#VGC Rates
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https://pokepast.es/f7ad7bfa710a223f feel like i need more synergy, any suggestions?
an attempt has been made https://pokepast.es/66ba3dd9abdd4577
Its my first VGC I’ve ever made. (Not sure if i should switch any mons in preparation for series 2) https://pokepast.es/9ba66571dd0d0cfc
I think the team is solid! The 6 is good, all actually synergize quite well. I think your defensive typings make Earthquake (Garchomp) and Make It Rain (Gholdengo) a bit difficult (you have small checks, but could be better with better type synergy, such as grass, steel, etc.)
You need a Dondozo Tatsugiri counter,/check which it doesn't seem to exist. Your whole team is already quite frail and doesn't have anything designed to beat Dondozo, a very relavent threat. Some good answers (you want more than 1) could be Meowscarada (Flower Trick to ignore boosts, fits with your faster paced team), Crit Hydreigon (Equip Scope Lens,add Focus Energy, goes through Dozos boosts and your own Draco Meteor drops), or a Clear Smog/Haze user (Murkrow, Amoonguss, etc.)
Also add in your natures! Tera Normal Maushold doesn't add anything offensively or defensively, maybe consider Steel or Ghost? Tera Fire Annihilape is generally better as it's weak to roughly the same things as Steel and it prevents burns
Team is strong, I don't see too many glaring issues in your team!
Tatsu and Meoscarada want Tera Grass and Ground to do more damage since they are already frail and fast, won't be living anything. Tera Ground > Fire works on Sylveon, you lose your Steel Resist which isn't great. (works though) I think you want 36 EVs of Speed for Sylveon, allows for you to outspeed Garchomp and Hydreigon in Tailwind. Also Dazzling Gleam is better on Gholdengo, Electric and Rock are pretty redundant in offensive pressure
Me or someone else will get to the rest ASAP, I need to sleep lol
No worries! Have a good rest 😁
Pretty interesting take, very concerned about Dozo matchup. I'd switch to the Wide Guard Garganacl set, as you can often steal a bit of time to click Salt Cure. Clear Smog on Amoonguss is a must as well for that. Otherwise it looks fairly normal for hard TR, even if I think it's really difficult to pull off. Be conscious of your matchups vs Baxcalibur and Kingambit, both are likely fine but you can't be too careful
Looks like a fine rain. I'm firmly on team Drednaw for rain though. I like the setup options, think Garchomp is perhaps a bit awkward and I'd run Baxcalibur in that slot. Would prefer Protect on Meow, generally over U-turn or Sucker Punch
Thanks. I find chomp a bit weird. Iw as thinking dragonite(buts that basically the same). I do like/ prefer the Floatzel rain(imo).
I also might need a fire attack as i have none.
Why do you need to do that on Rain
Bax would cover the Grasses more than fine
Tera Flying Dragonite is an option
And you go with Low Kick for steels
Ability: Multiscale
Level: 50
Tera Type: Flying
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Extreme Speed
- Tera Blast
- Dragon Claw
- Rock Slide
like for example, this is exceptionally strong
Thanks! Will definitely adjust to better take on the big fish.
ty 🙌
Yeah I swapped it for chomp and used it in some ladder. Dragonite absolutely destroying things.
Fair amount of things here that I am truly not a fan of:
I'd generally still run a Psychic STAB on Indeedee-F, likely over Dazzling Gleam. Also there is zero reason not to have Trick Room on it given the reliance of the team on the move.
Armarouge can very easily go with Tera Grass, as removing its weaknesses for better longevity is really vital for what this team wants to do. Clear Smog feels exceptionally desperate in the Dondozo matchup, and you'd probably be better served with Energy Ball for generally better matchups into the Waters that do exist.
I don't mind Specs Torkoal, but triple Fire move is generally a little overkill. You can do a set like Eruption, Heat Wave, Earth Power, Solar Beam. Little bit inflexible, but not necessarily wrong by any means.
Toedscruel I'd just drop. It's doing nothing here that Amoonguss isn't already doing.
Gholdengo is just exceptionally strange. You've got some speed on it, despite the other team pieces being Hard TR stuff. Either you're gonna want to rethink the team to take a different angle entirely, or you can just run Curse Mimikyu which will naturally substantially improve the Dondozo matchup and well as messing with things like SD/DD Baxcalibur quite nicely.
Amoonguss is weird. Games don't go on for long enough for Black Sludge to be better than Sitrus Berry. Poison is not the preferred Tera most of the time, with Water or Dark generally being nicer. Drop one of the attacks for Rage Powder, as that's kinda the point of using Amoonguss in the first place.
I use toed to get trick room up usually and I don't tera amonguss ever but I will change some stuff on my team
Ty for feedback
you might not Tera Amoonguss
but there's no reason you shouldn't have a good Tera type
for when you might have to
Quick question. Why drednaw?
What is a good mimikyu set? I've never used them before
Generally just a good Pokemon. Rock Slide being spread makes a difference a lot of the time, lets you play into some more interesting scenarios.
Ability: Disguise
Level: 50
Tera Type: Grass
EVs: 252 HP / 156 Atk / 60 Def / 36 SpD / 4 Spe
Adamant Nature
- Play Rough
- Shadow Sneak
- Curse
- Trick Room
Something along these lines
What should item should I use for armorouge or mimikyu since my armorouge is using life orb atm
Item can change to stuff like Goggles if you want
It really depends. I wouldn't say you fit this on every hard TR team
I think hard TR is generally just way way too inflexible
Cause vs every team in the meta, your game is fully get TR or lose
I personally like tr rn since murkrow is annoying lol
I like a little more flexibility, doing stuff like Tauros-W, Meowscarada, Baxcalibur, Volcarona with this thing is really good
but on hard tr, you can probably make this work
Alr
I'll try it and see how it goes
My old team worked surprisingly well aside from fighting grimm screens while they had a spd tank having tera water
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I see
Do any paradox mons work with rain?
I don't see rain being a big thing going into S2
Sand was very popular with the Paradoxes around
But that's also down to Tyranitar having a good matchup into Chi-Yu
What I would expect to see is a big uptick in the usage of Torkoal
What should I use as my 6th slot
as Sun activates Protosynthesis
I'd expect to see Pelipper usage remain fairly constant
I'm keeping fairy indedee for now
As its a solid enough water type, okay speed control, but also steals the weather
but I wouldn't expect many, if any, Swift Swimmers
cause you're so prone to losing your weather
Hard TR 6th slots can vary, Kingambit and Hariyama are okay attackers for the team
Alright, ty
Generally prefer Water Gambit here
Hey Everyone! First time I have gotten into VGC. After a little bit of tweaking was able to get to Master Rank with this team. Any advice is appreciated. https://pokepast.es/c979b1ba32368d48
Well it's definitely interesting
So there's a couple things here that strike me as a bit weird:
the double water/flying doesn't seem really that good, idt you'd normally want to stack them even if the Jolteon is meant to be Volt Absorb
Jolteon itself is generally just not that great and if you do Tera it, Pelipper is nerfing its output and it's still weak to Gyarados' EQ so you basically turn that option off.
The Psyspam mode feels a little bit just tacked on. Not quite sure what you're trying to Imprison with the Indeedee if you're not running Trick Room on it. Drifblim can probably be alright but there's really nothing here taking proper advantage of Tailwind that doesn't require an extra turn of doing stuff to get everything on field.
Maybe you could try something like Eject Button Indeedee-F + Psyseed Drifblim with Wisp, Tailwind, Shadow Ball +1. Armarouge is likely alright, but I wouldn't run Specs as you're probably gonna run into some trouble with that. Feels like Garchomp would be a natural inclusion over the Gyarados on this team for the big EQ attacker that takes advantage of Drifblim having the immunity.
All good advice! Thanks it is just surprising how often that Jolteon would come in clutch on this team. Since Thunder can hit with the rain and when Terrad can output some good dmg with fighting Tera
Never thought about the double flying issue
Yeah . Sun and sand will just take over
team kinda looks like you slapped on a bunch of attackers with no real synergy tbh
You also only have one special attacker, I think you should consider another special attacker to not get walled by physically defensive mons
https://pokepast.es/e7cf51a4177025c0 made some changes, but i might experiment with using sand veil on chomp
for more sand synergy, but idk if its worth using over rough skin
I think for this team, I would recommend assessing what each Pokemon does on the team, what role it plays, etc. While your team isn't inherently weak to anything upon first glance, I think you want to consider how each mon works together more. Your team also has no bulk, and I think you'll find that you'll be missing KOs and then getting KO'd yourself because of how linearly your team plays
https://pokepast.es/483338e90148d295, hi can I get some advice for this team. The dragapult is eved to outspeed meowscarada by 1 point. The goldengo is eved to live specs gholdengo shadow ball and a bit of speed to out speed threatening mons when iron ball is tricked onto them.
I’m thinking making dragapult clear body and adding sucker punch. But infiltrator is good on dondozo due to the rise in dragon Tera
Yeah. I still think rain can still work. Just probably will have a rough time with Ttar.
Riff on Neil's team with some modification based on what I'm seeing and shoehorning Bax in since I love icy ttar but at same time never really used hydregion since I have multiple forms of speed control and Bax pretty much covers what hyd was but adds a huge earthquake to mix
So far amoongus has been ohko fodder or left out when they see all the ice and fire so I elected for more offensive items vs safety googles
I like the team! Pult 100% wants Clear Body to avoid Intimidate. I think you could try to add another Dondozo check, its still a bit weak to it (still 100% playable though, you just need to position well)
Also Pult can outspeed Meowscarada with 252 Speed EVs, allowing you to run Adamant to pick up more KOs (also add 4 EVs on Rotom lol)
I think the team is fine, I think Baxcalibur wants Ice Shard to pick up strong Priority KOs, I would remove Earthquake or DD. I think there are too many Ice Types and not enough Fire Type checks, I would honestly consider removing Cetitan or Baxalibur since their roles are quite similar (offensive Ice attacker)
I also don't see a Donzodo check or counter, which every team needs, I would probably remove one of the ice attackers to add something that threatens Dondozo. (Haze, Clear Smog, etc.)
Yeah, that’s the thing I struggle with the most is the dondozo matchup. I had clear smog for a while but then I ran into a lot of Tera steel dondozo so didn’t work out. But I did try the adamant pult but the extra bulk in the jolly set just makes so many match ups better, while there may be less damage the bulk just allows it to do a lot more then expected. Also thanks I will make sure to fix the rotom
But any suggestions for dondozo would be great as it is my biggest struggle with the team
I have been playing it and I’m stuck around the 1400-1600 range due to my weak answers to dondozo
Oh yeah channel finally opened! I'm so excited!! here's my team:
https://pokepast.es/7ff6b914de1eabbd
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Earthquake is a fire and steel type check and that's mainly what I'm running into, plus it splashes both. Honestly played around 50 games and gave yet to see a single dondozo it seems like he's being phased out on the ladder for gargancl
Ik having bax probably isn't optimal but I'm only bringing him in favorable matchups tbh which is more than hydregion so far, slush rush has been more consistent without the tailwind turn wasted but I kind of do want to run into dondozos to see how to handle it
Neil said that he beat it with bulk up annihilape but haven't used in practice yet myself
What would u swap for bax
that's no reason to not have a counter for it, its still a very prevalent Pokemon in the format
Here was a recently Snow team that performed well at the last Regional: https://pokepast.es/236f88e8055b0802
The only counter that team really has is rotom to it
I'd think pawmot would be good but that gives me two fighting types
Unaware goes through the boosts though which is what confuses me, I'll ask Neil, but I don't see the Dozo counter and I think you can add it over one of the ice types
But being able to use revival blessing to bring back someone plus having electric moves might be good
If u know Neil well then that'd be perfect lol bc all he'd said in comments was the annihilape portion but I'm not sure what his other ideas were with it...for me so far hydregion hasn't been necessary so that's the one I dropped completely
I'm one of his mods....
Makes it easy
James also has Intimidate on Tauros which can be used to drop Dondozo's attack stat which is huge
Salamence might be a better tech then tbh if he still has access to tbolt
Intimidate tbolt and mixed attacker
Since I'm pretty physical as is
I would just stick to Special Attacks on Salamence
I haven't checked him this gen to know what moves he gained/lost so I'd have to dig in more
Then just choice specs him if that's his primary role?
Tera electric tbolt with choice specs would actually hit pretty hard and I don't see many ground types
Or have it be a spA set with tailwind🧐
I would go with a SpA set with Tailwind, try it out, and see how it goes!
Honestly Focus Energy Scope Lens Hydreigon is a simple Dondozo check that you could consider as well
Kinda like the mence idea since it gives me a little more variety tbh, electric coverage, a flying type with intimidate vs hydregion adding another dark
Wouldn't be something to bring every game but a good tech ig
What affects hurricane accuracy for mence if I wanted to add that? Does it increase in tailwind like snow and blizzard?
Sun ok
Sun drops it to 50%, Rain boosts it to 100%
Oh rain is the one that boosts it kk
Was thinking a flying move, tbolt, tailwind
And dragon/fire move or some shit last slot
I'd have to look at what he still has
In this case you could look at KIlowattrel, who has STAB Electric and Flying naturally, and is a faster Tailwind
You still need a Dozo counter though
Yea that's why intimidate mence would fit better imo than kwat
He's also sashed alot and abomasnow has it already
Does dozo run equake at all? I've never played one but just seen wave crash and order up spam on utube
Occasional dragon move
So tera electric wouldn't be good since it grounds mence
Crit Hydreigon is an option and isn't grounded
But fuck hydregion 😂 I kinda wanna try something less basic and try to make mence work even if it's less optimal in that one specific matchup
Lmk what Neil's thought process was with that tho @winter gulch I'll have to plug hydregion anyway since he's ready just need to swap moves vs battle prepare a bagon
Hello, can you (constructively) trash my team??
https://pokepast.es/7ff6b914de1eabbd
SV VGC Doubles
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@lost scroll I saw the team rate above, I'm just out of the house rn and cannot rate
👍
Is it just you for the miriad of us?
and yuki
Its mostly yuki and I
👍
Not really a fan of Palafin, would probably go for Scarf Rotom-W. Would like Scope Lens Hydreigon, probably would prefer Throat Spray Sylveon as well. Generally dislike Fake Out Grimm, cause you never get to click that and then Screens realistically. Parting Shot would be better
Thank you! What do you think about the synergies of the team? I believe that can be a weak spot. I never went through ALL the skills in the game to map out possible strong synergies and I believe that can be hurting my teambuilding
For further context:
I built this team with coverage of [Defense/Sp.Defense/Atk/Sp.Attack] and [Types] in mind.
It seems okay, fairly basic synergies tend to be alright. But the problem is there's a lot of just alright stuff.
Also your Band Meowscarada has Protect
Going for Throat Spray Sylv with Yawn>Psyshock gives you more pressure on board. Rotom-W is better immediately than Palafin. Then Crit Hydreigon actually gives you a matchup vs Dondozo
Which this really doesn't right now
https://pokepast.es/2e8b15df03dc9991
This is a casual VGC team for battles with friends, please can someone point out the weaknesses it has and any improvements i can make
🚀
Tysm for the detailed feedback, reading you immediately made.me want to read more of your other players' teams analysis
Looks a lot like a singles approach to the game, given how many hazards I'm seeing. Hazards are just really bad in VGC, as games are so quick, there's a massive opportunity cost to actually getting them on the field and they're usually not doing enough for you in terms of damage as well.
Think you could potentially go for Life Orb Gholdengo, Band Tera Flying Dragonite, Glimmora can fit Spiky Shield (I actually quite like Mortal Spin cause it accidentally gives you an idea into Dondozo). I'd finish the team off with Rocky Helmet Support Volcarona, Goggles Tauros-W, and maybe like a Grimmsnarl
yeah you're probably right there
I still managed to get an almost 100% winrate against my friends with this team
and i'm pretty much only gonna be playing vgc against friends
Hey guys, I'm running an volt absorb/lightining rod team on VGC rn and wanna get some tips on what should I better myself, what do you guys think about this team?
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Rmt?
RMT is "Rate My Team"
I'll get to it later since I'm in a Student Council meeting rn 
I can almost certainly promise you that mono-Electric is just not gonna be that successful. Mono-anything is really not gonna do that great
Hey a couple things I forgot to ask:
- What x2 moves are you considering removing/keeping for sylveon's Yawn/Psyshock
- What do you think about this: for skeledirge, Sing/Sing+Encore/Sing+SomeAreaSpAtk.
Sing is very unreliable with its 55% accuracy
I would not recommend running it on Skeledirge, especially since it has many good moves already
Torch Song / Slack Off / Protect / Shadow Ball is the set I would recommend, maybe swapping a move if you plan on running Tera Blast
Psyshock doesn't benefit Sylveon as much as other moves would
Oh you meant that Yawn is better than Psyshock
Ok ok understood now.
So I was considering using some more desviation moves on Skeledirge as I wanted him to be tanky
You can run Skeledirge with lower SpA if your goal is to be tanky
Would that pokemon make sense that way? I was considering Amonguss or Volcarona
But with Amonguss I'd feel short of fire-power, and I never used volcarona so ai'm not sure it'd work
i suck at making teams, so I’d appreciate some suggestions on how to improve this: https://pokepast.es/410f4cfe5a9236ec
overall my main struggles are when the opponent is using a different weather, when they manage to make me not set up trick room, or when I simply don’t do too much dmg for some reason
the rando flutter mane is sometimes led with torkoal to try to get some quick early kos, and can also set up a surprise trick room, tho idk how effective it is
most of these EV spreads are pretty random lol
It’s early meta so I don’t have a great idea of what’s good in s2 but I’m not sure if mimikyu is the best option for tr here, the standard option is to use farigiraf since it provides protection against priority like fake out, the moveset is usually psyshock/hyper voice/trick room/filler with the item being safety goggles, mental herb, or throat spray. Mimikyu could very well be fine here I’m just skeptical. I’m fairly certain (still early meta) that slither wing is not good, and should probably be replaced, my first instinct is to replace it with kingambit with iron head/kowtow cleave/sucker punch/protect with Life orb as the item. Some smaller notes, regenerator is the better ability for amoong since it does actually switch out decently often and the option to recover health is always good, your dozo mu also looks a little iffy (although idk how prevalent it will be) maybe fit clear smog on amoonguss, I’m also a bit skeptical of trick room flutter mane but I can def see it working so if it’s working keep it.
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not sure on last, i wanted some kind of wide guard user to help vs gholdengo
and to a lesser extent chomp
You can't have Pokemon below Level 50 in VGC
thx for the advice!
mimikyu is mainly bc it forces your opponent to double up on it or status/flinch it if you want to deny tr, which usually can’t happen if iron hands uses fake out on one of the opponents.
Honestly I haven’t seen much dozo, so I honestly am fine without having a easy counter. That said, I will consider clear smog if it becomes more relevant.
I’ll try the replacements though and see how they go. Btw, any ideas for how to better counter opposing torkoals?
I think the team is nice, Hard TR is very very very dependent on your getting TR up which isn't always the best. I don't like the type synergy very much, you have nothing resisting ground and you only have 1 protect which makes positioning quite difficult. Also your offensive type coverage is really redundant, and only having 1 mon to hit certain mons like Gholdengo is really scary. I would recommend swapping out Garganacl since it doens't exert much immediate offensive pressure or support, something you want on TR teams since you only have so many turns. I would add a couple protects onto the team, (Armarouge, the Garganacl replacement). I would also try to cut the psy spam down since that's relatively easy to counter with the amount of dark types we have rn. (Honestly I don't see what Iron Valiant does over Flutter Mane)
People always say they have a fine time with Dondozo but that's because most people practice on ladder and a ton of ladder players just don't have time to play dozo mirrors
always have multiple checks for Dozo
Oh really? Thats new
To me
They take like 20 minutes and is never worth it
Ye it's true flutter is better
Yeah VGC forces every mon to level 50, so mons below that have their EVs taken into account to level 50 (makes in-game training nice)
Pray you win the Torkoal speed tie @versed root
I wanted to run some wide guard user for ghold that's why there's garg last
What last over garg would u suggest
btw I think Slither Wing is a bit unnecessary @versed root since Iron Hands and Torkoal already cover those STAB types
let me think real quick
Smth for ghold?
k
If you swap to Flutter you could run another fast mon in that slot which lets you play a faster mode if you need to
If you want something that checks Gholdengo, Kingambit is an option
I almost said Ting-Lu ngl
How has Garganacl been for you? I'm curious since I like Garganacl lol
Yeah typically people run ID Body Press Recover Salt Cure or Wide GUard Recover Salt Cure Protect
I'm trying to think of a good mon that would synergize well with your team
I was thinking Flutter -> Sash, Kingambit gets Lorb
I'm thinking Hydreigon could also work there too
I'm thinking crit set since they would help you tech for Dondozo better too
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I'd give that a try! Let me know how it feels, if it's not to your liking we can look at it again and fix some stuff up
This technically was not a team ratee whoops
This is my team for my local draft league (any suggestions would help 🙂
- Maushold
- Noivern
- Quaquaval
- Sylveon
- Ursaring
- Salazzle
- Eelektross
- Perrserker
- Morgrem
- Brambleghast
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its kinda common knowledge that im stupid and even ive been winning with this so its seeming kinda insane
yall doubted my swing
bro just run thunder punch on iron hands
why tera blast
For this team: https://pokepast.es/95087f3278c912f0
- Is Specs without Torkoal (or a Sunny Day user) good for Flutter Mane or do I replace it with Booster Energy?
- Is Murkrow still good for Series 2 or do I need to use another Tailwind user? (no clue if Tatsugiri + Dondozo will still be common in Series 2)
- I just copied the EVs of Farigiraf from the sample set on Showdown but I placed the remaining 4 EVs on Speed since this is meant to be a Trick Room stopper via Imprison. Is there a better EV spread?
- Are the EVs on Annihilape good or not?
Any other constructive suggestions are helpful. Thanks
its funny
Tested with hydrei a bit, it wasn't doing much
Any other mons that could go over it?
Are you looking for a faster mon or slower mon?
faster
i talked to yuki about this team too
i could make this a fast psyspam
like without armor or tr
yeah I 100% agree with what yuki said here
wdyt of
scrapping armor
for some fast psychi
c
and maybe smth else over hands?
We're looking at making the team more of a semi-room core right?
yeah
I think if we go with Torkoal we could do:
Torkoal/Hands/Indeedee/Flutter Mane/ +2
And I think you could look at some faster mons like Baxcalibur, Meowscarada, Hydreigon,
You could also reasonably switch hands with Kingambit
Bax might be a bit worse in S2 compared to S1 but its quite bulky and has an insane attack stat (and Ice Shard)
Oh I somehow forgot Annihilape
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I think having Amoonguss, Indeedee, Torkoal, and a Physical TR sweeper adds too much TR
yes that's really solid
I think you could reasonably try Baxcalibur, Rotom, Arcanine
Loaded Dice Baxcalibur for Icicle Spear is a thing
Shard/Protect/Spear/Glaive Rush is what I've been seeing
Looks good! I might be a bit worried about the Flutter mirror so let me think about this one real quick
With AV Gambit and TR you definitely have some counterplay though
kk
I like Figy SD Shard on Bax, but it feels weird when you have psy terrain
I'd probs just do Tera Water DD
Keeps Steel resist
Or Tera Fire
Glaive Rush + Tera Blast
Fairy resist for Flutter Mane
I would run Tera Fire for Fairy and Steel resist
I have had some success with this team, but since I swapped out mimikyu, Farigiraf has been getting one-shotted by opposing u-turns and sometimes close combats. Is there a way to help this, or do I just have to burn tera fairy when seeing opponent that use them?
is it worth investing more evs into phys def btw?
@winter gulch yea swapping weakness policy in for safety goggles on armorouge has paid off way bigger from Neil's team and I did finally get a dozo matchup this morning on cart and dominated it with hydregion
Amorouge+indeedee along with the snow boys is almost an unbeatable speed control since you can just flip it whichever way you want
Without wasting a turn for snow
Funny how snow scares off dragons during team select I've seen garchomp and hydregion getting left behind as soon as they see the snow core😂
https://pokepast.es/8a51095d0b910dca For the VGC series 1 or 2, I don't know if I want to use paradox for series 2 yet
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Hmm idt it should be dying that easily, would def be worth investing more in physdef, there’s a spread on the analysis that is like 180/0/68/76/180/0 with quiet nature and it lives some notable stuff like ape gambit, specs make it rain, and sash meow knock off, although it’s old so it might not be as relevant, in some situations you will definitely have to Tera, but I’m not fully aware of what kind of situations those are
What attacks specifically(like from what mons) are you having trouble with
Not a bad team, your Tera types shouldn't only be offensive, but also defensive. Sylveon wants Tera Fire to allow it to resist Steel types while gaining a strong offensive coverage type., same with Kingambit and Murkrow, they want to stick around longer and want a defensive Tera type, like Flying and Steel respectively. On Focus Sash Meowscarada, you generally want sucker punch, Sylveon wants Tera Blast or Quick Attack instead o Shadow ball, and Murkrow wants Eviolite
In terms of type synergies, you don't have any fire resists in any capacity, especially problematic against teams with Torkoal (against the other fire types). You also have way too many redundant types (ghost and dark), I would suggest swapping out Kingambit for something that can resist fire and/or fairy.
Noticed that sizor u-turn was very annoying. Also, recently farigiraf got one-shotted by a torkoal eruption
tho that was after i took some points from spdef
at max spdef idk if it survives but maybe it does who knows
I forgot about tera mb
So fire tera sylb
sylv
Steel gold
Oh scizor isn’t that prevalent, and also in some cases you will have to use iron hands fake out or amoonguss rage powder to help Farigiraf set TR, but idt it’s that common where the opponent has two mons that can one shot giraffe
Water annihilape
Also idk how much spdef you were running but most of the time Farigiraf should live I think
252+ SpA Choice Specs Torkoal Eruption (150 BP) vs. 180 HP / 180 SpD Farigiraf in Sun: 190-225 (87.1 - 103.2%) -- 18.8% chance to OHKO
And specs isn’t that common
I’d also recommend goggles farigiraf here so that amoong can’t disrupt your TR setup
generally people use Fire to resist fairy and burns but Water is an option too
https://pokepast.es/c46ad0a6a8da96e6 series 2 team. Thoughts?
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this looks really solid but i havent tried moon yet so
https://pokepast.es/6eaa165b475ff6a1 not really good at teambuilding but attempted to make a gallade/gardevoir/scizor team just because theyre some of my favorite pokemon, got to Ultra Ball tier with it but I feel like it may be missing something, any advice?
some things i struggle with are weakness policy psychic terrain tera psychic armarouge, tera fairy skeledirge, dragonite in general, and tera water palafin with rain
but i feel like my team could have counters to all of those, im just not noticing
actually https://pokepast.es/46645d9e2083035d is my actual team, had to change my gallade to make it more accurate
Very interesting Roaring Moon set, most people run Booster Energy + Dark, Dragon, Flying STAB. which hits quite hard. This team seems incredibly Hyper Offensive (which isn't necessarily bad) , but it has quite little room for error. Overall really solid team, I'd definitely try it out on ladder to see if you have any problems. I think your TR matchup might be a bit tough, maybe Taunt on Talonflame could help that (again, try it out on ladder and let me know how it feels!)
I’ve been trying it and the tr matchup’s really depressing
haha that's life as an HO player
I’ll slap taunt on talonflame and maybe swap imprison and tr for mystical fire and protect or keep em?
wait where's the Imprison TR?
Oh right I was using a slightly different set to help with the tr matchup
With imprison instead of moonblast
Not a bad team for Garde and Gallade, could be improved a lot more though! Not sure what TR Imprison is for on your team. You generally want your Tera to be defensive on Kingambit so you live more stuff, such as your Torkoal MU, I would try Tera Water on Kingambit. Leftovers is too passive on Garchomp, won't be useful in such a short game. I would try Lorb, Clear Amulet, or a recovery berry. Scizor doesn't get as much use from Amulet as you would probably hope, maybe go for Occa .
You also have no particularly value speed control on your team, which is crucial in doubles. I would actually consider swapping the items on Gardevoir and Gallade, Scarf Garde has Icy Wind (which helps your whole team) and can hit quite hard with its Fairy and Psychic coverage. You could also consider swapping Kingambit out for something like Murkrow for Tailwind+Haze and a Dondozo counter (which you need to fix your team to have). I like the synergy with Chomp, Rotom, and Gardevoir, I've used it before and its quite fun!
I think Sash Imprison TR is an option for HO, I would go dual STABS Imprison TR
I could swap booster onto moon and give vest to bundle to help out with its lack of SpD
I'm generally seen Sash Bundle but you have that on Flutter rn, you could also consider Life Orb (AV works too if you want)
https://pokepast.es/7f513a9eda4bd630 made the changes. All good now I’m guessing?
I think its solid, try it out and let me know what you think!
Alr
appreciate the help a ton! i would also like to say that imprison is on my team to deal with trick room teams, as i enter a match and dictate whether or not i want to set up a trick room, allow my opponent to set up a trick room, or block my opponent from setting up trick room (when i made this team i was in a rank where farigiraf, oranguru, and trick room indeedee/armarouge were super common). its worked really well for me so far, which has been my main source of speed control ever since. this is also why i dont want to remove sash from garde, as i need her to at least survive the first round to allow me to set up trick room/imprison
i will be trying out occa berry scizor, the clear amulet never really helped me and i used to use occa berry scizor, idk why i switched lol
ill probably also switch the item on garchomp, probably also to clear amulet to beat intimidate
i also really like tera water for kingambit, the whole reason why i had tera dark was to guarantee a one shot on gholdengo with sucker punch before he can get a make it rain off
but since i have black glasses on i dont think the dark tera is necessary
so far scarfed gallade sacred sword has been my dondozo counter since it ignores defensive buffs
its kinda goofy but its helped me win games lmfao
i also have life orb thunderbolts with rotom which always does good damage
but yea i would also like to bring these up, do you think my team can really do anything for these? (having water tera kingambit will help against skeledirge and maybe palafin but im not sure) @winter gulch
https://pokepast.es/6e5c13f95087cf34
I'm looking to prepare for series 2 and looking to compete on a regional level. Stuck in a few spots (Roaring Moon EVs and the 6th mon) Any thoughts on the team as a whole?
Is this supposed to be a semiroom team?
Torkoal should always be min Speed to tie opposing Torkoal in TR
theres no room on it (yet)
but they have sash meow so they could always stick room on that and have another tr mon in the 6th slot
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On second thought, I assume its HO with Torkoal to activate Proto
you can still have that on semiroom
I wasn't going for a semiroom team. Torkoal is here for proto and amoongus is here for support. They have the bulk to not need to have to go first. Works for semiroom tho lol
thoughts
I don't think Torkoal is needed to be honest
it doesn't fir your fast-paced team and you already have Booster energy
I think Roaring Moon could run 3 attacks + Protect and you can add a Murkrow for prankster tailwind support
Hawlucha's terrain gimmick is kinda inconsistent and doesn't work that great with TR?
i bring in hounsdtone
and then haw
yeah by the time i bring out hawlucha tr wears off or has 1 turn left
but the general idea behind this team is getting the most use out of arboliva lol
Hmm I guess the best way to say it is that your team doesn't really do the fast mode or slow mode well
any way i can improve it
I think we can work off of the Arboliva TR core for sure
I'm just not sure what Grassy Terrain can be used for tbh
You could consider Arboliva without forcing a grassy seed, Hawlucha isn't strong and doesn't really use its speed for much so I would replace that
let's try to go for a fast and slow mode with this team
Hatterene with that moveset is too passive and doesn't do anything, I would change it for a more offensive set (Dazzling/Psychic/TR/+1) or just use a different mon (Kingambit, Torkoal)
We can replace hawlucha with another fast Pokemon such as Meowscarada (which could benefit from Grassy Terrain I guess)
I would replace Hippowdown with Tyranitar as well, Hippowdown doesn't do much that Tyranitar can't do better (except Yawn which you aren't really using anyways)
alright
i can use torkoal and tyranitar for weather control
and give arboliva weather ball lol
that could be interesting
should i make arboliva - speed
i think harvest arboliva could be interesting with smth like petaya
I think your team is a bit weak to Fairy now, let me rethink this
ooh yea
only like one pokemon on my team uses grassy terrain anyway
I’d go brute bonnet over moongus and I would go 220 attack and max ev investment in speed on roaring moon
murkrow makes the entire team weak to flutter mane
Harvest has good synergy with Drought
brute bonnet maybe
bonnet and swing are the best tr past paradoxes yeah
Alternatively you now outspeed it and can KO it. Torkoal is not a check to Flutter with its low SpD and speed.
I agree that your team is quite Flutter weak so I'm rethinking it
chloro on tr kinda goofy but you can have a non tr mode
but Murkrow 100% benefits your team since its so Hyper Offensive
true. The one thing I made my flutter mane able to do it kill other flutter manes
Also Meowscarada wants Protect so you can position it more easily
the issue with chloro is theyre all grass types
bonnet it just better ye
and you already have two fire weak mons on a sun team
unless you want your paradox to be tusk which is 
its way stronger than people give it credit for
The problem is that the combo of Fairy Ghost is an incredibly strong offensive pairing, its hard for a single pokemon to counter both. Gholdengo pairs well with Murkrow btw
IT STANDS UP THATS ADORABLE
I swear Brute Bonnet has its attack that high so you can't get a Proto speed boost
@winter gulch what about talonflame for tailwind? Gale wings?
I also don't think forcing paradox onto your team is a good idea, while paradox mons are quite strong, its not something you need to force onto a team, many S1 teams do well in Series 2 as well
It works I guess
nah, murk gets haze
Murkrow is my choice on this team since you can clear Gholdengo's stat drops while acting as a Dozo check
good for dondozo
i didnt know what to give torkoal so i just gave it eject button
i went 9-1 with swing sunroom lol
and im that guy who normally wins like 40% of the time
free sun then pivot out to swing
generally koal uses charcoal
Torkoal @ Charcoal
Ability: Drought
Level: 50
Tera Type: Fire
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Heat Wave
- Earth Power
- Protect
I feel like koal would still be good for my team because it sets sun for proto
tbh sun proto is lowkey gimmicky
Charcoal
yeah i posted the normal koal set
It doesn't synergize with your fast=paced team at all and you already have Booster Energy for one of your mons, and Specs Flutter Mane is already pretty scary
But go for it if that's what you like, let me know how it works
does bonnet get basically the same as amoong
It loses its better defensive typing and regenerator
i mean moves and evs
EVs would probably be different since their roles are slightly different
Ice Punch on Ttar for the dragon types, you also really just don't like protect lol
i forget that im not playing singles
Protect is really important for positioning and stuff, I would remove a non-STAB move on Slither Wings for Protect, and add Flare Blitz on it (or whatever fire move it gets). I would swap out Body Press on Houndstone for Protect.
Tera bug is also AWFUL, it doens't offer anything really since Bug is such a bad offensive type
i forgot to switch the tera type LOL i usually tera normal
*well its not awful offensively, it could be better but its bad defensively
https://pokepast.es/6ecc73f592ea1569 this is where I'm at currently
bonnet is throwing me off because I want it for support but I don't want it to be useless
mudkipnerd real
https://pokepast.es/ae006534b6454f05
I think I figured out Brute
Idt you should really bother with both Bonnet and Meowscarada
Probably best to just take a leaf out of DOU's book. Jugulis, Palafin, a bulkier Pelipper. I quite like Sylveon on Rain, because it just helps it hard beat Annihilape screens. Otherwise you can use the Flutter or even Gholdengo. Amoonguss I'm never so hot on, because Rain is sorta super aggressive by design, and it can be a slight momentum sink.
i was thinking about sylv too yeah
i could do uh
sash meow over amoong
and throat spray sylv over flutter?
Could do Meow could do Tsareena
AV or Sitrus
Last couple of slots you just commit to Dozo, but Yawn Sylv is pretty alright for it
I wouldn't go for hands on Rain, doesn't really help you a great deal overall I'd say
and then what last again?
nvm im stupid
could i go like kingambit
hell even like
scizor?
Kingambit doesn't seem awful. I'd probably try out a Ground so you have an elec immune, or just something to punish Dozo
hmm kk
https://pokepast.es/fa80df11b73f8bba
how can i improve this
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semiroom double weather? get it ig
id say lorb on swing but thats taken so u should probs use another dmg boosting item
Gonna need a little work:
Arboliva and Spiritomb are just generally not good enough Pokemon to make work consistently.
The Sand and Sun modes seem to trip over each other a bunch, and I think you're gonna struggle using the Houndstone cause the rest of this team is so desperate to get into TR. Houndstone is also just not the best Sand Rusher, Lycanroc is clear of it.
I think you could do something with the idea of Slither Sun. Trying something like AV Slither Wing, Torkoal, Flutter Mane, Lilligant/Jumpluff for Chlorophyll (depends if you want Tailwind for a faster idea or not) and then just a couple slots to fix matchups (Dondozo matchup in particular will need some help)
ive already build swing sunroom and its extremely good but yeah
ye
sun for rain teams and sand for sun teams
other than those the sun is just a fun little bonus for weather ball
and for solar beam
I'd say just do one well, rather than doing both kinda meh. Cause you start gating yourself out of consistent modes and brings
then i think i can do with a sun team with arboliva lead
I wouldn't use Arboliva
https://pokepast.es/e7a0b1b21c3f8a36 there might be a couple changes you could make but heres swing sunroom
Not using Fake Out on Hands?
Also not using Flutter Mane is sad
its kinda goofy on tr
It's sunroom
and there isnt rly a slot for it
You don't need to gate yourself into TR with Sun, cause often it means the only good TR piece is the Torkoal
theyre all good in tr wym
And you also start not running Roaring Moon, Flutter Mane, Great Tusk
TR Flutter is legit, because you can afford to be bulky on Sun anyway and that's enough to underspeed relevant things
even minspeed flutter mane only underspeeds like 3 mons
It's probably also worth mentioning your Meowscarada is missing 120 EVs
And Torkoal can be made really irrelevant because it only has Eruption for Fire move, and you really want consistency
¯_(ツ)_/¯
i agree but i havent been in a situation where i need heat wave as of yet so imma keep it as is for now
You don't just get to click Eruption all game vs most players
yeah i generally click it one or two times and then ep is enough
i prefer smog to beat dozo
cus my team isnt great into it
Not having Fire move consistency feels super mid
its worked out so far but yeah imma change it the moment i need to use heat wave in a game
for now i dont have to be scared of tatsudozo
I mean, you still kinda do. Really depends on what Dozo you face
I wouldn't jump to using Clear Smog Torkoal as one of my main ways through Dozo if I can help it
i couldnt fit another mon on my team and i dont have any other mon i could stick it on
Attrition, or just spamming EQ, or Fissure, or Wave Crash
It doesn’t
They're gonna get through it
I wouldn't say it's the most consistent way through, is all
wave crash doesnt do much in sun and the other mon can pretty handily take it out once its debuffed
ofc there is my meow but relying on that is 
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can I change my team to make it better or do I just have to play better
I think you just have to play better but I’m not sure, what problems are you having when you face other TR teams?
indeedee + armarouge is annoying
especially if indeedee has tera fairy and safety goggles
and arma has flash fire
Yeah ik, but what do I do to better the moveset?
I mean, using mono-electric it almost doesn't matter what you do, would at least run a Rotom over the Pikachu. Just running the best Electrics would be a start. But Discharge spam is basically all you've got, and then Rotom can be used to beat Chomp and the Grasses.
This is for competitive teams, we're really gonna struggle to make it competitive
Anyone have a good palafin team?
I wanna use him
And all I know is he’s good with pelliper and choice band jet punch is op
This is a team that placed 3rd at the most recent San Diego regional
Its quite solid for Series 2 as well, I've had multiple friends use it in Series 2 with success
Thx
https://pokepast.es/e2b2d4a98e25f83c what would be a good pokemon to fill the last spot on this team
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What does zone do over the other tr users
And specially oranguru
Not to mention that hound looks random asf
made some modifications but idk who can replace Farigiraf since it's only there as a TR stopper: https://pokepast.es/0c36bf46dd0c838a
I'm thinking Sash Breloom
i havent been experimenting alot but i think bronzongs a good trick room helping hand sunny day user
Breloom @ Focus Sash
Ability: Technician
Level: 50
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Mach Punch
- Bullet Seed
- Protect
uhhh oranguru alternative trick room user and it gets instruct so thats fun
not at all 😭
im not getting it
oranguru learns bulldoze
oh
i didnt bother using it because arboliva has a gnarly 39 base speed
plus i gave it room service already
and bellibolt looks fucking hilarious so youve got me sold on the idea
exactly what i want thank you
yeah i made a team with it a while back
now i have 4 special attackers which doesnt sound good
bellibolt gets shit for coverage so i found weather ball was really good cus you can swap in abom whenever you need to nuke a ground type
YEAHHH WEATHER BALL 🗣️
i wouldnt count oranguru as a special attacker but what are your other team members
arboliva torkoal bronzong houndstone
ngl
i just put houndstone there because its fairly slow and it gets last respects
you should only build around one shitmon at a time
trust me im shit at team building
theyre all cool tr mons but i think having them all together sounds like ass
apart from koal ofc that guy is insane
solar beam weather ball arboliva with sunny day helping hand bronzong gives me life
what should i use in place for zong
i do think zong is a fun idea to test but maybe a diff team
oranguru is usually not worth it
well tr usually prefers
indeedee, armor or farigira
f
u probably should do like
armor > zong
indeedee over hound
something fast like flutter over oranguru
and whatever last
some special wall
I'll get to this and the ones below in just a bit
need to finish some work first
https://pokepast.es/8e07e104547fad65 thoughts?
https://pokepast.es/6c0dd63c84bfc0d1 still missing my last pokemon, Tsareena thinking on the mukrows, dragonite(update replace Tsareena instead iron hands to help set up trick room.)
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Roaring moon should be atk boost here, you also might have some issues vs kingambit and opposing iron bundle, maybe replace arcanine with iron hands?
But overall looks pretty good
Interesting team, I'm not sure how I feel about AV Flutter Mane. You don't really have any speed control besides TR which kinda gives you problems against TW and TR which isn't great. Btw I think Parabolic Charge hits your ally as well which is something kinda iffy to me.
Oh it does?
Also your Flutter Mane mirror and Dondozo MUs are a bit iffy
I wasn't sure on av flutter there I just wanted smth faster
bungle
Actually bundle > flutter
see im so smart
Not sure what Hounds tone is doing but Kingambits is a solid last mon
houndstone is cool on tr i ran it w room service final gambit ape
What last would u suggest
I feel like Body Press Iron defense TR Bronzing might be an idea btw
can ape beat both flutter and dozo?
Over what
idk you were just weak to those mons
The previous Amoonguss there was strong to making the TR matchup better. Also I would go a STAB offensive Tera type on Flutter Mane
Ooh that's an interesting idea
mfw i got pissed on like yesterday for using smog koal
Iron Bundle is probably better than Gyarados too
Since it's faster than Flutter Mane and is strong + Icy Wind speed control
Tbf it's not a great check to Dozo
I had a team with that and I don't think I ever clicked it against Dozo since it was just kinda hard to use
yeah i had a meow too
I was also considering Meow on that team @halcyon gale
hmm that sounds fair
ye actually bundle works
what bundle set
Sash Bundle with max speed EVs and nature
Icy Wind, Protect, Hydro Pump, Freeze Dry
kk
and then what do i do about the
flutter problem
im thinking i could also do like
an av fire
and whatever last like meow should work
The more I look at your team, the more O think Annihilate doesn't fit it
You could try a redirector to help you get TR up consistently + support your pre-existing mons to help them live longer
I am currently trying to rework the team, one sec
I'm looking at this but it still seems too weak to Dondozo
(I forgot about Tera types lol but its meant to just be an idea)
BU ape gets absolutely wrecked by dozo
Gambit ape is alright into it tho
Even though gambit doesn’t kill it takes a big chunk of its health
gambit ape is good into it tbh
like 80-90 iirc
https://pokepast.es/842baf8d5cbeae21
Been finding decent success with this team, any thoughts and suggestions?
im pretty sure that ape set is meant for ou but yeah seems decent enough
Its a decent team besides no Dozo counter, you could consider crit Scope Lens but you might have enough raw power just to remove it, I like the team!
so replace hydreigon for murkrow?
hydra can be a dozo counter too
is the moveset I made for hydreigon good for it?
nah, it has to use focus energy scope lens
thats an actual thing people have been doing
cus crits hit through stat boosts
I think the set you're using rn is fine, the team as is doesn't have that Dozo check you need
I'll consider focus energy, but I'll lose my tailwind
I have yet to run into one for Series 2
Let me know how it feels when you encounter one since that match up looks really bad for you lol
But besides that I think the team is good
Also opposing Torkoals are a problem too, I would suggest a more defensive Tera on Kingambits to help you live opposing Eruptions
(actually ghost is fine)
it was either Ghost or Fire
Ghost to block any fighting moves and fire to better live an Eruption + immunity from burns
Let's try Fire first, and see how that works out
How's this for Hydreigon:
Hydreigon @ Scope Lens
Ability: Levitate
Level: 50
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Focus Energy
- Draco Meteor
- Hydro Pump
- Protect
if I tera fire and Draco Meteor misses, it'll die to Wave Crash
and Tera Water is so that I still get resistance from opposing Torkoal
now I'm worried about lack of speed control
I still think I'm better off using Murkrow
I would recommend Heat Wave for threats like Gholdengo
Yeah I'm a bit worried about your speed control, especially since you have Kingambits and Torkoal who are both incredibly slow
so tera fire still?
On which pokemon
https://pokepast.es/7597bc288b34edc0 @winter gulch been testing this team
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ape has worked ok but i could drop it
https://pokepast.es/439a546ea86a2040 made the changes and swapped talonflame for garganacl
Probably run tailwind on roaring moon over rock slide, and replace ice punch with wild charge on iron hands
Other than that all good?
What should I swap out then
Swap out garg for amoong prob, although maybe it works as it is now idk
Not many people are really using dozo rn
looks good, maybe a bit weak to tera fire hydrei tho?
potentially
@cursive mason
this too https://pokepast.es/7597bc288b34edc0
Swap rotom to tera elec
Cause levitate + pure electric means no weaknesses
I would like to keep at least one between Clodsire or Slowbro but I'm really struggling (I started playing VGC three days ago be kind with me 🥲 )
Also ty in advance
which team do you want me to do
nice synergies, your team lacks any sort of speed control which makes your team incredibly hard to position well. I think you could try Icy Wind > Thunderbolt on Gardevoir. Also Tera Dragon and Water on Rotom and Garde seem quite random and don't add much, I would consider steel/fire on Gardevoir and Electric on Rotom. Also you can consider running Discharge on Rotom if you want
This
Its a bit easier if you have a bit more for us to work off of, we'd be giving you a whole team at this point lol.
Body Press Iron Defense Garg isn't bad (I like it), but I think its a bit overshadowed by Protect/Wide Guard/Salt Cure / Recover Garg now
I've been testing the team, worked rlly well
But I think I'd rather have like something for tr over ape
We can definitely work with this, its a nice hybrid-ish team you have. Clodsire is way too passive and doesn't really do anything with that set, if I'm playing against that set I would just start 2v1ing the other mon, I would swap the moveset on it entirely or change it to a new Pokemon (Like you could go Special Attacker with dual stabs Protect +1)
Your TR core isn't exerting enough immediate offensive pressure which is something you want to do since you only have 4 turns to work with, Slowbro fits more on a team that doesn't depend on TR to work (but has the option to use it)
I like the Meowscarada, I would swap U-turn for Sucker Punch to pick up some priority KOs. Other than that, looks fine! Make sure you still have a Dozo counter once you swap things up
unrelated but I love the Bellibolt sprite lol
Thats why i said I don't know what to add cause I was hoping for help
Yeah I agree, I like the team a lot! For annihilape replacements, you could try Iron Hands (items might need to be worked around if used), or Kingambit
Hmm I'll direct you to some sample teams to give you some inspiration
The pinned messages has the VGCPastes repository which has a TON of teams, definitely a lot of Garganacl there too
Yee vgc pastes always the go to for building teams with mons u don't know how go use
i don't want a sample team... I just want to know what would work with the Minecraft Pokemon and go from there
How to*
Hmm what about goggles Iron hands
the thing with Minecraft mon is that its quite flexible, but you can used things like
Meowscarada, Gholdengo, Arcanine, Tauros, Iron Bundle, Amoonguss, Mimikyu, etc.
You can make most things work with Garganacl, making me list all of them out is kinda pointless lol
AV Iron Hands is the consensus best item, the second most used item is Sitrus but both are taken. Goggles could work but I don't think you would be getting the most use out of your item
I think Naclstack is more minecraft than Garganacl
Yeah but then again I can't like
Punish ape more
Than tera blast tera fire ape could
Since only 2.5 mons do smth to it
wait what are you looking again? SOrry I didn't quite understand
Oops I meant
Punish amoong
I've been writing mon named mixed up all day
I feel like amoong is only punished by 2 and meow (sometimes if it's chipped)
Insert Annihilape Amoonguss pokemon fusion
Thats all the ideas I needed thank you
Yeah definitely try Goggles if you're worried about that, I think that could be helpful for your team @halcyon gale
You could also run Guts Flame Orb Hariyama if you want but I generally like hands more
Yeah for sure!
Oh that's dope too
I think I'll do hands tho
What set
Stabs ice punch fake out?
Or like wide guard
Scam
ikr
I guess they had to balance it out somehow lol
ok im over ice team @winter gulch
got to ultra ball and those two seem to limit team flexibility too much and cetitan seems to get everythign to deep red but lacks the balls to KO
abomasnow turns into suicide lead and im getting capped by string cheese, kingambit or ice spinning dragonite teams when indeedee comes out
definitely thinking about adding tauros
water
swapped hydregion to fire tera since he gets taken out a little too easily rn and fire would resist the steel and fairy spread moves that chip him a ton
kinda wanna try the ttar/lycanrock or gravehound stuff with sand as a mix in
but might need a whole new team for that rn i need to figure out one more poke to have sideswapped with cetitan
prob i see with tauros is he literally cant even tickle string cheese man tho
decided to replace Hydreigon with the standard Murkrow set and the team did better
https://pokepast.es/01f3c2b8676847d8 tera dragon was mainly for meow tbh
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oh it actually pings now
is that s1 or s2
S1
id recc fairy croc and steel shroom teras
mono volt rotom has always felt awkward to me, you will probably appreciate tbolt more
looks p solid tho
Thank you so much for the great feedback 😊 I will see what I can do and show the results 😃 However I'm slightly confused on the thing about Slowbro though. Does that mean that he would be better versed as a TR setter than a TR user?
What I'm saying is that Slowbro doesn't necessarily need to be in Trick Room to function at its full capacity, especially since Slowbro doesn't exert much immediate offensive pressure
I think the moveset you have is fine
Aha I see! Ty so much again!
https://pokepast.es/da0bac773fe00ecb should the 2 rain mons stay or go
problem: the entire team gets countered by farigiraf, ceruledge and skeledirge 
I really don't get the point of the rain stuff cause you struggle to put an actual fast mode together.
I'd probably pick one weather, and do it properly. Doing Rain via Jugulis, Palafin, Pelipper can work. Doing Sunroom with Torkoal, Flutter, Farigiraf, Hands and such can work. Doing both means you're probably doing neither extremely well
if you like using shitmons swing is honestly pretty good on both sun and rain
different sets ofc
honestly i got stuck in the oranguru-arboliva-torkoal groove when i made this team so to make up for that i just put another weather
I'd say just do one weather well. You're gonna find higher up the ladder, Arboliva and Oranguru are just inferior Pokemon to the likes of Lilligant, sometimes Brute Bonnet, Scream Tail, Mimikyu
If you're acknowledging that it's not good, don't tell people to use it??
well it does def have a niche but its also just funny to use if you enjoy less viable pokemon
hey guys!! i'm currently fine-tuning a brutebonnet team rn, i'd love any suggestions if possible c:
https://pokepast.es/ef689ce8b7f72618
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I'll get to it in 1.5 horus if nobody else has done it
okay!
im no expert, but your scream tail has 4 attack evs even though you don’t have a physical attack
This is a really interesting team, a lot of things can be fixed:
You want a defense or special defense boosting nature on Scream Tail
You generally want an extra fire STAB option on Torkoal, I would remove SOlar Beam since Brute Bonnet covers Grass, which you need to add a Grass STAB on brute Bonnet for stronger offensive pressure
Iron Bundle 10000000% wants Freeze Dry over Flip Turn, especially if you are running Booster Energy
Your Gholdengo EV spread isn't really built for Recover, I would run Protect to pivoting around and positioning
I would also run a Psychic move over Shadow Ball on Farigiraf
In terms of the team overall, they don't synergize too well and it seems like you can't decide what speed control you want to primarily focus on
Hm, I really thought it was putting in work tbh. thanks for letting me know! do you have any mon recommendations or better alternatives for building a brute bonnet team?
and tbh i copied farig straight from pikalytics so i’m not too proud of it haha
https://pokepast.es/2d7b9d0ff3887d4c fixing up this team, this time using toedscruel becuase i have a tough matchup against TR teams. thoughts?
Toedscruel doesn't really help in the TR matchup, it kinda just gets farmed by Torkoal as well. You also don't have any Gholdengo resist which is a big of a problem as it snowballs quite quickly.
I think Arcanine could help your team out, offers good resistances to TOrkoal and Gholdengo while being good Intimidate support
@winter gulch the team has felt a bit weak to hands, + i havent even used k9 like at all
suggestions?
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🏓
you're not welcome thank
wow
😄
dont think the bulldoze bellibolt meme is worth your tiem
debating tera psychic + blast on belli to be honest but i feel like electric is better for output
youre better off using actual mons
https://pokepast.es/186caa30e4993eb0 I feel like I need a change but idk I've tested and built so many teams and this one works but idk not all the time sadly but I cant tell if its me or the team lmao
i guess but it's been pretty good
its just kinda weak to hands but belli underspeeds hands in tr
yes it wins u a game like half the time at 1.2k on ladder but that is also expected and its not consistent by any means
whats the eq resist here
sunny day amoong is wack af u dont need it
Oki
also whyre u tera dragon dragon tail moon
moon is bad if youre tera dragon might as well click outrage if anything
honestly all things considered i just dont know what this team is doing
Idk I was just trying to build something different
4 attacks lycan is weird
Ah
i mean ive seen dusk on ladder like once or twice but
idt 4 atks is the play i think it needs sash
uh tect
and then your maus
its trying to do too many things at once
i have no idea why out of everything
Ah I guess I'm not good as thought lmao
the only thing that doesnt need protect
is running it
while everything esle that needs protect
doesnt have it
Ah lol I see
scarf pult seems uh interesting but its a very niche booster bundle check at best
the rest of the team i just dont know whats going on
i could go into specifics but like at this point i think you know that this team is just a salad of random things
why is there a frosmoth
@winter gulch can u help meh
which team?
The one I just posted I wanna build a team around flutter and Arcanine
that should be easy, let me take a look
Oh god apparently not :/
Arcanine and Flutter are both very solid pokemon, shouldn't be too hard to create something that's good is what I mean 
Oh fair enough 
What you have now isn't bad, I think it could be fixed up a bit though (mostly the sets)
yes that is correct
really? I feel toedscruel could be used for both as it has tera water for ghold and torkoal, and shuts down tr by sporing the tr user as well as just resetting tr, and its also rage powder support
ok here is the updated paste: https://pokepast.es/2e7bfcb30ab64869
I changed Iron head -> Wild Charge to hit water, Tera Normal for ESpeed
Volt Switch -> Tbolt on Rotom because forcing a pivot after moving imo isn't always the best + you get extra damage
Annihilape I complete changed around since the current set is kinda really weird + you have the Maushold synergy already for the Beat Up Rage Fist combo
I changed your Maushold to be more supportive as it would help Frosmoth and Annihilape get their boosts @gleaming edge
I guess it could work, I've just never seen it and it doesn't exert much pressure since its spores always go last, even in TR. Try it out and let me see how it goes!
Ty I appreciate it I will give it a try
Normally I would go with Figy Arcanine with Flare Blitz/ESpeed/Protect/Wisp but I think Band is ok too
I really like to be offensive a lot of the time that's why I banded the pup
im struggling with finding a last team member, ive been interchanging with grimm and toed, but arcanine could also work
or i can find a use for a paradox mon in series 2
https://pokepast.es/e2b0f003029bd16a singles player tryinhg to pick up vgc to beat my friend, is this good?
Tera Water Kingambit or AV Iron Hands might work
i already have AV on ttar :/
what would kingambits role be? just offense that can work in tr?
The Pokemon themselves aren't bad, but the sets themselves could be worked on a lot more, as many of them are mixed (you almost never want to go mixed) and aren't running Protect (a super duper important move for doubles and positioning). You also have way too many overlapping types that don't complement each other enough to make up for their shared weaknesses (no ghost, dark, only 1 fairy/fire/fighting resist, etc.)
There's quite a bit that can be improved so I would suggest trying some rental teams to see how many of the good teams are built! There's the VGCPastes repository (pinned) and a snow team that did well recently:https://pokepast.es/236f88e8055b0802
I can do a quick fix of your team if you want though
none of mine are mixed but point taken on the type overlap. ill take a qucik fix sure, a coiple of these mons were just thrown on to fill slots tbh
ah my bad, I must have saw something wrong lol
I swapped out Avalugg and Baxcalibur for Tauros and Hydreigon, they remove a bunch of the type overlap you had before and gives a bit more immediate offensive pressure and synergy
https://pokepast.es/84b7ffde09e99f52
btw it should be protect, Psychic, or Trick Room instead of Trick, my bad
ty
Can't tell if I'm not using my team right but sheesh I be getting pooped on
Looks decent, I would replace Gengar with Flutter Mane and remove Ice Beam and Flip Turn for Hydro Pump and Icy Wind
I would also remove either Bullet Punch or Thunder Punch for protect on Hariyama
Also Murkrow with no haze is really interesting, I would consider adding it over Protect depending on your Dondozo counter
https://pokepast.es/302d95c5cb3dc4c1 i added a few mons but I don't know what else to add
https://pokepast.es/638d35e5de01f6f9 I have no ideas for EVS right now. Might replace either gyara or Gengar for a sylveon, these movesets are not final, and this is ingame so i have limited resources
New VGC RMT @valid mesa, @normal stream, @novel otter, @main plaza, @winter gulch. I won't notify you again for at least 6 hours.
https://pokepast.es/8bc9baab8b535594
bellibolt team!
should i have a secondary trick room setter? when trick room isnt set up this team is kinda hurt, but i couldnt rly find space
Generallys speaking for EVs I just pull some online or use 252/252/4 unless you need to be EV'd for a cirtain calc (which you figure out by playing the team)
Assuming your Meowscarada is running Band, I would go Knock Off > Night Slash
Tera Blast and WP are quite inconsistent on Kingambit, I would go Kowtow Cleave and Safety Goggles
Gengar wants Sludge Bomb for an extra STAB option, TTar probably wants AV and another coverage move, Mimikyu wants Play Rough over Protect since it already has Disguise to help it out (and so it exerts more offensive pressure)
You could replace Gyarados with Sylveon
There's a lot of stuff that don't really synergize together and not enough offensive pressure on these mons
Pelliper or Abomasnow don't compliment any other mon and kinda seem like they were tacked onto the team. Utunr > Shadow Claw on Annihilape btw
I would take a look at some rental teams to help you get some inspiration on teambuilding!
There's a big repository full of rental teams pinned in the comments
abomasnow was for setting hail to be able to hit garchomp and other ground types with weather ball, as well as dragons and grasses that resist electric and pelipper was for torkoal's eruption, bc that destroyed me a couple times, i think shadow claw was to get the guaranteed okoh on flutter mane, though it never really came up that useful tbh
How do i get Knock off?
nvm, it's lvl 52
https://pokepast.es/814787e0ee439b7a how is this sun team
New VGC RMT @valid mesa, @normal stream, @novel otter, @main plaza, @winter gulch. I won't notify you again for at least 6 hours.
The mons are decent, the synergy is there. Some of the sets don't make sense or are suboptimal so let's fix that!
Lilligant wants Sash and After You, then you can make Torkoal Erupt first doing a ton of damage. I would also use Leaf Storm over those Grass STAB options
Torkoal wants Charcoal as it will increase the Eruption output, something important for TR mons and the After You synergy. WP Armarouge makes like no sense here, I would give it an item like Life Orb with that set.
I would run Psychic over Imprison or Protect on Indeedee, that way Indeedee has a bit of damage output when it doesn't need to support
You could also consider running Life Orb or Roaring Moon if you want
I honestly forgot after you existed so that is an immediate yes but I have an issue with attack recoil but it isnt a huge problem. I normally dont use trick room unless completely necassary (Armarouge completely outsped and Indeedee is still there) so i only kept eruption bc i didnt know what else to put. Maybe it wont need rock bc most double battles dont last 8-10 turns. LOrb works for armarouge and is probably better than WP bc it only sometimes lives. However I like the idea of orb moon because amulet has never acrivated. Also do you have another armarouge spread for EV's or is this one fine bc speed issues have wrecked me with and without TR. @winter gulch (Sorry for the big block of text.)
Since you don't have any speed control optione besides TR I would actually go min speed Armarouge
but max speed also works
im new to VGC
i think i did decent
i use this team for doubles ou and VGC
worked well so far
https://pokepast.es/030b4d68d05cda4e any tips?
DOU and VGC are very different metas rn to start with. I find double weather to be inconsistent, so I'd focus on doing one really well rather than both below average.
Scream Tail is fine for fast support, even with Trick Room, but you really can never get it slow enough. Using it, I prefer seeing Psychic Fangs, TR, Encore, + filler. Psychic Seed makes zero sense cause you don't have Psychic Terrain.
Sand is kinda pointless if you want to go the semi-room way, because Tyranitar being max Speed and Houndstone existing with Sand on the team means you're never really able to bring it on the TR mode. Makes the team extremely linear.
If you keep the Sun mode, add Lilligant over Breloom. Utilises Sun very well, After You for Torkoal is just very nice.
Mimikyu without Trick Room is kinda weird for Sunroom stuff, but also Curse Swords Dance is probably just a weird set cause having so much HP taken then trying to click SD is tough, and if you Tera anyway Curse boosts attack.
Torkoal should just have Earth Power>Bulldoze. Its output also just sucks cause it has no offensive investment at all.
If I'm going Sunroom, I would probably recommend Torkoal, Lilligant, Flutter Mane, Farigiraf and then something to help the TR mode like a Tera Steel Iron Hands or a Kingambit. Last slot can be something like a Great Tusk or Roaring Moon, I suppose
alright, ty
what item for lilligant
also power bracer on screamtail is fine right?
Wide Lens, Sash.
k
Power Bracer doesn't really make enough sense because you're never really going to be slower enough. Think at min Spe it hits 52, which doesn't even underspend min Spe Hands
If I'm running it, I just run Sitrus
aight
for mimukyu, i swords dance on the first turn, that way if anyone attacks me i dont lose hp
cuz disguise
https://pokepast.es/79191909b16436a4 iron bundle rain team
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doesnt look like a bad team per se but theres also just like
no reason for pelipper to be here
opposing bundles are also a huge problem esp booster energy variants
and as far as rain goes this looks a bit passive i feel
u have 2 very fat pivots in amoong and hands but the output of the rest of the team just isnt there
so it feels like a lot of times you might end up in a place where youre struggling to deal damage even when you have momentum
opposing iron hands are also super annoying for you
https://pokepast.es/0ace1cf4832f4ede ape has shadow claw instead of shadow ball any advice on how to improve the team would be appreciated
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no idea which direction your team is heading
is this for s1 or s2
also ape gets broken rage fist youd never run shadow claw on it
also youre not running the moves scarf ape should be running
like gambit and u turn
Hey Im sorta new to vgc but have been trying to figure out a goodra pelipper rain team. Could you help me out. This is what I have so far https://pokepast.es/f31b1884b6e0f47a
I think overall the sets are good, I would remove Rest from GOodra and add a coverage move such as sludge bomb, hydro pump, flamrethrower, ice veam, etc.
I'm not quite sure what Pelliper is doing here since nobody is directly benefitting from the rain. If you want to use the rain more effectively Palafin or Drednaw are good users.
Also Gengar being your only Dondozo check is very scary since Rain helps Dondozo steamroll through your team, I would suggest running Meowscarada over Tsareena to help you that extra damage (Also Meowscarada is just a better Grass attacker since you aren't really weak to priority)
I would run Tera Fire on Sylveon so you have more defense longevity
Pelliper is there bc I’m trying to take advantage of hydration in Goodra so that’s why he has rest as well
https://pokepast.es/5c5e196e0faa70f4 im experimenting a lot rn, i really dont know what to use for my team except for the fact i want the lycanroc/tyranitar base because it works most of the time
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understandable, but in my opinion you still aren't taking advantage of rain enough, especially since Pelipper and Goodra are quite mediocre on their own
copy of copy of copy of copy of copy of...
we dont talk about it 
don't worry all of our teams are like this
Not mine
wow ok
The sand team seems aight to me

