#OM Rates
1 messages · Page 4 of 1
ok
would recommend don -> fur coat + tidy up, and a prank haze user last
also what set does breloom run
I'm also not a fan of tera blast on miraidon for this. I think you can do CM or overheat here with tera electric/dragon to wallbreak
SD + 3 attacks
would somethign like dondozo work for it
should do
mach,bullet seed, and rock tomb are good options with loaded dic
ok thanks
https://pokepast.es/3c6886a4988148f9 here's the finished product tyvm
gl in the tour
https://pokepast.es/373eb24a715e3ab9 aaa palafin team and https://pokepast.es/2b3497aa24b24fdb this team I made with another member on this discord but now im trying to use palafin I need advice going into a tournament soon
New AAA RMT @echo lodge, @sacred oriole, @coarse walrus, @dusk pasture. I won't notify you again for at least 6 hours.
would not recommend agility palafin (you already have jet punch + agility only really helps against meowscarada which doesn't safely come in anyway), otherwise the only immediate issue seems to be dnite
slaking is banned and there's one ability clause so you can't have 2 regen
MnM team built around Toxtricity. https://pokepast.es/5630d00f6d78deb7 wish I knew how to team build better but until then this is all I got
New MnM RMT @slim monolith. I won't notify you again for at least 6 hours.
Ofc
toxtricity should be minimum 92spe to outspeed pult and the rare diancite ival, take from hp
Got it
idt u need drain punch either here but up to u since ur entire team loses to magnezone
I had a better set for it but I lost all my teams a bit ago
Is there anything that could do the weavile’s job as a revenge killer better?
most things tbh
Lol
weavile w/o the moves that made it scary is super eh
esp where u cant threaten arc at all
id probably say add arcanine over it + garganacl over glimmora
What set should the Garg be?
Oh right tyrantitarite exists
Actually might be good to Tera it so I got no clue
tyranitarite is best here ye
went through some options and i think this is generally ur best bet, team becomes a little bulkier but tox appreciates the chip it can get
tox lives a max attack alt dnite espeed from full after rocks or two turns of sand and ohkos after rocks, gholdengo was just made faster + nasty plot recover set for pre-mega, arcanine outspeeds most if not all latiasite gholdengo ull see, takes as little from rocks as possible, and max attack for revenge killing
ttarite garg switches in on pult inc hydro pump after rocks and can just stall it out w/ protect + salt cure along with punishing ghold/corv switch that way
i forgot what specifically that corv set lives but i know its important
and minspeed lets u underspeed most garg on ladder outside of sablenite ofc along with all other corviknight, and slowbro is ur blue orb switchin + backup sweeper
Slowbro is something I never would of thought of
key thing with arcanine, slowbro, and gholdengo is that you only really mega if you have to to prevent a sweep, the utility of their regular abilities are no longer needed, or if it would guarantee you a ko even if they switch
arcanine can be willo for burns or pfangs for pex and pre-mega clodsire but the latter is commonly gyaradosite
the only thing that could possibly be a slight scare is rusted shield garganacl and volcarona and thats because of tera, but thats it and even those you can bait + ruin with ur own garganacl
(just be aware of rusted shield garganacl's body press)
I’d prob go will-o as Tox can deal good damage to pex
And I am farther into the coping process of losing to volcarona
So that’s fine
actually 1sec
make arcanine 246spe
so it outspeeds unboosted volcarona and can threaten tera later on
Take from bulk I’m guessing
Ability: Intimidate
EVs: 168 HP / 252 Atk / 8 SpD / 80 Spe
Adamant Nature
- Flare Blitz
- Extreme Speed
- Morning Sun
- Will-O-Wisp```
yeah from hp
that links to an invalid paste
its an annoying bug that happens sometimes and i think its mobile only
Should work now
copy this arcanine set and just import it over the current one, then its good
Thats what it was before adding the speed EVs. So should I go speed or bulk
Palafin has Jet Punch, Agility is a waste on it
Corviknight is the main Knock switch in, if you want it to be slow, run minspeed not lagging tail
But make Palafin Band and give Corv a real item and this looks fine
mnm https://pokepast.es/782cb5cef61911ce @slim monolith
ok so hex is better with lucarionite and pao can easily be aerodactylite so lets do that
but even then it feels weird here
what do I even run on lucarionite pult? Like draco meteor, u-turn, hex, twave or somethin?
ddarts, hex, twave, uturn
https://pokepast.es/4db87d8bced00644 what i came up with
why gyarados clod?
clodsire checks (blue orb) waters decently well (quaq, skewda) + pairs well with arcanine to bait tera on volcarona and tusk for slowbro
mold breaker
ah I see
tusk can 1v1 palafin @ +1 easily since it ohkos with headlong and lives a cb tera water jet punch
pao is aerodactylite to give pult lucarionite and instead is sucker punch to still get the pseudo-adapt boost
ngl kinda dont like losing dnite here, I rly love being able to have 2 chances at espeed sweeping, ya think itll work if I swap out pult for dnite? That way I can have dnite and Ill also be able to have lucario on pao
n
dnite really doesnt work well here and arc isnt a sweeper either
arc is a revenge killer, and if needs be then tusk can just spin -> bulk up in endgames
since that speed outpaces lopunnite barraskewda, the fastest mon in the meta rn
not to mention it kinda just stacks weaknesses? like i get why u want to use it but
it would make getting pao in harder and dragonite struggles early on anyway
which is where pult shines
right the 25spe ivs on clod are to underspeed min speed sable corv
so u can get rocks up pre-mega
ah I see I see aight
- punish roosts
https://pokepast.es/685562f11e473e53
I built this team around using frosmoth to punish passive mons and use either pult or dragalge to take advantage of it as fodder. Pult evs are mainly used to get more dds up agaisnt the trapped mon, and the speed is used to outspeed max investment moon. Looking for help on team structuring, I feel like using maushold as a crutch for the physical spectrum is a stretch due to the amount of pults in ladder, so it'll likely be replaced
changed maushold -> washtom https://pokepast.es/e18a40aee904af26
@flint plover
https://pokepast.es/bc3fc7a59adc398e @vast apex i like these 6 but im unsure of the sets
wdyt
I’d do CB on lokix and make bax setup with boots. SD lokix is too reliant on sucker punch to hit anything faster than it (a lot of things). other than that the team looks fine. you could consider tweaking the iron treads ev’s to get the atk boost under terrain to pop miraidon, but loading up spdef is fine
was mostly orb there because i wanted to switch moves but yeah cb might be better
you dont have any hazard removal, and while i wouldnt recommend frosmoth in this format you should have that to make it work, or just in general because hazards are a big deal either way, if you want a trapper there are many other mons with access to fire spin/sand tomb/infestation, also using hazards of your own would let pult get the assurance boost on more than just the second darts hit
also you have very little to do to deal with kingambit, may use quaquaval as your spinner to have an answer to it
maybe i could do fire spin cinder over frosmoth? it has court change which kills two bird with one stone
should b fine if they dont have hazards either
it could work but you are still too hazard weak to have court change as your answer to them
alr i changed it https://pokepast.es/3f7d154162dfab80
also doesnt lose to tr now which is nice
equipped moves are items so acrobatics wont do much damage and not really a fan of lugg either, you could at least give it a tera that fixes its type, but torkoal, nacl and iron treads are usually better at body pressing
alright
https://pokepast.es/4117070b3a5e1817 what yall think of this aaa
@echo lodge @dusk pasture friend
Copy of copy of copy of copy of-
This team is horrifyingly weak to any priority
Triage Pokemon kind of just roll it over
It's generally not great to stack weaknesses amongst mons like hydreigon + garchomp + meow + roaring moon
Not to mention a certain Mr. ESpeed that’s fairly common rn
Indeed
Honestly, I would consider an unaware scream tail over the garchomp
that would help against a lot of matchups
keeps your anti setup mon + gives you a setup mon of your own
Scream Tail @ Leftovers
Ability: Unaware
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Dazzling Gleam
- Wish
- Protect
that looks good now
Im tryna make a team for a tournament heres another team i made with a person on this server what u think https://pokepast.es/c2a1562b3f572141
@echo lodge
Out shopping now, I'll take a look when I get home later if someone else doesn't
At this point I can't tell if you're intentionally ignoring us or just trolling for fun with the lagging tail corviknights
Corviknight is your primary switch-in to Knock Off, so Lagging Tail is pointless on it
If you want to get a slow pivot, you should run Lvl 99 Corviknight instead
I would run Hasty Or Naive Nature H-Zoro so you can get better Body Slam damage into targets like Blissey:
4 Atk Life Orb Sheer Force Zoroark-Hisui Body Slam vs. 252 HP / 252 Def Blissey: 308-364 (43.1 - 50.9%) -- 3.9% chance to 2HKO
4- Atk Life Orb Sheer Force Zoroark-Hisui Body Slam vs. 252 HP / 252 Def Blissey: 277-328 (38.7 - 45.9%) -- guaranteed 3HKO
Pretty big difference
https://pokepast.es/4c51aba013157bf7 sudowoodo is genuinely viable
@flint plover @vast apex friend for you
It’s hard to not use lagging tail I switch it always go back to it Garg can be annoying and makes it very hard to switch out lol safely getting in a Mon is very good im more looking at the offensive mons trying to change them for better yk
corviknight is already slow enough... lefties or rocky is infinitely more useful
why is the sudowoodo min spdef it it's a counter set? shouldn't it be min def instead? also surely there are better moves you can put on instead of mudslap right? it seems counterintuitive to your build since you want to get hit to proc counter. maybe put spdef ev's that way you can tank spdef since you only wanna sponge physical attacks. you could even put it in HP that way you have more HP to take damage from and possibly reflect back. other than that maybe put SD on quaquaval over brave bird since ice spinner does about the same thing to grass types anyways.
it was a troll team but i reworked it into a genuine one if u wanna see
sure
I liked cyclizar > orthoworm here and I still prefer ice spinner >brave bird on quaquaval. other than that the team is fine though draco could be cool on goodra since it can turn into a +2 nuke at any moment
https://pokepast.es/f140d5a4018123fd @vast apex @sacred oriole
the idea was offensive spikes with spa meowscarada
not very confident with this one
it probably should be speed ghold
you forgot 4 ev on meowscarada
oh true
Spending Miraidon's SpA slot on Meow, especially in a Dragon-heavy metagame, kinda feels like a waste tbh
nothing that outspeeds Bundle, Pult or friends is also a little worrying
meow can work in spA but it doesn't look like you're supporting it well or it does very much for your team right now in its current state. gholdengo should go in favor of an actual defensive pokemon there. in your team's current state, koraidon gets a kill everytime it comes in since you lack any switch-ins. gholdengo doesn't do much for your team either since there aren't any hazards to block nor does it help your team make any progress. you can put skeledirge here since your team just gets throttled by any sort of set-up/DD pokemon.
I think maybe make miraidon specs too here since your team strangely lacks breaking power depending on the defensive core
cyclizar is legal?
i thought dubers were banned
I'm pretty sure it is legal
New AAA RMT @echo lodge, @sacred oriole, @coarse walrus, @dusk pasture. I won't notify you again for at least 6 hours.
teams alright but a few changes I'd recommend
using scarf moth makes your team vulnerable to things like specs greninja
I'd prefer physdef corv and spdef tinglu as well
to check meowscarada and sandy shocks better repsectively
boots is probably better and I'd prefer regen over dozo
also I really don't like ever giving up lefties on dozo but ig with no salt cure switch in it's reasonable
so regen on moth?
wdym over dozo?
and is corv still gonna be using vessel
regen dozo, boots on iron moth (desolate land is still find for primsea greninja) and corv should probably use intimidate/fluffy
kk ty
wait isnt there an ability clause?
what should ting lu's ability be changed to
@dusk pasture
actually since you wanna do spike stack then intim dozo + fluffy corv is probably fine
alternatively, run flame body corv or immunity
ok ty
Iron Moth should possibly have uturn to give you another way to get iron leaves and jugulis onto the field
I kind of see the reasoning behind AV Well Baked Body Treads since there's a Regen Tail to wishpass, but typically it uses Leftovers; also, you should pretty much never be dropping Knock Off on treads
It's extremely useful
So I'd run that over ice spinner
Scream Tail should have dazzling gleam
Play Rough does less damage into basically every relevant target
U turn over discharge or morning sun
Ok
choice scarf spikes?
Is a thing
i think focus is super valuable on jug to hit moon
and 2hko garg through lefties protect
i think you keep earth power if you want, dpulse destroys corv just fine
Really?
https://pokepast.es/92fa63b2e099ba57 mnm team
New MnM RMT @slim monolith. I won't notify you again for at least 6 hours.
solid start, id probably make corv max/max bc its level 99 + replace quaq w/ palafin as to handle ghold better (cb or bu, up to u but id say the former is better here) + maybe replace garg as it does no favors for that mu anyway. you may also want to run fast, bulky manec msun iron moth with bu as to do more in general
if you keep absolite moth then use fire blast over fiery dance
https://pokepast.es/8c435ed723516225 @vast apex wdyt
you don’t have enough pivots for triple choiced imo. you can make miraidon non-choiced with boots or add u-turn on greninja somewhere and make it boots or ebelt
if you can get predicts right almost everytime, then you won’t be punished. but that’s incredibly unlikely and you could open up too many opportunities for your opponent, especially with tera being a factor
errr I can phrase that better: your choice locked mons preferably want pivots since the moves they lock themselves into aren’t that free and have common switch-ins. ting-lu/pex/fairies, etc. having pivots on those mons helps you not getting screwed on a wrong prediction
to quickly add onto this, if you do use manectite use this spread as ull outspeed the base 136s while living +2 luc sball 15/16 times and unboosted u live two before rocks twice 97.7% of the time over 248/32's 7/8 (14/16) and 94.1% respectively
Ability: Quark Drive
Tera Type: Fire
EVs: 200 HP / 84 SpD / 224 Spe
Timid Nature
- Fiery Dance
- Sludge Wave
- Morning Sun
- U-turn```
https://pokepast.es/04b26e15a4800976
Got an AAA team
@echo lodge @sacred oriole
defensively this team is rocked by sandy shocks and banded chien pao
other than that it looks alright
Is there anything I could do to improve those MUs?
i'd prefer intim corv over flame body
flame body is neat, but nothing takes advantage of it that much here
also i'd prefer max HP dnite here considering it's kinda your physical fire check
garg doesn't count as a physical fire check since it's OHKO'd by +2 hjk
accounting for sandy shocks is more tricky, you could probably just cope with offensive cplay? unless you wanna go and restructure the defensive core rather handily
regenvest roaring moon could also possibly be used over iron moth? since it checks the primsea mons and also sandy shocks
you do lose the offensive stuff iron moth and tspikes absorption does and rmoon gets super pivoted on but 🤷
alternatively use va corv and replace something in here with another physical wall like regen dozo or smth
I think I'll just cope
most ladder sandy shocks are scarf anyway (bad) so you can scout with protect if they come on garg so that's something
no way to stop vswitch is painful though
Thanks for the help
#1060682530094862477 is the best place for it
https://pokepast.es/af9d679c55acd242
GG
Fairy rotom is to get a wisp on korai, I put all of that investment in spatk bc I didn't wanna squander the damage potential from electric terain, but I'm willing to change it
New GG RMT @sacred oriole, @vast apex, @broken kestrel, @coarse walrus. I won't notify you again for at least 6 hours.
I feel like Miraidon wants three more moves
I would do spikes on Ting-Lu, try and get more layers
I don’t feel like Kingambit needs boots; if you Tera Flying, it’s probably late-game and it’s not coming out again
Oh crap that's embarrassing
I might go Thunderbolt over Fire Blast on Pult, since I’m a coward who hates missing and then you get the ETerrain boost
Draco, vswitch, and idk what else
What should I give it
I usually do Black Glasses, but could do Lefties, Life Orb, or Shuca
Wait this is flying
Not Shuca
Looks fine to me otherwise
Okay, ty
hmm idt max spA is the play here on washtom. I think going for a defensive/spdef set is probably better. I think tbolt can be replaced with another utility move. you can put NP here if you really wanna apply pressure with rotom. other options could be protect or double status with twave + wisp. I agree with UT that you'd want spikes here as well since you have gholdengo. I'd maybe suggest air balloon instead of boots to block EQ the first time around you try to spinblock. I think boots is a perfectly fine item on kingambit though, and I think you could definitely use it here since your team lacks hazaard control. you have pult/miraidon/rotom which can all pivot, so being able to reliably enter with kingambit on hazards is appreciated. the other items UT mentioned also work. as for the coverage on pult, I don't think it matters too much since you're almost never gonna click it. put whatever you like there. if you're going to use a pivot move on miraidon, I'd go u-turn over volt switch due to ground types like ting lu
Thx
hi
Zacian-Crowned @ Life Orb
Ability: Wonder Guard
EVs: 252 Atk / 4 Def / 252 Spe
V-create
Bolt Beak
Diamond Storm
Spore
Eternatus @ Life Orb
Ability: Shadow Tag
EVs: 252 SpA / 4 SpD / 252 Spe
Spore
Shell Smash
V-create
Stored Power
Giratina-Origin @ Griseous Orb
Ability: Shadow Shield
EVs: 252 HP / 4 Def / 252 SpD
IVs: 0 Spe
Spore
Quiver Dance
Stored Power
Roost
Necrozma-Dusk-Mane @ Weakness Policy
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Shell Smash
V-create
Bolt Beak
Spore
Arceus @ Leftovers
Ability: Shadow Tag
EVs: 252 HP / 252 SpD / 4 Spe
Quiver Dance
Stored Power
Moonblast
Roost
Kyurem-Black @ Choice Scarf
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
V-create
Bolt Beak
Dragon Ascent
U-turn
is this good
@surreal portal
please use pokepaste
you can manually put it in a paste
what meta is it trying to be
This team features a combination of powerful physical and special attackers, as well as some defensive options.
because it has stuff banned from BH, regular EV limit, sleep moves (which are banned in all recent BH metas), and unrestricted zacian
chatgpt created it
this channel is for actual competitive teams
is this not competitive
which this is not
ai vs human
the only meta this is legal for is gen 8 pure hackmons, which i don't rate, but this is automatically unviable due to no eternamax and no neutralizing gas
ok
maybe not helpful here but i dont remember arc being in ss ph
or was it just that bad
okay uhh so 1) if you're going to use a fairy move on arceus ghost, at least go for fleur cannon or moonblast. there's virtually 0 reason to ever run dazzling gleam here when there are moves that are objectively better. I'm not entirely sure on the coverage, but if you have to have some electric move, maybe go for thunder cage instead. the 12% each turn makes up for the slight BP drop
- kyogre doesn't use prankster in the slightest with that moveset? TR is still -6 or -5 priority with prankster and it has scarf on top of that. maybe replace prankser with an offensive ability like beads of ruin or something and then put on more coverage. also again, your choice of coverage moves is strange. but if you have to have a ghost move, go with astral barrage. also steam eruption or origin pulse > surf here. thunder without rain is a bit shaky but if you can hit them, more power to you
- just run chansey/blissey. the mon doesn't matter since you're just running imposter, but at least use chansey/blissey for their massive HP stats
- uhh again astral barrage here > shadow ball but drain punch on a specs set is questionable. maybe go for focus blast here if you want fighting coverage
- your moves already have a very low chance of missing on palkia, so I'm not sure if no guard is necessary here? but if you want to run no guard, you could do like inferno and zap cannon for the 100% rates to burn/para. also run draco or something over dragon pulse. the damage from pulse is neglible in BH
- uhhh you can maybe make toxapex prankster here
yeah i'll be honest none of these sets are usable
https://pokepast.es/5bb8693565ae20be Need help great team 2 itty things florges & hatterene easy sweeps ngl kingambit sometimes too Zoroark is my solution for those but its pretty bad lol dont get me wrong zoroark is great but getting him in safely can risk turns calm minds up swords dances roaring moon is my only answer for kingambit aaa
You generally need to run either defensive mons that consistently switch into Hatt like WBB Corv, or an offensive Mon that can reliably KO them like Cinderace
You have neither here
You can run Body Press on Corv to beat Gambit
that may be a good idea
i love a defensive garg
protect
sub even
your a genius my friend
i can always count on you
if i ran body press
should I use iron defense too? at that point id have to get rid of u-turn and make it roost and defog that could be an issue
these sets are really not good, idk why 5 of the mons here have moves they can get in standard play
i would really recommend you just look at the setpedia or sample sets
Ok
I don’t know why I waste my time
Urshifu-Rapid-Strike (Type: Fighting/Water, Ability: Adaptability, Item: Choice Band)
Moves: Close Combat, Aqua Jet, U-turn, Ice Punch
Zamazenta-Crowned (Type: Fighting/Steel, Ability: Unaware, Item: Leftovers)
Moves: Body Press, Substitute, Iron Defense, Slack Off
Zacian (Type: Fairy/Steel, Ability: Intrepid Sword, Item: Rusted Sword)
Moves: Behemoth Blade, Close Combat, Play Rough, Wild Charge
Ditto (Type: Normal, Ability: Imposter, Item: Choice Scarf)
Moves: Transform
Blissey (Type: Normal, Ability: Magic Guard, Item: Heavy-Duty Boots)
Moves: Soft-Boiled, Seismic Toss, Toxic, Stealth Rock
Corviknight (Type: Flying/Steel, Ability: Mirror Armor, Item: Heavy-Duty Boots)
Moves: Brave Bird, Roost, Defog, U-turn
Is this good
@surreal portal
It will take me a year to poke paste
can you please just stop copying stuff from chatGPT and posting it here
it won't be good
Why
partially because chatGPT's knowledge ends before 2022
so it does not know SV BH exists
Yea
https://pokepast.es/1faa44bf63208d6c Gen 6 PH
idk anyone else outside of ntothen lol
I revamped this team a good chunk https://pokepast.es/ba8c172effdffdda
truth be told there was a lot with the team that needed to be changed
https://pokepast.es/05c2cfd57b2b635c
Almost Any Ability
GOD I hate this defensive core, sinks way too much momentum for how aggressive the other three are but I would really like to keep Regen SD Chomp intact, really been enjoying it so far, and it's done quite well on the ladder.
EVs on Chomp OHKO PhysDef Garg at +2 with EQ, and 2HKO Fluffy Corv at +2, while 4 Sp. Def lets it live a Scarf Armarouge Eforce after Rocks, and Speed outruns Timid Rotom Appliances.
Defense is just a dump to scout and pivot around certain Desoland Mons + Garg.
This looks very solid
It’ll be hard to have a less passive defensive core with you spending regen offensively
Clod is the only true sink honestly
yeah I just feel like I need Clod for Gar, and it's SO rough.
yeah I kinda got nothing for it outside of Clod
Corrosion is my copium to not be such a drain
Unless you’re willing to slap bulletproof on something, it’ll be hard to handle defensively and less passively
I wonder if you could do bulletproof scream tail and uh
Something that handles Dragonite?
Actually no I hate that hm
yeah I'm kinda liking Unaware STail here too.
esp for WishPassing to Gambit to let it keep checking mons it should.
I didn't give much thought to Bulletproof mons until now though, so that's smth to think about.
@echo lodge what non-passively checks Gengar without regen
well ig the better question is what are popular bulletproof mons rn?
You know, I think I could actually get away with that.
I have my defensive resources spread across my offensive core already as well, and most other stuff is already handled.
time to start running Dark Pulse Gengar
I could see that here yeah
Shift the team a good bit more offensively but
just have to watch out for sludge bomb
and/or a random coverage move like Psychic
but they should generally just be sball / fblast / sludge bomb
Maybe Energy Ball over Sludge Bomb, but that's not so likely
I love Gengar but god I hate having to account for it in AAA.
https://pokepast.es/de6e4d7418476774
Though this is what I'm going with now, wondering if there's a better ability I could be running Zoro for dealing with Gengar.
Unaware Scream Tail should pretty much never not be dlgeam + cm
It's not strong enough to get away with that; it'll just get ppstalled by the offensive mons it's meant to beat
If you're dead set on hzoro beating gengar, make it bulletproof
Alternatively, you could make garchomp spdef with rocks
and have that + sflo hzoro
not exactly dead set on it hard stopping, just wondering if there's some kind of midground I can hit that doesn't lean to either extreme.
if only HZoro had double Edge so I could go Magic Guard
fyi mg(lo) hizo is a set
Zoroark-Hisui @ Life Orb
Ability: Magic Guard
Tera Type: Normal
EVs: 88 Atk / 168 SpA / 252 Spe
Hasty Nature
- Will-O-Wisp
- Hex
- U-turn
- Knock Off
wait
this is what i would do
Trying out teams for ZU and landed on this one after some testing. https://pokepast.es/92379a6f573e8a67 (Put this in the wrong channel before)
@near cairn friend for you
i haven"t played a single sv zu game
it's too early for me to give a good rate 😭
id say make fraxure aqua tail to benefit from tera water or change its tera to ground / steel
Wait I'm fighting you tomorrow in the No Johns tournament lmao
Tera Water was mainly to resist stuff like Ice Shard but Steel would probably be better for that yea
Don't know how good Gastly actually is but I think it's been a moderately alright spin blocker considering its only competition is Sandyghast
And maybe Bramblin + Sinistea after double checking things
There are more pandas in the server than I expected lol
@ PandaDoux♥♡㋛★✩#6506 is probably who they meant?
yea
@livid oar
you could run heavy slam on garganacl
you could also run trick on meowscarada if you're desperate
someone needed you for ZU
here ig
Yea made a team for Gen 9 ZU yesterday and wanted to see if anyone could spot any big flaws
Ah aighty
not really, a lot of these just simply aren't good (like on spectrier why do you have plot + sub on specs, why is mence mono-superpower) and there is little defensive presence
Short answer, no
we updated the VR yesterday so please just look there
Intrepid sword is (usually) bad
Bully up is directly outclassed by coil and victory dance
vr?
But yeah borrow one of these for now: https://www.smogon.com/forums/threads/balanced-hackmons.3710859/post-9399546
thanks
I'm trying to ladder for the Dragonite suspect test and I'm using this garbage team:
https://pokepast.es/3c4f6e60a5a0554c (AAA)
I feel like what the team needs is a Natural Cure + Rest Garchomp, since I'm struggling with Pex and WBB Treads, but I don't know which mon to swap. So far, I'm feeling like switching clodsire, but I'm not sure if taking away my corrosion chip mon is a good idea.
help and recommendations appreciated
https://pokepast.es/7a27f56f75f88801 AAA Tryna cook up some fire I wanna use a substitute garg so I need stealth rock on another mon I was doing some games until I realized that you kinda need a special attacker and not just all physical any help?
New AAA RMT @echo lodge, @sacred oriole, @coarse walrus, @dusk pasture. I won't notify you again for at least 6 hours.
if you want natrest chomp you could potentially get rid of moth
i dont see that much it does defensively for this team
although a mguard mon would generally be appreciated on a stall team like this
although this stall team even is a bit too do nothing for my taste but eh
SFLO zoro-h also basically 6-0's this team and mglo lucario can really destroy this team so those are also noteworthy
that garg set is also odd
if you want to look at a successful stall team, you can always take from isaiah's (and QTs) stall team
the one they posted at the start of the forum?
jaw lock on a regenvest rmoon is also odd given you dont really want to trap yourself into a bad matchup and there's not a lot where'd you jaw lock
the suspect, yes
ok, I'll try that then
which pokemon in isiah's team would be used for dealing with corrosion pex
magic guard dozo
Will the dozo also be able to tank tinted band slither wing?
not really
reliance on rest/wishpass* and the large amounts of damage banded u-turn or CC do is too much for dozo to handle
Ah ok.. then I'll need the scream tail for that?
btw if there's a mglo hzoro with body slam then what would I do
like i said before your team just straight up folds to zoro-h
running speed investment on roaring moon/chople berry on sandstream garg is one way to cope, or you could slot a more dedicated ghost answer over iron moth
also don't try to invest into defense for either garg or roaring moon, i don't see much it'd be useful for
and you're giving up a sizeable amount of special bulk which isn't that fun
ok I'll just try to use the sample then 😅
btw in Isiah's team blissey is used for hzoro right?
the purifying salt clodsire is
blissey gets nearly 2HKO'd by sflo body slam and fblast does chunks as well
yeah, ghosts suck
oh I see, the clod lives 3-4 slams from sflo zoro
alright tysm, sorry for asking dumb questions
no problem
I guess this is why purifying salt is on clod
She is right though tbh in my opinion a lot would be better unless ur tryna run a defensive than special defensive and really have a problem with ghost types id just use another ability body slam will 2 hit clodsire if not
body slam 3-4hkoes 252/136 clod
@whole tree here
@vast apex @flint plover friend for you
first you forgot to change espeon's ability but in any case hatterene is usually better as a magic bouncer and can use draining kiss better thanks to greater bulk, for iron hands you could try to fit volt switch and thunderbolt somewhere, fake out isnt that good of a move anyway, skele may make better use of shadow ball instead of tera blast so you arent forced to tera to improve your coverage, meow should use petal blizzard instead of seed bomb, also acrobatics doesnt get boosted so you should use uturn there instead
the cyclizar has a very weird set, you should be using rapid spin instead of trailblaze if you dont want to run sitrus berry on it, it should also have hp evs and regenerator, knock off will mostly be useless and so will protect and mud slap, you could give it uturn, draco meteor, spin if you dont equip it or taunt
the iron valiant also doesnt make much sense as is holding charge beam despite using a physical set, so give it special moves like moonblast, aura sphere, etc
also remember that knock off doesnt remove equipped moves neither gets the power bonus, so it has limited use and is mostly carried by meow for coverage
by the way you could give sucker punch to meow instead to have some priority in the team
sure
Use pokepast
i stoped
using it in pokemon showdown
the moveset is by chat gpt
we can change that
i don't get why this is so hard to understand
0 chatgpt involvement
at all
it does not know what SV BH is
well from the paste above there are no good mons bc tactics was banned yesterday
this is not worth rating honestly
ok
Please review sample teams and resources: https://www.smogon.com/forums/threads/balanced-hackmons.3710859/#post-9399546
i need to make it good
they are good for a reason
there is a HO sample
and ultra-offensive isn't an excuse to build with 0 defense in mind
ok
@wild junco stop wasting the time of the OM raters here. I'd suggest making an honest attempt at learning the metagame you are trying to build in before asking for a rate. Luckily for you, there have been some excellent resources linked for you above. Just put a little more effort in, and for the love of god stop trying to use AI to build teams for you, it may be entertaining for you but it's a massive waste of time for us, we simply don't care about chatgpt's teams.
GMax Snorlax wouldn't be allowed in gen6
I would probably check a sample team here; many of these sets look subpar: https://www.smogon.com/forums/threads/old-gen-hackmons-megathread.3649618/post-9029427
main problems i see with the team:
Lagging Tail Corviknight could be replaced with Level 99 and Leftovers or Rocky Helmet
Sub Garg is interesting, but realistically you're better off with either EQ, dropping Protect and running IronPress. You could also use Rocks and change Clodsire to Spikes.
Dragon Claw isnt recommended on Dragonite, you could use either Low Kick, EQ, or a random Fire / Electric move instead.
Overall this team can get overwhelmed by Hatterene easily. Mystical Fire has a 50% chance of OHKOing Corviknight with Rocks, Psyshock OHKOing Clodsire with Rocks, and will beat Garganacl one on one eventually, be it Giga Drain, Stored Power or brute forcing its way through with CM+Kiss. I would change Corviknight to WBB to help with the team, as well as providing an answer to Cinderace and Ceruledge
i wouldn't use wbb corv given you'll get a horrible mu into chien pao
you can just use heavy slam for hat
max HP dnite is also a fine fire check
corrosion clod is an odd fit
Sorry for late response, Sub garg is actually my favorite thing ever im replying to this just to show u https://replay.pokemonshowdown.com/gen9almostanyability-1836827772 watch dis bro I lose but garg is half the reason why the tables almost turned 40 turns in but tbh the only reason why that team exists is because im trying to use sub protect garg in that team right there in the battle florges devours ngl garg needs heavy slam to get rid of it
Watch a replay of a Pokémon battle between Quirky Sloth and TheStateLaw ([Gen 9] Almost Any Ability)
karpe OM arc part i've-lost-count @sacred oriole
https://pokepast.es/f514ccbbd07ef3ed
tried to build around lycanroc with hazard support
grounds are annoying but i think i put in sufficient cplay
minspeed corv
oops
I worry a little this team lacks top end breaking power
wdym
would consider making one of Quaq or Terrakion't Swords Dance
probably yes
is bulk up real
i don't see any problems with bu but then again i've played 2 games in this meta
(also sign up for OM tutoring please ❤️
Gengar is a little rough, but you have some checks + two guys that revenge kill fine
ok i'll take a look
yea
112 speed 🔥
i am a bit concerned about special breakers in general
horoark also looks 
hadron washtom, aoa moth, lo modest shocks along with zoro-h and gengar certainly pose problems
oh and this team kinda gets 6-0'd by hatterene
unless pex can toxic it and cope with that
you could try working around vest versions of tinglu (or garchomp) although you still have issues with hat
also no hazards
hazards are fake
cope harder talon man
if you're actually interested: https://www.smogon.com/forums/threads/apprentice-program-signups-sv-other-metagames.3718760/
maybe using treads and freeing up a slot?
folds pretty handily to a lot of physical attackers like well played slitherwing and chien-pao
low kick dnite also presents pretty large problems
use treads over what 🤔
over skarm and tinglu
maybe? although that presents a lot of defensive holes you need to patch up in one slot
like having no switch in for tinted slitherwing whenever it gets in
done
man I forgot how unviable your time zone is
we do have an Australian tutor (Jolyne) so that's workable
or if you want to get tutored at midnight, me
Ut aren’t you already tutoring woopre
you can tutor two at once
and I also presumably will finish tutoring them at some point

https://pokepast.es/25efe2216da24c37 @echo lodge
Seems like a pretty aggressive BO
Only change I'd suggest straightway is probably making your chomp spdef
Since you don't have any spatker counterplay in general
Yeah sdef chomper here is the play, particularly with how good they are rn as a special pivot
Special attackers are in a nice spot with stuff like Gar Moth Zoroark so having a sponge is recommended.
aaa bu palafin hstack
@sacred oriole @echo lodge
i hope gengar and horoark gets nuked tmr
vanilla scream tail so true
dive...? bslam...?
oops meant to be intim but does good as gold work
good as gold is banned
dive for extra lefties and slam for para
oh
that's why i haven't seen it around sry
apparently hstack is pretty strong rn even without it?
it's kinda fine
also if the scream tail is meant to be intim, you need to change your corviknight
i wouldn't try to make it any more offensive without removing palafin and pex
palafin is fine maybe? but pex is very passive
corrosion though
and if you try to augment your team to be more offensive your defensive core will become more lacking
hmm well
first off, i'd probably still make your scream tail unaware
you completely die to the ghosts as well, but im sure you're aware of this
hadron washtom, talonflame present issues
as well as lucario, as lucario can afford to outlast toxapex's PP
of if it's nasty plot just blow up your pex with steel beam
if you're trying to run hazard stack, i'd try to lean it towards a bulkier team
it's hard to cope with offensive pressure when generally a lot of your team can end up beng pretty passive
in terms of smaller changes, scream tail should pretty much always use protect
otherwise a million things can exploit it taking 2 turns to actually heal
can i drop dgleam
dropping your only attacking moves sounds not so great for letting everything ever in
while breakers don't like being para'd they can also afford to not care and still blow up your team
i can revenge them easier
kind of? but meowscarada is your only revenge killer
and that's already faster than 90% the meta (and if it's scarf then eh)
normally i'd just run cm wish tect dazzling anyway
i'd personally look at dropping meow and making your team fatter (or palafin) since ultimately the breakers on any opposing team seem to have a much easier time getting in and melting your defensive core than you can pressure them with meow
esp if you're running hazard stack
as some other smaller things, surf over chilling water could be considered to help your talonflame mu
now i'm questioning what's the point of palafin over quaq
that also works
if you're mglo it also helps against corrosion
i was gonna suggest bpress on corv as well as kingambit could be tricky if earth eater or adapt but quav probably works as defensive check?
if you use it anyway
hmm alright lets see
+2 252 SpA Life Orb Sheer Force Gengar Shadow Ball vs. 248 HP / 252+ SpD Clodsire: 320-376 (69.1 - 81.2%) -- guaranteed 2HKO after Leftovers recovery
i guess this works (except against zoro-h but that sucks ass to deal with anyway)
your options are (if you wanna run fat) run va corv to help against washtom and sandy shocks and run another fire check or wbb corv and run another partner for clodsire (like regen chomp could work)
i'd probably take the latter given you still have some issue with special attackers and tflame otherwise
Regen chomp with dtail I think would work since it can check moth effectively and also dtail can help hazard stack residual
yea cool i was thinking roughly the same thing
actually you might need vest on chomp otherwise because specs greninja sucks ass
Not like it was going to be setting hazards anyways fwiw
Clodsire @ Black Sludge
Ability: Purifying Salt
Tera Type: Poison
EVs: 252 HP / 136 Def / 120 SpD
Careful Nature
- Spikes / Stealth Rock
- Earthquake
- Toxic
- Recover
This will do it
Vs both Gengar and hzoro
Tested and proven
well yeah although if they're running bulky chomp that's fine enough riigghttt
Clodsire + bulky chomp isn't ideal, but yes
corv can run wbb with bu for talonflame btw
cool set but how do i make progress without corrosion
Stealth rock and spikes are right there
last slot can go for err
water check
kingambit + sd outdamages into a switch in corv too quickly for that work
can't you just speed creep kingambit and id before it attacks
could work but sounds shaky to me
alternatively, quav over palafin could solve this issue
if you're willing anyway
yea it does but i was thinking of using both
which lets in meow a bit too much for corv to handle i think
quaq doesn't get dive wtf unviable mon
band meow is an issue yeah
if you wanna try to restructure for it, run corrosion pex + purifying salt clodsire (pex might need to specially bulky for this) and va corv + baked slitherwing (or mglo/whatever)
just an idea
slither also helps for gambit
alternatively going with the original idea and running like quav over palafin could also still work (quav can also help with banded chien pao maybe idk calcs) while coping against banded meow
doesn't cpao 2hko
surely into a resist and max HP
252 Atk Choice Band Sword of Ruin Chien-Pao Icicle Crash vs. 200 HP / 0 Def Quaquaval: 157-186 (43.4 - 51.5%) -- guaranteed 3HKO after Leftovers recovery
wtf
252+ Atk Choice Band Sword of Ruin Chien-Pao Icicle Crash vs. 252 HP / 0 Def Quaquaval: 174-204 (46.5 - 54.5%) -- 8.2% chance to 2HKO after Leftovers recovery
i miscalced
well it should be 252 but why does that so much
i did quagsire
😭
i'm blind™
can you run rocks and spikes on chomp
to fit spikes on clod
eq spikes rocks dtail
@dusk pasture https://pokepast.es/699ea36427d729f4
firstly, run max special bulk for chomp
also dauntless only activates for the first switch in
not sure if you need both quav and slitherwing given how they overlap for what they check but eh
i clicked the thing yea
both dogs dirty
ok but zacian DESERVED it
zacian rip bozo
at least they gave zama.... body press
but yeah slitherwing should be either mglo or fluffy or wbb and make corv va.
average ndou zama fan vs average ndubers zama-c enjoyer
dauntless is just bad now unfortunately
intim could work
that could be fine yeah
no boosted bp sad
specially bulky chomp is fine... until you run into good shocks
then you have issues, but i rarely see it
i always see problems with spdef chomp into shocks but maybe just because i'm bad
into scarf it's fine
normally you just u-turn into your faster mon
otherwise run eq and cope against talonflame
since you don't have a tflame check actually, dont run wbb
yea i was about to say
can we nerf talonflame (don't tell UT about this)
Bruh
I just woke up and haven’t even had my coffee yet
And I have to deal with Talonflame slander
Is there any rating still to be done here? Or y’all got it?
anything else?
wait i think brick break swing might be stronger than bp
also trolls screens
lmao
looks fine enough
i don't really know what sd would do on chomp tbh
is a bit do nothing but what can you do
i don't know either
you could try vest (giving up hazards but shrug) for a more secure special sponge
^
it can stay since it's a filler but maybe something like protect if non av would work too
you do give up hazards on chomp which is kinda sad
Swords Dance means you can at least get ready to hit somebtign when Corv defogs for free
hits corv for like 30
touche
also
i'm planning to punish corv fogging by going hard clod and getting a free toxic on something
actually why are you running spikes on chomp
oops
Spikes are better than rocks
but they already had a spike setter
Double hazard Garchomp is pretty passive, I’d go back to SD
are there any changes to the spreads i should make
is there a reason for defense investment on quav
kingambit no?
intim slither
oh well right slither
What if it’s defiant Kingambit
im not sure how i feel about mg quav given it has overlapping checks with slither but max ATK SD could do some damage
yeah what if the player forgot to change the ability
and you need a mg user for corrosion
give up and call it a cteam
And to sit on garg for free
give up and call them stupid for not changing ability
have you ever actually seen one on ladder
im not even sure if that's a thing
it's a thing when people play native-ability-aaa aka ou
disgusting
It’s a theorymon thing
why would anyone play native-ability-aaa
^^^^^
But really you want defiant something that beats Corv better anyway
But intimidate +Defog Corv is common enough it could work on something
yeah i was going to say kingambit is not my number one choice for it
since intim corv is common enough
alright sounds like a shitset™ i'll build it later™
guessing 68
+3 252+ Atk Kingambit Kowtow Cleave vs. 248 HP / 252+ Def Corviknight: 273-322 (68.4 - 80.7%) -- guaranteed 2HKO after Leftovers recovery
i am litereally goated
+3 252+ Atk Black Glasses Kingambit Kowtow Cleave vs. 248 HP / 252+ Def Corviknight: 327-385 (81.9 - 96.4%) -- 56.3% chance to OHKO after Stealth Rock
Okay hang on
We may be onto something here
wicked glasses
makes all your dark moves crit
not the vanilla gambit
yes the vanilla gambit >:3
sometimes the simplest sets are the most effective....
Yeah like Water Bubble Barra
new aaa rule: mons that use their native ability gets all their stab moves
aqua ring 
Okay idk what it would get
o-pulse 
aqua step
surging strikes
Yeah this is a bad idea
fisheous rend
,
.
ok this is a terrible idea
i'd like to see an omm with most ou-based oms like this tbh
would be cool and would have many brokos
play staaab then >:3
BH UU
👍
what mon does corv normally go hard into but can't check at +3 asking for a friend
my friend wants to terrorise aaa with defiant
Most things tbh
Iron leaves (don't use that seriously)
It’s on the VR!!
who bribed u to put it there
i'll make a team with every C mon and then realise i can make better chocies in life
@vast apex gg rate
I would make garg SpD and give it iron defense or curse
ok
So it can sit on the field and never leave
You don’t have a great Koraidon check unless Garg is already Tera-ed
You might be able to live with that, otherwise Dridge over moth could work
i think i'm fine against it rn
i'm gonna try to test the team but ladder is dead and has bad players so it's rough
ok
this is fairly standard, so it doesn’t need too many changes. you could swap garg and treads places. treads appreciates the spdef more. garg with rocks is fine if you want the hazards, but ID/curse is also fine too
ok, thx
@dusk pasture loses extraordinarily hard to lucario
does Clod not eat
Watch a replay of a Pokémon battle between Avahly and MagikarpIsAG ([Gen 9] Almost Any Ability)
nay
252+ SpA Life Orb Lucario Steel Beam vs. 248 HP / 252+ SpD Clodsire: 216-255 (46.6 - 55%) -- 11.7% chance to 2HKO after Leftovers recovery
just get the roll
it's in your favor
also what if it has eq
dodge the EQ okay yeah that is kinda fried
but yeah mixed lucario is just really good..
classic aaa
Most of the time, you aren't beating Lucario defensively without specific mons or just playing better than they are
It's equipped to blow up common defensive cores
yeah it hits the sweet spot rn of coverage and power to just blow up most things
(also helps the best revenge killer is banned)
if it's not running haze luke blows it up too
why are you running Pex without Haze?
don't ask me ask the ladder
all the pexes I see are corrision with no haze
which is weird
to fit spikes
cause lucario just dumpsters it
also lucario has a roll to 2hko physdef
no hazards
i think
nvm it's a 3hko idk what i'm on
can I have a quick conversation with anyoen about pokeabilities real quick
Yes, but probably better suited to #comp-general-2
can I post my cross evo team here
yes
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
aaa grass spam
maybe se > iron head on moon
wait did i not change it
i would do sd leaves but maybe thats just me
why sd over cb
idk but idt double choiced is good in this team but i think thats just me
is there a reason as to why double choice isn't good?
just curious for your reasoning
mb triple choice
you already have scarfed meow and specs kilo
protect mons like garg and stail can just scout the move and switch in a resist and all making the mons take chip from rocks slowly
if anything boots kilo or sd leaves but i would prefer boots kilo
+1 252+ Atk Choice Band Iron Leaves Wild Charge vs. 248 HP / 252+ Def Corviknight: 338-398 (84.7 - 99.7%) -- 81.3% chance to OHKO after Stealth Rock
very cool
sd is cool
but what do i drop
that would be a hard pick but i would say psyblade
wrong reply
psyblade is goated neutral coverage methinks
also im a bit confused w ur calc
+2 252 Atk Life Orb Iron Leaves Wild Charge vs. 248 HP / 252+ Def Corviknight: 356-421 (89.2 - 105.5%) -- guaranteed OHKO after Stealth Rock
oh i added rocks
i mean it only really hits pex and erm clodsire
but both lose to wc and leaf blade i think
ig
+2 252 Atk Life Orb Sharpness Iron Leaves Leaf Blade vs. 248 HP / 252+ Def Clodsire: 563-664 (121.5 - 143.4%) -- guaranteed OHKO
+2 252 Atk Life Orb Iron Leaves Wild Charge vs. 252 HP / 252+ Def Toxapex: 273-322 (89.8 - 105.9%) -- 37.5% chance to OHKO
so idt you need psyblade
special walling here seems quite risky, your options against opposing gren are mostly just predicting
exactly
i'm trying to find a good backbone
maybe moon over chomp and rocks on smth else
and maybe have some defensive utility in my offensive mons asw
@dusk pasture
u turn > court change on ace for 6/6 u turn users
swing can take on fighters no?
gunk shot pex over corv
good point
i was originally wbb corv and intim swing and i forgor
i feel guilty slapping the same 3 mon balance core onto everything but i probably should do it anyways
dont worry i just do that but for 4 mons'
oh
then it blows up in my face in any tournament as i get horribly cteamed
i spammed concerning amounts of the same cores last gen asw
I don’t love that your speed control is “never force Gengar out”
Even on balance I like to find a scarfer or priority user
yeah the ghosts can pretty much dominate this team
garchomp dies to +2 sball with minor chip (and zoro-h survives an eq anyway)
then all you got left is praying that iron moth wins the speed tie
btw when action on ghosts
You tell me, councilperson
rfn
do another sus to get those tc's rolling /s
but yeah, the team needs something like a meowscarada or offensive roaring moon to pressure the ghosts.
what's eoy
Maybe I should’ve done aaa suspects

