#OM Rates
1 messages · Page 17 of 1
the problem is that
- you need to switch in first (you can't because they're too strong)
- it's reliant on strength sap (prone to getting blocked by things like magic bounce or blobs) without any additional support, not even leftovers
for reference, these are the calcs vs every mon i just mentioned:
252+ Atk Choice Band Sword of Ruin Garchomp-Mega Glaive Rush vs. 252 HP / 252 Def Arceus-Water: 366-432 (82.4 - 97.2%) -- guaranteed 2HKO
252+ Atk Choice Band Blaziken-Mega V-create vs. 252 HP / 252 Def Arceus-Water in Harsh Sunshine: 294-347 (66.2 - 78.1%) -- guaranteed 2HKO
252+ Atk Choice Band Tough Claws Blaziken-Mega Close Combat vs. 252 HP / 252 Def Arceus-Water: 340-402 (76.5 - 90.5%) -- guaranteed 2HKO
252+ SpA Choice Specs Pixilate Gardevoir-Mega Boomburst vs. 252 HP / 252 SpD Ice Scales Arceus-Water: 187-221 (42.1 - 49.7%) -- guaranteed 3HKO
yes, theoretically you live all of those attacks but in practice they will just switch into their strength sap blocker
this is also not considering water is a pretty bad type to be a special wall in general thanks to the strength of thunder cage users
ye it sure will take long for me to get the grasp of all this 😭
https://pokepast.es/a4c5fb0557d9d7ce Okay I did my best to somewhat salvage the problem (I feel like I flopped even more)
i think this is a step in a direction
i can send you some examples of successful hazard stack teams if you like
Sure I would like to
https://pokepast.es/c1e51f3f8d27da27
https://pokepast.es/95f58d2286d02379
https://pokepast.es/76459944a572f652 (side note i have never used this)
https://pokepast.es/9e93c2be3f8d7a28 (this can be hard to understand)
a bit of a stupid question but I don't understand the chansey set on the first one
it has very little attack so your opponents' strength sap heals irrelevant amounts, its a hard answer to most special threats, does damage with ruination (which adds up) and pivots around
why not teleport tho
instead of u-turn
beats taunt
oh ic
ok then thx for the help
Syringe mention peak has been reached
I'm returning to showdown with this as my first team made back into bio mech mons how is it? https://pokepast.es/6f7c8995a99e1efb
Hey @onyx quartz, there are presently no raters signed up to rate teams for gen9biomechmons. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
https://pokepast.es/69d778994a8e403c this feels like a mess for some reason
New [Gen 9] Balanced Hackmons RMT @shrewd spoke, @oak topaz. I won't notify you again for at least 6 hours.
i think the main problem w this is the exact same as the previous team where there just isnt any coherent direction
was going for a HO team but still don't know much of the meta to know which mon is the best at something, I wanted two sticky webs sitters to make sure they don't just get erased constantly, I did want a spinner for hazards but couldn't find the set for something fast and decently strong with a spin move so I sticked with kyogre which from what I think does kinda slow things down
fwiw we dont have a lot of sets on smogdex that cater to offense right now so you really just have to wing it most of the time
or look into sets others already made
but uh generally speaking you want to constantly and consistently apply pressure so your opponent dont have time to heal up
so more passive guys like your zacian and kyogre or more reactive wallbreakers like ur choicers dont usually work well
Arceus-Steel @ Heavy-Duty Boots
Ability: Earth Eater
Tera Type: Steel
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
- Mortal Spin
- Topsy-Turvy
- Moongeist Beam
- Tachyon Cutter
would this set be a better replacement for kyogre?
its still kinda passive (doesnt do enough damage) and doesn't actually remove that well due to you not pressuring steel types
fwiw you dont need hazard removal on offense per se
so I guess I should just make the last two mons strictly offesnive?
i think you should make the core less reactive first
2 choice breakers is insanely inflexible for any playstyle and offense particularly cannot afford it whatsoever
choice is already a luxury and every single choicer u see on offense will be some scarf guy to revenge kill and not a strict wallbreaker
so if I'm going to use it at most I should use one at most?
zacian crowned's ability becomes intrepid sword in battle
yeah ik that’s why it’s wabsorb instead of a better one
real
https://pokepast.es/8d55e00f7af6a0ec is this team good for balanced hackmons?
New [Gen 9] Balanced Hackmons RMT @shrewd spoke, @oak topaz . I won't notify you again for at least 6 hours.
apart from greninja being unimproofed and zacian improof being pretty flimsy (it outspeeds hooh into sap into living vc) the core is kinda workable i guess
should i just throw away gren and then add a better zacian check

like a m bounce steel or smth
i have no idea what zardy is supposed to accomplish here since it 1. instantly dies to rocks 2. is running a bad ability (beads of ruin is straight up better than solar power in 99% of situations) 3. really doesnt synergize with sun's main gameplan being pivot around get sun up get chicken or other ridiculous wallbreaker in because it cant pivot nor wallbreak
apart from that your imposter proofing is really poor which is a problem for any team but especially weather since it tends to have less sturdy defenses thanks to having to waste at least 2 slots (weather setter + abuser improof) ((also your abuser blaziken loses to every regular blaziken check like thats just a really bad idea))
the gren is fine since its the wincon u can just tweak around the fur coat mons a bit
prolly i replace arc ghost for another one?
like miraidon + yveltal/fairyceus or something
well actually ig if ur on yveltal u dont need it to be fc per se
like m guard yvel?
ye
the already existing fur coat users
oh
if u dont wanna do arcless u can also do like fc etern instead of miraidon and then ice scales electric arc > pert
i want pert tho
thats just a suggestion /shrug
Ngl i just thought zard was funny to run since it 2hkos scales arceus and outspeeds a lot of stuff, what abuser should i run over it tho
Hey @gray crane, there are presently no raters signed up to rate teams for gen9convergence. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
Hey @ripe nexus, it looks like you're trying to share a gen9legendszaou team, but I didn't find any raters for that format in this channel. Try posting in #1060682530094862477 instead.
https://pokepast.es/4d398a29e8c62db2
made a team using one of my favourite pokemon in Gliscor! its not revolved around them but i wanted to use Shore Up on a Poison Heal set so its a STABmons team. lmk what i can change!
New [Gen 9] STABmons RMT @pliant coral, @orchid grove, @real osprey. I won't notify you again for at least 6 hours.
oh forgot to mention that the main core is Gliscor, Tyranitar and Kingambit: the trio that’s immune to the sandstorm chip
I'm absolutely not an expert but I have questions, first I feel like your team lacks a bit in special power, ye moth exists but once it's gone practically most physical walls are walling your team, also why steller on val?
my big problem is it feels like the last two mons are just sort of slapped on there, without actually contributing to the overall team very much. The second thing is that 2/3 of your "core" sets could be improved drastically. Tyranitar actually gets shore up from a pre-evolution having ground type, so I'd recommend running the more standard
Ability: Sand Stream
EVs: 248 HP / 252 SpD / 8 Def
Careful Nature
- Shore Up
- Knock Off
- Salt Cure / Parting Shot
- Stone Axe / Spikes```
Tera is not legal in stabmons currently, so there's no need to care about tera types. Gliscor won't ever really be using facade, so I'd switch it for u-turn, spikes, or defog, since the team is currently lacking hazard removal. Gliscor also isn't making great use of it's ev's, As with the higher power level of Stabmons, it needs to invest more in bulk even with sand.
Kingambit would really rather be Excadrill, as exca benefits far more from sand offensively while also offering some much needed speed control and revenging capabilities for the team over just sucker punch mindgames with kingambit. Dondozo can work on these kinds of sand teams, but usually runs curse + jet punch or surging strikes over body press and wave crash if you are set on running it. My final recommendations would be to drop moth for a regenvest toxapex
Toxapex @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Mortal Spin
- Scald
- Clear Smog / Malignant Chain
- Flip Turn
Moth's issue (and why I had you drop it) is that it completely thuds into the tiers top special walls ting-lu and toxapex, even with coverage for them. Coupled with it's crippling rocks weakness and a lack of otherwise distinguishing features mean it's just not worth running over other special breakers.
https://pokepast.es/c110085a8cb55de0 is this good for a starter?
New [Gen 9] STABmons RMT @orchid grove, @real osprey. I won't notify you again for at least 6 hours.
Make exca shore up 4th + covert cloak
ur using it as a revenger + cleaner
oh ok, is the team good tho for a starter?
oh and make lando a defensive set and not scarf, you don't need the speed control from scarf lando since u have exca, and the team really wants a strong physical in
to shore up hydrapple
should I give it some spe evs or just mostly def?
Okay, I was writing a bit of a long thing, but Beef covered about everything I wanted to.
One thing I will say though is that with Lando being PhysDef, I think this six would benefit heavily from Defensive SD unless you're really set on keeping Spikes.
Still a reliable defensive Lando that can now turn the mons it switches in on into an opportunity to become a very potent balance breaker. Especially as a variant of Lando that beats other Lando. (Defensive Lando usually being a mon that comes in on another Lando in the first place.)
Ability: Intimidate
EVs: 248 HP / 116 Def / 144 Spe
Impish Nature
- Precipice Blades
- Beak Blast
- Swords Dance
- Shore Up```
Also one of my favorite sets for Lando in general, but that's a topic for another day.
Beating opposing Lando, or at least turning it into an opportunity to make the opponent scramble against it is really helpful for Sand teams, especially with how threatened Drill is by opposing Beak Blast Lando.
So having a mon that straight up turns it, and other threats like Pex (While holding Covert Cloak) into set up fodder allows Excadrill a lot more wiggle room to do as it pleases.
interesting, ok I'll try that, although is there any weaknesses in the team like what are mons or teams I should be worried about?
weavile/mamo are always going to be scary matchups
ye the ice weakness here is annoying, while pex can be decent once it's gone rip
I think they generally have the tools to outplay Mamo, and Weavile in most scenarios.
Offensive Rotom Wash is going to be hard to deal with if it's carrying Freeze-Dry. You're free to experiment a bit with the teamslots, but it's a really hard Pokemon to account for from a purely defensive standpoint in the first place without leaning into something like the Blobs.
ye
thank you so much for the advice! I’ll change up the team based on this and post an update to the team afterward in case there’s still problems
though I do have a quick question
ok then, thx for the help guys, I'll test it and see for myself the changes that need to be made, wish me I don't get crushed by a pro's alt (happens to much)
if I drop gambit for exca, should I run rapid spin on it for another way to take down hazards?
or is Mortal Spin gonna be enough
Rapid Spin is generally just nice for Exca to have regardless, since it rarely needs the slot for anything else, and the extra insurance is very helpful due to how unreliable Mortal Spin is as hazard removal.
Excadrill @ Covert Cloak
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Headlong Rush
- Sunsteel Strike
- Rapid Spin
- Shore Up
this is the set I normally use
Covert Cloak is evil tech to scare Pex.
looks nice, tho I’ll probably use EQ over headlong because I like being able spam attacks without punishing myself for it. just my preference, not a change I’d do to ur set
Cloak exca is my goat
exca for greatest gen 5 pokemon
valid, headlong is mostly because you need the oomph to properly revenge a lot of neutral targets from full, but eq works fairly well given the team's ability to spread chip
I mean to be honest, exca kinda frail as hell it's not surviving strong hits most of the time so the stats drop aren't that bad for extra damage
true, I just don’t like the risk of versing a team with strong priority
because then even resisted priority attacks might KO exca if it spams headlong
I’ll play some games switching the two to experiment though, get the best of both worlds
Headlong is honestly better as it lets you deal some extra damage that would put stuff in range of things
Offensive tusk as an example generally uses headlong over eq
i made a stall team that... isn't really stall. fun concept i thought up of, kinda like bait and switch. lmk how i can change it (if at all) or if i should switch roles
https://pokepast.es/15ac4fea60192775
this is for STABmons
New [Gen 9] STABmons RMT @orchid grove, @real osprey. I won't notify you again for at least 6 hours.
why did it not ping the first time i have no idea
(also i know i can't use terastalization but it's a habit for me anyway)
New [Gen 9] STABmons RMT @mint crypt. I won't notify you again for at least 6 hours.
Here you too
thx 🫡
ok so if you're going fakestall there's a couple main problems rn but also just some basic fixes
rabsca is not worth it
you also don't make great use of trick room since you have nothing that can take advantage of it immediately, and troom isn't long enough to support fake stall with breaking
first changes are basic stuff for p2 and dozo, boomburst over tera starstorm, recover over wish since you want more reliable recovery. Trick room is not working on a team like this. If you really want trick room, you're going to have to scrap the team and rebuild from the ground up for trick room as that + fake stall is kinda just too much for one team. I'd swap it for glare or transform.
sleep talk over surging on dozo. You basically break everything you want with jet, and need the PP since you aren't a super strong breaker on your own. Being a sitting duck for two turns with just rest isn't great either. Plus you're going to be resting off burns from contact a lot so Surging's power doesn't really offer a lot of benefits.
glisc would really like to be something that can block wake, because right now the team folds to it. It also isn't contributing to your fake stall plan? Swords dance Lando-T can fill a similar role (albeit without some of the special bulk) while also actually threatening to sweep teams. I'd go basic Lum berry
Landorus-Therian (M) @ Lum Berry
Ability: Intimidate
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Dragon Ascent
- Precipice Blades
- Shore Up / Taunt
Taunt 4th is a cool option that can punish some ins and support a dozo sweep as well, while shore up helps bluff a more defensive set and also gives you some longevity to set up on stuff like opposing lando after intimidate.
rabsca is basically useless. dropping it for smthn like calm mind primarina would shore up the wake matchup, and also give you another sweeper.
TTar's moveset isn't one I like very much, you'd probably benefit more from the standard dex set if you're invested in it, but ting-lu might actually fit what you want here better, since you can more comfortably run an actual offensive set.
Ting-Lu @ Weakness Policy
Ability: Vessel of Ruin
Tera Type: Dark
EVs: 248 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Sucker Punch
- Precipice Blades
- Stealth Rock
is a fun one
my final suggestion is to drop weezing-g, not only is the set not super coherent here (wisp + toxic spikes don't synergize well, no healing), but something that could run an offensive set like pecharunt would again fit the fake-stall theme. Sammyce has a very cool set that I've stolen, but here's a revised version of the team that I've made for you https://pokepast.es/03464631e27689d6, this does seem like quite the cool concept in stab though so you'll have to tell me how it feels in tests!
@lunar mural
thx for the analysis and revised team version!
I don’t have any problems with the new sets, but I still want the team to look the part of a stall team (Lando-T and Primarina don’t really look the part [imo], even for semi-stall) so what replacements could I maybe look for if it doesn’t work out?
I’ll def test this version firsthand but I’d like to know in case I don’t manage to catch a grip and want/need a change or two
lando is actually a stall staple in stab! Prima not really looking the part is fine, Wabsorb clodsire could fit a similar role as it also checks wake, but stacking that many weaknesses with the rest of the team isn't great. Offensive slowking/slowbro could also work, albeit they aren't rated very highly for a reason.
Slowbro @ Kee Berry
Ability: Oblivious
Tera Type: Water
EVs: 248 HP / 252 SpA / 4 SpD
Modest Nature
- Steam Eruption
- Nasty Plot
- Photon Geyser
- Slack Off
dang I didn’t know that lando was actually meta-relevant in stall teams on stabmons, the more you know! I think I’ll hold onto Primarina for now because fairy is a great type if not the greatest anyway. thx for the help 🫡
intimidate with lando's general versatility and bulk will do that
https://pokepast.es/eb79b358e11abc50 roost me
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
torkoal is a bum run goat venusaur, uhh wake doesn't want specs dragon fang / lorb to delete pex is better, your tusk loses to every single physical wall u prob want it to be rocks/fighting move, ice spinner, headlong, rapid / thunderous kick / shore up with protective pads - last move is kinda whatever u want just feel it out on ladder.
bolt wants lorb + solar beam and clanging/spacial rend over fickle beam, eject hatt is fine but I personally like air balloon more, Hatt desperately wants teleport though, like port+mblast/dkiss+nuzzle/moonlight+lumina. Mfire is like ok but like why mfire their wall when you could be teleporting into the brokens
and I already said it but torkoal is a bum and u want the goat growth + malignant + weather ball + EP/matcha gotcha/like seed flare venusaur
what's the specfic set for wake?
Walking Wake @ Life Orb
Ability: Protosynthesis
Tera Type: Water
EVs: 252 SpA / 252 Spe
Timid Nature
- Hydro Steam
- Clanging Scales
- Knock Off
- Flip Turn
wait no knock over weather ball
idt there is room for a last move, it will basically just a normal tusk set
kk, u really really want ice spinner tho on like every tusk set
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
i feel like one ground type isn't enough for 4 mons weak to electric
yeah you get wiped by rbolt or thundy
make tusk ting-lu and torn-t like offensive hydrapple and ur pretty chilling
wait should I make pex av with those changes?
nah ting + pex u got is fine
I meant like ting being the only special wall while having 3 physical tanks feels a bit weird
oh it's phys leaning no av I can't read
yeah you can make it av
skarm also really wants beak blast over Idef though
btw what set should I use for ting lu
Ting-Lu @ Covert Cloak / Lefties
Ability: Vessel of Ruin
Tera Type: Dark
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Earthquake/Precipice Blades
- Knock Off
- Stealth Rocks / Parting shot
- Shore Up
is the basic set
if you're making pex av then you can drop torn for like cornerpon
thought you said hydra
hydra also works sorry I'm sick so I'm a bit all over the place
and also thinking about like 3 different possible new versions of the team you've sent
it's cool, so like both are good neither way?
ye
brainstorming
yeah
I feel really torn between rocks and parting shot like I DEFINITELY need rocks but parting shot feels really good
oh yeah sd set right?
aqua cutter is also like lower damage than surging still afaik (tho it doesn't proc helmet 3 times) so it's up to u
I kinda hate sdpon because you have severe 4mss
saxe grav are the only 2 moves you really need
and you can run like u-turn,bulwark,sap,encore,pyroB,bitter,sd
and taunt
damn forget this thing can learn the moves of other pons
yeah it's a very versatile mon
Ogerpon-Cornerstone (F) @ Cornerstone Mask
Ability: Sturdy
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Grav Apple
- Stone Axe
- Pyro Ball
- U-turn
I'll be going with this ik I probably need a utility move but corv is really annoying
honestly prob sap 4th over turn
cause you can just sap walls down to go back to spamming pyro/grav
team isn't hurting for pivots and you don't have a lot that can instantly threaten anyway
burning bulw should do the same job right?
bulwark is nice asw
spreading burns on stuff for ghold is cool
oh ghold should be the bulky set probably
I already said that
I got destroyed by banded tusk so many times so I'd love to burn it
idk I don't want the team be overly slow, ghold is usually the sweeper so I wanna run it as fast as possible
I'm getting addicted to the format so I might post teams kinda regularly, also quick question in HO what's generally better hs or screens?
hs?
fast hazard setter
https://pokepast.es/dff8074a2dd970f0 this absolutely sucks but I tried
For what it is, it's fine. Iron Crown is more of a mon for Screens than the standard HO archetype though.
Heavy Slam on Zama isn't hitting much, and I would more often go Substitute to better dodge Poison from stray Mortal Spin, Scald, and shut down Clear Smog.
The only thing you might slot Heavy Slam for is Valiant, but this team already has it covered pretty hard between Ceru, and Ghold, but even without them I wouldn't recommend it. It has far less of an impact than Sub does on a game to game basis.
so overall the team is good?
I would drop Crown for something more consistent on this kind of archetype, and change Heavy Slam for Sub on Zama, but otherwise, yeah.
I think Plot Thundy gives you a lot more leeway into Lando, which can otherwise 1v1 a lot of the mons here, and Thunderclap just being helpful to be packing in general.
If you want to get really greedy, Mental Herb and Lunar Dance/Healing Wish > Psycho Boost is also something you could do over Deo-S.
oh yeah I've seen the set, altough I prefer sash to make sure at least both screens are set
thundrus or the therian one?
Therian.
Incarnate's a good Band Breaker, but doesn't really do anything here.
ok thx for the help
don't forget Gweezing and sylv! but ye sub is better imo
Crazy that I spent so long gassing up GWeezing, just to forget it exists when it finally won getting on the VR.
Hah.
Gassing up.
GWeez.
Sorry GWeez. You're still my Shifu pairing goat...
yeah gweez is really cool, only annoying thing is u gotta kinda run another physdef alongside it because you just barely don't beat a bunch of physical attackers with chip and it's hella annoying 😭
I've been running gweez + zap a lot which pair super nicely
molt also works
hell basically any bird lol
I usually go WashTom for the Ground immune, and Water resist, but on fatter teams, birds are excellent.
I've especially enjoyed GWeez + Plot Torn on fat.
GWeezing in general relieves a lot of pressure for balance, and I would still argue that it's pretty underrated. Moonlight is awesome to finally have on it.
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
is good actually but still generally less damage then powerwhip although I'll wait for an expert thoughts
it's 8 less bp than power whip
for 100% accuracy
we used to debate over this in bh
isn't the crit boost is 50%?
wait oops i mistook it for wicked blow
it wiill be like 105
still idt 15bp is worth the accuracy drop
I mean it's definitely not bad really being able to break throw id setters is good but still powerwhip isn't bad either
i think unless if theres a relevant roll you need to get you just take flower trick every time
although to be honest I kinda prefer wood hammer but idk if it's good
so you think is wood hammer decent?
flower trick is restricted, I would recommend ivy cudgel though on band rilla
Ivy Cudgel breaks every relevant wall wood hammer would break
idk why tran is power gem tho, just run like fiery dance/blue flare/armor cannon
a surprise to severely damage flying types
btw what do you think of the team, I feel like I'm a bit weak to ground
https://pokepast.es/2e2f4eda4427fe7d
I tried to build hazard stack.
New [Gen 9] Balanced Hackmons RMT @shrewd spoke, @oak topaz. I won't notify you again for at least 6 hours.
not really a bh player but chansey should probably have 0 atk ivs for sap
im not sure what scarf blaziken is doing here
Force switch
band is better at doing that
scarf blaziken is mostly a thing you'd see on offense to rk specific mons
also ability shield on eternatus is kinda redundant because there hasnt really been any moldy/sunsteel users who u rly want to wall
I want to counter normalize flutter mane
you can run revelation dance on celesteela that does the same thing
or steelceus
yeah actually idk why its tachyon cutter on steelceus here
wait its good as gold i didnt see that nvm LOL
that already checks norm flutter as is so u dont rly need ashield
it would rather run like black sludge or boots
(and +spe too)
And what other mon that I need to fix next?
i feel like both ur celesteela and ur chansey are pretty passive as is
you can probably run like knock > dtail on celesteela, ruination > circle throw on chansey and some other move (denergy comes to mind first? it just needs to punish imposter) over knock on etern
That’s all right?
i guess
it probably struggles into volt spammers like zam and offense in general but /shrug idk if thats fixable without changing out mons
1 question, mega ray is still allowed on ag and not just natdex ag right
Megas are dexit'd in SV, so it's disallowed in SV AG
SV AG rates would be more of a https://discord.com/channels/192713314399289344/1208795569649356820 thing in any case
what tiers r actually playable with mega ray actually being usable
pure hackmons!
Non NatDex? Pure Hackmons, Formemons, Balanced Hackmons with custom banlist
Hey @gray crane, there are presently no raters signed up to rate teams for gen9nationaldexbh. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
whops wrong channel
ig technically wasn't wrong
https://pokepast.es/4bb29e89631a6be5 wanted to try using this chein pao tech my friend show me, although I feel like I need something for the normalize ghost types
Hey @gray crane, there are presently no raters signed up to rate teams for gen9nationaldexbh. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
this has ndbh moves actually go to #1060037469472555028
I'm so dumb😭
https://pokepast.es/400dec46b613c4f2 is this good for a starter?
New [Gen 9] Almost Any Ability RMT @sacred oriole, @gloomy elm, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
Yes, this is a really good start and you could win games on ladder with it right now. A few small notes:
latios tends to be better with Specs. It’s easy to force out and relies on Draco, so it can’t usually set up much, and specs Psyshock 2hkoes most of the regenvest that would try to switch into it
You don’t have a good Zapdos switchin, which is very common on ladder
But very good first attempt
If you’re struggling with anything specific, let us know
I feel like set up is important so I don't get walled and about zap I feel like that can be solved with switching tusk with treads but I'd leave that to your opinion, also mind if I asked some questions?
Treads over tusk could work well here yeah
And sure feel free
And tbc I don’t think the LATIOS set is bad; I’d prefer Specs here personally but Calm Mind is still good and if it’s working for you that’s great
still didn't try the team at all, although what set for treads I should use?
Bulletproof leftovers is probably what I’d run
Moves are very flexible but something like rocks / spin / volt switch / earthquake
feel like knock off is needed for regenvest shenanigans
also btw in the specs latios set should I use trick or flip turn?
I like Trick last on Specs
Provides more setup control, lets you ditch them against teams you don’t need them, and the number of times I want to flip turn is very little
I’d rather click Draco / Psyshock / Luster
Knock is very good on treads too, fair to slot it over any of those moves
ok, generally what are the common/good regenvest mons in? and what's the one that I'd likely struggle with on this team?
The one you’ll struggle the hardest with is Regen Ting-Lu, since you have to Draco it and don’t 2HKO
You do still outdamage regen but barely so it takes a bit
Physdef mana is more common and also a bit annoying but still manageable
Most of the rest LATIOS blows up
https://pokepast.es/1b445fcdb83a01fa good for a starter?
New [Gen 9] Mix and Mega RMT @real osprey, @pliant coral. I won't notify you again for at least 6 hours.
You're missing 4 EVs on Mage but otherwise the team looks solid on paper (at least for pre-ZA stones that is as I am still learning MnM + ZA stones 😅)...a bit of an issue against Bulky Waters so you may be better off with Luc Bolt > Regieleki and possibly running Spikes > Pain Split on Mage and then a Spin set for Tusk (like Pinsirite or Metagrossite)
As for newer threats, I would say this team may struggle with common Zygardite users such as Dragapult and Deoxys-Speed since it doesn't have priority
And the team is only so-so bulky so Luc Bolt alleviates this a bit with Thunderclap but if you could fit in an -ateSpeed user somewhere that would be worth imo
So generally the team is fine?, also dumb question what is luc bolt
It is a good start for sure.. Just may be a bit outdated with the new stones and stuff
Luc Bolt is Lucarionite Raging Bolt mb
Raging Bolt @ Lucarionite
Ability: Protosynthesis
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 20 Atk
Modest Nature
- Draco Meteor
- Thunderbolt
- Thunderclap
- Volt Switch
also yeah forget to ask wdyt of that corv set, I love the bulk and it's generally doing fine but is the well-baked body and volt absorb better?
I assume you meant to ping @sacred oriole as I do not play AAA :x
wait... god my focus is negative, sry for that 😔
Lmao you're all good. I'd help if I played but UT is the AAA god so whenever he responds trust him
depends on rest of team needs
Speaking of...hiiiiii 
gm
my team has a lot of steel types I have treads for the electric immunity but i still idk if I should make corv wbb or keep it fluffy since I have prim
Treads is a bit dubious as the electric immunity since on ladder you're mostly worried about Zapdos
who just Weather Balls you
also yeah is destiny bond good on pech? thought it would be good to stop sweepers with prankster db
Prankster Pecha should always be running Destiny Bond yes
Recover / parting shot / destiny bond / attack of your choice is standard
usually malignant chain, but shadow ball and night shade are also good choices
oh just checked the om cord, is this the team we're talking about? https://pokepast.es/31e7647cb6237dca
then yeah you don't need volt absorb here
ok, btw is focus blast decent in psyshock place since lati already does the job of breaking stall
ye
wanted to see other people's opinion
Then yeah you don’t need volt absorb
No guard heat wave still fucks up treads, but it also gets Corv too
Adaptability 100% should be running Shadow Ball
Trick scarf should be trick / make it rain / shadow ball / one of your choice
I am actually a fan of Recover last, it’s nice to help stick around in long games when you trick away scarf
also on Tinted Latios, I am a fan of double psychic stab over thunderbolt
Luster is much stronger once you have handled their regenvest
if you're doing Hadron, Thunderbolt should be last yes
it was that, made a mistake
won't that just get walled by grim?
Grimmsnarl?
ye
that is not a viable mon in AAA
if you're playing a team with Grimmsnarl, you are likely to win anyways
ohh ok, still feel like something like ting lu is a annoying
Ting Lu is annoying for Tinted Latios yes
probably your worst common matchup
you have to draco it every time and barely outdamage regen
oh yeah btw is surf good instead of ice beam on prim?
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Flip Turn
- Moonblast
- Psychic Noise
- Surf```
I usually run this set, unless I need a specific coverage move
Draining Kiss is too weak to really recover much, and moonblast makes it much less passive
ignore that it's physdef you have pecha and fluffy corv
fluffy become wbb
still probably fine
ok thx a ton
https://pokepast.es/8fe8b55cad3a7604 roost my team
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
Do you mean to be running teal Ogerpon
Ogerpon -> ogerpon-cornerstone same set, sturdy is realistically more useful than defiant for a set like that, and 1.2x move power is fantastic. If you're dead set on running normpon, sash/Lorb is probably better. Tusk is not it here, Zama does basically a very similar set but better + this tusk crumples into the good physical beak blasters anyway. Ghold probably wants destiny bond + air balloon over recover since your goal is to get plot and click big moves, and ting muscles past you through reflect so you'll probably get more life out of destiny bonding ting or something else. I'm not a grimmsnarl believer, it's C for a reason, deo-s or alotails set screens better and can do more stuff alongside it. Finally, ceru should probably be swapped for Urshifu-R b/c your weavile matchup is atrocious.
I realize I never actually sent my message 😭
I guess Defiant is nice to have but I’d imagine Rocky is still better
didn't even know ursh is allowed in here
also what set for ursh
oh yeah in zama's set which is better sub or heavy slam
sub is usually better, Wursh runs Punching glove sd, surging, jet punch, thunder punch/close combat max atk ada
https://pokepast.es/7480e7e25990e502 people is this good? Idk which one to use helmet on
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
Rocks > Pshot on Ting to free you up to run Knock on Cornerpon.
Other than that, I think you defo want something faster here in general as well. Rilla's prio only gets you so far.
Could make Ghold Scarf, there's a lot of overlap between what that checks, and what you already have covered.
if so then I should turn oger to sd right?
I would still need set up
You could, but Grav Apple's main appeal is to allow Corner to apply pressure without having to take turns to set up, and be more immediately threatening into more passive teams.
If you do go SD, swap it for a stronger Grass move.
Ogerpon-Cornerstone (F) @ Cornerstone Mask
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power Whip
- Diamond Storm
- Knock Off
- Swords Dance
I like this a lot.
wouldn't I need some sort of recovery to abuse sturdy?
like horn leech
Not always, Sturdy is more of a bonus than something you need to actively be abusing to make Ogerpon Cornerstone worthwhile.
If you can keep it up, great! If you don't, it's not a huge deal in most cases.
ok I'll test both sets, other then that is there more blind spots I'm not seeing?
you don't need a setup.
https://pokepast.es/01db7b7c4996fa6c this was my first team ik it's already been rated but I've been really struggling against corv, especially corv+tusk duel how can I improve that mu
get rocks up, plot on corv in, hydrap can be spacial if you want since that 2hkos corv but otherwise you spam fickle until they either beak blast you to death and hamu can clean the weakened corv or you get enough "going all out/crits"
it just feels tough if it has a complementary partner/s
oh yeah forget to ask about pex and corv having both rocky helmet, is it fine or should I switch, also about knock off on coger feels unnecessary since I already have two knock off users I feel like bitter blade is better
https://replay.pokemonshowdown.com/gen9stabmons-2547881178-b9rfkr5lqkp9gr8043k3b9glxfgxqqopw a noob vs another noob who wins? but my god my rng is hell, hope I didn't do TOO many dumb moves
Watch a replay of a Pokémon battle between ooksfopskafoa and Ceray0403! Format: [Gen 9] STABmons; Date: Feb 26, 2026
run pyro ball or fire lash, they're non contact so you won't get burned by beak blast/lose sturdy to helmet
don't run blazing torque, just overall worse than sacred
you preferrably want pyro since it cleanly ohkoes corv after an SD / 2hkoes without it
But the pp and accuracy
Pp is irrelevant here & if you're scared about accuracy not always being in your favour pick another mon
sacred mb LOL
https://pokepast.es/84d1c23eda219b44 roost this
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
plot -> trick on ghold, otherwise it isn't terrible. Bolt MU is pretty bad tho since nothing switches in well and sylv doesn't outspeed. Birds also cause issues for most of your team since you have no way to prevent healing and gambit/rilla really struggle to break them.
imo drop kingambit for like washtom since it helps w/ weavile and mamo while also pressuring birds, and make sylveon defensive to shore up latios mu
to be honest I did change the whole thing, although it seems a bit passive for me
https://pokepast.es/88de225b00aedb4a this is what I got
freeze -> burning bulwark
broken move
you don't make great use of sand rn and struggle to wake, so imo drop tar
latios or bolt or thundy-t look pretty good here
which one specfically
they all kinda fit
what sets?
specs tios, cm/specs bolt, plot thundy (or if you're cool you can run band incarnite)
pex could also be tspikes over haze for some cool shicanery
just means you have to play more aggressive against zama
okay then, btw what do you think so far about my teambuilding? I feel like I'm a bit bad at it since I'm kinda used to a movepool I already memorized but now I have to take for an account a lot of possibilities
oh yeah also on tios set what should I make for a last lot, aura sphere or shadowball?
clanging, psystrike, flip, tbolt/gknot/trick
tbolt for birds, gknot for ting, trick to punish both and open routes for your other guys
sball/aura sphere probably don't do too much for your team
ig I'll go for tbolt, ting is not much of problem to me and most of my team are support/tanks
https://pokepast.es/809d94f50774115d getting addicted to this format
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
also quick question is 99 pex a thing?
you can't really break birds with this team. special waters annihilate this team asw. Make lando 252/252 jolly because idk what that spread is even for but it kills nothing. Weav should probably be band, then maybe swap pex for slowking since it helps weav break through stuff.
shouldn't something like banded weavile solve the birds problem?
ye it helps
oh yeah what about rock slide on lando and make ting rocks instead of parting shot
eh
ting should be rocks
lando can work as second defogger to support weav, sedge also works but weav hits all the sedge targets
there is already 2 other removal
I was sayin swap pex for slowking but if you're keeping pex then lando can do spikes/second rocks/sedge
what set for glowking specfically
regenvest serupt flip fsight lumina
won't I need a poison stab?
oo ok
btw is scald good as replacement? the shaky acc and pp are not appealing when it's point isn't hitting hard
sfine
New [Gen 9] Almost Any Ability RMT @sacred oriole, @gloomy elm, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
feel like I'm a bit weak to zap
;-;
I feel like this team will usually be behind in the hazard war
Mono treads for both your hazards and removal (and a treads that can’t spin against Pecha and has no significant recovery) means it’s going to be hard to keep the field even neutral
And you have several mons (especially Deo and Moon) that would rather play ahead in the hazard war
I would think about looking at Ogerpon’s slot here
something like wbb corv?
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
do you play every format
it’s very impressive
not EVERY format but usually never stick with just one or two
every OTHER format mbmb
although most of the time I'm playing natdex uber
ru good at it
between 1400 and 1500 elo so I'm decent
tuff
although sometimes it's hillarious since generally the format is a bit of a meme, you will see random teams a LOT
knock -> swords dance on pon, exca should be either soft sand, lum, or pads with shore up over rock blast
I wanted to try this tech to not be completely walled by flying mons
ttar would probably appreciate boots over smooth rock asw, exca is more of a revenger than a breaker anyway so sd is mostly to clean up teams that pon + bolt soften up
aka the birds
corv skarm still laugh at you, washtom eats it up, you really only hit zapdos/molt
+2 252+ Atk Excadrill Rock Blast (4 hits) vs. 248 HP / 252+ Def Corviknight: 176-208 (44.1 - 52.1%) -- approx. 0.6% chance to 2HKO
oh yeah quick question is there a good shift gear user?
case in point
not off the top of my head, could probably pull something with jirachi or crown for stored power
is something like metagross good?
mid but workable
quick question is stall any good in the tier?
no considering the move's restricted
oh ty bonk

oh ye completely forget, sry about that 😅
https://pokepast.es/e8ff5abb350ad598 this is SUPPOSED to be bulky balance (I think)
https://pokepast.es/e75538f389d794aa
half of ts team was made on a whim so uhh. idk im tryna make double weather work. also debating on scarfed or specs latio
New [Gen 9] Almost Any Ability RMT @sacred oriole, @gloomy elm, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
@mint crypt if you're not busy can you help with this?
ghold should probably be infernal parade but otherwise it's probably ok
ok thx a ton
AAA experts is moth beads of ruin good?
it's fine; generally I would do SFLO but beads is still fine
I don't like Grassy Surge Ogerpon in this economy; Grassy Glide isn't very strong and has poor coverage
I would consider a more classic amp ability on it
I would also consider a more sturdy physical wall than moltres, prank pecha as your only physical check is pretty tough
maybe do SoR Ogerpon and Intimidate Corv?
oops i forgot a spinner too
lwk i havent seen intimidate in so long i forgot it existed
New [Gen 9] Almost Any Ability RMT @sacred oriole, @gloomy elm, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
Protean Deo-S is usually mixed with knock and fighting move
So you can draw in special walls and remove them
Also means it’s usually paired best with other special attackers that appreciate the RegenVest being gone
Actually making Primarina Specs here could be that partner
Fluffy isn’t very good on Pecha; the moves it tends to struggle with the most (Ivy cudgle and earthquake) are non-contact
I’d go intimidate here
https://pokepast.es/10ad16262930ad4a feels bad
New [Gen 9] Almost Any Ability RMT @sacred oriole, @gloomy elm, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
You do have regenerators, so that will be a problem
wdym?
ohh yeah mb
what should I replace who with who?
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
Why did it turn from an aaa team to a stab team 😭😭😭😭😭
looks ok. Ceruledge should probably be a zamazenta though
that was a whole other team
b/c ceru gets hard trolled by every good wall and zama can bully it's way through MU's it shouldn't
ohh ok, also what's with the username? 😭
wdym
Easiest replacement is Prim to Empoleon
Gets you a slow water pivot, just with manual recover
Can slot rocks, phasing, or knock as desired
what set specifically
the pfp makes me hungry
tbh wouldn't replacing lu probably be easier? prim already serves as a pretty fat dark check anyway
i will say the team looks very passive and slow and dedicating 5 mons to ur defensive core isn't generally advised
especially since you're running a treads/prim core here which is very volatile vs stuff like specs ghold/latios/moth
run psychic noise over Ice beam on Primarina, ice beam doesnt really hit anything that your stabs don't whereas p noise lets you deny heals and hit stuff like Iron Moth.
huh? wdym?
as @dusk pasture said, replace Ting Lu with something like Roaring moon
or something with speed control
prim already has p noise
Woops misread it, still replace ice beam, energy ball or surf are preferable
surf so you can hit Corv
Ice beam doesnt hit anything that your stabs + pnoise dont
scarf?
you could run scarf rmoon ye
also replace foul play on pecha with night shade or shadow ball, you want consistent damage, foul play as the primary damage source is detrimental
AAA experts why is magic bounce banned?
As everything would be able to have Magic Bounce, it's quite punishing to scout and leads to unhealthy interactions by rendering status moves a glorified gambling game
point taken, my god I didn't think about it
Magic bounce basically invalidates status, hazards, etc... It is just an unhealthy ability when everything can run it
it's just more swingy than other abilities, especially with regards to the hazards game
it would be like if you used Earthquake on a levitate mon and it hit you instead
AAA experts does anyone have a good stall team (if the archetype is good even) I can try out? kinda struggling to make one
There is one posted recently by Galiegoesboom https://www.smogon.com/forums/threads/almost-any-ability.3710568/post-10868075
They are the "staaall" expert
btw is that page for posting teams?
Yes you can post your team and explain your thought process or ask questions there
New [Gen 9] Balanced Hackmons RMT @shrewd spoke, @oak topaz. I won't notify you again for at least 6 hours.
headlong rush isnt sheer force boosted
you have too many offensive stuff
nah theres no way you can ever say that people always want to run like 8 mons on a team
groudon is 100% not improofed they switch in click sap go out you have a dead slot
gourgei-
bounce fairyceus?
but without fc it seems wacky
or bounce etern but i have to play mindgames
u can also just drop sap
Groudon-Primal @ Life Orb
Ability: Sheer Force
Tera Type: Ground
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Bolt Strike
- Diamond Storm
- Headlong Rush
(idek what this thing can run 😭
not sheer force probably
well you can but you need to be ep
and idk how good that is
you lose on some good coverage options like glance
so you have to be ice beam on sf
which isn't bad but yeah
what alternative offensive abilties r there?
sword of ruin, desolate land, teravolt, magic guard, tough claws etc
sf is fine the set was just not
imma stick with sflo with ep and ice beam then
(hopefully this is the right thread) https://pokepast.es/dd16a92b8811ee0b went into pokebilities aaa because i saw potential in offensive cinderace which ive wanted to try but know little about the tier, any help would be appreciated 
Hey @cloud mason, there are presently no raters signed up to rate teams for gen9pokebilitiesaaa. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
Hey @pine ridge, there are presently no raters signed up to rate teams for gen7vgc. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
You'd have better luck asking in https://discord.com/channels/192713314399289344/1059704283072831499
https://pokepast.es/4aa7ba722064b8b1
Pokeabilities aaa team
Hey @tranquil pendant, there are presently no raters signed up to rate teams for gen9pokebilitiesaaa. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
was thinking to switch treads to bproof
no an expert at all but I don't think it's a bad idea, you have two mons that can hardwall water types and one that directly threatens them so you should be fine
also forget some evs on mola and ting
yh i changed it
https://pokepast.es/4bfdb21ea62323e3 how can I make this better?
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
this is literally a previous team you sent with the edits I suggested.
Ik but I feel like it's a bit lacking in something, I don't like 3 whole lo users that eventually die out
you can make wake like dragon fang, but it's a sun team. You really don't expect to have longevity since your goal is set up and burn through the opponent's team while sun is up
is the idea of one of wake or bolt being specs really that bad?
it's more that you burn turns and momentum
lets say bolt is specs, you click clanging scales and get a ko, now they send in their fairy/bulky steel and you've not only lost a sun turn but given your opponent positioning and momentum on a team that really hates losing momentum
can I add something like growth to venu?
oh venu should be growth I missed that
you should be either matcha or ep
this team beats pex pretty well so probably over ep
ok then
still what are the things that I would struggle with?
probably like sand teams I think
https://pokepast.es/791ec31d1ecc16b3
thought of Sky Attack Talonflame. its an insane T1 nuke with +1 Priority 140 BP STAB move that can flinch and has a high crit ratio, that THEN uses the item to go into a 110 BP STAB move if need be. went from there tbh. i dont think this is optimized though, please help me out
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
yo why is ting lu 0 recovery
oh i subbed whirlwind for shore up and changed EVs in a later ver, must have sent an old one hold on
ok fixed the link
ivy cudgel > horn leech, farigiraf really wants to just be a toxapex, hatterene should either be future sight over photon, or just swapped for slowking, in which case you should make farig defog corv.
talonflame concept is cool, but you probably want pyro ball over bitter blade
your issue is kinda just 252+ Atk Talonflame Sky Attack vs. 248 HP / 128+ Def Toxapex: 106-126 (34.9 - 41.5%) -- guaranteed 3HKO
252+ Atk Talonflame Sky Attack vs. 252 HP / 252+ Def Landorus-Therian: 142-168 (37.1 - 43.9%) -- guaranteed 3HKO
even if you don't get hit with intimidate
you break nothing
i def need another way to take down those walls then
are you dead set on talonflame
i built around it so ye
then something like band / hdb swords dance is kinda your only option
rilla / ghold / slowking-k / ting / corv or zapdos will support it fairly decently
farig is just for the niche of court change, wish and teleport all at once. has a lot of roles in one
and fs hatt is probably better bc of nuzzle speed control
toxapex does farig's job better
except for like wish
- you won't be wishpassing very often since the set is super exploitable by ting and like every other breaker in the tier
ye that’s fair, sad that I can’t get wish but farig is ZU for a reason and toxa is more optimal
farig can do stuff with like take heart boomburst recover
but that's not really a set you want here
I think I can go HBD swords dance since talonflme is 4x weak to rocks and can still break with SD
sounds like a cool set but ye doesn’t fit, might wanna experiment with that later
got it
https://pokepast.es/8a37d57b27fc13ee how bad is this
New [Gen 9] Almost Any Ability RMT @sacred oriole, @gloomy elm, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
your whole team gets destroyed by electric mons, make corv volt absorb fire types already get nerfed from the rain
roaring moon ain't cutting it either
I will say once again, Foul Play is an odd choice for Pecharunts only offensive move
also Rocky Helmet Pecharunt IMO is superior to HBD, guranteed chip damage is progress
it allows you to just switch into corviknight and get that nice damage
consider running stealth rock over knock on treads
you already have knock on rmoon
usually went I switch it on a physical powerhouse it insantly OHKO with foul play if they're not bulky which is why I prefer it
https://pokepast.es/e0af2f15ffe527dd
Pokeabilities aaa team. Its been doing decently so far but i feel it still needs tweaking. Any thoughts/ suggestions
Hey @tranquil pendant, there are presently no raters signed up to rate teams for gen9pokebilitiesaaa. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
New [Gen 9] Almost Any Ability RMT @sacred oriole, @gloomy elm, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
Not sure I like Ogerpon with grassy surge
too easy to wall with any steel
grassy surge waterpon or firepon even rockpon is probably the better choice
Even then I think Trailblaze with desoland for firepon and primsea for waterpon is probably better
if I went with firepon what should I make heatren as? earth eater?
or to be fair I'm thinking of water absorb since I do have decent switch ins for EQ
EE or lev works, bulletproof would work as well among other things
just change solarpower to something else or switch Heatran for something else
solar power ;-;?
beam*
taunt or earth power?
btw trailblaze instead of powerwhip?
you rarely use grass stab, trailblaze lets you setup a sweep
does the team manage against stall ?
you'd have to outplay them but yeah it could beat stall
the immunity abilities mindgames is hell 😭
https://pokepast.es/531dee0867a398be this sucks af
New [Gen 9] Balanced Hackmons RMT @shrewd spoke, @oak topaz. I won't notify you again for at least 6 hours.
you forgot your improofing
what?
These sets are not very good
I advise joining the om cord and use the bh channel for more active discussion and such
I also advise using and understanding samples
Even though samples are currently lighter in quality restrictions they are still generally ok
imposter proofing
making sure your team doesn't lose to your own pokemon
https://pokepast.es/bbe46af4f6578280 for VGS (I'm pretty sure this is the correct category) the main lead is Kilowattel and Iron Bundle
I'm sure you're looking for https://discord.com/channels/192713314399289344/1059704283072831499
your right my bad
https://pokepast.es/4749bdbb9a4dc5f0 let's hope THIS time it's not horrible...
New [Gen 9] Balanced Hackmons RMT @shrewd spoke, @oak topaz. I won't notify you again for at least 6 hours.
Sets are dated and mono wincon triage kartana is disastrous
you mean outdated?
to be fair half of them I come up bc I literally can't find sets for most mons on smogon
Yeah I’ll give feedback in omcord as others can chime in but just identify which ones are useful advisors
Be particularly cautious about this hallward guy
who ;-;
The guy who responded to you first
no, and wrong channel.
https://pokepast.es/80dd2d5c0b798657 people I don't know if I posted this team since it's been a while since I've locked at it, is it good for a beginner
New [Gen 9] Mix and Mega RMT @real osprey, @pliant coral. I won't notify you again for at least 6 hours.
Lunala doesnt really need ice beam, honestly, run stabs either psyshock or future sight. You already have Magearna which is a decent answer to Dragonites which you can pivot into with Lunala safely.
Run max hp on Hooh, it needs those stats in order to handle Zygardite special attackers.
Swap spectrier for a water resist or ghost resist / immunity. Or something faster for some well needed speed control such as regieleki which also doubles for hazard removal.
ok then, roaring moon for spec spot?
what's the set for it specficaly
okay then, do you have any suggestions for that spot like other then roaring moon
So first off I feel like your Ho-Oh spread is not ideal like it mainly runs defensive investment to have an easier time against those PixiESpeeders/Zygardite attackers and to have more staying power and the team doesn't feel it properly supports offensive Ho-Oh.
Secondly, agree with Gia about giving Lunala Future Sight or Psyshock as Ice Beam is unnecessary when you have Magearna
Ghost resist is nice but not super necessary however the team does need some speed control so an AteSpeeder of some sort or Eleki like Gia said would go a long way to helping make the team faster
Could actually try Deo-S > Lunala if you want to go more offensive on the team overall but then you lost a bit of physical tanking so definitely tinker with slots
The base of the team itself seems solid and ofc rn MnM is a pretty volatile state with Champions revealing Mega abilities + its release next week
yeh speed is definitely needed, but since I'm likely replacing spec I would set need a set up mon
which my opition is like roaring moon
RMoon's issue is not being that fast until after 1 DD which can be hard to set up
Hence why Gia's suggestion of Eleki is nice for immediate speed control
I also think Deo-S > Lunala can help alleviate the speed control issue but ofc that is more of an offensive team
https://pokepast.es/720076fa68be3224 @echo lodge
https://pokepast.es/ea452aecc7e27fca @tawdry geode
why did neither of these ping
great question, anyway
New [Gen 9] Mix and Mega RMT @real osprey , @pliant coral. I won't notify you again for at least 6 hours.
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First off, Hadron Engine doesnt effect flying types. It is worthless on Thundurus. Run something else. Probably Latios with Hadron or Sandy Shocks.
Honestly the team as a whole is kinda a mess, and this is coming from someone that is known for "gimmicks".
Swampert with Sapper sipper is kinda meh you generally prefer regenerator + assault vest. Ogerpons/meow while good arent nearly prevalent enough to warrant sacrificing your ability and Swampert without regen isnt really worthwile to use honestly.
Iron Leaves is also a very weak choice, if you really are gonna run it you'd definitely want SD life orb with Psyblade / Leaf Blade / Stone Edge. Even then it isn't an amazing pick as if it runs into Corv it just kinda bounces off of it, X-Sciscor does nothing for it. Think about using another mon as a surge surfer and run Sharpness instead.
Grimmsnarl is just a really weak Pokemon in AAA, you use it for at most what it does in other tiers aka screen setting against pecharunt / corv your set basically achieves absolutely nothing and doesnt even beat Latios as it usually carries thunderbolt and has very weak defenesive stats.
Azelf is okay but mystical power is kinda meh run psyshock so you can better break regeners (run SR over Energy Ball.
Weezing-g is okay but kinda a waste in general as there are mons that do what you are trying better .
As a whole the team lacks synergy and is using extremely niche to outright unviable stuff in ways that dont maximize what you are trying. As a balance team you have no defensive core, as a bulky offensive similar but lack great offense, as a terrain team again no synergy.
I suggest running a hadron setter (Latios) + Iron Hands with an SD or Belly Drum set and Surge Surfer as a start for a terrain team. Feel free to ping me here or OMcord.
ty gia
Similar to the AAA team break down, your MnM team uses a bunch of basically unviable stuff that is outclassed by another. Understand if you want to really climb to top of ladder or improve you need to use better stuff or have expectations that some elements of you team will not perform as well as another.
Example Magmortar as a special fire is generally outclassed by Iron Moth who can do exactly the same thing while hitting harder, having Fiery Dance, recovery, better typing, faster base speed, and so forth.
Lilligant-hisui issues are its frailty and despite the typing change loses stab on fighting and is still booped by common espeeders. Only benefits honestly gained from Meganiumite are Solar Blade charge and type change, but the primary stat gained from Meganiumite are specially offensive. This means you won't be hitting that hard without some serious setup which only a bad opponent would let you get that far and even then revenge killing with a token espeeder wouldnt be difficult what with pinsirite / salamencite dnite being common.
Don't run Dragon claw on Dnite ever, run Liquidation or Waterfall (I forget which it gets) as it gives better neutral coverage, if you want you can get rid of eq and run roost for some setup opportunities and the ability to abuse multiscale more.
Not sure the purpose of Zarude, but Dark / flying isnt a great typing in MnM with the prevalence of stuff like alt regieleki or magearna.
Thundurus is okay I suppose, may as well use Thundurus-t though since I dont think reg thundy gets enough speed to outspeed 390 thus the additional power of therian would be preferrable.
finally there are better steels out there with recovery or more benefits provided, in addition aggronite gives steel typing thus you can pick from a selection of non-steels as well.
Hadron Engine does affect flying types, but they don’t get the terrain boost on Electric moves specifically
They do get the flat 1.33x boost to all special moves still
Ah I wasnt 100% sure if it gained half the amp or not, point still stands, there are better setters especially ones not weak to SR.
i get my spa boosted tho?
ah ok
selected mortar solely for solo fire typing
yea i was thinking about changing lilligant or her stone .she was js there cuz i wanted to test out mega sol but im still lookin for her replacements
selected regi cuz of bulk and solo steel typing
cuz i feel like agnite on sth like tink wouldnt be too useful
hm actually that could work
with spdef invest
its still annoying that gigaton isnt supereffective against flying or steel
why is lopunnite legal wth
https://pokepast.es/1a22e28ecaf91562 pivot spam
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
SHOULD be semi-stall
looks p good, pex could probably be a little more offensive with malignant/steam over haze to not be so passive. Skarm can probably be body press over spikes asw, punishes ttar (and a few other strong mons) hard b/c otherwise it can spam annoying moves into you.
ok between wdyt of the blissy set? is flamethrower good as an only attacking move?
I'd probably swap calm mind for something else, namely transform/glare, but given that you're using it to hard-wall ghold it makes some sense.
oh yeah something do you feel that one hazard control is enough on the team?
You have enough boots and a tspikes absorber idt it will hurt too much if at all.
also quick question with ting lu's ban are the samples kinda outdated?
yeah council is working on that I'd expect
oh ya I probably should ask that in the main channel but why was ting lu banned? I haven't played the format long enough to know but for my experience is wasn't as oppressive
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
prob doing too much here but idk i like the concept
stacking up on sweeping water types to overwhelm the enemy
one frail and fast one snowballer
I'd say your team is too much of a mix of HO elements and balance elements and am unsure if it works together.
I think the manaphy set can remain as a late game setup sweeper but the blastoise is definitely something you'd see exclusively on HO teams.
I suggest something for fighting types if you go the balance route and replace it with the blastoise slot.
consider hadron engine or tinted lens on latios as well
anything about the other mons?
I'm a bit iffy on having roar on molt but I don't really need roost per se
it's a nice scouting tool in my mind if they throw in their wbb metal birds or whatever
Uturn is standard on MGLO Moltres as momentum and WBB Corviknight / Gholdengo is a potential thing you'd run into.
Roar is more for defensive desolate land sets and is rarer then weather ball / flamethrower, uturn, wisp (or coverage), roost
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
Mauled by latios
I’ll give a more in-depth review later but hands also gives you major problems
probably bc of no dark types...
All your special walls crumple to psystrike
maybe something like specially defensive mand?
or even heatren
wait... TTAR
completely forget this thing exists
6 minute cook lol https://pokepast.es/fde27897f9149a3a @echo lodge
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
Looooool
- not sure how I feel about double birds, Moltres could probably be replaced in general with something a bit more offensive since only real breaker is moon
- Pert should be av regenvest, if you wanna keep rocks as a 4th move that’s fine but should probably put it else
- Prankster Pex can be max def max HP, also should want boots or rocky helmet.
- Rocks/Body Press could be options for Tusk
- Not the biggest fan of outrage unless cleaning teams on moon
I’ll let others chime in since it’s midnight for me
swap swampert for meloetta for better neutral special defense, or at least put vest on swampert, you dont have the leeway to run no vest.
Change Iron Head to EQ or Stone edge on Roaring Moon, iron head only hits scream tail which gets hit hard enough as is. Outrage can be swapped for both as well.
Run Headlong or EQ and bpress on Tusk, and replace knock off with Smack down. Also invest more in defense (you havent invest at all which is the purpose of fluffy).
The Pecharunt is a mess, run night shade / dbond/ parting shot / recover. Never forget the recover. Toxic is not worth it on prank which will inevitably have to face dark type switching into it like rmoon and you want the neutral coverage of night shade to harass stuff when runnning pecha.
consider running uturn on zapdos for more momentum and invest in some speed up to 294 or 301 (for gholdengo and great tusk respectively)
standard team, consistent 1500+ https://pokepast.es/1ca6fa3e900a402c but what can i improve? scream tail is annoying, especially cm, offensive prim is annoying, and the team kinda struggles with stall if they can beat coba
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
The main thing you need with scream tail is something that can one v one it, or outspeed and KO
There’s a few different ways you could go here; you could make Hoodra your regen, you could replace moon (or Zapdos) with Ghold or iron crown
Both also help against Primarina
That Coba set should be really good into stall, as long as you’re patient. What kind of stalls are you losing to?
i think i remember some guy running water absorb skeledirge, i also remember losing to some other stall a while back idk
You can still pressure Skele by volt switching a lot
Since then it takes damage and can’t recover
Especially if you can knock it with pert or moon
@rustic blaze against glalie stall which is basically the only good stall, I recommend making sure to pressure the prankster bond Pecharunt without ko-ing it immediately as it will just destiny bond and trade to remove the cobalion usually.
also this may be a preference thing, but I prefer uturn on zapdos over volt switch, VA corv is super common and being denied a switch is a big loss of momentum against stuff like swampert. In addition, the chip damage against SE targets is nice like Regen Rmoon (fairly common) / meloetta (rarer but not unheard of).
Other then that the team is standard Balance, and pretty good, mostly nitpicks on our part in terms of criticism.
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
looks p good, could probably go geist ghold to beat clod but otherwise looks ok
pex could drop spin for malignant you have a spinner and a fogger so the extra offensive pressure could help wear down breakers
to be fair thought that spreading poison while still spinning is better bc pex is generally not doing much damage neither way
you're doing 30-40 to most offensive mons which is pretty nice
ok thx, btw is the stall mu good?
stall isn't a fantastic style overall in stabmons so I wouldn't be super worried about it, ghold beats most stalls that don't have blissey, and as long as you play a little aggressively washtom/heattom aren't too scary
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Am I actually hearing glalie being good on stall?
What?
Couldn’t imagine something with those stats and typing be good on stall…
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
Is there a way I can improve my zamazenta match up without drastically changing the team cos I’ve found it to be very good so far
basically the same team but way stronger into Zama
also, please make Swapert Specially Defensive
it is not bulky enough to be tanking hits with 0 SpD in this economy
tran could also be taunt or wisp over sub
What move would I swap weather ball for
Roost?
It’s probably the move I click the least
you don't need Weather Ball per se
there are a lot of options
you can run any two of Weather Ball / Thunder / Hurricane with Roost and U-turn
you can do Weather Ball / Hurricane / Volt Switch / Roost
you can do 3a Roost, or 3a U-turn (probably my least favorite option)
Hmmm I’ll see which I like more
So far i basically never use roost
Should i change earth power for utility move instead
keep in mind PSea has more defensive utility than No Guard did
so you might find yourself switching into weak attacks more and wanting to recover off
yes
Earth Power is fine on Tran, but I might consider replacing Sub with Rocks and giving Skarm an attacking move
I really really like sub protect heatran tbh
I might swap earth power for either rocks or taunt
that's fine too
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
hleech -> pwhip or grav apple leech hp kinda pointless for ho like this, esp with forretress, rilla -> ival. rilla is breaking nothing like that, and the prio is honestly probably less useful for you than a booster speed ival.
to be fair I thought rilla for the situations of IF they get ride of webs I can still sweep with rilla
also what set specfically, sd or cm?
https://pokepast.es/6515d697c2ade5e9 @tame sandal am I doing this right
you dont exactly have a good fire mu
eg you lose to moltres
id probably go like intim pecha > sinis and maybe a bproof treads > corv here personally
AAA ⛽ ?? https://pokepast.es/c6ce8f939bd43e94
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
Excadrill is the only actively bad set here
Prank Pecha should always have dbond, let’s you trade off with bad matchups
Scarf Ghold really likes an amp ability like Adapt; I would replace Excadrill with something that provides ground immunity / resist
Something like Fluffy Corv if you still wanted removal
malig over toxic, dbond over foul?
That works
cheers
Malignant can work but Night Shade gives better neutral coverage.
part of the reason why pecha is so annoying its that its hard to find a good switch that isn't scared of malignant and doesnt give a free switch (essentially just gambit non choice moon and vest lu kinda)
night shade makes it much more passive
would not recommend it here
corv gets parting shot on is the thing
Clear Amulet Corv
i ran dazzling deos just to catch prank pecha once
it worked, i lost the game though
Hey @livid flame, there are presently no raters signed up to rate teams for gen9pokebilitiesaaa. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.
that's a thing 😭?
Hard disagree, the moment you know it is mono-malignant it becomes highly abusable and arguably more passive.
You really can't deny this point, Night Shade does nothing regarding passivity, it allows you to hit basically everything barring a rare glalie stall blissey or regenvest meloetta. You are basically admitting you are a parting shot bot at that point which can be further abused with any token dark type.
Without Night Shade it is extrordinarily easy to abuse it as it is limited to 8pp move that has immunities on top of another 8pp move.
Might as well run a different mon at that point.
You are sacrificing any offensive potential with mono-malignant imo basically
since it is that crippling of a choice
Regenvests can't be punished at all for example
aside from prim
the reason night shade pairs so well with destiny bond is that you can spam it inbetween turns thus get assured damage, malignant isnt assured at all, it is both an rng check with whether you get the 50/50, has low bp, etc....
anyways end rant
both night shade and malignant are valid on dbond
Malignant lets you fish for poison (which still punishes regenvests) and avoid getting stalled out of DBond by mons with setup + recovery, since you'll still toxic them at some point and put them on a timer anyways
night shade can last much longer in long games and do more consistent damage, but you still aren't really punishing regenvest unless you hit them twice
ultimately prank pecha is going to lose to something, so just keep that in mind any build your team to handle what it loses to
or build non-prank and carry two attacking moves
https://pokepast.es/5cd6b4e19ed23658 this feels like it sucks
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
Volt Absorb Corv should be SpD generally, and probably lefties over helmet
Ghold doesn't really need Air Ballon if you have two immunities on the team
could do Colbur if you don't want a choice set
I don't think Weezing is doing a lot for you here; you already have fighting immune and resist, you already have defog, you already have ground immune
I'd conversider another speed control option or pivot in his slot
if you're going to run heatran, though i dont think you should since it's not very useful i would probably run at least power gem for the moltres matchup as your mu into it is very weak
to be fair I wanted another physical tank so corv would not get overwhelmed
Volt absorb Corv is not a very good physdef guy in general
Way too many strong physical attackers, it really wants fluffy or intimidate
But you also have physdef Prima to help soft check them, especially the choice guys
And Ghold makes banded Zama think hard about what to click
what should I do then?
came up with some disparate changes
main issues i can see are that 1. moltres is a terrible nuisance for a primarina team and the team has no check and 2. specs ghold will run you down
removing heatran is generally what id do but in case you want to keep it bulletproof makes it somewhat useful at least for checking gholdengo pretty well
aside from that prima -> mana and then running some hard fighting check in weezing slot also works which is what i tried for one
wbb gambit is an also an odd pick that semi helps with both of these cases though i will say the mon kind of sucks
i dont think stacking fighting resists with primarina is a bad idea though since primarina isn't particularly sturdy and would like help in checking phys threats (ala fluffy lando since gambit lets it in)
messed around with making corv physdef and heatran + some other zapdos check (though i struggled on that part...)
you can change out zama for some other stronger speed control, prankster pecha and priority makes it somewhat palatable on these pastes but it's not really necessary tbh maybe as like a gambit soft check?
i kept specs ghold in all these teams since it worked pretty well in providing an immunity for cb zama but you dont need it and can commit to zama physpam stack if you want
scarf rmoon is an ok option and it also helps as a sball resist/deo-s check though it's not particularly great either
moltres is just a real nuisance since you kind of want a hard check but it's tough to full commit an answer
though it's not impossible to play around if you play really aggressively and your other teammates chase out the moltres (i also generally went boots > cb so you can reliably threaten out molt) but it's a bit scary
Always got that clear am on me
Yeah I'm typically pivoting out of pech quite fast
Currently running corrosion pech prankster Incineroar core
With AV Regen swamp
Banded tinted lense first imp haxorus 🗣️
if you are gonna be using a first imp mon use slither, isnt a consistent mon but better then haxorus
New [Gen 9] STABmons RMT @orchid grove, @mint crypt. I won't notify you again for at least 6 hours.
This looks good, but I would go Rapid Spin > Rock Slide (It doesn't hit much of anything besides Zapdos, and you'll appreciate the hazard control with no boots on this six), and Jolly > Adamant on Drill to outspeed Ghold outside of Sand.
Gambit might be a threat, but aim to keep Cornerpon, and Drill healthy to live a Sucker Punch in those games, and you should be good.
to be fair didn't want triple removal since it felt too much also I didn't want drill to be completely shut down by corv
You are getting shut down by 90% of Corviknight to begin with, since Defog on Corvi is so unreliable due to Ghold, they mostly would rather run Iron Defense variants anyway.
And you have Ghold, and Cornerpon to be able to pressure Corviknight.
also about the ghold set should I stick with this or just go moongeist/ full spa and spe?
You could do either, I think that's mostly up to preference. Albeit I think you might appreciate the insurance into Valiant more with PhysDef on a team like this.
(Specifically Specs rips you to utter shreds otherwise if it's packing Tbolt.)
doesn't it fold to knock off 😭
Physical variants you got Pex to go hard in on. Specs/Mixed is better dealt with by Ghold.
On a team where everything is otherwise slower (outside of Sand), or folds immediately to it.
wait, how can I even know if it's either physical, special or mixed ;-;
Generally there's no immediate way to find out for sure, but you can usually get an idea of what Valiant might be doing based on their preview, or other sets on their team.
Booster Energy is almost always an immediate tell of Swords Dance, Calm Mind is just not good in this tier, and every other set prefers a power boost from another item.
ok then thx
That said, I think Scarf Ghold can also work here to have something reliably fast outside of Sand, and might be your best route, since you have Pex to deal with most variants of Valiant, and can outplay the rest.
interesting I'll test that out, should I go psyshock or focus blast?
Focus Blast is my first thought for catching a Kingambit switch, and Trick is probably its best last slot regardless of scenario.
New [Gen 9] Almost Any Ability RMT @sacred oriole, @dusk pasture, @timid meadow. I won't notify you again for at least 6 hours.
this team feels so clunky and awkward to use and idk why
Manaphy is very out of place here
that's a one-time setup set usually found on HO that is on an otherwise balanced team
surely u run like energy ball over alluring voice too right
I'm not a fan of Fluffy for Garg; using your Fluffy sot on something that still loses to Zama and is earthquake weak is a bad use of resources
you'd drop ice beam if anything for eball/psychic
or Stored Power
does alluring hit anything relevant over ice beam
zamazenta & regenvest moon mainly
i feel like you just nuke zama w scald no
unrelated but it should def be surf as well over scald
+3 252 SpA Manaphy Surf vs. 0 HP / 0 SpD Zamazenta: 271-321 (83.3 - 98.7%) -- guaranteed 2HKO after Leftovers recovery
not OHKOing when it OHKOes back is a big deal
damn i didnt know manaphy was ass like that
100 SpA doesn't go very far these days
especially with no amp ability, mid BP moves, and can't even cheese Modest cause then Proto doesn't work
anyways, if you want to keep the Manaphy set, you should re-tool around an HO team
if you want to keep the bulk of the team, replacing mana and garg is a good start
or make it like motor drive at the very minimum
oh on Latios, I really don't like Tinted Scarf
I would do Hadron or Adapt if keeping Scarf
Tinted really needs Specs power to hit its benchmarks
i see
anyways, I think tweaking either of those directions will make the team feel less clunky
that's still going to fit better on HO than here
i see
but those one shot sweepers are pretty unnatural on balance
im down to just axing it
balance really struggles to dedicate a slot to a wincon and field the rest of the meta with five slots
but then i got to rely on sinistcha for big dmg
Moltres and Latios are no slouches
espeically if you replace mana with something fast, then you can do Specs Latios
and he drops bombs
should i just tack zama on
feels like thatd solve like at least 3 of my problems
adding Zama rarely makes a team worse


