#VGC Rates
1 messages Ā· Page 88 of 1
Yeah i just cant think straight cuz of it
a little bit more experimental (meaning theres a skarmory) but any thoughts on this, havent gotten a chance to test w showdown being down but https://pokepast.es/90643bef2bcf3517
also thought abt body press instead of rock slide or even backup tw on skarm but wasnt sure
I would keep rock move
milotic using haze, arch pulse change to draco
since you hv will o, sableye can hv less phy bulk investment
https://pokepast.es/0c16c0c8c4b33cc0
Why is mega gyarados so fun to use
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
I'm gonna try and get back to rating the unrated teams later today chat
Gimme a few to settle and sorry for the weekend, I had a Regional 
https://pokepast.es/e23652bd42dfc371 posted mine earlier and got some suggestions but i want some more feedback
hope you did well on the regional!
its for Champions VGC
Looks mostly fine, I would do Protect > Twave on Arch 100% and I don't think Acro on Sneasler is reliable enough that it's worth it without a Terrain Seed
Also consider Tbolt on Manectric if the Rain reliability is too bad
I also usually like Scarf Adaptability Basculegion even in Rain
But if you think the Scarf Mirror is too annoying this is fine
Oh yeah, and you want a bulky Incin spread
No Attack investment, just bulk
I personally like 32 HP / 20 Def / 14 SpD / Relaxed if you want Min Speed Incin
yeah i want min speed for Trick Room matchups so ill def use that and make the other changes as well
Yeah fair
thanks for the feedback š«”
Otherwise this looks really good, and np š«”
what would you suggest instead of Acro for Sneasler then? i think the flying coverage is great here
mayb Fake Out?
I like Fake Out yes
That's what I usually do
Double Fake Out is also generally great with non-Stamina Archaludon
alright tysm man
hey guys, competing in one of the finals reg I tournaments for scarlet violet, trying to have a bit of fun but also be competitive with a different/anti meta team, let me know what you think https://pokepast.es/c921af27f302c9d3
New [Gen 9] VGC RMT @jovial creek, @sonic apex, @random wagon, @sleek laurel, @broken shuttle, @distant trellis, @wanton abyss. I won't notify you again for at least 6 hours.
had chi yu in the regi spot, but changing it to regigigas allowed me have a bit more bulk, free up the choice scarf for tatsu and I feel gives a better option if i dont go with dozo
I mean
The Chi-Yu composition is just competitively superior
Regigigas is not a good PokƩmon in a vacuum in any team in S/V
Of course if you want to use it
I honestly do think this might be your best bet
But I'm not sure if I'm brave enough to bring it to a Regional
just testing it out, other options there were hearthflame or raging bolt, getting the spikes down is paramount
I like those two a lot too
chi yu was just too awkward with scarf to work there
Chi-Yu is standard but Bolt and Ogerpon are also really good here
But I do like the core in general
Well I mean
It's tried and true anyway
yeah i like the redirection for ogerpon, weezing cant live the psychic
But I see potential for this for sure
thanks
I had an Ogerpon version too
no one running dozo at the moment
seems could catch people by surprise
even though special attackers are dominating the restricted spots
but thats also making poison types less popular which is good
yeah can stop theme fairly easy
If you Tera it, Miraidon (but it comes out weakened)
The only really tough Restricted for it is CSR honestly
whimsicott with fake tears is an issue
Which is generally what Chi-Yu was there for
but that seems rather niche
To beat CSR
and cant beat everything
i 100% am dont worry
av incin is another option, of course fake out would be helpful
I think AV incin a lot
but the intimidate doesnt synergise too well with the team sadly
If you don't want the Chi-Yu
But yea that's a bit of an issue
I just think something that beats CSR is all you need
AV Bolt maybe
If you wanna use one of these
But just try out stuff to see what works best for your side
yeah i think regi, bolt, incin and oferpon
if i had more time would lvoe to but need the build the team in game in coming days
yeah well regi kind of beats caly
Yeah lol
honestly this is very much the 6th mon, will not see much play
Yes
so to me its more what helps weezing get the spikes down
calyrex can also help, with disable
Yeah
but its a speed tie at best
yeah
alright ill try and at least do a few game with each of those options
practice is hard as you dont bring it much lol
I just thought of this stupid ass idea and it requires these 6 pokemon
Lmk if yall see it already
Ill tell yall later if you cant tell
this is a boomburst thing isnāt it
with a side of exploding jaw
Any recommendations for this team I built on a whim: https://pokepast.es/ef6fed8be15bfeac
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
Well actually i switched out 2 pokemon
Eh ill just tell you, its gonna be a triple explosion team with a triple feint for support
https://pokepast.es/f5206b1d6111ed79 hey yall need help filling out the remaining slot for my mega meganium team
Why would you want it to be a trick room team if your other pokemons speeds are maxed
Id recommend running a rain team next to mega meganium though
Cuz of mega sol
its mostly for backup but also meganium is not the fastest in some cases i'd run rain but i want to try something different if it's possible so i'm trying to avoid it and also going against it
So then dont invest any points into speed and have tailwind as back up
Switch the role and go for mainly trick room
what of Aerodactyl and you saying i should go all in on tr
Keep aero im just saying have aero play a more supporting role
Well if you want to continue with your original plan i say run a more niche trick room setter
So they dont want to fully strategize around you possibly running a trick room
yeah my main strat was to play around speed control tailwind and tr just so i don't automatically lose
Go for mimikyu, thats a pretty niche one and players probably wont even expect to even vs against
ill try mimikyu also i just realized i struggle against scizor or steel type what should i add incin? or do you have a better alt in mind
also gambit sometimes but thats why i mostly use ep of meganium
Btw alot of pokemon run trick room, pick a pokemon you think would be good
i see spiritomb
right on man thanks alot
Np
@somber latch NO man, armor tail stopping fake out is CRUCIAL for trick room, also a win con against opposing scarf Basculegion, why would you switch it?
all I see is a sand team, tree
you can find Blastoise tr team sheet online and see what do you need
i have a really stupid idea: bright powder + follow me
This doesn't really help me š
https://pokepast.es/020dd1f883c15bdb is this an ok dragonite team?
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
https://pokepast.es/3058774ed5385e64 lowk no idea what to use for my 4th move for froslass
currently using disable, any other recommendations?
Let's rephrase my word.
How abt trying the Blastoise team online and tell us what problems you find?
Or why didn't you use those team but build your team instead, what's your reason behind the build?
its either between aurora veil, will o wisp, destiny bond, nasty plot or disable rn
I feel pelipper is not that necessary?
I was abt to say icy wind but other pkm are slow...
yeah other than your list, subtitle/tbolt maybe a choice
u mean subsitute
whats tbolt for
oops sry typo
zard y, pelipper, talon......whatever, just an idea, idk what exact the worst match up is this team facing
you are the one who know what you need the most
i havent found a "terrible" matchup so far
i feel like i do pretty well into other weather conditions kinda
i have to depend on other mons to beat those tho
froslass cant rlly do much except will o wisp them
maybe i dont need froslass
ngl
a speed control is ideal but your members ' speed is just awkward...
mmmmmm
i play pretty well even when the opponent has speed control tho
idt speed is too much of a problem
even if they are slow
Ive played like 30 games with it so far only
Ill try to match up into more zard y n ttar matchups
The problem exactly is ppl brought their speed control.
of course froslass and snealser did give them the pressure.
However, speed control pkm are usually having less power compare to others.
So you have a better chance.
Which means if opponent can handle froslass without speed control, they will send all 4 powerful pkm with their speed advantage.
But snealser and gambit sucker is still good at countering speed disadvantage.
However you can consider the value of froslass in this view before you make any changes
I put it there for tailwind and so that i can setup rain for maggron
So he doesnt get obliterated by fire moves
a cloud nine user maybe more reliable than fighting weather with opponent? Altaria can fulfill your need with a possible mega to distract opponent. also have some useful moves.
yeah cloud nine doesn't halve fire damage, it depends on your need
and why is sinischa sash?...
They could just run occa berry with a spdef spread to survive zard y heat wave in sun
Need help asap
I cannot get out of ultra 1
Hard countered by rain and trick room
do leech seed>seed bomb on scov and run a attack lowering nature, tect>coaching on sneas, do a diff item on chomp (sitrus/soft sand works), and your EVs are frankly quite terrible
also not really seeing the point of whims here, your team doesnāt seem like it really needs instant tailwind
Who do I add then
second mega looks good here
I guess
you could do maero
actually scrap that
farig looks ok there
for your EVs youāre missing a couple on 4/6 of your mons, whims doesnāt need defensive investment with sash (although you could EV it to live wingbeat from aero), scov can be much more efficient with the nature, and chomp should be EVād to live mfloe gleam
generally speaking
you want to nature your higher stats
so smth like 25+ def and 9 spdef on scov
would get you more bulk in general
Ok
chomp Iām unsure of
but you can play around on the damage calc
and figure that out
I would but I donāt have a ton of time rn
same w/ whims
oh right
donāt mind me just casually forgetting my own advice
but yeah other than that
it looks good
Can someone rate my singles team?
#1060690402711183370
Its kinda dead
rate my teamhttps://pokepast.es/450e0792e91168cd dm me your thoughts
New [Gen 9] VGC RMT @jovial creek, @sonic apex, @random wagon, @sleek laurel, @broken shuttle, @distant trellis, @wanton abyss. I won't notify you again for at least 6 hours.
Got a team, but its performance fluctuates a lot https://pokepast.es/c64ec7c5c376444f
may want a sinischa?
encore on the cake and sableye at the same time is not necessary?
may want to look into countering fari trick room team?
Guys mind helping me with making this team?
@weak tusk ik ur helpful
Wanna help
This is i think like version 8 of the team by now
And i decided to start from square one and choose pokemon i feel would be good together
Do you think this is also good or?
as a hard trick room team it lacks the big damage to kill opponent within the 4 turns
Well i was planning on running something a little niche on kang
Yk that one set kangs run where they have fakeout and last resort
kang can't do it since parent bond is not for spread moves
I want to run something a tad bit different
Ouuu shi
Wait last resort isnt a spread move though
you wanna do your unique thing so you don't have a mega? Or you wanna mega her so you can't hit a ghost type?
Well actually now that you mention it
Mega sounds nicer
ppl don't care to share their thoughts but you have to do your own efforts first.
do your trial and error thing, search for team sheet and learn from them, review move pool of your main pkm, even open 2 browser to battle yourself with meta team on showdown ...... before you ask for help.
and I believe no one have time for the guess my idea thing.
https://pokepast.es/bba042067a63687c
Trick Room, now with h decidueye.
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
https://pokepast.es/28525052c8f33917 should i swap volc here for incineroar?
New [Gen 9] VGC RMT @jovial creek, @sonic apex, @random wagon, @sleek laurel, @broken shuttle, @distant trellis, @wanton abyss. I won't notify you again for at least 6 hours.
tw redirect is not bad
I was thinking it might be good so that kyogre can spout
But
Calyrex
I should get a wide guard user
incin doesn't help kyogre spout.
you need speed to spout, double fake out is for set up like calm mind.
yeah you can move only at the fake out turn but either are your opponent.
I would leave Calyrex to scarf urshifu but you need tw to maintain urshifu's speed advantage
tbh spout here is not easy to use...but that's kyogre
if you want to spout, try the screen+ wo chien + av kyogre team?
i mean
i run timid max speed mystic kyogre and still get to spout against some meta threats n stuff
idk if this teams any good but please check it, i thoight of switching rotom for basc but then my team is almost all phys attack https://pokepast.es/506428961412ef26 https://pokepast.es/2f6fad5d150a2b5e
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
I've been somewhat experimenting with different mons for Trick Room and I wanted advice on the latest team I've built https://pokepast.es/ba59df031543e2c2
This is for champions VGC on showdown. Any tips? So far Im 3-0 with this team but Im pretty bad so I might just be getting lucky.
https://teams.pokemonshowdown.com/view/1775904-ysha90raeuws46n4v9pf
https://pokepast.es/e8ffcdb588ec8b77
I've had this really dumb idea I've been trying to use and I was hoping to get some possible feedback on how I could make this better
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
I Usually start with one of my megas and maushold to try and bait a fake out before swapping in to mudsdale and pop bomb on it
and with delphox I psych up and store power
but usually I just want to try and keep mudsdale around as long as possible
Where are the raters
never fear I am here
Iāll do a couple of these once I get home
confirmed above average rater by stallsun
W Mans lol
what's the brick break for?
is drampa light screen needed when clefeble have it?
beat up would be more stable, I believe you understand that as well
horse and fox share water weakness, why not archaludon?
team not found
I took it down cause noone responded š
do you think we are convenient store or what? stand by 24 hours?š
I can put it back though if you wanna look its just a slightly off meta rain team
š¤£
Brick break is there for Reflect and Aurora Veil
Drampa has light screen as I often times bring in Sinistcha Over Clefairy but I also like the option of having an additional light screen user as a failsafe
Yes I understand beatup is would be more consistent but I like the damage from population bomb to finish off pokemon
Mudsdale over Archaludon mostly because I like Mudsdale but it also for the fact that it has Body Press
Is reflect that common?...
I would have t wave or icy to support speed for fox at the back but whatever......
I don't know why but I keep getting people with like reflect
though yeah I could see why you'd run those two though
I believe incin has been doing 90% of the reflect workš
lmao
so you are using a mega as a screen setter who is slower than 80% of other pkm thus screen will be set after the first wave of atk?
if you send drampa, it means you are not sending delphox right? is that worthy?
Yeah
but by the point where I will need light screen I already would've set up mudsdale
they would prioitize my mudsdale over my drampa so they get if off the field
that's what happens like almost always
yeah so what that mega doing there would be set up screen so the horse can sleep again? instead of atk?
Horse would usually protect
Unless someone sets up trick room for me (which just happened just now š)
this looks mostly fine, just a couple small things
- go moonblast>lor on floe (the longevity is way more useful on cm sets with intim + sini) and EV it bulkier, my spread is 26/0-/23/15+/0/2
- bulk out sini more, my personal spread is 32/0-/19+/0/15/0 which lives max attack black glasses kowtow and has a strong roll for mfross blizzard but you can make your own spread
- run bug bite on scizor over knock off, it's just too weak of a move since it doesn't get boosted by either stab or technician
- change rock tomb to rock slide on harc unless there's a specific speed interaction that you really need to deal with
other than that looks pretty solid
how abt mudā”ļø arch
drampaā”ļø slowbro
Mega Slowbro?
- idt gallade is the best mon to be using here but if you're committed to using it it's workable, I'd just run white herb>sash since it's naturally pretty bulky and you're investing even more in its hp
- don't think twin beam farig is super necessary since most sneasler are running white herb and the power difference is noticeable with psychic (although this one is honestly not as big of a deal tbh), EVs also feel a little weird, either hit the spatk nature jump or just full commit to defenses
- poltergeist>phantom force on golurk, the main reason pult can use it is because it forces a guessing game with targeting whereas with golurk you just want to be doing as much damage as possible as soon as possible and phantom force's charging turn effectively is wasting half of trick room compared to spamming poltergeist four times in a row
- don't think brick break's secondary effect is worth using over low kick on ttar esp. when the latter gets a guaranteed OHKO on gambit while the former is a roll
overall I'm not sure what this team really is doing, the first three mons form a hardroom core but then it just feels like you're kinda pulling away from that with the more mid speed mons as your last three, so I'd say either scrap gallade + golurk and run bulky offense or delete prim + incin + ttar and just full commit to hardroom
maybe I should've put that first before all of the smaller things lmao
I see I see. I just was trying to find my way around Charizard since my team could never really hit it
honestly idk what to say other than that this is a gimmick team and it will most likely remain a gimmick team but there are some improvements that you could make
- triple light screen is very very redundant, you only need a single user (probably clef cuz that's your support mon)
- if you really want to use mudsdale I'd do ironpress leftovers and run a ground move over heavy slam
- not entirely sure what drampa is doing here, yes you have coverage but you also have no stab? as a result it kinda just ends up sitting on the field because you don't have a really big delete button like draco or a consistent high damage spread move like hyper voice
- brick break clef is just not worth running over something like moonblast so it can actually do meaningful damage, getting rid of screens is not very important and the main setter (sableye) is immune anyways
- strength sap on sini makes kinda no sense while running it with sash and maxed offenses, just do a bulky sitrus set
- to be frank I'm not sure what you're trying to do with this team, you're advertising it as rain but I'm not really seeing why you're not just using the better rain beneficiaries like basc or arch
- corv is just completely redundant, it doesn't bring anything to the table that your other mons already cover
- three attack sini with full bulk investment? you'd probably be better off running a supportive moveset
in general I think you're gonna need to overhaul this team quite a bit, I understand that pika is the point of this team but you're not using it with any other good rain mons and frankly it's just quite bad, if you want to build rain I'd go with peli + arch + basc + sciz + 2
Yeah this always going to be a gimmick team though to be honest thanks for the tips
Although could I swap moonblast for drain kiss?
How could you keep the same tone with all those team Rain......did you put your words to an AI before reply?
bro what š„
do I have to write differently for every single rate I do
doesn't do enough damage, clef's low base spatk evens out with moonblast's strong base power to deal decent damage whereas with dkiss it's a weak move on a weak mon, and the healing is not worth it
I would have been mad or given up that structured reply if I see sth...ānot well preparedā
don't get me wrong Rain, I am praising you
I apologize if my word still upset you
you're good lol
https://pokepast.es/91c3634770cc4c2f
So something like this would be better?
Could probably do earthquake on Mudsdale tho ngl
Would be nice damage
do idef bpress on muds
over body slam iron head
TR over scald on sini since you have a ton of slow mons
and probably cm on drampa
Accidentally clicked body press
you can use the spread I listed up here
Alright
What changes would you reccomend because I've ran Torkal and mons like that and things don't workout the best
if you're not vibing with htr then you could do farig + incin + prim + ttar and then run like
I guess exca
and maybe like
aegi?
rotom?
I wanna run htr but I just hate running into Charizard and being walled by him at times
mega ttar eats zardy for breakfast
I guess you could do like
mega crab is an option
htr is one of the teams that I'm less well versed in
So what get rid of Goluk?
I personally believe Golurk is not viable as a tr sweeper since he has no good spread move and vulnerable to intimidate...
yeah he can go through protect but the damage is very small
unless you can eqš
but yeah he has his strength
hitting through protect is still very nice
tbh though
I've never really seen the appeal
but it's on all of the popular teams
the damage just do not always change the hits required unless facing sash pkm
but what tr needs is fast killing before tr ends
yeah but what I'm saying is just like
it helps against protect stalling
which is one of the main ways to deal with htr
obv not gonna do much next to like
farig
but if you pair it with a sweeper then it ends up being solid
at least that's what I've seen
I see your point but prefer the mega himself being sweeper
if he is there to support the sweeper why not sth like a feint user+torkoal?
So would something like this work better? I just don't know who to have for a sixth https://pokepast.es/680addc0124104a5
and yeah how to place 2 attacker on the field is important for htr
scrap ttar/aegi
I think you do silk scarf kang here
and then honestly
there's no better mon in TR than tork
cannot agree more
you could prob fit kg last
https://pokepast.es/3c6ea3a3ed84a9a6 So this then?
https://pokepast.es/088ae6d75494c2ee
Wanted to start testing out charizard teams. Is this good? Twin beam farigiraf is to deal with opposing sash glimm easier.
yeah sth like that
do the fake out last resort kang set
and heat wave torkoal
How do I do that? And is it Heatwave over Eruption or Weather ball?
you just run two moves
fake out last resort
heat wave over solar beam prob
How would I hit grass types and do the two moves thing?
wdym
personally a mchomp hater but I think this is a good team to be using it on
also not super sold on kasib basc but it is a thing that I've seen
oh wait its not supposed to be mchomp
changed it to dragon fang
oh lol
A mon needs four moves to enter battle no?
nope
cus it achieves the same thing i wanted
just put fake out last resort
ok yeah then in that case that's fine, I think if you're not running mchomp then scarf/soft sand might actually be better
but yeah
Yeah dragon fang is to guarentee the kill on opposing chomp but ill try soft sand out then
I see
Like this? https://pokepast.es/564d31abaead1e40
yeah
What item for Ttar
don't use dual weather
nah you're good
uh
incin looks fine
actually
you probably want a second TR setter
Oh so use unnerve then?
I think sylv looks good there
fairy coverage is nice and its type is good defensively
I feel I'm still gonna get rolled by ZardY but I still wanna thank you for the help
it has a low defense, just roll it with crab/kang
I think hh last resort ohkos
same with hh ice hammer
against 2 hp 0 def zard both actually are guaranteed even without hh
your main lead should be kang + farig, just fake out t1 and then last resort + do something with farig
btw you want brave on crab
not adamant
I would prefer scale shot if mega chomp is used
Oh thank you then for the help
Im mainly using rain defensively. I chose corva as a tailwind user, steel bulk, and fairy coverage, but I get what you mean. I can replace shadow ball with rage powder and scald with life dew on sini but I just opted for the coverage
dual mega looks fine there, you could also replace mphox with mfloe pretty easily
rindo milo looks pretty odd though esp. since you already have four grass resists that you can switch in easily, I think you'd much rather do sitrus sini and lefties milo
also occa gambit seems odd, chople feels like it would have more impact
and not having protect on maero or gambit is definitely questionable
occa was for baiting incineroar
blitz won't KO it anyways though
unless they're running max atk adamant and even then it's a low roll
and since you're running aero zardy shouldn't be too large of a problem either
although tbf
you do have good sneasler checks asw
you could probably get away with black glasses here actually
yeah that's honestly fine too
I like the mega here because it gives you some more fast damage
milo is mainly for the fwg core and extra life dew support + giving me something that doesnt get donked by physical attackers badly
yeah that's reasonable
I just think that like
there's not really a lot of strong grass attacks in the metagame rn
milo isn't really threatened by any to the point where the berry would help against a 1hko or something
and the consistent lefties heal makes it way more difficult to get rid of
now that you mention it idk why i was blind as fuck looking at 4 grass resists š and putting rindo on it
lol it happens
i may drop tailwind on aero for protect since half the team is pretty speedy
eh I think wide guard is more droppable
tw is never a bad thing to have in any matchup
against opposing tailwind or stuff
true
because you don't have a lot of other good speed control
other than icy wind milo
which is not very consistent
esp now that I think about it I think TR on sini is valid here
dropping a move on gambit for protect has me split between low kick and one of the dark moves
usually you either drop low kick or iron head
depends on what you're weaker to
I have seen kowtow dropped though
in favor for double coverage
but personally I've found that to be a little weird
i feel like im good into both things low kick and iron head would hit
although
not having a single fairy resist besides delphox is shaky
so i might keep iron head
yeah I think you drop low kick
sneasler is good fighting coverage for ttar and opposing gambit and nobody is bringing incin into your team
which is a net positive because of mega delphox
yeah
sinistcha's redirection also helps in actually being able to nasty plot
not having to slot in focus blast or grass knot or something is nice
i have pretty much zero real experience with doubles formats
I don't like tw maero which makes you difficult to bring mega fox at the same match...
aero still functions in base form
um...not wrong
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
Should i run basc or rotom?
https://pokepast.es/f8f26f786c32019b mega feraligatr spam body slam + paralyze
what we think
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
or should i js use double edge set instead
cuz thats easier to play
but recoil kinda hurts
kangā”ļø coaching snealser
aegiā”ļø sth counter trick room or counter sun
and you know you have 2 ev left at whim right?
sinischa help you maintain hp+has trick room
both work fine, basc does make you a little weak to incin but I think itās still playable
yeah just do double edge here
also I think dragon dance is kinda necessary on mfera just because its base speed stat is so awkward
and yes like rabbithorn said sini is better on these sorts of compositions, but then Iād just be worried about your sun matchup
plus the fact that you have zero fast mons
yea i was debating the both
js tried swords dance to begin with
did try coaching sneasler at the start
forgot why i changed it
im psure cuz i had focus sash on whims instead
also feraligtr has a decent matchup into sun i think
yeah mfera itself does decent into sun, it's just that your supporting cast doesn't really
i can js support mega feraligatr and he do the damage
by the time you cycle it off the field itās taking 50%
yooo
what about
throwing on peliper
wide guard + removes sun
ah
@ripe turret glimm
glimm does pretty good
counter sun + mega floette
I think that could work
nah just do white herb sneas
whims wants it more
i threw whims off
i threw on corv
for tailwind
and hes pretty nice into garchomp
i could js scarf
glimm
sac his ahh for the zard
https://pokepast.es/507099e4b5ba6457 @ripe turret
this looks fine
https://pokepast.es/2dc318ed430d9b4c new to vgc, trying to build a classic arcanine team for a mate. Would love some thoughts on making it competent š
Lowkey I might have to look at gatr again
https://pokepast.es/889cc570f847e745
I love araquanid
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
that looks good
keeping occa on gambit for heat waves n stuff
arcanine is great, may want to look into howl as well but as debuff support he is strong too.
don't you want a set up team with mega like calm mind Floette if you have that powerful debuff support?
I like that logic but I don't believe my mate has legendZA, unsure if they can use it
some other fairy/delphox could be g tho!
shell smash Blastoise?
howl for d dance Alligator?
Hishui Arcani(for anti fire)+ s dance skarmony?
But you will want a sinischa...or sleep+rage powder pollen puff Vivi?
draining kiss from Floette is a unique strength to recover hp that lost while setting up
Gengar Gyarados team
https://pokepast.es/e8bc1237869b7c5b
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
my sableye archalodon matchup is in shambles
scale shot is kinda booty
dragon claw is more consistent
also i think bitter malice is better on zoroark if u want more supportive capabilities
https://pokepast.es/5e00fb7fec0044cf fun toxicroak team :)
https://pokepast.es/e31343dbee828399 yard my goat
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
I just realised I have scarf with swords dance
š
It happens
ur missing consistent speed control
ur team doesnt have enough bulk to pivot around
if i was you id add either a lot of priority moves
as speed control
I'm really new myself to VGC so could be way off but I'd switch outrage for rockslide on chomp purely off how good rock slide is and how random outrage is
You also have no physical attackers and a bunch of mons that do the same thing
Volc and zard do the same thing
on the topic of bulk, you could rework volc into its rage powder set? I feel like you have enough set up and zard covers fire special attacker
Except one sets up and the other immediately pressures
They both die to rocks
So I tried making a team mainly centred around Reuniclus. So far I don't think they have great Synergy outside of maybe Hatterene + Reuniclus (also I haven't trained Espion or Gallade). Is the tean bad? I'm not looking for something absolutely amazing, just something that'd pass in Champions. I don't mind any requested changes, as long as I get to have Reuniclus as the main Pokemon
(I gave Reuniclus a Twisted Spoon and Hatterne a Colbur Berry)
I think reuniclus is underexplored too
I think you could run it with ttar tho like rlly bulky ttar
In general ur team is missing bulk to pivot around speed control to control the pace id reccomend you remove volc and add any pokemon with fake out replace esphatra for sylveon for more bulk and more consistent damage id keep the garchomp but remove the outrage for rock slide Replace rotom-wash for mega aerodacytl for consistent speed control and u can do wtv with archaludon as long the pokemon has enough bulk to pivot around
@twin stag
ur team is missing bulk speed control and to many pokemon who did the same thing
think as pokemons as roles
Ttar?
I mean rotom is okay
I think the Archaludon slot has to be speed control
The volc slot has to be replaced
And I agree with sylveon over espa
But rotom isnāt bad here
I think you can keep rotom if you do everything else yk
id do char sylveon mega aero garchomp incin and archa
his team is lackluster
Thatās fine too
but hes new to vgc so dont try to be to harsh
when ur team doesnt have speed control u need fake out pokemon and a lot of priority his team was missing all of those
He can also do whims glimm rotom chomp zard
Yes I agree
whims wouldnt work on this type of team
Why not
missing bulk would be forced to run sash
Any suggestions?
Actually, I have my own team I was looking to get reviewed, featuring Kleavor. I see it as a great anti-meta pick into Yard, and wanted to put it on HO alongside Talonflame. I'm really new to VGC tho (I used Sable-Arch for a week, I'm sorry), so I then just tried to think what else would work well under tailwind, or support those/cover weaknesses. Played a few games and made some adjustments, landing on this.
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
ok wait
The bulk is in the rotom slot
Your dash is on glimm
I didnāt thatās why it can work
^
ur team has great bulk and consistent damage output but its missing a way to control the pace of the game or speed control
nvm
talonflame
ignore what i said
Honestly, my main thing with the team is I haven't actually brought basc much, and often floette feels like it just trades, which is probably fine, but I wonder if there's a better mega slot out there
floette is trading because it doesnt have any support
ur team doesnt support it
only sneasler does
feint kleavor is meh
maybe matcha? but I worry it doesn't exert any pressure
u could use vivillion to exert a lot of pressire
pressure
I think this 6 is fine but your scarf can go on kleavor
To immediately pressure zard and basc
replace bascu for vivillion and use calm mind floette
And sash can go on basc
I've really really enjoyed feint on Kleavor actually, not just to break protect and enable its partner but also to break sashes before it goes down after it uses its own
Nah
You Hundo keep the basc
I was going to use calm mind floette but I thought it'd be wasteful to spend tailwind turns boosting
Yeah
Right now everyoneās just pressuring immediately and not setting up
Itās because of how the top dogs operate
Zard chomp gambit sneasler basc floette sylveon etc
All immediately just go in and attack immediately
I think on a different variation of the team with rage powder support or sleep it'd be really good, but that team would play a lot slower and overall different
yeah this is what I realised when making the team and looking at the meta like you can't afford for your support mon to just sit there, which is what led me to my initial talonflame set (sharp beak brave bird, flare blitz over quick guard)
You can just put whims on the talon slot lowkey
Any suggestions?
this is how id modify ur team
Kleavor should be chomp but itās ok
How do you beat the sneasler gambit mirror
Gambits run iron head still sometimes
Floette kinda has too much on its plate now
Basc was better imo
i transformed his offensive team into a set up balance
the reason talon is there instead of whims is because the counter to this yard counter is
Whimsicott Tailwind + Protect on Charizard, then solar beam + moonblast on the next turn
so I run feint+acro to guarantee delete whims on that line
i didnt take that into consideration while rebuilding ur team uh oh
I think your version plays so different that that line won't come up tbh, I'll give it a few rounds and come back, see if I run into anything
also id run the floette a bit bulkier
Encore punishes that passive activity
So does feint
Youāre definitely right tho
But thatās one line zard teams love to do
In bo3 that wouldnāt work
thats why i avoid bo3 like the plague with this team lmao
vivillion is a bo1 demon
Any suggestions on what I could improve or change?
Are you purposefully running monotype psychic
Yeah
Oh
Then I donāt know
If you werenāt mono psychic
Tyranitar is a good idea here
Reuniclus tyranitar rotom corv exca sneasler type of thing
I'm only running it because I don't know how to do a multi type team
@fringe gorge did it work
I wouldnāt run monotype stuff
Kingambit runs through this team atm
Iād try sand with reuniclus
I think thereās potential there
Whos sand?
I ran into sand and got eviscerated
š
might've been a skill issue tbh but the team managed to hold onto what was honestly a bad match up pretty well (then ttar and exca came out and it was joever)
lead sneasler first againts sand teams
I did š they knew and kept their sand core in the back
?
Oooh
https://pokepast.es/0cc974b790b5fd3b mega chandeladure team open to any change but them
is mega venusaur good here?
yeah I already swapped volc for incineroar
remove espathra
replace for sylveon
https://pokepast.es/81f6f9005e344e22 thoughts on my team
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
Scizor/Venu rain
for all htr team, I will ask what's their strength compare to torkoal, can you eliminate your enemy before tr run out?
Not enough firepower to eliminate stuff in just five turns
Run mcamerupt or torkoal
Or both, actually.
Also what are the 2 points in spA on the araquanid for
Why does heatom run passho berry
And uh the farig just dies to gambit in tr i guess
Is there anything I should change here
I am always anti Acrobatics...
I would rather run brave bird sash or sharp beak dual wing beat etc...
quick guard is a cool choice
and r u sure u want sludge WAVE?
if you do...at least use telepathy on Gardevoir...
does not seems huge but I would hv iron head instead of poison jab on chomp, unless we see more meganium.
do you rlly need 2 will o user?
sand buff mega glimmora sounds great but you don't need 3 ground weakness at your team...
and 3 steel weaknesses...
I understand you have your weapons for steel but most of them are slower than skarmony.
I went for sash wing beat on flame and replaced wisp with taunt
I thought about using bomb but I got hardwalled by a mega chestnaut team so I decided to keep wave
The weakness for steel isnāt an issue at all other than corv so Iām working on that
Same for ground
For garchomp I went white herb but I havenāt seen a lot of use for it so I went sitrus and gave incin shucca
Iām probably gonna switch garde for something else idk what though
I think rotom would help a lot against corv
Idkkk I only have Garde have for sableye teams
https://pokepast.es/0cc974b790b5fd3b mega chandeladure team open to any change but them
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
Kang with hammer arm for trick room mod and anti incin and gambit?
or a milotic for anti incin?
sunny day on whim?
venu...idk how's she doing?
may want the queen majesty/fari for sucker?
venu is doing lowk well for the rain machups and is it worth to loose encore for sunny day? my team isnt really built for trickroom they havs it only to counter hard trickroom team but maybe i could do a semiroom and ywah i think an anti suckerpunch is a good idea the good thing tho mega chandelure is a bit bulky so he survives one from gambit
why is chandelure mega evolving
i mean its stats look nice on paper but you lose an immunity for a whatever ability
i feel like you could just do sash chandelure, floette, tsareena, whims, sneasler, +1
and that gives you a second mega option
idk bout chandelure
i havent really paid much attention to it, i always beat it if it mega evolves
https://pokepast.es/ad4c411c46e30ad6 im not saying this is the best example but i think you could replace the ceru on my team here for thing
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
idk i kinda like his design and he hits like a truck i wanted to see if he could've worked
to get a tr angle
Mega manectric is kinda baaad just ftr
It has stuff it can do but the stats aren't the best
hes here for some reason
he does ok into zard and perish which floette dont rlly love
the point is i think whims floette tsareena is really busted i called it before it got clout
and he is bulkier than mega gengar so he is not usually easy to one tap even with some supereffective moves
right now you roll to die to kowtow which is bad for your tr mode you roll to die to soft sand chomp too
put more defence bulk on it
if you are not sending chande against other weather team, then sunny day is not necessary.
but for other sun team, they usually get a Garchomp and you may want more solutions other than whim?
yeah i played somegames and i will had more bulk
chande survive sucker only at full hp right? u will need more support to her if she is the main dam source
yeah my machup tu zard flotte is not great rn
yes
whats rotom here for
maushold maybe?
that machup and rain teams
whats venu here for
rain and sand teams mostly
put sash glimm on ts
i think you want prio block too
bun sneasler bun rotom
rotom doesnt do fabulous into rain imo
1 more reason I suggested sunny day is...I believe the fire power of chand is not more than zard y if you don't hv the weather. and that makes her just a worse version of zard y
arch pressures it and dnite walls it
itll be fine with tspikes
imo
tspikes can put things in range
glimm will pressure floette and zard
and vs rain idk how its not free with sunny day whims
and a venusaur
with the play i've Tries he did decsnt but yeah I havw more than enough for rain rn
the 3 mons mentioned are all not great against steel type you know...but yeah they are not bad
theyre fine in this scenario
yeah makes sense
my team had ceru theirs could have chandelure
and what steel types right now are running around that floette still doesnt chunk
the occasional aegislash
steels right now dont resist fairy unless theyre corv and aegi
and i guess tink too
for perish
and like if you come across a corv you still have bare options
Japanese had a trend of using mega skarmony, bc hevout speed zard and hv rock moves, at the end of last reg so you may wanna watch it out
oh ya facts
its manageable tho
this is why i picked manectric
š
thanks for the tips ill try to fix the team
and tspike is not that reliable, half of the ppl hv a snealser at their team that easily erase the spikes
sneasler is usually led
but glimmora is still great
people love leading sneasler
Hi can you rate my team and tell me how to improve : https://pokepast.es/bc088170928bdf8b
This is my first time I made a team, new to competitive pokemon
I will suggest you just search for a team sheet abt baton Espathra if you are new.
the spread there will help you a lot, for example you don't need max spatk if you are going to baton pass.
cool, my logic was that for gengars and other sneaslers, max spatk would be nice. In games where sylveon is not good, im using calm mind and then psychic
or maybe im expecting too much out of my espartha! I liked the match up against perish song gengar for sure!
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
https://pokepast.es/7f00e49104c6a4bb can i get a suggestion for a 6th slot?
@bronze ether a weather setter?
i was gonna add pelipper
cuz i really liked tailwind + wide guard support
- cutting charizard y damage in half
ttar COULD also work as a slow tr mode that also counters tailwind/charizard teams
yeah you can test it out i was also thinking of icy wind politoad and maybe some perish song shinanigans if you know how to use it
but rn im trying out
rotom was
wash
as it gives me a better match up into garchomps + basculegion\
rotom wash is one of my all time fav i recommend adding electro web if youre going to use him
im using a leftovers set
with will o wisp
hydro pump being inconsistent is quite annoying however
i might try ttar
ill note that down
nah that takes away too much of the core idea
i might use poli tho
yeah thats the problem with using any rotom in general unless you wanna experiment with no guard or gravity sableye problem again is your opponent wont miss
you have to kill them first before they csan take advantage
Lacking some speed control ngl
ttarite
Put talon on this
dont really mind playing in tailwind or tw
since i live everything
Yea it gives you more options tho
I think like
had corv on there for a while
Both sini and maus is a bit a lot
They do the same thing just have a different matchup table
i bring sini
hmm
What are you struggling into
maybe ttar to replace maus?
probably zard y matchups
they prove to be quite the nuisance
not tried with rotom yet tho
currently have rotom on the team
to help with basc and chomps + zard y
team does not appreciate basc too much
bascu is pretty annoying in endgame
unless maus even survives till endgame
which is not too likely
but sini doesnt hit shit like venusaur
which hits pretty hard against floette even when +1
sini is also pretty nice endgame
Do you have a rotom spread
I can give you mine
whats urs looking like
mines pretty phy bulky
My guy has leftovers but you can run sitrus
The stat points are
Max go
148 defence
143 spdef
And you can go higher spdef
But this lives cc from sneasler, you burn it and live another cc
If youāre sitrus you live 2 ccs so if you miss first wisp you can get a next
You die to modest 10 (or max timid) solar beam from zard 6% of the time
So one roll
And like he just burns all the physical threats
And lives at least one attack from them like claw from chomp, kowtow, sneasler, u get the point
maybe i need more spdef
Need some spdef
but i reckon i can js swap like sini into that
He gets goobed to solar beam
i got sneasler and sini as a swap for that
they would be pretty good swap into charizard
You also donāt mind hitting it with volt switch tho
Like yea thatās good too
ooo yea
But living beam and doing half to zard
ok ill put in more spdef
Take the hit bring in the chomp
+spdef
To hit the stat bump
143
The rest you can do whatever
I have 10 evs in spatk and rest in speed but those evs are whatever
You can add more bulk
Like you can have a bigger guarantee vs zard if you want to
Are you calm nature
Alr
should i calc for rotom
to live
aero 252+ rockslide + 76+ zard y solar beam
is it possible
It wonāt be able to
Maybe with friend guard but atp just redirect the solar beam and take the rock slide
Youād be in a bad spot if you have to
Check it with friend guard tho
I doubt youāll live that double up
ok i got this so far
Unless the rock slide guy is burnt
i probably could with sitrus and a bit more bulk
Sitrus is preferred
sini is on sitrus
I had leftovers because my sitrus was on my perish user
You can run Colbur occa kasib on sini tho
32/24+ lives a fully boosted 150 adaptability last respects
lowk fw that
all i needed was 1 more ev investment
ill prob run that
24+ or just 24
Ok light
Put sitrus on it
And like depending on what opps you struggle into the most with sini
Put a berry on it
I have Colbur because ligament
Kingambit
ligament
Yes ligament the scariest pokeman
can someone rate my team. I hit mb3 (not that that is anything crazy) but feel like itās good but it can be taken further
Any suggestions or recommendations ?
I think I need a alt mega but don't know which any suggestions are helpful
only 4 pokemon with protect in a format with no tera ghost is pretty risky
and you have no ghost types
ur team is very prone to fake out
on the plus side
ur fundementals are amazing
reliable speed control
good bulk to pivot around
i was thinking of swapping chomp for excadrill and kingambit for sinis
consistent damage
id say replace corviknight for aerodactyl
ur team is very prone to double fake out balance teams
wb tsareena?
fargiraf is js better
u could replace mega delphox for fargiraf and go for a sand trickroom tailwind team
invest speed in ttar and gambit
that could work
tried building a gallade team but couldnt think of much on the fly this is the second version im testing so far but any input would be appreciated https://pokepast.es/21a522c2a8f179f5
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
Thoughts on the Charizard X team that I built?
https://pokepast.es/9034ae56d4736f63
we might be cooking too close to the sun... E-terrain gimmick team is actually pulling some results, someone suggested gravity sableye and it actually deletes a lot of stuff. 6th slot is still the only part I'm struggling with, Meowscarada felt too frail, Meganium feels ok but not great (maybe a bulky set will be better). The other 5 genuinely feel like a nice core, most of the time I'm leading sable + jolt with pelliper arch in the back, but gambit is great for some matchups.
https://pokepast.es/e47bb0e028b389d0
glimmora is currently the biggest issue, it deals 60-80% to almost everyone. weather ball and arch onetap it, but if tailwind isnt up it'll do some big damage, and you have to rely on it not protecting
I would say the one you need to chg is ttar, or gambit... instead of delphox. your team is very physical in atk...
and you don't need 2 4x fighting weaknesses...
and since you have bulk up corvi, you can have eerie impulse on rotom.
generally speaking your mons/sets look good, but your EVs can be improved
washtom should be bulked out and corv more on the special side, and scarf chomp should be adamant
jolly doesn't matter except for scarf chomp mirrors and neither side can ohko with dclaw anyways
this is inaccurate, four protects is perfectly fine especially when one of the non-protect mons passively punishes fake out and the other is bulky enough to not care
I'd consider white herb on gallade here unless black belt has some calc, I don't use gallade at all so I'm not too sure on that but if you use gallade often you'd probably know
other than that run liquidation>waterfall on basc and go max/max since you're sash, the spread you're using seems to be for swift swim mystic water
on the flip side you want to be bulking out whims, living wingbeat from aero should be your target
generally speaking zardx appreciates more supportive partners, ceruledge is the most replaceable mon here at a quick glance
I don't think you super need aero here either since you already have a scarfer and two mons capable of boosting speed, I'd run incin + sini in those slots just to help get up ddances more efficiently
TR can also be a secondary option with sylv
yeah imma be honest jolt is not doing anything here, the gimmick doesn't seem worth it compared to just running basc
you'd also rather have rain dance on sab and weather ball meganium for fire coverage
and a dragon move on arch
don't think aura sphere is particularly needed or useful when you can just electro shot for better results
https://pokepast.es/ea52523ff5588c01
Hey this is a team I've been building throughout season M-2 and I got a 3-3 record on my first tournament with it. This is the latest version of the team, and I hope there's stuff I can improve upon it that I've missed
This looks interesting !!
@plain kestrel https://pokepast.es/db7fa0b81dfdeb73 u were right maushold felt like a lil too much so i threw on upper hand talon
whimsicott is a bit more annoying without maus tho
I can't see how this team act as a snow team...except the aurora.
yeah you have a scarf arcanine but no tw no tr...let's say opposing aero doesn't flinch and set up tw, not many method you can use against zard y...
and your arcanine is not using rock slide, which means all the atk can be redirected.
I can't see the heal pulse and the eerie spell functioning often...
why not sharp beak dual wing if you are going to kill whim which have a good chance holding sash?
and upper hand do not stop encore
i tried making a psyspam team with mega delphox and its super shaky at best, any suggestions to fix it or sshould i just move on ?
https://pokepast.es/09bf1f54f44abdcf
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.
Acrobatics has 100% accuracy
Id rather have to 2 turn that miss 10% of the time
Rotom is alr missing like 50% of the time
Also if im bringing talon
The game is usually gonna depend heavily on turn 1
Missing a dual wingbeat turn 1 and sneasler wrecking my team is not that fun
I would like Alakazam with focus blast if you either the way need terrain and gravity
instead of delphox? and rest of the team remains the same ?
you don't need protect on meowstic, give him rain dance / sunny day
why don't meowscar use scarf or sash? I think she is replaceable though, like a feint kleavor or...whatever
you are having gravity, give milotic blizzard? gunk shot snealser?
The thing isnt about bulk im talking about double fake out setup teams
gotcha thanks, do u think basc should just be switched out for max speed i tried to pick a spread that would potentially help for both during tr and tw but i dunno
do u think any mons needed replaced or nah
oh yeah, really awesome ideas !! It seems like im not using gravity to the fullest !! Awesome suggestions and i'll update the team and see. Thanks a ton š That was really helpful š
Watch a replay of a PokƩmon battle between Haider Awan and DongQuixote2! Format: [Gen 9 Champions] VGC 2026 Reg M-A; Date: May 26, 2026
Thought I won then ran into the only god damn rock tomb sneasler on ladder
damn !!
!replays
Please take a moment to review the rules of the competitive section: #1373406929317269624 message
Do not post replays or battle links, unless they are directly related to the conversation or you are asking for specific advice. āLook at this cool sweepā does not count. Staff discretion is exercised for this rule.
Also, this channel is just for team review, replay review (even [or rather only] for the cases listed above) should go in #comp-general lol
Just for the record, I can see you're newer to the server lol
what a fancy name, stallsun
leech seed harvest/ synthesis 2/3 hp under the sun?
I did not know that I'll be careful next time
Don't fret it, we've all joined some day roo lol
this is where im at after a couple changes, ended up keeping waterfall over liquid on basc just for hax potential for now but https://pokepast.es/58b5b1d228b1ab4c
feel like the most annoying thing is opposing sun
You got it sir
Also what items should I give Incin and Sini
sitrus incin and either kasib or colbur sini
no setup mon is really threatening to this team, the only real one is mfloe and between encore phox, corv, and all the physical attackers the mu is fine
especially since neither incin nor sneasler like seeing scarf chomp
I keep Sylveon as is right?
I thing I do wanna have is speed control yet I don't know where to start there.
And for hisuian Arcanine I was so focused on using rock head to abuse recoil moves to consider rock slide.
Healing pulse has come in clutch a couple of times but not much else, at least I can get damage done with eerie spell.
Thanks for the feedback, I'll do my best to fix those problems.
New [Gen 9 Champions] VGC RMT @distant trellis, @sleek laurel, @random wagon, @jovial creek, @broken shuttle. I won't notify you again for at least 6 hours.