#Monotype Rates
1 messages · Page 6 of 1
yo dope team i love the implement of snorlax however i think snorlax on this team would be would be fit more on a defensive stallish team. you can honestly start off with a defensive core of staraptor, Chansey, and Porygon2. Very hard to break + synergizes well.
- Staraptor over braviary as providing hazard removal for the team via Defog. 248hp max def 8 SpD, impish nature with brave bird u turn, defog , and roost. Intimidate and Rocky helmet for the item
- Porygon 2 should be max hp max def 4 spd bold nature. with Discharge Ice beam Foul Play/Toxic and Recover. Great Wall, hard to break and can spread toxic pretty reliably or stop setup sweepers like Scizor via foul play.
- Chansey is pretty straight forward honestly, nothing really change through out the gens. standard defensive evs, with seis toss, soft boiled, stealth rock, and toxic.
- M lopunny is fine. Drain punch or high jump kick is honestly up to presonal preferences. Drain punch is the safe option but less powerful while hjk amazing stab but risk the recoil on miss/protect turn.
- Heliolisk can run glare if you are running Assault vest. so i would take it off for coverage in hp ice. Ground is annoying as hell this gen. and take off low kick for grass knot. max spA max speed timid nature. and the item can be expert belt.
- Lastly snorlax is just too slow to set up + the evs doesnt maximize its bulk that you would get from curse. Instead we can go with diggersby in that spot. Huge Power + Band just makes the big bunny a strong wall breaker. with Frustration Eq Quick attack and Fire punch with Adamant nature, max attack max speed.
The team should look like this https://pokepast.es/fdde1c1d8b20d867 Overall dope team gl in your match and like always, Happy Gaming!
New [Gen 9] Monotype RMT @fathom maple, @midnight tiger, @pulsar inlet, @pulsar harbor, @quasi rock, @turbid garnet, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil. I won't notify you again for at least 6 hours.
Galvantula is better served with Sticky Web, as he's a support guy that lets Electric's mid speed guys be more scarier. The set for Galv would be
Ability: Compound Eyes
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder
- Thunder Wave
- Energy Ball
- Sticky Web
With sash, you can guarantee a twave or webs going up
If using Nasty Plot, I think Thundurus-I is better due to T's worse speedtier, allowing you to get the jump on Ogerpon alone makes it really worth it. The set would be like this reow
Ability: Prankster
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Thunderbolt
- Grass Knot / Sludge Wave
- Sludge Wave / Psychic```
Otherwise, a "best of both worlds" would be Zapdos, since under webs Specs Zappy hits really reaally hard. You can find its choice specs set in the smogdex.
I'd suggest using Raging Bolt over Sandy Shocks or Magnezone though, his resistances, priority on an otherwise slow team is really helpful, more helpful than more hazards at least. Know that by dropping zone you're sort of forced to deal with FlutterMane offensively tho.
also minor edit to hands
```Iron Hands @ Shuca Berry
Ability: Quark Drive
Tera Type: Fighting
EVs: 116 Def / 216 SpD / 176 Spe
Adamant Nature
- Swords Dance
- Drain Punch
- Thunder Punch
- Ice Punch```
this now outspeeds skarm, letting you win 1v1 even if its ID
I hope this helps meow
this team looks alright
however there a few things that make it easy to get swept
firstly
Magnezone over magneton
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power Ice
should run this set
so it can pivot out of a BAD matchup (for example, a Ground type mon is out)
Hidden power Ice helps combat the Ground weakness
you can also run hidden power Grass too if you’d like
Secondly, as much as i hate saying it
lucario
is
bad
use Coballion
it’s much bulkier and can last longer than what lucario can
https://pokepast.es/38b8120c72433cc1 made changes
looks good to me, well done! i think if anything during testing/laddering if u feel like taunt is not really helping u with heatran u can opt for stealth rock on ran so you can run iron defense/whirlwind/bb on skarm.
Fair enough
you done great so good job!
your steel team is dope, however i feel its lacking the immunity core which is really strong in the gens. Lacking heatran and one of the steel birds would just make the team weak to a plethora of match ups. m scizor Bisharp and Lucario are all trying to do the same job so we can take off both bisharp and lucario and let m scizor be the go to set up sweeper. which will now free up 2 slots which we can add heatran and either celesteela or skarmory. Ferro over empoleon as well, Ground is rough, notably lando.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 72 Def / 184 SpD
Careful Nature
- Power Whip
- Leech Seed
- Protect
- Stealth Rock
Surviving a CC from terakion and a Focus blast from Lando is huge.
Honestly echoeing off of Rex i would just go scarf zone with those moves above.
https://pokepast.es/9a068d6ea96886c6 Heres a team i feel that can work with zone instead of ton. Great balance team overall and i think it would benefit more on the long run. **Celesteela **evs helps against m lopunny, lando and zapdos.
just added in air slash and flame for the fighting matchup + good coverage. you can run toxic over flamethrower if u want as well. Heatranevs allow it to ohko zard y with stone edge and outspeeding m venu. rest is just to maximize its bulk. Scizor spread is just outspeeding adamant azu and maximizing its bulk/ Damage output. However going off of your scizor be weary of superpower since its lowering your atk in the process. instead you can opt for roost for longevity, or even knock off.
Rest is pretty straightforward, Cool team i love the concept and i hope this helps and like always happy gaming!
https://pokepast.es/087f4ef6567abaa0 tried making a team around feraligatr for the fun of it
would definitely either scarf the greninja or the urshifu the team is a bit on the slow side atm
scarf urshifu, eq on swampert over rock slide. honestly theres not much more to say about the team. maybe pex over cruel? meowscarada seems like it just 6-0s the team. other than that dope team with the gator. Edit with hdb both moves are 3hko while black sludge its a high chance to 3hko after leftovers recovery from horn leech. https://pokepast.es/a7ca5c9698290fe9
I meant to put eq I'm on mobile with big fingers lmao
i see lmao nah i felt that
Also cruel's on there cause I hate dealing with hazards and is the only decent hazard removal for mono water
honestly you can possibly make it physical defensive. unboosted ogerpon w horn leech is a chance to 3hko. scarf flowertrick is a 3hko.
im ngl honestly ik rest talk curse is like the go to on dozo but i feel like just adding an extra attack to help in matches where ur not just walled by alot in the process can help the dozo. like Avalanche + Body press then curse rest should be fine imo
this team actually works
thats a really interesting water team ngl
not sure ive seen something like it lol
New [Gen 9] Monotype RMT @fathom maple, @midnight tiger, @pulsar inlet, @pulsar harbor, @quasi rock, @turbid garnet, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil. I won't notify you again for at least 6 hours.
your team looks decent enough, I would recommend switching the berry on pecharunt for heither heavy duty boots or black sludge. I also would add a galarian weezing so you have a more reliable form of hazard control
put a bit more speed to outrun skarmory, its more common than corviknight these days (skarm is at 176 speed). Galvantula's only use on electric is webs, if you aren't using webs, then i wouldn't use it. Your team would appreciate something like Regieleki which is able to outspeed even scarfers up to iron valiant. Also any specific reason why the sandy shocks has 48 hp evs?
If your not running sticky web on galvantula then take it off for regi
The evs on sandy is for protospeed
But i am
Also neko gave you some edits on this team yesterday From swapping out thundy t for thundy i due to its speed tier out speeding the ogerpons with nasty plot thunder bolt grass knot/sludge wave and sludge wave/psychic. Also on the paste you send it doesn't show u are running webs so i just went base off of that. May i see the updated one?
https://pokepast.es/09239c1bdbc07a4f any areas I can improve on? genuinely curious.
i think honestly for the start of the team i like the concept, i think a few changes should benefit you in the long run. If anything, we can start off with ursaluna-b.
- We can honestly take off the AV on ursa and make it into a Bulky Calm Mind set
Ursaluna-Bloodmoon (M) @ Leftovers
Ability: Mind's Eye
Tera Type: Ground
EVs: 216 HP / 224 Def / 68 Spe
Bold Nature
IVs: 0 Atk - Calm Mind
- Blood Moon
- Earth Power
- Moonlight
Allows the bear to survive hits from band pao crash, Band Zama CC from full. Speed allows for Ursa to outspeed uninvested hisuian goodra. - We can honestly make Terapagos an offensive rapid spinner since the team rn is weak to hazards.
Terapagos @ Heavy-Duty Boots
Ability: Tera Shift
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature - Calm Mind
- Tera Starstorm
- Rapid Spin
- Flamethrower
honestly the moves can change base on what you struggle with, tera has a amazing moveset, the typical coverage can be tbolt and ice beam, but +1 tera starstorm hits like a truck. - Honestly Porygonz can be swap to blissey. Great Special wall, provides stealth rock, and can spread status via thunder wave.
- lastly sash grafaiai not really good rn imo, you can opt in for porygon2 for a decent wall with boltbeam coverage, or if you want a sash lead you can opt in for smeargle. Ditto is an option as well if you are struggling with set up sweepers. but overall i feel the team is contemplating if it wants to go for a balance route or a more offensive one. But i feel like in this meta + with the mons given for normal it wants to go for a balance/defensive style. Overall love the concept of the team, hopes this helps and like always happy gaming

ok thank you for the assistance, the help was greatly appreciated
Np! if you want a normal team as well https://pokepast.es/1a9949d7352ae7b8 here is one for a jumpstart
utilizes offensive spin tera. the wise glasses on the bear help v wave deal with chien pao.
@pale ocean can you redirect mono and nu tags to this acc
roxie2311 was removed from the list of [Gen 9] Monotype raters.
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Ty ;w;
https://pokepast.es/9bdb0b2f675f5cc8 @stable zinc this is the team i normally use
I see. Any point of running sash when you can't stop hazards going up due to not hatterene?
i have a copy of this team with hatterene in it
this team is more Offensive
https://pokepast.es/7790388f333df2ec thoughts?
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @turbid garnet, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
its okay, however, ursaluna blood moon is a lot better than regular ursaluna
Honestly for a sticky web team, it looks dope. Few things i would change is putting heavy duty boots over leftovers on terapagos to keep tera shell intact when there's hazards on the field. And to make ursaluna, max attack max speed, since this is a sticky web team. We want to abuse as much teammates we can with sticky web up
But for ursa wise its like so hard to pass up on bloodmoon
I just don't all my team to be special attackers and get walled
You can however make hisuian zoro physical with choice band
you can add braviary for hazard removal as well as physical attacking options, and you have ditto too
Defog gets rid of all hazards making smeargle practically useless
A combo of physical hisuian zoro, braviary, and ditto should be cool
Since u have rapid spin on terapagos, you can honestly run 3+roost on braviary if you decde to use it or if anything, fighting match up seems bad rn. You can also take off ursa for band or scarf staraptor as well
But honestly i feel having braviary over the ursa slot and band zoro can help with the more. Zoro is not a bad physical attacker, plus it can help avoid having an all special attacking team. So like a comp can be like band zoro, bloodmoon, terapagos, smeargle, blissey, and ditto
Or like band zoro, braviary, blissey, ditto, bloodmoon, and smeargle
Poltergeist, knock off, u turn, ik u said besides trick but trck lol. It also has brick break/low kick u can run as well
Or shadow sneak to threaten flutter mane, boulder ceruledge, etc.
https://pokepast.es/d055212640e50c72 updated version
Sorry i fell asleep but it looks good, maybe scarf on star? for the slight chance webs gets removed. and maybe Protect over h wish on blissey? scout for choice items + i feel like blissey is too important to be sacking with h wish. Or even Shadow Ball to punish pult and Mane
polter and knock..?
It might seem counteracted but its nice when you can hit opposing hisuian zoro and normal mons, can opt in brick break as well. But 9/10 you are clicking polt with that set. U-turn can be an option as well for pivoting. But like yeah, sole purpose of knock on this set is to hit opposing zoros
Also its still nice to have so you can knock off potential boots on mons which would allow them to take hazard chip eventually, since this team revolves around hazard stack smeargle.
i hate destiny bond
Its easy to dodge if you're smart
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @turbid garnet, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Protect is helpful only on a bunch of mons and you don't really have any here
Arguably battle bond gren could run that for First Impression but Lokix in Mono isn't really common and it would be a fishy choice anyways, washtom prefers discharge over tbolt for more utility by potentially paraing, on spdef sets i also prefer twave and replace protect with pain split
boots pretty useless considering u have levitate so lefties are more than fine
greninja needs protean if specs/scarf and then you can replace water shuriken with hpump/surf or coverage like extrasensory, protect you also want extra coverage like grass knot or extrasensory, u-turn can work too
I would replace primarina with toxapex and then waterpon can run sd over last protect, koff can be replace by play rough / low kick but overall it can work
looking back at it washtom prolly wants defog + pain split over wow+tect as you have 0 boots
Looking at your team, i love the concept. However im assuming this is just sv mono and not ndm (going by the paste format). One of the main problems i see on the team is its extremely hazard weak, meowscarda weak and no reliable swap to t bolt spam. With some changes we can make this better. The urshifu set is fine mada already went over greninja about opting protean, your two moves can be extrasenory is great coverage denting fighting and poison types like Iron hands and pex. Sludge wave as well to hurt pesky the ogerpon formes. Honestly i would go for a core of pex and any of the water ground, preferably swampert(over Rotom and primarina). Pex checks meowscarda while also providing hazards with t spikes, while swampert provides elec immunity while also setting hazards and removing items with knock off. Swampert also provides pivoting with flip turn. Poison jab, T spikes, haze, recover on pex Also heavy duty boots for the item since no hazard removal on the team. Swampert can run flip turn, earthquake, knock off, and stealth rock. Swords dance on ogerpon. Also consider Rock tomb as well over Knock off to threaten Articuno. Lastly you can run flip turn over knock on h samurott as well if you want more pivoting as well. With that the 6 should be Urshifu R, Greninja, H samurott, toxapex, swampert, and Ogerpon-W. Once again i like the concept of the team and i hope this helps ya. And like always happy gaming! 
Other Teammate options:
- Empoleon nice special wall which stops the team getting 6-0 by freeze dry from articuno.
- tentacruel, might not be pex but it does provide team hazard removal + a physical defense set with black sludge checks scarf meowscarda.
@lusty anvil i fixed all of the things you told me to fix in my analysis if you want to check that out
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @turbid garnet, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Hey, overall i like the concept, i feel with a few changes we can make it better! Overall theres no point of running pelipper if you are not running barraskewda to full utilize rain. I would take off pelipper and add in toxapex in that slot, great wall for the team which also helps check meowscarda which is a pain for water teams. A physical defensive set with p jab, t spikes, recover and haze would be nice or u can run a mix wall set, which can help more tanking special hits. Rotom wash is not really the best rn, and the team desperately needs a elec immune, gastrodon or swampert is a nice pick here over Rotom. Not only providing that elec immunity but also providing entry hazards so the with stealth rock so it can turn into a hazard stacking water team which is strong. Altho, manaphy is a cool pick i would honestly take off manaphy for primarina. Calm Mind primarina is a fierce set up mon in the metagame rn, and with dragon being extremely strong. Having primarina ease the match up is most appreciated. A physical defensive set with calm mind draining kiss, psychic noise, torrent. Also change protect on ogerpon Swords Dance. If knock off not really doing anything for you, you can run either play rough for the dragon matchup, or Low Kick to threten steel mons like arch and hisuian goodra. For h samurott, you can run flip turn over knock off if you want pivoting, which can help bring in your walls like pex or one of the water/ground in safer. I hope this else once again love the concept and like always happy gaming
https://pokepast.es/9999731e0fe61a57 wanted to use pokemon I don't usually
And honestly, might scrap this lmao
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @turbid garnet, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
I play a lot of nd normal mono but SV has so many missing moves and cornerstones of normal that I was a little lost
why do you have grass Knot on zoroark?
i’m just asking because i’m not sure what you’re trying to hit
im not going to lie, this looks so dope hah i love it. You can honestly run some speed on bloodmoon, like 68 speed to out speed hisuian goodra, so like max spA , 68 speed and the rest into hp. or if you want to be an absolute tank with the bear, you can run 216 hp, 224 def and 69 speed, bold nature. and i like the giraffe but honestly you can run blissey for special attack soaking. you can change h zoro to focus blast over hyper voice to delete archaludon, you can run psychic or d pulse as well if you want to check fighting mons as well. trick can be run too over pulse to choice lock walls like hoodra.
Grass knot zoroark is common enough, i take issue with hyper voice + dark pulee
Losing important moves in flamethrower and focus blast
^
what does it hit exactly that threatens zoroark though?
Shadow ball
Flamethrower
Focus blast
Trick / knot is the usuals
krook is not used in mono
Its just to help snipe threats on water like pert. The water matchup is tough as hell for normal
i would argue no
but
that’s actually true
Hisuian Samurott is a big problem

also if you feel cinccino not really helpin, consider ditto in that spot
^
other than that the team looks fun to use, hope this helps and like always happy gaming 
you might wanna switch the set on Arboliva though
If ur just trying to play normal at its best
since it works better in Grassy Terrain
The general 6s are like, bloodmoon, zoroark, ditto, braviary, and blissey as locked in. Last slot is usually a toss up between terapagos or pory2, but u could mess wirh arboliva or indeedee there asw. Terrain seeds with bloodmoon always does decently
Could also mess with terapagos as the rocker over blissey if that interests u,
^ you could also use Guts Ursaluna if you’re feeling ✨Physical✨
Bloodmoon is the best mon on normal so idk about that
i know that
If u want a physical breaker do like
Idk staraptor.
Not worth but thats an option
i don’t think Staraptor is a good idea
especially since we have braviary
i’m not saying Ursaluna base is better
Implying it over braviary.
but
oh no
It's a nd mono set, it's for mega swampert lol
Thank you so much
https://pokepast.es/c65e689c71462d1d i had inspiration on your team and made a version with ditto and blissey, tweaking ursa-b speed as well. braviary can run either u turn or close combat. up to you, U-turn is nice since Normal lacks so much pivoting. rip teleport, but Close Combat is nice to threaten kingambit.
and np!
One note is i do think normal might need vacuum wave
Chien pao is a bitch i think
But maybe def boost is enough
ah yes. let me use mega sceptile against it
Hm?
I like it a lot! Blissey got nerfed so hard in gen 9
It's tragic
yeahh
But this is honestly really similar to what I usually run
but im glad you like it!
One of my favorite teams I use
https://pokepast.es/450cef94e00027c6
Imma tweak this just a little
go for it like always tweak to ur liking
Farigaraf specifically to support ursaluna
Eating grass moves and provides special bulk to the team with wish support
Its like, a really really weird set, but it's mainly utility anyway
Farigiraf is such a nice pokemon
as it has SEVERAL uses
Thanks again for your help
np glad i can help 😄
https://pokepast.es/4861343b0031a04a Wanted to toy around with zygarde (National Dex Monotype)
your team has so many shared weaknesses
4 fairy 3 ice
not much speed control
It's a monotype team. It's going to have many of the same weaknesses. Also i have espeed zyg, scarf moon and kommo-o for speed
The only one that helps with speed Is espeed zyg, but if your opponent sets up something like tailwind your kinda cooked
Or like an Alolan Ninetales
@lusty anvil @quasi rock Can I get critique on my team?
I think giving moon tailwind would be a good start
band Zyg might be better than DD since its too frail to actually setup
uhh
what do i run over dd?
Also I think mega salamence is better than altaria and that can also set tailwind
Mega salamence is illegal
Iron Tail so that it has some use vs Fairies
Good idea that also helps with ice types
And if ur running kyurem I've found a loaded dice Icicle spear scale shot set works well
If i run band, do i go adamant for greater espeed damage? Because i think jolly is good for outspeeding mdia
you could but 350 is a bit interesting a speedtier tho
not much dragons do that
You could possibly run swords dance scale shot garchomp instead of Zyg
They are building the team around zygarde 10, garchomp is generally the better mon yes but zygarde 10 isn't bad enough that you'll have a bad team with it
Since dragon is still dragon
Sorry for late reply i was still asleep, Neko helped ya with the zygarde set so honestly the only thing i would consider is Knock off over Crunch on Roaring Moon. Maybe try and add in a hoodra somewhere on the team? theres like Fairy, Specs Greninja is looking extremely difficult to go against rn . Other than that nice team!
https://pokepast.es/c82db6dd36c22943 thoughts?
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
sup
what are u building around
Was building around arch, goodra and gouging fire
Was thinking hydreigon but just another fighting weakness
pult+lati
Because my team's weak to ground
specs/hdb kyu
- levi lati?
u can always
just drop a steel
kinda the trade u make by running 2 steels in mono its not a bad play but
yk
just the reality
dnite doesnt do anything to the mons thats clicking eq this gen exca is on steel/ground, they should just
swap
it kinda just
exists
Fair
kyu would provide u some
like hardcore pressure
this spread is also good on steel/drag the speed evs are for jolly gambit/azu (jolly azu doesnt exist and if u have wisp pult+kyu the benchmark is kinda eh) but
althought u have a gouging fire u need something to like
make gouging fire actually work against balloon tran
so some fire coverage somewhere else to complement
the lategame plan of hdb gouging
I think all honestly as well its like having gouging plus both steel dragons make you extremely ground weak, but like what roxie said thats kind off the trade off at that point. And the gouging ev spread was there to help on the special defensive side since most teams drop hoodra. its honestly that reason so, if you are running both arch and hoodra, i would honestly make Gouging Fire more offensive. 3a + DD or even Morning sun so you are also not getting walled by air balloon heatran in the process. same with the Pult evs, the wisp hex set had the mix attack with both wisp and t wave with d darts to allow pult be as threatening as possible. but also honestly i would add kyurem to help with the ground matchup more + it also just destroys the water matchup due to freeze-dry (if they are not running empoleon either.) Other than that, Dope team!
I think when like building for drag rn especially with Gouging on the team and not wanting to be ground weak. I would start with the Pult + Lati core then from Gouging and one of the steel dragons: Physical def Gouging with Hoodra or SpD Gouging with Archaludon, then Kyurem and then last is filler between Roaring Moon, Wake, hydrei, and Bolt.
I'm guessing specs on kyurem
specs or hdb up to you, specs is as great, for immediate wall breaking. Heavy duty boots is nice as well since Dragon lacks hazard removal but yeah i would go for specs
Big debate on my filler slot
Trying to cover different weaknesses and struggling to choose. Maybe bolt
thats just the thing of mono, you cant cover all the weaknesses but try and cover majority, bolt is not bad as well but thenrun the same problem when you was running the double steel drag: stacking ground weaknesss
I could run roaring moon for a balance of special and physical coverage
Debating if I pick up walking wake too
Better type matchup if I go walking wake tbh
https://pokepast.es/1795f71406f252df did some changes
Looks dope i would honestly just run t wave over u turn on pult. T waving mane for moon to to outspeed and take out is huge.
https://pokepast.es/cce4c6f296199a60 nat dex mono ground
I Helped him via #1060037469472555028 and NDM Room: Just made him change Clod evs to... Clodsire @ Black Sludge
Ability: Water Absorb
Tera Type: Poison
EVs: 252 HP / 160 Def / 96 SpD
Careful Nature
- Earthquake
- Poison Jab
- Toxic Spikes
- Recover
Avoids 2hko from scarf meowscarada flower trick and scarf ice beam greninja.
https://pokepast.es/c204e4d36ea1990a
It’s a mono ghost type team what do you guys think I’m changing a few things later so recommendations would be helpful
I see banette, I think it’s bad.
Plus no poltergeist
Smh
Mega sableye better maybe ?
And that dusknoir set is Uuuhhhhhhhhhh
I’m using it as support
I need a tank
Lemme see if it’s viable on the be rankings
And dusk has like no HP investment
No poltergeist on banette is bad
And I think mega sableye is a great bulky ghost type to have
So I should replace Banette with Sableye
Yooo, I like how you have dusknoir however i feel like the lack of key components that a ghost team needs will make this wayy better. Especially in NDM since Ghost is down bad right now. With that being said heres what we can do with then team.
M sableye over M bannete, From hazard blocking to being a great wall + dark neutrality makes M sab a must spot on Ghost teams. A mix wall set like this:
Sableye @ Sablenite
Ability: Prankster
EVs: 252 HP / 100 Def / 156 SpD
Careful Nature
- Knock Off
- Recover
- Protect
- Will-O-Wisp
Metal Burst can be run over protect or dazzling gleam can be run also to threaten Roaring Moon and friends.
Honestly a core of m sab, gholdengo, sinistcha, and go from there would be nice
mimikyu is a solid option as well for dark and dragon, either of blacephalon or ceruledge, and like fillers can go a long way
Ok
Isn’t Gholdengo banned so would I use Aegi and what sets would I use for that core
no its allowed
gotchu
Ty dude
https://pokepast.es/6b76562d0ac4e340 National Dex Mono Grass
https://pokepast.es/009b6cd98497939e National Dex Mono Flying
https://pokepast.es/767fc3675edb30f3 National Dex Mono Water (Rain)
https://pokepast.es/353d697d2007c7a6 National Dex Mono Normal
https://pokepast.es/b8bd678465d5c656 National Dex Mono Rock
https://pokepast.es/5dd21a57d9f463fb National Dex Mono Ice
https://pokepast.es/15220bc53861bdfe National Dex Mono Ground (Sand)
feel free to rate
there’s a lot to unpack here
so until like boomp shows up to crash this party i’ll go over them for now
The normal team is perfectly fine
Focus Blast over Grass Knot on Hisuian Zoroark because we WANT to hit both Rock pokemon and steel pokemon
Base ursaluna is alright
though i suggest using ursaluna Bloodmoon
for a more threatening presence against Ghost
other than that
the Normal team is pretty good
even though youre not running scarf Ditto
for Ground
if you’re running choice band
Excadrill does not need Rapid Spin
Poison Jab would be better since it hits grass pokemon like Meowscarada and Spore users like Breloom
alr
this is optional choice
but
you could run leftovers on Hippowdon
Eject button is really good
although leftovers keeps it healthy
that’s fine
i swapped zoroark for ditto
he pretty much crashed it in #1060037469472555028
is it scarf?
scarf helps break the speed tie
also just gotta ask what do you think is my overall best team here
gotta know whats best for these tournament things
Ground imo is your best
ice is your worst
since grass is somewhat better
since you actually put decent coverage
flying is also very good
you just have to be mindful of ice
other than that yeah
Flying and Ground are your best here
whenever i see an ice mon all i think i can really do is pray zapdos or celesteela can handle it
Zapdos cant hit Froslass but steela can
is sandy shocks viable for ground
yes since it can hit water pokemon
yeah ditto always run scarf, there is no reason to run another item on ditto honestly
respectfully, plz do not mention me in a negative manner, if you want to help by all means go for it but that part is unecessary.
it wasn’t negative?
im sorry if it came off that way to you
but i was never being negative
u said crash the aprty man 💀
banned Pokemon
i think my way of wording things gets. taken the wrong way
the normal team could also use some moveset changes
ghost hyper offense https://pokepast.es/580f6f9d710c6b11
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @prisma lynx, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
hi
you dont need that many specs mons meow
shock flutter sucks nowadays
You honestly can run Power Gem over psyshock
and spectrier gets more value by not being specs
bully the fire match up
plot paints easier gameplay in conjunction with spikes
I usually tend to run psyshock if I can because of special walls
dd/specs/disable pult are better options - u kinda want to have some sort of setup
what spa walsl
You also have like a sub wisp spectrier set on this team (annoys sucker punch gambit.)
you honestly have Swords Dance, Ceruledge to deal with special walls also the gameplan against that is just to chip the walls with hazards throughout the match
sub mon is must
idk how to play sub though
sub wisp pult
wdym
u dont know how to play sub
do u want me to teach out
you
get on ps
Sub lets you escape Sucker Punch and Status from toxapex
Usage Tips On When to Use Substitute:
- Substitute notable provides longevity because Pokemon like Toxapex will try to click Toxic or Gastrodon can run Clear Smog to prevent setup attacks. To avoid such strategies being easily countered you can use Substitute to absorb status ailments.
- How can this be useful: Substitute can allow said Pokemon to pick up KOes of the mon it subs up on and do damage to the incoming Pokemon coming in. Spectrier's case you have Grim Neigh to tbh this is good synergy as your getting Spa+ boosts for every KO which makes it harder to beat and easier for u to win games
- Sucker Punch is a common threat to Ghost types and having a Sub up can give u longevity (and a standing chance against priority sucker which can help vs threats like Kingambit)
Sub-Disable takes advantage of Choice-locked mons because if they hit your sub and you disable them, they cant hurt Dragapult, letting you sub more and get more setup
- Spectrier also gets Substitute + Disable and practically disabling a priority move can just preent something (literally)
well u dont
need wisp
this is jsut my sample core
oh ok
but i liked wisp for swaps
like muk-a that may come in
i rahter wisp incoming dark types
vs just
disable them since i have disable pult as my late game
it just sets up a late game winpath for pult with disable as a suprise/lure
but
phantom>disable
is good too
u hit fairys with infil
ty. also, is there any reason for the hp ev's?
so is 4/252/252+ fine?
ya
Put leftovers on spectrier.
same for dragapult if your running substitue as well on it. Passive recover + substitute is always nice.
- Also the team hates hazards notably ceruledge since you won't be able to utilize its sash, if you are not having success with like spectrier i would take it off for Brambleghast. If you dont care about hazard as well you can always opt in for sinistcha as well in that slot.
i would say add mimikyu, but Froslass already does a good enough job for this team so i’ll leave it be
also yeah
you don’t want hazards
this is also a personal suggestion
but
you could run scarf Flutter Mane
breaks the speed tie 🌚
plus let’s you move first against opposing flutter mane
meaning you 2HKO them first
you dont need sash since your own sub destroys the use of sash
idk if brambleghast or sinistha work on hyper offense though
since they are quite slow
Leftovers or boots are better on the horse
sinist works in "HO"
I'm just very bad at using slow mons in general, unfortunately
it just bullies ground without Haze Clod/Water
sinist still a nice middeground even in ho team.
you dont just get 6-0 by most things notably ground been strong recently.
i think we just go leftovers here
boots seems a bit lackluster
alright I will use leftovers for both
since ig it could make all the dif if I use sub
yes
boots is fine since there's times lass is already dead so you cant help but have hazards/tspikes
and you have draining kiss
wdym
i mean that’s if the opponent is using hazards as well
overall it depends on the matchup
btw what damaging move do I run on froslass
Avalanche is a fringe option too so you get a negative prio dbond
making sure you kill the other mon
proc Sash->Dbond->Slower mon acts first and kills lass if you used Avalanche, both go down
?
Froslass will ALWAYS be taking the pokemon who’s against her down with her
due to the priority
usually it's spikes >> sash >> dbond >> both dead
Avalanche has -1 priority, so it acts last even though froslass is faster
Destiny bond persists until froslass acts again
^
oh, so if the opposing mon uses a status move?
yes
^ basically
for instance, Hoopa-U is a slower mon
then why would the dbond not proc on the first turn?
so you have to be SURE that they attack Froslass, otherwise she dies on her own
it's prob gonna go like spikes >> sashed >> dbond >> dbond procs?
?
it’s not affected
so if someone breaks your sash first (eg.Meowscarada using uturn to Hoopa-U) and you dbond on turn 1.
The expectation is that Froslass acts first and removes the dbond effect, ensuring Hoopa-U lives, but with Avalanche, Hoopa-U acts first and you both die
^
oh ok
you have to make sure your opponent hits you first after sash or you’re VERY fucked
but I feel like I'd rather run a damage move than account for this
yea, in that case Ice Beam/Triple Axel works better
ok ty
yea
surprising them with a physical is always a good idea
though I mostly never get to use the attack move
since I just spam spikes most of the time
but as neko had said, either of those two moves would work fine
energy ball yes
it’s viable in some scenarios
earth power isn’t that great
but it’s optional
power gem, the rock type one?
no
because my mane is specs
it doesn’t gain anything with power gem
since there aren’t any fire type threats
well there is Skeledirge
but
that’s not a big issue
skeledirge weak to sball
i know
Gouging Fire, Ogerpon Hearthflame are big threats
you could run earth power just in case
Since gouging fire IS a rising issue in monotype
is why you run Power gem rn. Plus in the fire matchup you basically is winning since flutter mane gets the speed boost under sun.
^
you do not need ancient power and mane does not learn e power
imo that’s fine
but i’ll let boomp take over
since he has a better input on that set
i’m not fully confident in saying that it’s good
yeah thats fine.
honestly the last move on Mane from T Bolt and E Ball is honestly up to you on what matchup you want win more. Common move is bolt but e ball has its uses.
ok, tysm!
https://pokepast.es/770fb45386f9dfba any changes I could make? Originally had landorus but swapped out for pelipper for water & fire resistance
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
If you're using rain flying, I think you should probably go more offensive with Kilowattrel and friends.
Kilo would replace Thundurus-T because Kilo is much faster (being faster than gren helps lots) and has hurricanes
I sould probably swap out AV Tornadus for a scarf user tho, likely enamorus but can use other scarves if you want, giving you some form of speed control against Dragapult and other scarfers
Leftovers is better than helm on corv since healing is premium nowadays with gutted roost pp
Stealth Rock > Spikes on Glisc because rocks would be a bit more impactful since you hit everyone. If gliscor isnt 250 speed yet, I would suggest you to set it to 250 actual speed for Raging Bolt
Articuno rubs meow the wrong way, you might want to consider uturn over sub or haze for more kilo turns
Gliscor speed at 244, what should stat should I take out and put into speed more
Probably not HP since poison heal
Just took some SpD EVs and invested that so my speed's 250
https://pokepast.es/906fc7644bc98a81 going for steel and stuff, trying to go for balance or defense and such
Heatran should really have a status move on it
that isn’t will o miss
since you’re running leftovers and taunt
yes heatran doesn’t like being set up on, but it doesn’t like being stalled out
actually nvm
keep Will o miss
also i’m confused as to why you have dazzling gleam on Gholdengo and not it’s other Ghost- STAB, Focus Blast, or recover
i get that you want to hit Fighting
but Dazzling Gleam isn’t always a good option
Psyshock is a better answer
@limber basin i’m not sure how to handle this team since everything looks alright. do you have any inputs?
https://pokepast.es/67bd2421941266d2 what could I add for my 6th slot
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @prisma lynx, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
sd ss chomp prob works
^
Garchomp @ Loaded Dice
Ability: Rough Skin
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Scale Shot
- Stone Edge
Just this set?
yeah, You can also run Fire Fang over stone edge for Corvi/ Skarmory
but thats fine
is this Psychic team any good
took some time to make it
but i’m not sure if it’d be able to cover every weakness
i put aura sphere on Latias just in case i run into Mono Dark
I was thinking that too
I'll just run fire fang so I don't gamble on stone miss
scarfire?
you would want corviknight or skarmory over jirachi. Having Ground immunity is huge for the team.
- Power Gem over Will-o-Wisp on heatran and consider air balloon for a soft ground immunity. really helps in the heatran mirror as well. 3a + taunt is nice as well to break opposing heatran balloon.
- Draco Meteor over Flash cannon on Archaludon. Great against Gouging Fire.
- Keep the gambit evs max attack but change it the evs to
Kingambit @ Black Glasses
Ability: Supreme Overlord
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature - Swords Dance
- Kowtow Cleave
- Sucker Punch
- Iron Head
this allows gambit to outspeed skarmory.
Other than that it looks good!
how does the team look now?
https://pokepast.es/2bc77f02b2e6501e
looks better
gj!
3 scarf users is crazy
Honestly you gotta put the mindset of building teams, especially for mono: You can't cover everything. And thats ok, to start off, this team does not need that much Choice Scarfers. Mainly, the only nice one for the team is iron boulder. Boulder should have Close Combat over Sword to maximize our dmg output. Megahorn over Zen headbutt to just obliterate ogerpon-W. I think the lack of hatterene + AV Hoopa-U + Slowbro will ease so much problems. Slowbro is a great physical wall which also help this team vs Ground spam. Its item can be a variety of things from Colbur berry (haha dark) Eject Button for pivoting but after it can respectfully check Ceruledge. or even no item. Hatterene is a nice addition although not mandatory, being able to bounce back hazards which is appreciate due to Psychic teams not having hazard removal (other than hisui braviary but meh.) Av Hoopa-U is nice to help against Pult, Gholdengo, etc. Armarouge is very eh rn, it does really serve a purpose for psychic teams, Lastly Latios should be over Latias with Choice Specs for immidiate wall breaking. https://pokepast.es/3d09a171e375805b 6 could be like that. Gameplan against gambit is to make sure we keep psy terrain up and preserve boulder. hope this helps and like always happy gaming.
Changeable teammates can be espathra and indeedee if not finding no success with them.
my only issue with using close combat is the fact that IF a pokemon survives after being hit, what do we do
you just pray honestly. boulders main job is to clean up weaken teams but if you have a reason for sacred sword, go for it
Was considering specs hydreigon over sub plot
Thats honestly fine.
And I got a recommendation for raging bolt over chomp
(this was before adding chomp to the team)
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @prisma lynx, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Tried making the spa/att ratio a bit more balanced
Was wondering if I needed to make any changes
looks pretty good to me, maybe you dont need thunder wave and will o wisp on sableye
could switch twave for encore perhaps
up to you though
dont think of teambuilding like that imo
esp in mono
u have a gren u should be fine
Maybe
I just don't want to rely on gren if I come across a physical wall
Team looks fine you can run Pump/surf and like sludge wave over G knot on Greninja. can also make your gambit a lil more faster to outspeed skarmory if you want also
You have kingambit
can run night shade over knock off on sableye to 1v1 ID press zama better
Fair. Then just replace darkrai for scarf meow for my speed control
https://pokepast.es/62941cde82051c38 (Mono fairy team i constructed)
felt hot as fuck
might delete later
also i need like advice if it’s good enough for me to use or not
it helped me win two Monotype battles so far
honestly just swapping the choice items around with enamorus and flutter mane. honestly just using the standard scarf enamorus set should be fine in this team comp while adding power gem over m fire to deal snowball the fire matchup. taking out mimikyu for klefki not only for screens support but allows you not to be 6-0ed by Sneasler. Close combat over Drain punch and Thunderbolt over t punch so your not walled by corviknight or skarmory. can run Air balloon on val as well since the team doesnt really have no ground switch ins. Lastly you can run Giga drain over Shadow ball on hatterene to take out swampert and friends.
alright thank you
It’s not a team but check out this replay https://replay.pokemonshowdown.com/gen9monotype-2112942538
Watch a replay of a Pokémon battle between Yojohanpop and bananicer! Format: [Gen 9] Monotype; Date: Apr 27, 2024
https://pokepast.es/da8b139b843247e8 anything I can change about this dark type team?
you can take off hydreigon for specs greninja, allows your team to have immediate wallbreaking. Plus you already have Stealth Rock on your Ting-Lu. and I would just take out Lokix for Sableye. Having a Fighting immunity is huge while being able to deal with ID Zamazenta for the team as well. If you want as well you can make your Kingambit speed a lil bit more to outspeed Skarmory but thats up to you, other than the changes i suggested, the team looks dope!
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @prisma lynx, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Some changes here will do the team alright.
- Change clodsire to water absorb, Ground needs a water immunity. Also run poison jab or ogerpons will beat you 1v1. An ev spread of 252 hp 160def 96spdef careful nature will be better.
- drop swampert for iron Treads and ursaluna for mamoswine
https://pokepast.es/407ddbee5a3d1c1e hey, im pretty new to team building, so id love some tips on how to make this team better (gen9 monotype poison)
how do i do the ping thingy
@stable zinc
poison somewhat needs to lean into the defensive core little bit here. Glimmora isn't really necessary, the combination of weezing + toxapex will be able to handle a dragon dance gouging fire. Toxic on weezing over will o wisp will achieve this goal. Also go jolly scarf sneasler, never adamant unless you're using unburden sets. For the rocks you want, you can swap out salazzle for unaware clodsire
if possible, could you make the changes to the team (toxapex set)? thanks so much!
thank you so much!
@stable zinc sorry, one more thing, i was wondering if you would make any changes to this team: https://pokepast.es/751a5f5e70cd8a1b. thanks once again!
https://pokepast.es/d4708c827687d69a added dragapult
thanksss
https://pokepast.es/4c390fb6c88542e2
Need help making a better mono team (assuming this team needs help)
Send the paste again but make sure the team is set to monotype in order to ping raters
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
heyyy
r u here
Yes
sylveon and gardevoir arent great, you would have more success using something like flutter mane instead
also, your sets arent so great. your other pokemon are pretty good but you can find some great sets here: https://www.smogon.com/dex/sv/formats/monotype/
Hatterene @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 204 Def / 52 Spe
Bold Nature
- Calm Mind
- Psyshock
- Draining Kiss
- Mystical Fire
hatterene is better as a calm mind setup attacker, it does well with Klefki and screens support
Klefki @ Light Clay
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Reflect
- Light Screen
- Spikes
- Foul Play
this should be a step in the right direction
I don't know what I'm doing, so I thank you so much for the help
np man
weezing isnt great on fairy either but its manageable, let you need any more help let us know
Yes sir
So poison jab instead of earthquake
No you run both pjab and earthquake, recover then toxic or tspikes (I prefer toxic)
Mamo doesn't get SD
banded ye
K
flutter mane is also one of the best if not commonly discussed radar mons by the community
proto is unironically good vs fire, u speed tier psychic fangs chienpao or creep ur scarf
and it has a range of options u can run to like cover stuff depending on ur comp
this is a standard comp and id say like
enam/azu slot is my most comfort of a flex, prim is ur best friend for being able to chew an attack from threats like lando-i and gholdengo especially when u run klefki this mon is already awkward vs plot weezing so like people think random mons like tinkaton/weezing-g may be better than like just an offensive teammate but a lot of times ur kinda adding passiveness on a playstyle u want to take advantage of screens so essentially ur denying value by not running better pokemon
i kinda rate mimikyu is comparison to past mono metas like usum/ss and here are these threads for reference in comparison to current day viability - what im trying to say that mimikyu heavily benefitted off psychic being meta so klefki sawap is good. when u run hatterene i think u would like to run coverage options to take advantage of something attempting to come in on u and either stall screens turns and/or dismantle ur setup opportunities
Thank you for the input. I actually found better results using recommendations
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
terrain really isnt worth it
Well, Mono elec is one of the less studied types in mono, but Eterrain is a hard deal when Iron Valiant / Moth are really common and Electric already has problems as is
Removing pinurchin also lets you use Sandy Shocks, which has good stabs and entry hazards like pinchy (and a speedtier, since elec's speedtiers are wonky)
Zapdos and Rotom-W would like some speed, Iron Hands is better off with SD imo so that you can take advantage of how strong Elec/Fight/Ice coverage in one mon is. Also make Iron hands 178 speed (actual) to outspeed Skarmory
I have bad thoughts on eleki, but he works sometimes. If you can afford to drop a move [Explosion], use Supercell slam instead to OHKO Flutter Mane (very annoying mon for Elec)
If you dont like Eleki, you can use pawmot instead since revival broken and has ice punch and outspeeds lando at the same time.
Thanks, i will put supercell on eleki but i wanted it for removal so i think it it stays on the Team
Sd hands looks better 2
Ty
nat dex monotype https://pokepast.es/d52215f521486b8c
Anyone have some rock recommendations for just gen9
hey
ogerpon formes are really great
Yo. Couple friends are having a little comp and I wanted to use a type I don’t normally use. I would use ogerpon but we have to find shinys to use.
we gotta talk in like #comp-general-2 becuz this channel is for completed teams in the SV Monotype format
beam torkoal is meme imo, Yawn is what gives Torkoal value in monotype
Torkoal is a pure fire type and thats alr a disavranged for the nature of a typing thats weak to SR and just being spammed by Rock/Ground/Water/Dragon moves so forcing a sleep trade with Yawn could inflict a sleep and give u value with Spin or a reason to swap comfortable
unsure if i like scarf gunk cinder tho , u probably beat fairy pretty fine by the nature of the typing , ig scarf hjk can revenge kill chomp but althoguh u have a torkoal, volcanion is still a great teammate to consider but mega gyarados is in the tier asw but ig what im saying is ceruledge is probably changeable between
Volcanion / Volcarona / current Ceru, i feel like ceru is like beginner/noob bait nowadays and u should be adjusted to its presence naturally in the builder, sash ceru (and already having a mega zard x + scarf cinder + no hbd tini + lack of hdb overall only adds more pressure onto Torkoal but the reality is that Torkoal kinda only comes in like 1-2 turns to do what it needs to do then that guy is dead
Mega Zard Y + Defog Volcanion is an alternative core u could test
CC Cinderace is also still viable and Scarf HP Ice Blace so u can hit +1 scale chomp, landos
Oh my bad.
https://pokepast.es/586305486aa80068 doing an oddrule set Doubles mono tour with the homies. any ideas? we can have an ace and have them tera into our mono as well.
We only rate Smogon rulesets sorry
i revamped a bit of the team actually
i like that idea i need more ways to remove rocks considering my typing
maybe
i forgot about clay
ill try
hey ill look at this later
easy switch in for ghost types against victini
blace mu sucks u dont get sball spammed
Ability: Intimidate
EVs: 252 HP / 32 Atk / 164 SpD / 60 Spe
Careful Nature
- Bulk Up
- Taunt
- Power Trip
- Flame Charge / Drain Punch / Substitute```
this is a spread off one of my more recent teams taunt is mainly just good to stop the one that truly dismantles cheese (elements that try to phaze/haze setup through haze users like pex or ww users like ting lu)
hard to choose between dpunch and flame charge
on one hand
i need the fighting coverage
just in case
on the other fcharge is good stab and speed
stab that i might not need tho
kinda depends on ur comp , if u lack fight cov somewhere
well fight coverage is good for like what hydrei ttar
true
rn we are running tini/ceru so i think we are pretty dark weak, if this volcarona isnt bug z in the situation of being vs mega ttar in dark mu it kinda just dies
which is fine but its the reality, tini can do stuff but its shakey and not like a AW because ur a psychic type
so incin should be dpunch here
yes
u setup on sableye and drain the rest of the game
and taunt toxic mandibuzz
oh yeah that sounds good
https://pokepast.es/a927e88da5c33d0f gen 9 monotype, considering swapping primarina for either belly drum or band azumarill
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Add flutter man over Sylveon >:(
Also yea Azu is better than primarinya here
band or belly drum tho?
Belly drum
okay nice i love belly drum azu
im thinking of going for the all out attacker set for flutter mane so i somewhat have something for hazards
or do i just ball with specs
Specs under webs very powerful
Literally unrk'able
(Doesnt mean its unwallable tho)
i feel like the gif where everything he writes is fire
thank you catto you have watered my crops
This feels really one dimensional you’re probably better off with hurricane / weather ball spam
Is pelipper not usable? That seems like the primary appeal as there are tailwind users in Thundurus / Tornadus and Landorus-t is one of the main Mons that can control the field with intimidate + RS/tomb in double metagames
Kilowattrel (optional) lando-t + thundurus-t is a something you want to have glue on this archetype probably because this looks like throwing bb on random things and trying to make it work without any team affilied winpath
this is for rates not drafting
Volc > Butter, Scarf Kleavor > Scyther
Araq > Scoli imo
@quasi rock how do u feel about the slither here
Its hard to see what this team is supposed to look like meow
But Slither isnt really that great Imo, I'd try out sub Buzzwole or facade cross frist
Slither sort of probably thrives on a team with actually hard hitters tho, like CB Sciz + Vika or something
SV Mono has been using a Will-O set right?
there is a method to the madness
Scizor is the overall ace of the team and should be able to sweep with technician-swords dance-stab bullet punch.
I run Butterfree for coverage over dragon types with quiver dance-draining kiss for much needed coverage.
Slither Wing for fighting and fire coverage. I chose him over Heracross or Volcarona because frankly I just love him.
Focus sash-Scollipede for at least one layer of toxic spikes if I'm outsped. If I'm able to outbulk, I run aqua tail for fire, rock and ground coverage.
Forretress for hazard removal and explosion as a last ditch effort.
Focus sash-Galvantula for sticky web and hopefully thunder wave.
You dont need a rock attack
But uh
What is the team built around?
Grafaiai as a prankster user of toxic, parting shot and encore.
Porygon 2 as a bulky eviolite user with access to thunder wave.
Linoone as a fast physical sweeper with belly drum and extreme speed.
Persian is more just a coverage mon and is by far the weakest link.
Ursaluna as a physically strong coverage mon.
Pidgeot as my ace with strong no-guard moves.
taunt* not encore
I know it’s a little late but don’t use Persian and linoone, you’d be better off replacing one of them with a blissey or a bewear
The other one could be a hisuian zoroark so you have a fighting immunity
i'd like the team to keep using sneasler and salazzle, but i'd love help on changing the sets for ALL the pokemon and changing the pokemon. thanks!
Go defog > clear smog on weezing and swap out glimmora for unaware clodsire
i dont really think my sets are great, any chnages for that?
The sets are relatively fine and standard, the specs gengar is kinda iffy and I think the team would appreciate a toxapex somewhere. I would also change the sneasler set to air balloon unburden swords dance
tox over gengar?
Ye your team will need the water resist
Give me a second
Eq low kick recover rocks max hp max spdef
sorry, im really new to temabuiling
okay, thanks
Can someone help me make a ice team
I got alolan nine tails and baxcalibur rn
Aurora veil on nine tails with light clay and a loaded dice icicle spear set for bax
No legendaries
this channel is for rating completed teams not helping create one. if you want help making a team i would suggest going to the Monotype discord or the Monotype Room on PS! site
!nolegends
See rule 6 of #1030567099703242903 message
Can someone help rate my team? https://pokepast.es/49910fd2c90aa47c
Format is in the pokepaste
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Ice is honestly a shitty type rn but i like the idea of ur 6. However some items and mon changes can make this some what better. This team especially since its a slush rush cetitan team wants to maximize as much turns as it can under snow. You more likely want to swap our light clay for icy rock on ninetales and to be funny with it, hypnosis over dark pulse. Mamo can easily be choice band since this team lacks immediate power with knock off over t blaze. Lack of kyurem makes me sad. This mon is strong af for the type and i would swap it in and take out lapras for it. Choice Specs is a good item for it but if you are not really running hazard removal you can consider boots as well. Froslass should be your lead with shadow ball, spikes, t wave (this helps out the team since its slow as shit outside of slush rush cetitan) destiny bond and spikes. This is important as you now can break sashes on ceruledge and breloom which is huge. Crabominable is a flop, it does nothing in the tier besides being dead weight. If anything, if you want some sort of defensive backbone consider avalugg (great wall + removes hazards) or cloyster (your team dont just get 6-0ed by scizor.) Lastly cetitan is fine i would personally go ice shard over spinner because priority is always nice and +6 ice shard just goes brrr. Hope this helps and like always happy gaming. Overall ice is just in a bad spot rn.
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @prisma lynx, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Hey
You here?
What exactly are you building around?
torkoal
I don’t co-sign on a lot of these things but if you give me an idea of your approach to this
Oh
Ok so you should always have gouging fire
okay, what should I replace it with
And what does ralonflame spread do?
Gives enough speed to out speed max speed ogrepon, and gives enough HP to allow roost to heal to full after a brave bird
Wellspring, and Hearthflame
Do you think you’re winning a game against Wellspring?
I’ve won games against it
Ogerpon WS is mainly on water teams and waters compositions that are rainless are like more beneficial for fire teams ofc
And also priority brave bird allows me to flush powerful frail attackers
But idk it just feels like talonflame is never switching into ogerpon unless sun is up im assuming And on paper yes bb priority kills it but is that actually happening in practice to
Tho*
It just feels really one dimensional and obvious and why would players just sack there ogerpon to talonflame for free
true
With the sentiment of fire teams being good against rainless water teams you by nature you can get +1 spe protosynthesis and I’d recommend using a different torkoal set
That’s all?
Yawn / will o wisp are amazing utility and I kinda hate this mon but at least with fire I like to just use will o wisp on certain pokemon
Earth power skeledirge is also good you have to worry about other gouging fires , I think Ninetales is a lot more meta with healing wish because the meta is so heavily centralized around dragon
And having a Pokémon that just fully recovers a playstyle of just ogerpon/gouging spam it’s kinda cute
True, I’ve played tons against dragon and ghost teams
And that actually makes sense to hwish you’re only grass type if you’re trying to beat water?
True true
Gouging fire Proto does really cure against those two types
I would recommend using dd gouging tho especially if you go no healing wish and keep torkoal they have some weird cb gouging set also that only works with ninetales but i think
Just dd blitz is kinda insaneeeeee like lowkey
Volcarona is just like volcarona and I think if you want to make changes to your team tour slots in Torkoal / Skele / Volcarona are flex
It’s just a matter of picking what mus you want to have edges / fortune in or just turn control but if you make these changes you should be good, good luck
Thanks
Also cinderace is how a lot of people deal with ogerpon
And I get the talon defog but like you can just flip the hazards and check what u need to check
that’s actually genius, why’d I not think of that
And essentially if you have a toekoal you’re flipping rocks on you’re side so that’s why people used ninetales
It’s like on field people are pressure to rocking and it just getting court change and if you think about it from that perspective
You can just take the hazard trades in you’re favor and like torkoal for example you can’t spin on gholdengo / random ghost
It’s just guaranteed
Gl!
Thx
- This thread is not for National Dex Mono, this thread is for SV Mono
- This is not a valid Monotype team
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Mm
I feel like this team just kinda over the place when it comes to what it wants to accomplish. I also think the lack of air balloon/ geezing or other key poison types is just down bad. I honestly think a comp of Scarf okidogi, Pex, amoonguss, geezing, glowking and salazzle/ moth should be good to go. I just feel like this team is purposely trying to challange itself when it has better resources.
https://www.smogon.com/forums/threads/monotype-viability-rankings-july-2024.3734792/ i would check out the vr for what to look for in poison. its such a weird type rn
:sneasler: Art by ewokakukaede
Welcome to the Scarlet and Violet Monotype Viability Rankings! In Monotype, Pokemon are ranked based on their viability relative to the other Pokemon you have available on a particular type. The Pokemon in A rank are more viable than those in B rank, but that does...
Here's my ghost monotype team, it works fairly well but I feel like it can be better. Any suggestions? https://pokepast.es/000e5fc23b03f440
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @prisma lynx, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Hi
Flutter mane should always be specs or it hits like a wet noodle, or at least specs zoro here
Sash idk what you’re sashing and it’s probably not gonna be useful because you don’t have removal
Scarf ghold and flutter is OD, maybe colbur plot on gholdengo
Oh and this is 6-0d by water type attacks
You can’t fit all skele mimi spectrier
Add either sinis/bramble/pult or literally both grass type + pult ; fairy ghost + pure ghost typing is overlapping your slots and this type should be doing good vs water or at least not get spammed by surf moment
https://replay.pokemonshowdown.com/smogtours-gen9monotype-774726 here a replay from mpl you can checkout for inspiration, good luck
Watch a replay of a Pokémon battle between Masskeauuu and yedla! Format: [Gen 9] Monotype; Date: Jun 15, 2024
What's the set for banded ghast? And tysm
there are way too many stipulations for us to help you with this
your team looks fine
https://pokepast.es/68288842ac6ff7fd
My Normal type team
imagine only running 3 moves on tapu fini... also you need more bulk on pelipper, like no speed is needed. and try to win the weather war with hazards too. set rocks to chip down mega charizard y to help with that. Now if you are not confident in your skills (i doubt the skill a bit considering max speed pelipper and 3 moves fini, just use standard natdex mono sets) slap on politoed just to be sure.
throw in some defensive tera types too, and you should be fine.
if you still lose to mono fire with mono water then its an issue of skill.
Any suggestions for a fighting mono team? Preferred matchup against a dark type mono team, i cant decide on many pokemons and i wanna narrow it down to 6
this is the only fighting sample team
it should give you a decent idea of what is good
Monotype Fossil is real
Can someone rate my natdex mono steel team?
https://pokepast.es/d11cf86e6e8cb9b4
your team is looking good to me, what are the ev spreads doing on ferrothorn and heatran
and celesteela should just lean towards either fully physdef and spdef
For clesteela, heatran, and ferro, I was trying mixed defense, should probably change ferro to spdef and celest to phydef, heatran was meant to be a wall trap, but if that to out there what would you recommend
steel is pretty customisable, i would recommend spdef heatran with magma storm earth power taunt rocks then fit spikes on ferrothorn. ill double check the EVs on msciz quickly
i would go 200hp 252atk 56spe with an adamant nature, i would fit roost over trailblaze or fit another coverage option in knock off
Thx for the help
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Thoughts?
H.Zoro is just nicer than PZ due to its speed and immunities (you can keep using specs on it)
This team is a bit off, what were you building around though? Maush, Ambi, and Cinc are overlappy, Sash H.Zor is a bit iffy, and Ursa is too slow and prefers Drain Punchy
For instance, if you wanna try full on offense, sticking a lead Smeargle with Band Cinc/ Scarf Staraptor, H.Zor, Terapagos, Ursaluna, Ditto would be nicer
K and tbh I just put it together on s whim and as for hzoro being sash its so when I send it in I can get off a nplot and then attack even if my opponent sucker punches
As for porygon-z
It OHKO's basically everything I come across whether it resists or not so I kept it around
This team has no removal, and maush doesnt really count as removal
True
Most the time when I encounter a setter I para them turn one and then encore
Whilst I set up with tidy up
You cant para the best setters (Gliscor/Great Tusk/Hippo/Clod :-:)
In those cases I just encore but you are right
As for pz
I wonder if you can try it under webs
It feels too slow right now at least
Never thought of that
Tho it somehow survives most hits
I don't even know how or why
Also really consider a ground immune (or a balloon)
Ground just sets sand then band exca kills 3 with eq
I've encountered exca before
I usually 2HKO with tri attack but I can see the problem
This is a sample team I found
Yea thats balanced one
A fully offensive one could be feasible, but balance should have better results
Any suggestions with this team play wise?
You just try to pick up momentum with brav as much as possible to get Luna in
Terapagos should be conserved to beat the entry hazard setters or stinky setups
Like scarm
I'd suggest running Psychic over Trick on H.Zoro so that you stand a bit of chance against Fighting, though if Zama is Sub ID just click x and move on
Yea
You can use Ursa to beat skarm since this is fire punch too...
Ditto is great for revenge killing and bullying Dragon teams
I led hzoro almost OHKO cuz sturdy and they forced out ursa
Almost swept with terapogos
could someone rate my natdex mono normal team pls?
https://pokepast.es/da0a547058461f2a
#1060037469472555028
looks alright to me
https://pokepast.es/7a62dd0312a35058
Is it viable and how to use it
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
I just battled this team and loses
Poison suffers a bit from being too passive when everything is too reactive right now
Honestly speaking, the poison team is a bit outdated, as this team doesnt have a Gliscor answer/steelbreaker aside from salazzle, I'd honestly swap Salazzle or Sneasler for Bulk Up + 3 atks (third being ice punch) okidogi, or using overheat on salazzle for gholdengo, or using Iron Moth (choice specs) over Salazzle to deal with gliscor if you want
Maybe @lusty anvil has other ideas on how to make this poison better too, though
Following up on the cat responses, just making it more offensive is the way to go right now in this meta. I have had success with having a double fighting poison comp and adding in specs iron moth and galarian slowking over salazzle and a muk. This also allows you to go bulk up, dogi or even scarf for speed control. Like what cat says just poison is in a weird spot rn
And like royal said worry seed amoonguss
I think also another comp of like scarf or BU dogi (more likely scarf) + Specs Iron Moth + Toxapex + Galarian Weezing + Overqwill + A Muk/Galarian Slowking can work as well. Hope this helps and like always happy gaming 
I have some trouble playing with the team you suggested
Happens poison in a weird spot rn, its a hit or miss this metagame rn.
Poison is kind of weird though as boomp had said
its nearly in the same boat as bug in terms of viability
Id say sneasler over Okidogi so Hatterene gets threatened
theres a lot to be worried about here
idk what in the world is focus sash swampert
also is this a past gen monotype team?
because battle bond does not change forme in g9
ik but the stat boost is still not bad
urshifu has a bunch of random coverage and this team lacks speed control
yeah, but then why is it in the battle bond forme in the paste?
i changed orb to scarf on urshifu
change the set too, you dont need all these random coverage, def not stone edge
ice spinner?
ice spinner is a viable move, but stone edge is redundant
also consider trying out rain
replacing who tho
oh and scarf urshifu benefits from U turn
right
there are def alotta stuff to change but this is just me giving what i can say
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
Uhhhhh why is arch invested into both defenses and no hp
Why is heatran invested into both defenses and no ho
Hp*
That’s definitely the wrong way to invest in EVs 99% of the time
It was originally av arch but I like herb better and I never ended up changing the evs
yeah but no matter the set this ev spread is unviable
you almost always invest in some hp if you are doing real bulk investment
all of these ev spreads are so random
This is one of my older teams
hey sup fam love the creativity of the team i feel like its just lacking speed control of the team, orthworm and copper is a flop in this meta rn. If you like the power herb e shot i would take off steel beam for like t bolt and also making the evs max speed and max special attack. i would also make either ghold or heatran your scarfer and remove orthworm and copper for kingambit and iron treads. you can also make iron treads your choice band user if you want and kingambit item is flexible as hell. I would also change the corvi set to B bird + U turn defog roost. heres an updated paste hope you like it 😄 (i kept p herb arch cuz u said you like it haha). https://pokepast.es/38bff1aece7afced
K thanks
i put p gem on heatran
^^ use that one instead
with p gem heatran over m storm
K I will
https://pokepast.es/22d6b26ddeeb8487 did i cook or nah, im new so im kinda just spamming hyper offense.
ive left monodark after chien pao got kicked
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
i dont really care about a singe type all that much once monodark got goobed hard by urshifu and chien pao ban
maybe its still good but i wanna try stuff like fairy and steel now
i think especially if your going for ho on fairy i wouldnt even recommend webs. I would always would want a klefki on the team. helps out against scizor while also setting up screens for your team since this team is setup spam. Also allows you to set up spikes to break sashes from like ceruledge which can be a pain in the ass for fairy teams i also would just make flutter mane specs and take off CM for Power Gem, gives team immediate wallbreaking while also dealing with the fire match up better. i would take off mimikyu for primarina as this allows you to bully most shit after a calm mind. Would make Enamorus Scarf with H wish over taunt for speed control + allows one of your sweepers a second chance. Hope this helps, like the concept on what you were going for tho and like always happy gaming 
hmmmm cool
thanks
https://pokepast.es/6957bcc4035d81f8
Sorry for two rates in one day, but the kingambit suspect caught me off guard, and I want to use it before I say good bye to it in this suspect test!
New [Gen 9] Monotype RMT @fathom maple, @pulsar inlet, @pulsar harbor, @quasi rock, @rugged shore, @limber basin, @balmy stream, @lyric sandal, @stable zinc, @tepid warren, @lusty anvil, @fathom cape. I won't notify you again for at least 6 hours.
all good, pretty straight forward, i would just make gambit more faster than base skarmory. so keep max attack, put 164 speed and the rest hp. I would swap out iron crown for treads as honestly its a flop especially for this comp, i honestly only see it working on like a screens team (would not recomend) + this allows you to actually have a way to deal with lando i which is a pain in the ass for the team. uhh gholdengo is flexible so i dont really have nothing to say about that, you dont necessarily need f blast you can run recover over it but thats up to you. you can also run scarf on it if you want for speed control. depending on if you put treads with rapid spin or nah is how you can decide if you want to use skarm or corviknight.
Skarmory is more utilize, being able to set spikes thus making the hazard stacking team way more useful but corvi is decent for hazard removal if not running spin on treads.
- For the Iron treads item once you make the change can be a variety of items from boots, balloon, scarf, or even band.
- Gholdengo if you want can be more SpD invested to deal with iron valiant better for the team.
Other than that looks dope hope this helps and like always happy gaming 
how are there already so many momotype helpers
you have subtle coverage for heatran
which is good
but nothing for Garganacl
Ditto isnt gonna beat it choice locked
@lusty anvil @tepid warren can Hisuian Zoroark fit over P2 here
i just realized that this team is walled by Mega Aero....
so we need something to deal with both that and Rock types
i dont play ndm but
ursaluna should be fine for rock types and porygon2 is good for aero
hm
then i dont really see an issue with the team
unless im missing something
252+ Atk Guts Ursaluna Headlong Rush vs. 252 HP / 0 Def Garganacl: 542-642 (134.1 - 158.9%) -- guaranteed OHKO
ok then its fine
IF its Headlong Rush
Garg would have to be +4 to OHKO with BP
team is fine honestly not really much to say haha
oh alright
think the only thing i would change is put u turn over toxic on m pidgeot and like if your going for download p2 i would just go for sub over hp fire
im very concerned about possible steel types like Skarmory screwing Ursaluna over
especially if it has Rocky Helmet
its not, plus the team has ways around with dealing with steel. pretty straightforward
how so?
wouldnt Skarm 2HKO Chansey?
not only that, if you switch into ditto then just go into something like Archaludon
well you know monotype better than I do, so ill just guess my way through this