#VGC Rates
1 messages · Page 51 of 1
Ok
https://pokepast.es/55b97854919cc2fa hey, I've thrown together a first team based on what I've heard is it any good
Hai im new to teambuilding in pokemon and recently just got really interested in pokemon battling especially in the vgc format. So i just made a team recently using the amount of limited knowledge i have so far about the game and i wanted some advice on what i can do to better improve my team and know what fits well with what so heres my rough draft of my team so far (im making a hyper offensive teams)
Lead : Great tusk
Wallbreakers : Black Kyurem and Armarouge
Sweepers : Urshifu ss, dragapult
cleaner : Greninja
the current regulation we're in allows the usage of restricted pokemon which your team doesn't have, here's a list of sample teams to get you started, if you build a team later on with a restricted pokemon feel free to send it by! https://www.smogon.com/forums/threads/vgc-25-regulation-g-sample-teams-thread.3747193/
artwork by Pokemon
Welcome to VGC 2025 Scarlet and Violet Regulation G Sample Teams Thread! The purpose is to highlight a collection of tried and tested teams with strong tournament results that represent the current state of the game, and is meant to help newer players get into the VGC...
Thank you
Btw
Does most Ursh run Protect or Detect anyway?
I know this is about as relevant as having 0 ATK IVs on a 4x Dark-resistant Special attacker with Own Tempo but liiiiiike
i know MDB prefers tect for sucker punch pao
and i agree for the most part
imprison tect is kinda unreal
isn't like the only thing that runs imprison now is just calyI?
Hi, I'm pretty new to competitive pokemon and played a bit with rental teams but I wanted to try and make one, this is my attempt: https://pokepast.es/69e9aa6e8e51db94
Usually I start with indeedee and lunala to setup trick room and try to get a sweep or some damage with lunala, then if there aren't threats I bring in Ursaluna, if there is something dangerous like urshifu that could destroy it I try to take them out or maybe bring in amoong us to put them to sleep. I also have Wide Guard on lunala to defend Ursaluna from calyrexes. What do you think?
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Don't shorten things to CP
lol yeah didn't think about that
I think this is a bit too focused on Trick Room without being hard TR. If you won't commit to full trick room with like 3 TR setters and a slow restricted its better to have options outside of Trick Room. Ogerpon -> Tornadus is what I'd recommend as it's better with Urshifu and you have Pokemon that don't care about being in Tailwind. And then here is some minor stuff
Amoonguss should be 27 Speed IVs or below to be slower than Calyrex-Ice and Ursaluna in Trick Room.
Urshifu is probably best as a Focus Sash set to forgive being slower than certain opponents.
Teras are all over the place, Amoonguss should be Water, Ursaluna can be Ghost, Indd can be Grass, Lunala can be Grass/Fairy, Tornadus can be Dark, and Urshifu appreciates Stellar if Sash.
Thanks! You helped me a lot, I did have problems with trick room ending and losing instantly, or indd getting oneshotted without setting it, and this can solve it. As soon as I can I'll fix the team and try it!
Hey, this is the team I've been running but I'm not using any of the restricted pokemon and I feel like I could improve on the team
any feedback?
I'm willing to explain the roles of any pokemon on the team
ngl when it comes to reg g
you need to pick your restricted and build around it
not running a restricted pokemon is an active detriment
and I can't rly think of one that would slot in cleanly here because restricted mons play so wildly differently to non restricted mons due to their sheer power
in addition to this a lot of these sets are kinda goofy
endeavour quick attack smeargle is a joke leftovers on maushold is lowk a waste and maushold fills a similar albeit not identical role to smeargle, regardless you wouldn't run both, Lava Plume hits ur own partners on chi yu which is not good for such an overhwlmingly powerful mon, etc etc
I'd just run a sample team
artwork by Pokemon
Welcome to VGC 2025 Scarlet and Violet Regulation G Sample Teams Thread! The purpose is to highlight a collection of tried and tested teams with strong tournament results that represent the current state of the game, and is meant to help newer players get into the VGC...
Isn't running full speed EV's on everything kinda detrimental also?
not necessarily depending on the mon
a lot of these evs are pretty whatever tho
you would be right about that
but for instance flutter mane can absolutely run max spa max speed
https://pokepast.es/3654600f54beda09
Bump
I think this team is better. I am trying to prioritize a fun team with good synergy over a "good" team
Well here I go without realizing all mine are Max speed also lol, I guess that's just how smogon recommends works
I mean this channel is to try and make teams as optimal as possible
if you just want the team to be fun then this isn't rly the place
Ah, just the general channel then?
well, ig, the thing is this is ultimately a competitive pokemon discord
there's nothing wrong with running teams for fun and tryna make it work
but generally we're here to make them the best we can make them
if you wanna keep zoroark and rayquaza tho and try to make this team the best it can be I could probably help you out in dms
Sure, I wouldn't mind advice
alrighty then
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Hello everyone, welcome to my channel! My name is Paul Ruiz aka ralfdude and I am beginning this new channel from scratch with only english content for all of you! so I really appreciate any support you can give to the channel.
I've been playing VGC for 11 years and my biggest accomplishment is winning the World Championships in 2018 and finishi...
ray isn't very good but if you are trying to use it
probably hearthflame over maus
Am I insane or is prankster skill swap sableye + spore amoongus kind of a good idea?
Naoto (Miraidon) @ Choice Specs
Ability: Hadron Engine
Level: 50
Tera Type: Fairy
EVs: 172 HP / 4 Def / 124 SpA / 4 SpD / 204 Spe
Modest Nature
- Electro Drift
- Volt Switch
- Draco Meteor
- Dazzling Gleam
Kanji (Incineroar) (F) @ Rocky Helmet
Ability: Intimidate
Level: 50
Shiny: Yes
Tera Type: Ghost
EVs: 252 HP / 140 Def / 116 SpD
Careful Nature
IVs: 11 Spe
- Flare Blitz
- Knock Off
- U-turn
- Fake Out
Akihiko (Urshifu) (F) @ Focus Sash
Ability: Unseen Fist
Level: 50
Tera Type: Dark
EVs: 4 HP / 236 Atk / 20 Def / 4 SpD / 244 Spe
Adamant Nature
- Wicked Blow
- Sucker Punch
- Close Combat
- Detect
Shinjiro (Ursaluna) @ Flame Orb
Ability: Guts
Level: 50
Shiny: Yes
Tera Type: Ghost
EVs: 252 Atk / 172 Def / 84 SpD
Brave Nature
- Earthquake
- Facade
- Swords Dance
- Protect
Fuuka (Ogerpon-Wellspring) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Power Whip
- Play Rough
Takemi (Gothitelle) @ Leftovers
Ability: Shadow Tag
Level: 50
Shiny: Yes
Tera Type: Water
EVs: 252 HP / 204 Def / 4 SpA / 28 SpD / 20 Spe
Calm Nature
IVs: 0 Atk
- Trick Room
- Psychic
- Taunt
- Protect
How is this? I'm just building my first team. First 3 are ripped straight from Dyl's EUIC team, next 3 were 'fuck-around-and-find-outs'
Im going to try Wolfe' EUIC Incineroar as well
not being able to put dark types to sleep feels bad man
you already can't sleep the grasses let alone the darks too
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also the turn where you do that whole skill swap spore thing would be super telegraphed and p passive
redirection shuts that down in a heartbeat and opens up the opponent to go for big damage
https://pokepast.es/a7f864918f2ce79d
Sander Tiggelman did fairly well with this team in stockholm so i wanted to try it but i dont know what EVS to use. Any reccomendations would be nice. Also what should i do into cir, csr, and terapagos
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evs are fine tbh
into csr you can prob get off webs and KO with etern/urshifu
or go the flutter route
into CIR i would try and get the KO wtih sludge bomb + Tera Fire Cudgel or chip it down with araq and ignore glacial lance with wide guard
terap urshifu and tinkaton do nice
break tera shell with fake out and ko with cc
Tysm
calyrex shadow and indeedee in the back and then usually urshifu+hatterene or pelliper and archaludon in front
https://pokepast.es/f5a7660842a19d0d thoughts?
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https://pokepast.es/a603285bd3eb7002 roast my team
My thoughts were there's like 12 opener combos with 1st turn switches depending on scenario, all meant to 1shot most enabling leads.
Nite and bundle are flexible slots, just good one shit buttons and generic boltbeam
Ive thought of going dualspeed with boltbeam vaporwave duck or having bannana duck for healspam, but having an espeed damage button or outrage is allways nice.
https://pokepast.es/18352bf65ddf081f any thoughts?
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solid team! The core of Calyrex-S (i will refer to it as CSR) and Indeedee works really well. A few changes, as the rest of the team feels odd:
Tera Fairy Tera Blast can be swapped out for Tera Ghost and Pollen Puff, Tera Ghost just lets you do more damage with Astral Barrage, while Pollen Puff hits Dark- and Psychic-types, notably opposing Indeedee. Tera Stellar can be used as well to get a general boost.
indeedee looks ok, but Tera Fairy, Water, or even Dragon would give you much more.
Heal Pulse also isnt great, adding an attacking move like Psychic or Dazzling Gleam works well.
Archaludon only really works when next to Kyogre, but I think Urshifu-R works nicely here.
Since we now have added Urshifu-R, Urshifu-S has to go. Iron Hands is a good option here, as, with Low Kick, it can easily KO Zamazenta-C and, with Heavy Slam, can pick up Flutter Mane.
Hatterene is cool and all but only really works with Hard TR, so maybe Iron Crown as a faster Expanding Force user could work. It also strengthens your Miraidon MU.
Pelipper is probably fine, but I think Focus Sash is almost necessary for it in a format with this high of a power level.
With that, you can run Tera Stellar/Ghost isntead.
unfortunately we dont cover unofficial formats in this channel, if you want i can DM you an invite to a server completely dedicated to Double Restricted in SV, which they would be glad to help out.
i think this team is actually quite solid! Here are the major tweaks i would make:
Iron Bundle is like super mid, i think you can run Booster Energy Flutter Mane here to keep Icy Wind while getting a better MU into Koraidon and CSR.
And some minor ones:
Flash Cannon on Miraidon is pretty useless, as Electro Drift 99% of the time does more damage. Volt Switch is a good replacement to pivot around.
Sneasler is pretty cool, although I don’t think Night Slash is all that great, especially since Incineroar and Flutter Mane are good counterplay into CSR. Close Comabt is probably a good replacement there. I would also use Tera Ghost and drop Acrobatics for Fake Out because Dire Claw already hits most of what Acrobatics hits.
Incineroar should run Sitrus Berry over Aguav Berry for recovery as it tends to be more reliable. A Tera type of Ghost, Dragon, or Water all work nicely. Flare Blitz can be dropeed for Will-O-Wisp if you want, although it isnt totally required
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https://pokepast.es/bdfb8be9ff5f9eee what could i i prove to this team i loved palfin and now that you can use kyogre its a great rain setter the team had been working well
Unfortunately Palafin is really bad right now, so is Arcanine, and Archaludon isn’t that good.
Palafin gets completely and utterly demolished in competition with Urushifu-R.
i would like to keep flutter mane and kyogre what team could i make?
you can build a solid offense team tbh
kyogre / flutter mane / urshifu-r / tornadus / rillaboom
smth like that ig
with pao as well
What does the clear amulet do again?
blocks all stat drops from opponents
I see
https://pokepast.es/0d6dddbf9537b952 Sash calys feels cool against stuff that would usually ohko it like miraidon or a calyI thats had a little too many boosts however priority like sucker punch kind of is a problem for the team but the problem is that i have no idea how id fit priority blocking in, maybe replace ogerpon? Also wisp is kind of a scare physical attackers away/force tera option since i don't click nasty plot much and wisp provides more pressure against physical attackers than the idea of clicking np. Also was thinking i would have problems against pagos but i have no idea how id play around those teams
I think I’d recommend tera ghost for sash csr btw
Esp on a set that doesn’t have setup
I think you need that offensive presence from tera ghost
yeah ig tera ghost would be much better than tera water but the other stuff doesn't get much better though
follow me from ogerpon works ish ig
this looks good, you just need a few tera type adjustments, i'd recommend tera water on farigaraf and urshifu and then tera dark on whimsicott. i'd also recommend running this covert cloak whimsicott as it means you're less dependant on farigaraf to block fake out, and with light screen you massively improve your calyrex-shadow matchup
Whimsicott @ Covert Cloak
Ability: Prankster
Level: 50
Tera Type: Dark
EVs: 236 HP / 164 SpD / 108 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Tailwind
- Light Screen
- Encore
i would test something like ditto over gastrodon as it gives you a lot of utility into Calyrex-Ice, which is Koraidon's worst matchup
https://pokepast.es/308a2ef0976cdb56 first time making a TR and psyspam team, would love to hear feedback! (i hate calyrex-ice so i wanna keep lunala and i porygon2 has the 12 speed EVs so it doesn't speed tie Armarouge)
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ok so immediately i would get rid of porygon 2, armorouge, and probably iron hands
i don't think either of those three are really conducive to hard tr in reg g
p2 and iron hands are a touch too balance-focused to really be hard tr mons
and armorouge gets really outclassed and outdamaged in reg g
i wanna keep armarouge because it's the entire reason i made the team 
yea makes sense, what do you think i should use instead of p2 and hands
i would test lilligant-hisui + torkoal
it gives your team another strong breaker in trick room that underspeeds and threatens to KO amoonguss and the option for a fast mode with lilligant-hisui's after you
https://pokepast.es/a0e943218c0fc3e6 i would try this out and see how it feels
ight i'll give it a try (with armarouge instead of hatterene lol) tysm for the feedback
would life orb or another item work with armarouge or should i keep the psychic seeds
you could try life orb
only issue is arma makes you super weak to incineroar since it doesn't have any real way to hit it
i could use aura sphere for incin instead of psyshock
https://www.reddit.com/r/VGC/comments/1ezsilt/every_pokemon_that_has_won_a_masters_division/ its interesting to look at this
https://pokepast.es/84351ffe475fd338 Does this team look good?
no not really, you have a lot of anti-synergy and the team isn't really cohesive
what are you trying to build
How is this core looking? I want to make sure it's viable before I start adding to it
Archuladon is the bulkiest, sets up hazards and paralyzes
Kyogre sets up Stamina with the weak earthquake, after that it buffs itself and sweeps with origin pulse
The Draco Meteor is essentially a nuke on standby and foul play is to counter Calyrex and Urshifu
https://pokepast.es/45ba7400d4d8ff07 how do i make this better
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only completed teams go here but while archaludon is a niche but viable option and kyogre is fine these sets defo aren't it
both torn and whims are redudant as they compete for very similar roles, amd hex on amoongus is a dead slot tbh because amoongus just isn't hitting anything super hard with it ig aside from caly s after it goes to sleep and even then you're better off exploiting a sleeping caly s with another pokemon, like dark urshifu, this team is also p weak to calyrex ice while yes you do have a zacian with no redirection or tera grass its susceptible to spore from amoongus and its very afraid of the potential close combat. your only real answer does become dark urshifu and caly I's teammates are more than capable of dealing with that, meanwhile 3 grasses and a flying type just drops
by proxy of the 3 grasses you are also very weak to sun
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Reg I Csr Koraidon ho
Looks good but luna is just kinda there
Maybe just something for cir there
Hands seems good
I'm not even using the team rn, i switched to a tr team
I'll send that for advice if that's alright
Yeah
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https://pokepast.es/9b1a7df4abf536d7 changed the team for Reg I
I don't like the flutter chi yu
Imo you should just run hard trick room with the first 3
https://pokepast.es/43cda411be0bb452 overall i find this team really fun but i do have some struggles against fake out mons
most other matchups seem fine
but they go from fine to bad when fake out's in the equation
i want to slot in a farig or something but don't know what i would even swap out and if they would even be good in the first place
also was wondering if i should have a more defensive tera type on zac
how tf did i get purple
update: my calyI mirai matchup feels pretty hellish to play
Alr what should I replace with Flutter and Chi-Yu?
Maybe Torkoal and Ursaluna?
https://pokepast.es/e52f8d645d4d9b3c
regulation g
The while goal of my team is to abuse high damage with flutter, kora, or raging bolting. Then if i have an opportunity i can switch my win condition to be a perish trap using gothitelle to trap and flutter mane ith perish song, then either incineroar or whimiscott for support/stall.
since flutter is my perisher, i invested into its bulk rather then speed.
The problems I’ve been running into is i feel like im outsped even when i have whim tailwind as speed control. Also i feel like i could be doing something different with raging bolting (or should I change him?)
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https://pokepast.es/253023f24aa5913c
My first Reg I team, I built this a while ago in tandem with some friends
Also considered Farig but found it hard to slot, not sure if y'all can fit it in
dammit 20 minutes too early
oh well
edit: fixed Miraidon nature
probably
if you want to use koriadon perish trap (which I wouldn't recommend because of how hard it is to use) then I'd just take wolfe's team and use that
its already so optimized
Alright
I don't see any glaring flaws, Fake out might be annoying but you have lines
replying to move it down again
thanks lol
https://pokepast.es/4459ff2645502187 trying a tail room team. Terapagos is good at checking the weather/terrain. flutter and torn cover terapagos’s fighting weakness, and entei is a check to zama. Haven’t got all the ev’s down, especially speed tiers
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honestly it feels super passive
i don’t think a lot of your mons do enough immediate damage to actually pressure the big threats to your team
i would go for rain dance tornadus and tera water choice scarf urshifu-r so that you can offensively pressure calyrex-s and zamazenta immediately
and then assault vest raging bolt over flutter mane, you can do smth like electroweb/volt switch/thunderclap/draco meteor and with tera fairy it helps into koraidon and miraidon and heavy slam zama a lot
and then after those changes go safety goggles taunt incineroar so that you can better support pagos and cir through taunt support
i would also suggest a faster ice rider spread that can actually hit some benchmarks in tailwind
Calyrex-Ice @ Clear Amulet
Ability: As One (Glastrier)
Tera Type: Fairy
EVs: 252 HP / 116 Atk / 4 Def / 20 SpD / 116 Spe
Adamant Nature
- Glacial Lance
- High Horsepower
- Protect
- Trick Room
this should work
i would suggest tera water or fire here
if it’s timid mirai why go 204, atp just go timid max and win tie
because that's what the dex says
everything bar the zama spread (which was given to me by a friend) is from smogdex
wait is your point that the 204 speed timid spread is misinputed
ohhhhh i see
if you aren’t gonna outspeed all of them that level of creep is just greed IMO
the current arubega spread is like
500 ev points worth
which I believe is just probably a misinput
fair
since i have tw i might just go with the arubega one tbh
yh fair
we do a little cooking that Gordon Ramsey would despise
https://pokepast.es/1e881fde565f923f
Yh the team works really well with Ursaluna and Torkoal
Go foul play over Protect on farig
And it should work
i'd suggest Tera Ghost on Whimsicott if it's running Focus Sash
and probably some EV spread tweaking but this is peak
third time's the charm does anyone know how id change my team to be better against fake out users like incin? The main 2 mons im looking at are urshifu dark and iron hands as i barely use either one
The other item option was cloak but forgot about it when I posted
Sash helped in a few test games
oh yea no Sash and Cloak are both viable
but Tera Ghost is optimal on Sash sets because it gives you an out vs Fake Out
especially since you're running Light Screen
Thx. Not my idea got it from a yapping streamer. Team was purely me yapping.
(For Sash vs cloak i was on Tera dark cloak in reg g)
yea fair, and don't worry lol
Being real do I need both hands and Zamazenta if I'm running a built in trick room mode?
My thought process on it over Zacian (the other duo i want to try) was might work better with the farigiraf cores ran with Miraidon in reg g.
https://pokepast.es/82e7c292009d9e90
debating on iron defense
i've tried a bit of the team and honestly, i don't think hands is too necessary no
i'd do chien-pao or urshifu-r
I'll give them a try.
While I'm here, what other restricteds would work next to Miraidon?
a lot, ice rider being the most noteworthy one
https://pokepast.es/c1d92cb6da869b0a
anything i should change? I find i don’t do too well against other rain teams
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i would try out choice scarf urshifu rapid strike over kingambit, it gives you a fast mode and synergizes really well with the original core
i would make sure to change your bloodmoon tera to normal and take all of your calyrex’s speed evs and put them in special defense so you can take on special attackers better
i would also consider changing amoonguss to an ogerpon cornerstone, the team you already have is pretty offensive and doesn’t necessarily need to slow play it with amoonguss
ogerpon-c assists into rain and offers more consistent redirection for calyrex
https://pokepast.es/47c0cad9fd229651 opinions on my first team for a reg with 2 restricted?
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Palkia?
Why are you running Palkia over Palkia-Origin
i tried out with Pao because of the Zam synergy. i dont have the paste because different computer.
https://pokepast.es/1979705f14fa34af
Reg I TR team
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Not a rater but not sure if I love Ice Punch on Hands with a whole CIR
The team looks neat imo but it feels like a bit too heavily TR committed without being entirely HardRoom, I had a similar-ish thing for Reg G but it still had an Electroweb Raging Bolt and used the 36 Speed spread on CIR
I'd personally run like, Icy Wind on Flutter + the 36 Speed CIR but take this one with a grain of salt
Someone better than me can rate more accurately lol
CIR?
Nvm
I get it
https://pokepast.es/7dac6364f40dd201
tried to get a team together including regirock bc hes cool and Im shiny hunting him rn. New to vgc so any recommendations for improvements would be much appreciated
i don't mind this, you should go hydro pump over surf on palkia and drop psych up for trick room to give you options into faster teams, i would also give Urshifu-s the choice band or focus sash (focus sash is probably better) as this allows you to have a more consistent shadow rider matchup and generally makes urshifu more useful
also go spacial rend over dragon pulse on palk
and make your zacian jolly
you need to outspeed miraidon
this spread is good
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
Level: 50
Tera Type: Fairy
EVs: 132 HP / 156 Atk / 20 Def / 28 SpD / 172 Spe
Jolly Nature
- Behemoth Blade
- Play Rough
- Swords Dance
- Protect
i agree with stallsun's comments, i think i would test out safety goggles farigaraf over indeedee, as it's still decently consistent priority block and makes your team less dependant on terrain (which you can get rid of with pagos anyways)
i would also make amoonguss into ogerpon-cornerstone and iron hands into AV incineroar, this will still give you good lines into miraidon while also making up for the general passivity of some of the other pieces
i would also make your flutter mane bulky with booster energy speed, sash is nice, but i think it's less consistent into a lot of important matchups where you really need the speed
one of these two spreads should work
i would consider tera normal flutter mane to better take on calyrex-shadow as well
test this out and see how it feels
so, this team is definitely a little all over the place with some odd choices like aqua tail (a physical move) on calm mind kyogre (a special attacking setup mon), slow flutter mane, and only one protect
Yea I’m starting to learn vgc and I wanted to build a team with regirock and slapped it together with some random stuff and trying to make trick room work.
let me see what i can come up with
the best way i could come up with to use regirock would be as a blanket check to calyrex-ice on an archtype that really doesn't like calyrex-ice, in this case Koraidon
you probably won't bring regirock a lot of the time because honestly it can be pretty passive outside of that one matchup
but it should help into calyrex-ice which is a huge plus using koraidon
to be honest regirock is just not the best, but this is probably a fairly consistent way of running it
Wow thank you so much
You came up with that crazy fast ur a legend. I’ll try this out for sure
i had a team just like it with glastrier over regirock and i figured they could fill similar rolls but thank you
If im looking to get into vgc what advice would you give to someone new to competitive Pokémon
https://pokepast.es/5a1d87ed3ce615e1
For sure need help with the spreads but trying to make something for Reg I, advice appreciated!
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
Whoops, teras too
you can probably get away with a lot of 252
want me to fix it up for you?
Sure!
I know caly S and zam are a good duo, just trying to capitalize on that for starters
they are definitely a good duo
but also I think ladder will be prepared for it
you could go pollen puff>nasty plot on csr
since you don't have too much stuff to help setup
Ooh, i'll definitely keep that in mind! Yeah I figure most people will think of this but might as well give it a go for the first attempt. Thanks for the help!
https://pokepast.es/e3b8a9fd3e9ecbeb reg I, what should i change?
I wouldn't use ndm
but if you want to use it
urshifu and pao are too fast for that kind of team
who will be their replacements?
https://pokepast.es/ae26dd2e9b272b72 what can i change ( pawmot is my fav pokmeon so I'm not taking him out)
you could go sash or bulky mystic water urshifu
pao could be a raging bolt
k tysm bro
Recently been testing this team comp and was wondering if there are any changes that could be made
https://pokepast.es/ddac99fbb66178d5
i would test smeargle over Amoonguss and run safety goggles indeedee
you need another spore switchin, tera water amoonguss cooks you
i would also suggest swapping to tera fire tork
https://pokepast.es/94ddb53d3d34f004 thoughts? vgc reg I
Foul Play > Hyper Voice on Farig and Coaching or Aqua Jet > Poison Jab on Urshifu, would personally recommend Coaching so it's not completely useless if you bring Groudon (I am honestly iffy about Rapidshifu in general there, would personally run something like Ogerpon-H instead, but I don't know if it's objectively bad)
Also the Iron Hands EV spread is unoptimized, you can do 148 SpDef instead and put 4 into Defense because, with the way EVs work at Level 50, you would just get +1 Defense with no stat loss on SpDef
I have never tested the Discharge Miraidon + Groudon strategy myself or seen it tested so I can't tell for sure how good it is, but the teambuilding around it was pretty well executed
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
Mirai Calys. Just wondering if treads farig is the play here bc I'm not bringing them much
Hardest mu is hard tr
i would go ogerpon-h and whimsicott over treads + peli
not having priority tailwind really messes up your lines into opposing calyrex shadow teams
your hard trick room matchup seems fine to me
tera water hands should do enough alongside terrain control from miraidon
Peli has been nice for sun though I admit I have not tried whims
Wide guard is just so good
go iron head treads
I'm making teams for every restricted in reg g so now I'm on caly I https://pokepast.es/c24bc58b65295353
Forgot the caly item mb
Actually I'm not sure what to put for the item
Howdy trainers, would love some constructive criticism on my current team (Reg G)
You should probably specify the regulation
oh sorry Reg G
Reg G allows for a restricted Pokémon, ie box legends and some others, and i noticed your team doesn't have one
Id recommend taking a team that's proven to do well so you can learn the meta
artwork by Pokemon
Welcome to VGC 2025 Scarlet and Violet Regulation G Sample Teams Thread! The purpose is to highlight a collection of tried and tested teams with strong tournament results that represent the current state of the game, and is meant to help newer players get into the VGC...
Sample teams are here
hi, can I get some suggestions for my team? been doing pretty well with it on showdown lately but ival doesn't feel like it's doing much https://pokepast.es/3258fead5fb8dc83
this is for reg i sorry for not saying earlier
wait wrong paste
ok I fixed it
https://pokepast.es/e28908dd0743959e (Reg I)
Thoughts? The Incin slot is the only thing I'm not too sure about, wasn't sure what to put there. Also wondering whether Koraidon should be on Life Orb and Close Combat over Clear Amulet and Collision Course
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
coaching in urshifu r with choice scarf?
Believe it or not its actually very common
Fast coaching allows your partner to take the coaching prior to attacking
Since this is VGC it's very often that you'll find yourself locked in the field with a mon that doesn't output much damage constantly, esp since you have Groudon
So Coaching your Groudon and then switching out if needed is usually of more value than clicking Surging Strikes under sun
Ofc the games aren't all that linear but
You get the gist
https://pokepast.es/dc8e0dab27e89f77 having problems with fake out (again) but this time its a little harder to counterract as lunala replaces farig. I also have problems against indeedeeF, korai + calys cause they kind of brute force through the team with the help of redirection. Anything that could be done to better my team against these matchups or is this kind of something id have to play around well
i dont really see how you struggle with fake out since you have two immunities (lunala and whimsicott), two protects (ogerpon and ursh) and a fake out user of your own (ironhands)
tbh it might be a player issue
i would also recommend trying electric seed lunala, super beefy and beats out korai since you have space to run psychic or moonblast
honestly might be since im still kind of getting used to playing mirai without a farig
also thanks for the set recomendation, will check it out
Team not by me:
Calyrex-Ice @ Assault Vest
Ability: As One (Glastrier)
Level: 50
Tera Type: Water
EVs: 236 HP / 116 Atk / 4 Def / 4 SpD / 148 Spe
Adamant Nature
- Glacial Lance
- Seed Bomb
- High Horsepower
- Crunch
Iron Valiant @ Booster Energy
Ability: Quark Drive
Level: 50
Tera Type: Ghost
EVs: 252 HP / 28 Def / 4 SpA / 172 SpD / 52 Spe
Timid Nature
IVs: 0 Atk
- Trick Room
- Coaching
- Disable
- Moonblast
Volcarona @ Rocky Helmet
Ability: Flame Body
Level: 50
Tera Type: Water
EVs: 252 HP / 244 Def / 4 SpA / 4 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Rage Powder
- Fiery Dance
- Morning Sun
Urshifu-Rapid-Strike @ Focus Sash
Ability: Unseen Fist
Level: 50
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Surging Strikes
- Aqua Jet
- Close Combat
- Detect
Ursaluna-Bloodmoon @ Life Orb
Ability: Mind's Eye
Level: 50
Tera Type: Ghost
EVs: 68 HP / 4 Def / 244 SpA / 188 SpD / 4 Spe
Modest Nature
IVs: 0 Atk
- Blood Moon
- Earth Power
- Vacuum Wave
- Hyper Voice
Dragonite @ Loaded Dice
Ability: Multiscale
Level: 50
Tera Type: Fire
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Fire Punch
- Scale Shot
- Extreme Speed
- Haze
I wanted a add trick room mode
So I ran trick room (over protect) on iron valiant, lemme know if it’s better off somewhere else
https://pokepast.es/0a7a3f7044e7b149 So with the announcement of Reg I i of course want to build a team and try it out to get a feel for it so this is my first team design. My absolute favorite team comp are heavy speed control teams that use trick room AND tailwind (I’ve heard it referred to TailRoom but I’m not sure if that’s a main name or just something I heard) cause I love throwing my opponents off with constant bs. Any feedback or comments would be greatly appreciated.
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
definitely preferred farig for blocking fakeouts, lunala is very passive and imo doesnt play well with miraidon
https://pokepast.es/9e08f9204cd07119
what can I fix (regG)
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
TailRoom is the general name yea, and it's actually very common as a team comp
Don't know what you meant with "throwing my opponent off with constant bs", but the squad looks somewhat standard
I'd probbaly not run Brave Calyrex-I here (since it's TailRoom, the Adamant spread on SmogDex seems very strongly preferred as far as I'm concerned) and consider Landorus-I over Ursaluna-B because it's just a generally stronger Ground-type that has better prowess on Tailwind
Then again if you wanna keep Ursaluna-B, I'd strongly recommend Timid to outspeed Calyrex-S under Tailwind (and if you opt for Trick Room, you're still slower than every relevant non-Trick Room-based Pokémon in the meta)
For further advice wait for an experienced rater tho because they're rather more qualified than me for this, but just some imputs from a Calyrex-I player
Team looks pretty good in general tho
Also you can consider Indeedee over Farigiraf and Expanding Force on Lunala, but I can't tell for sure if that'd be better given your current team comp (I'd say test both or get a second opinion tbh), as well as potentially Wide Guard (or just the aforementioned Expanding Force) over Tailwind on Lunala itself (a common concept is that you don't want your Restricted Pokémon to be doing team support roles, Wide Guard is often an exception because it's closer to a Protect-like move but it's a gist)
On a last note, you forgot to set Lunala's nature lol
https://pokepast.es/9dc0b55ed7b27daf
Revolves around getting either csr or kyogre set up with support from everyone else, terrain control for mirai is quite important which kyogre and rilla can do, most other meta restricteds are neutral so a good setup should kill, i don't have much for trick room farig tho
https://pokepast.es/d6509b9bd16f210f
Reg I
This is a balance style team. I have iron valiant as a place holder since I didn’t know what to have as my last Pokemon (lol)
Im not sure if its ideal to have all my speed control just be trickroom. Besides that is there something I should change?
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
i dont really understand bulk on CSR since you have Sash. Tera Ghost also tends to be better if you want damage over Tera Psychic.
You might also want to run Tera Grass Incineroar for a Spore immunity, it also id good under Rain in general.
You can also drop Taunt for Rain Dance on Tornadus, really helps in the sun matchup.
I am slightly convinced Tera Psychic was a misinput actually lmao
You probably want Urshifu-R somewhere as well, maybe drop Clefairy or Incineroar?
Also Astelea, if you see this, your Tornadus EV spread is misconstructed
136 SpA 128 SpD is wasting a stat point
Miraidon+Calyrex-I is mostly semi-Trick Room teams, using common Miraidon partners with Calyrex-I.
Wild Charge is proabably better over Heavy Slam since it gets boosted by terrain and hits what Heavy Slam hits (CSR, Tera Ghost Chien-Pao, Flutter Mane, etc)-
You can also drop some Speed for Bulk on Miraidon, maybe use the World’s winning spread for the time being.
Farigiraf probably wants Tera Water because, at the moment, you might struggle with Calyrex-I, Kyogre, and especially Tera Fire Koraidon.
Again, for Farigiraf you can steal the Arubega spread (same with Iron Hands for that matter!), and Psychic Noise might be your preferred Psychic-STAB to deny Pollen Puff and Drain Punch, as well as preventing Dondozo from healing with Leftovers.
Tbh Calyrex-I should be running Max attack with an Adamant/Brave nature with the rest going into Special Defense (keep the max HP)
Maybe consider Urshifu with a Focus Sash over Iron Valiant as well, but it can stayif it works for you.
https://pokepast.es/3258fead5fb8dc83 (Reg I)
I’ve been doing decently with this team lately but it feels like iron valiant isn’t doing anything and I rarely if ever bring it to my battles. It’s theoretically there to ease up my matchups into other restricteds like csr and zama but it just isn’t working. Any suggestions on what to replace it with? Also, any general optimizations that I could make? (Apart from completely changing the team ofc)
By the way, sorry for posting this again, but my old message was kinda getting buried underneath all of the newer ones so I thought that it probably wasn’t gonna get seen any time soon
I looked at it but I couldn't instantly see something better
Firepon might work
https://pokepast.es/0e94935ff072ad43 (Reg I)
I wanted to make a team for this format around Kyogre, and I think I'm on the right track. Ice Rider seems like his best restricted partner to me, and I love the combo of Tornadus and Kyogre. So far, this team is based around gaining speed control through tailwind with Tornadus or trick room with Rider, then sweeping with the bulky restricted mons. Then Rillaboom is there for healing + fake out, and Ogerpon is there for support and counters to mons like Amoonguss. I like the core of this team, but I feel like I'm lost rn with what to definitely build the stats. I think Kyogre's speed can definitely be lowered. I want to aim for the perfect middle ground where Tailwind will make him faster than most, but his speed is still low enough to work in Trick Room against very fast mons. It would also mean I get to add more bulk (I could also add icy wind onto the team to have even more control). Problem is I don't know where that middle ground is, and it's heavily stumped me. I also think Urshifu might not fit on this team, and I don't know who else could. Generally, I'm having fundamental problems with where to build stats, and I would love recommendations on that, other mons who would fit better here, and just any general tips anyone has. Cheers, and sorry for the long read!
https://pokepast.es/47ac67a409d95ef9
Back again, changed out three of the mons and changed some of the sets, flutter is now speed control over torn to avoid predictability also to shut down trick room, chi-yu is there to deal with cir and zama and allows a setup turn for kyogre, rilla for terrain control against mirai and bulky offense, the rest is pretty standard sets
I’m not a rater or anything, but I just wanted to give my two cents. Kyogre’s speed should be lowered to maybe 114 and the rest of the points be split between HP (a multiple of 16 to maximize leftovers and grassy terrain recovery, recommend doing this for your other mons too) and defense, as tailwind at this stat will let it outspeed a lot of meta-relevant mons like csr and scarf shifu/chiyu and more points in speed probably aren’t needed, especially on a calm mind set. Urshifu probably wants to run protect in place of U-turn, as that’s usually only seen on scarf sets and generally, protect is gonna be more useful. Tera water on calyrex-ice might be better as then it resists Zacian and Zamazenta’s steel-type moves after terrastalizing, which are both relatively common and it also gives it a resistance against Koraidon, opposing Kyogre, and opposing cir (although this is strictly your choice, as it might leave you with a bit too much miraidon food). Tornadus probably wants rain dance somewhere on its moveset as it can help to reset the weather should you be facing groudon/koraidon. Finally, Ogerpon might appreciate a little more attack investment, as right now it’s probably hitting like a wet noodle with the amount that you’ve given it.
Generally, CM kyogre is a lot harder to run in dual restricteds due to zamazenta and lunala completely walling you and miraidon cir beating you both before and after tera, but it could be pretty interesting if you could make it work!
Again, I am not a rater. Please take all of my suggestions with a few tablespoons of salt. I could be incredibly wrong.
holy that was way longer than I thought
I appreciate it a lot! I've been very guideless with this team so any recs are greatly appreciated! It gives me a lot more to hone in on, especially because I wasn't even thinking about the dogs or lunala lol. Thanks again for taking the time to read through and give an in-depth response
https://pokepast.es/7ea12f0e5771ad03 my first team ever
Currently, VGC revolves around these extremely strong Pokemon called Restricted Pokemon. You can include 1 or 2 of them (depending on the format) and it's expected that you build around one of them. While you do have some good Pokemon (Ursaluna-B, Incineroar, and Ogerpon-W), the rest of them are niche to unviable.
Are you new to VGC as a whole or have you played VGC but are now dipping your toes into teambuilding?
https://pokepast.es/746e081487b2d022
Enough mini-rating (LMAO), my turn to teambuild
Koraidon + Lunala offense, somewhat similar to standard Reg G Koraidon teams to an extent
Why am I cursed with posting teams few minutes prior to Chatot cooldown like this is the 4th time 😭 (lol)
maybe put tr on the lunala, from what it looks like if a tr gets off your options become very limited
also this is my preference but i like volt over eweb on bolt
also what does 236 hp koraidon do? is it just general bulk?
Glacial Lance
Stated in smogdex
Lol
Actually yea, usually I have like Bolt + Lunala itself able to operate under TR
But it's a good call actually
Esp against something like CIR
ive never seen the updated koraidon evs
it used to be different
forgot what it even did tbh
It used to be yea
68 speed outspeeds like
Adamant ogerpon formes
And after a flame charge everything anyway
196+ attack oneshots zama with tera fire flare blitz
Bulk takes a shit ton of stuff including a spread Glacial which is goated
And w/TR on the Lunala even more
Lmao
Reg g mirai has a lot of speed/bulk benchmarks
got like a 31% chance to be ohko'd by tfairy dgleam by other modest mirai
I usually run 140 speed for Lando-I
That's nuts
The bikes are ridiculously bulky
People just don't know that
But they are
Anything that lives any supereffective hit from specs hadron mirai is nuts
244+ SpA Choice Specs Hadron Engine Tera-Fairy Miraidon Dazzling Gleam vs. 252 HP / 12 SpD Miraidon: 200-236 (96.6 - 114%) -- 75% chance to OHKO
like ew
why does it get a chance to live
Go compgen for a minute
yeah it's my first time playing VGC I see videos on the format but it's my first time actually doing it myself
Yeah if you're new to VGC, I'd recommend just taking well-known teams and using them to learn how to navigate battles
Once you understand what is strong in the VGC metagame, then you can teambuild by selecting among them and ensuring you can handle them
o7
https://pokepast.es/4089e283fa2110ee (Reg I)
Thoughts? Team felt very weak to hard TR so I thought Imprison Farig would be a nice inclusion. Rest is just stuff that makes good use of Koraidon's sun or pairs well with the bikes in general
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
go foul play over protect, you need to be able to actually hit shadow rider with farigaraf
imprison tect is nice but u need foul play
other than that it's worth testing at least
I did think about foul play but no protect on imprison feels very risky. Granted, with how offensive the team is, even denying 2 turns of trick room might be enough to just win, so I guess I see it
i think i would also go tera water farig so you can resist glacial
nah it doesn't rly matter
you need to be able to hit shadow rider and ice rider more than you need to stop protect
Fair enough
& stopping tr is definitely more important than stopping protect
you can punish protect alrdy w. whims so
Yeah good point. When you put it like that I def like foul play better yeah
https://pokepast.es/0d7805de85563249 I tried my best
https://pokepast.es/5443ab160d416928 trying to make this work but damage output is too low
hmm
try replacing indeede with fariggiraf
so that it doesn't conflict with whimsicott
also whimsicott should be tera dark or ghost since it benefits from those types more than ut does with tera grass
and to solve the damage problem
try replacing protect on zam with iron defense
https://pokepast.es/afe18a981cf25400 (Reg I)
I've been in the lab cooking this up. I think my strat of building up Kyogre and taking speed control with Tornadus works wonders. Landorus is there for a Miradon counter, Lunala for the Calyrexs, and Rillaboom and Incineroar are there for support. I just want to see if anyone has input on stats I could change, moves I could change, if Im missing a pokemon/strat that completely counters me, etc. Rn I feel like Incine could be replaced with a better fairy counter, but idk thats why Im asking. I would appreciate any and all comments!
https://pokepast.es/542264fadbc604c4 (Reg G- I think)
I wanted to make this around Chien-Pao but this is the first ever team I've built
is tailwind+explosion sash shiftry passable
Where is your restricted Pokemon
Reg G has sample teams with Chien Pao on them if you want to use it
Grimmsnarl looks extremely out of place here, I'd run something that takes advantage of your Tailwind mode like Chien-Pao, Urshifu, or Landorus in that slot.
You can have fun on ladder but it won't be worth it in a high level competitive setting, so we won't be able to help you build it
Thanks, just wanted a gauge of where it would stand.
I think your synergy is very weak right now. Calm Mind Kyogre is a powerful set up sweeper, but you barely have support and turn it into a more offensive team. Lunala doesn't particularly help with Kyogre's least favourite match ups like Zamazenta, Miraidon, Koraidon, etc. A lot of the pressure falls on Landorus and Tornadus and at that point you might as well be using a Reg G team
I'd find a combo of restricteds that interest you first as that can maximise synergy
Are there any reg g pastes for teams with a mon/mons that run explosion?
Calyrex really wants Nasty Plot and Protect, you can choose whether you want Tera Normal/Dark Psychic or Tera Fairy Draining Kiss. Though for this type of team I'd recommend the former
Eject Button sucks, Covert Cloak and Mental Herb provide you with much more momentum vs Fake Out and Taunt. Also generally lets you run Rain Dance for a safer Koraidon match up
I think Urshifu + Waterpon can be condensed into Urshifu-Rapid who can also take advantage of the rain Tornadus sets.
Idk what Waterpon would do better than Rillaboom honestly, and Rillaboom provides you with a Miraidon check
Unfortunately not to my knowledge
Darn. Figures… it’s a nightmare with so many ghosts running around
https://pokepast.es/f2bceefb90130af2
Made my Reg I-updated take on Eleki CIR teams (CIR Lunala EwebRoom)
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
Not sure how viable the concept still is but it's worked before so /shrug
Bulky spreads on Landorus in these structures are the actual goats I'm telling y'all
I thought Chien-Pao was restricted. Do you have any recommendations on who to use/ who to replace?
The Restricted Pokemon are the very strong main legendaries of games, often box arts
artwork by Pokemon
Welcome to VGC 2025 Scarlet and Violet Regulation G Sample Teams Thread! The purpose is to highlight a collection of tried and tested teams with strong tournament results that represent the current state of the game, and is meant to help newer players get into the VGC...
Chien Pao is on 3 of them I think
Nvm 4
K got u, but what would you reccomened for fake out pressure, plus grimmsnarl helps a lot for the dark type coverage and screen setting so I can take more hits, but I might be wrong
Hm? I don’t understand, sorry , also I witched out whim for tornadus, would you recommend switching back?
Hey guys, I’m trying to get back into vgc for the first time in three years and want to try a team with Landorus and Pelipper but I don’t know what the other four should be. I’m not too familiar with the new meta so tips are much appreciated
https://pokepast.es/457049a70c0d2247
This channel is generally just for feedback on complete teams for further reference
If you wanna build around this core or get a team with it, #comp-general is best
I see
Thanks
If it's Reg G I actually have a fully built Lando Peli team
Np
If it's Reg I then not yet tho
TyTy! I’ve started to realize that and have been experimenting with Zacian or Ice Rider as the second restricted. Along with different sets for Kyogre
It really depends
oh the problem with indeede and whimsicott is that psychic terrain conflicts with prankster
an ability that whim really waants to take advantage of
beleive me Ive used indeedee and torn on a dou team before and it did not go too well
Got it, but isn’t psychic terrain good for my lunala, plus I only bring indedee when I want to go hard trick room, otherwise I bring whim, is that fine?
yea that could pose some problems
Idk Ive never used lunala before
@random wagon perhaps you can explain this
https://pokepast.es/3a42e707970ae977 thoughts? reg i vgc
Looks pretty decent, hard to judge in early meta though
Urshifu on sun is meh
Maybe raging bolt
And ursaluna could probably be changed to avoid double ground types
But idk what would fit
Walking wake?
What set do I run on the raging bolt
Electro web or discharge
And for the ev spread I’m thinking like
Raging Bolt
Ability: Protosynthesis
Level: 50
Tera Type: Electric
EVs: 252 HP / 212 Def / 44 SpA
Modest Nature
100% electroweb
But negative synergy with trick room tho
well certainly dont run discharge
you probably want thunderclap, tbolt, draco, protect
what does the spread even do
Gfire surely cooks
This is fine
You shouldn't be clicking Trick Room every time
Just having the option to use it outside of Trick Room is very valuable for your whole team
looking at the restricted pool
gen 10 should have a restricted grass legendary
and no calyrex does not count since its abysmal
how do i make my trick room matchup better? it https://pokepast.es/1a753595638472b7
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
Also is there any way I can run pollen puff over high horsepower on caly ice
isn't pollen puff special
it is
oh wait i forgot it heals regardless of special stat
Should I switch Tornadus for whims for more support fake tears to deal massive caly damage or is this good
Also idk what weather to use on torn when I do use him rain dance seems best but sun counters it so I feel like sun is better
https://pokepast.es/2778a8baf664ae24
reg I team building progress
https://pokepast.es/c459f08ebee9bc60 reg I Zama +Calyrex team
can someone recommend me some vgc teams?
This cannot be good I refuse to believe
@broken shuttle please confirm me if this is/isn’t real
It works bruh
I know it’s used on CSR
Yeah but that’s lame
But on CIR
CIR GDon looks like a pretty gamer core but
Nice base 85 spa
That'll really scare incineroar
Eh life dew tho?
If you want a Pollen Puffer you can probably fit Amoonguss somewhere
I don’t think running teammate healing support on CIR is worth it
Possibly over Volcarona since you already have Groudon + Gouging
And it’s nice in Trick Room too for gamer quick Spore
Yea
What set
Amoong is better than Volc at dealing with Urshifu
Send a poke paste
Hold up
I want rocky helmet, right
Spore, Puff, Rage Powder + 1
Amoonguss @ Rocky Helmet
Level: 50
Ability: Regenerator
EVs: 244 HP / 188 Def / 76 SpD
IVs: 27 Spe
Tera Type: Fairy
Bold Nature
- Spore
- Rage Powder
- Pollen Puff
- Protect
And then Close Combat or High Horsepower on CIR
I would personally even do CC here because you have an entire Groudon but both are viable
Theoretically it could do things but Regenerator is more consistent
Regen is more consistent
I don’t hate Effect Spore on Bo1
Wouldn’t use it on Bo3 OTS
https://pokepast.es/3a42e707970ae977 thoughts? reg i vgc
for what purpose
i would go ogerpon hearthflame over urshifu
other than that it looks fine
you can test tera bug iron hands asw but if fighting works it works
why tera bug?
well you could also do water or poison
but bug is used for a ground resistance and a fighting resistance
you use it for stuff like Landorus-Incarnate
water might just be better here actually
i think you need the anti chi-yu
Punishing physical attackers
it gives you a resistance to ground without making you weak to ice
k tysm
you already do that with rocky helmet, and regenerator gives you more longevity to check them long term
But it gets knocked off
Fine I playtested and I like regenerator
https://pokepast.es/95da73ebfebd6857 idk if this is any good but here it is
https://pokepast.es/ee58073591777039 this is my reg g team, i really enjoyed it and i wna bring a variation of it into reg i because i really enjoyed this team. i wna keep playing trickroom because thats what im comfortable with but i was also thinking of going with a tailroom team. the other restricted mons i was thinking were caly-ice, groudon, kyogre. i tried out a groudon lunala team with armarouge as my wide guard setter but idk. nth seems to work for me so i wanted to know if y'all have any ideas. idc if its a great or even good team, js want to have fun.
i would drop scream tail and roaring moon
they do take advantage of sun theoretically but you definitely want priority tailwind with koraidon and scream tail is much too passive here
i would suggest whimsicott and ogerpon-cornerstone as the replacements, but feel free to test it and see what feels right
would definitely suggest whims though
Oh yeah priority tailwind
would suggest running wide guard on Valiant
Over protect?
or disable, depends on what you prefer
i would test farigaraf over bloodmoon ursaluna
it gives you a trick room setter that walls calyrex and lets you get the speed advantage
Sorry wait that’s an old paste
Current team (reg I)
Thinking about Tera ghost valiant
Or something
https://pokepast.es/7fe8e4fffa6643e4 i would test something like this
i don't think gouge really fits on that six
or if it does you probably don't need val asw
you could probably test ogerpon-cornerstone over hearthflame here asw just depends on what works
from what I can see it gives you a faster option with icy wind, it’s also just a good mon lol
and it also threatens csr
works well with sun too
yeah you're misssing a fast offensive threat on that team
you do kinda need some immediate offense unless you're playing hard TR which is a different kind of offense
Didn't you just send this
I don't really like that bolt set, magnet/life orb with no calm mind is probably better
https://pokepast.es/7cb252d17d058f6a feels like I get completely wiped by smeargle cir, any suggestions on how to improve my matchup (or is it just a player issue)
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you could try taunt sash/mystic ursh
idt u rly want grimm and torn on the same team u only rly need one of them
why is that?
i think they're both a little too passive
i would try goggles taunt incineroar over grimm
ok I'll try it out
https://pokepast.es/b333478b42e85de5 anything im missing with this team
I run something pretty similar, probably protect over psychic noise on farig to have a pseudo unseen fist with imprison
psychic noise helps a lot into pagos and lets you win a lot of endgames from what ive seen
My first VGC reg i team
I already made a full team around korai typhlo last year during December
So I decided to integrate it
this is the one i use btw
https://pokepast.es/bfc913dd22401025
a different item on indeedee could be good since you might need to rotate her a few times because of electric terrain
Wait
Electric terrain?
OH
I used to have miraidon on the team
Wait a min
Hope this one's the right one
https://pokepast.es/d824378039218e6c
This teamm good?
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Why are you putting max speed EVs on a trick room team
You could use imprison since farig can learn it to shut down opposing trick room, also add a tailwind setter
?
If this your first time teambuilding I'd recommend using premade teams first to learn what kind of team compositions work well
Once you get a feel for what a team needs it becomes allot easier
Yo astelea
Is this is right one?
I'll post a screenshot if it has to come to it
miraidon with indeedee?
Yeah Ik how dumb it was
https://pokepast.es/ccac11caa8533d52
I want to replace chien pao,but with wat?
Should I replace him in the first place or no?
https://pokepast.es/26fef4867a376ddc
Could this ever work?
no, you’re leaning too hard into trick room & using a bad mon in the form of NDM
you also get cooked by amoonguss when you do get trick room up
arch is also pretty unviable
Sad
i would keep pao, drop sneasler for urshifu-r, and drop murkrow for whimsicott
pao will feel a lot better with ursh on the team
*focus sash urshifu
i would go tornadus over moon, you need the immediate speed control and prankster rain dance in a lot of mus
typhlosion hisui is not good don’t use it
drop SD for protect on koraidon and drop choice scarf urshifu- replace urshifu with AV raging bolt and typhlosion with chi-yu
choice scarfed chi-yu
also I'm not sure if encore is better than disable on calyrex
I don't really see what you are gonna be disabling
choiced mons mostly
and you can protect on a spore from like terad amoonguss
then disable it
it helps out quite a lot
and wide guard! since it goes first
u can predict disable it
i tried uh tectless torn but it feels moreso like a sidegrade cuz i feel worse into calyrexes
ill keep it in mind tho
that's fair, i haven't been very impressed by moon in testing but if it works it works
https://pokepast.es/91beea2073ae55a0 this is my reg i team, got to 1250 with it so far, im js stuggling on the last mon. idk if articuno is really doing much but idk what to replace it with. i only use it for my tailwind mode but idk if i need a tailwind mode.
this is only 4 mons
i don't think you need the psyspam mode at all
i would just go lunala/zamazenta/incineroar/rillaboom/urshifu/tornadus and adjust from there
having no real way to hit dark types with CM lunala is pretty bad you kinda need moonblast
ngl what is armorouge for
and you have both a zama and a lunala which do exactly what it does but better
calm mind is gimmicky
evs are fine
it's not
nah
early reg you can kinda just slap whatever spread on from G
yeah arma is entirely redundant
indeedee/zama/lunala can probably work but you can't rly run calm mind and eforce
yeah
i thought smth was off
oh
you kinda just lose to scarf urshifu..
it hits your team for good dmg
https://pokepast.es/73e2afefd0138850 i would try smth like this instead
ur welcome
Ability Idea:
Feather Storm: Immediately sets up tailwind on switch in
give it to a mon that can't do much damage back to keep things balanced
this isn't the channel for that
idk where is
but it would probably be #pkmn-general
I mainly said that here cause I thought it would be an interesting ability for vgc
This channel is for rating teams not really vgc discussion in general just like team advice
I'm working on a calyi team but I don't know which version to continue (reg g)
https://pokepast.es/0348e32c73c959ba
https://pokepast.es/56b9853ffaff936c
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the first one is definitely better
i think you should go cornerstone or urshifu-rapid over farig
farig seems too passive here
Thanks! 👍
id like to know how i can do better against trick room since i believe this team is absolutely horrible against it (speaking from experience)
https://pokepast.es/1fe75e833246a6e2
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honestly might be a player issue? you have incineroar and rillaboom which are two of the best mons for stalling out TR, protect on all the other mons, and taunt tornadus, so I don’t really see how you can be struggling that hard to the point where you think it’s an unwinnable mu
if you really want to you could go goggles Tera ghost incin to help with amoonguss
i think i might just suck at stalling out tr then
yeah TR is really difficult to play against, I had trouble against it a lot when I started. it also has to do with the leads a lot
yeah
i think i also suck at playing around indeedee too
since no fake out
or taunt
since if it's indeedee and another trick room setter, if i taunt the indeedee after switching in rilla, the other one uses tr
taunting the indeedee is still good though, because on the next turn you can hit whatever comes in for free with a knock off or something and it essentially wastes a turn for them already
it’s pretty much just about using your pivot tools and protect and switching into resistances, then getting into position on the last turn of TR with zac/ogre/lando
you could also try running a non-priority taunt on incin maybe
but idk if that’s really necessary
You could swap one of them for an imprison farig (can also run light screen) or run taunt on another mon without prankster
bro
You should also run fake out on incin for indeedee
bro
Bring in rilla and fake out
ast please you should not be giving advice 😭
^
You would need to be bringing both rilla and incin for it but it would work
are you working on tailroom?
https://pokepast.es/c328f5741d52d81d thoughts? (im thinking of using smeargle instead of urshifu r)
yeah
i like it a lot js wanted to know if theres any suggestions
sub zacian might be good
i would maybe also try urshifu-rapid over lando
it's pretty good into CIR while still being able to pressure zamazenta with rain
i think scarf is probably the move
and you have rilla so the miraidon matchup is still playable
u could do mystic water or sash tho
i would definitely replace urshifu but i don't think smeargle is right
i would try ogerpon hearthflame
issue with smeargle is that it has direct anti-synergy with miraidon bc its electric terrain blocks smeargle's spore
that urshifu spread is not very good
use this one
Urshifu-Rapid-Strike @ Mystic Water
Ability: Unseen Fist
Level: 50
Tera Type: Water
EVs: 60 HP / 140 Atk / 20 Def / 196 SpD / 92 Spe
Adamant Nature
- Surging Strikes
- Close Combat
- Aqua Jet
- Detect
you don't want lowered speed ivs on your urshifu, you can't even outspeed calyrex-shadow in tailwind with that
which is rly bad
idt tera fighting zama is that good either i would just go tera dragon
other than that it's fine
i would maybe suggest goggles indeedee bc you have no spore immunities outside of ursaluna
oh k
tysm

should i use wood hammer or horn leech?
Ogerpon-Hearthflame (F) @ Hearthflame Mask
Ability: Mold Breaker
Level: 50
Tera Type: Fire
EVs: 204 HP / 76 Atk / 36 Def / 4 SpD / 188 Spe
Adamant Nature
- Ivy Cudgel
- Follow Me
- Spiky Shield
it's preference rly but wood hammer notably OHKOs urshifu-r
which tbf
why would anyone bring that into u
tysm bro
tysm
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urshifu-r>urshifu-s fs
u need the water typing + ability to hit incin harder
New [Gen 9] VGC RMT @random wagon, @broken shuttle, @wanton abyss, @jovial creek, @sonic apex. I won't notify you again for at least 6 hours.
I have no goal with the evs, I just copy pasted them from ones I had before
Still ass at actually eving so wonder if any help w that
Take off 8 from SpA on Bolt and give it to HP is a personal recommendation because it assures you live a Glacial Lance
Also Zamazenta has 3 Atk and 5 SpDef which I assume was a misimput
Dark Pulse Caly S sucks, it's just worse Shadow Ball and if you're gonna run such a balance-ish team I'd just recommend Life Orb/Spell Tag Nasty Plot.
Behemoth Bash > Heavy Slam imo because it hits Tera Fairy Caly-I and Raging Bolt a lot harder. Heavy Slam doesn't actually have any crucial damage ranges to my knowledge
Otherwise this looks pretty standard, I think you want Electroweb Bolt here since speed control is amazing but that's up to you since it'd probably mean becoming Assault Vest
Was just the standard damage calc that appears on the damage calculator set iirc I just copied that.
But yea I'll def invest in the hp and remove dark pulse
You can hit farig 🤓
https://pokepast.es/0902b72e88cc78db
Played a few games on the Bo3 ladder with this team or slight variations, currently 5-2 iirc
Slightly unorthodox in theory (though there’s not really much objectively unorthodox yet) but it’s basically an adaptation of my Reg G CIR team into a CIR Lunala team
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Looks fine
Peak
I always get a little worried when I deviate from standard stuff even though I usually know what I’m doing
LOL
what is up with 27 speed iv amoongus?
slower than min speed caly
48 shroom vs 49 caly/ursa-h/hands
https://pokepast.es/1dd0250a21ceea3d
Thoughts on full on TR?
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i would go torkoal over amoonguss
and drop fire punch for eq
i feel like NDW is supposed to be Quiet, not Modest
Mb.
same with Caly being Brave, but this looks pretty nice yea
what gephicka said anyway
Dropped it for drain punch mainly for darks, but this works too. Thanks.
facade or headlong rush outdamages a supereffective drain punch vs darks anyway
im gonna make a few more edits then send it back
unless it's x4 effective
You got it.
okay so a few notes
- the necrozema is ev'd to have 98 speed, meaning that you will outspeed basically every incineroar that isn't jolly or max speed
you'll want to make sure that you're taking the time to outspeed and meteor beam incin before you get into tr
- ogerpon is meant to give you a surprise fast mode into slower, balancy comps– a lead you can get away with in some MUs is Ogerpon + Torkoal
since torkoal is bulky with assault vest it's able to take some more hits out of tr
into amoonguss-heavy matchups you can also bring ogerpon as a late game cleaner/early game spore redirector
Alr. Thank you so much for the help btw!
mhm!
I wasn’t sure who to use for the last 2 members, so there went Amoonguss and Araquanid. I’ll try this team and see the results.
the last move on ursa is a flex slot asw, you can swap it to substitute or eq depending on what works best for u
👍
tell me something btw
isn't it objectively better in level 50 metas to run 36 HP / 4 Def / 4 SpD?
meh
🤷♂️
matters for like 0.1% of times
well the meta is to live rockpon ivy cudgel
https://pokepast.es/e1fe40fd055f1487
need to adjust somethings
hi! we are currently in the midst of a restricted format that allows you to use two restricteds on your team, and this one has none
i can’t refer you to sample teams atm but check out this video from regional champion justin tang for some successful tournament teams: https://m.youtube.com/watch?v=mpPN-Xo1NpY&pp=ygULanVzdGluIHRhbmc%3D
Victory Road just hosted a 200+ person tour and Calyrex Shadow plus Zamazenta won the whole thing. I will be going over all the meta trends from the tournament and will also go over every team that top cut. You can see my recreation of these teams linked below.
Teams:
1st place CSR ZAMA: https://pokepast.es/f0b2b493554e1681
Finalist Dozo: http...
this would work for reg h but that isn't the format
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If you want to run tatsu dozo just go mirai csr imo
Cir doesn't really work on that kind of hyper offense because it wants to set tr
i have speed investment yk
doesn’t change much
you’d still rather have csr
u don’t want to be stuck having to tw for your cir to outspeed stuff
u want to be able to bring 2 restricteds + dozogiri consistently
and it’s not easy to lead mirai + cir
it’s a pretty exploitable lead in a way that csr mirai isn’t
that’s also a big part of it, you don’t want dozogiri to be under trick room
i guess
but even with a lot of speed investment you still don’t rly want to be out of tw or tw eith cir
which is fine it’s just not very conducive to dozogiri
bc u want mons that can function independent of support
hence csr
https://pokepast.es/e1cd616b79b6c943 this was my friends team how would you suggest fixing it?
there is no fixing
none of those mons or sets are viable
and regulation i is a double restricted format whereas this team only has one
This is a very casual team haha, whats the core of your team (weather, terrain, set-up, trick room,)
@broken shuttle i've got a team in mind for reg i, do u have any tips? https://pokepast.es/e7ce797f06d0bf91
https://pokepast.es/5b4dbeb8350d70ef
My first unique vgc team with an unseen gimmick
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ahh psy spam. love the idea only thing is your extremely vulnerable to urshifu-dark, chi-yu. Also ur weak to rillaboom and miraidon who turn off psy terrain.
i just beat a rillaboom and a miraidon
but yeah ur right
it is tera fighting for dark types tho
fair point
and ill grab a 5th pokemon to counter it
thx
im pretty new to vgc and im pretty proud of my team thx for the feedback :D
thats not how that works 😭
If you're trying out teambuilding for the first time I would stick to standards before experimenting with less consistent stuff
oh wait shit ur right lol
its more fun this way :P
it was the wheezig
a new terrain will override psychic terrain ability shield or not
ability shield protects the ability from being suppressed or ignored
lol mb trauma from wheezing
its aight
If you just want Indeedee + Caly S, that's pretty standard
This Stantler + Articuno Galar stuff is just bad
but mines silly :P
ye but in double res u get overpowerd
okey dokey
if u like psy spam i got one thats similar https://pokepast.es/6cc65890b4a16c36
would tera stellar walking wake weather ball work
ooo thx
in which weather?
Not sure about Tera Stellar
no just as a team
But Walking Wake can maybe be tried with Korai
wait
Or Groudon
yes chi-yu
ye sun team is pretty good
tera fire walking wake + korai
Not 100% sure about Tera Fire but Walking Wake is so unexplored that you can just about try whatever you like
Walking Wake has Steam Eruption
flutter, chen pao, walking wake, korai
yeah thats not a bad idea
+Bellibolt (jk)
Second restricted +1
having water offense is ok
what would my biggest weakness be
Caly I methinks
tera grass flutter?
id run fairy
Miraidon also looks problematic a bit
extra stab with crazy res
okey dokey
groudon tho
immune
and super effective
I thought they had Koraidon
oh we doing korai?
korai
corviknight for bulk + tailwind?
Actually Miraidon mu is kinda just win faster
