU RMT @azure torrent, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
I did stare at this on repeat and I realised that there's like, no power in this spikes/balance
So I may as well go rocks on ferro defog lando
this team is SUPER slow
it is reminiscent of 100p balance, but that team always has a designated wincon and a koko for speed control
it's tough cause my suggestion based off this would be to just use that team
which would have madness koko > bro and dd dnite > melm
that said, solo knock ferro is quite sad
you'd probably want whip
i dont think heal bell is worth the momentum sink
so i'd probably go knock there
or even trickybarb
toxic > knock on lando makes a lot of sense too
melm feels weird here but i suppose you need it for the pult pressure
but yeh this feels like a more suboptimal version of 100p's team
i mean vic can work on a lot of comps
it's just that this one is super similar to a really popular team
there's a lot of variations on this
some have boom lando
most have volcarona > victini
if you're looking for a fun way to build with vic
eforce victini + lele is a good duo
Nah I've seen this team and I had a hunch I was ending up at somewhere near there
But yeah thanks Dex going to see if I can make better teams
the lack of speed on yours was the big thing that jumped out at me
fastest mon vic is not gonna cut it
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
its an offense for most part , and then suddenly there's Chansey
I needed a special def without adding more weaknesses to my team
Chansey and Offense in the same statement
seriously?
ye
They could go SpDef Heatran over Chansey tbh
though you dont run that passive set
They need a proper defensive steel
Yeah true
Maybe Pex then?
With TSpikes?
Big fan on Pex with TSpikes?
Or maybe
Chansey does have a less passive set
weaknesses ground
You have Lando and Rotom-W for grounds
pex,diancie,zone and pex weakness ground
AV Mag maybe an option too
Idk man
I think Chansey is weird on BO like this, if you run chansey you will appreciate a more defensively solid core like Pex + Steela rather than Rotom-W + Lando
can always opt for av mag to fit with the classic lando-t + rotom-w, but i dont find it necessary, cause chansey offense is still viable
steela(defoger)>chansey
pex>rotom???
Actually, let royalfluxh handle it
Maybe they know something that I don't
If there's a less passive chansey set out there
That could work on this team
I want to know though how Chansey retains momentum on this team
chansey in these sort of offenses is just a catch-all special wall, instead of opting for spdef steel and losing to random stuff like volc zardy agren etc
Yeah that is true
lets you run rocks too, esp if lando is scarf, and +hwish is always nice for offensive mons that love to trade with stuff
But these teams like Momentum
usually stuff like KB, victini, mmaw, etc
chansey would be interesting if teleport was the same as gen 8
Isn't Pex better for this though?
you lose to psyspam
It can run Payapa for Psychic Volc
chansey can take psyshock in a pinch and twave
if pex has hwish then yes imma consider it too lol
and h-wish lets it keep momentum in a pinch
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 80 HP / 148 Atk / 84 Def / 196 Spe
Jolly Nature
- Earthquake
- U-turn
- Stone Edge
- Hidden Power [Ice]
??
yeah
set for smogon
"other options"
uh scarf lando set on smogon is the 232/68/208
oh
i'd make that 152 attack instead
The listed EV spread makes Landorus-T one point faster than a boosted Kommo-o and allows it to survive +2 Acrobatics from Hawlucha after Stealth Rock. Bulkier EV spreads such as 80 HP / 148 Atk / 84 Def / 196 Spe, which allows Landorus-T to avoid a 2HKO from Kartana's Leaf Blade after Stealth Rock damage, are also viable options if the role compression they provide is important. Naive should be run alongside Hidden Power Ice to guarantee that Landorus-T 2HKOes certain bulkier Gliscor variants.
you ohko megazam with uturn after rocks
hmmm
the lack of reliable deffogers, can a hazzard stack team be used? with tytar band
you have mdia too so going defog on scarf lando is fine, especially since you're running offense
either way, i have some minor set changes
- with lando as your scarfer, i think you can go with band kart for a wallbreaker instead
- with lando not running rocks, make mdia your rocker instead over protect/dstorm/ep
- run a status move on rotom-w over defog. twave deals with zardx while wisp for mpert and bulu. run 8 speed evs to outpace crawdaunt too
- make the chansey set twave/stoss/softboiled/hwish and 16 speed evs for para'd heatran
yea healing wish
ok, thanks
lol dont worry
another option you can try is to make magnezone specs and rotom-w waterium z, lets it deal with stuff like mega charizard x, mega tyranitar, and gliscor better
4 spdef on mdia to attack; drop the spdef & some hp on chansey for 16 speed evs; drop the 1 IV attack on magnezone to 0; and run the 80 HP / 148 Atk / 84 Def / 196 Spe on lando cause you have no kartana switchins atm
should be fine then
ok, thanks
np :>
https://pokepast.es/003e9aba122a61b6 tried making a volt turn team
I'd imagine you'd want av mag
And then z lando
hi do you still need help with this?
yeah
- Like the others said, you need a switchin to stuff like tapu lele, mega zam, magaerna, and ashgren. AV magearna fits the bill here, still gives you a pivot for your voltturn core too
- Since you have torn-t as a ground-immune, I think you can afford to run a different ground-type over lando-t. i'd recommend SD Rockium Z Garchomp, it provides a soft check to stuff like ZardY and Volcarona--which are usually problematic for BOs relying on Landot + rotomw + magearna--while still possessing an offensive presence itself, pressuring and overwhelming the birds for MLop + Kart
- Make torn-t the defensive set, with taunt to help shutdown stuff like unaware clefable and celesteela to help your offensive core
- With torn-t dropping defog, you can run it on rotom-w over pain split
team should look something like this: https://pokepast.es/7e27de0d0c384057
Another option you can try is if you still want to keep torn-t as your defogger, you can run defog over uturn and give it eject button to still be a one-time pivot (torn-t also tends to absorb knock off anyways from stuff like kart, ferro, and opposing tornt, so having a one-time-use item is not a big deal) if so, you can keep pain split on rotom-w (but make it lefties over the berry)
thanks
can u test
also feels like i have nothing to kill pex
you have sd garchomp + taunt tornt to pressure it enough
if you want, you can try fini over rotomw. still gives defog but less pivot options, and you can pressure pex with taunt + madness and provides misty terrain so chomp can switch into and setup on it more safely
team also gets fucked by stall
yeah that looks a lot better imo
tornt is fine cause it lets you run chomp as your ground, cause that koko team gets 6-0ed by zardy and volc in general
taunt + knock off tornt can literally annoy fat builds in general too, i dont see the issue
but if you still wanna keep koko then who am i to stop
i also have a similar team with specs lele + rockz landot
i guess you just outoffense the fires, with sd lando being able to keep rocks up by pressuring defoggers in general
yeah scarf kart + koko is super anti offense
that + torn is super duper anti offense
you have mlop too, idk why you need another anti offense mon
mtar for pursuit + lets lando run flyinium for bulky grasses
or mega maw, fucks up stall builds in general
since you have a lot of anti-offense options already, and it works well with the tapus too
hard but still playable mus
@vast oracle Do you approve teams just for Showdown? Or other Pokemon games as well?
wdym? I only rate SM OU teams. if the other pokemon game has different rules then I cant help cause I have 0 clue of that meta
if it's exactly SM OU then sure
The only different thing is people spam Primal Groudon
And I'm looking for a sand team to counter it
ok yea that is a whole different metagame that i'm neither qualified nor capable of helping lol
especially cause it doesnt seem to be a smogon format?
Actually do you think you can help me build a sand team
we only rate smogon and official formats here
Ii
Ik
I actually am looking for an OU sand team
Specifically to counter Rotom-W
So do u think u can help me out
we only rate teams here, not build from scratch
Oohk
you can try building one and i can rate it
mega ttar or mega garchomp
mega garchomp is tougher to build with tho so i suggest the former if you're still new
Imma make a sand team
Eh I'm well versed with gen 7
Gimme some time imma build a sand team
@vast oracle this is the sand team https://pokepast.es/39d8f4d0711c7239
I do think that I should've added Lando+T
But can you please rate this?
why is there a mega lucario on an sm ou team..
and aegi too lmfao
Oh sh*t
did you click the 'validate' button on the teambuilder
Oof no
😭
I'm so sorry 😐
Instead of Mlucario and Aegislash do u think Lando-T and some other mega
@vast oracle
3 grounds is too much
Hmm
I want a full proof sand team
Idk how to properly construct it
The only thing ik is that a sand team has ttar and Excadrill
I’m not expert but I can def say do technician scizor over swarm
Someone with a gen 1??
ADV OU https://pokepast.es/e533de368a3eb74e ive tried to make a team with heracross should i change something here? or he isnt rly just viable on adv ou anymore
New OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris. I won't notify you again for at least 6 hours.
Generally ur team is pretty sound
Use subpass on zapdos to make prediction easier
Yeah
Your celebi set is also a bit unnecessary
Keep leech but make it more offensive maybe
perhaps pass a reflect
No
oh the offensive set one i see
kk
And also vs skarm if u didnt manage to boom it with meta
Note if u play this ur gameplan is to boom with cbmeta first then use hera
perhaps id use ice punch on rachi then?
kk
This rachi is probably okay
alr then
But also, u might want to use a bulkier heracross
Anyway play around
It is a good attempt
Think about how ur gonna beat fires
It may be fine as is if u preserve timid zap
kk ill see around
And/or jolly hera
kk
so far been a bit interesting
sometimes they couldnt phase my hera after i baton pass with sub so
my hera would just start having some fun
or sometimes ppl would just sac the ttar to just get rid of my sub just so a dug would come in to revenge kill
Yeah sub helps u with predictions and can sometimes snowball
i thought skarm could just switch into hera and take a hit but it gets pressured quite well
gen 7 ou, previously got this team reviewed and im happy for the most part, but i wanted to replace hidden power fire on landorus with superpower and changed its evs accordingly to ko kartana, any thoughts or changes i could make on landorus? https://pokepast.es/3ae5c22986674310
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
ye it's a fine change
a good midground option to hit heatran + rotomw cores too
you can even try hp ice on lando or ice beam magearna if spdef gliscor is an issue
though you dont actually guarantee OHKO kartana even with max attack (unlike hp fire) so just be careful
if i opt for hp ice on lando, do i change its nature to be naive then?
or should i change magearna instead
which seems best for my team?
replacing the hp fire on mag i think. though it's just a different/alternative option if you're facing trouble with spdef gliscor, if not then you can keep the team as is
https://pokepast.es/3d7b208b2e3b19a3 sm ou stall team
Can Anyone rate this pls?
ORAS rock/steel team. Seems to do well with OU as a mixed team, but sometimes prone to fall off. Is there any improvements that could possibly be made?
Manaphy 6-0s
Ditto as a solution to CM is not good
Stall in general for SM is not recommended
But this is a solid enough ground to start with. Test it out and try to come up with solutions, SM stall is hard to work with
Do-nothing stall in sm in general is incredibly inconsitent at worst and will matchup fish at best, since it's tough to build one without getting 6-0ed by a lot of the breakers in the tier
But if you still want to, then this 6 is fine as is since they're pretty standard together
- pjab pex is useless cause cm taunt fini dont exist - just run toxic/toxic spikes. with msab + chansey, you can run a mixed pex instead with physdef investment to deal with stuff like zardx and mmaw better, which helps skarm in general.
Ability: Regenerator
EVs: 252 HP / 112 Def / 144 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Haze
- Recover
- Toxic / Toxic Spikes```
My ev spread lets it survive adamant mpert's eq, +2 knock off from mega mawile, and 2 specs agren's dark pulse after black sludge. icium z is an option too to for the instant healing that bypasses taunt, prevents you from being annoyed by stuff like torn-t, tapu fini, and potentially heatran too. also lets you absorb trick and take knock off from mega mawile and random breakers like crawdaunt better
- foul play is better on physdef msab, so just run knock off instead for the utility (esp against mons like specs lele that tries to switch into u), which lets you run toxic over knock off on gliscor.
- Another option you can try is since you already have toxic/tspikes on chansey & glisc, confide on chansey helps deal with threatening CM-ers like reuni and LO clef that ditto can't easily beat
- Unless it does something specific, just run hp ground on ditto instead so you can counter-trap opposing magnezone for skarmory, especially cause you dont run shed shell and magnezone offenses are mad threatening once your skarm is gone (sd glisc, bulu, kart, and garchomp will go ham)
You will still have bad matchups against other breakers like kyurem-b, hoopa-u, physical koko, thunder punch mega mawile, manaphy rain, and knock off megazam + lele psyspam, which is just the nature of sm stall losing to something else, but this should be the best you can do with the same 6
would replacing explosion on landorus t with hp ice and giving it the naive nature be good? or does explosion have better opportunities
i kinda wanna keep hp fire on magearna for kartana or ferrothorn or even magnezone, but i want to also be ready for anything
i just like the insta nuke + momentum that explosion gives, especially on more offensive structures like this
personal preference mostly
naive hp ice is fine
reason i replaced hp fire on mag is cause most steels get overwhelmed and dealt with by dia + volc + lele
but if you wanna keep hp fire on mag then hp ice lando is also fine
ice beam
magearna learns everything
nothing stood out, should be fine now
if you struggle against a specific matchup then we can adjust it further to your liking
okay!
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
uh as per rule 4, we only rate complete teams btw
I tried using it for a while and it took me till 1.4k elo then after that didn't work too good.
I see , aight then
Yeah listen to royal on this one I mostly fun-que and saw you posted -stall in here
Ok!
okay, here’s the complete team i made for gen 7 ou https://pokepast.es/1dfdb200fd07e27f
this time its a full team, though i am of course willing to swap out any pokemon other than tyranitar for better options
wanted to apologize for having sent an incomplete team initially though
oh! i also wanted to ask: are the evs for landorus okay? i just got them off of smogon’s page for landorus. or should i change the evs around a bit, im still keeping explosion and superpower on it!
i recall you said something about max attack evs, and i wondered if i shouldve done max attack and max speed, or done something else
looks good honestly, though most sand balances like these usually rely on sand rush exca as the sole speed control and run band kart instead of scarf
but i guess scarf is fine cause you run offensive ttar + sd z exca
might wanna run taunt on torn-t over knock off cause the mons you knock will tend to overlap with kartana's (see: zapdos, celes, ferro, lando, pex, etc), especially cause taunt helps you shut down celes and skarm to help both your exca + kart that can falter against them
mixed pex too cause mpert in rain looks mad threatening. EVs: 252 HP / 112 Def / 144 SpD Calm lets you live its adamant eq and potentially toxic/scald burn it back (also lives +2 mmaw knock!). you still have mttar to play around threats like volc, zardY, and specs agren so not going full spdef is fine
nah dont worry about it haha
ye it's fine
can run more bulk but since you're running 4 attacks then might as well go near-max attack
if i run more bulk for landorus, what evs would you suggest? and in that case should i keep superpower for kartana and heatran? or should i opt for hp fire for kartana
80 HP / 148 Atk / 84 Def / 196 Spe to deal with kart better (lives 2 leaf blades after rocks)
keep superpower or replace it with hidden power fire?
since im lowering its attack from near max to lower
hmm
can you send the final team
been a lot of changes i forgot how it looks like now lol
hmmm looking back
i think you go defog on lando over superpower/boom, and pain split + lefties over defog on rotom-w, which lets you annoy chansey better for your offensive core
and keep hp fire on magearna over ice beam (rotom-w + specs lele pressures gliscor enough to keep it at bay, and hp fire means you can emergency check kart too cause you can live its attacks from full)
tbf the last move on these 3 mons are so customizeable that you can always experiment on them further
is this good then?
i opted to replace superpower over explosion
Yea looks good
Keep scarf on kart, band was mostly referring to builds with like av ttar and/or lefties exca that lack the wallbreaking power
With offensive pursuit mtar + sd z exca, you can afford scarf
Other than that, looks fine to me
ohhh gotcha!
cb is fine
New OU RMT @azure torrent, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
Inspired by other Double Band Sand teams, and I wanted to put my own personal spin on it.
I am also just now realizing I forgot to give Pex Eject Button
whoops
Old gens, not current.
gen 8 is an old gen ??
what should i change with clefable ferrothorn bisharp gengar slowbro ORAS OU
I haven't done comp before but have a basic understanding of ivs evs and how battling works
https://pokepast.es/668f47cf5d1df555 gen 7 ou
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
you could probably have like double hazard removal on a mega Pinsir team
it’s optional tho
do you have a team sheet (like on pokepaste) w/ the moves and evs for each mon?
Rapid spin and defog is enough imo
Go spikes instead of ice beam on greninja
Oh wait
I forgot he had rapid spin
lol
no i am new idrk how to do that
In the team.builder option
Scroll down
U will find an option upload to pokepaste
If u are still not sure dm me and I will tell u how
Or u can ask in the help room in ps
very busy and tired atm, so will help optimize your current 6 instead of trying to think of replacements
- I know you want the birdspam with mpinsir + zfly landot, but stone edge + rockium z landot feels better here to reliably nuke zapdos for mpinsir.
- sash drill is generally a HO lead. you can try the bulky lefties exca instead, which also gives you a spdef steel against stuff like lele and mzam. You can try something like EVs: 180 HP / 252 SpD / 76 Spe Jolly (outspeeds modest heatran) with eq/spin/toxic/rock tomb and lefties
- spikes is generally the preferred 4th move on agren (over ice beam), but since you want to click defog most of the time instead, you can try uturn here. lets you support mpinsir by bringing it onto agren's checks like kommo, chansey, bulu, and tangrowth. (spikes is also fine too, which you can use to force the opponent to click defog for you instead, especially cause you have rapid spin as another hazard removal option)
- can try more physdef on fini to help check weavile, zardx, and mpert better here. EVs: 248 HP / 148 Def / 12 SpA / 44 SpD / 56 Spe Calm: enough speed for modest magnezone and Def to live mmedi's hjk into zen headbutt with lefties
can run more bulk on lando-t too honestly to switch into kart better
New OU RMT @azure torrent, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
Also I am pretty ass at SS offense but it feels like you can do with some more "oomph" in the team
Since while banded exca hits hard you can probably swap it for banded kartana and do some bigger numbers at the cost of speed
fsight lele looks weird here
Logic I had was "fuck it may as well its scarfed"
Since I think the 4th on Lele feels kind of arbitrary if its not Fsight
Although Sball is nice
yeah it’s usually filler
no cap my only complaint about this is a lack of immediate breaker for this balance structure
Yeah having to settle for Fsight lele/scarfed Psyspam in the mid game feels weird
But to compensate you can basically bully most Gking teams relentlessly
PP stall them if they want to remove Tspikes then repeat the cycle
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
Alright thanks
- glisc + pex is too passive here, i'd replace them with a different ground & bulky water in lando-t + rotom-w instead. landot gives you a blanket check to physical attackers like mmedi, mmaw, and zardx, while rotom-w gives you a defogger. more importantly, they can pivot mmedi in safely or keep up the team's offensive pressure.
- aside from being very niche, thundy-t only fits on certain HOs like webs or that mdia + volc + serp core. i recommend agren to pressure bulky psychics like reuni and slowbro for your psyspam, provide secondary speed control, and love mmedi + lele dealing with & overwhelming its checks like pex, chansey, & av magearna. can honestly go with weavile too to pursuit trap the bulky psychics (and random ghosts i guess lol)
- tpunch mmedi is ran only when paired with koko (and by dropping zen, even) and forgoing hjk altogether in general is a no go; it's your strongest neutral hit against bulky mons in general, and not being able to dent steels like heatran, ferro, magearna, and msciz is not a good look. especially cause you pair it with scarf lele, so you wanna significantly pressure them + chansey for it
- timid over modest on scarf lele to outspeed mega zam, z clang kommoo, and scarf lando-t
team should look like this: https://pokepast.es/2314e01fc3bfa78b
you can try running z water agren + defensive uturn lando instead too, or tinker with rotom-w's & lando-t's ev spread to your liking
this is for gen8 OU https://pokepast.es/3c8942625543974c
New OU RMT @azure torrent, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
Is this for gen 7 ou or natdex ou sicne Mega and z moves aren’t in gen 8
I built this before gen 9 came out, now im trying to find a way to make this better, getting back into pokemon and teambuilding
natdex ou sry
im open with switching some pokemon with gen 9
That defeats the purpose of rmt and fwiw gen 9 ou is experiencing dramatic changes with home recently dropping and some banners being announced tomorrow
Like I said is it a gen 7 team or natdex cause Megas and z moves don’t exist
^
Yeah send this to the natdex thread for better advisement
Ok thanks
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
uh just edit or re-send the correct pokepaste it's fine
random specs tran here
!sample teams
i got two gen 4 ou teams, they were rated previously, but i wanted to make sure i didnt make any small mistakes
in the first team, jolteon is supposed to have choice specs and signal beam instead of t wave but i forgot to change it
and for the second team, is there a diff set i should run for gengar and infernape, wanted to center the team around Gengar esp
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
chatot why are you pinging me out of nowhere
I personally prefer for this team structure to run scarf gambit vic + av magearna over kartana + heatran, but 6 is fine enough if you want to keep it
- if you want to run offensive heatran, go with z move instead. aside from how non-spammable your stab combo is, not being choice locked lets you run utility moves like taunt + toxic to break down walls better; in this case, it lets you beat stuff like pex and chansey to open up agren, which you can run specs now.
- i like landot over gliscor here to pivot into phys attackers like mlop better and less passive in general, but if you wanna keep glisc at least run uturn over knock
- spdef rotom-w cause opposing agren just clicks, and run a status move over pain split
Rain Trick Room
Dusclops @ Eviolite
Ability: Pressure
EVs: 252 HP / 6 Def / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Night Shade
- Will O Wisp
- Trick Room
- Ally Switch
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 Def / 10 SpD
Relaxed Nature
- Surf
- U Turn
- Roost
- Protect
Gastrodon @ Rindo Berry
Ability: Storm Drain
EVs: 252 HP / 6 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Surf
- Earth Power
- Ice Beam
- Sludge Bomb
Dracovish @ Choice Band
Ability: Strong Jaw
EVs: 252 HP / 252 Atk / 6 Def
Brave Nature
IVs: 0 Spe
- Fishious Rend
- Crunch
- Ice Fang
- Low Kick
Jellicent @ Colbur Berry
Ability: Water Absorb
EVs: 252 HP / 58 Def / 200 SpD
Sassy Nature
- Surf
- Will O Wisp
- Trick Room
- Protect
Raichu @ Focus Sash
Ability: Lightning Rod
EVs: 252 HP / 10 SpA / 252 SpD
Calm Nature
- Volt Switch
- Surf
- Fake Out
- Light Screen
Sw sh doubles
Skarmory @ Leftovers
Ability: Keen Eye
EVs: 252 HP / 180 Def / 76 SpD
Impish Nature
IVs: 0 Atk
- Spikes
- Roost
- Whirlwind
- Stealth Rock
Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Outrage
- U-turn
- Thunder Punch
Gengar @ Black Sludge
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 12 HP / 244 Atk / 252 Spe
Jolly Nature
- Spore
- Focus Punch
- Seed Bomb
- Mach Punch
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Crunch
- Pursuit
- Superpower
- Stone Edge
Starmie @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Rapid Spin
- Recover
DPP OU
Put it in a pokepaste next time
This room is for old gen singles, so probably ask for a rate in the Doubles OU thread
My Gen 6 OU team:
https://pokepast.es/1d06e70d3dbe48d3
I want to add in a grass type like contrary serperior but idk what to get rid of
its locked
hence my post in here
I see
im really into tr rain
I think that the doubles ou server might be helpful for you then
this thread has all the discord servers affiliated w/ smogon
thanks
serp>lando
think ud prefer tank chomp on these type of structure
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
i was going to ask if i should have it be fully maxed out on HP and Def (like i have it now in the link) with a Bold nature or if i should keep it as it was previously (248 HP, 84 Def, 168 SpD, 8 Spe with a Calm Nature)
i have will o wisp on it though and was recommended the spread by someone here previously
im just asking since i dont really have as much physical defense as i do special def
wdym by mixed?
the spread u suggested
Set light screen
Ok I’ll try it out. Lost all my team comps cause I accidentally cleared my Pokémon showdown cookies lol
Also put scarf on lele instead of lando-t
Been in that situation multiple times
Yeah I had a sick serp mega manetric team
lele is meant to be more of a wall breaker, hence the specs, i was advised by others previously that it was good for my team
You want to surprise your opponent with an unexpected ko
I see
@reef cobalt I do recommend investing in spdef for rotom
Wisp will cripple phys attackers so its better in invest in spdef for more bulk
so would the mixed calm set be good as is?
this is it btw
Yes but invest more in spdef
Thats a good spread
As long as you have longevity to fire off wisps because your team is physically frail
How’s this advice for you
yeah i was considering making landorus maybe more bulky but that would mean going away from scarf and potentially losing defog, which may not be ideal
I’m not the best when it comes to competitive but you gotta take what you can get ig
its good, thanks!
thank you!
i think ill stick with the mixed set, though id like to get the opinions of others if possible
personally prefer mixed but going full physdef is fine too
re: lando-t
you can still run defensive investment while still being scarfed
if i go for mixed, are the evs that i have fine? or should i opt for different ones for rotom?
the calm spread specifically, or should i make changes to them for specific situations or match ups?
it's fine (it's my spread after all LOL)
like the one i have right now, correct? or is there a more defensive set that can work?
can run like 48 Spe too for modest zone
OH LOL i had no clue
fair!
ill stick with the spread i have now
yup
okay, thanks!
also just wanted to ask about this! i was wondering if i should make landorus more defensive or if its fine as is
ya it's fine too
gotcha! thanks so much!
np :>
Can any1 help rate my gen 4 ou teams I got 2 of them
tag the corresponding rater(s) listed here https://discord.com/channels/192713314399289344/1079156451609686026
also as per rule 7, we only do 1 team at a time
i do like tank chomp, but if i run serp, I am incredibly weak to ice and fairy. you think i could swap out a mon for a poison type like nidoking or amongus
u could go for a fire type
yeah alr changed it up a little
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
looks like standard sun
not sure what ferro is doing here, and questionable lando set too
https://pokepast.es/2597f11bbd274a32 it's actually a samples
fini over ferro is the easiest change
if you dont want to completely use the sample, you can go with sd z rock lando + scarf defog kart on your team
ye thats a pretty standard 6
your past couple of teams have been fine though, just need minor tweaking
New OU RMT @short hedge. I won't notify you again for at least 6 hours.
This is mostly a question on how Hail Stall structures work since I did see this show up once or twice and tried to fill in the slots
added metagross and rotom wash
Works
https://pokepast.es/d0027c279da565ad
this time here’s a rain team for gen 7 ou! i just wanted an excuse to use kartana and ash greninja together
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
BUT i am very willing to make any changes or swaps to the team or the sets of course!
including both ash greninja and kartana
decided to make a ADV team, and i wanted to get some feedback https://pokepast.es/282f46c3368bacf1
New OU RMT @azure torrent, @polar nacelle, @surreal crypt, @old iris. I won't notify you again for at least 6 hours.
interesting attempt, but this will struggle vs zapdos
it also doesnt do well vs blissey
maybe if u explain ur building thought process we can figure out what u wanna get out of it and how to change it
yeah now thhat i look back at it, there's too many special attackers, and Swampert is really the only mon that could feasibly take it out
Use Ferro over ash tbh
I have the exact same team but some things different
torn t can be used with Rocky helm I just like Fight Z on it
And knock off over focus blast if u want
This is a pretty good start. I'd use this set for Nido Nidoqueen @ Black Sludge
Ability: Poison Point
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Toxic Spikes
- Earth Power
- Flamethrower
I'd go wish > encore so you can wish pass to your team
for clefable
I also would maybe consider Rotom-F > Spiritomb
Sleep Talk
Rest Talk*
Also maybe go with Umbreon > Skarm I don't think you need spike support as much as you need something that runs heal bell and a defensive all
I would look up Lady Bugs Hail Stall team for more guidance on Hail stall structure works
oh? how come? i like ferrothorn and its ability to set up spikes and be more defensive in the rain, i just want to ask why it over ash greninja?
forgoing ferro in rain makes your matchup against lele, mzam, and opposing agren noticeably harder. easiest fix is definitely replacing kart with ferro, which also gives you a standard rain build with koko. running ferro + kart is awful too, and having to drop a rain abuser is also not great
though if you wanna keep kart, i'd make it sd to more reliably break through bulky waters like slowbro, rotomw, and fini, and with normal z to nuke stuff like bulu and tang, all of which helps your offensive rain core. between mpert in rain and ashgren as well as the fast nature of rain, i think you can afford to not run a scarfer (which is usually the case if you run those mpert + agren + manaphy builds)
was the original plan to make kartana rain or just a team with agren + kart?
oh if i should replace kartana then i can do that easy! im not too attached to it
if you're going for rain then yeah, but agren + scarf kart is still a possible core if you wanna build a team around them
like the standard bo with another breaker + pivots
okay! ill go for rain! then how does this look? https://pokepast.es/1bebfef421e793fb
any changes i should make to make the pokemon or team better?
or any different items or evs, etc?
- run relaxed + 22 speed ivs on peli to underspeed celesteela so you can switch into it and slow uturn out to your rain breakers. i think you can afford for max def cause that spread is very old to help against scarf keld, which has fallen off to oblivion. can go a personal fave spread of mine, EVs: 248 HP / 200 Def / 60 SpD to live 2 modest zardy's focus blast after rocks and lele's psychic
- 252 / 24 / 232 on ferro, iapapa berry + knock over leech + lefties since you're running offense. give stealth rock on ferro cause you have spikes agren, and lets you run superpower on mpert to hit opposing ferro, which helps agren + koko
- optional but i think you can afford more bulk on torn-t since you have koko for opposing tornt. being able to slow pivot out of them is also nice too. I recommend EVs: 240 HP / 64 Def / 204 Spe to outspeed scarf zone and lives mmedi ice punch. another thing to try is eject button; lets you pivot into your rain breakers safely, especially cause the mons you switch into like kart, ferro, and tang tend to knock you off anyways so forgoing rocky helmet and running a one-use item is justifiable enough on offenses like rain. rocky helmet is fine too ofc, lets you switch in to punish and then stay in on bulu, which looks mad annoying
- run roost cause non-specs dgleam hits like wet noodle, you'd rather boltbeam the opposing team or just volt out. minor but EVs: 12 HP / 244 SpA / 252 Spe to live hawlucha's +2 hjk after rocks
are these changes good then?
made a small mistake with ferrothorn that had to be fixed, sorry
keep rocky helmet i think, improves the bulu matchup. between voltturn from koko + tornt + peli, i think eject not needed
u could try fitting mag + kart on rain
but ferro is standard yeah
i wanna make sure i get the general usage of these pokemon correct
peli can lead to set up rain, and switch in to defog or set up rain again,
ferrothorn can be another lead that can switch into resisted hits and set up rocks and knock off items
greninja can be brought in through u turn or volt switch to faint then wall break i believe
tornadus is used as a pivot with utility thanks to knock off and defog
tapu koko uses bolt beam and uses its z move and i don’t actually know when to best use it haha
and mega swampert should get in for free and sweep through opponents, right?
this is just in general and not always the case, since every match is different, but a general idea helps me learn how to use a team
yeah
@karmic geyser
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
got way too busy mb - will look at both sm teams tomorrow
https://pokepast.es/bfcf911de77a3eab does this look fine? I wanted to cover some meta threats I know of as much as possible using the staple builds for them
I have no clue what this team is weak to other than lax walling it at times
Gen 8 doubles
https://pokepast.es/9ddf6376c69cefa0
Im struggling to come up with a final mon on my team as another win condition if gastrodon was ever to faint
New OU RMT @azure torrent, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
Hey! We don't rate doubles teams in this channel. I'd suggest DOU Rates @tired kernel
- can just go to a HO direction with screens koko and removing magnezone for a stealth rock setter, which you currently lack. lead exca or imprison lando works; exca is better at setting up rocks against msab & mdia teams while lando gives momentum with boom
- i'd change victini to zceleb set, which fits better on screens, and then run dclaw on zardx cause otherwise the team gets giga walled by mlati. however, you can drop victini altogether to alleviate this issue instead; magearna, volc, gyara, and kommo are decent alternative that also make use of screens too, and especially cause they run z move well, which nothing on the team currently runs atm.
weird amalgamation of mons, i dont quite see the synergy of vincune and gravity lando here
i'd lean towards a vincune semistall build instead
team also gets 6-0ed by sd kart
replace rotom-w + lando-t with pex + defog gliscor. pex in particular gives you tspikes and absorbs tspikes, which helps vincune a lot
with msciz, you can drop mage for ditto; gives you an anti-setup mon (and speed control too), works well with msciz to stop sd kart (switch msciz into kart and slow uturn to your ditto), and between vincune + ditto i think you can pp stall the CM-ers which magearna is tasked to handle
It's locked for now because SV DOU hasn't developed a metagame yet so we don't know how sets can be improved
If you're looking for help in an old gen doubles ou tier then I'd look in the Doubles OU discord
So ive tried to build with spdef empoleon should i change something here? https://pokepast.es/128ee04b82f49663 DPP OU
New OU RMT @short hedge. I won't notify you again for at least 6 hours.
ok
I think for Empoleon it would be good to maybe go with Shuca Berry or Lum since it's a lead and if someone uses a fighting move I'd probably switch out to Rotom. I'd go Shed shell on Skarm since this is a spike stacking team and I'd remove Nidoqueen and go with Tentacruel with Rapid Spin / Toxic Spikes
I also don't like Heatrans set
Hmm alr ill try the changes
I'd go Taunt > HP Grass and I would go with a berry as well
Passho isn't bad, Shuca isn't bad, Chople wouldn't be bad as well
depends on matchups you're seeing on the ladder

@vast oracle Weather teams with speed boosting abilities are allowed in OU right?
Sand, Rain, Hail and Sun with their respective speed boosting abilites, are allowed in the OU format?
Yes
https://pokepast.es/e44a7e5004450930
SSOU Rain
Idea mostly stemmed from Rain teams REALLY liking having a Ghost Resist, and the fact that Seismi feels like such an ugly slot on Rain in 90% of cases that's only really used because it's immune to Electric.
Using a Volt Absorb mon as a Elec Immune feels funky, and I feel like I get so much more use out of it than I would Seismi in most games.
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Gmolt + Thundy-T + Zap is also just absolutely stupid into fatter teams while Barra messes up faster teams' days.
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I like the bird spam angle
I do not like how weird this feels into sand teams
A cope is to try and fit BP on the ferro
It is a very awkward game into sand, but from testing idt it's totally unwinnable.
No, it can be outskilled
I still would feel dicy loading this just since Ttar and Exca force you into some ugly trades
Which can lead to dumb situations like rocks never going up
And Weavile probably gets 1 turn of SD... idk feels like this has to be BP ferro somehow
Yeah no BP's Totally fair, I'm just too used to always defaulting to Power Whip lol.
Like, I do find situations where I prefer Gball, and BP, but I'm so used to running Pwhip I kinda just
forget sometimes?
Valid
You might be able to do lead Thunderus T, hard double ferro, set rocks, then set rain to compensate
Leading Thund usually is the play into sand yeah.
Force them to play to my rules for a bit and hopefully get some valuable KOs/KO ranges set up in the process.
Thundy and Zap together?
And yeah
Sand is rough
You'll need Ferro at 100%
I also feel that you need a real wallbreaker
Somewhere
Like Volcanion or Crawdaunt
Volcanion's probably better
Over Seismi because
a. Dropping Zapdos on Rain is a cardinal sin
2. Thundurus and Zapdos work together very well offensively under Rain
purple. Seismi is poo poo smelly bad and stinks.
Also one of the main reasons to use Thundy on Rain in the first place is that it's an obscene Breaker under Rain.
Nasty Plot makes it do stupid numbers into most fat teams which Rain usually struggles against, and has the coverage to beat a majority of Zapdos' checks so that one, the other, or even both become far more threatening. All while packing the defensive utility of an Elec immune, and sidestepping a majority of the flaws that come with Crawdaunt.
If Sand really is just that difficult I could always just drop Gmolt (which sucks since I do like Rain w/ Ghost Resist bc it means you're not always just giving smth up to Pult when it gets in, but it's probably the least necesscary of the Triple Bird core).
And no, Crawdaunt does not count as a Ghost resist.
Idk, I get the concept of overwhelming shared checks b/w Thundy and Zap, but none of them is fast enough to clean after one breaks
That's usually the concept
You can break fat
But faster offenses will be annoying for sure
As for ghost resist
If you make Ferro SpDef
You don;t a dedicated Dark type
To check Pult
The idea isn't priming one up to sweep, it's the fact that they overcome one of Rain's biggest hurdles, while Barraskewda can generally hold its own VS Most offensive teams in many cases.
Also I don't think you can ever really feel comfortable with Sp. Def Ferro in this meta, esp when it's Eject on Rain, as even with Sp. Def investment, Ferro tends to not do so hot against most Special Attackers bar Lele, Fini, and Koko, (one of which you already essentially forego consistently beating if you're dropping Power Whip anyway) and makes dealing with Weavile a lot more difficult than it normally would be, so idk about that.
If I do drop Gmolt, Volcan is definitely something to consider though, esp for the Rain mirror.
Yeah
I would personally run something with a scarf on Zapdos Thunderus in SS
Its' an old core that does have some credence in SS
Maybe make Thunderus scarf as another way of coping with the speed issues
Yeah even G Molt + Thundy do exactly the same thing
NP and break, but RKed by Offense
One smashes through BO/Balance one smashes past stall is the big difference there
So having both means that the offense weakness is like. three times worse lol
Two things I was moreso thinking were either Scarf Shifu or some variation of Keld.
Mostly as a Temporary answer to Ttar that also allows me to reposition more easily with their forumualic switch ins, and still maintaing big kill STABs in Rain.
Leaning more to Shifu though.
I do like the idea of Zapdos/Gmolt (has been tested but usually falters since people think they can make rain HO work) or Zapdos/Thunderus ("i have twice the zapdos!")
All 3 in 1 team feels weird and is pretty brainstorm-y
You can probably get away with say Skewda Scarf Shifu Thunderus Zapdos Ferro Pelli as your offense...?
Gmolt was definitely the "actually what if I?-" Slot
The biggest thing I slotted it on for was the Ghost resist for the aforementioned Pult issues with Rain, but other than that, yeah it was easily the most experimental slot.
Actually scarf shifu Gmolt ferro Zapdos Skewda Zapdos Pelli sounds neat
You have one really surefire way of snapping balance while having priority on Offense at the cost of some stall breaking
It does but that means no Elec immune which is
kind of worrying for Rain.
I don't like Seismi, but I know it's used out of necesscity for the elec immune bc Rain is so deperate to fit one.
Yeh so you break one of the principles in SS for some better match up fishing
But I guess that's just my way of saying I want to try to do Rain in a different way but still wanna stick in some kind of boundaries lol.
I do think an alright option for some of the sillier rain teams might be Swampert as a flip turning rocker
You entirely grief your volcanion match up just to make the team gel better
gmolt is very cool on this I like it, and im guessing you know what the evs are for
Outsped 240's, and basiclly just hit the SpD slider until it felt nice.
I do also think it might be good to drop a bird for sand echoing the rest but I think if you think the mu is playable I wouldn’t be super worried
I could definitely go for a variation with Gmolt though.
As I did end up going the ThundyShifu Route
To be frank I could just make a variation of all three, MoltZap, ThundyShifu, and all Three.
and decide what type of player I wanna ruin the day of lol.
https://pokepast.es/f0e9625fcac6e28d
This is what I imagine the MoltZap Route looking like mostly.
Seismi is an ugly fit as always, but I really do not feel comfortable dropping an Elec immune here.
https://pokepast.es/c17f1b89c54d0608
but this is what I was rolling with at first after Cyber chimed in.
I could potentially make Seismi phys to lure and surprise stuff like Blobs to make Zap and Gmolt way more threatening, but idt that's worth when Phys is walled by even more stuff than Special is.
A weird tech I could also try is Focus Punch Mixed Seismi? But that's probs way too overkill and honestly atp going Phys would be less commital.
seems alright, though team looks like it gets trampled by offenses pretty badly since everyone bar gren is slow af (especially cause ferro + fini + tran teams gets blown away by kart, which outspeeds all 5) and nothing on the team can immediately threaten or pressure out mlati@s. I'd go with agren + scarf lando over scarf gren + defensive lando. agren in general works well with your heatran too, and with spikes you can force the opponent to defog instead
I did build Ash-Gren + Scarf Lando at first, but I thought Gunk Shot on Gren is good to lure Fini, and HP Ice is good on Lando to lure Gliscor. Since Fini and Gliscor are solid checks to Zard-X
Also would U-Turn be better on Ash-Gren? While Spikes are always broken, I would be defoging a lot as it is since Zard needs excessive Hazard removal
So I won't get much mileage from Spikes
Actually I do have Grassium Tran for luring Fini and Rotom-W
So I don't need Gunk on Gren
you have z solar beam heatran for fini, and between ferro + agren i think you pressure it for zardx enough (especially with spikes). yea hp ice on lando is fine even on scarf sets, lets you chip tankchomp and opposing lando too, which can be annoying for for zardx
personally still prefer spikes cause between uturn lando + fini's terrain to let zardx come in on passive mons, it gets enough ways of entry
but u can still try uturn and get mileage out of it for sure, uturn out of bulky grasses for zardx + heatran
plus spikes agren tends to be used to punish switches in general instead of like going for a hazard-stacking build
https://pokepast.es/2d21d68b2a887671
@vast oracle Remember this double trap team you rated for me 1-2 weeks ago?
It does great vs offense but shit vs stall\
M Sabyele is unbreakable here
Especially if its on lead
Also I think Zone can be removed since Steels lack recovery and can be worn down by Weavile and MLatios(Except MScizor and Skarm - latter doesn't handle MLatios well as it is, so only MScizor becomes a problem without Zone)
Is Z Kart a good Idea?
Fightium seems best to lure MScizor and other Steels that don't care about MLatios's EQ
this is true if you're running HOs that can keep up crazy amount of offensive pressure that the steels get overwhelmed quickly, or stall to just not care and outlive them (even balances/fats still run zone to help CM mlati and SD glisc, especially scarf variants to cheat on the kart check). Your build does neither, especially cause mlatios lacks the wallbreaking power for it, so removing the steels immediately is nice. and yea msciz being hard to break otherwise, and even celesteela can get annoying too cause it clicks leech pretty freely
you can try, but i personally hate running kart on ferro builds (90% of all my kart teams have sd z lando or heatran as their rocker lol), and it doesnt fix your lead msab issue either
i'd personally drop weavile and run another wallbreaker, cause you techically dont need the pursuit support here
you can opt for lele, similar to z0m's psyspam core
or even cmlo clef
both also work well with zone in general and turn msab teams into food
can even drop CM on clef too for rocks so ferro can run spikes, especially cause you can hazard stack and trade spikes with how rigid is your team is against spikes
with the lack of weavile, make mlati ice beam over draco for your glisc answer, defog + punishment over edge + boom on lando as your CM reuni and mlati answer, pain split + lefties over defog + berry on rotomw to annoy chansey better, and knock over gyro on ferro to cripple the steels
New OU RMT @azure torrent, @vast oracle. I won't notify you again for at least 6 hours.
New OU RMT @azure torrent, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
looks decent from a glance, any problems encountered
oh yea mmaw did catch my eye as a pain
una clef looks random
this looks super all over the place for starters
Was there any particular idea you had in mind while building? That'd be a good place to start on helping with this.
AV Volcan is an interesting idea, but ultimately idt it's worth it with how much more limiting it feels compared to Boots or even Specs.
I don't think it should be very difficult to spin this into a somewhat decent Offense/HO if the main concept was KokoLucha.
Zera spreads + movepool, and Scarf Pult are also just blegh.
There's way better sets the two could be running.
The core mons in and of themselves are not like, bad per se
A lot of this comes down to fixing the sets items etc and making it more concise
The only mon that's really making it look weird to me is the Random Lucha, which I can only assume was the original idea, otherwise it could be made into a pretty standard BO (though if it's keeping Lucha it wouldn't be that hard to spin either ig).
Team does sort of want a defogger
Maybe i can give drain punch instead of close combat
And replace roost with another move
For lucha
I actually using inteleon with specs instead of volcanion but inteleon is kinda breakable
Also sorry for my bad english
Dou you think landorus good for defog
?
İ use landorus for Just stealth rock landorus is not very important for me
Landorus is a great defogger, the issue here is that you have to make your Volcanion heavy duty boots if you want it to have a modicum of longevity
And trying to fit a rocker here feels sort of weird
You could try to go Ferro -> Volcanion to free up space
Rocks, Knock off, leech seed, power whip
Or heatran, rocks, magma storm, toxic, earth power
Maybe i can replace volcanion
With inteleon
Nah, your team does need a rocker. I could see why you want that but on Lucha/Koko teams most people prefer to do Landorus therian as a defog user with another stealth rocker
So aim to find a stealth rock user that you like and gels with the team
Yes
Discard stealth rock from landorus and add defog
İ dont like ferro so much
Heatran is okay for stealth rock and some damage
Which pokemon i discard from the team and add heatran instead of @tribal smelt
Volcanion?
Volcanion imo
İ try
Dragapult is okay with scarf or maybe choice band @tribal smelt
Sorry i give vest for draga
İ forgot
https://pokepast.es/95049556d0a9439c
SSOU
Aegislash BO.
New OU RMT @azure torrent, @orchid tiger, @hasty ingot. I won't notify you again for at least 6 hours.
Mandi's a weird fit, and Buzz is sort of just there as backup since Mandi I feel like is too easily overwhelmed in a majority of cases with all the things it's usually tasked with checking.
I'm still torn between Rocks Ferro + Dtail EQ Tect Toxic Chomp, and just going Hstack.
Mostly because I feel like when Garchomp is free from the burden of running Rocks, it becomes a lot nicer to use and in general is a lot easier to get mileage out of with Dtail being such a game changer against stuff like Volc, Zap, and Balloon Heatran.
what about
is Chomp really that cracked of a Heatran check that Tank is just a suggestion?
it’s a check yeah