#VGC Rates
1 messages · Page 64 of 1
random yt video
Oh
idk i was just looking up teams for vgc 2025 just to see what was up
Welcome to the VGC Regulation I sample teams thread. While not a total picture of the metagame, these teams feature established concepts that should help newcomers by letting them grab a strong team and start playing right away. Please message a VGC mod if you want to suggest edits to this post...
Use one of these
I can help explain any
aight im in class rn but ill check it out thanks
you can also check out the VR & VGCPastes repository for an overview of the metagame/more teams
thanks
Go choice Scarf Annihilape
Tera fairy mirai
And something else over indeedee
Why did you have it before
Another Ape and Ice Rider team had it
did it have a miraidon too?
Yeah
https://pokepast.es/a162e90ec364b3df it was this team
that is a team of all time
I couldn't find any videos of it though
you could go farig over indeedee
it has the same kinda role of blocking prio'
but you don't block your miraidon's terrain
Okay
EVs on this aren't optimal at all
this is a good directory for the smogon dex sets that are fairly optimized
goggles incineroar is not necessary here at all since you have miraidon, go rocky helmet
also go tera fairy on miraidon for boosted dgleams & counterplay into the mirror
go tera grass ape with max HP & max speed jolly scarf
do this also !
i think this kind of structure is a little too passive for a zacian/miraidon build
you would much rather sneasler be an urshifu, and zacian + miraidon definitely needs tailwind
this is the last team i built so lmk if i should just scrap and use this https://pokepast.es/dbd16ca3d72c820c
it's SO funny though
the double follow me plays a secondary role imo, i'm using clef for friend guard
and smeargle is just fun to use
either way
plot caly
here
always
you have double redirect, take full advantage
wouldn't that be bad to maintain the poison weakness though
poison is not a relevant offensive typing really
okay
also nothing would rly be clicking a poison type move that isn't goobed by csr
that's true
goobed is a good word
should i switch to a more defensive spread on csr
or keep the frail build cuz of follow me and wide guard
looks good, only note is close combat>drain punch on ape
Alright
I wonder what strageties I can use with this team because I'm still learning
imma be so fr this looks like a cts cheese team
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looks good
I would go leech seed over high horsepower on calyrex-i
but other than that I don't have anything
you can keep hhp here, just depends on which you feel like you need
if you do go hhp swap to clear amulet
Alright
trying a double coaching team lately
but it feels like i could drop torkoal
https://pokepast.es/8058523f41e27dba
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...to be fair i do use torkoal a lot more than incineroar for this team
actually nah this is technically a sun team
https://pokepast.es/2f1c8e62502e522a
This is my dog only team its prolly not good but i just wanna see what you guys think of it
So unrelated to the dog only team, ik you run 2 restricteds so what about the other roles how much of each do i use (speed control, offensive, defensive, ect....)
I have a bad match up against Calyrex-Shadow teams
you can consider AV incin here if you’re worried about csr (which I think your team’s matchup is fine as it is, but that’s just my opinion)
What's an AV Incin build?
assault vest incin
might wanna run tera bug on it too to resist the zama that'll likely be with the csr
Incineroar @ Assault Vest
Level: 50
Ability: Intimidate
EVs: 228 HP / 4 Atk / 100 Def / 124 SpD / 52 Spe
Tera Type: Bug
Impish Nature
- Flare Blitz
- Knock Off
- Fake Out
- U-turn
Here’s the set in case you’re curious
Im a beginner any team building tips (i wanna make my own team)
You know what restricteds you want to use?
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What could i change to make this better?
No
It looks alright i think (idk tho) maybe do some play testing and see how it does
It looks alright, maybe do some play testing and see how it does
(Irony aside it does look fine, you can consider Tera Ghost on Caly to boost Astral while Sash provides you protection and maybe Encore on Whimsicott because the move is giga broken but both are optional)
(Same with the standard Light Screen > Fake Tears but I do really like Fake Tears on this team)
Though in hindsight
How often do you find yourself bringing Whimsicott at all?
This team looks really bulky bar CSR which is Sash and obscenely fast and Calm Mind Terapagos doesn't really need Tailwind since it needs like 2 or 3 boosts to get seriously rolling
You can replace it with a Rillaboom or something like a Cornerstone Ogerpon if you think the Fake Out - U-Turn is redundant with Incin + Hands
Or even like a Grimmsnarl to offer more damage reduction while Pagos sets up
The Whimsi could stay to support CSR and offer Fake Tears (definitely don't replace this move if you're keeping it btw, not on this team) but I'd personally evaluate how much do you bring it
But the team looks really good in the grand scope, no changes are mandatory anyway LOL
Oh is that bad
it’s kinda just gallade and bonnet tbh, nobody is gonna be expecting scarf bonnet or full support gallade lol, sash indeedee is also weird
you should decide on what kind of restricted core you want to use for your team first
I can give you some common pairings
calyrex-s zama, calyrex-i mirai, kyogre zac, mirai lunala, korai lunala, korai calyrex-s, and kyogre calyrex-i are all common pairings
Ooh i like kyogre and i like sword dog
sure then you can use that
I can help you with building a team later once I have time
Sure tysm : D
here is my completely original team with pokemon that are rarely used by anyone else and idk what to use as my 6th pokemon (VGC Reg I) https://pokepast.es/f4d5947ffd024413
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Respect the originality 😉
Don't run Indeedee + Exp Force Lunala with Miraidon
You rely on two different Terrains for either of your Restricteds to function, I would recommend just using support Lunala with Trick Room + Ursaluna there
Admittedly, you're probably better using the FedeCampo 6 here
I understand what you went for but the innovations are a bit too conflicting to be viable, unfortunately
Good stuff, not much to be changed idt
Alot
Fake tears for a free ko is just so good
Plus tailwind is rlly strong for caly
Yea I figured if you'd want Whimsi here it's for Caly on the Tailwind mirror and Fake Tears support
If that's doing well for you then admittedly the team looks fine
Lmfao
I had the same reaction my first time too
One step closer to getting goated 🔥
Np lol (sorry I dipped)
https://pokepast.es/0ce4170da91dac79
there are some evs and tera type i havent consider yet
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Miraidon set needs a bit of polishing, Tera Ghost on Iron Bundle, Ursaluna > Conkeldurr (it's just objectively better as a Trick Room sweeper and pairs very well with Lunala), and Iron Moth is both not good and this set wouldn't work
also yea some EVs need a bit of polishing
I can optimize this team for you if you want
Sure
but i really wanna deal with the opposing ursaluna
So i use conkeldurr
Which doesn't work, and you have better counterplay in the form of Incineroar's Intimidate and Lunala tho
U r right
I dunno, iirc this is the original spread
You can adapt that tho
Lmao ok
Lol
https://pokepast.es/a965001b88aa07f0
I have no idea if this is good at all but id love some advice
It really does confuse me. I mean... it's a popular spread and so can maybe find a team report or something on YouTube that maybe has some info, but yeah, I don't super get how to use Choice Band Urshifu
Same in terms of spread
I do get how to use Choice Band Urshifu
But I have yet to understand
What are the benchmarks for the spread
The element of surprise must I say
Whats a good tailwind setter thats not Whimsicott
tornadus
can any1 suggest any changes to this team: https://pokepast.es/d5a22e92b6ad4461 I feel like I'm not using terapagos as much. Is there any other restricted that is good in trick room? I don't want to use lunala cuz i alr got 2 psychic types. I also think this team is rlly weak to fake out, but i don't really want to use farig or indeedee cuz i need an answer to zamazenta, which armarouge counters, and can also learn trick room
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @sleek laurel, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
explanding force with grassy terrain?
also might swap nasty plot for like encore or disable
nastry plot could be good with ogeron follow me
ok
Nvm i figured it our and what yall think of team https://pokepast.es/cf73d4a706427a51
Great start, but a few things are worth noting:
Ye?
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Kyogre cannot run Water Spout as its only Water-type move, and Life Orb is suboptimal, especially since it weakens Spout and messes up your longevity, which is Kyogre's other selling point. Calm Mind is also not in the best spot, and if you were to use it, it would require a complete team overhaul. Run Mystic Water > Life Orb and Origin Pulse > Calm Mind (also EV spread changes).
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Zacian-C is almost perfect, but Protect > Helping Hand, and optionally (but ideally) Swords Dance > Sacred Sword to allow you to negate Incineroar's Intimidate, which is devastating with the Intrepid Sword nerf (also EV spread changes).
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Consider Will-O-Wisp over Flare Blitz on Incineroar, this is Rain (also EV spread changes).
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Iron Hands seems perfectly usable, but I would recommend 0 Speed IVs + a Brave nature. It's mainly there as your Trick Room answer, it's too slow to make use of Tailwind regardless with 4 Speed IVs, and losing the tie to Ursaluna under TR can be devastating.
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Moonblast > Giga Drain and Light Screen > Trick Room on Whimsicott. You don't want Trick Room on this team, Iron Hands is there as a Trick Room check (and even then you should try to not let it get up), and Whimsicott does not set Priority Trick Room anyway because the move has a whopping -7 Priority, thus Whimsi only makes it -6 (also EV spread changes, and Tera Dark > Grass to block opposing Prankster stuff if ever necessary).
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Replace Ursaluna-B with a Landorus-I, I particularly like Life Orb + Bulky here (Sheer Force negates Life Orb recoil anyway).
https://pokepast.es/073e34fef803e335
Try this, it has all the changes implemented!
Yeah I figured, but it's really hard to execute
Ok thanks again
Np!
Punching Glove Urshifu is terrible because it negates Unseen Fist
But I'll give a big rate when I'm back
Good Lord I can't type
its all good take your time
Ty
I do have 1 question tho, why tera poison on Landorous?
To OHKO Tera Fairy Miraidon with Sludge Bomb
You need the STAB for that
But Tera Water is also fine if you want the defensive properties against Urshifu-R
Because you're setting up Rain
don't run Steel
Ohh okay thx cya
Np and cya
https://pokepast.es/d1f119d63b6a9d59 How can I beat Groudon and Lunala teams with this team?
https://pokepast.es/2ce83ec7d7a6c856
I'm making a new team so I wanted to get some notes. I'm mostly needing help with stats but if you feel there are changes that need to be made to the pokemon. I'm open to those as well
https://pokepast.es/09f3d7d8f5d03f8e any ideas on what to do?
(Idk this that well so take this with a grain of salt) i think its good but why not more defense on zama cus body press uses defense for damage
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @sleek laurel, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
What happened while I was at my friends'
LOL
5 rates pending at half past midnight 😭 lemme do this rq
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Tera Fairy Miraidon, and slot the last 4 EVs somewhere ig
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Protect > Iron Defense on Zamazenta (it seems a little weird to run two protection moves sometimes but you kind of absolutely need it) and change the EV spread (100 HP / 4 Atk / 236+ Def / 4 SpD / 164 Spe)
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Bulkier Tornadus (212 HP / 188 Def / 4 SpA / 12 SpD / 92+ Spe)
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Flutter Mane is out of place here, it's far better on Koraidon or Groudon teams with Focus Sash and this set is also suboptimal; since the Focus Sash slot is free, Chien-Pao is a great fit here instead for good coverage with both Miraidon and Zamazenta + boosting Zamazenta's damage (no, Sword of Ruin does not weaken Body Press, it only affects the defensive end of calculations, its weird and complicated but it's how it works)
Max Max with Sash, Tera Ghost, Icicle Crash / Sucker Punch / Crunch / Protect, and specifically 4 Defense as the last four EVs to guarantee survival of all non item-boosted or Tera-boosted Surging Strikes from Urshifu-R -
Choice Scarf Urshifu with U-Turn over Protect, Tera Water, 4 HP / 236+ Atk / 4 Def / 12 SpD / 252 Spe
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Knock Off > Protect on Incineroar, the only reason Wolfe ran Protect on Incineroar was to help stall out three turns with the Perish Song core he was using; also, 244 HP / 4 Atk / 188+ Def / 68 SpD / 4 Spe
Bruh
I clicked enter too early
There, edited LOL
Sorry for being so late btw, I'm travelling tomorrow and was at my friend's the entire day LOL
Nothing wrong with this team, again Flutter outside of Sun is niche but it's actually p good here I'd bet
What are you struggling with in the mu?
Team is good mons wise, as for stats:
Chien-Pao: 4 Def > 4 SpD (survives unboosted Surging Strikes from all Urshifu, yes that actually makes a difference)
Amoonguss: 236 HP / 236+ Def / 36 SpD, survives all spread Glacial Lance and all Chien-Pao's Icicle Crash. Also run 27 Speed IVs instead of 31 to underspeed all Calyrex-I in Trick Room and click Spore.
Annihilape: 252 HP / 4 Atk / 252+ Spe, Final Gambit is the priority
Kyogre: 252 HP / 52 Def / 156+ SpA / 4 SpD / 44 Spe (survives -1 Wood Hammer from Rilla and two Life Orb Astrals from CSR)
Roaring Moon: 244 HP / 76 Atk / 44 Def / 20 SpD / 124 Spe (survives 2 Astrals from CSR, 2 Heat Waves from Chi-Yu, and a Tera Water Surging Strikes from Ursh-R even after Tera Flying)
Zamazenta-C: 100 HP / 4 Atk / 236+ Def / 4 SpD / 164 Spe (hits the highest Defense Nature bump, Speed for Landorus, 4/4 and rest is HP, also survives Life Orb Close Combat from Koraidon)
Tera Water Amoonguss, 236 HP / 236+ Def (Bold) / 36 SpD with 27 Speed IVs, otherwise its the same as the other team so lmao!
Needs a bit of an overhaul, mons-wise it's Flutter Mane and Raging Bolt > Whimsicott and (either Amoonguss or Rillaboom). Personally recommend keeping Amoonguss as otherwise Trick Room becomes devastating.
https://pokepast.es/f1224a051ab22ad3
This team has all changes implemented at once: Clear Amulet Koraidon is forced due to Focus Sash being taken by Flutter Mane (by force) and Life Orb CSR + Clear Amulet Koraidon just being more valuable than Life Orb Koraidon + Spell Tag CSR in general. The Koraidon spread is optimized for Clear Amulet, but Max Max with Jolly is still 100% fine if you find that losing Speed ties to other bikes is too concerning.
Ok now I absolutely go sleep
https://pokepast.es/d13038a11de5d0e6 tera water instead tera fairy on lunala works? makes matchups against kyogres + cir or zacian easier
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @sleek laurel, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
It works for the Meteor Beam set
For this one it's a little iffy because losing out on the Moonblast boost is really bad
But you can try
https://pokepast.es/ca1edeca4a3a87d6 I have been creating a team and i would like to get some notes before training the team in game, I'm open to change suggestions.
holy thank you so much
thanks for the advice
no worries on taking long, the help you gave me was well worth the wait
Np chat, glad to hear that from both!
Btw, one option, albeit rather niche, is to use Coaching > Aqua Jet on Urshifu
Mainly because it's already Scarfed and Coaching helps boost its synergy with Zamazenta
It's very minor tho and changes close to nothing
But I personally find it more oftentimes useful than Aqua Jet, especially on a team with Chien-Pao and with Scarf lol
Urshifu in general in a Zamazenta team is sometimes a bit of a weak-link, you could see about replacing it, but it's amazing with Specs Miraidon so there's that
I do have a flight in 20 minutes (already on the plane) so I will lose connection shortly
But its a 60 minute flight anyway
can any1 suggest any changes to this team: https://pokepast.es/d5a22e92b6ad4461 I feel like I'm not using terapagos as much. Is there any other restricted that is good in trick room? I don't want to use lunala cuz i alr got 2 psychic types. I also think this team is rlly weak to fake out, but i don't really want to use farig or indeedee cuz i need an answer to zamazenta, which armarouge counters, and can also learn trick room
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I don't think there are any other viable HardRoom restricteds beyond Lunala/NDW and Pagos, and even then Lunala/NDW are far better than Pagos
You're fine running Lunala/NDW btw, and even Indeedee
HardRoom by nature is a PsySpam style, Calyrex-I doesn't count as a Psychic-type anyway
And the defensive elements are not a worry because HardRoom is by nature extremely Hyper Offense
Replace Bloodmoon with Indeedee-F and Terapagos with Lunala or NDW
It's really the main (and only) viable core of HardRoom in Regulation I, even if it may seem counterintuitive
are you new to the metagame?
this feels like an attempt at building a bulkier team, but most of the sets are unoptimal, and standard stall is extremely hard to properly make work in VGC (if not impossible, VGC stall is still rather offensive)
I like that you got well the idea of "offensive stall", since this team actually has offensive presence, but the specifics aren't too good (Choice Band Ting-Lu is not real, that's the most glaring example, and Overqwil is generally just worse than Glimmora for these teams, plus most EV spreads aren't great unfortunately, amidst some more stuff)
(sorry, had to write something for class)
I can hand you a more tried-and-true Toxic Spikes team if you want, though!
bruh i'm sorry, i skipped through yours LOL
i didn't see this until now, that's what happens when you have 10 rmts in 24 hours 💀
anyway
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Calyrex-S needs an EV spread change, it pretty much needs 252 Speed Timid simply to Speed tie other Calyrex-S (otherwise the mirror is like nigh unplayable, even if you shouldn't ever rely on that), and 44 SpA is just too weak. I would recommend the SmogDex spread - 108 HP / 44 Def / 100 SpA / 4 SpD / 252+ Spe
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Zamazenta needs Speed, and two Steel-type moves is not worth it - replace one with Protect (either one is fine). As for the spread, I recommend 100 HP / 4 Atk / 236+ Def / 4 SpD / 164 Spe; outspeeds Landorus-I, hits the maximum Defense nature bump while also nearly maximizing it, 4/4 and the rest is HP, which also lets you survive Life Orb Close Combat from Koraidon.
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Fake Out > High Horsepower on Rillaboom. Wood Hammer is also an option if you want more power, but Drum Beating is fine too. Also an EV spread change - 244 HP / 36+ Atk / 4 Def / 220 SpD / 4 Spe is standard to survive Helping Hand Draco Meteor from (Timid) Choice Specs Miraidon (in Grassy Terrain), but you can also consider some more Attack (116+ if you do) if this calc is not particularly concerning or practical.
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Incineroar is fine, I have never particularly liked 252 Speed Jolly Incineroar but it's viable, that's for sure.
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I would change Urshifu-R to a Choice Scarf or Focus Sash set - preferably Focus Sash, since it's nowhere on the team, and the only counterplay to Choice Scarf Miraidon at the moment is Rillaboom's Terrain or else you lose (
Amoonguss still loses very hard to getting Volt Switched on while being completely shut down beyond Rage Powder botting). Tera Water (or Stellar, but Water is probably better since you have a Zamazenta-C for Terapagos anyway), Max Max with Adamant, and Detect or Protect > U-Turn. -
Amoonguss is ALMOST perfect, but you need 27 Speed IVs instead of 31, which allows you to underspeed all Calyrex-I and therefore Spore them in Trick Room before getting Glacial Lance'd on, while already naturally threatening them outside of Trick Room.
ah yes, the 1994 character message.
https://pokepast.es/0edbfbba27caaec7
Is tera grass Zamazenta-Crowned more optimal here?
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @sleek laurel, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
Probably preference
Water makes you vulnerable to Miraidon, Grass makes you vulnerable to Koraidon
But admittedly
It is
And I've got tools to deal with Koraidon
Between Tornadus, csr, and rbolt, and potentially Incin
The thing is Grass doesnt help against it as much as people make it seem like it does, but Water is particularly bad against it because Electro Drift shreds you even in Grassy Terrain
Also
Yh
Grass has the benefit of not getting Amoonguss'd
Which is a real issue for this team beyond CSR's Psychic
Ig Rilla doesnt care about it but like
It doesn't do anything back and gets 1v1d in the long run
Torn is not a real check
Ok well you do have Safety Goggles Incin
Hm
Incin has flare blitz
Ok yea I blanked on the Incin moveslot there for a moment
But even then
The extra insurance on Zama in particular is nice and Water doesn't do you much
All that combined, I think grass has better value here
Tbf
And ig not being weak to CIR
Don't Koraidon teams usually run Raging Bolt anyway?
They do
Tbf wide guard blocks Glance
True but
True lmfao
Ye I was having second thoughts abt water myself so I thought it'd be best to ask
Grass feels better here too because it gives you Amoonguss insurance and while Koraidon remains a threat
Honestly
It's less of a threat
I got tools to deal with Koraidon
BC of that yea
Csr, Torn, Rbolt
And Grass is also better than Dragon against Miraidon with Grassy Terrain support
Speaking of Rbolt, would it be better to go tfairy here or remain telectric
Draco Meteor in Electric Terrain OHKOs both Teras
Yh
But Grass can live a Draco without Hadron
Ye pretty much
What are your thoughts on this?
Electric
Fairy is like
An AV Tera
Fair enough
I like Nasty Plot a lot on the CSR here
Usually you run Encore or Disable on Sash but this team doesnt depend on either
+2 tghost barrages hit way too hard
Yea this is good and you made the right calls
Tysm
O wait, one last thing
?
Tera Bug on Incin is a consideration to take on Zamazenta-C
Hello people, this is my first ever competitive team I have built for Reg I. Can you give me any tips or feedback on team please
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @sleek laurel, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
Oh yh true
Your only supereffective attack against Zamazenta-C is your own Body Press which is YIPPEE
Ill get to you asap butter
Yh I'll change that to bug
Tysm, really appreciate it
Np
I'll continue testing
I'm figuring you're new to the metagame? This team only has one Restricted Pokémon, while the current regulation allows two
Yeah I know that but idk what other restricted to put
I was thinking Miraidon or Zamazenta
Most of the support Pokémon are a little suboptimal, even if the sets are good tho
This feels like a mix of an attempt of a Trick Room team with Snow
I like Miraidon here, especially since you need an Iron Hands
I mean
You have one
ADHD strike number 1 million
I wanted to build a snow team initially
If you want a hard Snow team
@modest dune is your best friend
well its not like HARD Snow but a Snow core
Do note that Snow is a bit of a niche archetype/hard to properly use but it can work for sure
But I would personally wait for him to wake up and give you tips and a team
Thank you
Because I can build Snow but I can't pilot it so he can give you the playing tips
And np gl
Thank you for the help
https://pokepast.es/537c5db9aa430af1 Who should lead and who should be in the back?
Extremely game dependant
Also
You forgot to fix the Amoonguss Tera and EV/IV spreads
My rate was ignored gonna sob in a corner now
Jk
LMAO
hey guys, im completely new to vgc and i dont actually know what i've made, id apreciate some help
this team feels like it’s all over the place, and the team doesn’t really mesh together
it kinda just looks like mons slapped together
Groudon + Koraidon is a pretty bad pairing considering they compete with each other, I’d suggest replacing one with a Lunala or Calyrex-S (preferably replace Groudon but Koraidon can go if you’d prefer that).
Sneasler should really only be used alongside Miraidon because of Unburden.
Maushold sees like no play whatsoever, and Sinistcha has only been successful alongside Miraidon and Terapagos (literally just one team, outlined here: https://pokepast.es/23789bcb350314c6)
some good replacements for these three will change based on your playstyle, but options that have seen success include Flutter Mane, Raging Bolt, Brute Bonnet, Weezing-G, Grimmsnarl, Volcarona, Ogerpon-C / Ogerpon-H, and more fringe options like Ogerpon-W, Scream Tail, Walking Wake, or Indeedee-F.
i felt like i was missing something to get speed control like tailwind, but i dont know if i should try some like that
Some example teams:
https://pokepast.es/ecaf865e1ccf4dde
https://pokepast.es/5eeaa4fb627ac872
If you feel you need speed control, Flutter Mane works well as a fast Icy Wind user, while options like Lunala and Indeedee-F can provide Trick Room. Even more unique options like Jumpluft with Tailwind work.
np! If you have any questions feel free to ping me here or dm me!
Honestly huge respects to all the comp helpers cus they take time out of there own day to help us : D (ik this is prolly the wrong channel so lemme ask a question) is Miraidon and Zacian a viable duo?
tysm!
i think mirai + zac can certainly work but will need the right supports (a way to beat csr, speed control, etc)
Np, and thx ill make a team with them soon
Also anything i should keep in mind while picking the supporters/defensive pieces, just building the team in general
just dont have any impossible MUs and you should be fine tbh
Whats an mu?
i think you can just take pieces from standard mirai and standard zac teams from reg g
MU= Matchup
Idk anything from other zacian teams
Ty
what pengu said yes, and tysm for that
o sorry for 7 hours late 😭 i'm on vacation
nvm pengu got you already
Np
LOL
Ik
im too used to responding quickly
I still dont know what other zacian teams look like asides mine
show it if you want
Lol i feel u
most zacian teams are usually paired with kyogre atm
Well its the one u made soo ye
zac mirai i would argue is probably the second best zac team tho-
oh
OH YEA RIGHT
isnane
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @sleek laurel, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
Lol no worries
Isnt he like REALLY slow tho, cus like mirai and zac are fast
who
Amoongus
Amogus = Amoongus?
LOOOOOOOOL
Ohhh LOL
Lolll idk all the slang
i don't think the human brain can store all internet slangs
i would bet there is more than 85 billion neurons' capacity worth of internet slangs out there
Now whenever smth is insane imma just say "thats so amoongus"
lmao
fr
So anyway, i need ghost type?
Zac and Mirai
Aka incin?
incin, grimm, maybe consider av miraidon
or scarf miraidon
i think all three miraidon sets can work funnily enough
Feel like av might be better to maybe tank astral barrage or any other strong moves right?
av mirai is the nichest set but i have an eye out for it on this team (also like, it's not bad at all anyway)
especially since miraidon mirrors are less worrisome
because you zacian the opposing miraidon
("zacian" is a verb here)
Ye and zacian is RLLY good in the meta ive notice, cus doing dmg calc it can ohko a lot of the mets threats
Ye
i find it funny it hasn't gotten more success so far too
ig it fumbles into csr zama
but its great into everything else lmao
Ye but incin can kinda take both tho risky if u run flare blitz
incin cannot take on zamazenta without a lot of support
but it absolutely takes on csr
Ohh ye cus defense
yea blitz does like what
40
LMAO
4 Atk Incineroar Flare Blitz vs. +1 100 HP / 236+ Def Zamazenta-Crowned: 60-72 (33.3 - 40%) -- guaranteed 3HKO
IM SO GOOD AT THIS
anyway
Fighting doesnt resist fighting so sacred sword zac still handles zama
sacred sword helps
and allows zac to 1v1 but it doesnt ohko
yeah most zama archetypes give it trouble and tbh mirai can still be tricky bc a lot carry incin
yea fair enough
zama archetypes give it noteworthy trouble
like sacred coverage is good but I think SD is just clearly superior most of the time bc it gives you a play vs incin
this is tech tho!
(i know its suboptimal)
yea
Ye but i tryna make it work cus mirai and zac 2 of my top 5 legendary easily
mirai Zac is def one of the easier duos to make work
it can work you just need noteworthy zama and csr counterplay
which is why i particularly like av mirai here
probably a volc angle
it not only helps with csr
too
?
eseed volcarona carries the csr zama mu for a lot of mirai builds
but as long as you can slow down or move zama away from the mirai (av mirai runs slow)
it allows you to not get trolled by Protect -> decides whether or not to Tera
Ohh ok would incin still work or would overlap be too big of issue
unless its Tera Water Zama but I don't like that one
You run electric seed volcarona with flamethrower struggle bug quiver dance protect, and most csr zama teams can have trouble stopping that bc they don’t have good ways to hit volc (it walls zama, rilla, does rly mind incin)
Ohh
You could feasibly run both
it’s just a matter of like do you have the slots
but I’ve seen builds with both
yea
but like
you want mirai zac, you want volc, you want some sort of speed control
(grimm is what i'm looking at here the most)
Ill start team building prolly tmrw cus i have like a 2 hour car ride im just taking notes for tmrw
you want a trick room answer
fair
Yeah Grimm is def a good shout with volc
dw
Why grimm?
and with mirai in general, plus it helps against csr
especially if you fail to properly slot incineroar
prob looking at hands for this role
100% yes
Ye iron hands is fun
and i think you also probably want urshifu
because water coverage + breaks sash + helps against incineroar which zac dislikes + its fucking broken LMAO
So far we have Zac, Mirai, Volc, Urshi, Iron h, and grimm. i assume volc use tailwind?
Nah
nah
you don’t have room
But doesnt he use tr?
no he uses prankster twave
Ohh so instead of making me faster it makes them slower
Another w for sword dog (as per usual)
and while csr can run tera dark
you've probably
afforded enough counterplay to it by now
with grimm and volc
Lemme right this down lol
i can slide you a team rn anyway if you want
as for the miraidon set, you can test them all out
Sure thatd be great actually!
I personally dont like hyper offense that much and the other sets seem too close to that
not necessarily but they're more offensive for sure
but ye fair
lemme slide the av version then
Thx
ah right no hands on this version hm
oh fuck you're right
idk whats going on now
i completely overlooked that
item clause
Oh ye
usually iron hands only uses assault vest
Does anyone else use life orb?
not yet no
Give it to mirai
you don't really want anyone to have life orb on this so far
Then nvm
specs/scarf is the better item for mirai
is lorb prot mirai that bad btw
it doesn't rly need protect bc it can always just volt switch
i know specs is usually better but like
Ye but being locked into one move can suck
yea fair enough
I mean it's not baddd but like outclassed
yea i've always looked at it and gone like
"its not that bad but ehhhhhh"
lol
yea probs just do specs then
Its not that i dont like choice items its just that WAY too many times its screwed me over
lol i kind of feel you
Prolly just skill issue on my end tho
i used to have this problem before too
@cursive mason what tera does volc run again
I've never build with qd volc LOL
I think tera ground might be nice on volc right?
fire is seeing a lot of play right now
Wait what type is volc?
bug/fire base
there's that or like dragon/grass
o yea it has 50 different
Ohh
yea i was looking at dragon grass
I though volc was bug/fly
but fire is nice to get the ohko on like csr and stuff
seen it much at all
Ill figure out an ev spread
found one
Nvm ig
All this information is giving my a headache lol 😭 (or i just forgor to drink water)
😭 lmao
Im back and i drank water and it didnt help so ill be back in a lil bit once i dont have a headache so brb
ah ok
glhf lol
Well ill cya later
https://pokepast.es/2df547cf09bff380
First team I've built that I've had some success with. Scarf Miri to out speed scarf Ursh/Chi-yu and obviously CSR.
I love this CIR set as Tera grass eats up leech Seed and Imprison shuts down their lance, plus anyone with a protect.
Rilla/Incin was the final two that I added for the core 4. Love the ability to pivot plus double fake out is nice.
Smeargle was added as I love decorate into CIR plus leading it with Miri gives me volt switch into Spore (Rilla in the back) which catches some people out.
Volc is my fix for Zam/Zacian. I'm sure there are things to fix maybe spreads or even move sets. I do lack speed control however I can usually play around both tailwind and TR.
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @sleek laurel, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
i like most of this, i think the only real issues are the cir set and the volcarona slot
the cir set is kind of just gimmicky
if you want to shut down leech seed csr you can just intimidate cycle it with incineroar
you don't need to bother with both tera grass and imprison
i would recommend just going with trick room over imprision and tera water over grass
the incin should be flare blitz over protect on this team also
i think volcarona should probably be urshifu-r— that allows you to break through zamazenta without needlessly doubling up on roles
& then i would probably replace smeargle here with amoonguss, as it still gives you spore + redirection while also helping a lot into kyogre & the mirror + it frees up focus sash for your urshifu
max max caly is kind of excessive
you usually want some extra bulk in order to take on CSR/Miraidon better
Thanks so much, will give this a go. 👍
https://pokepast.es/9692f7f251f0ed81 happy with this team, dealing with a few issues here and there. how do i deal witha grimmsnarl + restricted lead or a lunala
those mons give me such an insanely hard time
id appreciate the help
ok so
this team i think has a viable structure but just doesn’t really work. A lot of the sets are rather suboptimal and just arent very good (notably rillaboom)
starting with koraidon, i think the only way adamant is acceptable is if you drop dragon claw for flame charge. DClaw just doesn’t do much in my eyes without Life Orb.
moving on to Calyrex-S, Solar Beam seems very, very situational and i dont think you would click it very often into much anyways. Psychic seems like a suitable replacement.
whimsicott should be running covert cloak; taunt and encore are rarely an issue, and if you are scared of a torn’s taunt or whims’s encore, you can run tera dark. You also definitely want a damaging move on Whimsicott, so you can probably safely drop Protect for Moonblast, considering you are shielded from Fake Out with Cloak.
Hearthflame is… questionable. Solar Blade and Play Rough!? The issue i have with Solar Blade / Solar Bean is that it is far to reliant on Sun, especially in a format with Kyogre and Torn with Rain Dance running around. Play Rough also kinda sucks, and often times you do more with Ivy Cudgel anyways (also run Wood Hammer / Power Whip over Solar Blade).
Personally, I think Rillaboom should go. You just don’t benefit much from it. I think something like Raging Bolt with either a AV set or more offensive build could work out
Incineroar looks fine, just interested in what the EVs do, could probs invest more into bulk
Adding on to what Pengu said, I actually think of all Ogerpon formes, Hearthflame actually offers less value than most others
It's really intuitive to think that "Oh, Sun-boosted Ivy Cudgel", but the coverage is actually overlapping and it offers less defensive use compared to other formes (mainly Cornerstone), which is most often more valuable than just overlapping big damage
I would personally try Cornerstone Ogerpon over Hearthflame for the defensive benefits of more reliably redirection and wider coverage (with either Power Whip or Horn Leech, or Knock Off as the second move, don't run Wood Hammer - keeping Sturdy intact is going to, on average, win you more games than a Power Whip miss is going to lose you games if well played)
https://pokepast.es/0a1079810f6fdd9b
Can anyone please check this team? It's supposed to be a hyper offense team built around CSR, but not only am I unsure if I even chose the right pokemon, I am also unsure about many details.
Starting with CSR, I keep using pollen puff because I find it useful not only against dark types, but also against farigiraf and indeedee, though I am unsure if I should be playing a different move here.
I'm new to using Korai and basically copied the top set on the smogon dex, so I'm not sure whether I should be using lorb or amulet here, as well as whether I should use adamant or jolly.
For Chi-Yu, I'm not really sure if psychic is viable enough to justify dropping snarl—the way I understand it, snarl chips focus sashes while psychic can hit Urshifu-R. (The reason I put psychic here in the first place is that it has helped me before, and I feel like I wouldn't know how to recover if Chi-Yu gets locked into snarl.)
I'm not sure if I should even be using Hearthflame here instead of Urshifu-S or Cornerstone—also, if I do run Ogerpon, I'm wondering whether I can just run Ogerpon with 252 Atk and 252 Spe instead of investing in bulk, since I feel like follow me is more to protect from spore than to tank damage here.
I gave Flutter Mane taunt so that I can block TR, but I'm not sure if only one non-trickster taunt is enough against a lead like Indeedee-F and CIR. I did try to run imprison and TR before over shadow ball, but I feel like that made Flutter Mane a bit useless. Also, should I be running booster energy if Korai is already on my team? I can't seem to find another item to run if otherwise, as sash, which is recommended by the dex, is already on CSR (who I can't play meaningfully without a sash, as CSR faints before even getting to move way too frequently without one).
Finally, I'm not sure if Whimsicott is better than Torn here, and I'm unsure if encore is a good move and if I should put EV's into SpA.
Sorry if this is too long.
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @sleek laurel, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
Should I maybe put helping hand instead of encore on Whimsicott? It was apparently recommended in other formats but not Reg I.
this looks fine
Would it be a good idea to use helping hand instead of encore on Whimsicott for more offensive power?
and can i run 252/252 Hearthflame?
I don't think you need more damage
encore could be nice to discourage protects
Farigiraf + CIR sounds like a pain in the butt 😅
lead flutter + chi-yu and taunt dpulse turn 1
or you could always lead double taunt
although if they follow me it could be problematic
you could also lead korai chi-yu and try to nuke them turn 1 if they have indeedee
a few other things, psychic on chi-yu is not that useful here as you already have sun which kinda neuters urs and multiple other super-effective moves
and for flutter’s item, I would still give it the sash and train csr in a little bit of bulk
and give csr a spell tag or something
I definitely think cornerstone is better than hearthflame here since you don’t have to invest in its bulk at all due to sturdy, and its typing is useful to hit fire types which you can’t really deal with too well right now
if you don’t like snarl then I would suggest flamethrower, it’s just a completely accurate move with no drawback which is nice, and it ohkos amoonguss
I don’t think any amount of bulk I give it is going to protect it from like a sucker punch or something, and CSR already seems to be doing too little damage. Is there a different item I can give Flutter Mane, since I’ll be bringing Flutter much less frequently?
i don't think you really need flutter mane on that team
you have whimsicott already, it's kind of just redundant with that & csr both on the team
I mean the point of csr is that it’s not supposed to survive that stuff, it’s supposed to be reliant on strong positioning
it’s a counter to opposing CSR with icy wind as well as a way to access non-prankster taunt
if you want more damage spell tag will hel
help
and you can also consider running setup maybe
although that probably won’t work with your team
without non-prankster taunt, a single farigiraf can wipe out my entire team on the first turn
uh
yeah, my battles seem to be too short to benefit from np
you have chi-yu no?
made changes
bolt gives you a bulky stopgap into the mirror & miraidon, while also just generally being able to force damage really effectively
hearthflame didn't really offer all that much as a fire type since you already have chi-yu, cornerstone with taunt allows you to fold the flutter mane and ogerpon roles into one
between chi-yu and sash csr you're already abundantly prepared into the mirror
flutter mane is kind of unnecessary
oh i missed psychic chi-yu
it should be snarl there
they said that they don’t like being locked into snarl
that's fine, the other moves are generally better clicks regardless
thx though i’m EXTREMELY bad at playing defensively so idk if i could use raging bolt well
being locked into psychic is also infinitely worse than being locked into snarl
true true lol
i think it should be volt switch bolt here also
the momentum is really good to setup good board positions for caly & chi-yu
& having ewebs allows you to create positions where you can protect + webs & get free speed control
something else you can consider here is fake tears whimsicott over taunt
it makes basically all of the special attackers on the team unwallable
you have moonblast for fairy stab already?
it does like no damage though
possibly, i don't think anything really fits better there
the question is, what do you specifically need fairy type damage for that the rest of the team does not already cover?
you have bolt + tailwind + chi-yu + korai + caly
you can certainly out-offense it
other than kyogre a water type is a useless bring here
& if they do bring a water type it just gets obliterated by bolt
the thing is idk how to use bolt
the point of bolt
is that it's supposed to soak up attacks & deal a lot of damage in return
you're using it as sort of a bulky pivot
that can also go on the offensive
the thing is i’m very bad at using bulky mons
then use it & get better at it
i’ve tried getting better at slower mons before
it never ended well
maybe because i’m really bad at positioning?
Thats just something you get better at by failing
🤷♂️
If you try to use bolt and it doesn't work, ask yourself where it went wrong and how to do better next time
Im sure geph or I could help you if you need
idk i just feel like raging bolt doesn’t really match my playstyle of moving first and fainting quickly
the issue is
like my battles usually end in like four turns
you have to actually position in order to create board states where this occurs unless you pull a good matchup off rip
unless your opponent's team is poorly constructed or they throw, most of the time it will not be as easy as just "click the funny button and it dies"
even at really low levels?
i mean sure at low levels a lot of the time it can be that easy
because again,
at low levels your opponent is more likely to have either a poorly constructed team or to just throw outright
but if you want to get better at VGC you're going to have to learn how to play positionally
there are hyper offense teams like the one you sent in that can deal a lot of damage very quickly, but those teams still rely on good positioning in order to truly thrive in most matchups
can’t i for example use Cornerstone to pivot?
in some scenarios sure
but a bulky glue mon like bolt just gives you so much flexibility into difficult matchups and makes it much easier to actually create boards where caly/chi-yu/korai just win outright
basically the vast majority of skill expression in competitive pokemon is how you are able to position your pokemon to create opportunities for you to win
ok thanks ig i’ll try to see if i can learn bolt
gl !
if you need any additional help with teambuilding or replay review i would suggest you check out the smogonvgc discord, there are a lot of people there who would be more than happy to help out!
tysm!
Sorry if I'm being annoyingly stubborn, but can I keep using Flutter if i REALLY like using it? I tried some games with Flutter vs with Bolt, and I felt like I really enjoyed being able to just outspeed opposing CSR and other faster pokémon, and I really like icy wind for speed control because it takes effect on the same turn, unlike electroweb from Bolt, which doesn't hit until the end of the turn. (I think I just really like the speed stat in general lol.) I also really like having moonblast from Flutter because it actually deals meaningful damage compared to Whimsicott. The booster energy doesn't seem to be wasted either as Flutter often enters before Korai. Is Flutter here like absolutely disastrous, or can I keep it if I have a very strong personal preference for it?
flutter here is kind of just redundant is the issue
it doesn't really offer you anything that the team doesn't have already
hm because i feel like it does quite a lot in my games
e.g. lots of speed control
and an actually decently strong moonblast
idk
it probably does seem to do more based off of how you would play
but since you have whimsicott on the team flutter mane is just genuinely unnecessary
tailwind is much better speed control into faster teams than flutter mane is
just click tailwind
half the teams i'm fighting seem to also have tailwind
sure, then you have other tools into that like sash csr/jolly korai/ewebs bolt
& staggering tailwind turns
mirror teams often also have sash CSR, no?
sometimes yes
idk maybe i'm just playing at a low enough level where it's not redundant yet?
but you have ways around that also
i tried to use bolt but i feel like i felt the absence of flutter more than the presence of bolt
i feel like
if flutter's good for speed control
then you probably want to replace whimsi instead
i mean tailwind is more important
ofc flutter needs sash tho so you probably just do clam korai and lorb csr
in that case
but
maybe i can run imprison tr flutter mane?
it depends
no this is incredibly bad
oh ok
why is it so important to have a slow and bulky pokemon? i feel like i have an aversion to using slow pokemon or something
because it helps with opposing slower team matchups
i have the equivalent of two sashes so can't i use those as defense?
especially trick room matchups
you need to be able to actually withstand hits in order to position your mons effectively
i mean if tr goes up i'm not surviving a tr team
you absolutely can lol
(its 5 am i cannot feasibly teambuild rn)
you have protect, two sash users, and a tera electric bolt
but yes
what if i use an indeedee-F instead of bolt?
usually terastallization also helps a lot in that regard
what is with the aversion with bolt 😭
indeedee-F is tanky and can reverse/imprison tr
my teras are pretty much all offensive
the thing is you just don't really need it
tera electric actually
has an incredibly good
defensive benefit on bolt
especailly against tr
bc you lose your calyrex ice weakness !
because you drop your weakness to Stupid Lance
how would stalling tr even work?
well it depends on the matchup and the board
i think i've stalled it successfully before but i just end up losing because i lose way too much resources
but usually if you're able to stagger your protects & get a few key double switches it can work
and sometimes it just goes back up anyways because i've dealt no damage for four turns
why is imprison tr flutter mane so bad?
because it has 0 bulk
and gets ohkod by neutral glacial lance
if they just don't trick room
ah
you're also wasting two moveslots on a mon that already has a lot of moves it wants to run
idk i just feel like i want to have the speed advantage even if i end up using somewhat redundant mons
gn
gn chat
sorry gn
the problem is
idk i definitely feel flutter helping with mirrors
the way your team was built initially
if trick room goes up you basically have 0 counterplay
into it
so while flutter mane might be useful into specific matchups like the mirror, its redundancy makes it a huge liability into stuff like calyrex-ice
i feel like for my team trying to stall tr wouldn't be consistent either way and i'd rather be faster in other matchups
the problem is
your team is ineherently flawed if you cannot beat calyrex-ice under trick room
scarf urshifu does literally nothing into you
you have a koraidon and a raging bolt
i can semi-consistently prevent tr though
by doing...?
that does not work if they have redirection
which a huge portion of caly-i teams do ftr
what if i use an indeedee to reverse or imprison tr?
idk i just really don't want to use a slow attacker fsr
i feel like i'm willing to take the loss if the opponent sets up tr if it means i can be faster elsewhere
if you don't know the reason but still want to improve the team, you should swallow and accept it; slow bulky Pokemon have been proven to be the most consistent on structures like this, so the raters are offering you the most optimal solution.
it's up to you to choose to improve the team or to ignore the advice, but it'll be very hard to get other advice and/or benefit from it in this channel if you choose to ignore specific key points
Got it, thanks. Sorry for causing so much trouble.
Should I try something like Urshifu instead of Amoonguss?
i think i would actually test either grimmsnarl or urshifu over ursaluna here
amoonguss fits
but ursaluna is kind of just redundant here imo
the problem is
calyrex-ice isn't really consistent enough of a trick room setter to get it up on its own enough to support another tr sweeper
i think you realistically can drop amoonguss here though
for something like grimmsnarl/urshifu
i think i would test grimmsnarl urshifu>ursaluna amoon
yes definitely
Although my team is actually semiroom
I mean
It can definitely be enough if you know when to bring which 4
There are many mus in which cir + ursa under 4 turn tr just win
And you can oftentimes afford to take 80 with cir to get into that position but its very game dependant
But from my experience playing mirai cir ursa
Ursa is probably the mon you bring the least
Again, thanks for the team, i’ve been doing really well with it.
however csr is kinda awkward for me as i feel like it doesn’t fit most of the time, what do you think i should don about this?
How come?
Usually a Restricted Pokémon isn't the one that doesn't fit lol
i’ve played against a lot of different chien pao, urshifu and incineroars that outspeed and one tap my shadow rider
@nimble dome
I needed help with trick room teams
only way to counter trick room in my kit is taunt but mostly they run mental herb which makes me sad
what kind of TR are you talking about
like hard TR or soft
my apologies if im wrong
but i think you are talking about fully reliant trick room team or hybrid trick room team?
if they lead with their TR user
it can be ohko with water spout BUT if they keep it in back pocket then kyogre lead will make no sense
also its confusing if opponent has mental herb or focus sash
another one is calyrex
if they lead with CRI and i dont lead with torn then i lose
if i lead with torn and they threaten to OHKO my torn
i meant Miraidon and CRI
Ill look at this after lunch
ty <3
its literally my first day
So i probably have alot of it wrong
Np
oh ok I get it
yeah there’s not much you can do in that situation tbh
I guess you gotta lead tornadus and zac and tera dark taunt the caly and play rough/behemoth blade the mirai depending on if you think they tera
also there are some other problems
with your team
pls lmk
ok actually you can’t even do this
bcs your zac is too slow
i taunt the torn and torn dies
well if TR goes up it’s an instant loss
soo
I’ll get back to you in a couple hours
yes
i js thought
having survival will be good with swords dance like
tail wind + SD
and try to sweep
but this instantly loses into TR
its a very funny situation
cause i NEED to taunt to have a chance at winning
and get out sped because torn will probs die before setting up tail wind
could fake out work?
okay two easy fixes for this
one go iron hands over chien-pao, this gives you a bulky fake out mon that can allow you to soak up hits to stall trick room
second thing
make your kyogre bulky modest
use
this spread
I CONNECT!!! (Kyogre) @ Splash Plate
Ability: Drizzle
Level: 50
Tera Type: Grass
EVs: 220 HP / 84 Def / 156 SpA / 4 SpD / 44 Spe
Modest Nature
IVs: 0 Atk
- Water Spout
- Hydro Pump
- Thunder
- Protect
basically
you can consider two leads into cir miraidon
kyogre + amoonguss or kyogre + hands
fake out/rage powder + spout for big damage off rip
position for an endgame with zacian out of trick room
between kyogre, hands, and amoonguss you should have enough defensive counterplay to get through trick room
i think you should also make your zacian faster than max speed miraidon
because that allows you to secure a lot of lines into miraidon endgames
Alright understood
I did get blown away by a Miraidon using a move (i forgor name) that dealt damage to everything and healed him
Like i never saw that move
😭
parabolic charge is a little silly yeah
Yes, i was expecting electro drift and win
But boom
He kills his own CRI and my pokemons
Lost 3v2 with CRI so low
ALSO wouldn't terrain teams give me issues due to no ice spinner?
On that note, could me help me with a lead against Hatterene + physic terrain based team?
This should be one of your easier matchups actually
Zacian matches up well into PsySpam by nature
So how do i lead into.
Sorry i js can't understand some stuff
Is it due to iron head? Or smth else im completely missing
lead your restricteds and attack + water spout
most teams like that can't handle spout defensively
yeah you can win a lot of games out of just aggressively clicking water spout
So
Pao -> hands
Increase zacian speed
Change kyogre
Should i also buff up my zacian's attack
Sometimes i miss few kos without tera boosted playrough or blade
it's fine as is
hi I’m back
u just have to be careful about positioning to secure an SD/committing tera to secure KOs
question, wouldn’t hands be a lil redundant with urshifu?
no they do completely different things here
hands is bulky w. fake out & takes on miraidon
urshifu is fast with scarf and can clean late game
ok I see
could i do this for my CRI matchup
Spout + rage powder
Even if they pull off TR
I could spore CRI and spout again to KO?
eterrain blocks spore
if they don't have miraidon yes
ye
Ofc not miraidon
if not then you can protect & swap hands to get fake out online
That dude will destroy my kyogre
oh also why does your urshifu only have 3 moves on the team paste
I must have made a mistake when pasting it or smth
slot u turn last
Im confused
if you haven't alrdy
So against
CRI miraidon,
Could it be
Spout + rage powder
Then
Swap kyogre and protect amoongus?
i would swap amoonguss and protect kyogre
bc if they don't have farigaraf you can pin them with a fake out for free
*into iron hands
Fake out pressure on Miraidon
And press spout again?
yes
obvs can vary depending on the position
but hands amoon kyo is very forcing for cir miraidon
Yes ofc but having a general idea will be better than having no idea
Well im going based on Internationals orleans data set
Miraidon has 40% pairing with CRI
so i feel like having a good idea against that matchup will be nice
Well ofc the ladder on showdown is also filled with super niche combos
Like
Encore + disable, which pisses me off
On that note
What if they do have armor tail
depends but realistically u can just swap back to amoon or zacian for kyo and atk with hands
Could it play out
CRI + Miraidon
Trick room + electro
Spout + Rage powder
They switch CRI for armor tail
If i protect kyo and switch amoon for hands
So now i won't have fake out pressure and my kyogre is threatened
That is if they read that im gonna switch Amoon for hands
Which idk, how obvious it is
So yeah if they don't try to hard read and stick to CRI and Miraidon
I could do that
Nvm i js attack with hands and switch Kyo
Why am i overthinking
I haven’t played VGC since Reg H. What’s the meta nowadays?
#comp-general question
https://pokepast.es/078b2b6a99f0aa71 something feels off with my team, i think whimsicott would be a good option but im not sure what to change.
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @sleek laurel, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
how tf do I beat terapagos
https://pokepast.es/7e357168cb5fe483 Rn I have this, I swapped among us for mold breaker hawlucha to temperarely try to beat terapagos
https://pokepast.es/1e328e9f490009a6 had some good wins with this team but I know it could be better
IMO the first two shouldn’t be there. The fish kinds sucks especially since urshifu-r exists and pelipper only fits on very few teams
this isnt one of them tho
since you have cmpagos + av mirai (cool combo by the way) you could try insane bulky with grimm and volcarona instead
iron hands could also be nice
also why does shifu have detect and coaching with scarf? Detect should be jet tbh. Coaching is good but you dont have anything to properly abuse it, i suggest running uturn
or you could swap scarf for sash and keep detect and change coaching to aqua jet
i also suggest experimenting with zama or cir instead of mirai
you could also try out scarf mirai or specs and see how it feels
Amoon raichu and hawlucha all dont fit IMO