#VGC Rates

1 messages · Page 36 of 1

lament rivet
#

So do I just replace Torkoal then?

#

I feel like the weather war would be pointless

wild sinew
#

Replace p2

#

The issue is too passive of a team

#

Magnezone is an option

#

Omg Teh vgc???

Toxicroak kinda bad :( but you can probably try

You definitely want it and Basculegion to have Protect though, broken move. (Over Flip Turn and Knock Off preferably)

Tera Flying/Stellar is better on Pelipper since you're Focus Sash

lament rivet
#

Should I go with choice specs for more damage output or assault vest for additional bulk?

young hull
distant stump
#

I can maybe see it

#

but it and torkoal stick out like a sore thumb here

#

your better off pursuing a rain moe I think

lament rivet
#

In that case lemme work on my rain team ☹️

distant stump
#

you can go torkoal and probably win games but for me

#

I think overall composition wise rain makes more sense

lament rivet
#

No I think running a rain team is better

#

Most of the matches with the TR team were weird

#

Like my opponents would set up TR so that my Farigiraf would reset it

keen escarp
#

You could go for a rain trio with farig + TR

#

You have a fast offensive mode in Rain while also having the flexibility provided by TR

potent lion
#

https://pokepast.es/12113c7388e1478e
I was debating on replacing amoongus with maushold. They both have redirection and can keep archaludon alive, also maushold can beat up archaludon, so i can focus on investing on arch's spdef while maushold increases its def. Also maushold can do encore.
The only reason i ever used amoongus on this team was for dozo counter, and tr counter. Every other game i bring palafin, arch, pelipper and incin. I feel like games where incin isnt the best, i could bring maus to bulk up arch since id be missing out on intimidate and still keep arch alive a little longer while being able to encore is nieche scenarios

wild sinew
potent lion
#

you think its fair to swap?

wild sinew
potent lion
#

what your advice on how to take on glimmora for my team? I seem to lose a lot to turn 1 meteor beam

keen escarp
potent lion
#

not if they tera grass

keen escarp
#

You can still snarl them

potent lion
#

a lot of the time i fial to ohko turn 1

keen escarp
#

You don't necessarily have to ohko it. Just forcing its tera is beneficial

potent lion
keen escarp
#

Archaludon with Snarl and a bulky water like Palafin should be able to clear the board. Not to mention, you have Pollen Puff as well

keen escarp
potent lion
keen escarp
#

In your team? Yeah

potent lion
#

alright, i was just interested in the beatup idea to maximize def while investing in spdef, plus friend gaurd

#

you think grass tera is good on arch or any other idea?

keen escarp
#

While it does help Archa, the synergy and utility with rest of team is lacking when it comes to Maus here

#

Tera Grass is good, imo

potent lion
#

cause grass makes me weak to sludge bomb/wave from glimmora

#

thats another thing i struggle with. I tera to avoid earth power but then succeptible to poison

keen escarp
#

You don't necessarily have to avoid EP, Archa with AV tanks it right?

#

And can recover with Pollen

#

It's a guaranteed 3HKO after a Snarl

potent lion
#

should i get rid of flip turn for something like ice punch on palafin? I'm to slow to really want to flip turn into pelipper and when i am hero, I never flip turn

#

i just added it since im CB

keen escarp
#

Hmm, have you considered Mystic Water or Clear Amulet?

#

Ice Punch has it's uses, yeah. I used it when I tried Palafin

potent lion
#

yes MW, not CA

#

i liked MW but CB just adds so much more damage

#

if i were to use mystic water over band, id wanna add protect since i lack that for my team

dapper flame
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

austere wasp
#

in vgc u cant use the same item twice as it has item clause

dapper flame
#

changed it already

austere wasp
#

also Heavy duty boots is kinda never used except glimmora i guess

dapper flame
#

was jsut the old poke paste

dapper flame
#

nah

distant stump
#

Boots are useless

#

Hazards don exist

#

And the overall team direction is confused

#

Half the team

#

Pala torkoal whimsicott are ho

#

The other half are slow and stuff

#

Skeledirge is also kinda weird

#

And palafin has negative synergy with sun and trick room

#

What direction do you want to take the team?

dapper flame
#

realizing rn that im pretty fucked against dachsbun

distant stump
#

???

#

You have much bigger priorities

keen escarp
#

Dachsbun is kinda non-existant now

distant trellis
#

Dachsbun was niche before and rn is just not needed so it doesn't see use

#

but yeah as said above this team is a bit all over the place and its going in two directions neither of which work with one another

#

its not that TR and sun can't work on the same team but the main issue is you don't rly have a TR abuser to exploit it, and palafin doesn't want sun up

#

there's also tailwind

#

which again is a bit confused alongside TR

#

ig dirge can sort of be a TR sun attacker but thats about it

dapper flame
#

i mean i could put ninetales instead of torkoal

#

would be a well less bulkyer option ( not rly tbh ) but it would be more speedy.

#

a new better version

potent lion
potent lion
stone mortar
#

I'm just going off of what other people have said, but iirc Mystic Water works better on Palafin overall, instead of Band

#

You're also missing a good bit of Fairy coverage by not running Flash Cannon on Archaludon, even tho the reduction from Snarl would be helpful

distant trellis
#

band is for like

#

maximum power wave crash basically

#

cause rain plus band plus potential tera is obscene

potent lion
#

so you guys suggest MW over band

distant trellis
#

Well imo

#

It's what do you want from your palafin more

#

Overwhelming power or flexibility

#

Because banded palafin will hit immensely hard under rain but it has a significant opportunity cost

#

I feel archaludon provides a lot of power by itself already so perhaps palafin doesn't need to be overwhelmingly strong too

wild sinew
distant trellis
#

Yeah I was gonna suggest flip turn

#

Since you don't care too much about coverage when ur banded you might as well pivot and activate your ability too

#

However it's also if you wanna keep band

potent lion
potent lion
wild sinew
#

You have Fake Out and redirection support
There's nothing to Drain Punch

potent lion
#

I normally lead palafin arch, then switch into pelipper

#

should i start leading palafin incin?

wild sinew
wild sinew
potent lion
distant trellis
#

Keep ice punch if you wanna keep band otherwise protect is fine

wild sinew
#

^

potent lion
#

i only added ice punch cause i didnt like flip turn, since my palafin was too slow

distant trellis
#

Protect is useless on a banded pokemon and also ice punch allows you to smack an opposing grass type in a pinch

potent lion
#

but if i were to use MW, what moveset?

distant trellis
#

Jet, crash, flip, protect is fine

potent lion
#

should i make palafin faster and less bulky?

distant trellis
#

Ice punch if you really feel like you want that extra coverage to again smack the grasses

distant trellis
potent lion
distant trellis
#

Yeah so flip is good

#

Do remember because of wave crash your bulk is already compromised

potent lion
#

?

distant trellis
#

Wave crash is a recoil move

potent lion
#

yes

#

so having bulk is volatile since i use recoil?

distant trellis
#

So going bulky on palafin somewhat counteracts that, basically yeah more speed is good here

potent lion
#

do i just max speed and atk?

distant trellis
#

You have supporting mons next to it so you can afford to drop a bit of bulk investment

distant trellis
potent lion
#

ok

distant trellis
#

You do have jet punch for anything you don't outspeed afterall

potent lion
#

fair

dusk shoal
#

idk rate the team I am just asking for help on what I could do better(ev's/moves/mon swaps/ect)(do NOT expect a GOOD TEAM I AM NEW TO VGC)

blissful zephyr
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

random wagon
#

Pao

#

Terap

#

And farig should all have sets

#

Golurk just isnt good

#

ground types in general kinda fail outside of ursaluna and lando

#

I recommend regular ursaluna there as it is a phys attacker

#

You can also probably go 252 HP 252 spatk 4 spdef on torkoal unless you calced for smth

#

And drop sludge bomb for either flamethrower/heat wave

#

And exeggutor just sucks

#

try amoonguss

random wagon
#

which can be hard

#

you could try tailwind corv over set yp

#

Up

#

Yoy also cant do 80 EVs in a stat

#

when pokdmon are lvl 50

blissful zephyr
random wagon
#

You have the dmg with focus energy hydreigon

#

Also

blissful zephyr
random wagon
#

Slow encore isnt good

#

At least a lot worse than fast/prankster encore

blissful zephyr
#

I did not know what would be the last move there

random wagon
#

Life Dew, After You, and Icy Wind/Thunder Wave are all nice options clefairy gets

#

Charm as well

#

And heal pulse

blissful zephyr
#

I like heal pulse

keen escarp
lament rivet
#

My finished rain team ^^

past harbor
#

last respects isnt that good in 4v4 doubles rigjt

#

right

lament rivet
#

I mean it's supposed to be a late game sweeper

#

Even after a single faint it's 100 bp

lost phoenix
#

It gets flip turn which helps a lot early game

#

Im not sure what clef does? Run miracle seed with glide instead of high horsepower on rilla

lament rivet
lost phoenix
#

Also damp rock isnt very useful on peli

lament rivet
#

How come

#

Are there better options?

lost phoenix
#

It usually is not hard to switch peli back out and back in first of all and second of all a game might not even last that long

#

On bulkier peli stuff like helm and goggles are preferred, meanwhile offensive peli uses sash very well

lament rivet
#

So I should basically just:

Basc: Life Orb --> Choice Band
Aqua Jet(?) --> Flip Turn

Rilla: Leftovers --> Miracle Seed
High Horsepower --> G-Glide

Peli: Damp --> Sash

lost phoenix
#

Im still not sure about clef but eh

lament rivet
#

I mean I think it can keep my team alive if taunt is non-existent??

#

I haven't tested it yet

lost phoenix
#

Id advise u to test it before u decide what u want on the team

lament rivet
#

Alrighty

keen escarp
storm quiver
#

Guys give me a good team for national Dex

distant trellis
#

wrong place to ask

blissful zephyr
#

He kills my team

blissful zephyr
#

I fixed it so one Iron Defense + body press+helping hand kills archaludon

blissful zephyr
#

I need tailwind setter for mine team

stone mortar
#

If its VGC Reg H, maybe Talonflame?

#

and if its Reg G, G-Articuno?

past harbor
#

and for reg g, galarian articuno is a trash tailwind setter, try tornadus or whim

stone mortar
#

G-Articuno has Imprison tho, thats pretty useful, but yeah Whimsicott is a valid choice

jovial creek
celest gulch
past harbor
#

that priority move is like everything

#

armorouge seems like antisynergy with rain

crude otter
#

yo

#

i got a question

#

is meowscarada any good in reg h or is it too frail

past harbor
#

and uh indeedee does not fit too well with palafin cuz it invalidates jet punch a lotta of the times

past harbor
#

but uh it has competition with rillaboom

crude otter
#

true

past harbor
#

who has grassy surge and fake out

#

and more bulk

#

etc

crude otter
#

i run forcus sash overgrow

#

or should i run choice band protien

past harbor
#

then again the meta is really new rn so we dont know

hardy condor
#

The first one

crude otter
#

it does have shit typing

#

so it will usually get 1 tapped

#

so focus sash can be funny

hardy condor
#

Either stellar or grass Tera would suffice

crude otter
#

yeah i run tera grass

hardy condor
#

Nice! It gives more firepower to flower trick

crude otter
#

yeah

#

also

#

do i really need a tailwind mon

#

i like murkrow but i never really gets brought

#

because most of my team is either below average speed or fast

hardy condor
#

Ehhh, it depends on the rest of the team

hardy condor
crude otter
#

true

hardy condor
#

Talonflame is likely best option

crude otter
#

i could run the whimsicott but i alrfeady have sylveon and meow

#

i feel like i just dont want one and would rather have a different support

hardy condor
#

You could run something with fairy tera blast

#

Or dazzling gleam farigiraf

crude otter
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

crude otter
#

is there anyone whos particularly weak

#

im most detached to skeli

hardy condor
crude otter
#

ok

#

thaks

#

trick?

hardy condor
crude otter
#

im willing to use skeli

#

detached not attached

#

lose

#

god i cant spell

hardy condor
crude otter
#

its specs

hardy condor
crude otter
#

so different item

hardy condor
crude otter
#

oh im stupid

#

if i have trick i can lose the specs

#

than it wont matter

#

ok

#

i will

hardy condor
#

Okie dokie!

crude otter
#

what fire type would be better

#

or pokemon

hardy condor
#

Incineroar, but if you want to use skeledirge, use it!

crude otter
#

ok

#

il run nicin

hardy condor
#

If incin doesn’t work out for you, you can go with skele, it would make the team look more unorthodox

crude otter
#

lmao

#

is there anyone i could lose for another support

#

because i like them all

#

but i could lose one if a support is better

#

because i have no status effects

#

or anything

hardy condor
#

You could use u turn rillaboom instead of meow

#

Incin rilla has some insane pivoting

crude otter
#

could i manage to fit a bronzong or grimsnarl type support in there. but not those because that would be bad for synergy

#

with screens or status effects

hardy condor
#

Ehhh, it would not synergize well with the team imo

crude otter
#

ok

#

thanks

#

i treid bronzong with another varriant of current team and i didnt work well so that makes sens

#

im gonna try this team

#

in showdown

#

and then see how things go

#

thanks

#

also

crude otter
hardy condor
crude otter
#

sure

#

i trust you

hardy condor
#

Ok let me get done with something first, then i’ll do that

crude otter
#

ok

#

thanks

hardy condor
#

You’re welcome!

past harbor
crude otter
#

yeah

#

but it would interfere with my team

#

types

#

i arleady have a fairy and grass type

#

i figured somehting out

hardy condor
crude otter
#

ok

hardy condor
#

Apologies for the wait

crude otter
#

np

#

thanks

hardy condor
#

You're welcome!

crude otter
#

are most if ites counters sp attackers

hardy condor
#

Yes and no

#

Defiant/competitive/clear body/clear amulet are the main counters

spark salmon
random wagon
#

First of all

#

Almost all of your pokemon have EVs that simply dont work in VGC

#

So i recommend checking some other teams or ask around on the VGC discord for in depth help on EVs

spark salmon
#

They banned me in the VGC discord

random wagon
#

Did u try a ban appeal?

spark salmon
#

Nope, and I doubt they'll accept it

random wagon
#

a link to it if youd like

spark salmon
#

I was basically wanting to use Hisuian Typhlosion in Reg G but they said it's "Off-Meta"

random wagon
#

Well, it is off meta

#

Like not good

spark salmon
#

REGARDLESS, they banned me for "not going to the right channel," after sadly accepting to use Chi-Yu

random wagon
#

Well continuing with your team, id say sub or SD over body slam on ursa

clever imp
#

With this

random wagon
spark salmon
#

The non-off meta channel

random wagon
#

Off meta stuff has ro be in the off meta channe

#

l

#

*to be

#

@clever imp a lot of your EVs simply dont work in VGC

spark salmon
#

Well im changing my team for this reg, and I'm not going back to that discord

random wagon
#

Id say ask around on the smogon VGC discord

clever imp
#

fuck.

random wagon
#

or ask for teams to find out how to EV

#

But to put it simply

#

EVs with level 50 pokemon start with 4

#

and then aftee that you add 8

#

so after 4 it would be 12

#

Then 20

#

Then 28

#

36

#

And so on

clever imp
#

huh

spark salmon
#

4 EVs = 1 additional Stat

random wagon
#

also, empoleon isnt good

random wagon
#

check how i explain above

#

not exactly 4 is +1

#

But i could see empoleon working on the right team

clever imp
random wagon
#

But there isnt anything that likes empoleon's competitive ability on your team

#

Like empoleon generally isnt good right now

clever imp
#

oh

random wagon
#

i think empoleon could work with a lot of phys attackers

#

but not a lot of your pokemon appreciate empoleon that much imo

wild sinew
# clever imp oh

Setting your pokemon to level 50 and using the EV sliders makes sure you never waste EVs

random wagon
#

But in regards to everything but EVs

#

If you truly want empoleon then drop blizzard for hydro pump

#

otherwise run a different and better water type such as palafin

#

Tera Grass on incin also feela nice here

#

*feels

wild sinew
#

Honestly
First core of 4 can work, since none of the other 3 like looking at Incin, while you have ways to take on other stuff

random wagon
#

Also for the whims set, you could drop protect for encore and tera poison for ghost

#

And moonblast on sylveon feels like a wasted slot

#

For me in testing CM and psychic have worked out

#

And a fire tera helps into gholdengo

#

And idk about tera normal dengo

#

with CSR and flutter gone

#

it feels quite a bit less viable

#

tera water is nice, tera fairy also works here

#

and tera steel feels like a nice offensive tera

#

Overall the sets arent terrible, just the EVs are wack

celest gulch
#

i started with indeedee armarouge because i heard psyspam is op and i wanted to counter fake out, then EV'd armarouge to survive tera normal b-ursaluna hyper voice

#

the rain mode is there because i was getting reamed by torkoal

past harbor
#

well assuming they are not mold breaker ofc

dry granite
#

https://pokepast.es/a7139590fd82d8f8
Made a team for new reg, any thoughts?
EV spreads are generally things I found that seem good so there isn’t much of a personal science to it and they’re based on calcs from past reg and some of them are just arbitrary, so if anyone has better spreads do send

lost phoenix
#

Fake tears makes ursa bm be able to ohko near everything

dry granite
#

Yeah I had fake tears on whimsi but I just barely found opportunities to click it

#

And cloak I just put on for the ditto, but actually sitrus is probs better

wild sinew
#

WhimsApe with no beat up is weird

lost phoenix
#

Its fine

#

This isnt focused on ape

#

Ape is here to trade to help ghold and ursa

wild sinew
#

They're running Rage Fist
And don't like Fake tears

dry granite
wild sinew
#

Beat Up with Ape

dry granite
#

I meant last slot on ape

wild sinew
#

Protect and helping hand are options ig

dry granite
#

On the scarf ape

wild sinew
#

Shadow Claw is your other Ghost stab ig,

dry granite
#

Not opposed to fake tears either

#

I had it until like the most recent iteration

#

I could switch back to it

#

Especially w/ the incin and ghold prevalence though there’s a lot of things that dedicate a specific bursa response, that you can’t use fake tears on

lost phoenix
#

The only thing you cant click fake tears on that is good into blursa is av ttar

dry granite
#

Fair enough

#

I’ll try fake tears a bit more

#

See if I can get more use out of it

dry granite
tropic tinsel
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

distant stump
#

U can farm ladder probably

#

But stinky…

tropic tinsel
potent lion
#

just finished a tourny and really struggle against glimmora, any advice? I've tried using flash cannon but i really like snarl to help with gholdengo, armarouge/psyspam and other archaludons

stray niche
#

https://pokepast.es/2fdb290cff252f2e This is my first vgc team. I have taken inspiration from other sources for the regH format. The team is based upon Dragapult, Sylveon, and Arcanine-Hisui using moves to hit multiple targets and using Talonflame and Farigiraf to control the order of the turns. Talonflame has tailwind and Dragapult is already the second fastest attacker while resisting the fastest one in Voltorb so perhaps Farigiraf with trick room could be counterintuitive.

If it is possible, I would like more resources on how to play, a group where I can practice with more experienced players and perhaps other places which discuss how to build teams as this forum only takes fully completed teams.

drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

wanton abyss
#

Thanks for sharing @stray niche ! First thing I notice is that your team has no way to hit Water types for super effective damage, which isn’t super great considering the amount of strong waters we have in the format. I’d look into options that let you do that. Second thing I notice is that you have no Spore immunities (I.e. grass types, Tera grass, Pokémon holding safety goggles, or Pokemon with an ability that negates the effect of Spore). This leaves you very vulnerable to Amoonguss, which can and will spore your entire team. I would invest in some safety goggles and a Tera grass at minimum, that’s how scary Amoonguss is. Third thing I notice is that Tera Ground Tera Blast. It is very cool, and covers a lot of options, but unfortunately Ground is a not good defensive type so you don’t often see Tera Ground.

#

To answer your other questions, there are a LOT of VGC resources available, including the Showdown VGC chat, #comp-general here, VGCGuide, YouTubers, etc. They can help you find practice partners, discuss the process of creating a team, and most other concerns

stray niche
wanton abyss
#

It would be an option! I think it would go better over the Mamoswine slot, as of right now. Mamoswine is very cool, I love Ice/Ground stab coverage, but Meowscarada plugs the holes in your teams much better as a 6th mon

#

and on Meowscarada, you go Protean on Band, but Overgrow is actually optimal on Sash sets, which is what I would recommend. Protean on sash is just kind of weird, since you’re only running STAB.

#

On Farig, that is where I would put my Safety Goggles. Mental Herb generally sees use on hard TR teams that need TR up, and your team is not designed like that. In lieu of Tera ground Tera blast, running a defensive Tera + spread move like Tera fairy and dazzling gleam over Tera blast would be better imo

distant trellis
#

I'm debating dropping sinistcha for rilla

#

to have more pivots on the field

#

also I'm feeling like I should invest more in ttars physical bulk

#

cause lowkey it ain't doin much

chilly jasper
distant trellis
chilly jasper
#

Right right I just changed items around to not have prim have specs and took dnites orb

#

Maybe just like, sitrus berry or something then?

distant trellis
#

hmmm

#

thing is conk takes the AV which would've been nice

chilly jasper
#

Maybe drop conk for ape?

distant trellis
#

I'm not super good at vgc teambuilding so can't help too much but also uhhh, I think dnite has dual wingbeat btw

chilly jasper
#

Only did last gen

#

Game freak hates dnite apparently

distant trellis
#

ah

#

cause ngl aerial ace isn't worth it

chilly jasper
#

It's on there because it's been on the sample set since reg a and was still used in reg f

#

P sure it's to hit rilla/whims

prime mountain
cinder glacier
random wagon
#

dragon pulse over draco is an option for arch if you are attempting to stay in and just be an unbeatable boss

#

clear smog amoonguss feels nice here as wel as you just lose to tera grass dozo in a way

#

and you can probably get away with tera steel/fairy dengo

#

but i can see why you chose water

#

im assuming its for palafin under rain and fires without rain?

random wagon
#

And either modest or timid pelipper

#

your arch evs are kinda janky too

#

Draco can be replaced with dragon pulse if you are trying to stay in though it isnt mandatory

#

clamulet can be moved to incin

#

and then you can run goggles incin

#

and then you can run tera ghost

#

also interested in what the incin EVs do

#

also

#

you cant do 160 EVs

#

you can do 156 in the spdef though

#

and 4 in like speed

#

you also cant do 216 which is on farig

#

but 212 works

#

then you can slot 4 into spatk

#

and you can probably drop hyper voice or dgleam for helping hand on farig

#

drop hydro pump for wave crash on palafin

#

drain punch for protect

#

flip turn or cc for protect

#

and you can also drop one for haze

#

and we moved clear amulet here to pala

#

and you can run tera grass

prime mountain
random wagon
#

protect

cinder glacier
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

random wagon
#

and give clear amulet to palafin

#

run tera grass palafin

#

and remove flip turn for jet punch

nimble flame
#

nobody expects tera poison rilla

past harbor
random wagon
#

bc atm your team gets wrecked by tera grass dozogiri

#

sash is quite a lot better on pelipper, and then you want tera ghost there

#

that palafin set is also just janky

#

if you really want bulk up i suggest reworking the EVs and you might just want wave crash or even liquidation on palafin, though drain punch isnt even that bad imo

#

and yoh can probably afford going tera grass rilla

wild sinew
#

BU Pfin sucks tho

dawn elm
#

I wanted to use hail but I always struggle with EVs and not sure if my last Pokemon was the best pick

jovial creek
nimble flame
jovial creek
#

^on peli

nimble flame
#

k

nimble flame
tropic tinsel
tropic tinsel
jovial creek
#

Probably go dark glasses gambit and AV rilla

#

Sub/roar over eq

jovial creek
tropic tinsel
#

But I'll try it

jovial creek
#

You are fine into peli

drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

hardy oak
potent lion
#

https://pokepast.es/bd8afdcb29fa83ee you guys think a tera ghost would be better for archaludon here? the only ground types id be scared of is ursa and dozo EQ. At least with ghost im immune to fake out and fighting types which i feel like are more relevent then ground rn. Also i played a tournament and my biggest struggles were Hdecidueye and sneasler, tera ghost would be really useful against both of those

#

also i have maushold and incin to deal with amoongus, it doesnt give me to much trouble

wild sinew
potent lion
#

yea but rain teams seem to be more popular than tauros, and when i grass tera, im just weak to so many other things like pelipper, bloodmoon hyper voice, and palafin with ice punch

#

its like tera grass saves you from a super effective attack for 1 turn, then they have another way of hitting you for weakness

#

thats why i think ghost could be better, cause most just staple moves hit grass for supereffective like u-turn or hurricane, at least with tera ghost im immune to fakeout, and am immune to fighting types rather than just neutral. also there are a lot less ghost supereffective mons than grass in the format

wild sinew
#

I'm surprised you ran into Ice Punch Palafin since it's not very good
U turn is a +1 Def boost since its only rlly doing 20% and then you factor in Grassy Terrain recovery

potent lion
#

hurricane is a really big problem for tera grass

#

and body press arch

wild sinew
#

I just didn't think it was worth pointing out as a flaw for Grass

You can always test Ghost if you think opposing rain is a problem

potent lion
#

i win against most rain team mirrors thanks to palafin, but i cant ever tera arch because pelipper. the only time i can ever tera arch safely is in TR matches but i counter TR and palafin/pelipper easily deal with bloodmoon

#

H decidueye and sneasler counter my team i feel like a lot, especially if they have a form of speed control

wild sinew
potent lion
#

the only time i ever tera arch is for amoongus or fighting weakness

#

ground hasnt threatened me as much as fighting has during this format

plush bluff
keen escarp
#

Armar armor cannon is nerf'd in rain

past harbor
#

boosted*

potent lion
#

I said they both counter my team

keen escarp
potent lion
#

You invest fully in physical defense so psychic seed could help you with special as well. Also urshifu isn't around anymore so there's not many contact attackers that'd wanna into indeedee anymore

plush bluff
keen escarp
#

Amoong does fit actually

#

Maybe not on psyspam variant

#

But amoong is generally good in rain and with gold

plush bluff
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

wild sinew
plush bluff
wild sinew
sterile flame
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

sterile flame
#

I want to keep the core idea of crit builds and maybe implement some form of redirection so I can set up sd on decidueye

random wagon
#

i feel like decidueye-h works on slower teams better

#

with the speed investment you have

#

you underspeed max speed ursa-b

#

which isnt that fast

#

252+ Atk Decidueye-Hisui Triple Arrows vs. 0 HP / 0 Def Ursaluna-Bloodmoon: 132-156 (70.2 - 82.9%) -- guaranteed 2HKO
Thats fast blursa

#

252+ Atk Decidueye-Hisui Triple Arrows vs. 244 HP / 0 Def Ursaluna-Bloodmoon: 132-156 (60.2 - 71.2%) -- guaranteed 2HKO
And thats bulky

sterile flame
#

It kills on crit which is why i built it that way

#

But I see what ur saying

#

What if I put a coaching user on the team

#

I could also try speed creeping things in tailwind and putting the rest in bulk

potent lion
#

best tera for utility talonflame?

potent lion
#

what was game freak thinking

sterile flame
#

They gave it to an ass pokemon

#

But it’s so fun so

wild sinew
#

Grass also works ig

potent lion
#

i already have covert cloak so just flying then?

wild sinew
#

You want to handle Fake Out + Jet Punch combo or boost Brave Bird

potent lion
#

well id die to fake out jet punch regardless of if i tera ghost or flying, and id like flying more to boost brave bird, and i have covert for fake out anyway

potent lion
#

can anyone think of any other techs against hisuian decidueye and sneasler aside from just adding talonflame?

#

i dont really like talonflame because i would only use it against decidueye, and if i try leading with it to trick room, it makes my following turns awkward getting arch in safely and pelipper without losing sash. I do really like incin as a way to make arch more physically bulky, plus another trick room counter. I just really really struggle against H decidueye and sneasler

random wagon
#

idt those two are very relevant threats you have to worry about

#

also doesnt pelipper deal with decidueye?

#

and pala should take care of sneasler

potent lion
#

decidueye is more common than sneasler

potent lion
random wagon
#

or just run a psychic move on farig :/

potent lion
#

pelipper only deals with decidueye if they ignore it

#

should i do psychic over gleam?

random wagon
#

probably psychic noise tbh

potent lion
#

ok

random wagon
#

it helps into guss as well

potent lion
#

and yea, pelipper does deal with it, but if they protect and break my sash, or have any form of speed control it cant get to it

random wagon
#

and stops grassy terrain healing which i assume sneasler benefits from

potent lion
#

i struggle against sneasler as it just completely counters my arch

#

and its a 50/50 ohko with electro shot

random wagon
#

then draco should KO, no?

potent lion
#

its only a 50/50 at plus 1

#

from electro shot boost

#

so no a plus0 draco would not ko

potent lion
sterile flame
#

Run psychic noise on your farig

#

It’s great into amoongus and sneasler

sterile flame
#

Cuz no

potent lion
sterile flame
#

The last 2 I played had 5 sneasler players 😭

#

wtf I want ur bracket

potent lion
#

Sitrus-Series|$20 to First|Reg H|#3
4decid 1 sneasler

#

FlorTour: Vol. XXXV
4:4

cinder glacier
past harbor
#

idk

cinder glacier
#

What do you think I should do

random wagon
#

if you want incin doing that much damage then at least run flare blitz

#

you want safety goggles tho

random wagon
#

its scary tbh

lost coral
#

Note that this team is using Pokemon from across early regulations as well as the meta support Pokemon Incineroar and Rillaboom

jovial creek
#

I think your team is trying to be dozo and balance at the same time

lost coral
#

Should I try being more balanced or more offensive?

jovial creek
#

Offensive

lost coral
#

Which pokemon do you recommend swapping out to make the team more offensive for reg H?

#

Like maybe substitute Grimmsnarl with Gholdengo or Pelipper or perhaps Dragapult?

potent lion
#

but gholdengo could be good

serene tendon
#

I really enjoy the frosslass x tauros gimmick, and would prefer to keep it, but im struggling into whimsicott and maushold quite a bit. Open to any suggestions. https://pokepast.es/cc63e98368000f72

violet valve
#

I really like breloom and I made a team it could support the teams performs decently the flamigo glimora is trying to recreate zapdos galar glimora and also de flamigo is evd to ohko almost any incin, rillaboom, amoogoos, or gholdengho. I wanted to see if I could get any suggestions. https://pokepast.es/1bfd779becc866e0

fresh flicker
#

https://pokepast.es/b72c4acc33a45603

After testing some FWG teams with Palafin, I realized I had terrible matchups against Kinggambit, Dragonite, Garchomp, Dragapult, Ursaluna, TR, and Bloodmoon. So I created a FWG core with Prima rather then Pala, and it's much MORE consistent then the last team. However I wanted to check if there's any improvements I can make.

#

Rather then using Dragapult, I used Dragonite, because if I wasn't I would have a rather bad matchup against Amoonguss, plus it's a Powerhouse with strong Priority to potentially pick off the opponent.

#

The speed EV's on prima help it outspeed some Incineroar with speed investment to outspeed it and deal massive damage. And Life Orb was helping prima anyways

#

Fari and Bloodmoon help form a basic TR core that can serve well outside of trick room.

#

Tera Grass is on incin for 2 reasons.

  1. It resists ground and water which is important.
    And
  2. It helps incin be immune to power moves IF it's goggles are knocked off.
cinder glacier
fervent dragon
fervent dragon
#

Kingambit

fresh flicker
#

Then maybe try a FDS (Fairy, Dragon, Steel) core.

fervent dragon
#

I'm guessing it would be better to drop one of them but I didn't know what to do lol

fervent dragon
jovial creek
jovial creek
fervent dragon
cinder glacier
#

I was running Hydro Pump, not sure where Hyper beam went in

jovial creek
fresh flicker
#

You can do Ice Punch for Amoonguss and Rillaboom, Haze for setup sweepers and Dondozo, or CC for a hard hitting fighting type coverage.

jovial creek
#

Or sub

digital fiber
#

How good will Crit Hacks Hydreigon be in this reg, and if it's good, any good team to go with it?

jovial creek
fervent dragon
#

I've gotten that suggestion and I'm currently working on it 👍

#

Any suggestions for partners?

#

Rn I've got incineroar murk dengo and gambit but no clue on the last 2

jovial creek
#

maybe rillaboom and a water type?

#

primerina could work

nimble flame
burnt surge
#

I see

#

What in particular are you struggling with

nimble flame
#

concerns are easy ursaluna isnt doing anything sadly being 1shot to quickly to be used and i legit havent used amoongus at all mainly its always frig inceneroar rilla and gambit im using

burnt surge
#

What is it getting one shot by

nimble flame
#

pelp

#

weather ball is a pain

#

another issue is sometimes i cant set up tr because frig gets doubled and it really screws me up

burnt surge
#

I think the way you deal with that is to lead Rilla or Incin

#

You threaten Fake Out + TR

nimble flame
#

yea im learning that now i just figured its a point to bring up

burnt surge
#

If you think it's too much of an issue, then you can pivot to harder forms of Trick Room

#

With Indeedee and Hatt/Armarouge over Farigiraf and Rillaboom

nimble flame
#

Farig i prefer due to its ability honestly

burnt surge
#

That's fine

#

The team currently seems like it would rather small tweaks

#

Like perhaps a bulkier Incineroar spread

#

And maybe Flare Blitz instead if Taunt

nimble flame
#

like i said my main issue was i never saw usage with moongus and luna was just not cutting it with rain teams being such a pain

burnt surge
#

Maybe you can rethink the matchup

#

What kinds of rain leads have you seen?

nimble flame
nimble flame
burnt surge
#

Ok

#

And you've been leading ursa farig?

nimble flame
#

no farig rilla on rain sets ill have rilla u turn into luna tho idk if its better to use incin and parting shot

burnt surge
#

Try using Fake Out instead of immediately U-turning

#

You can break Pelipper's Focus Sash and gain speed advantage

#

And if Amoongus doesn't help you on this team

#

You mentioned Gholdengo

#

It's a decent choice overall

#

And is effective into Archaludon

nimble flame
#

yes dengo the only mon i have serious knowledge on

#

i just remember porygon 2

burnt surge
#

Someone else can probably give better advice but if you make Farig bulkier then dropping Amoongus gives you room for extra firepower

nimble flame
#

Porygon2 @ Eviolite
Level: 50
Ability: Download
EVs: 252 HP / 196 Def / 60 SpD
Tera Type: Poison
Bold Nature

  • Tera Blast
  • Ice Beam
  • Trick Room
  • Recover
#

should i keep tr? or replace for something different sense i have frig?

burnt surge
#

If you add P2 then keep TR

nimble flame
#

kk

drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

nimble flame
tropic tinsel
tropic tinsel
#

Or just any Chlorophyll user (hisuian lilligant)

fresh flicker
#

https://pokepast.es/b72c4acc33a45603

After testing some FWG teams with Palafin, I realized I had terrible matchups against Kinggambit, Dragonite, Garchomp, Dragapult, Ursaluna, TR, and Bloodmoon. So I created a FWG core with Prima rather then Pala, and it's much MORE consistent then the last team. However I wanted to check if there's any improvements I can make.

#

Rather then using Dragapult, I used Dragonite, because if I wasn't I would have a rather bad matchup against Amoonguss, plus it's a Powerhouse with strong Priority to potentially pick off the opponent.

#

The speed EV's on prima help it outspeed some Incineroar with speed investment to outspeed it and deal massive damage. And Life Orb was helping prima anyways

#

Fari and Bloodmoon help form a basic TR core that can serve well outside of trick room.

#

Tera Grass is on incin for 2 reasons.

  1. It resists ground and water which is important.
    And
  2. It helps incin be immune to power moves IF it's goggles are knocked off.
#

(Just reposting this as some players had essentially covered up my team by posting their own unintentionally)

wild sinew
# fresh flicker https://pokepast.es/b72c4acc33a45603 After testing some FWG teams with Palafin,...

I'd consider Haze on Primarina or Will O Wisp on Incineroar for a better Dondozo mu, never feel too safe vs the fish imo.

I don't like Tbolt on Farigiraf, if anything, you want a spread move in Dazzling Gleam to better cover for Sash stuff and Dark types.

Tera Flying Tera Blast Dragonite also just seems straight up better without Chien-Pao to make those Extreme Speeds truly scary.

Other than that looks good

fresh flicker
#

Which slot on prima should I replace for Haze?

wild sinew
stray niche
#

https://pokepast.es/b8d99feb03324e98 I hit T500 with the team @wanton abyss helped me with in here, I am going to try a new team. I wanted to use dondozo as I saw it while playing and thought of it as a powerful strategy.

hushed dune
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

hushed dune
#

A VGC H Baton Pass core.

random wagon
#

baton pass isnt good like at all in VGC

hushed dune
#

Its shown to be very effective at times, but I am working on making it more consistant

random wagon
#

and there are certainly better abusers than incin

#

maybe in cts bo1

hushed dune
#

Well, incins utility is good, too

random wagon
#

power trip is so weak at base power and haze+clear smog are everywhere

#

plus you dozogiri MU feels very weak

hushed dune
#

clear smog is negated by tera steel and bronzong. haze is really anoying, but anihilape, amoongus, incineroar, and ursa function fine against it

keen escarp
random wagon
#

they can just press clear smog into like incin, ape, or ursa which feel like the abusers of this baton pass

hushed dune
keen escarp
#

Having 3 very passive mons which requires multiple set up uninterrupted to get going is not ideal

hushed dune
#

the idea is that cosmic power requires a lot of energy to stop, which lets ursaluna and anihilape reek havok

random wagon
#

it requires taunt, haze or clear smog

keen escarp
#

Thing is, team lacks any Protect users. It's not hard to get rid of the teammates in such a scenario

random wagon
#

they could also just ignore the passive set up pokemon, providing you with little firepower

hushed dune
random wagon
#

again, taunt haze or clear smog destroy your strat

#

not to mention just getting ko’d via strong hits

violet valve
#

I really like breloom and I made a team it could support the teams performs decently the flamigo glimora is trying to recreate zapdos galar glimora and also de flamigo is evd to ohko almost any incin, rillaboom, amoogoos, or gholdengho. I wanted to see if I could get any suggestions. https://pokepast.es/1bfd779becc866e0

random wagon
#

like rain teams you really struggle with as GX mentioned

hushed dune
#

how do i struggle with rain teams?

random wagon
random wagon
keen escarp
random wagon
#

with no protect it becomes a lot more difficult

hushed dune
#

setup, ammongus, the general plan

keen escarp
#

The team doesn't have any speed control, no protect, and only 1 switch in which can be ignored

lost phoenix
#

Oh also

random wagon
lost phoenix
#

Rilla

#

Is supposed to be miracle seed

#

Thats mb

lost phoenix
#

Conk seems nice and fixes up the tardrill mu here

#

So its a nice slot in

keen escarp
#

I would heavily recommend Tera Steel/Fire Hydrei

lost phoenix
#

Oh ya i forgot to change tera type

#

Doing steel

keen escarp
#

smh

#

Thoughts on grass rotom to mess with rain?

lost phoenix
#

Could be cool yeah

random wagon
lost phoenix
#

Ill test it out

keen escarp
#

I can see the vision with the team though, looks fun

#

Feels very offensive

lost phoenix
#

Ye thats the point of volt turn

#

Pressure with constant switching and damage then sweep with the fast mons

keen escarp
#

Yeah

#

Getting Gen 8 vibes from the team

#

Conk, Pult, Rotom and Rilla on the same team oo

#

Brings back memories

lost phoenix
#

Mhm

#

Good times

keen escarp
#

Ahem

random wagon
#

np

violet valve
#

It’s working very well especially the change in glimmora for glimora v glimmora matchups and glimmora v incin

tall ore
#

just a first thoughts for regulation H

#

mostly wanting to know if theres better EVs i can use

digital fiber
#

How good could Crit Hax Hydreigon be in this reg? And if it's good, r there any good teams for it?

random wagon
random wagon
tall ore
#

milotic and amoogus i just yoinked from smogon sets tbh, but arcanine is speedy band sweeper, lucario is tailwind sweeper, and florges is my other tailwind sweeper

#

im just not sure exact ev matchups

#

if there were any common sets i need to build against

random wagon
#

well your wasting some EVs

#

with milotic, your def and spe just waste evs

#

they should be 204 and 44 respectively

tall ore
#

aight

random wagon
#

and with the extra 8 you can dump into defense or speed or split 4 and 4 between spatk spdef or spe

tall ore
#

gotcha, alright ty ty

random wagon
#

same with guss

#

180 should be 176

#

And that final 4 can go to speed maybe

#

allows you to be faster than other guss

#

id say for harc you might not want a defensive tera

#

maybe ghost so fake out doesnt stop your momentum

tall ore
#

huge actually

#

aight bet thank you

random wagon
#

also tera ground florges is meh tbh unless it doesnt have any other options

#

and a bulkier spread would be better

#

specifically in the phys def

#

you prolly want tera dark whims to avoid taunt from murkrow and whims

tall ore
#

so like this?

#

actually i changed florges to tera steel

random wagon
#

Yup

#

thats seems nice enough

tall ore
#

aight thanks for the help

random wagon
#

np

misty tapir
wild sinew
misty tapir
#

The Hisuian Ursaluna?

wild sinew
#

Just make it faster

misty tapir
#

Timid Nature

wild sinew
#

Works

cinder glacier
#

Aquaman (Palafin) (M) @ Mystic Water
Ability: Zero to Hero
Level: 50
Tera Type: Water
EVs: 252 Atk / 4 SpA / 252 Spe
Adamant Nature

  • Flip Turn
  • Ice Punch
  • Wave Crash
  • Protect
jovial creek
#

Jet punch>flip turn

#

Get rid of the spa evs

#

Make it 244/252+attack/12 speed

cinder glacier
#

IN DEF or sp def

#

Aquaman (Palafin) (M) @ Mystic Water
Ability: Zero to Hero
Level: 50
Tera Type: Water
EVs: 252 Atk / 244 Def / 12 Spe
Serious Nature

  • Close Combat
  • Jet Punch
  • Wave Crash
  • Protect
jovial creek
#

Palafin-Hero @ Mystic Water
Ability: Zero to Hero
Level: 50
Tera Type: Water
EVs: 244 HP / 252 Atk / 12 Spe
Adamant Nature

  • Jet Punch
  • Wave Crash
  • Haze
  • Protect
#

there

#

but make haze cc

wild sinew
#

Mfw the Jolly Incin Wisps me

fresh flicker
#

...

potent lion
#

glimmora is faster then pelipper and if they break sash, i lose. Arch gets one shot by either sludge bomb with tera or helping hand earth power so its just a 50/50, or they use whimsicott fake tears and ohko me. I cannot find a way to beat glimmora

#

anything that people have told me to do that "auto beats" glimmora just doesnt work if they have tailwind, fake out, redirection, or damage boost

wild sinew
potent lion
#

ok

wild sinew
#

Lead Peli Arch
What do they lead

potent lion
#

whim glimm

#

ill show you there team

wild sinew
#

Hurricane Flash Cannon

potent lion
potent lion
wild sinew
potent lion
wild sinew
potent lion
#

and what if they spiky shield moonblast into pelipper

#

glimm is still alive, then they kill pelipper before it can kill glimm

potent lion
wild sinew
potent lion
#

so flash cannon isnt even a guarenteed ko

wild sinew
wild sinew
wild sinew
potent lion
wild sinew
#

Don't double Glimm

#

Hurricane Whims
Flash Cannon Glimm

potent lion
wild sinew
#

Oh well
Something in the back can probably kill Glimm

potent lion
#

and if they tera grass, flash cannon only does like 40%, and i lost pelipper

wild sinew
potent lion
#

turn 2: i bring in maushold and they spiky shield and moonblast into maushold
i draco into glimm but they protect and maus goes for follow me to try to redirect

#

turn 3: maus dies to another moonblast and arch goes down then i can maybe ko glimm if they dont predict my tera and sludge bomb

#

its turn 4, i lost pelipper and maus and have either an un-transformed palafin, useless farig, or incin with an arch and rain ends in 2 turns while they still have whim and 2 other mons

#

i had to sacrifice 2 mons and my weather to take down 1 pokemon

wild sinew
potent lion
wild sinew
#

You won't have guaranteed wincons in doubles

potent lion
#

but they do

#

its so easy for them to play passive and still win against arch

wild sinew
#

Getting outplayed 4 turns in a row which led to a bad trade

wild sinew
#

This line loses to another line
But that other line loses to another line

potent lion
#

thats all just luck related things, there no way i have of guarenteeing a succesful play against glimm

#

i have no guarenteed safe plays agaisnt glimm

potent lion
wild sinew
#

This is vgc

potent lion
wild sinew
potent lion
#

yes i would be, but what if they fake out arch?

#

then they get a free +1

#

or they dont fake out and instead bring redirection like amoongus and force me to tera

#

then i die to sludge bomb turn 2 after they get their boost

teal fiber
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

teal fiber
#

What fera for gholdengo?

#

Dam i didn't want to ping everyone concern

wild sinew
#

Ofc if they protect Amoon + Meteor Beam Glimm while you double Amoon
You're in a bad spot
But that's because you got read

potent lion
wild sinew
potent lion
#

i wouldnt double their amoon

#

id tera grass to about redirection

wild sinew
#

Why

#

That burns a Tera when you can kill it

potent lion
#

cause if i dont then they are still at full hp glimm

wild sinew
#

So

wild sinew
#

What do they bring after Amoon is down

potent lion
#

lets say a knock off mon cause i ran into that on ladder yesterday

#

so incin

wild sinew
#

Now you bully Glimm

potent lion
#

its faster than me

#

they fake out arch most likely predicting a peli protect

wild sinew
#

So you can read that and Peli doesn't protect

#

Idk what to tell you
The way I've played, half of vgc negative match ups is reads

#

Gtg, I can respond later if no one else helps

misty tapir
potent lion
#

i have a clip of a match and thought i did the best i could, when you get back i want your advice on what i shouldve or couldve done@wild sinew

misty tapir
potent lion
cinder glacier
past harbor
jovial creek
cinder glacier
#

Alright

tidal lark
#

https://pokepast.es/cf23706473be2372 i have a trick room team, i feel like o need more room setters and more counters for t room counters considering the inly thing really countering room teams with cally ice is lando

drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

past harbor
#

oh and for non restricted mons you should drop claw, its garbage

#

trick room teams frequently also pack indeedee and / or farigiraf

#

and ursaluna bloodmoon

#

oh and you need some speed control outside of trick room like scarf urshifu or flutter

tidal lark
#

Thanks

dense nebula
#

https://pokepast.es/6302ba8d65074287 Regulation H

Kommo-o Overcoat to prevent spore. no more fluttermane so i dont have to worry about being one shot by moon blast or shadow ball

Annihilape Grassy seed vital spirit bulk up paired with Maushold follow me beatup

Gholdengo standard semi bulky nasty plot make it rain

Talonflame Tailwind/defogger

Rillaboom av fake out/ revenge killer

drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

wild sinew
#

Making Annihilape Defiant and slotting Haze Primarina over Kommo o fixes these well imo

Unless you were specifically trying to build around Kommo o

dense nebula
wild sinew
# dense nebula https://pokepast.es/2c473e26dd03326f this better?

Yeah, I'd do Moonblast and Haze on Primarina to beat Dondozo, Fairy STAB is also in general pretty valuable.

Defog is only really useful for screens which is already pretty rare, I think I'd go Flare Blitz since you're already Life Orb. Will O Wisp is also a fair option.

dense nebula
#

👍

cinder glacier
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

keen escarp
#

I'm also not exactly sure how good Tera Fairy on Farig is in this format, as opposed to something like Fire/Water

#

I would also make Palafin bulkier, and invest some speed on Archaludon

jovial creek
#

Idt you need tera grass fin

honest dagger
cinder glacier
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

jovial creek
wild sinew
#

Only rlly resend a team if you found some problems yourself

past harbor
#

same for dusknoir

#

and before you ask me if you need ice punch my answer for that is not

dense nebula
#

just found out that pollen puff isnt affected by av. which is nice

random wagon
dense nebula
#

cant have two of the same item

random wagon
#

oh im stupid lol

#

lefties is better for CM prim tho

dense nebula
#

only real issues im having atm are people using annihilape or some form of skill swap slaking

random wagon
#

skill swap slaking is low ladder cheese

#

also is it scarf ape or mausape?

dense nebula
#

mausape

random wagon
#

hmm

dense nebula
#

really annoying

random wagon
#

yeah thats low laddwe cheese still

#

probably want see it very much in bo3

#

to deal with mausape you can probably spam hyper voice with prim and sylv

#

sylv pressures tera fire while prim pressures ape not to tera

dense nebula
#

beat the dude using slaking by spamming dragon tail

#

👍

#

doesnt work against annihilape tho since it gets one shot

#

also having issues with archaludon

pseudo vessel
dense nebula
#

Alr

cosmic ferry
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

cosmic ferry
#

any suggestions?

distant patio
#

Anyone have ideas for who I could replace clefairy for

teal fiber
keen escarp
dense nebula
#

bruh how is anyone supposed to get past these stupid stall teams

random wagon
#

overall the electric-type isnt good

#

probably slot in amoonguss/rillaboom over ludicolo and possibly incin over raichu

dense jay
past harbor
dense jay
past harbor
#

You would rather drop a stat to increase another one

#

Like why would you want to use a neutral nature

past harbor
dense jay
#

other recommends?

silk girder
#

Definitely drop one of indeedee’s attacks for trick room bc if you have 2 setters might as well have both set it

#

I say drop psychic to chip both but really only to finish off Pokémon who used sash/sturdy

drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

sterile flame
#

Low accuracy

#

And ghost types

#

And Rocky helmet

#

And tailwind

random wagon
# silk girder https://pokepast.es/fcdc69aab954c27f Unless I am missing something I don’t see ...

If you want offensive maushold i suggest running wide lens, dropping follow me for bite and encore or tidy up for protect with a bulkier EV spread and tera ghost.

garganacl just isnt good right now in a rain meta, i suggest swapping it for AV archaludon

Here i suggest dropping whims for pelipper which has proven to be overall better in this meta atm.

the incineroar EVs are janky and they always want parting shot, so i suggest dropping flare blitz

rillaboom is fine except for the EVs which should be changed. Also, miracle seed feels super nice here, since the rest of your team threatens a lot of powerful spatkers.

i can see primarina, but something that beats archaludon and gholdengo like choice scarf annihilape feels pretty good here, you can lead mausape and trip up your opponents that way.

pseudo vessel
#

I made this team with some input from showdowns VGC chat

pseudo vessel
#

I tweaked it a bit just now, gave the giraffe protect by replacing psychic to capitalize on people doubling down on it

dense nebula
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

past harbor
dense nebula
#

Alr

#

Thinking of changing out pelliper for politoed and maybe add bascu instead of palafin

dense nebula
drifting onyxBOT
#

New [Gen 9] VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss, @distant stump, @north tree, @keen escarp, @jovial creek. I won't notify you again for at least 6 hours.

cinder glacier