#OM Rates

1 messages · Page 12 of 1

gritty tinsel
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(AAA)

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well i guess i tried stall @sacred oriole

paper moat
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for starters clod isnt very good

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gimme a sec

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corv/mana arent really that good on fat/stall since there are better pokemon that fit on the archetype (pert,hoodra,skarm)

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you also have a glaring fire weakness, especially to ceru

gritty tinsel
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so regenvest pert over mana

paper moat
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kinda sketchy but should work

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you also lose pretty hard to the ghosts

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with clod just holding on but barely

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and pert too, ig

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personally ive found good stalls/fats need a mg progress maker (hizoro, gapdos, moon are examples)

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your team also has to win the 50/50 with pao each time pao gets in

gritty tinsel
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ah

gritty tinsel
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to avoid twave hex

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spam

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it was either chomp

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or clod

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apparently tusk needs fluffy

paper moat
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theres no need for fluffy

gritty tinsel
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i could swap clod with volt absorb mandibuzz

paper moat
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regen/scrappy are all usable options

gritty tinsel
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regen pert

paper moat
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whats the team look like rn

paper moat
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skarm > corv

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you want a progress maker here methinks

gritty tinsel
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do you uhh

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have the set for skarm

paper moat
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its customisable

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rocks idbp roost

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rocks roost bb whirlwind

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etc

gritty tinsel
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ok the bad news is

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i have NO idea on the moveset.

sacred oriole
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I would say Spikes / Iron Defense / Body Press / Roost

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And put Rocks on Deo

gritty tinsel
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ah

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thanks ut

sacred oriole
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Np, glad lordbox helped you out too

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They’re a better builder than I am

gritty tinsel
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what is the ability on it.... :

sacred oriole
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I would go wbb probably, don’t love your fire mu

gritty tinsel
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true

sacred oriole
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Which means actually we probably need a brave bird set to touch Ceruledge

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Spikes / Roost / BB / Whirlwind then

gritty tinsel
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ah thanks

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@paper moat thank you all

paper moat
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np

gritty tinsel
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the final team

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might make it EVs: 252 HP / 252 Def / 4 SpD

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with bold

sacred oriole
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Remind me why the Mandi is VA

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We have swampert

gritty tinsel
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oh wait

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it was for manaphy

sacred oriole
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You could do something fun like Magic Guard Leftovers

gritty tinsel
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sure!

sacred oriole
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Also on stall it can slot toxic or taunt over U-turn

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Cause pivoting is less valuable

gritty tinsel
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mhm

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ill go with toxic

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lefties

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oops

sacred oriole
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Forgot your HP EVs on Skarm

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That + lefties on Mandi and I think you’re good to go

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glhf

gritty tinsel
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thank you once again

sacred oriole
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No problem

sturdy lake
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Weavile is my least lead

real osprey
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this probably belongs in #1060682530094862477 rather than here since ZU isn't an OM anymore

sturdy lake
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Really? Ok

shrewd spoke
umbral lavaBOT
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New BH RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.

shrewd spoke
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(yes i am running modest miraidon)

surreal portal
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i don't really see the point in having a whole slot for glare ho-oh when 3 of your mons already beat imp

shrewd spoke
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i just wanted hazard removal + snr softcheck

surreal portal
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it doesn't beat snr

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you just get judged forever without a switch-in

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unless you get a double into pex (if you lose the double you lose pex and probably the game)

shrewd spoke
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hm

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what do you think i should change it with?

surreal portal
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well is pex specifically doing anything here

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over some other screener

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also whys it no recovery

shrewd spoke
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improof mdiancie

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i had healing > port but i prefered the pivot

surreal portal
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standard is haze/recover

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and just hardswitch because you have screens

surreal portal
shrewd spoke
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could a bulkier ate user work here

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idk what though

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uh i can do like

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zacian improofed by pex

surreal portal
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doesn't really exist to be honest

surreal portal
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which just isn't a particularly good set

shrewd spoke
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i could do no sap and run like

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sd

surreal portal
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this seems to me like you could just do

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tidy up yveltal + screens ting improof

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and run =spe diancie so arc semi-improofs

shrewd spoke
surreal portal
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well at the very least you need recovery on your improof

shrewd spoke
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+spa does like 55 on switchin too

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it's rough

surreal portal
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so imo either recover pex + just don't have removal

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or sack off eg. miraidon

shrewd spoke
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unspeakable crimes

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wait nvm i lose even harder to snr

sacred oriole
dusk pasture
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honestly

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i will never be a believer in band boulder

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but moving that aside

sacred oriole
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I am open to suggestions

dusk pasture
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looks pretty ok

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you basically give up and cry whenever ceru gets in though

real osprey
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Don't we all do that already

dusk pasture
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i question if you actually win against gouging lol

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because eq slams you and it's fat enough to eat whatever pecha throws at it

sacred oriole
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Surely Malignant chain--

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right, Earthquake is a move

dusk pasture
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0 SpA Pecharunt Malignant Chain vs. 0 HP / 0 SpD Gouging Fire: 103-123 (29.3 - 35%) -- guaranteed 3HKO

sacred oriole
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hm maybe not the best WBB mon

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why are fire types so broken

dusk pasture
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and gouging can be mguard

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so even if you get the poison

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lmao

sacred oriole
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I was going to say chain -> Hex probably does numbers ut

dusk pasture
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the interaction probably depends though if you play aggressively enough you're probably fine?

sacred oriole
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not fast enough to beat EQ

dusk pasture
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maybe run like foul play or something

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though

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it's probably fat enough to eat that as well

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oh yeah and

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this teams get 6-0'd by drum kommo im pretty sure

sacred oriole
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Drum Kommo is a bad mon

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don't care about it

dusk pasture
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that's a bad mentality to have cause you're going to immediately run into 3 of them on ladder

sacred oriole
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but not that is good feedback, and I need to make an adjustment for the broken fires at the minimum

dusk pasture
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you'd definitely want to change your baked mon

sacred oriole
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I want to do Fluffy Corv + fat Gengar, but building those and not losing to fires is hard

real osprey
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Im assuming Unaware pecha is too frail? since that wuld help vs gouging and Bdrum sweepers

dusk pasture
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preferably you also dont want to get to 6-0'd by ceru as well

sacred oriole
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unless...

dusk pasture
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cause uh that also does it with triage

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does it really need to be fluffy

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or even corv

real osprey
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also wouldnt itemless pecha just solve the ceru MU

dusk pasture
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pecharunt is pretty fat with intim/fluffy to function as the main blanket physwall

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probably

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yeah

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still lose to the gouging though lol

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harder cause no passive recovery

real osprey
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right, that bastard

dusk pasture
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gouging is seriously a problem lol

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out of your options they are limited to basically baked birds/ee garg

sacred oriole
dusk pasture
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or desperately coping with tusk/unaware deo-d

sacred oriole
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how does Zap match into Gouging

prime bane
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isnt tbolt better on sf deos to hit corv?

dusk pasture
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+1 252+ Atk Life Orb Gouging Fire Dragon Claw vs. 0 HP / 0 Def Zapdos: 294-347 (91.5 - 108%) -- guaranteed OHKO

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i have bad news...

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pecha CAN take on gouging though

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if it's unaware

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just uh

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hope it's not lo sor

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cause it cannot tank those

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only mguard eq

sacred oriole
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yeah Unaware should handle setup

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and Zap should handle non-setup

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right?

dusk pasture
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252+ Atk Life Orb Gouging Fire Earthquake vs. 252 HP / 252+ Def Pecharunt: 146-174 (38.4 - 45.7%) -- 50% chance to 2HKO

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non setup isn't very threatening so yes

sacred oriole
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okay

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we can work with this

sacred oriole
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I never know which best four to pick

dusk pasture
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if it's your only breaker

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why not go like

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specs psysurge w/ knock

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that's pretty potent

sacred oriole
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I don't know who to pick for mono breaker tbh

dusk pasture
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you might also prefer rocks > spikes honestly on chomp

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if just for ceru

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cause that mon hurts whenever it gets in

real osprey
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idt u actually need ice beam if ur running focus or am i missing something crucial? Since focus hits moon & hoodra mostly

sacred oriole
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I have Rocks on Emp

dusk pasture
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oh right

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i hate seeing

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no eq emp

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but i guess knock is good enough

sacred oriole
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I do too, but that's why I have Chomp

dusk pasture
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this seems mostly fine then

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though like i said i might prefer specs psysurge set on deo-s

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there are more potent breakers but then you lack any speed control

sacred oriole
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honestly at this point it should probably just be a classic balance

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but idk how to build those

dusk pasture
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what is a classic balance

sacred oriole
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idk, whatever the fat teams @echo lodge builds are

dusk pasture
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i just classify my teams based off how many passive fatasses i have on a given team

timid meadow
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@sacred oriole what’s the gameplan if we run into a Hisuian-Goodra (hypothetically speaking)

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Team has some nice elements I just don’t like deo-s being the only progress maker loool

sacred oriole
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the hell is a Hoodra

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no I don't like Deo-S here either tbh

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it's been fine but probably should be something with more heft

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I am loving SpD regen chomper though

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Spikes go UP

timid meadow
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🆙

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A bulkier Gouging fire could work, Enam could also be cool

late laurel
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can someone rate my team

paper moat
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!pokepaste

umbral lavaBOT
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PokePaste is the easiest way to share competitive teams with other people online. Simply upload your team to the site and you can share your team by sharing the link in your browser!

To upload a team to PokePaste directly from Pokemon Showdown, scroll to the bottom of the team and press the button that says Upload to PokePaste.
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You can then take the link of the PokePaste and share that link to share the team with other people.
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late laurel
late laurel
surreal portal
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doubles OU has a separate channel

acoustic cradle
umbral lavaBOT
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New AAA RMT @echo lodge, @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @paper moat. I won't notify you again for at least 6 hours.

acoustic cradle
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jug+moon then threw on 4 more guys

sacred oriole
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I think I want Fluffy Corv here

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you have WBB Ghold, and I have found Intimidate Corv gets close to being overwhelmed by the Darks

dusk pasture
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are people really willing to gamble their gouging check on them not having dragon coverage

sacred oriole
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what the hell is a "Gouging Check"

acoustic cradle
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what do against cpao tho

dusk pasture
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right

remote bison
dusk pasture
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also doesn't this just lose outright to ddance dnite

sacred oriole
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also I really dislike lvl 99 pivots in this economy

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Fluffy Corv can maybe get away with it

acoustic cradle
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its a habit

sacred oriole
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but inimidate / Pert already narrowly avoid some 2HKOs I don't want to make easier

remote bison
dusk pasture
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why would they need fire coverage

sacred oriole
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Body Press Corv isn't beating it

dusk pasture
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air balloon isn't permanent

remote bison
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oh it's bpress and not bbird

sacred oriole
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they can dance to +6

dusk pasture
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bbird corv loses to dnite

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btw

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but bpress is more dire

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quickest fix is like

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psysurge azelf lol but that doesn't synergise that well with jug

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i STILL hate dnite being around but people just accept it at this point lol

acoustic cradle
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so quick question uhh do you make defensive cores in this meta

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fluffy bb corv probably helps vs dnite?

dusk pasture
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that wins

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probably

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i haven't actually calced but it should

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your pao check is sus af but like lol lmao

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if you dont want a hard check your next best bet is just having a good crash switch-in

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maybe change moth(?)

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alternatively, do nothing and pretend pao isn't real

gloomy elm
dusk pasture
acoustic cradle
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yeah i think ill just do that

dusk pasture
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if you're loading it into ladder you'll probably be fine

sacred oriole
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Pao isn't real

acoustic cradle
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i have guys that can annoy it and i can pretend to have switchins ig

sacred oriole
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and if it's band, get rocks up and win the 50/50s with Ghold and Corv

acoustic cradle
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...i dont have rocks LOL

sacred oriole
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okay that makes this harder yes

acoustic cradle
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i have tspikes tho but ehh

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still sus but whatever

sacred oriole
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put rocks last on Pert, you know you're getting Knocked

remote bison
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tspikes kinda helps but it's still super iffy

sacred oriole
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(this is not legal advice)

remote bison
acoustic cradle
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why not im not clicking the last button ever anyway

dusk pasture
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another alternative would be fucking around with the defensive structure completely and running unaware deoxys-d with intim corv and something else in moth slot that im not entirely sure about

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cpao has mysteriously just managed to skirt by the entirety of sv

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actually kind of broken

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OR if you're a crackhead like me run

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ee garg

sacred oriole
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I really have come to dislike unaware deo-d with Intimidate Corv

dusk pasture
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pao dnite and gouging check

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ez

sacred oriole
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losing out on the ability to intimidate cycle with your other defensive guy sucks

dusk pasture
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unaware deo-d is a really nice cope mon cause gouging and dnite suck

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also triage

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but that's probably gone soon lol

sacred oriole
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isn't the suspect over

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don't we usually close sundays

dusk pasture
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i dont remember voting

sacred oriole
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oh it closes tonight fsr

dusk pasture
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unless i have somehow missed out

sacred oriole
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laaaaaaammmmmmmmeeeeeeeeeee

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voting goes up late tonight / tomorrow

dusk pasture
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i have actually put a concerning amount of ee garg on my teams

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this meta is lowkey cursed

sacred oriole
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one is a concerning amount

dusk pasture
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it is GOOD

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give me another gouging check

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that isn't wbb birds

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cause then you see a pao and then the sky comes dow

timid meadow
timid meadow
dusk pasture
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wait i typed

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in the wrong channel

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,

echo lodge
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Give swampert ice punch

dusk pasture
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anyway if you want to take a different direction MAYBE this could work

timid meadow
dusk pasture
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OR run EE garg and you can probably still keep moth

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though uh

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if you see a hjk ace click X

dusk pasture
acoustic cradle
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ill try both

dusk pasture
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one extra annoyance is that

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corv solo removal with rocks weak breaker

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not fun

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bit harder to threaten tusk on this version

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also god this mon is

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so uncomfortable to use

timid meadow
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Corv

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Bad

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Yes

dusk pasture
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i meant jug

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it can break but

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ugh

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predicting knocks

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chancing on hurricane accuracy

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really uncomfortable to click

dusk pasture
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or that poison stab could also work ig

high trellis
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If you want toxic shouldnt you just run hex?

orchid grove
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Wanted to build Dialga Offense

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There's definitely a better slot in Def than Latios but I just threw filler on bc idk what else to do.

sacred oriole
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@meager fulcrum do you rate GG?

meager fulcrum
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I could

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the team in itself is pretty slow and the only fast mon is latios which is discutable

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dialgas set is bad i'd put lo or scarf 4 atks with epower and tbolt instead of power gem and sr and switch treads for tusk with boots sr and then remove latios with smth for flutter

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prob remove goltres for a fast spa attacker

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to make revenge killing easier

wheat bison
heavy bobcat
echo lodge
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@reef merlin

reef merlin
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i don't think theres a way to imposter proof mray with a team structure like this (without innards but imposter seems more valuable here anyway) so i'd replace that with a defensive wonder guard, preferably one that somewhat checks huge power mega mewtwo x

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or at least pivots out into something that offensively checks it

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deo-a doesnt want prankster since it outspeeds close to everything without it anyway, i'd run magic guard so you have a mon that lives a hit against most boosted sweepers regardless of hazards/status

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wonder guard on zyg-c doesnt accomplish much since offensive mons generally either have a way to bypass wonder guard or hit zygarde for super effective anyway, so i'd run prankster instead

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since that lets you come in on huge power mega mewtwo x and magic guard sweepers to some extent and gives your team more of a defensive backbone

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huge power just provides more value than shadow shield on ultra necrozma imo, i'd also run a z-crystal + photon geyser instead of sunsteel for stab and free light that burns the sky

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regigigas can revenge kill with fake out + extreme speed instead of trying to sweep, deo-a and necrozma should be enough offense imo and this gives you more outs against boosted sweepers

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and chansey should be innards out instead of magic bounce, just a more effective deterrent for opposing sweepers and base chansey cant come in on most physical mons easily anyway
also helps since you're forced to sack a mon against gastro acid no guard anyway

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tldr i'd run something like this

heavy bobcat
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also the sunsteels are for anti-wonder guard and have been used a lot

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why doesnt chansey have any defense EVs whatsoever tho

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i dont see the logic there

tidal knoll
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you're so bad physically that you just want to die to physical stuff

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so you get innards out

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I'd imagine

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cause the worst would be facing a setup physical attacker, and you somehow live on like 5% and now your Innards Out is pointless and they can sweep easier

heavy bobcat
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it has a focus sash anyway

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and why shell smash instead of extreme evoboost
not like its gonna last past one or two turns without attacking anyway

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on necrozma

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but whatevs ill try the set now

tidal knoll
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I'm gonna assume the 0 Def is an improof idea, so Regigigas FO + Espeed is gonna do a lot. The reason why Shell Smash is likely just PP surely? Cause you might Shell Smash as they switch, and not want to stay in. @reef merlin could tell you why, I'm not actually a PH player

reef merlin
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yeah min defense is so opposing imposter's physically frailer

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though in this case i messed up and deo should also have minimum spd as well (since you hit opposing imposter harder if your sash is intact/you move first)

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shell smash unecro can be imposter-proofed offensively more easily and more reliable than evoboost since prankster + haze is a thing

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and photon geyser on deo hits harder than sunsteel

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non-stab/huge power sunsteel still gets walled by most wonder guards so you're going to want coverage for would-be switchins either way

reef merlin
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And innards out chansey does want minimum def so even weaker physical moves (like u-turn from most defensive mons) can ohko it

valid vector
#

who am I supposed to ping?

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@dusk pasture ?

dusk pasture
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usually a bot is meant to ping people

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dunno how it works though lol

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anyway give me a second to look through this paste

shrewd spoke
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you need to send a pokepaste AND a meta in the same msg for chatot to ping

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at least, that's how it worked the times it pinged for me

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so something like
[paste] bh

dusk pasture
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well the first concern for me is that you lack a good azelf switch in by using iron hands

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motor drive manaphy is also a bit sus as well

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without it doing much defensively for your team I can't highly recommend it

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as a fire check it can get chipped down easily and loses to gouging outright

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if you have a fire check, make sure it at least can check gouging because that definitely is the most relevant fire rn

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regenvest hands is ok though I'm not entirely a fan of it cause tusk can stuff its dreams

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you also great speed control with no scarfer/priority

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not necessarily needed if you have a fairly secure defensive core but I can't say that rn

valid vector
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I need a 6th

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is the main part

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LOL

dusk pasture
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also for rates you're meant to like

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have a completed team lol

valid vector
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wait is this not the

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shit

dusk pasture
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well if you wanna keep your regen hands

valid vector
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the real version has a tusk at the end

dusk pasture
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my last would be baked mandibuzz, personally

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or unaware

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checks gouging kinda, affords an azelf switch in and also kinds checks dnite as well

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though it means you have no hazard setter

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for that part I might switch out manaphy

valid vector
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yeah manaphy has felt iffy

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ugh I hate building competent teams

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💀

dusk pasture
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unaware might just be better just for ladder lol with all the random bs they can bring but baked helps for ceruledge/gouging more

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if mandi last and want to replace manaphy a rocks setter that can check hands might be ok

valid vector
dusk pasture
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maybe tusk though uh idk how many hands are ee

valid vector
dusk pasture
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that's about it for my recommendations

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and maybe putting in some kinda speed control over band meow

valid vector
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I just kind of hate all the scarfers in the tier lmao

leaden sinew
real osprey
leaden sinew
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I was asking if I should turn it into a om

real osprey
#

wdym "turn it into an OM"?

leaden sinew
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Change the format and tweak my team to be good for om

real osprey
#

that is a very ineffective way of building; I'd suggest to instead look into which OM you want to play, then build a team around said OM, since its very hard for anyone to judge what OMs this team might be viable in

leaden sinew
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Oh ok

sacred oyster
#

https://pokepast.es/05ca865a5ae59efa frantic fusions
Here's a filthy F.E.A.R. team for frantic fusions before it annoys people enough to get the hammer.

Leech seed users to counter ghost types or priority move users.

Defog and mortal spin to not let hazards break sturdy.

Bastiodon with stamina to counter multi hit attackers.

Glimmora with rocky helmet for revenge kill on contact.

Weakest link is aqua jet ducklett with defog. I'm thinking of switching it with a mon that can deal with mold breaker and good as gold gholdengo more consistently than bastiodon.

sacred oriole
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@late laurel

sacred oyster
#

https://pokepast.es/fd33ab1190c87dd4 frantic fusions
My other FF team, playing around electric surge.

I lead with electric surge raging bolt for free rising voltage.

Wind rider dragonite for speed control.

Surge surfer hisuian electrode for electro ball with specs. 1992 speed with both tailwind and electric terrain support.

Quark drive cinderace with acrobatics and electric seed for physical sweeper.

Quark drive scarfed gholdengo for special sweeper.

I just put stamina bastiodon as a defensive mon, but I plan on changing it to something else since it's a rest set on an electric terrain team, but I still don't know what to change it with.

ornate stone
#

i have a gen 7 pure hackmons team i would like to have seen in the eyes of a teambuilding expert

Deoxys-speed
ability:no guard
item:focus sash
moves
grass whistle
sheer cold
fissure
gastro acid

typical no guard ohko user

shedinja
ability:sturdy
item:also focus sash
moves
minimize
endeavor
espeed
baton pass

typical shed

mega rayquaza
ability: parental bond
item:assault vest
moves
spectral thief
clangourous soulblaze
moongeist beam
oblivion wing

tanky mega raquaz when not up against setup sweepers and ohko abusers

Mega mewtwo x
ability:pure power
item:expert belt
moves
spectral thief
storm throw
zen headbutt
sunsteel strike

typical pure power mewtwo

arceus
ability:wonder guard
item:leppa berry
moves
clangourous soulblaze
Recycle
recover
sunsteel strike

my setup sweeper and my best endgame win condition

Deoxys-defense
ability:shadow tag
item:lum berry
moves
substitute
toxic
rest
recycle

a toxic stalling wall, broken by setup sweepers and ohko abusers

i dont have acccess to the actual team or pokepaste at the moment, so this version of the team is all from memory, only thing it affected was mewtwo's fourth move.

shrewd spoke
#

there are a lot of unoptimal sets here

#

why is mmx ebelt spectral stormthrow zen

#

why is mray av spectral soulblaze owing

#

wtf is that deo-d

ornate stone
#

yea im not that good at teambuilding, i guess i shold just redo mmx,mray, and deo-d

shrewd spoke
#

i think you should take a look at their analysis pages on smogon

ornate stone
#

yea, my arceus has been helpful tho, despite the fact it is split between a physical and a special attack, i gave it sunsteel strike becuz it hits through abilities like the other two moves, but does not have unaffected types, and it is decently good at tanking lategame because it seems to take little damage from unboosted sunsteel strike and photon geyser when boosted and it has recover for healing

paper moat
#

it would be better to send this in a pokepaste

#

!pokepaste

umbral lavaBOT
#

PokePaste is the easiest way to share competitive teams with other people online. Simply upload your team to the site and you can share your team by sharing the link in your browser!

To upload a team to PokePaste directly from Pokemon Showdown, scroll to the bottom of the team and press the button that says Upload to PokePaste.
https://cdn.discordapp.com/attachments/459043501984972801/1158775180735291453/pokepaste1.png?ex=651d78fc&is=651c277c&hm=5d0b952a78e50b944a63f5e16a9006dffbf6f8fe900cede444f1c65b965a064a&

You can then take the link of the PokePaste and share that link to share the team with other people.
https://cdn.discordapp.com/attachments/459043501984972801/1158775180492013660/pokepaste2.png?ex=651d78fc&is=651c277c&hm=2d3caf4b912c30f438c896f0b696d9c80bd50d9e5a4a8ed067bca9e5dbf6ff3c&

ornate stone
#

yea, ill try and fix up the team when i can and send an actual pokepaste

#

(and i was thinking of swapping arceus's soulblaze for evoboost as it is more boosts faster, and dont have to worry about wonder guard/fairy types)

#

soulblaze is useful against normalize users tho, as z moves are not affected by normalize

ornate stone
#

https://pokepast.es/c4a9445ce7c27d68 how good is my new attempt at the "Gen 7 Pure Hackmons" team (i hope it seems a lil better now) i replaced the 3 weak links with some pokemon i thought would work better

reef merlin
#

shedinja is viable but only on really bulky teams since instantly dying to stealth rock/mold breaker moves/indirect damage means you need good enough defensive partners to support it

#

also minimize + baton pass needs at least 2 turns for you to actually pass boosts, in which a competent player will set hazards or encore/haze/whirlwind etc.

#

this arceus set loses to imposter since it can come in repeatedly and run you out of recovers eventually

#

normalize has its (fringe) uses but not with entrainment ghost-types since the effect is negated by switching/pivoting afterwards, it also doesn't help that magic bounce is reasonably common and crystal-free z-moves aren't affected by normalize

#

diancie's set is fine besides haze, which you'd generally want on a bulkier mon that's able to switch in more easily (since the turn you want to use haze opposing sweepers will either switch out or just attack/sleep you)
you would also want a +attack nature since fake out and extreme speed are already priority moves

#

imposter chansey wants a recovery move since imposter's common enough that when you send in your own imposter chansey against opposing imposter (causing it to not transform) lacking recovery can be a problem

#

i'd just run a sample since teambuilding in gen 7 ph can be pretty complex with all the threats around and i'm not sure if this team's intended to out-offense opponents or stall them out with a couple revenge-killers for support

supple musk
#

Alright, finally another pokebilities team. I know I'm THE pokebilities guy, but I'm still bad at teambuilding, so been wanting to share teams here for a while.

https://pokepast.es/23574a761a716e80

Wanted to build around Speed Boost+Tinted Lens Yanmega and went from there

#

I needed a way to get it in at the end of a turn for it to boost its speed safely, so I chose Glowking to do so because it can also pressure switches with Future Sight or threaten status with T Wave or Sludge Bomb poison. Wanted a mon that took advantage of the switches Future Sight forces, so I went for Ting Lu as a mon that resists most of Glowking's resistances AND sets Spikes to punish mons for trying to pivot into Future Sight while being able to phase them out for even more damage. Still wanted a Stealth Rock used and I decided Kommo-o would be a good choice. Didn't want to use Tusk for this one as to not stack grounds, so I went with Kommo-o for it's nice combination of stab Body Press and utility (Protect can be replaced with Roar if you prefer, I just like extra recovery). From here, a physical attacker was something I wanted, then I looked at Glowking's Chilly Reception and decided on Baxcalibur since it has both Ice Body and Thermal Exchange in pokebilities, a terrifying offensive core of one special and one physical Mon. Only thing I was really missing that was remaining is priority, which is when I went with Azumarill. I could've went something like Raging Bolt, Rillaboom, Dragonite, or Kingambit, but Azu's crazy defensive profile and really solid offensive movepool made me choose it over the others.

high trellis
#

Removerless...

#

Might end up in trouble

#

Yanmega's special attack and stab moves bp arent particularly high, so it might come up short

#

What are the calcs vs common offensive threads?

#

Is giga drain on it really needed? Protect might have more practical use to allow you to revenge kill things you might not be able to otherwise

supple musk
# high trellis Removerless...

That's the big thing I don't like, but I don't think Tusk would work well on the team because it stacks 4 weaknesses with Ting Lu and both would be used as bulky mons

supple musk
high trellis
#

Bc you're tinted

#

Unless there's some special guy you NEED the kill on and you cant other wise protecf is better

supple musk
#

If I replace Ting Lu with Tusk, what should I replace Kommo-o with because it serves the same purpose a utility Tusk would on the team

high trellis
#

What does tinglu check that big donphan cant

#

The replacement should be able to check those things as well

#

As well as the things that kommo checks and big donphan doesnt

supple musk
high trellis
#

Well

#

Find smt that checks that and covers other bad mus for big donphan

#

Like rillaboom

supple musk
#

Maybe Gambit? It doesn't deal with water types great, but Azu is still on the team and works as a backup Rillaboom check (all abilities, so Sap Sipper going crazy)

#

It also deals with psychics and helps with fairies as well as resisting flying

high trellis
#

Try to think more specifically of what pokemon do you often see in the ladder

supple musk
#

Small issue, the OM hasn't been on the ladder since April last year, so the meta is going to be incredibly different, like how Basculin is now just worse Basculegion when it used to be top 7 in the meta

#

And I haven't had anyone to play test games against in that time, so I'm really just going off of a combination of what's popular in OU, what was popular in pokebilities in April, and what I think will be popular when the meta returns. Data isn't up to date, so it's not the most accurate

keen remnant
umbral lavaBOT
#

New AAA RMT @echo lodge, @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @paper moat. I won't notify you again for at least 6 hours.

echo lodge
#

Uhhh

#

That's just woopre's team, though

#

Generally, you ask for ratings for a team you've actually built yourself

#

We aren't going to rate a team someone else already built, especially in a case like this where the team was made by someone who had tutoring already

keen remnant
#

I haven't built aaa since like

#

Start of the gen

#

Well like

#

Its not really first time but

#

Havent built since pre dlc

echo lodge
#

Oh LOL I've never seen Your Real Discord Name

#

I would unironically consider lvl 99 manaphy on this team

#

Primarily because it has cb chien-pao on it

#

You will want to lose as many pivot speed toes as possible, and that's maximization

#

The team is gonna generally have a rough time vs manaphy though, so maybe consider making the manaphy a swampert and calling it a day

#

This team already has the core components of a good team, so only minor changes are worthwhile

#

Another change you could consider is uturn moth over tspikes to get Chien Pao in against special walls, but that's more of a subjective option

sacred oriole
#

I also might consider Fluffy Corv here

echo lodge
#

The team's Chien Pao and Ogerpon counterplay is forfeiting, though

sacred oriole
#

but this is already a solid team

#

Pao you can still midground with mana, but I did space on Oger

#

nvm

echo lodge
#

Yeah if you keep mana you can mid ground Chien Pao somewhat

#

But if it does become a swampert, fried

sacred oriole
#

252 Atk Choice Band Sword of Ruin Chien-Pao Icicle Crash vs. 252 HP / 4 Def Swampert: 285-336 (70.5 - 83.1%) -- guaranteed 2HKO

#

just get the miss

#

should be fine

keen remnant
#

I could swap out pao

#

Not sure for who

sacred oriole
#

Pao is broken and the team here supports it fine

#

no need to swap it out

keen remnant
#

I'll do that

keen remnant
#

the team i mean

echo lodge
#

not necessarily

#

scream tail lies any hit and ohkoes, chien-pao is faster between base Speed and Ice Shard, manaphy can eat most hits, and intimidate corv is still a check

#

also, tusk

sterile carbon
#

Would a Frantic Fusions team go here?

dense wolf
#

yes

sacred oriole
#

ping @ hidinn if you post one

dense wolf
#

or me

sterile carbon
#

@dense wolf

dense wolf
#

first off this folds to most ogerpons

#

mainly rock but moon is a super temporary switchin to wellspring

sterile carbon
#

Ngl what would I add

#

There's Corv and Hoodra

#

Actually Regen Hoodra for Primarina seems nice

#

Similar enough role

dense wolf
#

id actually go intim corv > zapdos, make iron crown a gholdengo

#

crown is a pretty middling breaker atm

sterile carbon
#

Does Clear Body block Make It Rain

#

The SpA drop part of it

#

Nope it doesn't concern

dense wolf
#

just run np steel beam sball recover for mg

#

or make it rain over any of those for defensive

sterile carbon
#

Intimate corv isn't braindead enough

#

What about fluffy

dense wolf
#

fluffy doesnt check ogers properly cause cudgel is non contact

sterile carbon
#

Oh right

shrewd spoke
umbral lavaBOT
#

New BH RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.

dusk pasture
#

mono removal 🤔

shrewd spoke
#

me when i forget the unec mu

surreal portal
#

necro matchup is dodgy yeah but perhaps a bigger issue here is the matchup into opposing magic guard stuff

#

mluc also looks like you just needs to predict right and if you don't thats it

shrewd spoke
sacred oriole
echo lodge
#

Looks awfully weak to taunt tusk

#

And offense bulk up just sweeps this

#

I would consider making ghold the ground immunity and picking some other immunity for empo

#

And just praying against tusk

sacred oriole
#

what immunity for empoleon? would already have ground and electric immunities on the team

echo lodge
#

Maybe just keep bproof or even would still consider VA anyway

#

Bc that chomp set does 0 DMG to Zapdos

sacred oriole
#

wdym it has-

#

it does not have stone edge

echo lodge
#

Nope

sacred oriole
#

okay now it does

echo lodge
#

Also...

#

Empoleon without Roost?

sacred oriole
#

sigh

#

fixed...

echo lodge
#

I'm not personally a big believer in that hex set either, tbh

#

Team is already really weak to swampert as it is, not sure that running a set with even less ability to dmg it is ideal

#

Wait, does ghold even get any grass moves

#

Maybe I'm trolling

real osprey
#

it does not

sacred oriole
#

yeah I think hex here is bad

#

not like this team needs a lot of speed control either

echo lodge
#

Yeah, something like

keen remnant
#

okay i dont know if shocks is good but

#

it was kinda tough to answer when i faced one today

echo lodge
#

And no, shocks isn't very good rn

#

bc of prevalence of swampert

keen remnant
umbral lavaBOT
#

New [Gen 9] Almost Any Ability RMT @echo lodge, @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @paper moat. I won't notify you again for at least 6 hours.

keen remnant
#

oops

#

i forgot it does that

keen remnant
dusk pasture
#

it can still do stuff like set rocks and swamp is pretty exploitable so it's not useless

dusk pasture
#

doubt manaphy is enough

vale trellis
#

trying out STABmons and built around a popbomb cincinno, who can use its higher attack and speed to take advantage of the move. feedback would be greatly appreciated!

https://pokepast.es/3353e59b88f68ea6

#

(also found out goodra is missing 4 EVs, added them to defense)

high trellis
#

You should have A knocker

#

Because otherwise you're prone to melting to any helmet

#

Idt goodrah is any good

#

Why does your lando have no recovery?

#

Beak blast is in the game, you should use that ofr defensive lando

#

Astral barrage is bannrd

#

Actually, i think a sample would be better for u to use

vale trellis
high trellis
#

I was incorrect

#

I think it was banned last gen

vale trellis
#

ah, okay

#

for knock should i replace a move on lando or roar, or should i just get a new mon for it?

high trellis
#

Lando doesnt have knock :(

#

Knock on incin

vale trellis
#

fr? did it lose it or am i trippin and it never had it

high trellis
#

It lost it >:(

vale trellis
#

damn

high trellis
#

Bc gamefreak is laaaaameee

vale trellis
#

common gamefreak L

high trellis
#

Very much so

#

Idt incin is like

#

Good

vale trellis
#

yeah, this team is a little gimicky

#

primarily i just want a way to support the cincinno

high trellis
#

So a bunch of knockers

#

And a solid defensive core

#

Maybe tinglu over incin?

#

Its fat

vale trellis
#

yeah popbomb would get destroyed by helmet

#

yeah ting with ceaseless/knock/shoreup/something else could work

high trellis
#

And maybe theres a spdef mon with knock

#

Pex would be it

#

If gamefreak wasn't lame, again

vale trellis
#

i hate to be that guy but goodra gets knock lmao

high trellis
#

Recoveryleds

#

Maybe melo?

orchid grove
#

That and this gets absolutely mauled by Latios.

#

(oh shit I forgot to turn off Ping sorry lol)

#

For starters I would go Ambi > Cincinno and then smth like Parting Shot Tyranitar > Incineroar.

#

Gives you a Knock user that actually lures in the common Helmet mons quite well and Parting Shot can help net Ambi some very good set up opportunities through its pivoting and stat drops, on top of Ambi's natural power.

#

All that while also making Latios a whole lot easier to deal with.

sacred oriole
#

hazard stack + punish tusk and corv

sacred oriole
#

@timid meadow @remote bison @gloomy elm do your jobs

timid meadow
#

i saw the team, im not helping

#

someone else can have fun

gloomy elm
#

let me finish this qc

#

gimme like 5

gloomy elm
#

i really dont think theres any way to justify bramble in this meta, spikes and removal in the same slot is fun and all but it just loses to everything its supposed to beat tbh, i'd rather give the slot to something like spikes chomp (galv if you really wanna commit to punishing corv, but that's an unset) and just swap bpress on corv for defog

#

or maybe drop spikes for a scrappy tusk?

#

that also frees up rocks on empol for EQ as moth kind of trolls you

gloomy elm
#

i like the idea behind offensive regen manaphy but i feel like that regen would be much better spent on a chomper or even hands that can actually use it to check stuff on top of being a big threat

#

bulkless manaphy calcs are too dire to justify regen imo

#

it probably works but not optimally

#

the chien counterplay is also just hopes prayers and hoping corvid doesnt get flinched

#

hazards wear it down yeah but it only needs to come in a few times to tear this team up

sacred oriole
#

And that is…the option

gloomy elm
#

i just dont think thats worth burdening yourself with a brambleghast

#

its a very dark-filled meta

sacred oriole
#

But that could probably be physdef knock mana

#

To try and get more milage out of hazard stack

gloomy elm
#

i think physdef is the move yeah

#

in any case one of your fluffies either has to go or be intim/immunity

sacred oriole
#

I’ll make Corv Fur Coat Intimidate

gloomy elm
#

the cinder counterplay is also kind of dire without physdef mana

sacred oriole
#

Yeah no physdef mana is necessary

#

I tried to get cute

gloomy elm
#

it was very cute this just isnt the build for that heat

#

other than that

#

nothing really stands out

#

darks require some great positioning even with mana but nothing too overbearing

sacred oriole
#

I’ll see what happens, thanks friend

gloomy elm
keen remnant
umbral lavaBOT
#

New [Gen 9] Almost Any Ability RMT @echo lodge, @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @paper moat. I won't notify you again for at least 6 hours.

keen remnant
#

Tomato emoji

dense wolf
#

you have no electric resist

#

helectrode clicks volt forever and zap is a big problem, esp if its ng

high trellis
#

Im pretty sure protean is better with specs

keen remnant
#

still looks weird but fine

gloomy elm
#

already dmed about this but cb moon helps a lot, you have a desotran so zap isnt that big of an issue, which means the biggest threat to you is like

#

refridge eleki

#

which is rough but like a borderline unmon

#

frankly boulder just doesnt break things enough like we saw in our test games anyway

#

also 60 speed tran is kinda pointless rn i realize

keen remnant
#

probably

#

i just stole the set from

gloomy elm
#

40 is probably better here

keen remnant
#

somewhere

gloomy elm
#

outspeeds adamant gambit which isnt like a huge meta mon or anything but its worth it

dusk pasture
#

helectrode

#

shocks

#

most electrics

gloomy elm
#

if helectrode is a serious problem when you have both a moon and a spdef tran youre doing something wrong

dusk pasture
#

yeah cause it clicks volt switch into the gapdos and you lose

#

and does it 10 times over

#

more serious is shocks which you kinda just forfeit into

#

if you care, your team has a bad ceruledge matchup as well

gloomy elm
#

shocks is shitty though yeah

dusk pasture
#

in fact you can't even revenge with iron boulder or deo-s

#

at +2

#

because of sneak

#

might be worth making the gholdengo itemless

#

although that technically isn't entirely safe because sor +2 sneak rolls to kill max max lol

#

your matchups probably aren't the worse things but if it was me (im paranoid) i'd rather just change it to an intim corv structure and run swamp over mana (as wbb ghold covers a lot of swamps more awkward matchups and desotran helps as well into strong wake)

#

alternatively, remove heatran for some stronger electric answer at cost of your ability make progress

#

cb rmoon could help as well though i wouldn't entirely rely on it

#

cb iron boulder is ok but as a sole breaker kinda sucks

#

it relies on good support to wear down checks like corv and gholdengo and then abuse its speed to come in multiple times

#

your main progress makers are special so it does seem a bit odd to throw a random cb mon there without much support

shrewd spoke
#

not very fond of surging on ndw i’d like to switch to something that can more consistently snipe ting-lu

#

cuz all of them run fc or una

sacred oriole
#

Real answer wanted to support Wake + Latios with spin, spikes, spinblocking, and multiple pivots, but obviously some questionable choices were made

sacred oriole
jolly condor
sacred oriole
#

I honestly feel like making Skarm Corv and Treads Chomp solves a lot of issues

jolly condor
#

I didn’t know this channel existed, cool

sacred oriole
#

Surprise!

#

Feel free to share or fix teams here

#

(Please fix my team, but I’m falling asleep rn so I’ll take the final product in the morning thanks)

jolly condor
sacred oriole
#

No

#

I am committed to wake / latios, and really want spikes and pivots

jolly condor
#

pecha is as good or better at spinblocking than ghold and can pivot, but team was pretty ghost weak so added regenvest hamu, which also adds spikes, wbb rocks skarm with red card bc ceru is scary even with samu, and then treads for spin and some surprise MGLO damage output

#

for pao matchup ig you could switch quaq for treads but then its even more hilariously electric weak

sacred oriole
shrewd spoke
#

is it just me or is the bot not pinging

#

oh cuz the paste doesn't have the meta

#

ok i'll just ping @surreal portal @oak topaz

sacred oriole
shrewd spoke
#

yeah i figured

sacred oriole
#

Oh you

#

My bad

surreal portal
#

u-turn on korai so you can actually beat mbro long-term

#

otherwise absence of scales means stuff like mg etern, specs mgarde, and the like seem difficult

shrewd spoke
#

ruin bliss port into korai can work for etern

#

ok garde i need to predict well with bliss/imp or hardlose and there's not a lot i can do

#

apparently

surreal portal
#

i mean there is no predicting around garde

#

bliss is 2hkoed

#

252+ SpA Choice Specs Pixilate Gardevoir-Mega Boomburst vs. 252 HP / 252+ SpD Blissey: 315-372 (44.1 - 52.1%) -- guaranteed 3HKO after Leftovers recovery

#

after barely any chip

#

even before considering if its psystrike or not

surreal portal
#

your bliss is still taking boosted energy, and just tp'ing doesn't really fix it

violet cipher
umbral lavaBOT
#

New [Gen 9] STABmons RMT @sleek merlin. I won't notify you again for at least 6 hours.

sleek merlin
#

Will rate tmr, can't atm

violet cipher
#

heard, take your time

shrewd spoke
#

+1 252 SpA Life Orb Eternatus Dragon Energy (150 BP) vs. 252 HP / 252+ SpD Blissey: 302-356 (42.2 - 49.8%) -- guaranteed 3HKO after Leftovers recovery

#

ok etern is possible if i stay healthy

#

torch does 12

#

then i topsy/ruin into heal

sleek merlin
#
  1. Modified the Iron Moth set to be more utilitarian, just having Mortal Spin Toxapex is a giant flaw in your team and if the opponent has any steel type they can setup hazards and effectively deny you any and all access to removal. Mortal Spin Iron Moth has much fewer switchins that can deny has removal, aside from Heatran which would require Tera Ground or something similar to bypass. Tera Grass is an okay defensive tera but you can change it to either synergize with new moves or be purely defensive in nature.

  2. Prevalence of Beak Blast makes SD Rillaboom a net negative, and Tera Fire is kinda meh as well, offensive Grass Tera is prefereable honestly. I gave it protective pads so it could pivot out of stuff like Corv / Skarm without fear of burn.

  3. Made Ting Lu special defensive as you lacked good special defensive options, tera steel as well to help into Choice Specs Thundurus-T.

  4. Left Gholdengo alone aside from running Tachyon Cutter for reliable spam, though I honestly recommend steel tera over ghost, as it will help better in stuff like Meloetta, Tyranitar, and Ting Lu, Astral Barrage already has enough power in general.

  5. Biggest Change is replacing Tornadus-Therian with Thundurus-Therian as the former isn't exactly good in this metagame and Thundurus-therian has a much greater presence in the tier. The set can be modified in several ways, but this is the most pratical, Thunderclap for priority, Parabolic for heals, Aeroblast + Tera Flying for major damage with Nasty Plot for setup.

shrewd spoke
#

we're assuming magic guard

paper moat
sacred oriole
#

Not exactly but

remote anvil
#

New to BH where do I find the sample teams for the current meta

#

A lot of samples in the threat are outdated

paper moat
#

This Sucks.

dense wolf
shrewd spoke
#

people (including me) are submitting some though

rotund cloak
umbral lavaBOT
#

New [Gen 9] STABmons RMT @sleek merlin. I won't notify you again for at least 6 hours.

sleek merlin
#

Oh boy

#

@rotund cloak Gonna be honest this team is rough, will try to summarize the issues as gently as possible.

  1. Volcarona are either Tera Grass or Dragon, usually the former, occasionally the latter due to the former providing syngery with Giga Drain and providing similar defensive benefits (Water resistence) to other desired tera's. Don't bother with Bug Buzz, run either Subsitute though if you want to you can run a offensive tera for better coverage (usually in this case it is Tera Ground or Tera Water) to bypass some of it's checks (namely Heatran).

  2. Ogerpon should never be running Assault Vest it should either be Life Orb or Choice Band. Run Flower Trick, Bitter Blade (Or Pyro Ball), Diamond Storm (or Knock Off), and Swords Dance.

  3. Toxapex is fine.

  4. Super Fang on Porygon2 is nonsensical considering Boomburst will always always do more damage to things it can hit, for everything else consider running Shadow Ball or Discharge for offensive coverage or Glare for defensive utility. Don't bother trying to punish Tyranitar with Super Fang, just glare it or predict it's switch in.

  5. Iron Boulder set is fine, but not being able to hit Ting Lu supereffectively will come to bite you in the back in my opinion. Consider running Close Combat or Sacred Sword with Tera Fighting (also lets it use Tera more defensively).

  6. Weird Iron Valiant, especially considering you can go mixed with Secret Sword and be completely special orientated and usually Valiants in STABmons are focused on one side or the other, not usually mixed in the conventional sense. Decide whether you want it to be special or physical then build it from there. Usually special sets are Specs whereas physical are Booster Energy with Swords Dance though there is flexibility on what you decide in this regard.

rotund cloak
real osprey
#

Choice Band Talonflame can be rough yes, but it's almost never switching in on Iron Boulder due to its lacking defenses, and if it gets sent out after you always have a Rocky Helmet Toxapex to fall back onto, and thanks to Helmet Gale Wings will no longer be active

rotund cloak
#

But dragon assent always kills

real osprey
#

your Toxapex gets OHKOed by Dragon Ascent?

rotund cloak
#

No my iron bolder

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*boulder

#

And i want to be able to keep him in

real osprey
#

well sometimes you can't always keep it in, at times you will have to switch out regardless, the best you can do is to try and chip it down beforehand so that Iron Boulder can come in and clean up

rotund cloak
#

K then

uncut lotus
umbral lavaBOT
#

New [Gen 9] STABmons RMT @sleek merlin. I won't notify you again for at least 6 hours.

remote anvil
surreal portal
#

the main issue i'm seeing is improofing knock; arc doesn't really want to switch in on either yvel (gets sapped + can't do anything back) or pogre (just gets burned). for the latter you could maybe swap to mlix, for the former it might be easiest to just accept knock on maud to keep imp from healing

sleek merlin
# uncut lotus https://pokepast.es/da0e309414856fd4 made this team for a tournament with modera...

Several things, but as a whole team looks fine.

  1. Run Brave Bird / Dragons Ascent / Knock Off over Facade on Gliscor, Facade hits nothing besides rotom-wash and you don't even have tera synergy to further boost it. Knock Off is the route to go if scared of being walled.

  2. Iron Hands shouldn't run Collision Course (imo no pokemon should) move is just bad, you would rather run CC, Thundurus Kick, or Combat Torque (non contact), second if running drain punch only run that as your fighting coverage, and run Ice Punch for coverage.

  3. Proably switch Gholdengo to the meta set aka Scarf Gholdengo, with Astal Barrage, Tachyon Cutter, Recover or Nasty Plot, and finally Trick. Gives you some much need speed and still has some defensive use.

umbral lavaBOT
#

New [Gen 9] STABmons RMT @sleek merlin. I won't notify you again for at least 6 hours.

sleek merlin
#

the evs on the gholdengos should be max speed and spa

uncut lotus
paper moat
supple musk
#

https://pokepast.es/ef053bcd086a8f2e

Just built this pokebilities team. Wanted to center it around Primarina since Torrent+Liquid Voice seemed cool (even though not a crazy viability boost) and this is what I ended up with. The only big flaws I see as of now are no Gambit and no Azu (because Azu is the best mon in the tier).

#

I used a lot of OU EV spreads because pokebilities hasn't been OMotM since April 2023, so there's not much other than current OU and theory craft to go off of.

autumn dune
umbral lavaBOT
#

New [Gen 9] Almost Any Ability RMT @echo lodge, @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @paper moat. I won't notify you again for at least 6 hours.

dusk pasture
#

looks sok

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unless there's a specific calc you want though

#

hdb is superior over sharp beak

#

or mixed with LO

autumn dune
#

It was originally boots but I changed to sharp beak since I had removal and I didn't wanna do LO due to chip

sacred oriole
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No Guard Zap feels a little weird here, the only guy who really appreciates Para spread is Heatran

#

And it has poor synergy with your slow pivots

#

I think PSea Zap is better on this structure, but

#

Team is also pretty weak physdef, most teams with two physical breakers (or breaker / cleaner) can get past intimidate Corv and there’s no one backing him up

#

I would either consider replacing Heatran or Zapdos with a more physdef guy, epically one that handles fires

autumn dune
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I used heatran here since I needed something for water types like wake or primarina

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Also I'm building around zapdos here and don't rly wanna change it

sacred oriole
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If you want specifically to build around No Guard Zapdos I think this is not the team to do it

#

Those teams work well with multiple hard hitters, especially slower ones like Volcanion and Galarian Zapdos that benefit from the paralysis spread

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And your slow pivots don’t really work as well if you get multiple paras off

real osprey
sacred oriole
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Dammit

#

I hate species clause

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Okay fine Walking Wake and Terrakion, happy?

real osprey
#

is terrakion really good no I was just being nitpicky :P

sacred oriole
#

I still like Terrakion on paper

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Stone Edge to troll fluffy Corv is nice to have

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I’ll admit I’ve struggled to build with it in practice when like

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Zama-H is right there

high trellis
remote anvil
#

@tired cave @surreal portal @full warren https://pokepast.es/c6bb7340781f25d7 can you guys check this team. The idea is to do damage with necrozma but I fail to really bring it out in games while yveltal and steeling struggle to defend in the longterm. Is M audino necessary or is something else better.

surreal portal
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probably the main issue im seeing is audino not really doing anything of note + not really having that good of a response into anything that outspeeds necrozma, like flutter or koraidon

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the fc yveltal is probably the biggest point of failure in longevity terms; you'd likely still want a yveltal or audino on the team as a countermeasure for arc-ghost but not really having a sound mortal / salt cure switch does seem like a problem

remote anvil
#

What could I replace them with to make the team solid long-term bc I want Knock to remove covert cloaks

sacred oriole
#

Covert cloak is not very common rn, but something like roaring moon is a good fit anyway

real osprey
#

wrong tier UT, they're talking BH

sacred oriole
#

Fuck

shrewd spoke
#

momenr

shrewd spoke
umbral lavaBOT
#

New [Gen 9] Balanced Hackmons RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.

shrewd spoke
#

wspirit is cool but no scales sucks into psystrike guys

surreal portal
#

the steel move chomp switchin is who?

#

you also have a palkia that doesn't touch imp and gives it a load of free spikes that you are both very hurt by and can't easily remove

shrewd spoke
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spikes is eh cuz the improof is mortal bliss but i guess it is easily blocked

#

how could i fix this

surreal portal
#

well the bliss does exactly nothing progress-wise so isn't likely to be there

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parade/rapid spin gira might be usable? not great but usable

#

you could also drop axe on bliss for ruination so it actually does something into non-regen steela

shrewd spoke
#

alright, will try

late laurel
umbral lavaBOT
#

New [Gen 9] Godly Gift RMT @paper moat. I won't notify you again for at least 6 hours.

late laurel
#

Godly gift, arceus fairy is Tera water now btw

paper moat
#

oh im the only rater now

#

lol

paper moat
#

so first things first, this washtom set isnt really good - youd prefer either max hp max def when youre using it as a bulky pivot, or max speed if you want it to be more offensive. hex isnt a really valuable move on it, you could opt for twave on it to beat cripple gfire or tbolt as electric stab that doesnt force you out. additionally, i cannot in good faith allow you to use that nickname as that would probably get you a warning / lock on ps.

for your attack slot, you can opt to use samurott-h as that provides you with a decent attack abuser and a hazard setter in the same slot.

mola prefers a tera type like dragon to let it cope better vs ogerpon-w. ice beam isnt that good on it either, youd prefer protect to allow it to recieve its own wishes.

synthesis isnt really valuable on serperior, neither is tera stellar - you prefer tera fire overall since that lets you break past grasses and steels.

gfire is a pretty weird slot here: you have no good special wall and will pretty much bowl over to the likes of helec pretty quickly. special walls like ting-lu will help, but i think tusk is a good option here as a spinner.

i think giving fairyceus spdef investment is good here to help check helec quite

@dense wolf @slim monolith could you two help give more feedback pweading i feel like they should get a second opinion

late laurel
dense wolf
#

if you want explanations for any of the changes lmk

late laurel
#

Wanna be friends btw @dense wolf

#

U seem really cool :))

slim monolith
#

tera fire on meow prevents burns which is super imprtant in the hooh mu and tera ground on serp solves the fire and steel mu issues that prevent it from cleaning

dense wolf
#

tera ground means walled by skarm and corv

digital barn
umbral lavaBOT
#

New [Gen 9] Balanced Hackmons RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.

digital barn
#

balanced hackmons team

#

i need to change the set of either yveltal or ting lu

shrewd spoke
#

been a while since anyone other than me posted bh

shrewd spoke
#

and i'm not sure what double regenvest accomplishes here esp when these share the same checks

#

the paras aren't actually that helpful because the main thing you wanna para (arc formes for mluc) commonly carries take heart and ashgren is fast as shit so doesn't care much

#

oh and the hazard game looks kinda sus when your only remove in yvel is walled by fc ghostceus (who commonly carries secret sword for blissey so you can't even sapblock) and you don't have any removal blockers (and your only hazard is saxe on ting either way)

surreal portal
#

yeah the main issue is probably hazards, as your only removal is weak to rocks and not running boots, and yeah gren improof not there

#

the easiest fix i can probably give is keeping yveltal there but making it a defensive removal set (or swapping it for something like scales mega audino), since you still need an arc-ghost answer, and last slot for an ash-gren improof / possibly another removal (such as fc miraidon)

digital barn
#

yeah i just picked it up the other day

digital barn
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mainly cause I didn't know what else was good

digital barn
#

and what would I swap for the ash-gren improof

#

cause I have yet to run into someone with imposter

surreal portal
#

for the ash-gren improof you won't really get way with anything that isn't fur coat, so the solution there would either be changing slowbro to miraidon or running a second fc

#

miraidon doubles as removal + fc against most structures

#

yveltal doesn't necessarily need to be swapped for scales aud but one (yvel or any aud) would be needed to not just fold to arc-ghost

digital barn
#

thank you so much for the advice

#

I'm gonna make the appropriate changes today and see how the team handles

#

much appreciated

umbral lavaBOT
#

New [Gen 9] Balanced Hackmons RMT @surreal portal, @oak topaz. I won't notify you again for at least 6 hours.

digital barn
#

team now looks like this

shrewd spoke
#

no arc looks kinda sus but idk where to fit it

#

it could work

#

personally i’d have something like fc waterceus/eleceus in the miraidon slot but that’s up to you

digital barn
#

ye I was just following the recommendations from before

#

it handles incredibly well still

#

notably less confusing on what I need to switch in and when

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and the weakness to hazards was accounted for and actually mattered in the game I just playtested it in

#

brotherman led with diancie and tried to set up every hazard known to man

shrewd spoke
#

miraidon is pretty effective hazard control yes

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it’s less effective as a wall though as a trade

digital barn
shrewd spoke
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actually it doesn’t work with frost breath

#

should probably change that for something like flip turn

digital barn
#

I have yet to have needed frost breath in any of my games so

#

I will go do that now lol

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ooh and that means I can run -spa on my greninja now

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instead of compromising defense

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ik that it's not living a ton of hits with 72/67 bulk but every bit counts lol

shrewd spoke
#

just make sure to not uh

#

run adamant

digital barn
sacred oriole
#

Jolly

digital barn
#

ty

#

wait primal kyogre is legal?

#

damnnnn

shrewd spoke
#

it’s not that broken fyi

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farmed by imposter

digital barn
#

i was just like

#

shocked lol

digital barn
#

I wanna replace ting lu on the team that I'm running

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literally never switch it in

surreal portal
#

well you probably still want some sort of mon like ting there so as to not instantly lose to eternatus

acoustic cradle
umbral lavaBOT
#

New [Gen 9] STABmons RMT @sleek merlin. I won't notify you again for at least 6 hours.

acoustic cradle
#

fingers gfire

#

how much do you need speed in this meta?

sleek merlin
#

Use Dragon Darts over glaive, will save your life if you ever run into a beak blaster / burning bulwarker

real osprey
#

I mean you're technically already immune to those but it doesn't hurt yeah, I'm personally wondering if you really need Defog washtom or if you could fit something better

sleek merlin
#

No, they are tera dragon

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meaning once they tera, they aren't immune to burn

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as a result glaive becomes a weakness

real osprey
#

yeah I get that, but you aren't always using tera was my point, still agree that darts are better

worthy gull
#

https://pokepast.es/828abfd0405f93b7 made this and I kinda dislike it. Weav+rbolt was cool in testing but I really don't like double ground and the defensive core felt iffy. Suggestions?

umbral lavaBOT
#

New [Gen 9] STABmons RMT @sleek merlin. I won't notify you again for at least 6 hours.

sleek merlin
#

Looks like a pretty good team to me, if landorus-therian ain't to your liking may I suggest Scarf Gholdengo or Meloetta, the former is just strong and has good defensive utility despite no investment in hp or defense, whereas meloetta is good to have for ghosts and has boomburst, both can trick whereras meloetta can pivot.

#

You could also change out Raging Bolt for Rotom-wash and replace landorus-therian with a fairy like Iron Valiant

worthy gull
#

Mmm interesting I'll try these out when I get back home

strange pilot
umbral lavaBOT
#

New [Gen 9] Almost Any Ability RMT @echo lodge, @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @paper moat. I won't notify you again for at least 6 hours.

real osprey
#

hmm lets see here

sacred oriole
#

this is a good attempt for getting into the meta for sure

#

for Moth, I would rather see Discharge or Toxic Spikes last

#

Discharge has better coverage into not Swampert and can para guys like Moon trying to come in aggressively

#

while Toxic Spikes are broken in the right matchup

real osprey
#

looks very solid in general, I woul recommed some moveslot changes, mainly swapping u-turn < stopming/knock on Ogerpon-W and toxic/tspikes > energy ball on moth, stomping helps greatly against WA Heatran/desoland moth who are otherwise huge nuisances, and energy ball's only good into swampert which your team doesn't struggle against. I think the great tusk isn't fully needed here; you could probably go for more of an offensive set or at minimum swap its ability for something else

timid meadow
#

toxic spikes can usually disuade pert in the long term anyways

sacred oriole
#

Corv should be Intimidate, you need the matchup into Pao / Ogerpon

#

and yeah Oger wants coverage over U-turn, like Bonk said

real osprey
#

I think a tusk set with something like max HP max speed could fit better as well if you're running intim corv, as you're now more vulnerable to banded moon

#

ability-wise you could prolly keep scrappy, or run stuff like mold breaker (or literally anything you see fit tbh) otherwise a great first team!

gloomy elm
#

i think max spe tusk is the way here, you're already pretty sturdy with just max hp

real osprey
#

yeah I'm just thinking ability, scrappy's always solid but I feel like something else could be better

gloomy elm
#

toxic is the move on moth here IMO, eball doesnt do much and you have tools for mana/moon already so no need for discharge/dgleam

#

spreading status is super useful

#

theres a few matchups that look rough (namely shocks) but you shouuld be able to play around most stuff with this squad

real osprey
#

moon in general can take on shocks fairly well

gloomy elm
#

eh

#

it doesnt really wanna come in on ep and it doesnt threaten shocks enough to roost in front of it

#

even tbolt chunks it a lot

real osprey
#

I think knock's treatening enough, my point was mostly that the MU isn't too dire, just a little annoying at most

#

(also love how all raters flock here like vultures since we get so few lol)

timid meadow
#

shocks was on my list of threats which can be pretty annoying but

gloomy elm
#

people arent using shocks that much anyway

timid meadow
#

the issue with shocks is that it either has to get every turn right or they're running a bad set

strange pilot
#

what sort of tusk set?

real osprey
#

Great Tusk @ Leftovers
Ability: Scrappy
Tera Type: Ground
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature

  • Headlong Rush / Earthquake
  • Knock Off / Close Combat
  • Rapid Spin
  • Stealth Rock / taunt
#

something like this should work well

gloomy elm
#

as much as i love taunt idt you can afford to drop rocks here

real osprey
#

yeah that's why it's first optioned

strange pilot
#

im finding it hard to bring tusk in and get rocks up

#

it gets threatened out by everything

real osprey
#

yeah I dare say that's looking very good

strange pilot
#

i lose instantly to brian hands

#

thinking tspikes is the play

real osprey
#

you could alternatively run moldy tusk as well if you like toxic, both ideas are fine options

strange pilot
#

Moldy Tusj

real osprey
#

mold breaker / turboblaze

strange pilot
#

or teravolt

#

ill use turboblaze because it sounds cooler

real osprey
#

understandable ~that's why I only mentioned it too

dusk pasture
#

your mu into things like mixed/sflo deo-s and boulder is quite bad

#

no real recourse if something like cpao gets out of control either

#

personally i'd remove one of moth/ogerpon for some

prime bane
umbral lavaBOT
#

New [Gen 9] Almost Any Ability RMT @echo lodge, @sacred oriole, @dusk pasture, @timid meadow, @gloomy elm, @remote bison, @paper moat. I won't notify you again for at least 6 hours.

prime bane
#

Havent built aaa after home at all

real osprey
#

ooh rock-spam my beloved, lets see now

paper moat
#

on first glance your pao mu is terrible

prime bane
#

I kinda forgot that was a mon thats allowed

paper moat
#

theres mana ig, but spdef can't eat it as well

prime bane
#

Ill use physdef that also takes on bu tusk better anyways

real osprey
#

my main issue here is that you have no immediate ways to threaten physical walls, while they can be 2hkoed in theory you can't ever force them out, menaing that you're giving up a lot of momentum, I'm also skeptical of mandibuzz here in general, I don't really see what it's doing

prime bane
#

Ghost check that also keeps out helectrode and shocks

real osprey
#

manaphy checks the ghosts well enough for that, and if you're really scared of electrics you could run something a bit more offensive I feel, maybe like dragonite, shocks, or random immunity ghold

timid meadow
#

ehhh dragonite vs electrics does not really bode well imo, Ghold would be fine just that it puts a lot of pressure on tusk to check moon.

real osprey
#

hmm maybe, I think mostly the issue is there's no way for you to punish the opponent bringing in their physical wall on your walls, since nothing can immediately force it out, maybe pecha could be swapped out instead...?

dusk pasture
#

it doesn't seem particularly awful given your ability to force chip onto them and pivot around