#VGC Rates

1 messages · Page 15 of 1

drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon, @wild sinew, @austere wasp. I won't notify you again for at least 6 hours.

fathom token
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I also thought about using tornadus, but I ended up picking pelliper
tho the way u raised it convinced me to change it
but why cover cloak? isn't mental herb better for this kind of supports?
maybe ur right about indeedee, I put her the psychic seed just to make sure she could survive without adding any sp. def EVs 😅
I didn't know cresselia gets actual usage in this format, and I knew even LESS that it was an actual offensive mon Monkas

misty rose
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you can be taunted, sure, but the only thing that will ever taunt tornadus before it gets to act is tornadus itself and thats rare i believe

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if you do then tera dark blocks that too

fathom token
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oh

misty rose
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also cresselia is like

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the best tr setter/supporter defensively

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fat as fuck, has a better life dew, levitate, ally switch

fathom token
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yeah, I do know that

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but didn't u say that it can end ursaluna with a +1 sp. atk expanding force?

misty rose
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re-read it

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im referring to armarouge

fathom token
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oh

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ah yeah u meant armarouge, srry about that

misty rose
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dw

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it happens

fathom token
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wait a second... u just gave me such an idea for a trick room team jiraooh

sharp aurora
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Wow! This team is actually winning some battles! But I know my team still needs some improvements. what ya mates think of the team? Any suggestions of stuff I should change?
https://pokepast.es/0ccebb3ca68e3673

wild sinew
# sharp aurora Wow! This team is actually winning some battles! But I know my team still needs ...

Well remove the -spe natures as this is a Tailroom team
Move all the defence EVs on Hands to SpD to maximise value from Assault Vest
Swords Dance > Drain Punch Ursaluna, both your modes have a timer and being able to exploit passive play to stall out out with Swords Dance is very nice
Don't like Sash Torn, Bulky Cloak or Tera Flying Sky Plate is better here, one insures you get up Tailwind pretty much every time and is very Safe into the mirror or faster balance teams. The other outputs more damage, abusing the fact that you can use Farigiraf if you're seeking strong speed control. Albeit this is harder to pilot
Ice Spinner > Aqua Jet on Scarf Urshifu, you're going to find yourself clicking it a lot more often. Adamant is also nicer as you still outspeed everything you need to. Would suggest a bulkier spread, can't give the same 44/4/4: minimum as you have Farigiraf.

Pretty solid team though, you could use smogon dex if you're not comfortable with EVs but other than that, good mons that synergise fine, standard Teras and movesets, don't need to change a lot

sharp aurora
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Anyway thank ya so much for yer help mate! pipwave

wild sinew
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You're always welcome, there was a team with a very similar structure that did great on ladder

cosmic ferry
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So I wanted to try using basculegion and ended up trying a few things. As of now I landed on a swift swim rain build. https://pokepast.es/168df8d301970a6c this is what have at the moment. Any tips would be greatly appreciated!

wild sinew
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Basculegion is better on hard rain

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So I'd say aim to build that and I can rate final product

cosmic ferry
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Ok cool thanks

woven rose
cosmic ferry
woven rose
terse grove
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Hello, I am new in this server. Recently I have made my first competitive team, I focuses on using the movement Soak. What do you think about my team? https://pokepast.es/356be62aaf4f3bb8

drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon, @wild sinew, @austere wasp. I won't notify you again for at least 6 hours.

cosmic ferry
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hello could i get a opinion on a team please

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it would help. thanks 🙂

terse grove
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My idea is to change de type of my opponent to a water type with dondozo and alomomola. Then finish him with my atackers: Rillaboom, Electross and Heatran.

wild sinew
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I don't see the bottom half of the team as viable
Or at least they are very sub optimal

terse grove
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Ok so I should change jumpluf amomomola and elektross

wild sinew
terse grove
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Ok I understand you, thanks for the tips

cosmic ferry
wild sinew
cosmic ferry
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ok thank you

stray canopy
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon, @wild sinew, @austere wasp. I won't notify you again for at least 6 hours.

woven rose
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shadow tag gothitelle is not bad the problem however is that you have nothing that really benefits from keeping pokemon in. Yawn on gastro can definitely guarantee sleep with shadow tag but a lot of the time yawn can be used to force switches which just does not happen because of shadow tag

nimble flame
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just curious

stray canopy
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it walls urshifu and tornadus, and can deal good damage back

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plus good senergy with urshifu and gholdengo

woven rose
stray canopy
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mostly special, with dragon claw as a backup after draco metor

woven rose
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but physical salamence is just better

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25 base points higher in attack and has checks to flutter in iron head and urshifu in dual wingbeat

stray canopy
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ok, I will try it

woven rose
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also your urshifu set is really lacking bulk

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if you're not running bulk, you have to run focus sash and thats still not an answer

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0+ SpA Choice Specs Flutter Mane Moonblast vs. 28 HP / 4 SpD Urshifu-Rapid Strike: 338-398 (188.8 - 222.3%) -- guaranteed OHKO

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you get OHKO'd by moonblast with no special attack investment

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same with your chien-pao

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sure focus sash saves it but you just get knocked out by another move or next turn

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you're forced to use sucker punch and they can just read that and attack with something else

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0+ SpA Choice Specs Flutter Mane Moonblast vs. 12 HP / 0 SpD Chien-Pao: 320-380 (203.8 - 242%) -- guaranteed OHKO

stray canopy
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thanka

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thanks*

cosmic ferry
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Also that was my brothers team and idk if you remember the basculegion team that I asked about yesterday but I changed it into a more rain oriented team so I was hoping you could take a look at that

woven rose
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the last 4 EVs are not doing anything in SpA

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Tera Flying is kind of awkward, tera fairy on this flutter set almost always the best option

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Tera Fire for Rilla is really good because defensive tera is most beneficial on rilla

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get rid of the Atk EVs on Pelipper, should go in bulk

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it has no phys attacks so they are pointless

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you should try spreading out your EVs a little. I don't really have any spreads in mind but you can look on Pikalytics or watch some team building videos that can point out a few things that certain pokemon want to look out for

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mostly the spreads on Pelipper, Rillaboom, and Tornadus worry me. They should be a lot more defensive while also being able to apply a decent amount of offensive pressure

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Regieleki is pretty good how it is but with tailwind on tornadus you can probably invest some of that speed into bulk. It already has 200 base speed

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Tera ghost on basculegion could be interesting because you already get the rain boost for water type moves but you could get boosts to your last respects as well. Tera water or tera ghost could go either way but try and experiment maybe

cosmic ferry
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Alrighty thank you. I’ll definitely be trying some things out

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But in regards to the mon choices themselves are they ok?

woven rose
# woven rose mostly the spreads on Pelipper, Rillaboom, and Tornadus worry me. They should be...

to be more specific here, I'll give you a little jist of what I'm thinking
-Pelipper has some really good HP bulk but you should probably cover for Iron Hands. some defense would be good and I see a lot of tera grounds on pelippers. you can be to urshifu rapid then but you have to position yourself to threaten ursh as well
-Tornadus should be super bulky because it is support and disruption but you should invest a little more in SpA. Torn can pick up some really nasty KOs when everything is already set up.
-Rillaboom is a great offensive threat. Needs a little bit of bulk tho. Heatran eats that thing for breakfast right now and Torn can shread it a little too

woven rose
# cosmic ferry But in regards to the mon choices themselves are they ok?

I think the pokemon choices are really good. Only real problem I see is that you look like you don't have too much in terms of electric counters, which the team may struggle against. Changing some things defensively can help with that (like the tera ground on pelipper) You are definitely going to get walled a little by iron hands

cosmic ferry
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ok thats what ive been having a little trouble with

woven rose
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Some food for thought may be Lando-T

cosmic ferry
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alright souds good

woven rose
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could consider rain dance torn instead of protect and lando-T instead of pelipper. You can run rain or no rain, so you are always sure not to enable your opponent's urshifu-rapid

grand umbra
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Does anyone know what niche H-Arcannine has?

terse grove
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Hi, recently I have made a new team with the snow weather.https://pokepast.es/1e0440143fcf5f92 . The Idea was to duplicate the velocity of cetitan with the snowscape of avalugg (defender) or with baxcalibur. Then I include Chien-Pao (A pokemon with a high speed and attack), Amoongus (to support Chien-Pao) and finally farigiraf (The especial attacker).

drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon, @wild sinew, @austere wasp. I won't notify you again for at least 6 hours.

grand umbra
tulip totem
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body press on avalugg too, I guess

terse grove
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Ok thanks I will try to solve it

grand umbra
terse grove
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In that I was thinking

grand umbra
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@terse grove also EQ is somewhat of a bad choice, you don't want to harm your own mons, ST is a better option if you want your entire team alive.

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(ST = Stomping Tantrum)

terse grove
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Ok, Thanks for the help

grand umbra
terse grove
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What a concidence that before of your comment I replaced avalugg with abomasnow ad made it bulky with teratyp water

grand umbra
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Leo is here. He will write like a 10 paragraph essay on the team.

wild sinew
# grand umbra https://pokepast.es/f6cbd98fe9d63e2d does this composition look fine? I'm going ...

Team is perfectly fine
Would suggest dropping speed/atk to hit at least 44/4/4 bulk, you'd prefer to go bulkier but that's generally the minimum
Head Smash > Psychic Fangs, Fangs hits nothing relevant and even if you aren't rock head, The power is too good to pass up, gets some important calcs
What does the Torn spread do? Feels too slow and passive for Sitrus sets, mental herb is generally better for these bulkier spreads
I don't like double grass here, Stomping Tantrum or Knock Off are generally preferred over one of the two
Would recommend speed booster Flutter with Icy Wind to help strengthen your speed control, you have 85, 95, 97 all with a neutral nature. Tornadus is pretty slow and Chien Pao is also adamant which makes the extra speed control really valuable
Move 4 hp to 4 Def on Chien Pao to better your Urshifu calcs

grand umbra
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I went with fangs to remove screens which are a pain in the butt.

grand umbra
wild sinew
wild sinew
grand umbra
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Also is it okay I go stone mi- I mean stone edge? I don't really like the absurd recoil.

wild sinew
winter gulch
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I was using an H-Arc team and Head Smash is just so clickable

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especially with Chien Pao

dreamy swallow
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Hello could anybody give some advice with this team? I’m looking to base it around SS Urshifu and Farigiraf as a sort of anti meta pick? But I’m not the most experienced with this!

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(One sec grabbing the paste

drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon, @wild sinew, @austere wasp. I won't notify you again for at least 6 hours.

dreamy swallow
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This team

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I’m debating on swapping Torkoal for Skelederg as I’m not running anything that could use sun and May end up being detrimental to itself

woven rose
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skeledirge is not viable in comparison to heatran

dreamy swallow
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I see, what build and stats would you recommend for Heatran? And any warnings for what I need to look out for if I haven’t already got it covered?

woven rose
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Standard Heatran builds either use AV or Leftovers. Too bad you already have both of those taken. Could consider sitrus on gastro and then leftovers on heatran. Since you don't need to worry too much about heatran outspeeding anything because it doesn't outspeed anything to begin with, I would go for a relatively bulky set with tera grass. For moves I see heat wave, earth power and then flash cannon/tera blast a lot. If you find a way to get AV on it both can work but if you're using leftovers then protect should occupy that fourth slot

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but there is a very big problem with the team as a whole. It's not really anti-meta. In fact, it gets destroyed by the current meta. Urshifu is destroyed by flutter and gastro is always knocked out by rillaboom. The only way you can get around these things is terastalization and even after that you still don't really have an answer

dreamy swallow
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I see… I’m still working it, I am considering if I see a flutter on the enemy team to swap my Fu with another member. Just trying to figure out what works because the current meta is so strong and finding a solution tends to be good. Shame most of the time that’s mirror pick

remote raft
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I did also change the terra type on ursulna to normal

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I tried a few battles with it in showdown and so far it seems to work well

wild sinew
# remote raft hello everyone. I am new to doubles and would like an opinion on my team. it is ...

Make Ursaluna Tera Ghost for Urshifu and the mirror, Swords Dance > Headlong Rush to capitalise on passive play you'll often see used against trick room (protecting both pokemon, switching in intimidate, etc)
Bronzong isn't very good, especially when you have Cresselia. I'd suggest Focus Sash Tera Ghost Hisuian Liligant to offer a fast mode
Make your Cresselia Tera Fairy for the resistances and stab Moonblast
Id suggest Life Orb/Pixie Plate Flutter Mane as you have sun, and would also suggest more offensive investment (spe/spa). You don't need that much bulk on it, what was it calced for anyway?
Your Iron Hands should be slower in favour of more attack for a trick room team, 156+ is a great benchmark. It should also be Tera Grass

remote raft
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ok thank you so much this is going to be a big help

wild sinew
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But yes it's better

remote raft
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it says eruption is illigal

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i cant put it on it

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what should i run?

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i think imma run sleep powder

wild sinew
remote raft
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right mb i read it wrong

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thank you so much

fathom token
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I made yet another trick room team cuz I'm an addict to it :DDD
https://pokepast.es/f93107f154464560
I wanted to try smth different and give a chance to my fav paradox mon, SW, which hasn't got usage in this format almost at all

drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon, @wild sinew, @austere wasp. I won't notify you again for at least 6 hours.

misty rose
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon, @wild sinew, @austere wasp. I won't notify you again for at least 6 hours.

misty rose
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broke 1650s and immediately lost 150+ elo

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anything that could be changed

grand umbra
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon, @wild sinew, @austere wasp. I won't notify you again for at least 6 hours.

sharp aurora
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https://pokepast.es/482839a66da956bb For the new team I made I’ve noticed that I always choose the same 3 Pokémon Farigiraf, Iron Hands and Ursaluna and a random Pokémon between my Flutter Mane or Tornadus but very rarely. This 3 I always use them in trick room and literally never use my tailwind part if the team so I was thinking. Should I make my team for trick room instead of hybrid? I always choose my trick room part of the team anyway. Probably the reason I never use the tailwind part of the team is because I don’t know when to use them or when is right to use them so I just always go for trick room and it works! I have been winning a lot of times. More than before in fact. So what ya think? Should I find a way to make both parts of the team useful or should I just make a trick room team? And if so. What Pokémon that are good in trick room do you recommend me?

drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon, @wild sinew, @austere wasp. I won't notify you again for at least 6 hours.

sharp aurora
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(Also I got in a bit of a pickle. I’m making a Trick Room team to test it a lil but I wanted to add Amoonguss but I need rocky helmet. Something Farigiraf is already using. What is one good item for Farigiraf other than rocky helmet?

wild sinew
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Slacking off too much

Should prob rate a few

wild sinew
# misty rose https://pokepast.es/0c22085caf201e1f

Not really a fan of Scizor here, really it's purpose is to beat Tera Fairy Flutter and then it's not as good for everything else. Amoonguss, Landorus or Heatran work great here. Amoonguss being pretty much a cheat code with Hands and stronger enforces your trick room mode, while Landorus and Heatran have perfect Tailroom speed tiers along with generally being good pokemon in this meta
Urshifu is wasting some EVs via how natures work, 164 EVs hit the same speed tier and if you take them from attack and go adamant, you'll notice you have a higher attack stat. Also not a fan of 188 Hp as bulk, should be heavily favoured towards spd imo. 44/4/140 for example helps you live Extreme speed but also lives Specs Moonblast. Standard Bulky attacker spread also works fine considering you have very dominant speed control.
Tera Dark Torn is unnecessary, your team looks like it's built to function fine without it. Tera Flying's damage or Tera Steel's crucial lives are just better here, also prob better finding a sample spread, maxing out both defences is less consistent than investing in hp afterall and if you run calcs you'll notice
Swap Hp and Def for Flutter, otherwise it's pretty fine
I also don't like mental herb Tera Grass Cresselia here, it's better on hard tr because that's generally the only option they have, you have both Tailwind and TR as options along with simply not going either mode which is what makes Tailroom a good archetype imo, looking for more defensive utility in Tera and items is more helpful. Rocky Helmet/Safety Goggles Tera Fairy is more consistent. If you do go Safety goggles, you'd go Mystic Water Urshifu
Hands should pretty much never be Max hp, Max spd and hitting 156 Adamant is better for maximising value from AV and your EVs, because the hp stat is so high you'll get less benefits investing in it in comparison to the defensive stats.

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Also I should note minimum spe IVs are worse, you want them to be functioning outside of trick room a lot of the time if you're playing the archetype correctly

wild sinew
# sharp aurora https://pokepast.es/482839a66da956bb For the new team I made I’ve noticed that I...

I'd suggest you focus more on what makes the two modes good, what is Trick room's strengths and what are it's flaws? It'll obviously have bad matchups, your Tailwind should be able to answer that, Tailwind will have some bad matchups and Trick Room will answer those. You also need to identify the difference even if the two are Hyper offensive archetypes, Trick Room will take a turn to set up and sometimes you realise you can't afford to give your opponent that turn.
If it's too complicated you would go Cresselia over Farigiraf as it's more consistent on Trick Room.

There are a few questionable choices and some EV issues but I think the main thing you want to focus on is playing differently, after you've figured it out the team can be refined to a better extent

sharp aurora
# wild sinew I'd suggest you focus more on what makes the two modes good, what is Trick room'...

Heya mate! I wanted to try a Trick room team and I ended up with this team. I have won plenty if battles while testing it! But I still can’t find a good Pokémon to be the last member if the team. I was thinking of Flutter Mane to take advantage of Torkoal’s drought but just realized that Flutter Mane is kinda fast even with a - Spe nature and 0 IV spe. So what other Pokémon would ta recommend me?

https://pokepast.es/6de0f998861ea948

wild sinew
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Keep Flutter Mane
I'll expand a bit more, I gtg rn

sharp aurora
misty rose
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Scizor does much more than just nuke flutter mane

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It completely walls rillaboom, dents amoonguss and makes for a pretty decent threat to both urshifu forms, tera water allows it to turn the tables on heatran and arcanine to secure a kill alongside a teammate

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Its bullet punches do a surprising amount of damage to most fast stuff even through intimidate

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The only big issues w it are that it doesnt have the bulk to live tera water or tera dark shifu and that it cannot do much to hands

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I appreciate the help w the evs a lot

wild sinew
little apex
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Need help creating a trick room team with these mons in mind, they are part of my favorites roster, i tried a couple and worked but outdated now

covert hill
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there are some goods mons like dragapult or urshifu dark but not from tr teams

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i would reccomend heatran and ursaluna since they're both very solid offensive mons

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Also I wouldn't reccomend using hatterene for setting trick room tho, She's my favourite trick room setter but I admit that cresselia outshines her in every single way

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If you want to use a trick room of meta team maybe try farigiraf

little apex
covert hill
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but there's a problem

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the new mons that good introcued with time

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specially urshifu

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it isn't a bad core but they're many options way more solid and strong

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I would advise against using indeedee armarouge

covert hill
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the standard trick room uses ursaluna heatran and iron hands

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oh amoongus

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amoonguss is really solid in trickroom but he's more of a support

little apex
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Tera grass arma and tera fairy deedee?

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I hate among us

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Goodraaaaa i forgot about him

covert hill
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but Idk

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u rlly need to tera armarouge for it to work

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It could work

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but I think there are better options nowadays

drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon, @wild sinew, @austere wasp. I won't notify you again for at least 6 hours.

little apex
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With and without arma deedee

covert hill
covert hill
little apex
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I’m in class rn lul

covert hill
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Its not like the core is bad

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Imo the core is good

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but there are many better options

little apex
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Aight bet, i’ll lyk

covert hill
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I hope i helped

wild sinew
wild sinew
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Dragapult can be paired with Pao as your fast mode you can use to add more versatility to your trick room comp
And Urshi breaking through Protect shuts down a common strategy against trick room making it fit well there

little apex
grand umbra
wild sinew
# sharp aurora Heya mate! I wanted to try a Trick room team and I ended up with this team. I ha...

Cresselia > Farigiraf, a lot bulkier with better support tools which makes it more reliable on an aggressive style like Hard TR. You kind of need to get it off and you don't have backup options.
Iron Hands could use a better EV Spread, but other than that it is fine
Swords Dance > Drain Punch to capitalise on passive play, with Cresselia's Lunar Blessing and Amoonguss' Pollen Puff you won't miss the move at all
Protect/Leaf Storm > Clear Smog, team does fine into Dozo which isn't as popular anyway
Flutter Mane works well here so you can have a variety of leads where you don't go Trick Room T1, it can also be used as a late game cleaner with the ability to protect last turn of tr and do Flutter things

woven rose
winter gulch
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@hot wren rate this https://pokepast.es/9014065dc6a88134

hot wren
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kk

hot wren
# winter gulch <@447534490999455745> rate this ``https://pokepast.es/9014065dc6a88134``

The regieleki is pretty random, there is not much of a need to have speed control of a semi TR team, when you already have flutter mane and ik its proto spa but u can save on the teamslot by removing regieleki and using a spread that boost speed on flutter, u already have LO and huge breakers in urshifu and Torkoal...the added spa is not necessary at all and regieleki seems to be a wasted team slot, u can optimize roles better imo with this recommendation. https://pokepast.es/f0619e7876ace7a5 the speed is to outspeed 171 speed creep mons, roaring moon hits 170 at 244 neutral which is one of the most used spreads on pikalytics in 1500's+, so people try to creep that with 171 so u hit 172 speed on ur flutter to outspeed those mons naturally outside of sun ofc

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as for replacement on regieleki, you really struggle to urshifu-rapid strike, ofc u have sun but you have no real water resist, besides tera water cress and ofc u can scare it out with flutter mane but late game if they stall ur sun and its scarf shifu/tw shifu what are u going to rlly do abt that. So Id replace regieleki with maybe hisui lilligant, this can also work very well with your torkoal as you can get off eruptions immediately with after you, and then the torkoal can helping hand the lilligant to ensure ohkoes on certain pokemon as well, I also think sleep power disruption is very nice because you lack disruption alot in this team

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theres no fake out, theres no redirect either, if some1 just leads offensively against you and you dont just kill them before they kill you its kinda rough theres no stalling potentially really with the team so fast sleep can be really helpful

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personally I dont think you need AV lando here I think ursaluna works better, you dont need the bulk because you have an emergency sash as is, torkoal is pretty naturally bulky defensively atleast and ursaluna has fine natural spdef bulk as well and cress I dont even have to say it lol,

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it also works a lot better with ur semi TR, rn ur only TR abuser is like torkoal so cress is pretty awkward, and it doesnt help that your urshifu isn't atleast somewhat slower than max

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lastly id go earth power over protect on torkoal, or helping hand whichever you prefer

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lead heatran vs cress + torkoal otherwise just ruins you

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https://pokepast.es/db3d3b26178b67cd this is the end result of the changes, had to forgo the previous sash on shifu to use sash on h-lilligant since sash on that pokemon is far more beneficial, urshifu already has fine natural bulk if you use a more defensive ev's you'll be fine

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the speed is to outspeed 228 gholdengo out of TR which people like to lead ghold into TR teams turn 1 to pressure cress

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tera poison on shifu for moonblast ofc, thats abt all the changes id make, besides mblast over skill swap on cress but not sure if u have that for a specific interaction or smthing

fresh flicker
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Dang that's quite a ton.

winter gulch
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I think I was like 1670 pre-decay with that team worrywhirl

lone lynx
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @wild sinew, @austere wasp, @hot wren. I won't notify you again for at least 6 hours.

north tree
# lone lynx this https://pokepast.es/95a0e85fa79b758c

Swords dance ogerpon doesn't need to be 252/252 as it wants bulk to set up said swords dance, I'd reccomend getting an ogerpon spread from Leo since they have some good ones and I haven't played ogerpon lol.

Tornadus would like to run tera ghost or steel even with covert cloak as that prevents you from getting kod by dragonite extreme speed.

The iron hands spread is quite a lot off, I'd reccomend 4hp/156atk/4def/252spdef/92spe adamant. This spread has minimal hp investment to increase the value of drain punch, a lot of special defense to take advantage of assault vest, and enough speed to outspeed urshifu rapid strike under tailwind.

I think urshifu-rapid-strike doesn't need that much power nor speed, it can run a bulkier set which allows it to take things like grassy glide from rillaboom. I haven't done bulky urshifu this reg so I'll just give you a throw together spread of 108hp/76atk/4def/116spdef/204spe adamant. You live 116 adamant grassy glides from av rilla even with sword of ruin up, the spdef is a dump for numerical reasons, and the 204 spe allows you to outspeed booster speed roaring moon under tailwind.

Chien-pao would much rather have tera ghost than tera fighting as being a 4 attack variant, you don't want to be weak to fake out.

I assume you want a powerful and somewhat fast booster energy spa flutter mane, so a spread of 12hp/100def/140spa/4spdef/196spe should suffice for now, it's not as bulky as most flutter mane, but you shouldn't miss any of the power of your old spread for now.

#

On the team itself, I don't think ogerpon has enough support to set up swords dance so you may want to keep 252/252 and drop SD for coverage/follow me and horn leech for wood hammer/power whip (please don't use power whip, it never hits).

I'm not too sure on protect tornadus, it would make sense on a bulkier mental herb set but not on a 252/252 covert cloak one. Rain dance might be a better option to boost urshifu to stupid levels of damage, and due to the weather being manual, you don't have to worry as much about ogerpon getting weakened.

Sucker punch > ice shard on chien pao, you pick up many things with aqua jet into sucker punch. Apart from that, the team is great for the metagame rn and I don't see many weaknesses that can't be dealt with good play and experience of the team.

#

The 4th move on urshifu is never gonna be used 99% of the time so it can be protect for all I care lol

lone lynx
#

well to that I gotta add that all the 252/252/4 stuff is just because I’m very bad at spreading evs

#

but tysm for the advice

#

but about protect on urshifu

#

it’s banded, so that doesn’t really work

#

I took poison jab to have a super effective move against waterpon, but the ig close combat will do the job aswell

north tree
#

I said protect as a joke because the 4th move is never used

#

Please don't actually use protect banded urshifu

lone lynx
#

well I wasn’t going to

#

but I didn’t recognise it was a joke

north tree
#

ah no worries

lone lynx
#

still, ty for all the feedback

north tree
#

One more thing

#

Ice spinner > crash on pao

#

You're lucky enough to not be forced to run ice crash

#

I have to cos I use rilla

#

And it is living hell

lone lynx
#

I used to run ice spinner, but got told I should use crash

lone lynx
north tree
#

Crash was good when it wasn't common

lone lynx
#

but for me that might even be smth good

north tree
#

Especially into psyspam matchups

#

which otherwise would be difficult

lone lynx
#

Hmmm another question

#

why would I run follow me on firepon

#

it doesn’t get that much bulk

north tree
lone lynx
#

so it feels like it would get koed but everything

north tree
#

Just so another mon gets one more turn

lone lynx
#

so it’s also one of those 4th moves

north tree
#

yeah

lone lynx
#

ok

#

tysm again, i finally got some useful ev spreads aswell now

prime mountain
hot wren
# prime mountain https://pokepast.es/154edeca9a1c39e8 does anyone happen to have a suggested 6th

The team lacks a dedicated Flutter answer, or fairy resist in general besides tera steel on gyarados, the team is also a bit too physically inclined with flutter being the only special attacker, for the 6th slot id go with an offensive life orb heatran. You lack general breaking power so I think life orb is good here, Heatran fills in the mandatory Flutter Mane check, and allows you to have an easier MU vs SunRoom teams. Life orb also is especially good because you have the support of Grassy Terrain to offset most of the life orb chip damage.

#

the speed ev's is to allow you to outspeed 4 speed gholdengo, and 0 speed rilla's

#

You can opt to go flash cannon over overheat, however I think overheat is nice in this case as a general "nuke" button becuase the team lacks immediate power from a choice item like specs or band.

#

If you are still scared of Flutter Mane though, you can always go back to Flash Cannon over Overheat on Heatran

mint pilot
winter gulch
wild sinew
# mint pilot would appreciate some thoughts & help with EVs for this team https://pokepast.es...

Would suggest Regular Ursaluna over Bloodmoon. I'd also recommend Icy Wind on Cresselia or Flutter Mane to give you more options for speed control, team like like it appreciates that more. But if EVs are just what youre looking for, here

Cress ; 228/0/188/12/76/4 Calm
Hands ; 4/156/4/0/252/92 Andamant
Ogerpon ; 236/76/68/0/60/68 Andamant
Harc ; 252/116/4/0/60/76 Adamant
Flutter ; Can run a lot of spreads, 76/0/140/116/4/172 Timid is my preference

mint pilot
#

thanks GengHeart

#

ive been having success with it

mint pilot
wild sinew
# mint pilot https://pokepast.es/9f36002ce397c11b also some feedback on this team would be ni...

Gholdengo or Chi Yu would be preferred over Goltress, they are just better plotters rn. And while Heatran is fine, would be better to switch it into Chien Pao or Flutter Mane respectably. You could also go Swords Dance Wellspring as an option if you want to keep Heatran. Main issue with Goltress is that it lacks the power or bulk to keep up with the current format.

If anything wants Tera Fire, it would be Alolatales. Gets water's important resistances as well as safety into Hearthflame. Lando T wouldn't want to stay in on you, and it is the biggest reason to not run Tera Fire.

Would suggest moving defensive investment to at least hit 156+ SpA with Heatran, when you're not gambling on Magma Storm it's generally preferable to go to the second bump. Would also suggest trying substitute over Tera Blast, how often do you click it?

mint pilot
wanton abyss
#

Yeah I agree with Fire Tera on AlolaTales. FirePon is very dangerous into your team, with Lando being your only outright check

mint pilot
wanton abyss
#

stealing spreads is the VGC experience. What do you feel like you’re losing to?

mint pilot
#

idk I havent had any trouble with any particular archetypes

woven rose
#

https://pokepast.es/a9a283dd88e25394
I thought this team was fine but when I take it on the ladder I am not doing great. I feel like I am often not being able to take KOs and sometimes I am having a lot of trouble positioning more frail attackers like ursh, flutter, and Ogerpon

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @wild sinew, @austere wasp, @hot wren. I won't notify you again for at least 6 hours.

austere wasp
#

I missed u chatot

#

Wait wheres tea

woven rose
#

🍵 tea

wanton abyss
#

I’m not an official rater I think

wild sinew
lusty bolt
woven rose
wild sinew
# woven rose https://pokepast.es/a9a283dd88e25394 I thought this team was fine but when I tak...

I notice the issue, you want Ogrepon to set up but don't have enough support or bulk to do so. Relying on Gassy Glide will really slow how minimal the damage you're outputtig is. I also don't like the Iron Bundle as it's both frail and lacking in damage, which this team doesn't want.

I'd suggest going a bulkier set like 156/76/84/0/4/180 as a start, Adamant or Jolly depending on preference

Your Landorus is too Bulky imo, it's supposed to be a threatening Scarfer that brings utility just by coming in, would suggest moving up to the second attack bump (116) while also investing more in speed, at least to creep Adamant Chien Pao (127) but I personally prefer to outspeed the Jolly ones (137).

I'd highly recommend Wood Hammer on Rillaboom, over HHP or U Turn ideally. You really want that burst damage and ability to pick up kos.

Flutter Mane is fine, if you want a reassurance of speed control you could go Icy Wind in the last slot but you hardly click the last slot anyway

Now as for Urshifu and Iron Bundle, I'd say they are the weaklings here. I'd recommend Urshifu-RS + something like Clefairy. Urshifu keeps your FWG core while still being, an Urshifu. Clefairy helping bulk your team, while redirecting for oger to set up. This would also let you switch in and out safer which is amazing for a balance core

wild sinew
lusty bolt
#

I wouldn't day I'm unfamiliar but thanks for the feedback

woven rose
# wild sinew I notice the issue, you want Ogrepon to set up but don't have enough support or ...

a few quick questions

the bulkier set that you put there is that for Ogerpon?

Would it also be smart to perhaps calc for KOs on Chien-Pao with lando because the ice really threatens it?

I'm thinking Wood Hammer on Rilla instead of HHP but I feel like it is a little difficult to get rid of iron hands sometimes

If getting rid of the bundle ends up going through do you think it would be smart to replace Tbolt with icy wind and moonblast with protect and putting a booster on flutter?

I have been experimenting with Hands instead of Ursh and I feel like I can position it a lot better (AV on hands and put sitrus on rilla). What would be a good 6th if I end up going hands instead of ursh. I feel like Clefairy could still work but I also think Amoonguss wouldn't be terrible (though Amoonguss stocks are going down with Ogerpon going crazy)

wild sinew
# woven rose a few quick questions the bulkier set that you put there is that for Ogerpon? ...

Yep! For Ogerpon

Chien Pao very commonly run Sash so unnecessary, being able to ko its partner or u turn out, breaking its Sash, are the main benefits to outspeeding it. If you're slower you're forced to hard switch or outright lose Landorus which isn't very favoured considering its a Top 3 pokemon right now

Wood Hammer actually does more than HHP because of stab and Grassy terrain. Pretty sure it's a 2hko almost. (234 BP vs 190 BP)

You could put a Booster but I prefer Specs here, you don't want your tram to be so passive. Also it seems like the team likes to pivot around having RillaLando. Booster Flutter forces you to play differently but this is just my preference. Try both if you're unsure

Amoonguss is still really good but it's main issue is that you have 2 grass types already, if you were to use Amoonguss you'd replace Rilla with Urshifu or Chien Pao.

wild sinew
woven rose
# wild sinew Yep! For Ogerpon Chien Pao very commonly run Sash so unnecessary, being able to...

I’ll try both of the different Flutters but I’m wondering if instead of booster speed flutter, booster SpA would be beneficial but since the team is very pivotal I see why booster would be kind of awkward

I guess Amoonguss is kind of slowing the team down and making it VERY weak to some relatively common types due to its grass type. I’ll try Clefairy as support but I think I could also try Cress perhaps as healing and reversing trick rooms?

wild sinew
woven rose
#

I’ve saw a bit of bullet seed running around for Ogerpon fire. Maybe instead of having a set up Ogerpon I could go for Bullet seed instead of Swords Dance (though dance is more there for recovering from intimidate drops). If I go cress I think swords dance could be replaced with another attack but Clefairy would allow swords dance so depends which way I go I think

wild sinew
woven rose
#

I feel like there should be a different attack than glide in the case that terrain is not up but

  1. priority is pretty important
  2. ivy cudgel is really good
  3. I have noticed that I haven’t been positioning Rillaboom too well to keep grassy terrain up so probably just user error
wild sinew
hidden path
#

air balloon is valid but not the best imo

#

black glasses or av

umbral valve
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @wild sinew, @austere wasp, @hot wren. I won't notify you again for at least 6 hours.

wanton abyss
# umbral valve Hello I have made a team and I want to add wellspring ogerpon some in it I also ...

Hello! It seems like you have two Pokémon who know Trick Room, and if you have two of them, generally you want to use Pokémon that are slower so you can get the most out of Trick Room. With that said, Flutter Mane doesn’t normally use Trick Room. Glastrier is also a hard Pokémon to use right now, as Baxcalibur does a lot of similar things but faster. I like the Urshifu/Tornadus combination! If you’re looking to add Wellspring Ogerpon, it’s worth mentioning that Landorus-Therian will be a problem for your team. Getting Glastrier in safely versus it is difficult, and it can always U-Turn out. My suggestion for further building would be to commit to one form of speed control: either Tailwind or Trick Room. Very few teams have the space to run both. On how to play them, the general idea is to get up your form of speed control first (I.e. your tailwind or trick room) and then start putting pressure onto your opponent

umbral valve
#

Ok so how should I manage my team in terms of Pokemon

#

Also I I have glastier as a wildcard kinda when there is another tr team

wild sinew
#

Recommendation if you're starting out is prob to stick to one mode
TornShifu or Trick Room Glast?

umbral valve
#

Maybe tornshifu is the best option

#

But I also really wanna add ogerpon to my team

#

But I know that Landon will be a problem, how should I deal with that

rotund carbon
wild sinew
native knoll
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @wild sinew, @austere wasp, @hot wren. I won't notify you again for at least 6 hours.

north tree
native knoll
north tree
#

This might require a sacrifice in bulk but I think it's worth it.

#

Alternatively you can drop the spa down to 20 modest and keep your physical investments while lowering spdef investment to 4.

native knoll
north tree
#

Just left the latter option if you wanted a bulkier mon

sand minnow
#

I play VGC

wanton abyss
native knoll
north tree
#

Switch your own lando in turn 1

#

Which lets you live stomping tantrum

wanton abyss
wanton abyss
#

That also lets you be much more threatening in other scenarios when you have tailwind up

native knoll
#

ok thx TheEeveeAnimations and Insertable194

north tree
# hidden path https://pokepast.es/4192eae0e449a2c7

Ninetales should have moonblast over howl. I appreciate the concept but howl is only really useful with two physical attackers being boosted and is still niche even then. Thundurus should be replaced for cresselia, thunder wave is not helping glastrier or scizor hit the speed tiers they need but trick room does. Glastrier should run a protect set with figy berry to take full advantage of lunar blessing. I would recommend either tera dragon or water over tera fire. Ogerpon fire should be replaced for hisuian arcanine, as hisuian arcanine resists fire, provides intimidate and pairs with scizor in priority combinations. Speaking of scizor, sd > close combat and clear amulet > sitrus berry, you're quite intimidate weak.

#

Iron Hands is a good place to start for a last mon, electric coverage pairs well with glastrier under tr and fake out in general helps to anchor the team together. AV is also available now that glast is figy berry.

hidden path
#

bro thundurus acc terrible

shadow ibex
fresh flicker
#

And there's Item clause.

#

You can only use 1 of that item on a pokemon.

fresh flicker
#

The team isn't good at all.

shadow ibex
#

man

fresh flicker
#

Tell me which direction are you trying to go for?

shadow ibex
#

I don't know I'm a complete beginner

#

I started getting into competitive like a week ago

#

i knew about Tyranitar with garchomp

fresh flicker
shadow ibex
#

but the whole team doesn't work together very well it's disconnected

#

thanks

fresh flicker
shadow ibex
#

probably doesn't help some of my information is outdated

fresh flicker
#

I would recommend you see this team, and check on on what's popular or not.

#

For example.

shadow ibex
#

thanks

fresh flicker
#

H-Arc, it sets itself apart from Landorus-Therian by its STAB Rock Slide, and E-Speed to pick up KO's and it's ability, Intimidate, also helps it in its niche as a solid mon for tailwind teams.

shadow ibex
#

I also picked quite a few of my Pokemon simply because I like them

#

I knew Dragonite is kinda good but because I really like him I chose him even though he makes no sense

fresh flicker
#

@shadow ibex

shadow ibex
#

alright thanks

#

3 of your Pokemon have protect which one

wild sinew
#

Landorus

balmy valley
#

Reg E

#

tbh this is so generic other than the funny Bundle spread and tera type

wild sinew
# balmy valley https://pokepast.es/12ca47720a4a1961

Bundle prefers other Teras like Ghost or Ice, it's not eating any hits from Firepon if that was the idea
If anything wants Tera Fire, prob Amoonguss or Iron Hands for consistency into Ogerpon. Not both though
Scarf Lando is kinda just better here for Ogers who threaten your team one way or another, and Sash Flutter sucks, Specs is preferable, Lorb if you want Protect.
Chi Yu just doesn't work as well here and Scarf is pretty mid, miss out on damage and to you can't protect your frailty as well. Swords Dance Hearthflame is what I'd suggest in the slot, and if you want to keep Chi, make it Bulky Goggles NP

balmy valley
#

ok

balmy valley
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @wild sinew, @austere wasp, @hot wren. I won't notify you again for at least 6 hours.

balmy valley
#

💀

#

sorry for pings

wild sinew
balmy valley
#

noted will steal the spread

#

also thoughts on a bulkier bundle spread

wild sinew
#

Can work on the team
Best I can say is go and test

balmy valley
#

as you said it does zilch damage anyways

wild sinew
balmy valley
#

o am blind sorry

wild sinew
#

This rmt thread is for the VGC format, Assuming this is Gen 9 OU, you'd get more help in one of the general channels

vague orchid
#

VGC format as in regulation e?

#

I found it thank you

wild sinew
#

Yes

vague orchid
#

Couldn’t dm the question but that battle stadium singles only allows moderators to type in @wild sinew

wild sinew
vague orchid
#

Ok Ty

prime mountain
#

unfortunately, item clause 😔

woven rose
woven rose
fathom token
#

FINALLY
CHANNEL’S UNLOCKED clodpog clodpog clodpog clodpog

#

Man I thought it was getting deleted, I still don’t know why it got suddenly blocked Monkas Monkas

shadow ibex
wild sinew
woven rose
#

I have had Clefairy eat a few dragon type attacks from the rare Grachomp and Baxcalibur and heal a few of my pokemon but I feel like its just not doing enough

wild sinew
woven rose
#

Thats what I’m thinking. A problem that I often find myself having is that I use support pokemon too aggressively. I feel like Cresselia is more aggressive that Clefairy but I feel like it doesn’t support Ogerpon as much as Clefairy does

#

My problem with Clefairy is that I feel like it doesn’t have enough bulk. I feel like there is something that could eat hits more like Amoonguss for redirection but Amoonguss is weak to Fire Ivy Cudgel and Ogerpon is immune to rage powder

wanton abyss
#

Yeah, Clefairy’s a redirector that offers zero offensive presence. What it’s next to has to do a lot of extra work to make up for that

wild sinew
#

SD Oger should be able to do that
Prob experiment more with the teams and try bringing it, seeing what it's good and bad into for future references

distant stump
#

Cress/clef honestly has a lot of opportunity cost

#

Same with tornadus or other supports, you lose a lot of momentum choosing to bring them instead of an attacker

#

Something like Oger swords dance as mentioned, or offensive maushold, sinis maybe or even amoongus

#

has a lot more pressure

wanton abyss
#

I do not recommend offensive follow me Maushold

#

I will say other redirectors (looking at you Amoonguss) can offer pressure and support in non damaging ways, through things like T Wave Cress or Spore Amoonguss

distant stump
#

You havent seen pop bomb maushold >:(

#

Its pretty good at redirecting at least 1-2 shots while keeping a ton of offensive pressure

#

I agree that Amoon is a good shout

wanton abyss
#

Without Wide Lens it can’t hit its pop bombs, without Sash it lives literally nothing, and without max attack investment it’s not taking any KOs. I love Maushold, Pop Bomb money gang, but it fell off after Reg A

distant stump
#

You need wide lense

wanton abyss
#

I think Clef/SD Ogerpon is a good starting point

distant stump
#

I'd start with Oger or Amoongus

#

But the pop bomb calcs are crazy man

#

outspeeds oger by 1

#

It ohko's literaly everything

wild sinew
#

Amoon gives you triple Grass types
I think Clef is fine there

wanton abyss
#

it’s to compensate for not touching grass

lost phoenix
#

Reg b maus was alright tbf

distant stump
#

its still alright :<

#

Justice for maus

wanton abyss
#

Three grass types means I don’t have to go outside doom

distant stump
#

Amoon or Oger is fine

wanton abyss
#

FWIW if you want Cress to be able to click more buttons, I’m a huge fan of Thunder Wave Cress right now

#

clickable in most scanarios and generally always worth it to paralyze something

distant stump
#

So psychic, t wave, tr and lunar?

#

I dont really like cress anyways

#

like 0 pressure

wanton abyss
#

any of psychic, ice beam, or moonblast, depending on what coverage your team needs. You couuuuuuuld drop TR, if you’re committing to T Wave as you speed control

#

people used to run max spa cress to make up for its weaker offense

lost phoenix
#

Ally switch can force your opponent to play badly as last

distant stump
#

Still like

#

your doing nothing

#

its really easy to kill everything around the cress

lost phoenix
#

See the cress merely helps the kill

#

With healing up teammate, paralysing oppo, ally switching

#

Can randomly ohko smth with super effective coverage if thats what u need

wanton abyss
#

Cress Ice Beam is also fantastique for killing stray Lando-T

distant stump
#

Who leads lando t's into tr?

wanton abyss
#

Cress isn’t always on hard TR. it’s been a staple for balance for years, just pushed out in recent years in favor of other things

distant stump
#

I get that

wanton abyss
#

I personally think hard TR doesn’t take advantage of Cress’ tools enough

#

but that’s a different story

#

tl;dr I’m a fan of Clef over Cress on the team in discussion

distant stump
#

I still dont know about cress, theres a lot of scenarios

#

Where cress is the last player on my opponents team

#

Cress suffers a lot from all my friends are dead syndrome

#

Sure you get sustain but its essentially a 2v1

wanton abyss
#

so do most support mons tbf

distant stump
#

I agree

#

Thats why I use zapdos instead of torn

misty rose
#

Zapdos seems eh

#

Especially if you wanna use it for tornadus roles

distant stump
#

I needed a tailwind user

lost phoenix
#

I like zap for diff things

distant stump
#

I dont really need it just to counter other tailwinds

lost phoenix
#

Specifically like eerie zap on tr sometimes actually

distant stump
#

its got very good bulk

#

good damage with t bolt

lost phoenix
#

Semi tr that is

distant stump
#

Lot of longevity

#

especially with a berry

wanton abyss
#

My opinion is Tornadus is for more aggressive teams with spread damage and faster tailwind

wild sinew
#

prob better to move it to gen 2 or totw now

distant stump
#

You use torn when you need prio

lost phoenix
#

Yeah

wanton abyss
lost phoenix
#

If comp gen is empty u can move there

#

Better to not clog up this place unnecessarily

distant stump
#

Comp gen?

#

Oh general

hollow plaza
#

Hey y’all can i get some help with my Kitakami prologue team?

#

I’m just not sure what i like and I’m still figuring out what’s good
This is what I’ve been able to come up with on my own but idk how i feel about it and idk to fix it https://pokepast.es/a44d65186db51582

drifting onyxBOT
#

New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

fresh flicker
hollow plaza
#

Very true

fresh flicker
#

Protect is a important move because it allows you defend and attack on one mon each.

hollow plaza
#

Did not notice that somehow thanks !!

fresh flicker
#

Swords Dance on Oger if you do find that opportunity, Belly drum Snorlax (however it's worthwhile to note snorlax requires support on trick room)

hollow plaza
#

Yeah i have snorlax cuz I’ve been running into a lot of trick room teams, i wasn’t really feeling making mine a trick room team tho

wild sinew
fresh flicker
#

Cha is better as a support mon, so : Sinistcha @ Sitrus Berry
Ability: Hospitality
Tera Type: Water
EVs: 252 HP / 84 Def / 172 SpD
Calm Nature
IVs: 0 Atk

  • Matcha Gotcha
  • Protect
  • Rage Powder
  • Trick Room
hollow plaza
#

But yeah lemme try that sinistcha except swap out trick room cuz besides cha and snorlax i don’t think I’d benefit from that

#

Gonna give snorlax protect too
Think I’m gonna other than that w ogerpon having spiky shield?

wild sinew
#

I'd say most of them want Protect but most want to be replaced instead

hollow plaza
#

Wym like just swap what I’m using?

wild sinew
hollow plaza
#

Really the only things I actually like are fezandipiti w tailwind/taunt, sinistcha, and ogerpon. Maybe gliscor cuz earthquake w fez having flying Tera has been doing me good but i need to change him up a bit

#

Not really sure what to replace maushold/snorlax for, more support?

distant stump
#

What goal do you want with the team, like bulky or more offensive and what mons you want to keep

wanton abyss
#

A team built with a vision or goal in mind has a better chance to achieve that goal

#

And if you’re just tossing mons together without understanding their role, then I think you should stop, take a step back, and ask yourself, “What do I want this team to do?”

dawn elm
drifting onyxBOT
#

New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

dawn elm
#

Thought snow had potential

native knoll
wanton abyss
#

Your Heatran and Gholdengo matchups are sus at best! I do like the concept. Bax/A-Tales is dummy thicc, and Baxcalibur gets to abuse the loaded dice super duper well. I’m on Fez copium and I believe Tera Fire is the best way to run it right now on account of beating Firepon and still resisting Flutter

#

Also, same as above, torn firepon blasts you to smithereens esp without booster flutter or your own competing speed control

#

Another reason for Tera Fire Fez >:]

north tree
# dawn elm https://pokepast.es/81b98e2d5c9175d7

Firstly, the tera for ninetales should be water or ghost, ghost to reliably set up veil and water for the defensive value. Steel keeps your weakness to fire, and while a good defensive type, introduces weaknesses to fighting and ground, both of which will always be common offensive typings. Flutter mane with focus sash feels off on such a bulky team, try choice specs or special attack boosting booster energy to become strong while taking advantage of aurora veil. Protect > clear smog on Amoonguss, your dondozo matchup is completely fine and protect gives you more flexibility, especially since you have mental herb rather than rocky helmet or sitrus berry.

#

Fezandipiti wants a physically bulky spread as it's special defense is already incredibly high and you lack intimidate on the team to shore up it's physical bulk. I assume Ninetales-alola wants timid, I don't think you require this much speed on ninetales however, hitting 164 as a speed stat to outspeed urshifu or possibly 168 for chi-yu is the fastest you'd want to go. Baxcalibur has a slight waste of evs, 76spdef hits the same stat and you can get an extra def point by putting 4 into that stat.
Fezandipiti also wastes 4 evs by having 56 speed, 52 hits the same stat so 4 evs can be invested into defense even if you keep the same spread. Put the 4spa from Iron Hands into special defense, Iron hands is a physical attacker. Also remove tera blast for heavy slam as heavy slam removes flutter mane (tera grass is still a perfectly ok defensive type but fire might be better for this team).

terse grove
#

Hello I had made recently a team which consists of power up my pokemon stats with the snow climate.

lost phoenix
#

veil is generally for setup spam stuff

#

make alolatales max speed to get veil up asap, make alolaslash a baxcalibur with loaded dice scale shot icicle spear high horsepower protect, replace froslass with a rillaboom

#

there r also prob better spreads for all these mons

wanton abyss
#

Your team has a small “fire type tears through you” problem

#

Weather teams need type diversity if they want to be viable imo

hot wren
# terse grove Hello I had made recently a team which consists of power up my pokemon stats wit...

I agree with everything Glimmer has said previously above, but as for the Ninetales-Alola specifically, Helping Hand is not nearly as beneficial as other utility moves on it since you typically are setting up with Aurora Veil to which when you have +2 Pokemon you don't need the Helping Hand boost tbh. I'd replace Helping Hand with Encore to threaten Encore's on previously used low power/utility moves allowing for further ease of setup. Protect on Ninetales-Alola is fine but I find it usually not necessary since little in the metagame can KO Ninetales-Alola outright. I'd personally replace protect with moonblast. As for the Ninetales spread I'd run these EV's https://pokepast.es/b764a85b07a77e9e

#

the speed allows you to outspeed 168 Ogerpon which is commonly used atm to outspeed 167 speed Chi-Yu's

#

the rest of the EV's are dumped in HP and spdef since defense is not necessary due to the snow boost, theres really nothing that can threaten to ohko you physically with max hp + snow

lost phoenix
#

i kinda like blizz on alolatales but its personal pref atp

#

hm

#

smth interesting here could be

#

np chi yu

hot wren
#

yeah I was thinking Chi-Yu or Heatran could solve the fire type issue

#

although Ogerpon-fire does still kinda beat both

#

perhaps Dragonite?

lost phoenix
#

heatran kinda doesnt help vs hearthflame so i didnt want it

#

rmoon maybe.

hot wren
#

that too could work

wanton abyss
#

did someone say Roaring GOAT

hot wren
#

lol

wanton abyss
#

yeah moon is actually a p good pick to help with fires

#

beats Chi Yu outright, threatens Ogerpon and can force the tera, can even run breaking swipe if you’re built different and want to annoy someone

hot wren
#

mhm

lost phoenix
#

gimme a sec

#

im doing some evs

wild sinew
# dawn elm https://pokepast.es/81b98e2d5c9175d7

Fezandipiti isn't a bad pokemon generally but I think your team prefers Scarf Lando T
Makes your Steel weakness go from 4 to 3 while giving you an answer, Intimidate helps bulk the team and the speed control isn't needed when you can bulk through Opposing teams with Aurora Veil. It is also the best Ogerpon-Hearthflame check, who can pressure a lot of the team especially with the chance to crit through aurora veil
I also suggest pretty much everything Insertable has offered

lost phoenix
# terse grove https://pokepast.es/1ee9da7be58207a8

https://pokepast.es/4843d22f42fa8dae
shaymin sky mentioned the alolatales spread
roaring moon over sandslash alola gives you a chi yu and ogerpon answer. the speed invest is for ogerpon and you get attack protosynthesis while getting the most hp
rillaboom over froslass to give fake out support and grassy terrain recovery for the rest of your bulkier attackers, also gives another way to answer urshifu rapid
urshifu spread outspeeds max speed booster speed flutter when you are under tailwind
flutter mane survives one max attack urshifu wicked blow or surging strikes if the two dont have damage boosting items
tornadus being max speed is very valuable this format to outspeed and threaten every ogerpon

#

you can also run:
goggles or tera dark on tornadus
tera fire on rillaboom
tera grass on urshifu

wild sinew
#

Said pretty much everything, second on them

lone lynx
shadow ibex
dawn elm
drifting onyxBOT
#

New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

austere wasp
#

Team looks solid

#

I'd suggest swords dance over dragon dance

wild sinew
#

I second it

austere wasp
#

Because more attack and if you want speed boost just click scale shot!

#

Also helps vs intim shuffle

dawn elm
#

Good idea

wild sinew
#

Would still recommend Moon but Bax is fine

wild sinew
dawn elm
topaz edge
#

https://pokepast.es/de896557cf76e2d0 Basic Idea is Sun team using Tornadus for Sunny day and hisui typholsion for Eruption specs. H-Liligant to support Typholsion. Fire-Ogerpon and amoonguss seemed like good fits for a sun team and iron hands to help cover for water types and Flutter but im open to swapping mons out for better picks.

winter gulch
#

Generally games don't last long enough for you to need 5 turns of sun (and its not worth the item slot)
Lilligant isn't hitting enough stuff super effectively to use Expert Belt well, I would go with Focus Sash
Specs Protect on Typhlosion is just not it
for your EVs, just use the sliders, you can't actually invest in 4 unique stats without wasting at least one stat point

topaz edge
#

I see. Ill tune those up. I think my biggest worry right now is having like 3 grass types and not having a huge answer to opposing fire types. Especially since ogerpon is so common now

winter gulch
#

personally I don't think you need Lilligant bc I don't think it hits the hardest

#

and you already have a good sun abuser in Typhlosion

topaz edge
#

Any ideas on what a good replacement would be?

winter gulch
#

I was thinking something like Flutter mane, or if you want more utility to hit fire types Landorus-Therian could be good

topaz edge
#

Hmm thats not a bad idea. I was thinking like roaring moon but yours sound like better options lol

shadow ibex
fathom token
#

I updated my lurantis team: https://pokepast.es/2238643d4e095fa1
with the dlc, there's finally a mon with prankster and charm I can use
its not the perfect mon for this job, but it is the only one with this two things

drifting onyxBOT
#

New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

wild sinew
#

Would probably not suggest Lurantis in general this format

fathom token
#

then the other possible option is enamorous

wild sinew
#

Why are you specifically interested in contrary?

fathom token
#

idk, its just the team idea

#

and I like the ability itself

#

it sounds neat

wild sinew
#

Main issue is that it's currently on bad pokemon

fathom token
#

enamorus is not bad

#

I'd say its solid

wild sinew
#

It's pretty much a D/F tier rn
Hugely invalidated by Flutter Mane

fathom token
#

but I think that with the right support, it can get to better place

wild sinew
#

Doubt
Your best bet though is Thundurus Enamorus with a good core of 4

fathom token
#

I've already seen enamorus + tornadus teams and they shred

#

w/tailwind (that Illumise can also learn)

#

and so on

#

okay, lets set this bet: I'll test the team in showdown, and if I don't get 5 wins before loosing twice, I'll admit that enamorus and contrary teams are not worth it in this meta

#

If I win, you have to admit enamorus is solid and it can work in such contrary team

#

deal?

wild sinew
#

I'll move this to towt vgc rq

austere wasp
#

Ill take it sure

#

Deal

#

I think contrary enaromus is bad, but if it works it works ; enaromus therian however can be legit in trick room teams

#

Contrary enaromus needs like some other prankster mon to like fake tears themselves etc etc

#

Takes too much time sometimes

quaint phoenix
#

Yoo

#

Any thoughts on this?

#

This is the best thing i could come up with

#

U set up screens, np w Moltres, Parting Shot into Hospitality or Intimedate

#

I do kinda need help with the Impoleon and Hands

#

I dont think that they rly work

#

The Impoleon is supposed to be a mane counter

#

It also has some synergy w trickroom on the sinitcha

#

the problem is that it is only able to ohko Non def Fluttermane

#

means it can only one shot boostermane

#

Can anyone come up w a replacement for Hands and impoleon

#

???

#

Ore mabey even some set inmprovements for some of the others?

#

I rly ran out off ideas

fresh flicker
#

PASTE

#

Use pokepaste.

quaint phoenix
#

uhh...

#

oops

#

give me a sec

fresh flicker
quaint phoenix
#

:(

fresh flicker
#

There, so you wouldn't have to.

quaint phoenix
#

thanks

fresh flicker
#

@winter gulch

fresh flicker
#

@lost phoenix

quaint phoenix
#

Wrong channel

#

sv ou rates

#

Click on rate-my-team and scroll down

fresh flicker
#

Then ask #comp-general they should be able to asist.

#

Because here is not the place bud.

quaint phoenix
wild sinew
quaint phoenix
#

wait

drifting onyxBOT
#

New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

topaz edge
#

https://pokepast.es/34beba873d7a312c Wanna try using an empoleon and ninetales/sinstcha leads for screens/trickroom and I wanna see if a bulkier urshifu is a worthwhile try. Roaring moon and arcanine are for when trick room is to cover for other trick room teams.

wild sinew
# quaint phoenix https://pokepast.es/730e9d7dfd4736e5

I'm not a believer in Goltress this format, Gholdengo is just better for the team
Run Matcha Gotcha and another item, one of the few reasons to run Sinistcha. Broken move
Tera Blast > Psychic Fangs, it doesn't really hit anything or do much damage.
Would probably suggest Ursaluna over Iron Hands here, w/ Swords Dance. More breaking power for the team

Not a fan of Screens Room in general but should work out

wild sinew
# topaz edge https://pokepast.es/34beba873d7a312c Wanna try using an empoleon and ninetales/s...

Probably want Yawn over Ice beam, so your presence isn't as pathetic when you don't have a boost
Make Alolan Ninetales Tera Water/Fire, fake out isn't a worry when you have access to Protect.
Would recommend dropping the Urshifu, stacks with Roaring Moon and AV on it is generally not good, consider Iron Hands in the slot. You could also replace Roaring Moon which is my preference, and going Swords Dance Urshifu.
Run protect on Roaring Moon if you're keeping it, over Dragon Claw.
Extreme speed is more valuable than Wild Charge, would also suggest Safety Goggles over Sitrus for a better Amoonguss mu.

topaz edge
#

My thoughts with urshifu is to allow it to be a tad bulkier and allow it to work under trick room alongside empoleon and sinistcha. Do you really think AV would be that bad of an item to run?

wild sinew
topaz edge
#

Gotcha

topaz edge
wild sinew
#

But that's good yeah

topaz edge
wild sinew
#

Ogerpon wants to click Wood Hammer into you anyway and being weak isn't very favourable

calm trail
#

https://pokepast.es/1abc451ae2831125
figured to try to get into the new meta, but I havent found myself using amoonguss or torkoal too much and wanted to see if I would be able to improve or slide in some new mons over them

distant stump
#

and maybe tork too

#

Amoong and Tork dont have very much synergy with the rest of your tean

#

With bramble, torn and lili you really want to be going offensive

topaz edge
distant stump
#

Bringing amoonguss or tork really slow down the pace of the game and dont really have synergy with the sun

#

You could use ninetales instead of tork if you want to keep liligant

#

If not, I'd recommend some other sun abusers like Typhlo, Chi yu, any of the paradox mons

winter gulch
#

Torkoal is fine if you do it right

distant stump
#

Same with amoonguss, you might want a water type or add a sun abuser

winter gulch
#

Specs Torkoal is too reliant on TR going up to actually be useful

distant stump
#

yeah for sure

winter gulch
#

Amoonguss is fine on HO, it does a lot and can really help you get going but yeah you do need to use it right

distant stump
#

Just it doesen't really fit with the fast pace of the team imo, might want osme bulk

#

I wouldent reccomend at least amoong there

#

Also lorb on flutter is usually a bad idea

winter gulch
#

as someone who uses Lorb on Flutter it can be good

#

you just need to be able to have good reasoning for using it over Specs or Booster

distant stump
#

Yeah

#

if you have specs occupied and are using sun

#

I could see it

#

but idk

distant stump
#

You dont want to bring bramble without torn, koal without lili, lili without koal/torn

#

If you bring lili koal

#

then bramble torn doesen';t work

calm trail
#

I did switch out torkoal for ogerpon hearthflame

distant stump
#

that leaves you little wiggle room

calm trail
#

I usually lead with torn bramble

#

with flutter/lilli/oger in the back

#

I never find myself bringing amoonguss

distant stump
#

bringing a raw lili is so weird

#

I mean if you add oger

calm trail
#

raw lili?

distant stump
#

Like no sun

#

I know you got manual but like

calm trail
#

torn sets up sun

distant stump
#

Yeah manual sun

#

Idk

#

Maybe a water type like scarfed urshifu though if you really like lili use it

calm trail
#

im trying to suit it to use ingame

#

and I dont have swsh dlc

distant stump
#

You can trade for it

#

Though I wouldent say Urshifu is really required

calm trail
#

everyone wants ogerpons and bloodmoon ursas for it on home gts

#

and people asking for impossible stuff

#

like a hisui arcanine that can move into swsh

#

and I just realised I have 4 grass types

#

so maybe I do have to swap out lilli

#

should I use shell smash drednaw

#

actually nah I got half a sun team

#

how is this

#

oh damn half my team is weak to rocks

#

maybe I put in breloom over ninetales

topaz edge
winter gulch
distant stump
#

Yeah

#

rock is very rare

#

But still lando T rock slide might be trouble

#

I wouldent reccomend gliscor

#

Also dont run heat rock on tales

#

battles rarley last long enough. for it to make a difference

calm trail
#

rocks I meant rock types

#

not stealth rocks

distant stump
#

Ik

#

Still

#

Rock is kinda rare

calm trail
#

what do I replace gliscor

distant stump
#

Uhh

#

Depends

#

What do you want in that slot

calm trail
#

uhh

#

no clue

distant stump
#

Chi yu for damage, Lando for coverage and its pretty good, moon Is an option

proud seal
calm trail
#

3 move urshifu gamin

#

what 4th move on scarf lando

#

stompin, tera flying blast, rock slide and what

distant stump
#

U turn

distant stump
calm trail
#

how is this

distant stump
#

Looks pretty good

#

Maybe some small changes

#

Like i'd reccomend protect instead of sap on bramble

#

and 252/252 calm is a bad torn set

calm trail
#

what ev's do I want on torn

distant stump
#

I'll send my set

#

Typhoon (Tornadus) @ Covert Cloak
Ability: Prankster
Level: 50
Shiny: Yes
Tera Type: Flying
EVs: 164 HP / 68 Def / 92 SpA / 68 SpD / 116 Spe
Modest Nature
IVs: 0 Atk

  • Air Slash
  • Tailwind
  • Rain Dance
  • Sunny Day
#

Heres what I use

#

Obv replace rain dance

slate echo
slate echo
#

sorry accidently sent without finishing

distant stump
#

oh

#

I use a kinda similar combo

#

Speed booster flutter + fast lorb heatran

#

You spam icy wind and lower speeds so either tran can get the kills

#

or thye pivot out

#

Biggest part is baiting out the things tran is good into

#

For the rest I dont really like komoo

slate echo
#

yeah fair enough

#

I just liked it because I have redirection and duel screens

#

as well as intimidate support

distant stump
#

I just dont think komoo o is a very good mon

#

Its too easy to kill

#

and doesen't get much value

slate echo
#

yeah, plus you pretty much always have to tera with it

distant stump
#

Yeah for sure its a big resource sink that doesen't get much value

slate echo
#

I was playing somem games with it

#

its not bad at all but does feel off

#

it feel like it meants some sort of fighting coverage

distant stump
#

yeah

#

I'd reccomend you try something like this

drifting onyxBOT
#

New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

distant stump
#

Ninetales has a lot more synergy with Bundle than grim

#

it takes less time to set up

#

and setting the snow is nice

#

Urshifu with scarf is really good with tales and bundle

#

It outspeeds everything, and with tera water kills so much stuff

#

your team was kinda lacking offense/a threat

slate echo
#

yeah I like that

#

sounds good

distant stump
#

Try it out

#

GL

slate echo
#

This is what I was using before I built that team

distant stump
#

Wait you already have scarf on lando

slate echo
#

I was using this and thought it was something original then I saw like a few days after playing with it someone was winning tornaments with it

distant stump
#

I guess you could run sitrus, clear amulet or av

distant stump
#

its already pretty unique

slate echo
distant stump
#

and if you made it your own and dident just copy paste it its plenty fine

slate echo
#

sorry this is what I meant to send

distant stump
#

yeah

slate echo
#

I was building it last week, I was dming eevoen7 about it a decent amount

distant stump
#

Idk I think building around making something original is bad team building. I like using off meta stuff too but I dont use things because its off meta

#

but because I think its good or it has a nieche

slate echo
#

But yeah I completely agree

#

I have just gotten back into VGC after taking a massive break. I was about 1500-1600 when I use to play but that was back in series 1. Then I couldn't be bothered and got too busy with school and sport

#

So its been a learning curve with the meta and just remembering the fundamentals

#

I have gotten to about 1350-1450 consistently but not much past there

#

every now and then I get 1500 but not much

distant stump
#

Dont worry that much about it

#

There will always be times where you will drop in rank cuz of a break or just not that great play

#

take it as a chance to re learn the game

#

if you keep going at it you'll climb higher

#

sometimes a meta just isent good for you

slate echo
#

Thanks, appreciate it

#

these Are the teams I made and use to play a bunch

#

looking back probaly should of used tw instead of trick iron ball

#

but if you know any teams that are similar to this, it would be great if you could send them

distant stump
#

Np man

#

Second one kinda looks like balance?
So like strong offensive core with defensive options

#

I would have no clue though

bold knoll
#

https://pokepast.es/69c6c2a9d33b9f9b

Hey, I’d appreciate some advice! I was inspired by two things: a) wanting to use two of my fave mons (Milotic and Ninetales) since they seem good rn and b) and principles from an untitled rmt from black and white by muffinhead with gorgeous synergy (but whose details don’t rly transfer over well obviously)

lost phoenix
#

I will post the revised version of this in a bit if no one else jumps on it

bold knoll
#

I do like coil hypnosis tho! I vaguely remember that from gen8

lost phoenix
#

You also need a bit more cress killers and damage dealers in general

#

To abuse milo and ninetales

#

I like using roaring moon on snow

#

Gives you a counter to stuff like the ogerpons and chi yu while being a good mon that cant setup

bold knoll
#

This was an old version!

lost phoenix
#

Would like a rillaboom here i think

bold knoll
#

That makes sense

#

Milo likes grassy terrain too

lost phoenix
#

There should also be a better ninetales spread here that shayminsky posted

bold knoll
bold knoll
#

Ooh would it be crazy to stick calm mind on cress in the last slot?

lost phoenix
#

Calm mind is a common option on this kinda cress team yes

bold knoll
#

Cool

daring palm
#

So i've been using this team since Regulation A.....but it seems to be doing pretty well in the current meta. Thoughts?

#

thoughts are there is fast mode and trick room mode, abomasnow or arboliva are usually my terra's but have used rotom to block fighting/normals on ocassion

wild sinew
daring palm
#

yet im still in ultra ball with it

#

each pokemon has like 3 synergies i can change out

wild sinew
#

It also seems to lack basic vgc things

daring palm
#

such as?

wild sinew
#

In particular protects

daring palm
#

my only stall is arboliva

#

who is my late game

wild sinew
#

Protects aren't really stall, moreso positioning as its a double battle

#

Widely perceived as the best move in the game (Excluding upgrades like spiky shield)

proud seal
drifting onyxBOT
#

New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

lone lynx
#

and then also scarf

proud seal
lone lynx
#

maybe specs blobthinking

wanton abyss
wanton abyss
slate echo
proud seal
lusty bolt
#

Should I run AV intimidate overqwil, even if arcanine is on the same team with intimidate?

wild sinew
sand minnow
drifting onyxBOT
#

New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

wild sinew
# sand minnow https://pokepast.es/1fd6e8c49359d889 any criticism is appreciated

Good team! Standard core without the need to change a lot

Icy Wind -> Protect on Tornadus and go Tera Ghost for better fake out counterplay. Not being able to get off Tailwind can really give you struggles
Would suggest replacing Alolatales, your team isn't Bulky enough for it and lacks set up, heavily favoured into the Tailwind mode. Flutter Mane is my shout as a consistent special attacker that doesn't overlap with the rest of your team
Ogerpon doesn't really make use of U Turn and would prefer to run Knock Off/Stomping Tantrum, both providing their own benefits
Give Chien Pao 12/4/4 bulk for favourable calcs against Urshifu, also if you're keeping Tera Dark, run Lash Out/Crunch over Sacred sword. You have Iron Hands and Urshifu which cover fighting well, and Chien Pao lacking stab means it won't do meaningful damage to most pokemon. Tera Ghost is also an option in the same set but I prefer dark's optional damage boost, picks up pokemon like Flutter Mane
Iron Hands should be Assault Vest and I assume Body Slam was Heavy Slam? And while it matters less, would recommend trying to hit 156 Atk for more damage, don't think you need to speed tie Ogerpon in TW anyway.
Close Combat is more optimal on Urshifu for the sheer output and I'd shout out detect. Probably aim for a bit more bulk, 44/4/4 is the minimum I'd go

sand minnow
# wild sinew Good team! Standard core without the need to change a lot Icy Wind -> Protect o...

I wasn't likin Alolatales the more i looked at it and im thinking abt switching it to smth else/IH Bodyslam was supposed to be heavy yea i just typed slam and picked the first thing/i chose drain punch over close combat simply cause i find a lot of the time they expect it and wait for the stat drop to capitalize on that so i wanted to switch it up to have a regen attack thats still stab and doesnt give me a nerf

wild sinew
topaz edge
wild sinew
# topaz edge https://pokepast.es/4ebd68461adb1922 hard trick room team with grimmsnarl, flutt...

EQ, Headlong Rush or even High Horsepower are better than Tantrum. The power is just not enough
I don't like Grimm Hoodra here and I think Urshifu-SS/Amoonguss + Iron Hands is just significantly stronger for Trick room, whether breaking through attempts to stall TR, Spore pressure and easing up the job on Cress, or being one of the best pokemon in the format, good in tr, and fake out to support cress

topaz edge
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huh Do you have ideas for how I can insert Urshifu-SS in? i've thought its too fast to do well on TR teams but im interested in using it if possible.

wild sinew
topaz edge
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Gotcha. Tho can you explain why Iron hands over amoon if i use urshifu?

wild sinew
topaz edge
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Oh ok. I guess that makes sense with all the ogerpons running around

misty rose
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is there vgc coaching available on smog forums i feel like i am way too ass at this

lost phoenix
drifting onyxBOT
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New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

lost phoenix
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jello also used it finally so i can leak it

misty rose
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What are the evs on flutter for

wild sinew
lost phoenix
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ursa facade

lost phoenix
wild sinew
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Yh you live Spinner with that

lost phoenix
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might change chi yu item but the def boost is rly useful

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gets it to live 252 adamant lando stomping

wild sinew
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It is a good 6
Bulkier herb Tornadus is better here imo

lost phoenix
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tr mu has been scary and i like fast torn this format bcz of ogerpon

wild sinew
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2.5 Spore immunities, 1 with follow me along with the option of Taunt

lost phoenix
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ig mental herb is fine

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but i like max speed

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for ogerpon purposes

wild sinew
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Which tr mu btw?
Team feels fine into most things

lost phoenix
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gambit tr specifically

wild sinew
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As in with Cress + Fake Out or smth?

lost phoenix
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yeah

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its fine just rly rly iffy

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yawn gastro was added due to the zapdos and tr mu actually

wild sinew
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Rilla + Flutter feels good there
Fake Out let's you hit cress with 3 bonks and a 3v3 vs a Trick room team without trick room isn't as challenging

lost phoenix
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i suppose

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i usually lead that or gastro chi yu

wild sinew
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Yh yawn is also helpful

lost phoenix
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gastro chi yu rilla cornerstone/torn back

wild sinew
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Feel like impish Rilla is too big of a commitment

lost phoenix
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could do max max

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this just makes me feel safe

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oh i could do

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7 speed iv gastro

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to underspeed ursaluna in tr

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a consideration.

wild sinew
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I think that's a better idea

lost phoenix
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252 Atk Urshifu-Rapid-Strike Close Combat vs. 252 HP / 132 Def Rillaboom: 97-115 (46.8 - 55.5%) -- guaranteed 3HKO after Leftovers recovery and Grassy Terrain recovery

lone lynx
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that’s why I run poison jab as a niche move

wild sinew
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Poison Jab: 80 x 2 (super effective) = 160
Close Combat: 120 x 1.5 (STAB) = 180

wanton abyss
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^^^

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important calcs

distant stump
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People always forget about stab

spiral shale
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all the good coaches charge

digital sierra
drifting onyxBOT
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New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

austere wasp
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Thats standard!

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And is quite good the only odd thing was the sludge bomb but it can make sense

hot wren
# digital sierra this team is comin from a BSS player so it may be at a bit odd https://pokepast....

the main things that are not making sense here on this team are the tera's I'd say. Your flutter mane should honestly be tera water, fairy, fire personally I like water here since you already have immediate power with so many other members so fairy isn't as needed and the water allows you to resist surging strikes which is nice in situations where weather is not up and without sun you sorta get owned besides tera on your armarouge.

Bloodmoon, you should just be tera ghost as atm it is just the best tera for it...the other competition is like fairy which i find the hard fighting immunity to be way more impactful, there is grass and normal but i think ghost is still better in this situation and adds to added shifu repellant.

Indeedee should just be tera fairy, not sure why its psychic fairy is just the best all round typing that avoids common SE moves which is the only way to kill indeedee really besides a dual target

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torkoal and armarouge tera are fine

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you definitely should be heat wave over sludge bomb imo on torkoal, and atleast go charkoal since locking in 1 move with torkoal is just extremely commital on an otherwise strong pokemon when counting its coverage

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Lastly I'd consider wide guard on armarouge > energy ball 100%, you have 0 ground immunity and EQ or just general spread + hitting ur tr mon can kinda just ruin you. there is also not much water types you need to hit with energy ball that dont just drop to expanding force in terrain anyways.

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hope this helps!

slate echo
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@hot wren https://pokepast.es/176bda440dccf320, I have been testing this team, and it feels good. It was kinda weird using at the beginning but I have gotten to about 1450-1350 with it. But I was just wondering is there anything I should change. I have been considering using Tera fire sinestia instead of amoonguss as the main thing I like about amoonguss is it’s fairy resist and fighting resist. But by changing it to sinicha I think I would be able to change heatran to Tera fairy as I won’t need the grass coverage and have better options against iron hands

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As iron hands is probably the hardest thing to deal with

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But spore is nice on amoonguss so I could go either way

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It just feel like it’s lacking reliable healing for kommo-o, even with pollen puff

lost phoenix
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looks kinda slow for a screens team ill be real

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you have 1 strong attacker aside from your setup sweeper

slate echo
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Yeah tru

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Most of the time I end up winning because my bundle, lando and or kimmo-o weakens them enough for Tran to win

hot wren
# slate echo It just feel like it’s lacking reliable healing for kommo-o, even with pollen pu...

on this team I'd go with sinistcha>amoonguss for the hospitality, ofc the main issue with going sinistcha is that darkshifu can kinda tear through the team easier compared to tera fairy amoonguss but tbh bringing darkshifu vs a kommo-o screens team is kinda troll, and you can threaten shifu easily with scarf lando/grimm/kommo as is so i think going sinistcha is worth. The real main issue I have with your team is just lack of any immediate power, like if u cant sweep with kommo-o you just kinda have to "give up" . This is kinda what happens to like every single grimmsnarl team and they kinda just have to own it...a possible option is to remove rilla/sinis entirely and go av rilla and lo>av on heatran

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that can fix your damage issue

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but ofc ud prob have to replace lando/iron bundle if u do that

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(this is why im not a fan of grimmsnarl teams xd) the issue is tough to solve but i think going lo tran and av rilla for added damage is the first step

toxic socket
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bundle: fast ice type
grimm: screens

alolan ninetales:

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food for thought

slate echo
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I don't really know a set for rilla and lo tran, could you please sne one

toxic socket
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why didnt you use both

slate echo
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because without grim my only physical damage dealer is lando

toxic socket
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im not sure if i wouldnt count grimm as a physical attacker

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4 Atk Grimmsnarl Spirit Break vs. 0 HP / 0 Def Flutter Mane: 81-96 (62.3 - 73.8%) -- guaranteed 2HKO

slate echo
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yeah, idk

toxic socket
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im not sure if the bundle does a lot, big picture

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lando is scarf, kommo is boosting, and heatran realistically isnt outspeeding anything relevant at less than +2

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obviously it has huge damage

wild sinew
# digital sierra this team is comin from a BSS player so it may be at a bit odd https://pokepast....

Support everything Slainey has said! Keep in mind to slot in protect on Torkoal as you're not Specs anymore.
Also I'd say you should outright replace Bloodmoon for Regular Ursaluna, your team, and in particular your Trick room mode, is very special reliant. Ursaluna gives in diversity, and while it lacks reliable hyper voice spread, you have Expanding Force and Eruption/Heat Wave and don't exactly need any more. The significantly extra power, spammable Facade, Amoongus immunity and more are all appreciated and just make it more consistent. Tera Ghost is just as good on it!

wild sinew
# slate echo <@447534490999455745> https://pokepast.es/176bda440dccf320, I have been testing ...

I personally think the Strongest way to play Kommo-o is to drop screens, feels a bit too passive and makes it hard to quickly make progress when you can't set up, as Slainey said.
I support Sinistcha > Amoonguss on Kommo-o teams and would suggest Grimmsnarl -> Iron Hands. Fake Out paired with redirection and intimidate makes setting up easy enough, you only need one pokemon to set up so you don't need the dedicated screens and would benefit more from an offensive support like Iron Hands. Notably go Tera Ice/Ghost Iron Bundle and make the Heatran Tera Fairy yeah

lone lynx
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and it’s not worth running Tera poison

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nvm then

cunning torrent
drifting onyxBOT
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New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

distant stump
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why you wouldent run regular ursa there

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Theres a lot of stuff lets start from the top

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Sinis rarley gets ohko'd

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your already investing in bulk

north tree
distant stump
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no need for sash

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Run sitrus

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im not a big fan of shadow ball i think rage powder is better

north tree
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Chiyu is better than iron moth

distant stump
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you really want lunar blessing

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on cress

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yeah Chi yu is just better there

north tree
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Waiting for leo to finish the essay

distant stump
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Lmao

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lets see what they write

cunning torrent
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lol

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thanks guys

distant stump
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np we gotchu

north tree
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^

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Also leo you may want to use something called paragraphs

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Very useful

distant stump
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Details details

wild sinew
# cunning torrent https://pokepast.es/9464cd41293d8ee8 semi trick room team, any suggestions?

Go quite Ursaluna with Protect over Moonblast, though I'll note, Swords Dance Regular is stronger here

Sinistcha is better as an Amoonguss for consistent redirection to help Cress and apply Spore pressure. Fast Pollen Puffs can be clutch here, especially with set up Ursaluna.

Iron Hands would prefer Adamant, better outside of trick room which your team isn't reliant on it, having a clear fast mode

Make Cresselia Tera Fairy with Safety Goggles, wants it because it can heal its teemmates from sleep

Remove Iron Moth and give Booster Energy to Flutter Mane, keeps the fast option while having access to Protect for when it's brought lategame and the last turn of trick room.

Specs Chi-Yu is indeed just better Iron Moth here but I also like Choice Band Dragonite, Ogerpon-Hearthflame or Focus Sash Urshifu-SS. Flexible final flot that you'd want to leave for a relatively fast Nuke

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There paragraphs!

distant stump
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Based paragraphs

north tree
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Makes it look so much better

distant stump
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Agreed with basically everything there

north tree
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^

cunning torrent
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thanks for the help!

wild sinew
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You're welcome, feel free to ask me whenever you need something

north tree
distant stump
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Yeah its personal choice

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also just a tip

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set your format

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to regulation e

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it auto sets everything to lvl 50

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and shows you the mons available

wild sinew
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If you want to keep sinis prob give it rage powder
Though it's harder to pilot and I'd rather suggest something easier for most people unless I know that they know what they're doing

north tree
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Fair enough

distant stump
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I made a quick mock up of what you could do

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with sets I had lying around

cunning torrent
drifting onyxBOT
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New VGC RMT @normal stream, @wild sinew, @austere wasp, @hot wren, @wanton abyss. I won't notify you again for at least 6 hours.

wild sinew
wanton abyss
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I disagree with the Mystical Fire choice on Flutter Mane. You’re not clicking mystical fire into anything really worth