#OM Rates

1 messages · Page 4 of 1

crimson verge
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k

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wouldnt no steel be an issue though?

ripe nexus
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ok

surreal portal
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would recommend don -> fur coat + tidy up, and a prank haze user last

crimson verge
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also what set does breloom run

vast apex
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I'm also not a fan of tera blast on miraidon for this. I think you can do CM or overheat here with tera electric/dragon to wallbreak

vast apex
ripe nexus
surreal portal
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should do

vast apex
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mach,bullet seed, and rock tomb are good options with loaded dic

ripe nexus
crimson verge
vast apex
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gl in the tour

topaz mango
umbral lavaBOT
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New AAA RMT @echo lodge, @sacred oriole, @coarse walrus, @dusk pasture. I won't notify you again for at least 6 hours.

surreal portal
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would not recommend agility palafin (you already have jet punch + agility only really helps against meowscarada which doesn't safely come in anyway), otherwise the only immediate issue seems to be dnite

dark crane
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no idea of AAA

surreal portal
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slaking is banned and there's one ability clause so you can't have 2 regen

void flame
umbral lavaBOT
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New MnM RMT @slim monolith. I won't notify you again for at least 6 hours.

slim monolith
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oh my god the bot finally worked

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this is gonna need a couple edits fwiw

void flame
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Ofc

slim monolith
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toxtricity should be minimum 92spe to outspeed pult and the rare diancite ival, take from hp

void flame
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Got it

slim monolith
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idt u need drain punch either here but up to u since ur entire team loses to magnezone

void flame
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I had a better set for it but I lost all my teams a bit ago

slim monolith
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rip

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it should also be -spd over -def since espeed can more easily revenge kill

void flame
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Is there anything that could do the weavile’s job as a revenge killer better?

slim monolith
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most things tbh

void flame
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Lol

slim monolith
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weavile w/o the moves that made it scary is super eh

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esp where u cant threaten arc at all

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id probably say add arcanine over it + garganacl over glimmora

void flame
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What set should the Garg be?

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Oh right tyrantitarite exists

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Actually might be good to Tera it so I got no clue

slim monolith
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tyranitarite is best here ye

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went through some options and i think this is generally ur best bet, team becomes a little bulkier but tox appreciates the chip it can get

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tox lives a max attack alt dnite espeed from full after rocks or two turns of sand and ohkos after rocks, gholdengo was just made faster + nasty plot recover set for pre-mega, arcanine outspeeds most if not all latiasite gholdengo ull see, takes as little from rocks as possible, and max attack for revenge killing

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ttarite garg switches in on pult inc hydro pump after rocks and can just stall it out w/ protect + salt cure along with punishing ghold/corv switch that way

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i forgot what specifically that corv set lives but i know its important

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and minspeed lets u underspeed most garg on ladder outside of sablenite ofc along with all other corviknight, and slowbro is ur blue orb switchin + backup sweeper

void flame
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Slowbro is something I never would of thought of

slim monolith
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key thing with arcanine, slowbro, and gholdengo is that you only really mega if you have to to prevent a sweep, the utility of their regular abilities are no longer needed, or if it would guarantee you a ko even if they switch

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arcanine can be willo for burns or pfangs for pex and pre-mega clodsire but the latter is commonly gyaradosite

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the only thing that could possibly be a slight scare is rusted shield garganacl and volcarona and thats because of tera, but thats it and even those you can bait + ruin with ur own garganacl

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(just be aware of rusted shield garganacl's body press)

void flame
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I’d prob go will-o as Tox can deal good damage to pex

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And I am farther into the coping process of losing to volcarona

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So that’s fine

slim monolith
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actually 1sec

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make arcanine 246spe

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so it outspeeds unboosted volcarona and can threaten tera later on

void flame
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Take from bulk I’m guessing

slim monolith
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Ability: Intimidate  
EVs: 168 HP / 252 Atk / 8 SpD / 80 Spe  
Adamant Nature  
- Flare Blitz  
- Extreme Speed  
- Morning Sun  
- Will-O-Wisp```
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yeah from hp

void flame
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There

slim monolith
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that links to an invalid paste

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its an annoying bug that happens sometimes and i think its mobile only

void flame
slim monolith
void flame
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Thats what it was before adding the speed EVs. So should I go speed or bulk

slim monolith
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use 80spe max attack 8spd rest hp

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80spe hits 246spe, volcarona is 245

void flame
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Ok

sacred oriole
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Corviknight is the main Knock switch in, if you want it to be slow, run minspeed not lagging tail

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But make Palafin Band and give Corv a real item and this looks fine

hushed harbor
slim monolith
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ok so hex is better with lucarionite and pao can easily be aerodactylite so lets do that

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but even then it feels weird here

hushed harbor
hushed harbor
slim monolith
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clodsire checks (blue orb) waters decently well (quaq, skewda) + pairs well with arcanine to bait tera on volcarona and tusk for slowbro

slim monolith
slim monolith
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tusk can 1v1 palafin @ +1 easily since it ohkos with headlong and lives a cb tera water jet punch

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pao is aerodactylite to give pult lucarionite and instead is sucker punch to still get the pseudo-adapt boost

hushed harbor
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ngl kinda dont like losing dnite here, I rly love being able to have 2 chances at espeed sweeping, ya think itll work if I swap out pult for dnite? That way I can have dnite and Ill also be able to have lucario on pao

slim monolith
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n

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dnite really doesnt work well here and arc isnt a sweeper either

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arc is a revenge killer, and if needs be then tusk can just spin -> bulk up in endgames

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since that speed outpaces lopunnite barraskewda, the fastest mon in the meta rn

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not to mention it kinda just stacks weaknesses? like i get why u want to use it but

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it would make getting pao in harder and dragonite struggles early on anyway

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which is where pult shines

hushed harbor
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alr alr I see

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k team seems real good thx for all the help I rly appreciate it

slim monolith
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np lol

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gl laddering

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oh

hushed harbor
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ty

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ye?

slim monolith
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right the 25spe ivs on clod are to underspeed min speed sable corv

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so u can get rocks up pre-mega

hushed harbor
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ah I see I see aight

slim monolith
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  • punish roosts
whole tree
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https://pokepast.es/685562f11e473e53
I built this team around using frosmoth to punish passive mons and use either pult or dragalge to take advantage of it as fodder. Pult evs are mainly used to get more dds up agaisnt the trapped mon, and the speed is used to outspeed max investment moon. Looking for help on team structuring, I feel like using maushold as a crutch for the physical spectrum is a stretch due to the amount of pults in ladder, so it'll likely be replaced

changed maushold -> washtom https://pokepast.es/e18a40aee904af26

echo lodge
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@flint plover

crimson verge
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wdyt

vast apex
crimson verge
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was mostly orb there because i wanted to switch moves but yeah cb might be better

flint plover
# whole tree https://pokepast.es/685562f11e473e53 I built this team around using frosmoth to ...

you dont have any hazard removal, and while i wouldnt recommend frosmoth in this format you should have that to make it work, or just in general because hazards are a big deal either way, if you want a trapper there are many other mons with access to fire spin/sand tomb/infestation, also using hazards of your own would let pult get the assurance boost on more than just the second darts hit

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also you have very little to do to deal with kingambit, may use quaquaval as your spinner to have an answer to it

whole tree
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maybe i could do fire spin cinder over frosmoth? it has court change which kills two bird with one stone

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should b fine if they dont have hazards either

flint plover
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it could work but you are still too hazard weak to have court change as your answer to them

whole tree
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also doesnt lose to tr now which is nice

flint plover
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equipped moves are items so acrobatics wont do much damage and not really a fan of lugg either, you could at least give it a tera that fixes its type, but torkoal, nacl and iron treads are usually better at body pressing

topaz mango
sacred oriole
normal marlin
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Copy of copy of copy of copy of-

echo lodge
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Triage Pokemon kind of just roll it over

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It's generally not great to stack weaknesses amongst mons like hydreigon + garchomp + meow + roaring moon

normal marlin
echo lodge
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Indeed

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Honestly, I would consider an unaware scream tail over the garchomp

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that would help against a lot of matchups

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keeps your anti setup mon + gives you a setup mon of your own

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Scream Tail @ Leftovers
Ability: Unaware
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk

  • Calm Mind
  • Dazzling Gleam
  • Wish
  • Protect
topaz mango
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that looks good now

topaz mango
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@echo lodge

echo lodge
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Out shopping now, I'll take a look when I get home later if someone else doesn't

echo lodge
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Corviknight is your primary switch-in to Knock Off, so Lagging Tail is pointless on it

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If you want to get a slow pivot, you should run Lvl 99 Corviknight instead

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I would run Hasty Or Naive Nature H-Zoro so you can get better Body Slam damage into targets like Blissey:

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4 Atk Life Orb Sheer Force Zoroark-Hisui Body Slam vs. 252 HP / 252 Def Blissey: 308-364 (43.1 - 50.9%) -- 3.9% chance to 2HKO

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4- Atk Life Orb Sheer Force Zoroark-Hisui Body Slam vs. 252 HP / 252 Def Blissey: 277-328 (38.7 - 45.9%) -- guaranteed 3HKO

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Pretty big difference

whole tree
sacred oriole
topaz mango
whole tree
vast apex
# whole tree https://pokepast.es/4c51aba013157bf7 sudowoodo is genuinely viable

why is the sudowoodo min spdef it it's a counter set? shouldn't it be min def instead? also surely there are better moves you can put on instead of mudslap right? it seems counterintuitive to your build since you want to get hit to proc counter. maybe put spdef ev's that way you can tank spdef since you only wanna sponge physical attacks. you could even put it in HP that way you have more HP to take damage from and possibly reflect back. other than that maybe put SD on quaquaval over brave bird since ice spinner does about the same thing to grass types anyways.

whole tree
vast apex
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sure

whole tree
vast apex
# whole tree https://pokepast.es/87d095bcc9feacce

I liked cyclizar > orthoworm here and I still prefer ice spinner >brave bird on quaquaval. other than that the team is fine though draco could be cool on goodra since it can turn into a +2 nuke at any moment

crimson verge
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the idea was offensive spikes with spa meowscarada

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not very confident with this one

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it probably should be speed ghold

quartz dirge
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you forgot 4 ev on meowscarada

crimson verge
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oh true

sacred oriole
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Spending Miraidon's SpA slot on Meow, especially in a Dragon-heavy metagame, kinda feels like a waste tbh

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nothing that outspeeds Bundle, Pult or friends is also a little worrying

vast apex
# crimson verge https://pokepast.es/f140d5a4018123fd <@394315555277897756> <@859992546628337674>

meow can work in spA but it doesn't look like you're supporting it well or it does very much for your team right now in its current state. gholdengo should go in favor of an actual defensive pokemon there. in your team's current state, koraidon gets a kill everytime it comes in since you lack any switch-ins. gholdengo doesn't do much for your team either since there aren't any hazards to block nor does it help your team make any progress. you can put skeledirge here since your team just gets throttled by any sort of set-up/DD pokemon.

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I think maybe make miraidon specs too here since your team strangely lacks breaking power depending on the defensive core

crimson verge
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hmm kay

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gonna rework the team i think

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ty for the reccomendations

whole tree
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i thought dubers were banned

vast apex
umbral lavaBOT
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New AAA RMT @echo lodge, @sacred oriole, @coarse walrus, @dusk pasture. I won't notify you again for at least 6 hours.

mortal panther
dusk pasture
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using scarf moth makes your team vulnerable to things like specs greninja

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I'd prefer physdef corv and spdef tinglu as well

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to check meowscarada and sandy shocks better repsectively

dusk pasture
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also I really don't like ever giving up lefties on dozo but ig with no salt cure switch in it's reasonable

mortal panther
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wdym over dozo?

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and is corv still gonna be using vessel

dusk pasture
mortal panther
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kk ty

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wait isnt there an ability clause?

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what should ting lu's ability be changed to

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@dusk pasture

dusk pasture
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actually since you wanna do spike stack then intim dozo + fluffy corv is probably fine

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alternatively, run flame body corv or immunity

mortal panther
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ok ty

restive linden
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@echo lodge

echo lodge
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I kind of see the reasoning behind AV Well Baked Body Treads since there's a Regen Tail to wishpass, but typically it uses Leftovers; also, you should pretty much never be dropping Knock Off on treads

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It's extremely useful

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So I'd run that over ice spinner

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Scream Tail should have dazzling gleam

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Play Rough does less damage into basically every relevant target

restive linden
echo lodge
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over solar beam

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You don't need it

restive linden
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Ok

blissful lotus
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choice scarf spikes?

valid vapor
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Is a thing

acoustic cradle
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and 2hko garg through lefties protect

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i think you keep earth power if you want, dpulse destroys corv just fine

restive linden
tidal kernel
umbral lavaBOT
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New MnM RMT @slim monolith. I won't notify you again for at least 6 hours.

slim monolith
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solid start, id probably make corv max/max bc its level 99 + replace quaq w/ palafin as to handle ghold better (cb or bu, up to u but id say the former is better here) + maybe replace garg as it does no favors for that mu anyway. you may also want to run fast, bulky manec msun iron moth with bu as to do more in general

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if you keep absolite moth then use fire blast over fiery dance

crimson verge
vast apex
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you don’t have enough pivots for triple choiced imo. you can make miraidon non-choiced with boots or add u-turn on greninja somewhere and make it boots or ebelt

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if you can get predicts right almost everytime, then you won’t be punished. but that’s incredibly unlikely and you could open up too many opportunities for your opponent, especially with tera being a factor

crimson verge
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kay will try that

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making gren boots

vast apex
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errr I can phrase that better: your choice locked mons preferably want pivots since the moves they lock themselves into aren’t that free and have common switch-ins. ting-lu/pex/fairies, etc. having pivots on those mons helps you not getting screwed on a wrong prediction

slim monolith
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Ability: Quark Drive  
Tera Type: Fire  
EVs: 200 HP / 84 SpD / 224 Spe  
Timid Nature  
- Fiery Dance  
- Sludge Wave  
- Morning Sun  
- U-turn```
compact dirge
dusk pasture
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other than that it looks alright

compact dirge
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Is there anything I could do to improve those MUs?

dusk pasture
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i'd prefer intim corv over flame body

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flame body is neat, but nothing takes advantage of it that much here

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also i'd prefer max HP dnite here considering it's kinda your physical fire check

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garg doesn't count as a physical fire check since it's OHKO'd by +2 hjk

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accounting for sandy shocks is more tricky, you could probably just cope with offensive cplay? unless you wanna go and restructure the defensive core rather handily

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regenvest roaring moon could also possibly be used over iron moth? since it checks the primsea mons and also sandy shocks

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you do lose the offensive stuff iron moth and tspikes absorption does and rmoon gets super pivoted on but 🤷

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alternatively use va corv and replace something in here with another physical wall like regen dozo or smth

compact dirge
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I think I'll just cope

dusk pasture
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most ladder sandy shocks are scarf anyway (bad) so you can scout with protect if they come on garg so that's something

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no way to stop vswitch is painful though

compact dirge
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Thanks for the help

gentle vapor
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anyplace to get a CAP team rated?

sacred oriole
compact dirge
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https://pokepast.es/af9d679c55acd242
GG
Fairy rotom is to get a wisp on korai, I put all of that investment in spatk bc I didn't wanna squander the damage potential from electric terain, but I'm willing to change it

umbral lavaBOT
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New GG RMT @sacred oriole, @vast apex, @broken kestrel, @coarse walrus. I won't notify you again for at least 6 hours.

sacred oriole
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I feel like Miraidon wants three more moves

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I would do spikes on Ting-Lu, try and get more layers

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I don’t feel like Kingambit needs boots; if you Tera Flying, it’s probably late-game and it’s not coming out again

compact dirge
sacred oriole
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I might go Thunderbolt over Fire Blast on Pult, since I’m a coward who hates missing and then you get the ETerrain boost

compact dirge
sacred oriole
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Overheat or Calm Mind

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Overheat makes Treads cry

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Calm Mind breaks fat

sacred oriole
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I usually do Black Glasses, but could do Lefties, Life Orb, or Shuca

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Wait this is flying

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Not Shuca

compact dirge
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Black Glasses it is then

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Anything else?

sacred oriole
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Looks fine to me otherwise

compact dirge
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Okay, ty

vast apex
# compact dirge https://pokepast.es/af9d679c55acd242 GG Fairy rotom is to get a wisp on korai, I...

hmm idt max spA is the play here on washtom. I think going for a defensive/spdef set is probably better. I think tbolt can be replaced with another utility move. you can put NP here if you really wanna apply pressure with rotom. other options could be protect or double status with twave + wisp. I agree with UT that you'd want spikes here as well since you have gholdengo. I'd maybe suggest air balloon instead of boots to block EQ the first time around you try to spinblock. I think boots is a perfectly fine item on kingambit though, and I think you could definitely use it here since your team lacks hazaard control. you have pult/miraidon/rotom which can all pivot, so being able to reliably enter with kingambit on hazards is appreciated. the other items UT mentioned also work. as for the coverage on pult, I don't think it matters too much since you're almost never gonna click it. put whatever you like there. if you're going to use a pivot move on miraidon, I'd go u-turn over volt switch due to ground types like ting lu

compact dirge
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Thx

wild junco
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hi

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Zacian-Crowned @ Life Orb
Ability: Wonder Guard
EVs: 252 Atk / 4 Def / 252 Spe
V-create
Bolt Beak
Diamond Storm
Spore
Eternatus @ Life Orb
Ability: Shadow Tag
EVs: 252 SpA / 4 SpD / 252 Spe
Spore
Shell Smash
V-create
Stored Power
Giratina-Origin @ Griseous Orb
Ability: Shadow Shield
EVs: 252 HP / 4 Def / 252 SpD
IVs: 0 Spe
Spore
Quiver Dance
Stored Power
Roost
Necrozma-Dusk-Mane @ Weakness Policy
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Shell Smash
V-create
Bolt Beak
Spore
Arceus @ Leftovers
Ability: Shadow Tag
EVs: 252 HP / 252 SpD / 4 Spe
Quiver Dance
Stored Power
Moonblast
Roost
Kyurem-Black @ Choice Scarf
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
V-create
Bolt Beak
Dragon Ascent
U-turn

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is this good

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@surreal portal

surreal portal
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please use pokepaste

wild junco
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its not in showdow

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the team is not created in showdown

surreal portal
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you can manually put it in a paste

wild junco
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yet

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so is it good

surreal portal
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what meta is it trying to be

wild junco
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This team features a combination of powerful physical and special attackers, as well as some defensive options.

surreal portal
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because it has stuff banned from BH, regular EV limit, sleep moves (which are banned in all recent BH metas), and unrestricted zacian

wild junco
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chatgpt created it

surreal portal
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this channel is for actual competitive teams

wild junco
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is this not competitive

surreal portal
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which this is not

wild junco
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ai vs human

surreal portal
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the only meta this is legal for is gen 8 pure hackmons, which i don't rate, but this is automatically unviable due to no eternamax and no neutralizing gas

wild junco
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ok

cerulean basin
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or was it just that bad

surreal portal
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oh yeah i didn't see the arc

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this valid in no meta then

wild junco
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this team took me 7 days to make

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@surreal portal

valid vapor
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Ditto?

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since evio I’m guessing Chansey

vast apex
# wild junco https://pokepast.es/f05ae523660a469f

okay uhh so 1) if you're going to use a fairy move on arceus ghost, at least go for fleur cannon or moonblast. there's virtually 0 reason to ever run dazzling gleam here when there are moves that are objectively better. I'm not entirely sure on the coverage, but if you have to have some electric move, maybe go for thunder cage instead. the 12% each turn makes up for the slight BP drop

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  1. kyogre doesn't use prankster in the slightest with that moveset? TR is still -6 or -5 priority with prankster and it has scarf on top of that. maybe replace prankser with an offensive ability like beads of ruin or something and then put on more coverage. also again, your choice of coverage moves is strange. but if you have to have a ghost move, go with astral barrage. also steam eruption or origin pulse > surf here. thunder without rain is a bit shaky but if you can hit them, more power to you
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  1. just run chansey/blissey. the mon doesn't matter since you're just running imposter, but at least use chansey/blissey for their massive HP stats
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  1. uhh again astral barrage here > shadow ball but drain punch on a specs set is questionable. maybe go for focus blast here if you want fighting coverage
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  1. your moves already have a very low chance of missing on palkia, so I'm not sure if no guard is necessary here? but if you want to run no guard, you could do like inferno and zap cannon for the 100% rates to burn/para. also run draco or something over dragon pulse. the damage from pulse is neglible in BH
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  1. uhhh you can maybe make toxapex prankster here
wild junco
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everything is bad

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then

surreal portal
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yeah i'll be honest none of these sets are usable

topaz mango
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https://pokepast.es/5bb8693565ae20be Need help great team 2 itty things florges & hatterene easy sweeps ngl kingambit sometimes too Zoroark is my solution for those but its pretty bad lol dont get me wrong zoroark is great but getting him in safely can risk turns calm minds up swords dances roaring moon is my only answer for kingambit aaa

sacred oriole
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You generally need to run either defensive mons that consistently switch into Hatt like WBB Corv, or an offensive Mon that can reliably KO them like Cinderace

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You have neither here

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You can run Body Press on Corv to beat Gambit

topaz mango
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that may be a good idea

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i love a defensive garg

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protect

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sub even

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your a genius my friend

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i can always count on you

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if i ran body press

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should I use iron defense too? at that point id have to get rid of u-turn and make it roost and defog that could be an issue

sacred oriole
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Nah I would keep pivot Corv here

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Press/turn/roost/fog

topaz mango
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ah alr

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thank you man

wild junco
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Is this team good

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@surreal portal

surreal portal
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these sets are really not good, idk why 5 of the mons here have moves they can get in standard play

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i would really recommend you just look at the setpedia or sample sets

wild junco
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Ok

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I don’t know why I waste my time

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Urshifu-Rapid-Strike (Type: Fighting/Water, Ability: Adaptability, Item: Choice Band)
Moves: Close Combat, Aqua Jet, U-turn, Ice Punch
Zamazenta-Crowned (Type: Fighting/Steel, Ability: Unaware, Item: Leftovers)
Moves: Body Press, Substitute, Iron Defense, Slack Off
Zacian (Type: Fairy/Steel, Ability: Intrepid Sword, Item: Rusted Sword)
Moves: Behemoth Blade, Close Combat, Play Rough, Wild Charge
Ditto (Type: Normal, Ability: Imposter, Item: Choice Scarf)
Moves: Transform
Blissey (Type: Normal, Ability: Magic Guard, Item: Heavy-Duty Boots)
Moves: Soft-Boiled, Seismic Toss, Toxic, Stealth Rock
Corviknight (Type: Flying/Steel, Ability: Mirror Armor, Item: Heavy-Duty Boots)
Moves: Brave Bird, Roost, Defog, U-turn

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Is this good

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@surreal portal

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It will take me a year to poke paste

surreal portal
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can you please just stop copying stuff from chatGPT and posting it here

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it won't be good

wild junco
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Why

surreal portal
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partially because chatGPT's knowledge ends before 2022

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so it does not know SV BH exists

wild junco
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O

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Ok

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Thanks for the info

wild junco
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Yea

raven karma
slim monolith
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@prime egret @surreal nacelle

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sry if u both dont do this stuff anymore lol

surreal nacelle
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a

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aberforth? o:

slim monolith
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idk anyone else outside of ntothen lol

surreal nacelle
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truth be told there was a lot with the team that needed to be changed

orchid grove
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GOD I hate this defensive core, sinks way too much momentum for how aggressive the other three are but I would really like to keep Regen SD Chomp intact, really been enjoying it so far, and it's done quite well on the ladder.

#

EVs on Chomp OHKO PhysDef Garg at +2 with EQ, and 2HKO Fluffy Corv at +2, while 4 Sp. Def lets it live a Scarf Armarouge Eforce after Rocks, and Speed outruns Timid Rotom Appliances.

#

Defense is just a dump to scout and pivot around certain Desoland Mons + Garg.

sacred oriole
#

This looks very solid

#

It’ll be hard to have a less passive defensive core with you spending regen offensively

#

Clod is the only true sink honestly

orchid grove
#

yeah I just feel like I need Clod for Gar, and it's SO rough.

sacred oriole
#

I wonder if you could swing something like Iron Treads

#

Oh Gengar hm

orchid grove
#

yeah I kinda got nothing for it outside of Clod

#

Corrosion is my copium to not be such a drain

sacred oriole
#

Unless you’re willing to slap bulletproof on something, it’ll be hard to handle defensively and less passively

#

I wonder if you could do bulletproof scream tail and uh

#

Something that handles Dragonite?

#

Actually no I hate that hm

orchid grove
#

yeah I'm kinda liking Unaware STail here too.

#

esp for WishPassing to Gambit to let it keep checking mons it should.

#

I didn't give much thought to Bulletproof mons until now though, so that's smth to think about.

sacred oriole
#

@echo lodge what non-passively checks Gengar without regen

orchid grove
#

well ig the better question is what are popular bulletproof mons rn?

echo lodge
#

Hisuian Zoroark

#

Checks gengar w/o regen

orchid grove
#

You know, I think I could actually get away with that.

#

I have my defensive resources spread across my offensive core already as well, and most other stuff is already handled.

sacred oriole
#

time to start running Dark Pulse Gengar

sacred oriole
#

Shift the team a good bit more offensively but

echo lodge
#

just have to watch out for sludge bomb

#

and/or a random coverage move like Psychic

#

but they should generally just be sball / fblast / sludge bomb

#

Maybe Energy Ball over Sludge Bomb, but that's not so likely

orchid grove
#

I love Gengar but god I hate having to account for it in AAA.

echo lodge
#

Unaware Scream Tail should pretty much never not be dlgeam + cm

#

It's not strong enough to get away with that; it'll just get ppstalled by the offensive mons it's meant to beat

#

If you're dead set on hzoro beating gengar, make it bulletproof

#

Alternatively, you could make garchomp spdef with rocks

#

and have that + sflo hzoro

orchid grove
#

if only HZoro had double Edge so I could go Magic Guard

paper moat
#

Zoroark-Hisui @ Life Orb
Ability: Magic Guard
Tera Type: Normal
EVs: 88 Atk / 168 SpA / 252 Spe
Hasty Nature

  • Will-O-Wisp
  • Hex
  • U-turn
  • Knock Off
#

wait

#

this is what i would do

languid breach
near cairn
#

i haven"t played a single sv zu game

#

it's too early for me to give a good rate 😭

#

id say make fraxure aqua tail to benefit from tera water or change its tera to ground / steel

languid breach
#

Wait I'm fighting you tomorrow in the No Johns tournament lmao

near cairn
#

.

#

that's true

languid breach
#

Tera Water was mainly to resist stuff like Ice Shard but Steel would probably be better for that yea

#

Don't know how good Gastly actually is but I think it's been a moderately alright spin blocker considering its only competition is Sandyghast

#

And maybe Bramblin + Sinistea after double checking things

vast apex
#

someone ping panda

#

for ZU

languid breach
#

There are more pandas in the server than I expected lol

sacred oriole
#

@ PandaDoux♥♡㋛★✩#6506 is probably who they meant?

vast apex
#

yea

languid breach
#

@livid oar

topaz mango
#

aaa

dusk pasture
#

you could run heavy slam on garganacl

#

you could also run trick on meowscarada if you're desperate

livid oar
#

Hi

#

Anyone need my help?

paper moat
#

someone needed you for ZU

languid breach
#

Yea made a team for Gen 9 ZU yesterday and wanted to see if anyone could spot any big flaws

livid oar
#

Oh

#

I dont play sv zu sorry

#

Only ss

languid breach
#

Ah aighty

wild junco
#

is this team by me good

#

@surreal portal

surreal portal
#

not really, a lot of these just simply aren't good (like on spectrier why do you have plot + sub on specs, why is mence mono-superpower) and there is little defensive presence

sacred oriole
#

Short answer, no

surreal portal
#

we updated the VR yesterday so please just look there

sacred oriole
#

Intrepid sword is (usually) bad

#

Bully up is directly outclassed by coil and victory dance

wild junco
#

vr?

sacred oriole
wild junco
#

thanks

lunar wadi
#

I'm trying to ladder for the Dragonite suspect test and I'm using this garbage team:
https://pokepast.es/3c4f6e60a5a0554c (AAA)
I feel like what the team needs is a Natural Cure + Rest Garchomp, since I'm struggling with Pex and WBB Treads, but I don't know which mon to swap. So far, I'm feeling like switching clodsire, but I'm not sure if taking away my corrosion chip mon is a good idea.
help and recommendations appreciated

topaz mango
#

https://pokepast.es/7a27f56f75f88801 AAA Tryna cook up some fire I wanna use a substitute garg so I need stealth rock on another mon I was doing some games until I realized that you kinda need a special attacker and not just all physical any help?

umbral lavaBOT
#

New AAA RMT @echo lodge, @sacred oriole, @coarse walrus, @dusk pasture. I won't notify you again for at least 6 hours.

dusk pasture
#

i dont see that much it does defensively for this team

#

although a mguard mon would generally be appreciated on a stall team like this

#

although this stall team even is a bit too do nothing for my taste but eh

#

SFLO zoro-h also basically 6-0's this team and mglo lucario can really destroy this team so those are also noteworthy

#

that garg set is also odd

dusk pasture
lunar wadi
#

the one they posted at the start of the forum?

dusk pasture
#

jaw lock on a regenvest rmoon is also odd given you dont really want to trap yourself into a bad matchup and there's not a lot where'd you jaw lock

dusk pasture
lunar wadi
#

ok, I'll try that then

#

which pokemon in isiah's team would be used for dealing with corrosion pex

dusk pasture
#

magic guard dozo

lunar wadi
#

Will the dozo also be able to tank tinted band slither wing?

dusk pasture
#

not really

#

reliance on rest/wishpass* and the large amounts of damage banded u-turn or CC do is too much for dozo to handle

lunar wadi
#

Ah ok.. then I'll need the scream tail for that?
btw if there's a mglo hzoro with body slam then what would I do

dusk pasture
#

like i said before your team just straight up folds to zoro-h

#

running speed investment on roaring moon/chople berry on sandstream garg is one way to cope, or you could slot a more dedicated ghost answer over iron moth

#

also don't try to invest into defense for either garg or roaring moon, i don't see much it'd be useful for

#

and you're giving up a sizeable amount of special bulk which isn't that fun

lunar wadi
#

ok I'll just try to use the sample then 😅
btw in Isiah's team blissey is used for hzoro right?

dusk pasture
#

the purifying salt clodsire is

#

blissey gets nearly 2HKO'd by sflo body slam and fblast does chunks as well

#

yeah, ghosts suck

lunar wadi
#

oh I see, the clod lives 3-4 slams from sflo zoro

#

alright tysm, sorry for asking dumb questions

dusk pasture
#

no problem

lunar wadi
#

I guess this is why purifying salt is on clod

topaz mango
lunar wadi
#

body slam 3-4hkoes 252/136 clod

sacred oriole
#

@whole tree here

whole tree
#

k

#

fortemon team

sacred oriole
#

@vast apex @flint plover friend for you

flint plover
# whole tree k

first you forgot to change espeon's ability but in any case hatterene is usually better as a magic bouncer and can use draining kiss better thanks to greater bulk, for iron hands you could try to fit volt switch and thunderbolt somewhere, fake out isnt that good of a move anyway, skele may make better use of shadow ball instead of tera blast so you arent forced to tera to improve your coverage, meow should use petal blizzard instead of seed bomb, also acrobatics doesnt get boosted so you should use uturn there instead

#

the cyclizar has a very weird set, you should be using rapid spin instead of trailblaze if you dont want to run sitrus berry on it, it should also have hp evs and regenerator, knock off will mostly be useless and so will protect and mud slap, you could give it uturn, draco meteor, spin if you dont equip it or taunt

#

the iron valiant also doesnt make much sense as is holding charge beam despite using a physical set, so give it special moves like moonblast, aura sphere, etc

#

also remember that knock off doesnt remove equipped moves neither gets the power bonus, so it has limited use and is mostly carried by meow for coverage

#

by the way you could give sucker punch to meow instead to have some priority in the team

whole tree
#

alr

#

thanks for the help!

wild junco
#

@surreal portal are you freee

#

i wanna build the best team with your help

surreal portal
#

sure

wild junco
#

wait 1 min

#

this is current team

golden plinth
#

You can't lin to your teambuilder

#

link*

wild junco
#

what

#

ok wait

golden plinth
#

Use pokepast

wild junco
#

done

#

this is made half bt chat gpt

#

with my tweks

surreal portal
#

for the love of god please stop using chatgpt

#

it will get you literally nowhere

wild junco
#

i stoped

#

using it in pokemon showdown

#

the moveset is by chat gpt

#

we can change that

surreal portal
#

i don't get why this is so hard to understand

#

0 chatgpt involvement

#

at all

#

it does not know what SV BH is

wild junco
#

ok

#

sorry

#

so what should i do

surreal portal
#

well from the paste above there are no good mons bc tactics was banned yesterday

wild junco
#

ok

#

so replacement?

sacred oriole
#

this is not worth rating honestly

wild junco
#

ok

sacred oriole
wild junco
#

i need to make it good

sacred oriole
#

and get a better feel for the tier before asking for rates

wild junco
#

i dont like sample teams

#

they are weird i told you before

surreal portal
#

they are good for a reason

wild junco
#

they feel like i cant use them in my way

#

i like ultra hyper offensive teams

surreal portal
#

there is a HO sample

#

and ultra-offensive isn't an excuse to build with 0 defense in mind

wild junco
#

its not that oh

#

yeah

#

no defense only attack all out

#

like one for all

surreal portal
#

teams with 0 defense will inevitably be bad

#

there is no way to bypass this

wild junco
#

k

#

baiance it is

#

@surreal portal

surreal portal
#

i'm not building a team for you

#

this is the entire point in a sample team

wild junco
#

ok

frosty quiver
#

@wild junco stop wasting the time of the OM raters here. I'd suggest making an honest attempt at learning the metagame you are trying to build in before asking for a rate. Luckily for you, there have been some excellent resources linked for you above. Just put a little more effort in, and for the love of god stop trying to use AI to build teams for you, it may be entertaining for you but it's a massive waste of time for us, we simply don't care about chatgpt's teams.

sacred oriole
#

@arctic dawn here

#

for Pure Hackmons

arctic dawn
#

ok thx

sacred oriole
#

GMax Snorlax wouldn't be allowed in gen6

arctic dawn
#

it is

#

check

#

i've played with it yesterday

sacred oriole
paper moat
# topaz mango https://pokepast.es/7a27f56f75f88801 AAA Tryna cook up some fire I wanna use a s...

main problems i see with the team:
Lagging Tail Corviknight could be replaced with Level 99 and Leftovers or Rocky Helmet
Sub Garg is interesting, but realistically you're better off with either EQ, dropping Protect and running IronPress. You could also use Rocks and change Clodsire to Spikes.
Dragon Claw isnt recommended on Dragonite, you could use either Low Kick, EQ, or a random Fire / Electric move instead.
Overall this team can get overwhelmed by Hatterene easily. Mystical Fire has a 50% chance of OHKOing Corviknight with Rocks, Psyshock OHKOing Clodsire with Rocks, and will beat Garganacl one on one eventually, be it Giga Drain, Stored Power or brute forcing its way through with CM+Kiss. I would change Corviknight to WBB to help with the team, as well as providing an answer to Cinderace and Ceruledge

dusk pasture
#

you can just use heavy slam for hat

#

max HP dnite is also a fine fire check

#

corrosion clod is an odd fit

topaz mango
# paper moat main problems i see with the team: Lagging Tail Corviknight could be replaced wi...

Sorry for late response, Sub garg is actually my favorite thing ever im replying to this just to show u https://replay.pokemonshowdown.com/gen9almostanyability-1836827772 watch dis bro I lose but garg is half the reason why the tables almost turned 40 turns in but tbh the only reason why that team exists is because im trying to use sub protect garg in that team right there in the battle florges devours ngl garg needs heavy slam to get rid of it

urban arch
#

grounds are annoying but i think i put in sufficient cplay

sacred oriole
#

minspeed corv

urban arch
#

oops

sacred oriole
#

I worry a little this team lacks top end breaking power

urban arch
#

wdym

sacred oriole
#

would consider making one of Quaq or Terrakion't Swords Dance

urban arch
#

idt lycanroc has much opportunities to sd

#

sd over what on quaq

#

wave crash?

sacred oriole
#

probably yes

urban arch
#

is bulk up real

sacred oriole
#

otherwise looks generally fine

#

on quaq? uh not that I have seen, but in theory?

urban arch
#

i don't see any problems with bu but then again i've played 2 games in this meta

sacred oriole
#

(also sign up for OM tutoring please ❤️

#

Gengar is a little rough, but you have some checks + two guys that revenge kill fine

urban arch
#

ok i'll take a look

#

yea

#

112 speed 🔥

#

i am a bit concerned about special breakers in general

#

horoark also looks worrywhirl

dusk pasture
urban arch
#

what's aoa

#

oh all out attacking

#

maybe a more spdef ground?

dusk pasture
#

oh and this team kinda gets 6-0'd by hatterene

#

unless pex can toxic it and cope with that

#

you could try working around vest versions of tinglu (or garchomp) although you still have issues with hat

urban arch
#

also no hazards

sacred oriole
#

hazards are fake

urban arch
#

cope harder talon man

urban arch
#

maybe using treads and freeing up a slot?

dusk pasture
#

low kick dnite also presents pretty large problems

dusk pasture
urban arch
#

over skarm and tinglu

dusk pasture
#

maybe? although that presents a lot of defensive holes you need to patch up in one slot

#

like having no switch in for tinted slitherwing whenever it gets in

sacred oriole
#

man I forgot how unviable your time zone is

urban arch
#

it's not that bad, my noon is US evenings the previous day

#

also i don't sleep

sacred oriole
#

we do have an Australian tutor (Jolyne) so that's workable

#

or if you want to get tutored at midnight, me

valid vapor
sacred oriole
#

you can tutor two at once

#

and I also presumably will finish tutoring them at some point

cyan swan
#

Just started playing zu so I’m not sure how good this team is

valid vapor
cyan swan
echo lodge
#

Seems like a pretty aggressive BO

#

Only change I'd suggest straightway is probably making your chomp spdef

#

Since you don't have any spatker counterplay in general

timid meadow
#

Yeah sdef chomper here is the play, particularly with how good they are rn as a special pivot

#

Special attackers are in a nice spot with stuff like Gar Moth Zoroark so having a sponge is recommended.

cyan swan
#

ok

#

thanks

urban arch
#

aaa bu palafin hstack

#

@sacred oriole @echo lodge

#

i hope gengar and horoark gets nuked tmr

dusk pasture
paper moat
urban arch
dusk pasture
#

good as gold is banned

urban arch
#

oh

#

that's why i haven't seen it around sry

#

apparently hstack is pretty strong rn even without it?

dusk pasture
#

it's kinda fine

#

also if the scream tail is meant to be intim, you need to change your corviknight

urban arch
#

i can't believe i forgor

#

my offense seems lacking

dusk pasture
#

i wouldn't try to make it any more offensive without removing palafin and pex

#

palafin is fine maybe? but pex is very passive

urban arch
#

corrosion though

dusk pasture
#

and if you try to augment your team to be more offensive your defensive core will become more lacking

urban arch
#

i'm not sure if i can break through physical stuff that's all

#

maybe i can

dusk pasture
#

hmm well

#

first off, i'd probably still make your scream tail unaware

#

you completely die to the ghosts as well, but im sure you're aware of this

urban arch
#

yes

#

offensive pressure magic (i have none)

dusk pasture
#

hadron washtom, talonflame present issues

#

as well as lucario, as lucario can afford to outlast toxapex's PP

#

of if it's nasty plot just blow up your pex with steel beam

#

if you're trying to run hazard stack, i'd try to lean it towards a bulkier team

#

it's hard to cope with offensive pressure when generally a lot of your team can end up beng pretty passive

#

in terms of smaller changes, scream tail should pretty much always use protect

#

otherwise a million things can exploit it taking 2 turns to actually heal

urban arch
#

can i drop dgleam

dusk pasture
#

dropping your only attacking moves sounds not so great for letting everything ever in

urban arch
#

dgleam over twave lets more things in no?

#

ok you lose to chomp ig

dusk pasture
#

while breakers don't like being para'd they can also afford to not care and still blow up your team

urban arch
#

i can revenge them easier

dusk pasture
#

kind of? but meowscarada is your only revenge killer

#

and that's already faster than 90% the meta (and if it's scarf then eh)

#

normally i'd just run cm wish tect dazzling anyway

#

i'd personally look at dropping meow and making your team fatter (or palafin) since ultimately the breakers on any opposing team seem to have a much easier time getting in and melting your defensive core than you can pressure them with meow

#

esp if you're running hazard stack

#

as some other smaller things, surf over chilling water could be considered to help your talonflame mu

urban arch
#

now i'm questioning what's the point of palafin over quaq

dusk pasture
#

that also works

#

if you're mglo it also helps against corrosion

#

i was gonna suggest bpress on corv as well as kingambit could be tricky if earth eater or adapt but quav probably works as defensive check?

#

if you use it anyway

urban arch
#

i condensed tinglu and pex into 1 slot

dusk pasture
#

hmm alright lets see

#

+2 252 SpA Life Orb Sheer Force Gengar Shadow Ball vs. 248 HP / 252+ SpD Clodsire: 320-376 (69.1 - 81.2%) -- guaranteed 2HKO after Leftovers recovery

#

i guess this works (except against zoro-h but that sucks ass to deal with anyway)

#

your options are (if you wanna run fat) run va corv to help against washtom and sandy shocks and run another fire check or wbb corv and run another partner for clodsire (like regen chomp could work)

#

i'd probably take the latter given you still have some issue with special attackers and tflame otherwise

timid meadow
#

Regen chomp with dtail I think would work since it can check moth effectively and also dtail can help hazard stack residual

urban arch
#

yea cool i was thinking roughly the same thing

dusk pasture
#

actually you might need vest on chomp otherwise because specs greninja sucks ass

timid meadow
#

Not like it was going to be setting hazards anyways fwiw

echo lodge
#

Clodsire @ Black Sludge
Ability: Purifying Salt
Tera Type: Poison
EVs: 252 HP / 136 Def / 120 SpD
Careful Nature

  • Spikes / Stealth Rock
  • Earthquake
  • Toxic
  • Recover
#

This will do it

#

Vs both Gengar and hzoro

#

Tested and proven

dusk pasture
#

well yeah although if they're running bulky chomp that's fine enough riigghttt

echo lodge
#

Clodsire + bulky chomp isn't ideal, but yes

dusk pasture
#

corv can run wbb with bu for talonflame btw

urban arch
echo lodge
#

Stealth rock and spikes are right there

timid meadow
#

It gets in a ghost and sets up

#

Or whatever else it can come in on

dusk pasture
#

last slot can go for err

urban arch
#

water check

dusk pasture
#

yeah sure that can work

#

kingambit does pose issues as well

urban arch
#

what if purifying clod + corrosion pex

#

uh

#

idbp corv?

dusk pasture
#

kingambit + sd outdamages into a switch in corv too quickly for that work

urban arch
#

can't you just speed creep kingambit and id before it attacks

dusk pasture
#

don't most kingambit run speed?

#

i'm too lazy to optimize evs but that's what i see

urban arch
#

idk i feel like most run 172 spe

#

112/252+/144

dusk pasture
#

could work but sounds shaky to me

#

alternatively, quav over palafin could solve this issue

#

if you're willing anyway

urban arch
#

yea it does but i was thinking of using both

#

which lets in meow a bit too much for corv to handle i think

#

quaq doesn't get dive wtf unviable mon

dusk pasture
#

band meow is an issue yeah

#

if you wanna try to restructure for it, run corrosion pex + purifying salt clodsire (pex might need to specially bulky for this) and va corv + baked slitherwing (or mglo/whatever)

#

just an idea

#

slither also helps for gambit

#

alternatively going with the original idea and running like quav over palafin could also still work (quav can also help with banded chien pao maybe idk calcs) while coping against banded meow

urban arch
#

doesn't cpao 2hko

dusk pasture
#

surely into a resist and max HP

#

252 Atk Choice Band Sword of Ruin Chien-Pao Icicle Crash vs. 200 HP / 0 Def Quaquaval: 157-186 (43.4 - 51.5%) -- guaranteed 3HKO after Leftovers recovery

#

wtf

urban arch
#

252+ Atk Choice Band Sword of Ruin Chien-Pao Icicle Crash vs. 252 HP / 0 Def Quaquaval: 174-204 (46.5 - 54.5%) -- 8.2% chance to 2HKO after Leftovers recovery

#

i miscalced

dusk pasture
#

well it should be 252 but why does that so much

urban arch
#

i did quagsire

dusk pasture
#

😭

urban arch
#

i'm blind™

#

can you run rocks and spikes on chomp

#

to fit spikes on clod

#

eq spikes rocks dtail

dusk pasture
#

also dauntless only activates for the first switch in

#

not sure if you need both quav and slitherwing given how they overlap for what they check but eh

urban arch
dusk pasture
#

yeah

#

gamefreak did the shield dog dirty

timid meadow
#

both dogs dirty

dusk pasture
#

ok but zacian DESERVED it

urban arch
#

zacian rip bozo

dusk pasture
#

at least they gave zama.... body press

timid meadow
#

but yeah slitherwing should be either mglo or fluffy or wbb and make corv va.

urban arch
#

average ndou zama fan vs average ndubers zama-c enjoyer

timid meadow
#

dauntless is just bad now unfortunately

urban arch
#

hb intim

#

intim swing

dusk pasture
#

intim could work

timid meadow
#

that could be fine yeah

urban arch
#

no boosted bp sad

dusk pasture
#

specially bulky chomp is fine... until you run into good shocks

#

then you have issues, but i rarely see it

urban arch
#

i always see problems with spdef chomp into shocks but maybe just because i'm bad

dusk pasture
#

into scarf it's fine

urban arch
#

how does wbb swing check fires btw

#

do you have to go eq over u turn

dusk pasture
#

normally you just u-turn into your faster mon

#

otherwise run eq and cope against talonflame

#

since you don't have a tflame check actually, dont run wbb

urban arch
#

yea i was about to say

timid meadow
#

can we nerf talonflame (don't tell UT about this)

stuck crane
#

Bruh

urban arch
#

take wisp from it

#

wtf ut is faster than scarf talonflame

timid meadow
sacred oriole
#

I just woke up and haven’t even had my coffee yet

#

And I have to deal with Talonflame slander

urban arch
#

talonflame slander >:3

sacred oriole
#

Is there any rating still to be done here? Or y’all got it?

urban arch
#

anything else?

#

wait i think brick break swing might be stronger than bp

#

also trolls screens

dusk pasture
#

looks fine enough

timid meadow
#

i don't really know what sd would do on chomp tbh

dusk pasture
#

is a bit do nothing but what can you do

urban arch
#

i don't know either

dusk pasture
#

you could try vest (giving up hazards but shrug) for a more secure special sponge

urban arch
timid meadow
#

it can stay since it's a filler but maybe something like protect if non av would work too

dusk pasture
#

you do give up hazards on chomp which is kinda sad

sacred oriole
#

Swords Dance means you can at least get ready to hit somebtign when Corv defogs for free

urban arch
#

hits corv for like 30

timid meadow
#

touche

urban arch
#

also

#

i'm planning to punish corv fogging by going hard clod and getting a free toxic on something

dusk pasture
#

actually why are you running spikes on chomp

urban arch
#

oops

dusk pasture
#

why not just rocks

#

since clod

#

if it's not av

sacred oriole
#

Spikes are better than rocks

urban arch
#

cuz i forgot clod was spikes not rocks

dusk pasture
#

but they already had a spike setter

sacred oriole
#

Double hazard Garchomp is pretty passive, I’d go back to SD

timid meadow
#

yeah I think the current chomp set is fine as is

#

or well, the one before that

urban arch
#

are there any changes to the spreads i should make

dusk pasture
#

is there a reason for defense investment on quav

timid meadow
#

kingambit no?

dusk pasture
#

intim slither

timid meadow
#

oh well right slither

sacred oriole
#

What if it’s defiant Kingambit

dusk pasture
#

im not sure how i feel about mg quav given it has overlapping checks with slither but max ATK SD could do some damage

timid meadow
#

yeah what if the player forgot to change the ability

dusk pasture
#

and you need a mg user for corrosion

dusk pasture
sacred oriole
#

And to sit on garg for free

urban arch
#

give up and call them stupid for not changing ability

timid meadow
#

im not even sure if that's a thing

urban arch
#

it's a thing when people play native-ability-aaa aka ou

timid meadow
#

disgusting

sacred oriole
#

It’s a theorymon thing

timid meadow
#

why would anyone play native-ability-aaa

urban arch
#

^^^^^

sacred oriole
#

But really you want defiant something that beats Corv better anyway

#

But intimidate +Defog Corv is common enough it could work on something

timid meadow
#

yeah i was going to say kingambit is not my number one choice for it

#

since intim corv is common enough

urban arch
#

alright sounds like a shitset™ i'll build it later™

sacred oriole
#

What does +3 Cleave do to Corv

#

Can someone calc

urban arch
#

guessing 68

#

+3 252+ Atk Kingambit Kowtow Cleave vs. 248 HP / 252+ Def Corviknight: 273-322 (68.4 - 80.7%) -- guaranteed 2HKO after Leftovers recovery

#

i am litereally goated

sacred oriole
#

+3 252+ Atk Black Glasses Kingambit Kowtow Cleave vs. 248 HP / 252+ Def Corviknight: 327-385 (81.9 - 96.4%) -- 56.3% chance to OHKO after Stealth Rock

#

Okay hang on

#

We may be onto something here

timid meadow
#

wicked glasses

urban arch
#

makes all your dark moves crit

dusk pasture
#

not the vanilla gambit

urban arch
#

yes the vanilla gambit >:3

timid meadow
#

sometimes the simplest sets are the most effective....

sacred oriole
#

Yeah like Water Bubble Barra

urban arch
#

new aaa rule: mons that use their native ability gets all their stab moves

sacred oriole
#

Or not

#

Let’s not give Palafin uh

urban arch
#

aqua ring wow

sacred oriole
#

Okay idk what it would get

timid meadow
#

o-pulse wow

urban arch
#

aqua step

timid meadow
#

surging strikes

sacred oriole
#

Yeah this is a bad idea

urban arch
#

fisheous rend

timid meadow
#

,

sacred oriole
#

.

timid meadow
#

ok this is a terrible idea

urban arch
#

i'd like to see an omm with most ou-based oms like this tbh

#

would be cool and would have many brokos

sacred oriole
#

BH UU

urban arch
#

👍

#

what mon does corv normally go hard into but can't check at +3 asking for a friend

#

my friend wants to terrorise aaa with defiant

sacred oriole
#

Kingambit

#

Quackery

timid meadow
#

Chien-Pao, Roaring Moon, gambit

#

the duck

sacred oriole
#

Most things tbh

timid meadow
#

Iron leaves (don't use that seriously)

sacred oriole
#

It’s on the VR!!

timid meadow
#

who bribed u to put it there

sacred oriole
#

I voted UR

#

Talk to the other six

urban arch
#

i'll make a team with every C mon and then realise i can make better chocies in life

quartz dirge
sacred oriole
#

I would make garg SpD and give it iron defense or curse

quartz dirge
#

ok

sacred oriole
#

So it can sit on the field and never leave

quartz dirge
sacred oriole
#

You don’t have a great Koraidon check unless Garg is already Tera-ed

#

You might be able to live with that, otherwise Dridge over moth could work

quartz dirge
#

i think i'm fine against it rn

#

i'm gonna try to test the team but ladder is dead and has bad players so it's rough

sacred oriole
#

When I’m on (which won’t be today) always feel free to ping me

#

Or ponchlake

quartz dirge
#

ok

vast apex
# quartz dirge https://pokepast.es/f73131c7f40da17e

this is fairly standard, so it doesn’t need too many changes. you could swap garg and treads places. treads appreciates the spdef more. garg with rocks is fine if you want the hazards, but ID/curse is also fine too

quartz dirge
#

ok, thx

urban arch
sacred oriole
#

does Clod not eat

urban arch
#

nay

sacred oriole
#

252+ SpA Life Orb Lucario Steel Beam vs. 248 HP / 252+ SpD Clodsire: 216-255 (46.6 - 55%) -- 11.7% chance to 2HKO after Leftovers recovery

#

just get the roll

#

it's in your favor

urban arch
#

np

#

also it lives eq

sacred oriole
#

oh you let it get nasty plot off

#

tragic

urban arch
#

also what if it has eq

timid meadow
#

if it has eq then uh

#

pick a god and pray

sacred oriole
#

dodge the EQ okay yeah that is kinda fried

timid meadow
#

but yeah mixed lucario is just really good..

urban arch
#

classic aaa

echo lodge
#

Most of the time, you aren't beating Lucario defensively without specific mons or just playing better than they are

#

It's equipped to blow up common defensive cores

timid meadow
#

yeah it hits the sweet spot rn of coverage and power to just blow up most things

#

(also helps the best revenge killer is banned)

sacred oriole
#

There is like, Pex?

#

but even then you're doing zero back

timid meadow
sacred oriole
#

why are you running Pex without Haze?

timid meadow
#

don't ask me ask the ladder

#

all the pexes I see are corrision with no haze

#

which is weird

urban arch
#

to fit spikes

timid meadow
#

cause lucario just dumpsters it

urban arch
#

also lucario has a roll to 2hko physdef

#

no hazards

#

i think

#

nvm it's a 3hko idk what i'm on

topaz mango
#

can I have a quick conversation with anyoen about pokeabilities real quick

sacred oriole
#

Yes, but probably better suited to #comp-general-2

safe cave
#

can I post my cross evo team here

sacred oriole
#

yes

safe cave
urban arch
#

aaa grass spam

#

maybe se > iron head on moon

paper moat
#

is meow meant to be overgrow

#

SoR is better overall

urban arch
#

wait did i not change it

paper moat
#

i would prefer regenvest rmoon over regenscarf

#

since meow is already scarfed

urban arch
#

i forgot to change that asw

#

so i've just been laddering like this lmao

#

dumb™

paper moat
#

i would do sd leaves but maybe thats just me

urban arch
#

why sd over cb

paper moat
#

idk but idt double choiced is good in this team but i think thats just me

urban arch
#

is there a reason as to why double choice isn't good?

#

just curious for your reasoning

paper moat
#

mb triple choice

#

you already have scarfed meow and specs kilo

#

protect mons like garg and stail can just scout the move and switch in a resist and all making the mons take chip from rocks slowly

#

if anything boots kilo or sd leaves but i would prefer boots kilo

urban arch
#

+1 252+ Atk Choice Band Iron Leaves Wild Charge vs. 248 HP / 252+ Def Corviknight: 338-398 (84.7 - 99.7%) -- 81.3% chance to OHKO after Stealth Rock

#

very cool

#

sd is cool

#

but what do i drop

paper moat
#

wrong reply

urban arch
#

psyblade is goated neutral coverage methinks

paper moat
#

also im a bit confused w ur calc

#

+2 252 Atk Life Orb Iron Leaves Wild Charge vs. 248 HP / 252+ Def Corviknight: 356-421 (89.2 - 105.5%) -- guaranteed OHKO after Stealth Rock

#

oh i added rocks

urban arch
#

oh i'm dumb

#

it doesn't ohko at +1

#

it ohkoes at +1 plus band

paper moat
#

but both lose to wc and leaf blade i think

urban arch
#

ig

paper moat
#

+2 252 Atk Life Orb Sharpness Iron Leaves Leaf Blade vs. 248 HP / 252+ Def Clodsire: 563-664 (121.5 - 143.4%) -- guaranteed OHKO

#

+2 252 Atk Life Orb Iron Leaves Wild Charge vs. 252 HP / 252+ Def Toxapex: 273-322 (89.8 - 105.9%) -- 37.5% chance to OHKO

#

so idt you need psyblade

urban arch
#

tried to build around psea gren

surreal portal
#

special walling here seems quite risky, your options against opposing gren are mostly just predicting

urban arch
#

exactly

#

i'm trying to find a good backbone

#

maybe moon over chomp and rocks on smth else

#

and maybe have some defensive utility in my offensive mons asw

#

@dusk pasture

#

u turn > court change on ace for 6/6 u turn users

slim monolith
#

that fairy mu is rough

#

just saying lol

#

and fighting

urban arch
#

swing can take on fighters no?

slim monolith
#

it can possibly but it needs to stay healthy

#

consistently too

urban arch
#

gunk shot pex over corv

dusk pasture
#

tflame

urban arch
#

good point

#

i was originally wbb corv and intim swing and i forgor

#

i feel guilty slapping the same 3 mon balance core onto everything but i probably should do it anyways

dusk pasture
urban arch
#

oh

dusk pasture
#

then it blows up in my face in any tournament as i get horribly cteamed

urban arch
#

i spammed concerning amounts of the same cores last gen asw

paper moat
sacred oriole
#

I don’t love that your speed control is “never force Gengar out”

#

Even on balance I like to find a scarfer or priority user

dusk pasture
#

yeah the ghosts can pretty much dominate this team

#

garchomp dies to +2 sball with minor chip (and zoro-h survives an eq anyway)

#

then all you got left is praying that iron moth wins the speed tie

#

btw when action on ghosts

sacred oriole
#

You tell me, councilperson

urban arch
#

rfn

timid meadow
#

but yeah, the team needs something like a meowscarada or offensive roaring moon to pressure the ghosts.

sacred oriole
#

I did promise everyone free TC by EOY

#

But we only need two more soooooo

urban arch
timid meadow
#

One separate suspect for each of the ghosts

#

End of the year

valid vapor
#

Maybe I should’ve done aaa suspects

urban arch
#

same

#

anw back to building shitmons

valid vapor
#

I’m just waiting for one more lc

#

cancered too hard on gholdengo