#VGC Rates

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shrewd horizon
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it makes you stronger imo

balmy valley
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it does

shrewd horizon
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just bundle flut

balmy valley
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booster or specs?

shrewd horizon
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Booster is taken

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so specs it is

balmy valley
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wait yeah

shrewd horizon
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If youre really concerned theres always ghost bundle

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prob the call imo

balmy valley
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I mean
im not teraing bundle much anyways

shrewd horizon
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yeah but it makes it stronger vs the shifu dnite chien-pao

balmy valley
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then it just dies to sucker

shrewd horizon
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because if they lock into the wrong move with either of chien-paos partner they cant hit you

balmy valley
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hmm
so
Flutter has 4 moves
but since Palafin isn't dominant anymore, do we still run Tbolt?

shrewd horizon
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i run icy wind

balmy valley
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or do we run... idk, Icy Wind for speed

shrewd horizon
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mainly for genies of a healthy meta

balmy valley
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I have Bundle already

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those do exist

shrewd horizon
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Icy is also just really good to lock into sometimes

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like ive had endgames with teragrass heatran amoong lando

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and then i just lock icy wind and do super good damage

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to everything

balmy valley
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im just using 252/252 spreads for now
i havent had time to calc

shrewd horizon
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you dont need to calc

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just look at speedtiers

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and then split bulk/hp

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with 4/4 in defenses

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thats how i make most spreads but theyre still way more effective than 252/252

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calc is overrated anyway tbh

balmy valley
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šŸ’€ damn

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if you have the time I'd also like input on a VGC draft
Natdex

covert hill
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thank u very much

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i will change that

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i have been testing the team tho and im rlly enjoying it

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the urshifu chien pao rilla core is so fun to play

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and it works rlly well

shrewd horizon
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yeah its a very strong core

trim fiber
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

trim fiber
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Gen 8 vgc 2022

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Im trying to build a team with only the pokemon i have access to (base game)

wild sinew
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Not sure if anyone still plays to rate
But seriously not enough protects, even in a dynamax format

trim fiber
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I see

balmy valley
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VGC 2022 is the meta filled with restricteds

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I believe you're talking about VGC 2021

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regional dex

pearl imp
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

pearl imp
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i dont play vgc so i dont know if its ok

pseudo current
# pearl imp i dont play vgc so i dont know if its ok

not bad, I would max speed max attack adamant urshifu and sash it, as well as give amoonguss maybe a mental herb or rocky helmet and replace clear smog with pollun puff, you can drop grimsnarl for ursaluna if you are doing a trick room team, so guts flame orb adamant ursa, and change cress item to either mental herb or covert cloak for trick room, the rest is very much useable

pearl imp
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i was thinking on running a bulky urshifu to use with the screens

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the main core of the team is moltres, goodra and grimmsnarl so idk if its ok if i run cresselia or if its better to change it

wild sinew
# pearl imp https://pokepast.es/86fda1c86bea773b

Tera Water Moltress to handle Urshifu
Life Dew > Protect imo, that extra health usually helps more but it's down to preference
Pollen Puff > Clear Smog, Wiki Berry over black sludge for when you Tera rocky helmet is also great

The team feels a bit weird in general because of how passive it is, 3 support pokemon that can't actually do damage and two damage dealers that need to find turns to set up, Urshifu is slapped on and isn't really exploited to the best here.
If I were to make a Goltress-Grimmsnarl comp I recommend Rillaboom over Amoongus and something that can apply offensive pressure instead of Cress, you don't really need the speed control when you're trying to outbulk things, Heatran/Chi Yu is one example to complete your FWG core, nice for switching in especially behind screens.

wild sinew
wild sinew
pseudo current
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thats the updated team and a game of it

plush cove
pseudo current
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oh wait, reg d my bad

topaz mountain
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

topaz mountain
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All criticism helps

wild sinew
# plush cove https://pokepast.es/85e732b4dcad7893 I feel like im lacking something

Feels like you're approaching it the way someone approaches singles

Moonblast > Dark Pulse, the power diff is HUGE with Tera Fairy, Flutter's preffered Tera, as Mystical fire feels like a bad move to lock yourself into
Pollen Puff > Giga Drain, if you want a fast sporer go for Brute Bonnet who can outspeed Dragapult under Tailwind, note that offensive Teras are not what these two look for
You do not need sunny day, games rarely reach 10 turns for it to be worth it, most games are under 8 already, Eruption feels demanded consisting you have Liligant who can slot on after you, Iron Defence is very unnecessary and can be replaced with Protect. Rest is bad here because it effectively makes it a 2v1 on an already hyper offensive team, you're team will struggle and you're stalling your own Tailwind turns, Torkoal is also one of the easiest pokemon to take down so it's not like you're being annoying to your opponent. Eruption/Flamethrower/Earth Power/Protect is very consistent
Mausold doesn't seem to fit, it doesn't bring the demanded offensive pressure and you already have enough glue support in Amoongus. Chi Yu or Great Tusk fit that slot greatly.
3 Grass type moves + Sunny day feels really exploitable. As mentioned before, sunny day should be Protect, make one of the moves Close Combat/Axe Kick and the other coverage, smth like Tera Blast Fire to abuse sun is nice, but if you're going to use clear Amulet over focus Sash, might as well use victory dance and trust in your partner.
Murkrow + Torkoal is just a worse Tornadus, but if you like the guaranteed set up of Torkoal, you can make it a Jumpluff, super fast sleep powder, encore and Tailwind are what such a hyper offensive style needs. Eject Pack Leaf Storm to get in your attackers quickly is a fine idea, but overall, if you're keeping Murkrow, drop dark pulse and replace Sucker Punch with foul play/brave bird, it's not trying to do damage itself but moreo chip the opponent

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the reason people use Tornadus is because it can actually deal damage with that Iron Bundle Base Special Attack.

Not a fan of the comp overall but I tried to make minimal changes to the team, so you feel like you're still playing your team instead of another with the same archetype

wild sinew
# topaz mountain https://pokepast.es/9a3bd71f891761bb Tried to make a team based around Staraptor...

Recommend Tornadus, no need for friend guard if you're going for a hyper offensive style where you're trying to overwhelm your opponent with your offensive options. Vivion can also be taken advantage of because of its speed and frailty.
The staraptor is fine for now, you can run calcs if you have the time
Bundle should definitely be Speed Booster, it's one advantage is that it's the fastest in the format, outspeeds most things even if their under Tailwind and gives you a lot of momentum by slowing down when you're facing another Tailwind or you're in a neutral field. Assualt Vest feels like you're trying to fix something that's already broken, 50 hp / 60 SpD is just very eh, especially in a power spoiled format where we have
Mystic Water Palafin, Rain Urshifu, Banded DNite, Lorb Heatran, Pao, Chi Yu, Booster/Specs Flutter, Adaptibility Basculegion, Guts Ursa, Terrain Boosted Rilla, +2 Enamorus, Sheer Force Lorb Lando I etc etc
Ditto is just bad, I'm sorry. It's very inconsistent and you have a lot of pokemon youd much rather use because it relies on your opponent using a pokemon that synergies with your team, not many do that, especially when you're using an off meta pick in staraptor. I want to say I recommend Chien Pao here to add on the extra damage for Staraptor
Your last 2 mons just need Protect, if you won't drop them entirely I suggest Fiery Dance/Giga Drain/Quiver Dance/Protect your team isn't in need of redirection because there is no set up or something that needs to be kept safe to stream roll. Headlong Rush/Close Combat/Ice Spinner or Rock Slide/Protect, you could slap on a Scarf on it if you're dropping Protect and add on Earthquake.
Overall a fine comp, just some pokemon don't really work here

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Holy I'm a no life šŸ’€

winter gulch
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this is really good feedback for them though

topaz mountain
wild sinew
obsidian linden
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

wild sinew
# obsidian linden https://pokepast.es/1b166922076d5542 any room for improvements? tried it on ladd...

Main thing you should keep in mind is you're wasting some EVs
To make sure you aren't, it's 8n - 4, where it starts at 4 and then adds by 8. You can use the Showdown sliders to double check and if you're not interested in the math, here are the numbers
4, 12, 20, 28, 36, 44, 52, 60, 68, 76, 84, 92, 100, 108, 116, 124, 132, 140, 148, 156, 164, 172, 180, 188, 196, 204, 212, 220, 228, 236, 244, 252

obsidian linden
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okay okay thanks a lot, usually i just do 252 and call it a day but tried sth new so thanks

wild sinew
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You're welcome, 252/252 is usually the best start and you can change depending on what you notice on testing
I.e if you didn't like getting outsped you go a bit faster or if you died to something you expected to live, you could calc for that to make sure it doesn't happen again

hidden path
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im tryna make a team with a regieleki core

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def didnt work

wild sinew
obsidian linden
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okay thanks šŸ™

wild sinew
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Some EV notes that you might want to know btw
44 hp optimises Dragapult Life Orb, 84 hp optimises Grassy Terrain recovery for Samurott, 4 hp and 132 hp optimises Grassy Terrain for Rillaboom, 108 and 236 do so for Chi Yu. You might want to change Torn's item and make sure it lives Urshifu Rapid as a benchmark. 164 Timid Chi Yu outspeeds Iron Bundle under Tailwind.

wild sinew
# hidden path im tryna make a team with a regieleki core

Not enough Protects imo, and nothing is abusing screens other than Goodra.
Give Eleki Protect over Volt Switch or Thunder Cage, it doesn't need both, you could go Tera Grass/Electric and drop Tera Blast too. Even if I like Thunderbolt's accuracy more this should be fine. Drop Sash for Magnet or Cloak, the format isn't strong enough to one shot it yet and you can invest to live the scary faster stuff.
Tera Normal Tera Blast when you have extreme speed? It's better to just slap on Aqua Jet and Low Kick over Ice Spinner (I'll get to that in a bit), inner focus is highly recommended on a band set, you could use multiscale if you went DDance
Grimm is fine, you don't need the speed control with Twave and parting shot is just better here, when you lead Grimm + 1 you are trying to outbulk things. When you lead Eleki + 1 you are trying to outspeed and overwhelm them with offence, two different modes
Goodra is fine, 0 atk always kills Flutter so that much is a bit weird, just invest in Def
Drum Beating + Wood Hammer is a bit redundant, Knock Off or Stomping Tantrum are staples. You do not need that much speed, Rilla likes being Bulky and Iron Hands Galar, only speed investment to get the faster fake out
Drop Bax for Chien Pao, you need the extra damage imo and it's super strong at sticking the team together giving you a HO mode, now you have the Sash freed up so that's nice for it as an item.

Also The team feels like it doesn't know what it wants to do and you slapped on Eleki instead of tried to build around it, it's why I suggested things that created different modes. Btw sorry if the feedback is eh, tired rn and couldn't give it my best

hidden path
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its fine ty anyways

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im making a completely different team rn

wild sinew
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Ah

obsidian linden
wild sinew
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You're always welcome

woven rose
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Been trying not to just do dozo teams lately but I feel like I'm kinda stuck. Might try soemthing different if I get a burst of inspiration but this is where I am now
https://pokepast.es/b116c6339799b356
I struggle to get rid of amoonguss a lot of the time

drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

wild sinew
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It loses the mirror but you have Iron Hands for that who wolfey showcased could win the war of attrition

trail whale
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also my biggest struggle is with ting lu

cursive mason
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Indeedee armarouge and hydreigon just arent really as good anymore in reg c/reg d, I’d probably recommend replacing hydreigon for sure, you might be able to make indeedee armarouge work but ehhhh

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I’m also not super sure about Cetitan

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Generally most snow teams run bundle as the sole snow abuser

trail whale
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i have had a decent amount of success with indeedee armarouge so im gonna continue until its just not workable for now

wild sinew
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I take offence and I'm going to cook Hydreigon!

wild sinew
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Annihilape looks v awkward here and just doesn't have the support to make it a threat

trail whale
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yeah i thought about just running it with final gambit

trail whale
wild sinew
trail whale
wild sinew
trail whale
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k thanks

pearl imp
trail whale
wild sinew
trail whale
wild sinew
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

cursive mason
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Kyogre is illegal

ruby acorn
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oof my bad

ruby acorn
topaz mountain
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

celest salmon
coral granite
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

plain grove
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https://pokepast.es/b5c16b98af3ff64f would this work well in regulation D? also, i will need to swap out a pokemon here for a useless mon to get the master rank ribbon on it, what should i swap out

cursive mason
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Walking wake is illegal

winter gulch
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Walking Wake isn't really legal so this team doesn't quite work, but also the team kinda dies to DNite Chien Pao which is very tough
Rocks also aren't a great choice on Tusk imo

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I think Tusk can be replaced by something else that doesn't die as much to everything more (a physical attacker), maybe Hands or Ursh could work well

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you don't need to bring the mon into battle to get the ribbon btw, so as long as you replace Eleki or the physical mon you should be able to get a win

plain grove
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it's not legal in regulation D?

winter gulch
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no

plain grove
woven rose
trail whale
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so i dont have a team to rate but i was wondering if i can get some help making a rain team for reg d

celest salmon
woven rose
# celest salmon need some comments on this team just another trick room

Cresselia

  • Mental Herb probably isn't super necessary but with genies running around it probably wouldn't hurt
  • Tera Electric isn't bad but it would probably benefit more with a denfensive tera because of it's support role
  • Thunderbolt could be replaced with another support move (i.e. helping hand) if so, scrap tera

Heatran

  • Lava Plume bad, Heat Wave better
  • Earth Power better than tera grass blast

Ursaluna

  • Normal Tera better, there is almost nothing that Guts ursaluna facade cannot at least two shot, let alone OHKO

Gothitelle

  • Redundant, Cresselia does almost everything goth does if not better. Shadow Tag has no real benefit on this team

Moltres-G

  • Not terrible but the defenses could probably be rounded out more if you are running nasty plot

Azumarill

  • Aqua Tail bad, Liquidation good
  • Belly drum not really needed, Aqua Jet good
wild sinew
# plain grove https://pokepast.es/82be20fe69a3fb8c fixed kinda? i think

I recommend switching out some items a bit, Like giving Tornadus Covert Cloak and Amoongus rocky helmet. You don't need all that speed if you're Tera Dark and can go for a more defensive spread. Or give it mental herb and Tera Ghost to help vs Dragonite
Special Eleki is just so much better, especially for this team, you have Chi Yu-Flutter Mane and Eleki just piles on to make a far stronger offensive core, Covert Cloak is good if you don't have it on Tornadus and otherwise, Sash/Magnet/Specs/Life Orb are options. Band Eleki is just not as good when Acrobatics is only 55 BP. Electroweb/STAB/Protect and either Tera Blast or Volt switch is nice

Yh Amoongus likes rocky helmet or a healing Berry, Clear Smog is bad this format and Protect is just so valuable for the positioning.
Aqua Jet > Ice Spinner 100%. Safety Goggles and Mystic Water are preferable items if you give Eleki a Sash. My bulk Urshifu spread is 12/196/28/0/92/180 Adamant right now if it helps. But there exists a bulkier version that uses 76 Atk, 252 SpD and 180 Spe Adamant if you want to be safe. Although it's debatable to even have it on the team, Banded Urshifu Dark has less counter-synergy with sun and is better for offensive teams, depending on your playstyle though, Urshifu-Rapid's water typing helps it switch into things easier and completes a FWG core, the sun is definitely capable of being played around
The Chi Yu is solid, 68/0/44/236/4/164 Timid is a recommended spread but you don't need it

ruby acorn
wild sinew
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

lost phoenix
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since the rest of your team doesnt love going into scarf shifu

wild sinew
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I also believe it dies to Espeed + Sucker Punch?

lost phoenix
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i think you need to tera for that

wild sinew
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Yh probably

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but Dnite is usually a Tera Hog anyway

lost phoenix
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otherwise looks ok, id maybe consider a bulkier lando with taunt

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tantrum taunt +2 with sitrus should be good for your tr mu

wild sinew
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Yh that could def help

lost phoenix
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i like flying blast protect u turn and sedge in those two slots

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pick and choose whatever ud like

wild sinew
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fair
Tantrum/Taunt/U Turn/Protect probably safest to minimise Tera hogs

lost phoenix
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yeah that should work

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taunt also eases up your amoon mu to make it not "just kill it bro"

wild sinew
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yh think that and torn taunt are really all I have rn

lost phoenix
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and having taunt on something that lures cress in is always nice

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so yeah

plain grove
plain grove
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tysm btw really good changes

wild sinew
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It's meant to optimise life orb damage, live a non terad Espeed, outspeed Booster Bundle under Tailwind

wild sinew
plain grove
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heatran is a bit of an annoying pokemon to fight

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if i were to be fighting the weirdly common tornadus, landorus, heatran team i'd lead tornadus eleki and if heatran comes in i'd go urshifu, right?

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i still am struggling a bit with what pokemon to bring in here

wild sinew
wild sinew
plain grove
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type matchups are flipped around by how stupid tera is as a mechanic and the existence of heatran

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if you try a water move, they tera grass. cant use a fire move on tera grass heatran, don't have any poison or ice moves anyway, so its effectively a mon with no weakness

wild sinew
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You still need them

plain grove
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and hten its not uncommon that they run some weird tera that i've never seen so most of the time relying on types gets you punished because they tera into some weird unpredictable stuff and ohko you

wild sinew
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If you don't have something that forces Heatran to Tera it just doesn't

plain grove
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but i do and its also my only heat ran counter that gets walled by tera heatran

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urshifu

wild sinew
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Do you have something that beats Tera Grass Heatran

plain grove
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tera eleki, i guess

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but like, hard to position when heatran runs earth power

wild sinew
wild sinew
plain grove
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tornadus usually dies because those team also run tornadus very often so i need to use tailwind myself or ill be at a disadvantage

wild sinew
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If they lead Tornadus Heatran you either Tailwind + CC or Tailwind + Detect turn 1

plain grove
plain grove
simple mesa
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

wild sinew
plain grove
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also trick room is very very tricky with this team

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starting to think this team is good but you need way more skill than i have to make it good

wild sinew
# simple mesa https://pokepast.es/d814c1fa2d22e267

Did you mean for Hyper Voice Zoroark? Because that's the move I'd recommend there
Move 8 from hp to defence for Torn, gets the calc number for Urshifu
Sunny day > foul play, Tornadus doesn't need to rely on it when it has a higher special attack stat than iron bundle, helps Flutter and Arcanine, messes up opposing rain
You really don't need Amulet when your spammable move always crits, life orb or black glasses give you more value
Rillaboom usually likes an Assualt Vest with hp investment and Grass STAB/FO/U Turn/Knock off or Stomping Tantrum

wild sinew
plain grove
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regulation C wasn't even close to this bs level of power level

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nothing feels as strong because of all these annoying bulky tanks

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and attackers

wild sinew
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Feel like that's a good thing, the format has caught up in power to Flutter Mane

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Except Urshifu

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That's not a good thing

cursive quail
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https://pokepast.es/ea44184880a5112c

Made this team with the idea of using beat up on either Annihilape to power up rage fist, or on Armarouge to proc weak armor (multiple times) and weakness policy. I put rage fist on both Maushold and Annihilape, which is admittedly a bit gimmicky, but I figure it makes my main offensive core more flexible; plus, Annihilape is mostly just gonna be using bulk up, drain punch, and rage fist anyway

woven rose
cursive quail
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Alright, noted

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Thankfully, beat up on Annihilape was the only really gimmicky thing I had

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Also, if Arcanine can just be swapped for a better PokĆ©mon, I’m cool with that. It was kind of a filler pick for my last slot, and I figure it could make for a decent offensive mode when paired up with sunny day Tornadus

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I also just realized: I meant to put snarl somewhere on Arcanine’s moveset. That way it can offer defensive support against both physical attackers (intimidate and wisp), and special attackers (snarl)

But I’m wondering whether I wanna give up protect or wisp for it

woven rose
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well you are pretty weak to water and rock so I could recommend a bulky attacker such as H-Goodra

cursive quail
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That could work. I do have sunny day on Tornadus to somewhat mitigate that, but I know I shouldn’t solely rely on that

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I will say, it seems like leftovers on Hoodra would go crazy, but I couldn’t do that if I put them on Annihilape

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Also unsure who I’d pair up with Hoodra

woven rose
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I'm not too well versed in Reg D yet but I am just throwing things out there

edgy wind
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

eager crag
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also forgot to give Dondozo an actual nature, so it's brave

wild sinew
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I recommend just Adamant

eager crag
wild sinew
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Ah storm drain Tatsu

eager crag
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yeah you see the strat right?

plain kestrel
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

digital fiber
inner pendant
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

trim fiber
wild sinew
inner pendant
wild sinew
#

vgc a W with no bans šŸ”„

pearl imp
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

sand minnow
wild sinew
# sand minnow Reg D Team of mine https://pokepast.es/5cc3229db5d8dd13 What do I need to change...

I recommend giving Chien Pao the focus Sash
Similarly, Eleki can go for a bulkier spread and have Life Orb/Magnet or Cloak
While Eleki is frailer, Chien Pao really wants to Stay on the field and is weak to everything, Electric is at least a neutral typing so you can calc for some big hits
That Flutter is a bit weak for Booster Energy, not like it needs that much bulk anyway, Tera Water/Steel. Tera Fairy if you're going to keep the same special attack
Not a fan of Leftovers Amoongus in such a hyper offensive meta, Steel also keeps the fairy weakness so without rain I don't recommend it. That being said though you could drop Rillaboom/Amoonguss for Rain Dance Tornadus and give you dominant speed control
Urshifu wants a defensive Tera like Steel here, and I like adamant a lot more
The Rillaboom is a bit too Bulky, it's bound to always lose to the fake out war and 84 with Drum Beating is just not enough damage, what's the careful calced for?

gaunt oar
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

wild sinew
gaunt oar
wild sinew
# gaunt oar Mhm I'll switch it out, anything else?

A bulkier Flutter Mane spread is generally better here, I would also go for some item switching by giving Flutter Booster Energy and Chi Yu Life Orb. If you are going sun, Bundle just won't be worth it. Replacing it with something you can EQ next to is your best idea, maybe Cresselia? Lunar Blessing gives better opportunities for Lando to set up.
I'd also suggest Rock slide -> Protect. Gives you a lot of value overall

digital fiber
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

digital fiber
wild sinew
digital fiber
bronze thistle
tidal solstice
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https://pokepast.es/54885bd5529bf2f8

This is the first ever team i did ev calcs on, and i'll need help with it! Dengo's able to take hits from flutter mane and other gholdengos without issue + tanking an earthquake from dozo just fine.

The evs on thundrus allows me to take rock slide damage from max attack ttar, so i can guarantee other rock sliders wont hurt me too much.

The evs on Ursaluna allow me to tank a max timid iron bundle hydro pump at just enough range + countering trick room in case thundrus fails

I went with min-maxing flutter mane and chien pao

And bulky support arcanine to go right along with flutter and chien-pao

wild sinew
tidal solstice
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yeye don't worry

plain grove
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

plain grove
#

ive had a lotta success in ladder with it but i figured something could be improved for sure

#

Protect instead of Rain Dance on tornadus btw i gave it rain dance accidentally

#

(and indeedee should have dazzling gleam i also removed that accidentally)

uncut harness
#

I need someone to rate this plz, I tried team building

#

I feel like the breloom is bad in this or maybe not enough synergy

trim fiber
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

trim fiber
#

@uncut harness i would swap breloom for among us

uncut harness
trim fiber
#

May I ask

#

?

#

Physical sweeper?

uncut harness
trim fiber
uncut harness
trim fiber
#

You team has little to no defensive back bone

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

uncut harness
#

But I did give it close combat

uncut harness
trim fiber
#

Among us fills the role of spore already

#

Does a better job than breloom

#

Also you wouldn’t need coverage for gengar if its only purpose is to imprison the opponents trick room

#

It will always live with focus sash

trim fiber
#

Also defog is kinda, meh

#

Is it for screens?

uncut harness
#

yeah, and for stealth rocks

#

or any other hazards

trim fiber
#

I don’t think you’ll be encountering hazards as often in VGC

#

also you have boots, you dont need defog

uncut harness
#

but i guess not

trim fiber
#

I would change rotoms recovery item to sitrus berry

uncut harness
#

And I guess there are other better tailwind mons then Talonflame

trim fiber
#

Leftovers is redundant as games wont last that long

uncut harness
#

Ohh okok

trim fiber
#

Default tera for your sweepers?

#

@uncut harness

uncut harness
#

Yeah sorry I keep forgetting to change the tera lmaoo

#

Why normal tera gengar, and rock amoongus?

trim fiber
#

Rock amonguss to counter flying + fire types

uncut harness
#

Ughhh I need to improve in this game

#

In pokƩmon in general

uncut harness
wild sinew
#

Rock Amoongus weird

trim fiber
#

cool

wild sinew
#

It likes neutral typings more because it's Bulky enough

lost phoenix
#

Water steel fire are all better than rock

trim fiber
#

ok

coral granite
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

molten wharf
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

molten wharf
#

VGC 2023 regulation C

#

Need help šŸ™‚

cursive quail
#

This is my attempt at a Hisuian Goodra bulky offense team, where Rillaboom can help out Hoodra by providing extra passive healing and an earthquake neutrality, and/or it can activate Sneasler’s unburden. Grimmsnarl can also support with dual screens

https://pokepast.es/fec20b7c94fd186e

pearl imp
wild sinew
# cursive quail This is my attempt at a Hisuian Goodra bulky offense team, where Rillaboom can h...

recommend careful H Goodra with max hp, but not too important
You dont need that speed on Rilla, Move 116 to attack and go adamant and then you can choose where to put the rest, usually a mix between physical bulk and speed
Nasry Plot > Tailwind, you dont need it if your team can rely on screens to outbulk opponents, Twave, fake out and the stupid fast unburden sneasler are enough speed control for BO like this. Tera Water so you can resist Urshifu
Sneasler is fine, you might want to keep SD in mind but for now stick with your set
Grimm is fine
Scarf heatran doesnt really fit the team, I like something like Chien Pao or Flutter Mane here for the same immediate offence

cursive quail
#

Thanks for the tips. I’ll be honest, when it comes to VGC, I have no clue how to EV my PokĆ©mon, cuz I always see VGC mons with such specific EV spreads

So the help there is appreciated haha

cursive mason
#

Tbh I’d bet you at least half of the vgc playerbase doesn’t actually calc for their ev spreads

#

They just pick numbers that look nice

cursive quail
#

That’s what I do lol

#

I think I’ll go with Flutter as my sixth team member.

I basically went into this team with the mindset of ā€œshelterpress Hoodra that doesn’t dieā€, and I think Chien Pao’s ability would be incongruous with what I’m going for

Also Flutter Mane would fit my Regular Show naming scheme better lol

cursive quail
wild sinew
cursive quail
#

So if I just go past a certain number, I’ll still get max lefties? Is that how it works?

If I can get max HP without hindering lefties+grassy terrain recovery, then that’s great, and I’ll absolutely do that

wild sinew
cursive quail
#

Alright then

fresh kindle
#

https://pokepast.es/3f0855659fcd77fb
SunRoom for Reg D! Looking for ways to potentially improve my matchups with some common cores. I did a more in-depth write up on the forums explaining the spreads and what I'm having trouble with here: https://www.smogon.com/forums/threads/sunroom-vgc-regulation-d.3723860/#post-9688688

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

pulsar kelp
#

I've been using https://pokepast.es/e9878b45dc63caae to some success so far but the treasures of ruin are giving me a hard time. amoonguss is a preliminary pick because I don't really know what to do with my 6th slot but most of the time it ends up being dead weight. I'd appreciate some suggestions

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

wild sinew
# pulsar kelp I've been using <https://pokepast.es/e9878b45dc63caae> to some success so far bu...

Rillaboom/Iron Hands over it imo

I assume Spotlight is meant to be follow me?
You want like 2 spe IVs on Armarouge so you can underspeed some Iron Hands and Kingambit who speed creep each other.
Tera Ghost is a bit eh on Ursa, it helps with the mirror but so does giving it 2 speed IVs and making sure trick room dkesnt go up, since theyre probably 0 you'll outspeed outside of TR. I like Tera Water or Fairy a lot more. Im also a fan of Headlong Rush over High Horsepower for the k.os
Tera Fairy Cress 100%, Its bulky enough to take neutral hits and anything that threatens Tera Fary does not want to go near Ursaluna
Go for a bit slower of an Urshifu since this seems to be hard trick room

pulsar kelp
#

yeah spotlight is follow me, translation mistake. I wouldn't call it hard trick room because it always depends on the matchup. indeedee/armarouge is really strong and being faster lets me ohko a lot of other nuisances before a trick room goes up (opposing ursalunas, the tera water amoonguss sets, kingambits which can't sucker punch, etc)

#

will probably experiment with iron hands, thanks for the feedback

wild sinew
molten wharf
calm trail
#

https://pokepast.es/1986879d1e8b5275
first time trying to push to masterball rank since s1 and got some help making this team
any thoughts, bad ideas or small adjustments I have to make?

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

wild sinew
# calm trail https://pokepast.es/1986879d1e8b5275 first time trying to push to masterball ran...

after you on liligant for max valie from specs eruption
definitely go a much more physically bulkier flutter with a damage boosting item like Life Orb, Pixie Plate, Booster Energy (less ideal because you have sun) or Specs, Moonblast feels so much better than Power Gem
The Tornadus is a bit weird, 252 spe without a boosting nature? I do think bulky is the way to go though
Amoonguss likes max hp / max def and rocky helmet more in a meta dominated physically, especially by Urshifu, Tera Water definitely
I recommend thinking about defensive teras more, you often dont have toom to switch so being able go Tera out of a problem is always nice

wild sinew
# calm trail https://pokepast.es/6ab6be616f91dcf0 how is this?

The Torkoal is good, the Liligant is fine, I like Protect over Ice Spinner but it doesnt matter
Not enough knowledge on bramble but should be fine
Bulkier Flutter imo, 68 hp / 116 Def should be a start, you want to live at least priority and faster attacks from the physical side. Something like This Maybe
Flutter Mane @ Life Orb
Ability: Protosynthesis
Level: 50
Tera Type: Fairy (or Steel)
EVs: 68 HP / 116 Def / 196 SpA / 4 SpD / 124 Spe
Timid Nature
IVs: 0 Atk

  • Moonblast
  • Shadow Ball
  • Dazzling Gleam
  • Protect
    Flutter is afterall vulnerable to a lot of things and the pro of not going specs is being able to click protect
    Tera Dark/Steel Tornadus, either dodge opposong tornadus taunt or resist Chien Pao's Ice spinner. It can be optimised but this is okay for now, you can go to the damage calculator if you ever need to
    Amoonguss is good rn, Dragon leaves you weak to Flutter Mane (49% usage), Water is a good neutral defensive type and because Amoonguss is bulky, it doesnt need more than a neutral hit
cursive mason
#

If you find yourself having issues with torn you can also go Tera dark amoong

#

It does make you weak to the two most common mons tho but the threat of untauntable spore is nice

rapid kelp
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

lost phoenix
#

We dont rate teams that arent complete

pearl imp
wild sinew
# pearl imp https://pokepast.es/384f9c92afce015d if anyone could help me make it better thx

Run attack investment on Rillaboom, it likes those wood hammer kills.
116+ Atk Rillaboom Wood Hammer vs. 100 HP / 244 Def Flutter Mane in Grassy Terrain: 145-172 (101.3 - 120.2%) -- guaranteed OHKO
Mixed about Icicle Crash, yes you don't turn off your own terrain but you can miss and Rillaboom is built to click u turn a lot so it shouldn't be too fine. However some do prefer keeping the terrain so ig up to you
Go for a bulkier Flutter Mane with the special attack boost, it lacks way too much power like that. The minimum you want is 68 Hp / 116 Def to live a Chien Pao Ice Spinner. You'll usually see
68 / 0 / 116 / 116 / 4 / 204 Modest as an example
Low kick is way better than brick break, most things you don't want to Espeed are heavy
Stomping Tantrum > EQ, your own Grassy Terrain halves the damage and you only have one ground immune through Tera.
Heatran is fine for now, feels like it has meh damage output but that's fine. Drop down to 204 hp for Leftovers recovery and dump the rest in SpA imo

Overall solid core and its only minor moveset or spread changes

hasty owl
winter gulch
#

For Urshifu you want to run a more Bulky Adamant set for Mystic Water imo
idk why Zapdos is here tbh
Dragonite probably wants Band on this archetype (or AV if you change Heatran's AV), and running Outrage over Aqua Tail (the 4th move can be whatever)

hasty owl
#

What pokemon should I use for speed control cuz zapdos is for speed control

wild sinew
#

Tornadus

#

Inner Focus Band Dnite is overall better tgan Clear Amulet Multiscale

hasty owl
#

Aight thx, can you guys also give me a urshifu and tornadus moveset

#

@winter gulch

#

@wild sinew

wild sinew
#

your urshifu moveset is good, did you mean spread?

#

This is a good Tornadus
Tornadus @ Covert Cloak
Ability: Prankster
Level: 50
Tera Type: Steel
EVs: 244 HP / 164 Def / 4 SpA / 92 SpD / 4 Spe
Bold Nature
IVs: 0 Atk

  • Bleakwind Storm
  • Tailwind
  • Taunt
  • Sunny Day
hasty owl
wild sinew
# hasty owl Oh sorry, I mean spread

Urshifu-Rapid-Strike @ Mystic Water
Ability: Unseen Fist
Level: 50
Tera Type: Water
EVs: 44 HP / 156 Atk / 4 Def / 92 SpD / 220 Spe
Adamant Nature

  • Surging Strikes
  • Close Combat
  • Aqua Jet
  • Detect
hasty owl
#

Aight thank you

molten wharf
#

https://pokepast.es/36b201ae3e2496d9 Hi! I wanna try out slaking, but I am still open for chenges on it. My Fire-Water-Grass core is Shifu, Arcanine, Amoonguss. Though in one look, Bulky NP Chi-yu is decent fire type choice too to deal psychic types like Armarouge. I just needed an intimidate user against physical attackers.

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

molten wharf
#

I am just concerned abt Shifu and TatsuDozo MU, that's all

rough scroll
wild sinew
# molten wharf https://pokepast.es/36b201ae3e2496d9 Hi! I wanna try out slaking, but I am still...

I think Slaking demands normal STAB, even Body Slam is way better than Throat Chop. Also I suggest fitting Heavy Slam on it to pick off Flutter Mane. Maybe like Preference/Body Slam/Heavy Slam/Protect? Clear Amulet is worse this format because Intimidate is rare, Urshifu scaring all of them away.
Eject Button is a bit weird, what if they hit you with priority before you doodle? Also definitely go Tera Ghost because Dnite outright one shots you, feels like taunt Tornadus is a lot easier to position versus
I suggest rocky helmet on Amoonguss to make urshifu suffer and break chien pao's sash, while also dealing crucial chip as Amoom doesnt get a chance to attack itself most of the time
You dont need all that speed on Flutter mane, move 32 from Speed and split them between Hp and Def, this way you always live Chien Pao Ice Spinner instead of relying on winning the speed tie
Arcanine can be dropped, this team is in desperate need of some speed control which should be a bigger priority than having a FWG core imo, you could have Tornadus, Thundurus, Cresselia, InDD, Farigiraf, Eleki, Bundle or whatever comes to mind

wild sinew
wild sinew
# rough scroll <https://pokepast.es/359a688a341aa071> It's a WIP, I think I've screwed up the a...

Yeah Arcanine wants a more supportive role, regardless I think Heatran fits this team better
I highly suggest Encore Bundle and using another form of speed control, hard to get going when it cant keep up with Tailwind HO
Id look into Tera Ghost Bundle to help vs Dragonite, Priority is your biggest enemy afterall
If youre going to run Amoonguss you should absolutely run rage powder, Leaf Storm is better than Giga Drain and Pollen Puff is better than both.
Bulkier Flutter, 68 hp / 116 Def is the minimum you should go
You dont need Investment for Attack on Wo Chien, and you should rally only be running the following moves Knock Off/Foul Play/Ruination/Pollen Puff/Giga Drain/Leach Seed/Protect. Tera Poison or Water
Last member can be a form of speed control or Grimmsnarl with screens

rough scroll
#

I'll look into these recs though.

wild sinew
rough scroll
#

I appreciate it.

#

I have been thinking of reworking Amoonguss to pollen puff.

molten wharf
molten wharf
#

Btw I need throat chop to hit gholdengo

#

The hp and the spdef spread is to live 3 hits from flutter and gholdengo mostly

wild sinew
#

You have Flutter Mane for the Gholdengo
The speed is fine for now, you might want to consider more if you lose some speed wars

molten wharf
#

Slaking is naturally fast. Ig the spread is fine now. Maybe Ill do Drain punch instead for survivability, and to deal Gambit too

molten wharf
#

Maybe sash works?

wild sinew
#

Mental herb I guess

molten wharf
#

Mental herb hmm

#

None rlly faster than torn that has prank tho

wild sinew
#

You'd probably want Tera Ghost on it

wild sinew
molten wharf
#

Tailwind/Bleakwind/Rain dance/Tect works?

lost phoenix
#

I think sharp beak is also fine if you dont rly like mental herb

molten wharf
#

Mehh not into offensive torn

#

But yeah maybe mental herb works

#

Didnt imagined RH is meta now on amoonguss

lost phoenix
#

Urshifu rapid moment

molten wharf
#

Ya

molten wharf
#

So that i can shutdown opposing Amoonguss

#

I just realized, does Gyarados soft check Shifu?

lost phoenix
#

Kinda sure

verbal ravine
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

wild sinew
# verbal ravine https://pokepast.es/b0f4544f043179c6 hey guys this is one of my first ever team,...

Scizor is wasting some EVs, make sure theyre a multiple of 4 but not a multiple of 8 for level 50. Also I just recommend making the hp 108 for Life Orb, what is the speed for? You dont really have speed control to make use of it
You dont need that much speed on Annihilape, It likes being bulky and drain punching itself back to full, the format is really fast anyway and you'll be slower than some things. Tera Water is better than Tera Grass, you lose your Amoonguss immunity but you gain a resistance to urshifu who ignores your defence boosts, if you're scared of Amoonguss use safety goggles Mausold to redirect the spores. You need protect by the way, youll almost never need Close Combat. Also Mausold loves Tera Ghost to dodge fake out and fighting moves
Id suggest Dropping Arcanine and Torkoal, they dont synergyse with the team and something like Tornadus-Flutter Mane or Cresselia-Ursaluna works so well, giving you speed control and a natural partner for them
Sash Meowscarada wants Overgrow, Tera Grass, Sucker Punch and protect imo, but tbh Meow likes Protean Choice Band this regulation, its damage is just not enough without it

Definitely something to think about on future teams; more protects

pulsar kelp
#

reached masterball rank today. I encountered a bunch of other trick room teams along the way and neutral speed armarouge worked wonders against those before trick room went up

wild sinew
#

Tthats great to here

sand minnow
#

https://pokepast.es/2af64cf39449859e Built this team while looking at the most popular pokemon in competitive rn, ran some calcs, but its my first real team using any kind of regulation restrictions, so any help or feedback would be appreciated

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

sand minnow
#

jolteon is a urshifu check and tornadus counter

wild sinew
# sand minnow https://pokepast.es/2af64cf39449859e Built this team while looking at the most p...

I suggest Tera Ghost Grimmsnarl with Spirit Break over Play Rough, and way less attack investment. Its not trying to do damage itself and carws about living hits to disrupt and support more than dishing out damage itself.
Corviknight isnt a reliable TW setter right now, not having prankster makes you fall super behind. I suggest dropping it for H-Goodra and ditching tailwind, focusing more on screens
Final Gqmbit Annihilape feels like a wasted opportunity, Under screens with Bulk Up can get really strong ans difficult to remove. Tera Water on it btw because the only threat is Urshifu critting through your screens
There are two ways I suggest Kingambit, Assualt Vest with Tera Blast Flying dodging two of your weaknesses. Or Black Glasses SD Tera Dark. Which likes Protect over Iron Head. Who needs coverage when
+2 252+ Atk Black Glasses Tera-Dark Kingambit Sucker Punch vs. 68 HP / 116 Def Tera-Fairy Flutter Mane: 144-170 (103.5 - 122.3%) -- guaranteed OHKO
I feel like Garchomp and Jolteon just dont really cut it to help in your TornShifu matchup
252 SpA Zap Plate Jolteon Volt Switch vs. 252 HP / 0 SpD Tornadus: 152-182 (81.7 - 97.8%) -- guaranteed 2HKO
You should look into Zapdos, Thundurus and Iron Hands if you want an electric type and better rocky helmet users would probably things with redirection, dont think Chomp can do a lot this Reg but if yo believe in it, Tera Fire Stomping Tantrum/Rock Slide or Iron Head/Swords Dance/Protect is the ideal set. If you are also determined to keep Jolteon, Thunderwave is nice over yawn and you want Thunderbolt dor the Urshifu and Tornadus knock out, probably wants Tera Grass to better handle Urshifu's hits

sand minnow
#

@wild sinew tysm for all the advice ill def change up some of my team

#

I did do the calcs again though and the jolteon does ohko tornadus

#

252+ SpA Zap Plate Jolteon Volt Switch vs. 0 HP / 4 SpD Tornadus: 168-200 (109 - 129.8%) -- guaranteed OHKO

#

plus it outspeeds

cursive mason
#

Torn usually runs bulk too

wild sinew
#

tthe paste said timid so I calced for that

sand minnow
#

whoops

#

thats my bad

wild sinew
#

Iits fine, I still highly suggest Tbolt

sand minnow
#

yeah it is better than yawn I kinda forgot about it tbh

cursive mason
#

Also realistically there’s nothing stopping torn from just clicking tw and letting it’s partner ko jolt

sand minnow
#

volt switch can switch into anything before he gets hit

#

and get huge damage down

cursive mason
#

ā€œCounteringā€ tornadus would prob actually involve stopping tailwind from going up which is really hard

cursive mason
sand minnow
#

I think prankster tailwind is a little overrated tbh cause setting up 2 second later, especially with a pokemon as bulky as corv hardly usually makes a difference, especially with screens

#

but I do see that yeah jolt prob would get koed

wild sinew
cursive mason
cursive mason
wild sinew
#

Yh, although they struggle to kill the bulkier ones unless using Life Orb, which is very abusable

sand minnow
cursive mason
#

Tornadus often runs covert cloak

#

Which stops fake out

sand minnow
#

damn I forgot about that item

#

not 100% familiar with the new items yet

#

Tbh I had zapdos in here, but I took him out cause I wanted him to be able to ohko urshifu and thundurus and I messed up the evs I think and decided to use jolteon instead

#

but zapdos is just the better mon

#

would prankster taunt stop thundurus or does covert cloak stop that too?

#

if it was faster

autumn osprey
#

needs to help against urshifu n stuff

#

maybe have tailwind for brambleghast

cursive mason
cursive mason
autumn osprey
#

sorry for ping

sand minnow
cursive mason
#

And bramble’s entire thing means it should prob have tailwind up as soon as possible

cursive mason
sand minnow
#

fr

#

sadge

wild sinew
#

the only taunt threat is your own Torn/Thundurus now

cursive mason
#

Choice scarf torn to taunt first obv

wild sinew
#

šŸ”„

#

Tera Dark

autumn osprey
#

i didnt think of that

wild sinew
#

Its one of the more common Teras on Torn now

#

along with Ghost, Flying, Steel and Ground

#

There are some annoying leads that stop that
and most tailwind users generally feel lacking, like Torn's 125 Special Attack stat with a 100 Base Power Spread mƓve makes it super reliable

#

Yes, that, Tera Ghost or abilities that ignore flinch like Inner Focus

#

Also TW + Attack is usually more reliable and gives you flexibile leads

sand minnow
#

lol

#

is it all open team sheets

wild sinew
#

Think that's enough

sand minnow
#

okok

#

I do have one more thing that ill delete

#

gale wings talon flame with brave bird ohkos max hp def torn

#

and its faster

wild sinew
#

šŸ‘€

sand minnow
#

wait

#

im dumb

#

i had the level set to 100 😭

winter gulch
#

Yeah stuff does a bit more damage at level 100

sand minnow
#

a little lmfaoo

fleet axle
fleet axle
sand minnow
#

not the flapple lol

fleet axle
sand minnow
#

whats the synergy?

fleet axle
#

also hustle

sand minnow
#

oh nice

fleet axle
#

i ran with the idea of hustle + gravity and went on from there

sand minnow
#

yeah its an interesting core for sure

wild sinew
molten wharf
#

Hmm makes sense

#

Aight

autumn osprey
cyan nexus
#

I'm brand new, any suggestions?

wild sinew
# autumn osprey https://pokepast.es/067fe70ad9423e2d what should i do

Ditch Abomasnow, it does nothing and youd much rather have something like Ursaluna, Landorus, Iron Hands or Urshifu in that slot. Mainly a physical attacker that can set up so you have actual pressure. Amoonguss, Ting Lu, Cress and Gyarados are built to support that
Earth Power > Magma Storm, Tera Grass btw
Move 16 hp EVs into Atk for Ting Lu, Stomping Tantrum > EQ, Tera Poison btw
Moonblast/Psychic > Thunder, Tera Fairy btw
Make Gyarados bulky, its not a reliable sweeper and Thunder Qave, Helping Hand, Icy Wind, Protect etc will give you more value than DDance or debatably Iron Head, Tera Steel or Dark
Amoonguss is fine, you want Tera Water/Dark

wild sinew
# cyan nexus https://pokepast.es/d6fa0602928c44e3

Grimmsnarl > Eleki, it performs the role better here as its bulky and you are not desperate for speed control when you can outbulk them
Gholdengo would much rather an offensive nasty plot set, ; Make it rain, Shadow ball, Nasty plot, Protect. probably a sitrus berry.
Goodra is good, Shell Armor Tera Fairy is more ideal here because you dont qant things to crit theough your screens and defence boosts, almost nothing hits fairy for SE, you get an immunity to Dnite's Outrage as well as a Sacred Sword resistance.
Hazards are non existent in VGC, the games are usually 5-8 turns and 4 pokemon are on the field, you dont beneft as much from hazards. Ting Lu takes a more offensive role with Assault Vest Stomping Tantrum/Heavy Slam/Filler/Filler. 172 Attack Adamant to Ohko bulky Flutter Mane. Sand Tomb, Ruination, Throat Chop, Payback, Fissure, Rock Slide and Stone Edge can be fillers
Feel like Moon and Valiant dont really fit best here, Its better if you propose stronger immidete offensive pressure. Urshifu, Chien Pao, Dragonite are prime examples but you might also want to switch one of them for Rillaboom, terrain giving everyone the longlivity as we know VGC battles are very short. A quick example can be Grimmsnarl/Gholdengo/Goodra/Ting Lu/Rillaboom/Urshifu-RS

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

winter gulch
#

I like it, has pretty solid synergy (too tired to properly rate rn lol)

#

I wonder how necessary Torn is on this team given how fast it is already

#

What do you do against TR

#

The team looks like it kinda folds to it

wild sinew
#

Depends on type of TR usually

#

Cress + Ursa is often free double up
Cress + InDD is very passive and you just stall out TR, they don't want to risk losing their sweeper when they hard switch.
Cress + Amoon isn't as hard to handle to, once the Amoongus is taunted its the same as before, I can also Tera Grass Chi Yu to hit Cress with Dark Pulse + Dgleam if I'm wanting to take the risk
Farigiraf another TR setter doesn't live the double up of Heatwave and Dazziling Gleam
Vs ArmaDD I just Bleakwind + EQ

shrewd horizon
wild sinew
#

In Sun?

shrewd horizon
#

On the last slot

#

I mean idt its that necessary to go for sun every game

#

it seems like a nice mode but idt its a priority when you have multiple cores

#

urshifu would give a lot more flexibility

wild sinew
#

Fair, I find myself doing it often because of Opposing Urshifu
I'll give it a go

shrewd horizon
#

Tusk was just really hit by the addition of genies, there are a lot more viable flying types to stop it + Cresselia

#

And urshifu is either the best or second best mon in the format

wild sinew
#

Yh those hit it
Tusk has been reduced to clean up in the back now

wide nacelle
#

for powerspot does that effect all special moves at all times or does stonjorner need to be on the field

wild sinew
#

It needs to be on the field

wide nacelle
#

fun

#

thank you

topaz mountain
#

https://pokepast.es/c7f6e0479a04582a
Notes:

  • I have issues deciding items Gothitelle and Dondozo should have.
  • Trouble deciding Dondozo's tera.
  • Goth over Cresselia for Tickle and Shadow Tag
lost phoenix
#

Id use goggles on goth, dozo could either by amulet+unaware or sub lefties w unaware, idk if tickle is the play, i would personally drop tickle and thunder wave for heal pulse + fake out

#

You also have two non attacking moves on av tran

#

Use heavy slam or flash cannon over tect and tera blast over wisp

#

And i would use order up over zen headbutt if you go with sub lefties

#

Substitute protect wave crash order up

wild sinew
# topaz mountain https://pokepast.es/c7f6e0479a04582a Notes: - I have issues deciding items Gothi...
  • Make sure your EVs are multiples of 4 and not multiples of 8s so youre not wasting any, i.e Iron Hands and Dragonite
  • speaking of Dnite not really a fan of it here, without Pao its not as scary and it doesnt really fit, feels like youd much rather something like Flutter Mane (either Specs Attacker or Booster Perish Song) or Ursaluna/Glastrier for the Trick room Mode.
  • Heatran has 2 non attacking moves and an Assualt Vest, either go Life Orb 3 Attacks Protect or AV With Flash Canon and Tera Grass Tera Blast imo
  • Goggles is always nice on it, Fake Out is def ideal on Goth over Tickle, Heal pulse is also really nice especially if you go Perish Trap and kill Tatsugiri inside of Dozo. Tera Dark so you resist Ghost and get an immunity to Tornadus' taunt
  • Dondozo should 100% be lefties, it gives so much value because of the doubled defences and with unaware, you can protect whenever you want since they can rarely abuse your passive play. Order Up > Zen Headbutt overall and Heavy Slam is really only hitting Flutter Mane which you one shot at +2. Substitue, Tera Blast and Earthquake are probably the best 4th move slot. Tera Grass/Dragon is strongest
  • Tatsugiri really wants scarf especially with Icy wind, Tera Steel Tera Blast > Hyper Beam and not a fan of Hydro when you have muddy water, its fine though
rotund shale
#

Hi there! I'm planning on trying the VGC Regulation D format for the first time with my Tatsugiri + Dondozo VGC Team. Are there any moves that need changing and Pokemon that need replacing to make this team perform better?: https://pokepast.es/da6eff287d7acdcb

wild sinew
# rotund shale Hi there! I'm planning on trying the VGC Regulation D format for the first time ...

The Dondozo and Tatsugiri themselves are fine, the rest of the team though isn't really supporting it, giving it synergy or providing another mode. Just 4 good pokemon squeezed in.
I'd suggest rain dance on Thundurus to increase Dondozo's damage output, and weaken Opposing fire types when you Tera Grass
Flutter Mane can be fit on over Arcanine as a reliable special attacker (you don't have any) and it's just super splashable, fitting on this team too as immediate pressure.
You can run Amoonguss over one of the other two while keeping the other. If you are to use Gambit (who I think is the better of the two) you should go Black Glasses Tera Dark with Swords Dance over Iron Head

rotund shale
#

OK. I've made the following changes. I hope they make the team stronger. Thanks.

wild sinew
#

Good luck with it, test it on ladder

fleet axle
wild sinew
#

Good luck with the changes

sand minnow
#

just made a little better of a team

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

sand minnow
#

Ive played a few ladder games, but kingambit hasnt really been finding his place in my team I dont think

bold creek
#

@sand minnow No stop this

#

i hate seeing body press dragonite

#

change it

#

Ples

#

To outrage or smg

sand minnow
#

I suppose I could change it

cyan nexus
#

https://pokepast.es/3ab90eb2b087b17d
What should I change with this comp? My Grimnsnarl has no real attacks, my Ting-Lu feels useless (I’m not sure how to use him), and I was just curious how to utilize my team as a general rule (I’m new so it’s tricky to understand who to pick as my starting 4)

wild sinew
# cyan nexus https://pokepast.es/3ab90eb2b087b17d What should I change with this comp? My Gr...

Replace Taunt/Parting Shot with Spirit Break and make it Tera Ghost to better deal with fake out
Gholdengo is good, I'd suggest at least 52SpA Modest to pick up more k.os after a Nasty Plot
Hoodra is fine
Tera Poison Ting Lu with an Adamant nature
Urshifu is fine right now
Rillaboom can be miracle seed/Grassy seed with fake out over Grassy Terrain. The last move is usually U Turn but you can have Swords Dance and Taunt in this comp so far, depends on what you prefer Ig

grand umbra
#

https://pokepast.es/0eae20eb62eea7df I currently using Wolfes team and its working great so far. But of course home gives new pokemon to play with and that poses as a problem, any advice?

molten wharf
#

Welp that team is for regulation C though, might not fit in today's meta

grand umbra
grand umbra
#

@winter gulch

normal stream
#

gyara > shifu, tinglu > torn

#

gg

#

or tinglu > lando is fine too

cursive mason
#

Imo ting lu > lando if you’re used to balance but ye ting lu > torn is also good

normal stream
#

ye either works

wild sinew
#

Bit mixed about no speed control this meta
So I prefer Torn/Cress in the Ting slot

grand umbra
#

With full honesty the way you guys spelled it confused me.

#

So let me see if I got that right

#

Shifu > gyrados torn or lando > ting

#

@normal stream Did I get that right.

#

Srry I get very confused when grammer isn't clear.

#

@wild sinew I'm very srry to bother but did I understand that right?

cursive mason
#

Yeah watershifu over gyarados and either tornadus or landorus-therian over ting lu

cursive mason
normal stream
#

icy wind speed boost flutter is good

molten wharf
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

molten wharf
#

This good?

normal stream
#

u can go full fat with a defensive tera too

molten wharf
#

btw wanna keep slaking tho

normal stream
#

good and slaking cant exist in the same sentence

molten wharf
normal stream
#

not close no

#

the team rn is basically just a bastardized version of something consistent

#

except some consistent elements are removed and replaced with slaking + grafiai

molten wharf
#

Unseen fist won't work when u have gloves?

#

Right it won't

#

Almost costed me the last game lmao

wild sinew
# molten wharf https://pokepast.es/b7e634bf68ce0c02
  • Make Grafaiai Tera Ghost since you have Mental Herb
  • The Flutter bulk is intended to survive Adamant Chien Pao Ice Spinner, 92/172, 100/164 and 108/156 are the options with the remaining EVs you have, Specs gives you enough damage, go Tera Water to resist opposing Urshifu youre boosting with rain
  • Punching Glove means you dont make contact with punching moves, and unseen fist only works on contact moves. So punching gloves means surging strikes wont break through protect. Just go Mystuc Water, Goggles or Protective Pads
  • Tera Steel Torn so you can prepare for Life orb Tera Ice Ice Shard Chien Pao and just hel it stay alive in general.
molten wharf
#

@normal stream u too

wild sinew
#

You could drop Amoon and Lando for Chien Pao Dragonite if you wanted to keep Hands

molten wharf
wild sinew
#

Tornadus/Urshifu/Chien Pao/Dragonite/Flutter Mane is currently the meta's defining core

#

If you want a balance playstyle you'll usually see Cresselia over Torn and Heatran over Lando

molten wharf
#

Hmm might do

molten wharf
wild sinew
molten wharf
molten wharf
wild sinew
#

Usually something like this yh

molten wharf
wild sinew
molten wharf
#

aight

dense wing
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

sterile flame
#

This team is pretty fun I just need more answers to stop trick room

woven rose
#

intimidate on wyrdeer and replace skill swap with trick room to reverse perhaps?

wild sinew
# dense wing 9-2 with this team right now and it feels great https://pokepast.es/f5c6bb306626...
  • Suggest Thundy-T over Thundy-I, much higher SpA stat and more valuable as a rain sweeper especially with the ability
  • 244 hp / 164 Def Bold is probably optimal on Tornadus if you don't want speed
  • move some of Urshifu's EVs to at least have 44 hp and 4 Def
    I'm going to ignore how dogshit Bellibolt is, Dnite, Flutter, Gholdengo, Lando-I, Basculegion and even Pelliper fitting the team better
  • Ice Spinner over Icicle Crash, it's your main STAB move you'll be clicking often so you don't want to let rng ruin it for you and miss. Spinner is also great vs Rillaboom. Also this might be a bit more picky but
    252 Atk Mystic Water Urshifu-Rapid Strike Surging Strikes (3 hits) vs. 4 HP / 0 Def Chien-Pao on a critical hit: 147-174 (94.2 - 111.5%) -- approx. 81.3% chance to OHKO
    252 Atk Mystic Water Urshifu-Rapid Strike Surging Strikes (3 hits) vs. 12 HP / 4 Def Chien-Pao on a critical hit: 138-165 (87.8 - 105%) -- approx. 6.3% chance to OHKO
grand umbra
dense wing
#

Also bellibolt is there cuz I love him very much

#

I've gotten solid usage out of it

#

Won a 1v2 or 1v3 one time

sterile flame
#

I swapped thunder wave for it I honestly have enough speed control

sterile flame
#

He’s bulky enough to live for a while too

hasty owl
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

hasty owl
#

I updated my team ditching amoongus for flutter mane so can you guys rate my team telling me what I should improve

winter gulch
#

Monoblast over Thunderbolt on Flutter, Stomping Tantrum over thunder punch on Dragonite

hasty owl
#

Aight thx

winter gulch
#

Ground coverage is nice for Heatran, dual fairy is nice for their various purposes

hallow ether
#

draganite for more type coverage or late game finishes

cursive mason
hallow ether
cursive mason
# hallow ether https://pokepast.es/13a4d7d3cfd0539f this rain team good, indeedee's pyshic terr...

Generally speaking damp rock is usually not worth it since games don’t usually last long enough for it to matter that much, iirc the most common pelipper set is a more offensive set with sash dual stab tw filler

Palafin is fine if you want to use it, but generally urshifu rapid strike is better

If you do find yourself wanting a replacement for indeedee I’d recommend amoonguss with rocky helmet, spore rage powder pollen puff protect

Imo the LO basculegion set is the best set with wave crash last respects and aqua jet, but if you want to keep CB it’s fine, would recommend wave crash fs tho

Tbh not a big fan of overqwil and personally I would replace it with another rain abuser like thundy-t, but if you do want to keep it, if Bascu takes the LO I’d recommend sitrus or maybe even CB on it

The dnite set is kinda strange, on this team I’d probably recommend an AV tera flying set, with espeed ice spinner stomping tantrum tera blast,fire punch and thunder punch don’t hit too much that tera blast flying and the other moves won’t

Tbh I’d also prob run something else like hisuian goodra (with acid armor/body press/heavy slam/protect) over dnite but dnite is fine

grand umbra
#

@winter gulch

lost phoenix
#

Mystic water over clear amulet on urshifu with a bulkier spread, i would personally use specs flutter life orb heatran and av ting lu

wild sinew
# grand umbra https://pokepast.es/83ccf2507955dd9e Any changes to make? I want to keep flutter...
  • 172 Atk EVs on Ting, I'm a big fan of giving it the Assualt Vest. Replacing protect with sand tomb/rock move/Dark stab etc. Tera Poison or Water are strongest

  • I suggest bulking out the Flutter Mane. If you want to keep the Timid Nature probably slow down to 124~ EVs and calc for things like Adamant Chien Pao Sucker Punch (68 hp / 76 Def) or Jolly Ice Spinner ( 68 hp / 116 Def). Life Orb, Pixie Plate or Specs work with this set. If you don't mind going modest then I would highly suggest going Booster Energy. Specs - Tera Water, Other Item - Tera Fairy

  • Surging Strikes always crits so you don't need to worry about stat drops, better items would be Mystic Water, Safety Goggles or Protective Pads. Drop 48 speed EVs to go 44 hp / 4 Def / 4 SpD. Aqua Jet over Ice Spinner, Tera Water, Grass or Steel work fine

  • Amoongus is good, you might want to consider rocky helmet or mental herb over Sitrus this regulation because of Tornadus Taunt and the crucial chip on Urshifu as well as breaking Chien Pao's focus Sash.

  • Heatran just lacks synergy with this team, you might as well go Chien Pao if you want a hyper offensive playstyle or Landorus-T if you want a more balance oriented one.

  • If you do go with Chien Pao. Give Tornadus Covert Cloak and rain dance over protect, give it some bulk EVs next

  • However, if you do go with Lando-T. Opt for Cresselia instead of Tornadus with a moveset of Moonblast/Trick Room/Lunar Blessing/Thunder Wave or Helping Hand. Safety Goggles, mental herb, Colbur Berry and Leftovers are all options. Tera Fairy or Dark ideally

grand umbra
#

https://pokepast.es/3e59cccad8a5dec6 is this better? I opted to invest in landos bulk while keeping it fast and hard hitting, I also gave it a water Tera Type to resist water and ice moves.

#

(Forgot to change Tings Tera to poison)

cyan nexus
#

https://pokepast.es/098e83b76aed6527

Feeling stuck with this team, normally entry with Grimm and Rillaboom which feels good. I keep finding myself falling back on Goodra though because of how crazy good she is with survivability. Urshifu feels weak and like a glass cannon with no cannon. Ting-lu feels like his util isn’t really helping me. Then I’m just not sure how to play Gholdengo properly. What should I change? (Or what strategy should I employ as I’m still new)

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

cursive mason
#

Also if you’re feeling dissatisfied with shifu on this team you could maybe try replacing it with swords dance safety goggles iron hands

#

Not sure about swords dance Rilla here but idk

#

I think if you’re looking for a replacement for ting ig you could go landorus-t or gastrodon, not super sure tho don’t have a lot of experience with screens blobsad

willow owl
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

bold creek
#

Guard swap carbink busted on These two pokemon

#

any way to round out this core?

sterile flame
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

sterile flame
#

Sun tem

grand umbra
sterile flame
#

But- but

#

Funny

grand umbra
bold creek
#

Bro

#

U gotta change Lum berry indeedee

#

The pokemon are fine but the movesets are not it

grand umbra
bold creek
#

Oh?

#

No I mean

#

the movesets r odd

grand umbra
# bold creek the movesets r odd

Swords Dance on ursaluna to counter Intimidate, the standard Swords Dance, a normal trick room team, heat wave to hit both mons because for me that Stat drops aren't favorable, energy ball to allows for coverage. And finally Swords Dance with detect on iron hands for more offensive power.

bold creek
#

I dont think you need Two SD

#

Fake out better

#

Enamouroud Moonblast dazzling mystical fire better

grand umbra
#

So I really don't get what tour getting at.

bold creek
#

Leftovers better on cress

bold creek
#

My opinion Is i dont like missing

grand umbra
#

I bet your a singles player no?

bold creek
#

Unless you wanna make that risk its your team anyway

#

Used to play singles not anymore

grand umbra
#

The metagame here is much much different.

bold creek
#

I havent played Gen 9

#

Bro I lnow the metagameis different I am not stupid lol

#

I mean tbf stealth rock in Reg C became known

#

and thats common In singles

grand umbra
#

Safety Goggles is a better choice than Leftovers on cress to avoid Spore from Amoongus.

bold creek
#

I would pick leftovers or mental herb

#

also I dont think Lum berry does anything on indeedee

grand umbra
#

Also item clause.

bold creek
#

makes sense

wild sinew
# grand umbra https://pokepast.es/3a8fa1f10d812299 hiw is this trick room team? Any better opt...

Keep in mind EVs should be multiples of 4, but not multiples of 8, you will sometimes have a remainder 4 since you dont want the extra speed point

  • Bulkier Ursaluna if youre clicking SD often, if not then might as well go crunch and prevent things from walling you. Tera Grass/Water are a lot better than Tera Fairy for it unless youre also running Play rough
  • Moonblast and Dgleam are definitely better, Springtide has a 64% chance to hit both opponents. Pixie plate is strictly boosting Springtide's damage and it is your stab, you'll be clicking it often. If you click it 3 times, There is a 25% chance for you to hit all of them. The other fairy type moves are just so much more consistent
  • Rocky helmet is a lot better on InDD, the most popular dark type that can also get rid of your terrain does not appreciate having its sash removed. Lum berry doesnt help as much when Amoonguss doesnt want to go near the team. Max hp / max def bold is fine as it is since InDD is bulky on the special side
  • Armarouge likes Armor Canon over heat wave, you have Expanding force for spread damage and you usually need that quick burst more often. The defence drops are less significant when Armarouge isnt that bulky and is taking life orb chip every turn. Also what does enegy ball actually hit? Aura Sphere hits the things that take your hits a lot better this meta
  • I suggest Tera Fire Hands, you dont appreciate taking even a neutral moonblast with 68 SpD. Ground types are less of a problem and you can position around them better. Also thoughts on fake out over detect? you need it less in a HO team like Trick room, you want to be picking up kills every turn and it gives you a different lead other than InDD + TR setter
#

(That should be it for now lmao, had to edit because I accidentally pressed enter)

grand umbra
wild sinew
# sterile flame https://pokepast.es/971c01ad48d9d10b

Item claus means you cant have 2 Specs
That being said make Lili max atk max spe, you have the sash anyway

  • Charizard appreciates overheat more than flamethrower
  • Rillaboom, Gastro and Sandy Shocks can honestly be replaced here to build you a team providing more pressure. Flutter Mane + Chi Yu + something that functions out of sun is prob strongest. Pixie plate Flutter and Scarf/Lorb Chi Yu Ideally. Maybe a tailwind setter like Tornadis to help you keep speed control but also be able to set Sun itself
  • not the biggest fan of torkoal as a setter but if you do, use Eject pack overheat to safely bring in your frailer threats
wild sinew
# grand umbra Fake Out does have its niches but for me detect is a lot more appreciated in sit...

Just feels like you'll protect a lot less when you have 4 turns of trick room, you want to make them count. Fake Out lets you do Hands + Cress/Arma lead when you dont want to bring InDD and gives the team more flexibility, which is stronger overall. one issue with tr is that its too predictable and they know exactly what you want to do, these two leads take different answers and it gives you a big lead if they prepare for the wrong lead

south salmon
#

any thing i can do for this team?

grand umbra
#

I'm honestly very surprised to see that there are CS urshifu sets.

south salmon
#

yea tdk

#

idk

wild sinew
#

Make Flutter Mane Specs and give it bulk. 20 / 0 / 116 / 116 / 4 / 252 Modest, 68 / 0 / 116 / 116 / 4 / 204 Modest, 100 / 0 / 156 / 108 / 4 / 140 Timid, 100 / 0 / 244 / 44 / 4 / 116 Modest are example spreads.
Urshifu is fine
Ting Lu has anti synergy with the team, going Lando-I/Thundy-T and making this a rain team is your best bet. You could go Chi Yu and make this sub but you'll have to replace Iron Bundle.
Rain Dance > Protect
Give Amoongus the rocky helmet
Go 44 hp / 12 Def / 196 SpA / 20 SpD / 236 Spe Modest for Iron Bundle to keep the speed above Eleki and live sacred sword from Chien Pao while maximising your damage. For this team which is already faster than Opposing Tailwind, encore will give you more value than Icy Wind

rotund shale
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

wild sinew
rotund shale
#

@wild sinew So replace Thundurus with Tornadus and what about the EVs?

wild sinew
rotund shale
#

@wild sinew Understood. Are the others fine too?

cursive mason
fresh kindle
#

might not be the right place for this, but do y'all have any clue what these iron hands ev benchmarks hit?

cursive mason
#

156 adamant is an atk jumppoint

fresh kindle
#

Ah, cool! Thank you! So I guess the second and third just maxed out spdef for AV, hit the atk jump point, and then dumped the rest of the evs in hp/spd/def

#

idk what the first one is then

dense wing
south salmon
#

what spreads for chien pao?

grand umbra
dense wing
#

šŸ‘

wild sinew
#

12 hp / 4 Def is probably best

#

You miss out on two attack points but
252 Atk Mystic Water Urshifu-Rapid Strike Surging Strikes (3 hits) vs. 4 HP / 0 Def Chien-Pao on a critical hit: 147-174 (94.2 - 111.5%) -- approx. 81.3% chance to OHKO
252 Atk Mystic Water Urshifu-Rapid Strike Surging Strikes (3 hits) vs. 12 HP / 4 Def Chien-Pao on a critical hit: 138-165 (87.8 - 105%) -- approx. 6.3% chance to OHKO

south salmon
#

its sash tho

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

wild sinew
vital bridge
#

Oh wait thought I did something wrong. I’ll keep the team herešŸ‘†

#

(I deleted the original message)

wild sinew
# vital bridge Currently at 1300 elo, I want to make sure I have a good team to push, any tips?...
  • No Tera Blast Flying? What does brick break do
  • I'm a fan of putting sunny day over heat wave on Torn, both heatran and Flutter Mane appreciate it but it also softens Urshifu's attacks so you can drop the liability that is Gastradon. Tera Steel is a better defensive typing than ground that keeps you vulnerable to Dnite Espeed, Pao Spinner and makes you weak to Urshifu too
  • Give Rillaboom U Turn, over Stomping Tantrum probably since you have Lando. Find an EV Spread on pikalytics, that'll help you. Tera Fire/Water
  • bulkier Flutter Mane. Here are some benchmarks
    Adamant Chien Pao Sucker Punch - 20 / 116 (136 EVs)
    Jolly Ice Spinner - 68 / 116 (184 EVs)
    Adamant Ice Spinner - 100 / 156 (256 EVs)
    Urshifu Surging Strikes - 68 / 204 (272 EVs)
    Tera Dark Pao Sucker Punch - 100 / 204 (304 EVs)
    Tera Water Palafin Jet Punch - 100 / 244 (344 EVs)
    Make the Flutter Mane Tera Steel or Fairy
  • Heat Wave > Fire Blast. This is probably an ideal spread
    Heatran @ Life Orb
    Ability: Flash Fire
    Level: 50
    Tera Type: Grass
    EVs: 100 HP / 108 Def / 156 SpA / 116 SpD / 28 Spe
    Modest Nature
    IVs: 0 Atk
  • Heat Wave
  • Flash Cannon
  • Earth Power
  • Protect
    You can move SpD to hit 107 speed if you find that important though
  • So now you can replace Gastro, this spot can be played around with a lot tbh. A sun abuser and something already top tier like Urshifu-Dark are great options.
vital bridge
#

Wow thanks

#

I love this community

#

Although brick break I use for the occasional screens, I still usually use rock slide or tantrum

#

Or uturn

wild sinew
vital bridge
#

I’ll keep a copy of the old team but I’ll apply all the suggestions. I just wanted to say I really appreciate your advice though 😁

boreal elk
#

Does magnet pull also trap allies as well?

balmy valley
#

no

hollow fable
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

proper pelican
#

please tell me about any glaring weaknesses, and if there aren't any, what move survive targets i should be aiming for when i ev the team.

wild sinew
wild sinew
# proper pelican https://pokepast.es/c666d96dba1b87c0

Cress/Torn are better for this team than Eleki
44 hp / 4 def / 4 spd Urshifu with max atk and then the rest in speed
Pollen Puff > Clear Smog. 236/156/116 Bold is standard enough. Tera Water or Tera Dark Amoonguss
Bulky Flutter, Tera Fairy/Water. Here are some note worthy calcs. all for hp / def
Adamant Chien Pao Sucker Punch - 20 / 116 (136 EVs)
Jolly Ice Spinner - 68 / 116 (184 EVs)
Adamant Ice Spinner - 100 / 156 (256 EVs)
Urshifu Surging Strikes - 68 / 204 (272 EVs)
Tera Dark Pao Sucker Punch - 100 / 204 (304 EVs)
Tera Water Palafin Jet Punch - 100 / 244 (344 EVs)
--------------------------------------------—-------------
Heatran can go 204/0/36/236/4/28 Modest, Tera Grass
If you go Cresselia, 252/0/172/4/76/4 Calm. Trick Room/Lunar Blessing/Moonblast/Filler with Tera Fairy is ideal
If you go Tornadus, 244/0/164/4/92/4 Bold, Bleakwind Storm/Tailwind/Taunt/Filler is also best, Tera Steel/Dark
Tera Flying Tera Blast Landorus is better than Tera Ground imo, dropping EQ for it or even smth like hammer arm and tera water, 68/116/52/0/236/36 Adamant is a solid spread for it

hollow fable
wild sinew
#

I'll try

hollow fable
#

I like the idea just my execution prob won't be the best

wild sinew
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

wild sinew
#

Oh shit my bad 😭

lost phoenix
#

scarf gambit with the luc

wild sinew
#

What's its hp stat again

#

Like 80?

#

Damn

#

70

lost phoenix
#

70 but it has inner focus

#

so you can just throw it away for something

hollow fable
wild sinew
#

Ah that was the idea

proper pelican
#

I changed my team, is there anything i'm missing? I feel like there's a hole here....

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

tired oxide
proper pelican
#

what's the idea with thundurus therian? your urshifu seems to be going for setup, so tera grass would probably work better. I'm not exactly an expert, but the rest looks fine

tired oxide
autumn osprey
#

HI
So I tried building around a core of heatran ting lu and gyarados because between them they resist every type in the game and you have intim for physical attackers and beads of ruin for special attackers.
I’m really not sure on what else to add, so I added rilaboom flutter mane and cressellia for trick room stuff, should I switch out any of these three? What other changes should I make?

https://pokepast.es/e3fe9dd68f33252b
Ignore Tera types, and I know I should put protect on some of these mons

proper pelican
#

Your team is very defensive based, so I'm not sure why you maxed out speed and sp atk on fluttermane. I'd reccomend putting evs in hp and defense instead of speed and then still maxing out sp atk. Your heatran should also probably have a more specialized ev spread. I use 252 0 116 76 60 4 with a modest nature, but a customized one might work better.

wild sinew
# proper pelican I changed my team, is there anything i'm missing? I feel like there's a hole her...

Flutter Mane still wants some speed EVs, at least 68 to outspeed Urshifu. But since you're using Pixie Plate you want to minimise the loss from SpA. I suggest dropping down the bulk to a more reasonable benchmark and getting the speed in.
Heatean feels like it isn't hitting hard enough, 204 hp optimises Leftovers and you can play around with the rest of the EVs, what are the Def and SpD EVs for?
The landorus spread was intended for Assualt Vest, where it can take 2 Specs Flutter Moonblasts and a Bundle Freeze Dry. I can look for a different spread if you like Protect on it
Remove Torn's focus sash for a Covert Cloak or mental herb.
Play some games and identify what your bad matchups are, then come in explaining the issue for people to easier suggest things

proper pelican
#

i ditched landorus, I'm looking for a different 6th mon. I'm having trouble with cressila ursuluna.

wild sinew
# tired oxide https://pokepast.es/8ca42166f9817564 thoughts on the team im currently building...

Make Pelliper a Tornadus or give it damp rock, damp rock suicide lead is the only bonus Pelliper gets
Making the change, you need speed control less with Tornadus Tailwind and you can put encore on Bundle over Icy Wind. I suggest 44/0/12/196/20/236 Modest as a spread with Tera Grass, your team doesn't enjoy dealing with Amoongus
Letting you know Urshifu gets Swords Dance now so you can use that for immediate set up. Make it a lot bulkier with less attack investment
If you want to use Thundurus I like Tera Flying Tera Blast because it means you only have 2 weaknesses, Volt absorb. Also go Wildbolt storm, the genie moves are 101% accuracte in rain and a 100 BP spread move is insane. If you want to replace it I suggest looking at Lando-I with Sandsear Storm, it makes for a great rain sweeper with Sheer Force Life Orb, It's Psychic/Tera Blast Flying also give you fighting power vs Amoongus who can redirect the team's attacks a lot

wild sinew
wild sinew
proper pelican
#

should i replace heatran with a special or physical attacker

wild sinew
#

Giving you more options with Chi Yu

#

Going Lando-I on this team too maybe?

vital bridge
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

autumn osprey
#

Maybe bronzong?

proper pelican
#

Bronzong doesn't apply much pressure either, do you need trick room?

#

I decided to go with gholdengo as the 6th pokemon, but now i'm not sure if i should just max out speed and sp atk or go for a bulkier spread.

wild sinew
lost dirge
#

was told to ask here. this is a victory road team https://pokepast.es/f8b8a82ac03a5494
i did not make it and can't change it even if i wanted to, i'm wondering if it's actually good. i'm assuming victory road teams are usually good, but seems like this one just loses instantly to trick room if you don't win the guessing game

#

i'm new to vgc so i have no clue about anything really, but i've been doing alright with the team other than against trick room and there doesn't seem to be any clear answer

#

i've heard of flutter mane imprison trick room which sounds like a great answer to it, because otherwise, taunt gets countered by mental herb, double targeting gets countered by a million things, sometimes they tera, sometimes they have two tr setters on the field and force you to guess, yadda yadda

#

as soon as tr is up the whole team just crumbles because everything is fast and nothing survives ursaluna or whatever else they use

#

so i'm wondering if i'm missing something or if the 99% trick room usage on the ladder makes this team less viable than it initially seemed

proper pelican
#

This isn't a team issue, it's likely an experience issue. you likely need to practice more with the team. Some options i see for trick room are tornadus taunt, dragonite extreme speed, and stalling it out.

lost dirge
#

extreme speed isn't enough to kill stuff like ursaluna, no? esp with no tera normal. taunt is an option but i feel like it's hardly reliable with mental herb

cursive mason
#

Yeah generally speaking TR vs HO is a bad mu but this team does have some options to make it winnable, the most reliable option for this team vs TR is stalling it out and using protect/switching to preserve mons, regidrago can also do a lot of damage if given the opportunity

#

If you really have a lot of trouble with the TR I’d probably run covert cloak torn and change heatran to a non choiced set maybe with sub, but I haven’t played enough with this team to know how bad the TR mu is

proper pelican
wild sinew
# lost dirge was told to ask here. this is a victory road team https://pokepast.es/f8b8a82ac0...

Usually the idea is to not let tr go up
Urshifu helps pressure the ursaluna lead and a lot of the team can output massive damage the TR setter doesn't appreciate taking. For example
236+ SpA Dragon's Maw Regidrago Draco Meteor vs. 252 HP / 100 SpD Cresselia: 118-141 (51.9 - 62.1%) -- guaranteed 2HKO

If TR does go up its a bit of a struggle, but having flying and ghost types helps create a fighting chance vs Ursaluna. And since Urshifu forces it to stay in the back, you can stall out trick room before their big sweepers come in. If we talk about Armarouge/Hatterene + InDD with two TR setters, Heatran just sits infront of them all day and wins.
A lot aren't on the Imprison Flutter train because Flutter already has 4MSS (4 move slot syndrome, where it can't fit in new moves) having at least a fairy type attack and Shadow Ball along with Protect. You usually want the other fairy type attack in the slot because burst vs spread damage are very different, Moonblast being more than 1.5x stronger. Even if you only preffered one, there is one move left so not enough for Imprison TR, you'd usually have to drop Protect which makes the Flutter very vulnerable for the trick room matchup which isn't that bad in the first place

astral hinge
#

https://pokepast.es/8d9b50f73e2e5fed any tips on improving / how to play this team? just cooked this one up and i wanna learn how to start on choosing on who and what to use and what role is on who. (actual reasons pls, no "replace cat w/ amogus" cause i think amogus is cringe okk, ok if amogus is absolutely necessary like way better than cat then maybe )

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

astral hinge
#

nvm first problem: 3 fairy weaknesses OMEGADANCE

#

sylveon and flutter will eat my ass

wild sinew
#

Choice Band meowscarada is the better set for this meta. 110 Atk is just not enough when we have choice band Dragonite and Choice Specs Flutter Mane running around, along with Urshifu in rain, Regidrago, etc. You need the choice band to put some presence (Amoongus performs a different role and would generally be a lot better as a pokemon but meowscarada is solid, it can work fine)
Replace Arcanine with Chien Pao imo, yes it increases your fairy weakness but it ohkos Flutter with Tera Dark/Ice and all of the Flutter right now don't go Max speed so you always outspeed. Band Meow also ohkos it and outspeeds most flutter Mane sets now (they're usually modest). Chien Pao can take the focus Sash. Sylveon on the other hand isn't really meta anymore, outclassed by Enamorus or Flutter Mane depending on the team.
Protective Pads feels a lot less valuable on Urshifu with open team sheets, Safety Goggles or Mystic Water are generally ideal
I suggest making your Flutter Mane bulkier, it can't kill Opposing Flutter Mane without a boost even if they don't Tera away their ghost weakness and the bulk to live hits comes in handy more often than the over the top speed. 68 / 0 / 116 / 116 / 4 / 204 Modest is a great start
Max out SpD over hp and Def to maximise value of Assualt Vest and help your Flutter Mane matchup, please invest in Atk and run an adamant nature, 140 Atk vs 50 SpA, your Volt switch is meant to get your team in safely instead of do damage itself. You can even replace it with heavy slam if the Flutter Mane matchup is bad. A spread I've seen used to Great success is 140 / 76 / 4 / 0 / 252 / 36 Adamant
Highly suggest rain dance on Torn, with no fire types it just helps your Meowscarada and Tera Grass Hands as well as boosts Urshifu's damage output. Over Icy Wind or Taunt depending on which one you find least valuable

lost dirge
#

This is kinda how I tried to play it but things still didn't work out

#

What do you do in a situation where the Cres is berry, or uses a tera, or there are two tr setters on the field and I have to guess which one

astral hinge
astral hinge
#

on my 2nd version, i had heatran replacing arcanine, i now realise how valuable chien is now so is it worth to replace it over heatran?

wild sinew
lost dirge
#

no

#

it's cartridge im talking about

#

but for example had one game against slowking and cres

#

targeted Cres, it had a berry so it barely survived, then slowking terad into steel and hit tr

#

had to guess which one would use tr and killing either of them would've been hard

wild sinew
#

ah, then its a guessing game what items they have, they could be Tera Fairy/Ghost/Dark and have Goggles/Lefties/Mental Herb/Dark halving Berry/Rocky Helmet, the team will def struggle vs trick room there

lost dirge
#

i mean i failed to kill Cres but slowking tera would've fucked me up

#

that's kinda why i feel this way, every team does it so differently that it feels really really hard to stop it from going up

#

while flutter imprison feels like a universal option

wild sinew
# astral hinge also wdym by protective being less valuable on urshifu, curious on knowing why <...

With open team sheets, you can see what has a rocky helmet or an annoyinh ability and play around it
Heatran and Pao perform different roles, Heatran would make this more of a fast balance team while Pao makes it completely hyper offensive. I was mainly thinking about Meowscarada and the way you can use it over Amoonguss; as a big offensive threat nuking things. Amoonguss would generally be better for a sandard balance team but Meow would work on it fine, which one is better depends on your playstyle

lost dirge
#

tr usage on cartridgr ladder is so high that having a bad mu against it feels really rough

wild sinew
#

imprison might work better for cart

lost dirge
#

oh maybe that's it

#

team made for open team sheet format?

astral hinge
wild sinew
wild sinew
# astral hinge if i were to build heatran, how would i build it exactly? and what are the roles...

Chien Pao is a big offensive threat itself while also enabling physical attackers next to it, it weakens everything's defence by 33% (x 0.75) making your partner frailer but the opponent weaker, lets you dish out a lot more damage but its a hyper offensve style with limited switching
Heatran acts also acts as a bit of an offensive threat but also a great wall vs somethings due to the many resistances it brings. Youll be switching it in and out often and it creates a bulky Fire-Water-Grass core (usually Heatran, Rillanoom/Amoonguss and Urshifu). It has less synergy with Meowscarada but it works great at beating faiy types and helping vs trick room. Its down to your playstyle who you should use, how do you really play and what are some previous teamd youve used that are in your comfort zone?

astral hinge
#

i havent played any other teams at all, this is my first experience to competitive pokemon + i started by learning teambuilding first OMEGALUL

wild sinew
#

ooh

#

I suggest Chien Pao then

#

its easier to learn with HO as you need to switch less often and the buttons you want to click are easier to find

winter gulch
#

imo its much easier to get into the game with a sample team

#

since teambuilding is really difficult and something you understand how to do better after playing the game

wild sinew
#

Thats also something highly recommended ^
When you lose you know its a piloting mistake, and when you get better at the game you can focus on teambuilding, it'll be easier to identify if you couldve done something or its a team issue that way

astral hinge
#

also ty for the links okk

#

will accept more changes as well if it still doesnt look good

lost dirge
#

They had tera fairy mental herb cres

#

So I went urshifu + regidrago to bait the tera fairy, went tera steel on regi and hit it with tera blast + surging strikes from urshifu

#

It still survived

#

They also had iron hands, which they led, didn't use fake out thankfully but it made me realize that fake out + mental herb is unbeatable for me

#

It's already extremely hard to beat Cres with two offensive mons, only one is imposs

#

Torn gets beat by mental herb, two offensive mons gets beat by fake out

#

Unless I'm missing something? Flutter is ghost but not enough on its own so it doesn't change anything

lost dirge
#

Oh, dnite... Inner focus

cyan nexus
cursive mason
vital bridge
#

Had a really hard time winning with this lately, any tips? https://pokepast.es/9a1267b2b2ce168b I replaced chien-pao’s protect with haze (bc of dondozo and goodra) but I can change that

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

proper pelican
#

hello? I still need ev spread ideas for my chi-yu and gholdego.

cursive mason
#

Oh oops I thought you had an amoong

lost dirge
#

I need a good bo1 closed team sheets team

#

Even on showdown no one shows team sheet

#

I need something that can deal with stupid random cheese

#

Half the ladder is running closed team sheet tr teams which rely entirely on confusing people

sand minnow
#

what do u think

vital bridge
#

Why does the flutter mane have attack ivs

fresh kindle
#

and a serious nature

#

eterrain on hands is interesting but seems kinda counter productive when you have breloom there who won't be able to spore everything that it wants to if the terrain is up

sand minnow
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

plain grove
#

i'm no vgc expert but why mental herb on zapdos when it's only status move is rain dance

#

(i'm not givin advice i'm clueless i jus wanna learn)

heady kiln
#

not a regular vgc player, but seems pretty much unfixable

#

lots of weaker mons with bad sets

winter gulch
#

What do you do against Flutter Mane

gaunt oar
proper pelican
winter gulch
#

what if they run TW (like they commonly do)

#

you can't have 0 natural resists against the most popular Pokemon in the meta rn

proper pelican
#

I'm running gholdengo.

#

and urshifu. They can usually take down fluttermane.

#

Or use your fluttermane.

winter gulch
#

Gholdengo wants Tbolt > Protect bc you'll be clicking that much more since using Protect after Trick is kinda niche

#

the Chi-Yu is fine, although you could probably run a Modest slower Chi-Yu to nuke opponents more + you have TW support

proper pelican
# gaunt oar https://pokepast.es/44e800a938ffe81f thoughts?

Not bad, but you may need to switch up the held item on fluttermane. Your team has multiple abilities that encourage switching, so pixie plate could be better. Why are you running clear amulet landorus therian? sitrus berry on landorus therian and rocky helmet on amoonguss would probably work better, there are a lot of physical attackers in the meta. You don't want to run wacan berry on tornadus, with no bulk it'll probably get knocked out anyway by a neutral really strong attack. you need more bulk and less spa on tornadus, your team is very versatile and you don't need 252 spa evs. same with urshifu.

winter gulch
#

also Bulky Mystic Water probably wants Adamant

#

especially since you already aren't running Timid 252

proper pelican
#

I'm like the unmarried marriage counselor lol.

winter gulch
#

also bulk + focus sash makes no sense on Torn, make that Covert Claok so you can set up TW even with Fake Out around

proper pelican
#

oh, that's an outdated version of the team oops. I have covert cloak on the newer one.

#

i'm gonna go for leftovers gholdengo instead.

gaunt oar
#

as for flutter mane I see what you mean about the pixie plate, ill go for that

proper pelican
#

wacan is outclassed, but if you really want to use it, you can go for a bulkier spread.

gaunt oar
#

other reccomendations?

#

also I have no idea about spreads for torn or urshifu if you can't tell so Im open to ideas

proper pelican
#

covert cloak is always useful, mental herb is also good if your tornadus is slow.

gaunt oar
#

I always run max spe cuz of taunt wars but mental would fix that ig

proper pelican
#

i need a spread for leftovers gholdengo.

winter gulch
#

Max speed bulk + Covert Cloak isn't the worst thing ever

#

haven't used Gholdengo since like S2 so idk if I can help you much but you can probably take a look at some bulky Ghold EVs from Reg C

gaunt oar
#

I mean how bulky do torns usually go?

#

cuz I could run a set to live typical tera fairy flutter mane dazz gleam with just a tad of bulk

proper pelican
#

yeah, usually tornadus run max speed a little bulk, i went more bulky and ran mental herb.

#

what are some bulky fluttermane spreads that i could ev my gholdengo to ko?

gaunt oar
#

Which actually doesnt even die to modest 252 make it rain?????

gaunt oar
proper pelican
#

no, urshifu should be going for damage, and u-turn isn't that useful on it.

gaunt oar
#

kk

#

just make it a bit bulkier?

#

set is fine n all?

proper pelican
#

yeah. set is pretty standard.

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

cyan nexus
proper pelican
#

i'd recommend getting through this whole website and looking at pikalytics before building more teams, as well as playing some games on the ladder so you can get a feel for what's popular. https://www.vgcguide.com

wild sinew
#

At least 68 EVs to outspeed Urshifu

winter gulch
#

Yeah you can't run 0 speed Flutter

#

Also no SpD bulk makes you vulnerable to opposing Flutter as well

astral hinge
#

wait spread moves has a 75% multiplier in SV too?

winter gulch
#

Yes

astral hinge
winter gulch
#

Punching Glove had the same effect for Ursh as Pads but also gives 10% boost iirc

wild sinew
#

It worked weird
It prevented contact completely so Surging Strikes didn't go through Protect

astral hinge
#

between overgrow and protean on meow, which one is the better one to use if the meow has sash or band?

astral hinge
#

ah ok

sand minnow
#

but maybe

#

i will give it the rain rock item

#

to make rain dancce longer

wild sinew
#

Vgc battles don't last long enough for that

#

If your Zapdos is on the field for 6 turns, damn

sand minnow
wild sinew
#

I have 3-6 turn games usually so that's interesting

#

8 if I'm playing balance Ig

sand minnow
#

yeah

#

i also thought of herb to not be taunted by tornadus

sand minnow
#

yeah zapdos gets taunted a lot so i will add mental herb

wild sinew
#

Why are you Tailwinding infront of a Torn

#

Just click an electric move

sand minnow
#

30% missing is to big to not consider

wild sinew
#

I think the issue is your Zapdos relies on rain

#

If your team requires it to function have a Tornadus or Pelliper

#

Not worth the set up turn
You could find a Mon that clicks nasty plot/calm mind and outputs more damage than thunder/hurricane

sand minnow
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

gaunt oar
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

gaunt oar
grand umbra
#

Honestly no reason.

gaunt oar
#

fair enough

hallow ether
#

https://pokepast.es/7534a6d6c37c2f61 spicy extract team for Clear body dragapult and Clear amulet ting lu, rest of the mons are just for cleaing up and scizor for common threats like chien pao and fluttermain

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

simple mesa
drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

proper pelican
proper pelican
# hallow ether https://pokepast.es/7534a6d6c37c2f61 spicy extract team for Clear body dragapult...

Why do you have max attack ting lu? you have no flying types on your team to take advantage of earthquake, and there are better attackers like landorus therian that are also good against physical attackers. again, same issue with scizor, it's outclassed by other attackers that provide more value, like urshifu. And it's not even very good against chien pao and flutter mane, since they can easily switch into a fire pokemon where scizor is just locked onto the move for the rest of the game, because it has no bulk. Why do dragapault and chien pao just not use their last 4 EVs?

simple mesa
little prism
#

https://pokepast.es/83116ad139a65359 (vgc doubles)

Decided to get into official PvP formats after years and years of emulating. I generally enjoy this (relatively) bulky team and a number of my losses comes from the skill issue more than anything, but it really feels like a lot of fine tuning can be done. HGoodra is of biggest concerns, and im yet to encounter Dondozo in any shape so it's difficuilt for me to tell whether it actually threatens this team. So far, my best rating with this team on Showdown is 1300

-Tinkaton is a bulky support. GHammer offers plenty of damage and can deal with Mane, Chien-Pao and Grimm. Feint is there mainly to prevent Ursaluna setups, but also works well against Urshifu who tend to carry Detect. Fake Out also helps with preventing setups (specifically Tailwind), or at least helps with answering to them. TWave is for speed controll and para generally comes in handy. I pretty much never tera it so havent game much thought to tera-type. I've found this set to be working well with Greninja, who can use Ice Beam both to punish Tailwind users and Ursaluna. Rocky Helmet is generally nice to have, and Safety Goggles are already taken by Arcanine. I considered Maushold but the bulk is just isnt there, and amogus cant para well because of its speed.

-Ceruledge provides physical offence. Tera-Grass is godly, helping with countering pretty much all potential threats. Bitter Blade and Shadow Sneak are obvious choices. Close Combat is an answer to lots of threats, specifically Dark-type. Grass Tera Blast helps cleaning up Water- and Ground-types, such as Ursaluna and Urshifu. Mandatory AV. If theres a single mon i'd like to keep as it is it would be Ceru, even though it does lack some instant damage. Thats pretty much the only mon i tera consistently, but i feel that this is a problem of general team composition since theres just not much point terastialising anything else compared to flash fire tera grass ceruledge.

drifting onyxBOT
#

New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

little prism
#

-Greninja offers Choice Specs coverage with Protean. I've decided against Band because of Ninja's much higher base SpA, only reason to run it banded would be Rock Slide, and so far it outspeeds everything it is meant to so I'm not considering Scarf. I usually use it with Tinkaton as a lead, but it also works somewhat fine with Arcanine. Perhaps there is a better pick for this role, but it does it's job well. at least for one turn before it gets ko'd by anything.

-Flutter Mane is the speedy one. Made somewhat bulky to fit with the rest of the team. Thanks to Booster Energy it outspeeds other Flutters, Urshifu, and pretty much everything, while also managing to survive some hits. Shadow Ball and Moonblast are obvious, Protect to help with survivability. I used to run Icy Wind for some more speed controll and AoE damage on Flying- and Ground-types, but I felt like I dont use it much so I changed it to Sub to further boost longnevity. Works well with Ceruledge after Tinkaton + Ninja lead, so that's mostly how I use them. I have not tried to run a traditional glass cannon build on it yet, but my main concern is it not being able to survive any relatively meaningfull attack

-Arcanine and Hands are there because I couldn't come up with anything else, to be honest. I decided that Arcanine could boost team's survivability further via Intimidate, Will-O-Wisp and Snarl, which I picked over ESpeed because the latter didn't do much damage to be worth keeping. Goggles in order to ignore amogus. Perhaps some tailwind setter would fit better? Hands is the second Fake Out user, provides water (and air) coverage with Wild Charge. Drain Punch boosts survivability, and since I'm running AV on Ceruledge I've decided to focus on SpD, with SD in case there is any time to set up and a need to deal damage arises. Ursaluna seems tasty for one of those slots, fitting into generall bulkiness thing, but coverage concerns me.

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This is the first team that I've decided to put any effort into, therefore I dont expect it to be anywhere near good. Please let me know if i should have provided more info or something. Also I'd prefer to avoid rare mythic/legendary pokemon if possible, they are quite difficuilt to come by and I have no friends to trade with , so if I, for example, will decide on adding a Tailwind setter, it will be Murkrow over Tornadus or something. It goes without saying that I wont be genning anything.

pls sorry for the wall of text and god bless anyone willing to go though it

proper pelican
# little prism https://pokepast.es/83116ad139a65359 (vgc doubles) Decided to get into official...

don't use greninja, iron bundle is far more powerful and faster and offers the same coverage. flutter mane needs dazzling gleam over moonblast if you want to keep substitute. Arcanine should be swapped for landorus therian or ting-lu. Tornadus also might be better, as murkrow is outclassed hugely in the current format. If you don't want to use tornadus because it is a legendary, then you should go more of an amoonguss redirection route. Iron hands looks fine. Tinkaton isn't ideal. Rillaboom would work better. I do think you need more speed control if you have your heart set on ceruledge, especially since it has no protect. Having to tera it so much is also bad, because It means that you are lacking tera versatility, which means that you have no room to situationally tera. And chien-pao just hard counters your ceruledge.

little prism
little prism
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actually now that i think about it ting lu might not be the best pick if thats the issue?

sand minnow
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

sand minnow
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how good is the team

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i want to use frostlass as i loved using it back in the day

proper pelican
# sand minnow how good is the team

Don't use articuno, iron bundle is better. why spectrier? you should run protect dazzling gleam moonblast, shadow ball on flutter mane. you should run ursaluna instead of paldean tauros. And probably cressila instead of spectrier.

sand minnow
proper pelican
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frostlass ice 100 crit attack is never ever used, so you don't need to counter it.

sand minnow
proper pelican
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froslass isn't positioned very well in the format, with chi-yu, urshifu, and heatran all prominent.

cyan nexus
worn nebula
wild sinew
# sand minnow https://pokepast.es/49b3bfaa1a53d253

Froslas appreciates something like Taunt, disable or protect over double team. Why Tera Grass?
Give Abomasnow light clay. Blizzard > Ice beam, Energy Ball/Leaf Storm > Giga Drain, Ice Shard/Protect > Leach seed
Yh Articuno doesn't suit the team very well fulfilling the same role as Froslass here. Like said before something like Iron Bundle (Blizzard/Hydro Pump/Encore/Protect, Booster Energy) or Tornadus (Tailwind/Taunt/Snowscape/Bleakwind storm) are good
Spectrier is just watered down Flutter Mane offensively, Scarf Chi Yu could work better tbh
Tauros doesn't like Flame Orb Facade, that does less damage than normal close combat or wave crash unless you Tera Normal. Assualt Vest or Life Orb are better items. If you go life orb fit in protect, it is the best move of all time
Make the Flutter Mane bulkier with SpA Booster, or go Bulky Timid with Specs, this team likes a Tera Water Flutter with Moonblast over Hex and Tbolt/Tera Blast over Mystical fire (if Specs) or Protect (if booster)

wild sinew
wild sinew
# worn nebula https://pokepast.es/fed5ef866a61fe30 all criticism is appreciated

Terrain extender isn't the best, Psychic seed or rocky helmet are ideal. Trick Room > calm mind
Boots is a bad item, in a 5~ turn game hazards are generally not worth it unless they are set up by Glimmora or Kleavor who don't waste a turn, those aren't really meta and niche picks at best. You can always not bring Volc when you see them
Offensive Volc isn't great rn because it's outclassed by other threats, it likes a Rage Powder Rocky helmet/sitrus support set but you could make Offensive Volc work, you'd just have to drop a move for Protect and build around it
Garg is odd here, Amoongus does this team a lot of wonders helping Gholdengo and Volcorona set up. This way you can give lefties to Gholdengo who appreciates it a lot more than air balloon. Tera Water/Fairy and a bulkier EV Spread are better for nasty plot
Chien Pao demands 2 things; protect over crunch/sacred sword and the focus Sash. It's weak to everything and will become a Tera hog if you don't give it Sash. 12 hp / 4 Def / 4 SpD in exchange of Atk is also really good on it
Tatsu doesn't fit here, you'd want something like Grimmsnarl or Iron Hands to help support your set up sweepers or use Dragonite who pairs well with Chien Pao, gives you immediate Offensive pressure when you don't bring InDD

wild sinew
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Good luck with it

sand minnow
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not a searious one

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i will replace articuno with Moltres-Galar

cyan nexus
nimble plank
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

little apex
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can someone help me make abomasnow and coalossal work?

sand minnow
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

sand minnow
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i think this is good

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this time this hail team is getting a bit better

undone fossil
winter gulch
vapid lynx
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honestly might just slap on fluttermane tbh

wild sinew
# undone fossil I tried this team a bit and it turned out pretty well but I want to know if ther...

It's good, having a different mode when using TR is best imo

I think Earth Power or helping hand is better than Clear Smog on Torkoal, your team seems to handle Dozo well enough. As for Hoodra, your team plays a hyper offensive style and it wouldn't really find the time to set up with the damage dealers on your side
May I ask why Tera Water Cress? I'm not a fan of it as Rillaboom already does a lot of damage, and you may be forced to Tera infront of it. I like Tera Fairy or Grass for mental herb and Tera Dark for Safety Goggles. Amoongus is a big threat considering TR is negative priority. And when it goes up, you want to deny it as much as possible, Cress appreciates the immunity as it heals its allies
Prolly better to optimise the Ursa spread, 140 evs optimises burn chip as a reference and I believe you may want to live some things on the special side. I'm also not a believer in Tera Normal, otherwise you just lose to Urshifu. Ursaluna is already doing enough damage with 140 Base Atk using a 140 BP STAB at +1. Tera Grass, Water and Fairy are all things it likes. If you are disappointed by the damage output, think about Swords Dance over one of the ground moves and bulking it out a bit more
Liligant is fine, I believe it gets encore? So you could do that over Protect + Tera Ghost as an option, but this set also works great, boasting damage is great when you have Sash
Not quite a fan of TR Flutter but if you're going to use it you should probably give it the sash or bulk it out a bit more, it feels more like a pokemon that would work when you don't bring trick room and provides a different sun mode. Chien Pao is a great pokemon if you're looking for bulk calcs
I suggest Tera Grass Hands, for the same Amoonguss reason, especially since it resists both your stabs and you don't appreciate being redirected into it. But also because Tera Flying will lose you the mirror which isn't the best thing usually

wild sinew
# vapid lynx https://pokepast.es/ffd84d8ed6095dad struggling a little bit here, really enjoyi...

Suggest nasty plot Thundy on a Goggles set. Over Twave probably. A +2 Spread move is really strong, Since you can't go Tera Water/Flying Tera Blast, give Tera Electric and Steel a go
Might as well go Adamant since you have both swift swim and tailwind
Yh the fish isn't meant for rain, Urshifu or a rain Mon like Lando-I fit a lot better here. Btw Chi Yu is wasting EVs, Make sure they are a multiple of 4 but not a multiple of 8 as the first 4 give a stat point, and then they add by 8

vapid lynx
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I can try giving tera electric on thundy a shot, was thinking about swapping to tera dark to avoid priority taunts but +2 electric tera could go so hard

wild sinew
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Since you don't share original weaknesses it isn't bad

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I'll see if I can get an EV Spread when I get home
I've been meaning to try it myself anyway

vapid lynx
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DM me if you think of anything good! this team idea is by no means original but it’s been really fun to play

molten wharf
hollow fable
drifting onyxBOT
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New VGC RMT @normal stream, @winter gulch, @shrewd horizon. I won't notify you again for at least 6 hours.

lost dirge
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Is there any point in using tournament teams on ladder? Everyone runs cheap random shit that relies on closed team sheet to win and tournament teams are built with open in mind

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Feels like I'm sabotaging myself, I don't have anything to avoid all the stupid forced guessing games