#OM Rates

1 messages · Page 3 of 1

slim monolith
#

fair

dusk pasture
#

i was working on both scrappy slitherwing and that quav team (which it got removed from) until I then decided to kinda combine the concepts

#

i do like the team, however both hazards and triage hatterene can put immense pressure on this team

#

and i dont know how i really can cram a real hat check without compromising what I want to do

#

i want to keep the team but might have to scrap this one as well

#

well unless i use something dumb like

#

dazzling greninja

#

also damn greninja is really weak without beads of ruins on its dark stab huh

grim scarab
#

My AAA team

#

@echo lodge

#

@coarse walrus

dusk pasture
# grim scarab https://pokepast.es/f501e61694a465c8

just taking a quick look at the team and I'd probably just scrap half or more of that team (beast boost chomp, soul-heart moth, scrappy endeavor and scarf refridg boomburst seems eh) and just say to look at the samples

grim scarab
#

Link for samples?

dusk pasture
#

some of these are outdated but the majority should still be fine

slim monolith
#

also moth has 3 moves

#

so

grim scarab
#

Oh wait it was dazzling gleam

void flame
sacred oriole
#

@vast apex do you play sketch?

vast apex
#

yes

vast apex
void flame
#

Yeah

#

Can’t tell if the question is a bad thing lol

vast apex
#

nah, I just wanted to know what you were going for

#

hmm it's hard to make any judgement since there's not really any meta atm but just based off what you have

void flame
#

Court change on Tox could prob be changed, I just wanted more hazard control than Corv

#

Corv set could def change though, I put knock off on it to punish gholdengos switching in

vast apex
#

hmm I'm potentially worried about covert cloak for your team since you only have one real way to remove items and that's with knock on corv

#

an idea would be put great tusk > mudsdale with something like shore up, knock, rapid spin, EQ

#

it adds a second layer of removal on hazards + items that'll help out garg

void flame
#

I mostly had mudsdale on there because it’s my favorite mon

#

I was happy I could give it recovery

vast apex
#

that frees up the move on toxapex, and flip turn is a safe option on there for that

void flame
#

That makes sense

vast apex
#

I can see cloak being one of the best items in the game since there are a ton of crazy moves with annoying secondary effects, and you can slap salt cure on just about anything

#

tusk might be necessary

#

I'd maybe slap on cloak on some of your mons as well, namely toxapex

#

I'd also try to figure out a way to put hazards on the field for this particular style of team

void flame
#

I will say the only thing covert cloak stops on my team is Garg and chilling water on pex

vast apex
#

spikes or ceasless > cosmic power on skeledirge

vast apex
#

that could include triple arrows, thunderous kick, dire claw, salt cure, infernal parade and so on

#

and the common theme is that they have insane secondary effects

void flame
#

Yeah covert is def strong tho

vast apex
#

covert cloak is likely gonna be a top item that people will run

#

but back to my point, I think you'll need hazards

#

spikes > cosmic power on skeledrige is an option

void flame
#

I could run Clos and go the stealth rock slash

vast apex
#

or you can do ceaseless in event of magic bounce

void flame
#

Clod*

vast apex
#

clodsire over what

void flame
#

Over skeldirge

#

Though skeledirge has a better typing

vast apex
#

that could work as long as you have some form of unaware on the team

void flame
#

I think skele is better the more I think about it

#

Will-o is useful, torch song can give offensive presence, and like I said the typing seems better for the team

vast apex
#

something like this was what I was thinking

#

I'd love to fit stealth rock somewhere but not entirely sure since the only free slot would be stealth rock > protect on gargancl

#

I'd also adjust the tera types

void flame
#

Blissey can’t have aromatherapy and Tele.

vast apex
#

put heal bell then

void flame
#

I chose aromatherapy over Tele to help with status

vast apex
#

it gets that legally

void flame
#

Heal bell doesn’t work for some reason

feral schooner
#

Blissey doesn’t get heal bell because there are no heal bell mons in the game

vast apex
#

oh

#

that's strange

feral schooner
#

And the only way blissey gets it is egg move

vast apex
void flame
#

Yeah it’s really weird but sense glastrier riding form gets it I can use aroma instead

vast apex
#

ooh I just noticed the ev's. I think you could make skeledirge phys def and then corv spdef potentially

void flame
#

Ok

vast apex
#

other than that, the team looks fine and will just need testing whenever sketchmons becomes challengeable or gets a ladder

void flame
vast apex
#

I have no idea what tera types would be good

#

something like this except adjust the EV's

void flame
#

What are the EVs on the great tusk for?

sacred oriole
#

It does not exist

vast apex
#

is heal bell dexited?

feral schooner
#

Oh yeah forgot about that

#

Heal bell exists

sacred oriole
#

No, but there is no legal way to learn it

vast apex
#

hmm

sacred oriole
#

So you would to sketch both heal Bell and teleport

vast apex
#

I wonder if you can use it in sketchmons then

void flame
#

Calyrex-ice gets aroma and if we can get dire claw then it should work

sacred oriole
#

Yes heal bell is legal in sketch as a sketch move

sacred oriole
#

Nothing gets it

vast apex
#

okay, then heal bell > aroma

feral schooner
#

Yeah aroma got completely removed

#

Like pursuit

void flame
#

That’s odd

#

I find it funny that blissey learns heal bell through itself as a sketch move

#

I’m pretty sure that’s the only time that has happened

slim monolith
#

only time home will help bss

sweet spruce
#

@wild junco here

wild junco
#

Is this good

#

If not help me please

sweet spruce
#

one recommendation

#

at the bottom of the page is a button that says "upload to pokepaste"

wild junco
#

What

sweet spruce
#

click that

#

it's easier to send links than images

wild junco
#

It’s on pc so I can’t

sweet spruce
#

you don't have discord on ur pc?

wild junco
#

I do but I am not using it rn

#

That pic is from yesterday

sweet spruce
#

I'd also ping BH raters

#

they're in the pins

wild junco
#

Bh?

sweet spruce
#

balanced hackmons

wild junco
#

What are those

#

O

sacred oriole
#

Huge Power is banned

wild junco
#

What

sacred oriole
#

and this team is not very good for BH, no

wild junco
#

What should I change for it

sacred oriole
#

sample teams are here, I would borrow one of these to start

sweet spruce
#

is caly-s banned btw?

wild junco
#

This was my nat dex ag team

sacred oriole
#

yes

sweet spruce
#

makes sense

sacred oriole
#

a NatDex AG team will not be good in BH

wild junco
#

I changed its move set and I don’t know about ability’s

#

I just wish I had some book of moves abilities and items

#

Of Pokémon

#

Is there any

sweet spruce
#

that's where the smogon dex comes in

sacred oriole
#

and what they do

wild junco
#

Should no return be banned

sacred oriole
#

@surreal portal someone asking BH questions

wild junco
#

Who is that

surreal portal
#

No Retreat has no reason to be banned

wild junco
#

I know you we chatted yesterday

sacred oriole
#

Tea is on council for BH

#

one of our resident experts

wild junco
#

O

#

Nice

#

Lucky

surreal portal
#

yeah the team above has sort of similar issues, the mons are better but the sets are largely nonsensical

wild junco
surreal portal
#

there's also not really any defensive or anti-setup mons here

wild junco
#

What should I do I want a hyper offensive team with great defence too

surreal portal
#

those are mutually exclusive

sacred oriole
#

hyper offensive team with great defense

surreal portal
#

you can't have a defensive HO

wild junco
#

O

surreal portal
#

by definition HO lacks defense

wild junco
#

What can I have

#

Can I have half Defense half offensive

sweet spruce
#

you can do that

#

that's called balance

wild junco
#

Like balance

#

Yeah

#

For offensive I will put spectrum zacian and volcanian

#

What should I use for defence

sweet spruce
#

mikey you may as well start with a sample

wild junco
#

No I don’t think they like me

#

I feel weird using them

sweet spruce
#

bh is a weird tier

surreal portal
#

well to be honest as a new BH player you're really going to struggle without samples

wild junco
#

I have the oh carcoal sample team

surreal portal
#

or at least drawing pretty heavy inspiration from them

wild junco
#

I am new to bh

#

I played nat dex ag before

surreal portal
#

NDAG and BH have nothing to do with each other btw

wild junco
#

I just didn’t find something similar to nat dex ag

#

So someone told me to try bh for all power use

sweet spruce
#

there's still natdex ubers

wild junco
#

Because that was my goal for nat dex ag

#

Not good no shadow spec

#

He was my strongest member

sweet spruce
#

is spectrier not legal in nd ubers?

wild junco
#

I don’t think so

valid vapor
#

it is

#

caly-s is banned

wild junco
#

It’s legal

#

Sorry

valid vapor
# wild junco

There is the button “upload to pokepaste” at the bottom of the team

wild junco
sweet spruce
#

well yeah you can't use calyrex-shadow in either nd ubers or bh

wild junco
#

But not others I think

sweet spruce
#

caly-s is only available in national dex ag tiers

valid vapor
#

What’s your point

sweet spruce
#

I'm pretty sure mikey is pretty intent on abusing broken caly-s and thought bh was where to go

wild junco
#

What no

valid vapor
wild junco
#

I saw this

#

Please help me with the team

valid vapor
#

ok so

wild junco
#

Teach me

valid vapor
#

Every set has serious problems

wild junco
#

Ik

#

What should I do

wild junco
#

?

valid vapor
#

What tea said

wild junco
#

Ik

#

It’s hard

valid vapor
#

Then use samples or at least sample sets

wild junco
#

Switch for nat dex ag to bh

#

Sample team are cringe

valid vapor
#

They have nothing to do with eachother

wild junco
#

Weird

#

I lose with sample team

valid vapor
#

Which is why you use the samples to learn the tier

wild junco
#

Can’t my team be fixed

valid vapor
#

To start huge power is banned

#

And use pokepaste

#

Not sure why you’d use zacian when zacian-c is legal

vast apex
# wild junco

err I’m not gonna suggest too many changes, mainly on the stuff that’s already there. specs spectrier is pretty good but the moves you have on it make little to no sense at all. download can be replaced for beads of ruin since download provides a conditional boost while beads will always happen. the rest of the attacks can be replaced besides astral barrage. you can do volt switch as a pivot, possibly trick to cripple walls, knock to remove AV, or coverage moves like armor cannon, fleur cannon, earth power, etc. though I’d stick strictly to special attacks

vast apex
# wild junco

huge power is banned and there’s no reason to run zacian-hero over zacian crowned. it has better typing and stats. vcreate > pyro ball is much better. if you wanna use no retreat, you could add shed tail and make it simple ability. I don’t think ceaseless edge belongs here if you try to do no retreat. behemoth blade is fine but gigaton hammer is also an option. others could be magical torque or headlong rush. healing move like strength sap could also work

#

I’d just go fur coat on kyogre if you wanna be defensive rather than dauntless shield. some recovery move would be nice, but 4A defensive is a bit strange. you could do scald/healing move and some utility moves like removal (mortal spin)paralysis(nuzzle/glare) or a pivot like flip turn or uturn. ceaseless edge also works here

#

the same can be said about groudon. you could replace earth eater with something like ice scales or a better defensive ability and the move slot critique applied here

vast apex
# wild junco

if you wanna stack flying atks for rayquaza, aerilate is better. boomburst, espeed, rapid spin are good options. headlong rush or vcreate are good coverage options. you can also slap on a recovery move for the last slot as well

vast apex
# wild junco

the volcanion, you can probably do earth eater here instead of running a balloon. compound eyes doesn’t really help you

wild junco
#

Thank you so much

#

Will you teach me

wild junco
echo lodge
#

It is in BH

vast apex
#

zac-c doesn’t need rusted sword in BH

vast apex
# wild junco Will you teach me

idk about teaching you but if you need help with teams in the future, you can share them here again and someone will help you out

wild junco
#

Ok But I wanted to lurn

#

Not ask all the time

vast apex
wild junco
#

Look at this is it good

sacred oriole
#

Please use pokepaste

wild junco
#

My showdown is on pc

#

I can’t poke paste

#

Just tell me it the team good to use now

sacred oriole
#

Discord is also on your PC

#

It’s a website

wild junco
#

O

#

I forgot

#

Sorry next time

vast apex
wild junco
#

Rayquaza is amazing

#

Is there an ability to increase speed

vast apex
#

what team are you talking about

#

post the pokepaste

wild junco
#

Ok

tidal kernel
#

@tawdry geode

#

i've been struggling with keeping my atespeed counters alive

#

and kinda been losing to some niche stuff

vast apex
#

oh w8

#

clastia is asleep lol

vast apex
tidal kernel
#

mixed pinsir toxtricity

#

dinacite mimikyu cleaned up a weaked team

#

just like random stuff thats not really common and got the jump on me

vast apex
#

well those things you kinda just have to deal with honestly

#

idt you can realisticlly expect things like that

tidal kernel
#

alright

vast apex
tidal kernel
#

does the team at least look good?

vast apex
#

well clastia isn't on so I'll take a look at it

#

I'd go morning sun > discharge on iron moth. it gives it way more longevity and I don't think discharge hits anything that your dual stabs don't beside slowbro. I think the passive recovery is better and it can allow you to switch into pixie speed at times since you 4x resist

#

I think the defensive core might need an entire rework tbh

tidal kernel
#

yeah i'm not really good when it comes to defensive mons

vast apex
#

if you want a defensive ground, great tusk works and so does hippowdon

#

though hippowdon takes sablenite from your corv

tidal kernel
#

corv is using venu rn

vast apex
#

hmm so 2 ideas

#

you could do 1 stealth rocker and then stack 5 offensive mons

#

put scream tail or clodsire with a mold breaker stone and then have them set up stealth rocks

#

you can put gholdengo no there to block spins

#

since the team is a bit slow, you can do diancite gholdengo here instead of valiant

#

the last 2 mons are up to you. you can do lucarionite pult for mixed attacking potential or stack extreme speeds

#

great tusk is also a great option here too with pinsirite

vast apex
#

it's a bit hard since two important members of your team are fairly slow

tidal kernel
#

wake and moth?

#

ig i could try a suicide lead with lebs

#

*webs

grim carbon
#

https://pokepast.es/54a9695ff41ad4fd

throwing in a walking wake team slapped together in seconds with Nat, team's a bit weak to Bax and doesn't really have good defensive switchins barring Tusk

wild junco
#

Is this team good

wild junco
#

why is huge power not bsnned

#

banned

#

@late laurel why is huge power not banned

#

@late laurelwhy

late laurel
#

idk but don't ping people like that

wild junco
#

ok

#

sorry

surreal portal
#

bc huge power is broken on viable sets (it is banned)

dusky abyss
#

b/c ur role is above online 😵‍💫

wild junco
#

to Zoroark-what moveset should i give Hisui in bh

surreal portal
#

mon is not viable

wild junco
#

what moveset should i give to Zoroark-Hisui in bh

surreal portal
#

the mon is bad, it does not have good sets

wild junco
#

is this not good

#

?

surreal portal
#

idk why you have work up, protect, and recover on choice item users, none of the other sets are really good

#

isword/dshield are bad, you still have kebia on a mon where kebia activating is not possible (plus no recovery)

wild junco
#

i got understand

#

what should i change

surreal portal
#

these pokemon need natures, better items, and actual movesets

#

everything defensive needs recover, majority of offensive mons need sap (but not on choice item users), lefties/balloon do little for offensive mons, also need better move choices

wild junco
#

what should i change

#

@surreal portal?

surreal portal
#

i literally just said

#

things you need to change

wild junco
#

any suggestion

#

plz

surreal portal
#

well don't use no retreat for one, it just isn't good

wild junco
#

ok

#

what should i change it with

surreal portal
#

spectrier best runs choice specs, zacian can run a lot of sets but mold breaker SD is one of the better setup ones

#

https://www.smogon.com/forums/threads/balanced-hackmons-resources-thread.3712766/ this has basically everything you should need, viability rankings and setpedia

sacred oriole
#

I don’t like how slow this team is for an offensive team

#

You do have three forms of priority so that helps, but you’ll have a hard time forcing out fast mons at any point they aren’t weak to your priority; I’d love to see a scarfer or like Talonflame on here

grim carbon
#

i wanted to also fit scarf ghold but didn't know what to drop

sacred oriole
#

I think hatt is the most likely replacement

#

Maybe moth? But probably hatt

lean lagoon
green shoal
#

How’s walking wake doing in aaa

sacred oriole
grim carbon
wild junco
#

is this ggood

sacred oriole
#

@surreal portal

wild junco
#

help

surreal portal
#

well it's a start but there's no imposter-proofing here and the spect/ogre sets are still bad

#

also no special wall or setup control

wild junco
#

😭

#

i dont know what to do

#

i am making an ho team

surreal portal
#

then you probably need a prankster pokemon that imposter-proofs as much as possible

wild junco
#

what should i change

surreal portal
#

and to drop the kyogre/groudon altogether

wild junco
#

ok

#

kyoger killed

#

what should i use insted

surreal portal
#

some offensive mon

wild junco
#

volcanion

#

or koridon

#

maybe victiny

#

which one is better

surreal portal
#

victini isn't in the game and volc/korai aren't good

wild junco
#

ok

#

Baxcalibur

#

then

surreal portal
#

bax is also not good

wild junco
#

what about enternatus

surreal portal
#

just look at the VR on the thread i sent earlier

#

etern can work but you already have miraidon so its effect will be limited

wild junco
#

ok

#

this good@surreal portal

surreal portal
#

spect still needs to go + groudon probably does + still no special wall or setup control

wild junco
#

i used you sv thing

surreal portal
#

and? the setpedia is just that, a list of sets - it does nothing about mon synergy, it's not supposed to

valid vapor
#

Why is the gira orb

valid vapor
void flame
#

What are the mega swamperts EVs and nature for?

vast apex
# wild junco Synergy?

how well the team works together. in the context of your HO team, your respective mons don't exactly do a good job of breaking defensive cores to allow other members to do their job if that makes sense

wild junco
#

Are these good now or some changes

#

Sending

sacred oriole
wild junco
#

My net is not working on the pc

#

It’s trash net

sacred oriole
#

Then build the team on your phone and access pokepaste from there

wild junco
#

O

#

Ok

wild junco
#

Is this good

vast apex
#

why not just coil or even victory dance

wild junco
#

Ok

#

Thanks

#

I changed it

wild junco
#

Is this good

wild junco
surreal portal
#

cloyster is questionable (both because it's a fur coat and has no recovery, and because it's victory dance + heart swap) but otherwise this looks good

#

legit team if you just swap cloy for a prank mon

#

nothing here has natures though

#

modest arc, calm chansey, timid or modest mirai (all 3 should have 0 attack EVs and IVs), rash ray, jolly/adamant zac-c

#

chansey should also have a different tera type, like fire or ghost

slim monolith
#

possibly also make ur prankster mon also have hazards, rn u have no effective way to make consistent progress vs fatter teams past "funny dog and lizard click funny 50/50 buttons" and even that has its limits

#

either that or give chansey stone axe or something (cant be bounced if its via a move/ability effect + covert cloak doesnt block hazard setting move effects)

#

u should be able to force hazard trades with chansey from time to time but there will be cases where said thing is either impossible or just simply unlikely so ull have to be aware of that too

wild junco
wild junco
#

To improve the states

vast apex
# wild junco Coly is a setter

tea means natures like jolly nature, adamant, modest, etc. you don't have those, which makes a fairly huge difference as far as letting you outspeed certain things or dealing more damage. you can make zacian jolly, miraidon timid, raquaza rash, chansey bold, arceus modest

vast apex
# wild junco Coly is a setter

there are better setters that you can use instead of cloyster. if you really want to use baton pass in that slot, giratina is probably a better option here with prankter since it's far bulkier than cloyster with much higher HP, meaning you pass bulkier substitutes

tawdry tartan
#

Can you tell me "anti stall" pokemons for aaa?

lean lagoon
analog lichen
echo lodge
#

Orichalcum Pulse is banned

#

Also even if you switch to Drought, generally we don't really recommend weather teams since permaweather (Desolate Land, Primordial Sea) is so common

analog lichen
echo lodge
#

Uhhh I'm not available to discuss right now, but that would be better addressed in #comp-general or #comp-general-2

#

This channel is exclusively for completed teams

analog lichen
#

Fur Coat is meant to be Fluffy on Corvi*

surreal portal
#

this seems decent but i don't really see what good as gold blissey is doing here and i would probably give gengar nplot, also there's not really any gholdengo switch and blissey tends to get pivoted on by almost all the relevant special attackers

analog lichen
surreal portal
#

blissey can still potentially work if you just give it full spdef and a more relevant ability, otherwise you haven't used regenerator so regenvest is a pretty free last option (stuff like roaring moon for example)

analog lichen
#

I try that out, thanks!

tawdry tartan
white wing
slim monolith
#

biggest thing in mnm: dont run base megas (mkang is an exception but even that is mid

#

the format allows you to use any mega stone on any pokemon, so make use of this

#

this does include red and blue orbs too, but primal groudon is unironically the best red orb abuser and (imo) kyogre ties for best blue orb user with golisopod

#

if u need further help then ping me in #comp-general or #comp-general-2, ill also get some g7mnm friends in here to help out more since rn ladder doesnt know how the tier works lol

wild junco
#

@surreal portal

#

Is this good

white wing
slim monolith
#

it is but we dont rate non-competitive teams

#

sry

vast apex
# wild junco Is this good

regular giratina is better. you want bulk and not the offensive stats. close combat is also pointless on this set. put a recovery move instead so you can heal up and keep subbing

wild junco
#

Ok

slender canyon
paper moat
#

maybe on the scream tail as it is quite fast already

slender canyon
#

Oh okay cool thanks dude what would the bax build look like btw

slender canyon
paper moat
#

for a detailed explanation

#

lemme find the post

slender canyon
#

Okay dude sweet I'm completely new to the aaa meta so this is all new to me haha

paper moat
#

yeah its just a noob trap

#

do u have any ideas on ur 6th mon?

slender canyon
#

To be honest dude I just pulled this off of that post I'm just gonna get used to the meta with this team then go back to the other once I'm up to date haha

https://pokepast.es/15fa1251560a8678

safe cave
sacred oriole
#

Generally fine, a few changes I would suggest

#

Team is slow and weak to Bax

#

Something like Delta Corv + Scarf Gholdengo could help with that

#

WBB is very common, especially on Corv, so Moth should have Discharge > Toxic spikes

#

I would slap AV on Tusk to shore up Sandy Shocks

#

But yeah, generally looks like a good “good stuff” team

safe cave
#

alr thx 👍

echo lodge
#

Just to give you more potential counterplay to it

#

I'd also change the Corv item to Leftovers; it's much more reliable against just about everything Corv switches into + you don't wan to be stuck with only 8 Recover PP as your recovery

#

I'd put the 4 atk evs on tusk into speed just to have the edge on ppl running minspeed tusk as well

#

This is ofc all in addition to what UT suggested

safe cave
#

ty for help

wild junco
#

what is gyros moves and ability

surreal portal
#

prankster

wild junco
#

no i couldnt use any move

#

exept the last one

surreal portal
#

that is encore

#

prankster + encore means gyara goes first and locks you into the last move you used

wild junco
#

o

#

ok

#

should i use that on gira

#

this set

surreal portal
#

no

#

gira still needs haze/recover

wild junco
#

ok

#

this good

#

no room for haze

surreal portal
#

did you not read any of the comments i made last time

#

about victorydance + sub + baton pass being not good

#

and should be removed

wild junco
#

ok

late laurel
vast apex
slim monolith
#

just quickly saying that i will cover mnm teams using the new stones, just be aware that everything is set to change and ill only be covering teams that are majorly competitive (building around 1-2 niche/bad mons is fine, thats it)

normal marlin
#

(AAA)

sacred oriole
#

Talonflame really should be Jolly

#

it has an amazing Speed tier rn

#

Mageneton and Toed are weird choices, ngl

#

if you want a RegenVest Spinner, would very much pick up Iron Treads over Toed

#

Ton could easily be Sandy Shocks

normal marlin
#

Ima be real

#

I forgot shocks existed kekw

sacred oriole
#

anytime

echo lodge
#

max spdef fluffy garganacl doesn't really fulfill any notable niche; you're better off either running good as gold to block Corviknight's defog or sand stream for more spdef

normal marlin
#

Thanks and Thanks

normal marlin
grim carbon
#

https://pokepast.es/5e512b6ca62d8537

been thinking a bit about postban aaa meta and seeing stall be shockingly viable ish, as well as good as gold rise and realized how good a Slither+Chien Pao combo is, especially the latter with good as gold into stall matchups. This specific Pao set fakes Magic Guard just long enough while scouting out sets, while the Slither set loves eating up whatever Pao does bad into (Garg, Gambit and some more). Went with slightly bulkier Moth for some semblance of a special wall, and tempted to put tpsikes/spikes up on Gren as well since switcheroo is risky and I don't mind losing a pivot move since I tend to double switch a lot anyway

dusk pasture
#

unless i'm missing something here

#

it can afford to DD/roost up on mbreaker corv and the rest of the team is fairly useless, with only a pseudo-check in shocks

grim carbon
#

alternatively hatt over gren

dusk pasture
#

the meta is unstable certainly so im not sure about that but

#

could probably afford to run it over shocks as well

#

i personally dislike and will always dislike scarf shock, even it has one less ground type to stuff it

grim carbon
#

true, but at that point might as well run volt absorb corv which defeats the purpose of corv anyway

#

i could also do sash pao for dnite but i figured in a potential hazard stack meta that's a terrible idea

dusk pasture
#

yeah probably not a good idea

#

main issue with hatterene over shocks is you lose part of your ability to spam pivot but i dont think that's too bad

#

gag chien-pao idk about but it could be worth trying i suppose?

grim carbon
#

yeah i'm not a pivot spammer in aaa at least, so i don't mind subbing that out, but I think gag pao has some solid ground with mglo slither that I really wanna try

dusk pasture
#

mglo slitherwing also has the options to run wisp/morning sun/u-turn/bu as well

grim carbon
#

that is true, but i wanted to bluff band/tinted lens on an HO looking comp

dusk pasture
#

overall despite you disliking pivot spam, outside of your mu against stall which you've prepped for i think you kinda need to

#

your overall defensive core is very prone to being blown up by a variety of threats

#

with two hdb mons and a mglo abuser it makes me question if you really need a mbreaker defogger but i guess if you really hate gag

grim carbon
#

hmm yeah, I guess I could try to build more bulky offense but not been a fan of that with how certain mus could get you bad if you didn't predict well (at least for me)

#

I'll see what other thoughts are and if it's worth starting from scratch to build around that core with diff mons

dusk pasture
#

you can probably just try fitting a dnite check like hat or smth and then rolling from there but outside of stall you'd need to be careful, or at least i imagine

#

also if you're gonna run hat as a dnite check, run specs

#

252+ SpA Hatterene Draining Kiss vs. 0 HP / 0 SpD Dragonite: 186-222 (57.5 - 68.7%) -- guaranteed 2HKO

grim carbon
#

swapped hatt in over gren

#

still not convinced by corv and might just run scrappy/ee treads

echo lodge
#

Dragonite matchup could be better

#

Does chien pao have to be gag?

#

Also, mycellium is prob better on corv

grim carbon
echo lodge
#

To what extent

#

Stall teams usually don't run defog

#

and if it's for the status matchup, mglo would be better (but I see slither wing has that)

grim carbon
#

oh it was more for status moves, like you can sit on burns and toxics and also tspikes stack without being forced to run a poison (even tho I am)

echo lodge
#

In that case I'd even rec purifying salt over this

grim carbon
#

any particular reason to use purifying salt over gag in aaa other than ghost resist

echo lodge
#

Hmm

grim carbon
#

it just checks stray defogs too

echo lodge
#

Actually, gag could be helpful against brambleghast too

#

So nvm

grim carbon
#

also that, didn't want to run quav

echo lodge
#

What's protect for?

grim carbon
#

priority

#

and scouting

#

inspired by that one kingambit set someone posted

echo lodge
#

The issue is just that if dragonite gets a DD on corv (which is almost definitely will)

#

You kind of just lose

#

nothing on this team eats a +1 espeed

grim carbon
#

yeah, hence the hatt swap and considering treads over corv bc i just despise corv

echo lodge
#

So I'm inclined to say you should run qm pao with ice shard instead

#

Or just accept the matchup and roll with it

grim carbon
#

no treads then?

echo lodge
#

Definitely not

#

That would lose even harder to Dragonite

#

Which is what yo ushould be trying to avoid

#

You also need Corviknight's typing against grounds

#

team isn't exactly sturdy against those

#

So, only change I would make is giving chien pao sucker punch or ice shard because pretty much all priority in the tier is telegraphed as is

#

or even sacred sword for kingambit

grim carbon
#

right yeah fair point, i could also just go back to scratch bc I genuinely think gag pao + mglo slither is a cool core with some potential

#

i'm still gonna implement the suggested changes tho bc i do need a team while i figure that out

tidal kernel
#

Mnm with the new stuff

#

Idt it's very good tho

#

I just kinda put stuff on it

#

(The evs are from the ev button don't judge me)

#

@slim monolith

slim monolith
#

skewda is better with lopunnite still imo, use quaquavel since it has uturn + fighting stab built in

#

use flash cannon over iron head on treads, then u hurt pinsrite tusk/treads more

#

unsure if i like double rusted here, esp offensively bc u then have 3 steels

tidal kernel
#

True

slim monolith
#

you also lack ways to beat both volcarona and slowbro reliably

surreal portal
#

mostly offensive stuff here but pex feels like it either does everything or nothing and garg does actually nothing

#

@slim monolith

tidal kernel
#

Updated mnm team

slim monolith
#

will look at both of these tomorrow morning

slim monolith
#

it is now "the morning"

surreal portal
#

why is 8:49 "the morning" in quote marks lol

slim monolith
# surreal portal https://pokepast.es/3d8dda5b4b5bfcfa first time building an mnm team

decent start but stones feel a little rough rn - you already have speed control in dnite (although make that bulkier e.g. 60spe rest hp) so diancite ghold isnt really needed - try latiasite max hp 241real speed rest defense bold.

pex has 0 attacks so definitely change that, id probably remove tspikes personally as that does v little rn and make it liqui instead as to not make u pathetically passive

aud garg is really mid so make it aggronite w/ eq > bpress for sword mons like bax while still being better on clod, dirge, and non-lati pex. this slot you can change if u want as to handle gholdengo a little easier than going pex every time, but imo its still best to keep garg here. sablenite is also an option but then pidgeotite hydro pult has a better time vs u

lastly w/ tusk if ur wanting to stay offensive then id run a spread of 200atk 160spe rest hp or spd depending on what u prefer (recommend latter), but that lets u outspeed every meta threat at +1 while naturally outspeeding sword bax and ohkoing standard palafin at +1 with headlong always and 240hp after rocks almost always (85-100.8)

slim monolith
surreal portal
#

is there any special wall that does a better job than being mid

slim monolith
#

annoyingly rn its v limited

#

you can make pex mixed bulk if u want but make sure you can still handle +3 alt dnite eq

#

(+1 eq -> ±0)

#

just so that u arent always relying on ghold

#

ok turns out eq damage is higher than i thought just rely on ghold

#

ok so did some thinking and if u want to run pex w/ mixed bulk then run it with 248hp 104+def 156spd, that way it can switch into sword chien pao and haze before letting a teammate handle it better (e.g. tusk which just does at ±0)

slim monolith
#

garg can also tank a tera blast steel @ +1 which makes it 10x easier for pex but just be aware that if rocks are up youre likely to have to sac something the first time unless ur a mindgame god with pex

slim monolith
# tidal kernel https://pokepast.es/437bb684c5a739fa

not a fan of rapid spin AND defog, not to mention that i just dont think offensive red treads is really that good right now. just got into college so ill look at the rest later but it needs some big changes to handle most of the meta

tidal kernel
#

Oh I removed Treads cause it felt bad

#

@slim monolith

slim monolith
# tidal kernel https://pokepast.es/71e787fbd5e194fd

its a noticeable improvement at least but still dont like corv here (if ur running corv make it spd and drop both tail and tusk and run red orb hippo and latiasite toxapex), then give pult uturn > fblast (hits 0 notable targets), quaq wave crash > aqua step so you force out aggronite garg + uturn > ice spinner to form a uturn core with pult, and eq > ispear on bax

tidal kernel
slim monolith
#

use that @tidal kernel

#

epower is better for hitting tusk, treads, and opposing hippo

#

ffang for gholdengo

#

ww less needed bc haze pex

#

hippo also handles pao on its own while pex handles it with rocks not up

#

your literal only fear is pult and thats because u have no alt dnite

blissful lotus
#

Fortemons Team

sacred oriole
flint plover
# blissful lotus https://pokepast.es/0e4fefc2046dc97d

petal blizzard instead of seed bomb in meow, you may want to replace knock off with play rough as knock doesnt remove equipped moves and doesnt get the power bonus either against them, for iron hands all your moves get their bp replaced with heavy slam's damage formula so you could run thunder punch instead of wild charge and i prefer ice punch over play rough

#

echoed voice doesnt work or at least didnt last time i tested so you could replace maushold, maybe with a defensive mon like nacl or corv as you need something to check dragonite in this team, if you want something more offensive there is kingambit

#

the forrestress set is kind of weird, you may be better with a glimmora@mortal spin to spraed tspikes and poison with all your moves, making it easier for pult to get the hex boost

prime bane
flint plover
#

seems fine but you can get 6-0 by opposite hex pult, maybe try nacl instead of hands or corv, see what works better for you

prime bane
#

i like hands

#

cuz im weak asf to gambit

#

ill try garg over corv

vast apex
# prime bane https://pokepast.es/3c246ae85b2a340d <@407236939629068288>

hmm I'm also not a huge fan of the azu MU even if you have psy-terrain. I think glimmora could be swapped for garganacl to give your team a defensive backbone + deal with hex like kaen said. I think for the azu MU, you can make pult specs with tbolt > flame here if you remove glimmora since you'd be losing hazard support. there is the added problem of losing your removal here too which is a problem. another option could be a defensive core of garg + avalugg, but it is very slow and shares steel/fight weaks. as well as giving your hands speed evs that way it outruns bulky azu and corv so it doesn't ID on you and potentially 1v1. you could do 144 speed on hands and remove it from either HP or atk depending on whether you want more bulk or damage. also funny idea but you could do sub > shadow ball on arma potentially. it seems like arma could force a lot of switchouts which would open opportunities for you to get a free sub

vast apex
# blissful lotus https://pokepast.es/0e4fefc2046dc97d

hex kinda doesn't do anything on this team currently (pult) since you don't have any reliable way to set up hazards. I'm not a fan of hazards on forretress, so an easy way to fix that would be tspikes on meowscarada. I'd put tspikes > knock off, and replace seed bomb with petal blizzard like kaen said. idk about superpower on azu. I think you could go tera normal with double edge if you wanna beat pex or put liquidation > superpower to pair with tera water. I think you can completely change the forretress set since I don't think it does anything for your team even if it has hazards. you're probably better off putting hazards on meow and then making forretress offensive support. giga drain + steel move + volt switch + rapid spin probably best suits your team. I'd also add speed onto iron hands to either outrun corv or other azu

#

for the maushold slot, I'd go with what kaen said

livid nebula
sacred oriole
#

Does Tera Blast Dragonite do what I think it does

#

Get a drawback-free 130 BP physical flying move if it Teras?

#

And Flying Extreme Speed?

vast apex
vast apex
# livid nebula Fortemons https://pokepast.es/2439290a46d3dbd4

indeedee and torkoal seem incredibly out of place here. the TR + psyterrain here just ruins the rest of your team at the cost of trying to get torkoal to do something. I’d remove that and just add defensive pokemon here since you’re weak to the same offensive threats you have on your team. defensive garganacl with body press could replace torkoal. the last slot could be anything else really, but something that helps with special defense could work. spdef corv or pex are options. stacking more offense is also another option

blissful lotus
#

Thank you ponchlake and kaen

livid nebula
blissful lotus
#

will salt cure as an item give every move salt cure

autumn ivy
#

only attacking moves

vast apex
analog lichen
umbral lavaBOT
#

New AAA RMT @echo lodge, @sacred oriole, @coarse walrus. I won't notify you again for at least 6 hours.

echo lodge
#

If you want a reversal set, you can just use mg sash

analog lichen
normal marlin
#

I’ve seen Triage Breloom, might be a good option idk

echo lodge
analog lichen
echo lodge
#

I'd say it's a decent fit considering that the team doesn't really stop Dragonite from Dragon Dancing towards a win

analog lichen
echo lodge
#

not really, it should always have lefties or LO

#

Hatterene @ Life Orb
Ability: Triage
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature

  • Calm Mind
  • Draining Kiss
  • Psyshock
  • Mystical Fire
#

set

#

As for the rest of the time, I think it's okay

#

corv + roaring moon is a fine enough defensive core that you should be able to play around most things

#

The biggest threat is probably Kingambit

#

if it's well-baked body, it sets up on quite a bit

analog lichen
#

Yeah ran into that problem already lol

echo lodge
#

and sandy shocks gets smashed by +2 sucker

analog lichen
#

Kingambit I mean

echo lodge
#

Not a ton you can do without changing the rotom to something more specialized

analog lichen
#

mhh, or an alternative for rotom?

#

It's mainly there to deal with primordial sea mons, kinda like to have a bit of control over that

echo lodge
#

you could use something like dland tauros blaze if you want

#

I could see that working out

analog lichen
#

mhh that sounds interesting, I'll give that a shot, thanks!

echo lodge
#

Np :P

blissful lotus
#

will putting leaf storm on your item slot in fortemons make every move -2 special attack
imagine contrary if it works

void flame
#

Yeah, as rapid spin and aqua step give you a +1 to speed

livid nebula
umbral lavaBOT
#

New AAA RMT @echo lodge, @sacred oriole, @coarse walrus. I won't notify you again for at least 6 hours.

echo lodge
#

This is just Blunder's team that he uses on streams

surreal portal
#

no removal (or honestly any defensive options past garg) is a red flag

sacred oriole
#
  1. Make sure that the team being posted is yours; do not ask for a rate for a team you did not build, including sample teams.
echo lodge
#

We don't rate yoineks teams

#

*yoinked

livid nebula
green shoal
#

the hype is electric surge so we going grass

#

@echo lodge @coarse walrus

#

use of electric and grass surge

sacred oriole
#

Why grassy surge

#

Avalugg is really not good in the current meta

#

If anything it only fits on hard stall, which is not this

green shoal
#

to get rid of electric surge when needed

#

can immediately go to avalugg after blissey

sacred oriole
#

That’s very situational and I would recommend a more consistent ability for Blissey

#

Regen could be nice for it, or magic guard

green shoal
#

what would magic guard do exactly

sacred oriole
#

Make you immune to hazards / toxic

green shoal
#

regen i mean its only for tanking spa hits for me

#

ahhh

#

i think grass surge could be something if used right

#

but

#

im looking for advice

#

what should i get rid of for avalugg?

sacred oriole
#

Corv, Dondozo, Ting Lu all work as physdef guys

green shoal
#

you think fluffy would jus be better?

sacred oriole
#

or even intimidate, yeah

green shoal
#

alright thank you

green shoal
sacred oriole
#

in general, this channel is only for completed rates; incomplete team discussion goes in #comp-general

#

bulky Sand Rush Chien-Pao is kinda weird; just do max speed with a real offensive ability

#

instead of psychic surge blissey, why not surge on armrouge?

paper moat
#

ho isnt the same wo bax so now i have to do a diff approach

dusk pasture
#

I'd also spec into more bulk garchomp

#

given it's your sandy shocks/fire check

#

team seems a bit do nothing for me personally, could run something more offensive over scream tail

#

you could also potentially run regenvest chomp depending and get rid of moth or garg

dusk pasture
static cosmos
#

hey ut @sacred oriole can i get taken out of bh raters

#

thanks

paper moat
#

from what ive played the main progress makers are just spikes and gren as well as constant garg chip

dusk pasture
#

Max special bulk or mixed

static cosmos
#

thanks!

surreal portal
surreal portal
#

ok nvm hydra is terrible

sacred oriole
#

Moth needs Discharge imo, probably over solar beam

#

Corv + Sandy is pretty decent cope tbh; still have to be careful but it's okay

surreal portal
#

yeah i decided that hydra needing to predict to get at most 1/2 on bulky stuff wasn't OK so is there anything else that could work there

#

that isn't at risk of running into an immune ability and never doing anything

sacred oriole
#

Hydra is broken if you outpredict

#

but I can't predict, unless it's with Terrakion

surreal portal
#

yeah there's nothing with a high special attack that isn't either immune abil fodder or a predict machine

#

which is unfortunate

sacred oriole
#

we do tend to ban the things that can click mindlessly

echo lodge
#

much less of a prediction machine

#

and even has knock/hwish

#

another option is tinted lens specs florges

#

which has less power/speed, but is much better at baiting things in since ppl expect a defensive set

sterile mural
sacred oriole
#

@echo lodge friend for you

echo lodge
#

Okay

echo lodge
# sterile mural https://pokepast.es/bd45eb887fa1d154
  • SFLO Gengar should never run Sludge Bomb; the fairies in the tier get destroyed by Shadow Ball, and Shadow Ball + Focus Blast is much better coverage
  • Corviknight's nature should be changed to Sassy for minspeed pivots
  • Chien-Pao should run Icicle Crash to avoid Fluffy/Flame Body Pokemon
  • Hatterene's EV spread is very strange; it should have max HP and a modest a nature so it can properly set up
  • Pretty much every ground type is already handled by Corviknight -> pivot into hatterene or Chien-Pao, so Garganacl is probably going to be much more useful with something like sand stream
sacred oriole
slim monolith
#

Corviknight @ Leftovers
Level: 99

#

missing out on the 1hp gain huh lol

#

(quick note that this isnt serious and was a bot test)

sacred oriole
echo lodge
#

-_-

sacred oriole
#

(We were testing the bot, sorry)

vast apex
#

I envy @echo lodge and his popularity (stares in GG)

sacred oriole
#

GG was actually more popular than even AAA in terms of late SS rates

#

I’m hopeful it can get back to that post-Home (or maybe just get close since AAA has gone to the moon)

#

You have some interesting ideas, but generally I think most of these sets will need to be reworked

#

At the minimum, Volc needs a way to dodge rocks

#

That can be Magic Guard + Life Orb, or Desolate Land + HDB

#

Chien-Pao should run Icicle Crash over Ice Spinner, that way you still beat Fluffy, Rocky Helmet, and can flinch hax stuff

#

I don’t like Dazzling + Focus Sash, I would consider boots or LO there

#

Corv 100% needs roost

#

Taunt probably

#

Delta Stream isn’t very common anymore, normally Fluffy, Intimidate, or WBB are more common

#

Why?

#

Your removal is pretty weak, you’ll lose the focus sash to hazards more often than not

#

Why? Many good teams don’t run taunt

#

Corviknight by itself isn’t reliable removal

#

It’s too easy to overwhelm

#

It’s fine, but not if you’re running multiple rock weak mons

#

Stealth rock is what I meant

#

And that is common

#

You also don’t have Regen anywhere, which is a very powerful ability to forgo

#

I would consider making Zone a Regen Ting-Lu or Roaring Moon

#

What’s up?

#

No thank you

#

What’s up

#

No thank you

normal marlin
#

I don’t think this is the channel to request battles anyhow

fresh marten
#

oh it's godly gidt

grim carbon
#

garg and dnite are my big pains, can't believe we've reached a point again where i have to really take dnite into account again :c

echo lodge
#

make the zoro scarf qm

#

solved dnite

#

and run covert cloak quaquaval instead

#

solved garganacl

#

Wait, why is the kingambit av wbb

#

Leftovers is much better over the course of a game

grim carbon
#

i was considering regen but then wanted to see if wbb vest worked

#

spoiler: no

#

going lefties yeah

echo lodge
#

You also don't have a regen mon, so you can probably just run regen quaquval with a cloak or something for garg

#

or even just cb regen

#

Although I feel like with this team's structure, you kinda want your quaq to be able to roost

grim carbon
#

doesn't MGLO technically work better over running cloak

#

frees me to run roost on quav and defog over bpress on corv

#

oh wait what do i with talonflame then? do i drop it if i run mglo quav

echo lodge
#

You have a Talonflame, so you can't run mglo

#

and tflame actually seems good here, so Iw ouldn't drop it

#

If that's what you want though, you could drop tflame for hatterene or something

#

to help against dnite

grim carbon
#

nah kinda wanted to buy into UT's hype for it so i'll keep it

#

regen cloak on quav it is

topaz mango
#

@echo lodge

#

@coarse walrus

sacred oriole
#

technically we only rate one team at a time, but let's start with the first one

#

looks pretty decent, with a few changes

#

No Guard is kind of a waste on Cinderace; that should probably either be Desolate Land or Magic Guard (and if going Magic Guard, Life Orb and Flare Blitz)

#

loaded dice isn't very good on Greninja; I would make that scarf probably, or maybe specs

#

also Greninja should definitely have U-turn, probably over Shurkin, especially if you run scarf

#

idk what sub on Garg is for; that should probably be rocks or curse

#

Roaring Moon, I really like stone edge so you check Volcarona better

#

probably over Iron Head

#

but the overall team structure looks fine

topaz mango
#

prolly rocks u prolly right on greninja and i already have a proirty move and i mean volcaron is walled by garg ngl salt cure murders it

sacred oriole
#

Garc can lose pretty hard to Deso Grass move

topaz mango
#

im ngl its never happened salt cure always goes down i mean garg will lose 60% health at most but aslong as you safely get him in

#

ill change the first team around and show u ina sec

sacred oriole
#

Drought should be DesoLand on Ace

#

I would also think about U-turn or Swords Dance over Gunk Shot

#

Gunk Shot doesn't hit a lot rn

#

otherwise looks fine

sacred oriole
topaz mango
sacred oriole
#

I personally don't find Iron Leaves to be very good, but don't have time for a full rate rn

topaz mango
#

hm alright thank u ut

#

Im also wondering

#

what are mons you find particularly strong on the right teams

#

I need sum special yk

#

just anything to test out

sacred oriole
#

I really like Bulk Up Talon

topaz mango
#

I thought it was alright but ill play with it more thanks for the advice

topaz mango
#

wrong thing to reply to

echo lodge
#

It's a prime switchin to knock off, and this team doesn't exactly preserve Corviknight's item

#

Roaring Moon should have dragon tail so you can get rid of setup sweepers in a pinch

#

You don't really have any good iron head targets

#

Scream Tail either eats or is faster, hatterene has triage, and you're never killing Florges

#

Garg takes more from EQ

#

I'd use magic guard Cinderace on a team like this

topaz mango
echo lodge
#

Same set but uturn over gunn

#

*gunk

topaz mango
#

i like using the those 3 tanks maybe assault vest iron moth over roaring moon if i have something for water attacks

topaz mango
#

is 99 really needed

#

you right about the ivs though

#

i mean

#

how much less defense is it

#

cause then i could make use of rocky helmet

echo lodge
#

Corviknight is your main switch in to meowscarada, donphan, and iron treads

#

All Pokemon that run knock

#

So if you want to be slower than other corvs, lvl 99 is more reliable bc that can't be removed

#

I don't have time to rate otherwise rn

normal marlin
sacred oriole
#

Talonflame needs to be Jolly

#

you're giving up too many important speed tiers by going Ada

#

Iron Hands is banned

#

Dragonite should be Adamant, but I really prefer Dragon Dance + Roost to Choice band in the current meta

normal marlin
#

I forgot hands was banned, thanks

normal marlin
sacred oriole
#

Air Balloon Sandy and Scarf Chien-Pao seem weird

#

I think you could get way more out of Scarf Sandy and Boots or Band Pao

normal marlin
#

Aight, thanks a ton

topaz mango
dusk pasture
#

you don't have a proper physical fire check on your team, which means stuff like ceruledge and cinderace can destroy your teams defensive core

#

sandstream garg doesn't work as one (or at least, reliably) given both cinderace and ceruledge often carry SE coverage for it and it's not max defense anywaya

#

substitute is also a weird move on garg, im not really sure what it accomplishes

#

hatterene (if you keep it) prefers mystical fire over giga drain to hit steel types

#

team also loses to tflame if you let it get a free +1

topaz mango
#

If i use hatterene I want giga drain only because of talonflame since I have fire damage so idk if id keep

dusk pasture
#

and use the moveslot for something like stealth rocks or curse (curse beats bu talonflame)

#

i dont see the value for giga drain except really niche situations still but whatever

#

in terms of your defensive core, you could try something like intimidate quav over one of your offensive mons

#

or change corv to intimidate and run primsea kilowattrel if you want a more offensively inclined mon

topaz mango
#

with roost?

dusk pasture
#

hdb roost vswitch weather ball hurricane

#

it can check the physical fires if healthy

#

or something like well baked body slitherwing

#

you'd need to run curse garg at this point though

#

ss garg + roaring moon also gets ultra blown up by the ghosts (and MGLO lucario) so it may or may not be worth using chople berry on your garganacl

#

but you can just rely on offensive pressure if you don't want to

#

eq/bpress on garg actually might be best as it can live one hit from MGLO lucario and OHKO back

topaz mango
#

i didnt even know it could learn eq lol

#

i used to run curse body press

#

sub and protect is fun

#

but

dusk pasture
#

dont run specs roost

topaz mango
#

ah

#

what item

dusk pasture
#

heavy duty boots

#

also, if you are doing this, i'd recommend using intimidate corv over fluffy

#

as otherwise chien-pao can eat your team alive

#

well, it's not easy for it but

topaz mango
#

alright

#

then i could give fluffy

#

to something else

dusk pasture
#

possibly, although your defensive core is fairly solid enough

topaz mango
#

yea ig u right

#

maybe iron moth?

#

what u think to add

#

ngl a kingambit

#

would fit

dusk pasture
#

with your defensive core you can pretty much cram whatever 2 offensive mons you want in last two

#

or, incline it towards being more fat

topaz mango
#

what would u say

#

is the most offensive mon

#

in the tier

dusk pasture
#

there's no particular answer i can say as the best breaker

topaz mango
#

I need sum to make wonders

#

also

#

off topic asf

#

but have u seen jojolands new chapter

#

LOL

dusk pasture
#

yes, but that's not for here

topaz mango
#

alright

#

HES BACK

#

but

dusk pasture
#

in terms of most potent, MGLO lucario, gengar/mixed zoro-h come up to mind

topaz mango
#

i want to use zoro baddd

dusk pasture
#

they are very frail though and dont have the best speed tiers

topaz mango
#

I wanted to use a hyper voice zoro

dusk pasture
#

other offensive mons that come to mind are specs greninja, specs hydreigon, SD mglo ace, lo modest sandy shocks

topaz mango
#

but I couldnt figure out how to make it good enough

dusk pasture
#

although they have more solid defensive checks you need to account for

topaz mango
#

whatchu about a no guard hydreigon?

dusk pasture
topaz mango
#

ah

#

Im just thinking for sub mons

dusk pasture
#

nasty plot, sball, focus blast, body slam is what it usually runs

topaz mango
#

body slam crazy

dusk pasture
#

sheer force life orb boosted, 2HKO's blissey and clodsire

topaz mango
#

shitttt

#

ngl

#

ima use that

dusk pasture
#

bslam also hits other random regenvest mons on the switch like tatsurigi and garchomp

topaz mango
#

tatsugiri is my man in uu

#

as a last mon maybe cinderace

#

could be a set up mon

#

like a dd or sw mon

#

scream tail

#

is so annoying

#

as the last mon I want a direct counter for it

dusk pasture
#

zoraork-h can threaten it immensely can't it?

#

well if you really want a direct counter then something like iron moth/clodsire/iron treads can suffice

#

although fitting in clodsire/iron treads is meh, and iron moth can technically die to psychic coverage but

#

who the hell is running psychic moves on stail anyway

topaz mango
#

Im using

#

a triage breloom

#

with poison jab

dusk pasture
#

that doesn't seem particularly great

topaz mango
#

it isnt lmao

#

1 hit kos meowscarada and roaring moon tho

dusk pasture
#

well, that's not unsurprising given it's a SE move

#

just matches up poorly into corv

topaz mango
#

yea u right

#

what do you think

#

I like triage as an ability

#

theres not a lot of mons who can have it though

dusk pasture
#

the only really viable triage users are hatterene and hariyama

topaz mango
#

yea

dusk pasture
#

but hariyama is essentially exclusively fit onto HO

#

hatterene could possibly work as a revenge killer/potential sweeper but the synergy is eh

#

otherwise a scarfer like meowscarada could work

topaz mango
#

I was thinking that

dusk pasture
#

although hatterene adds another dnite check which is nice

topaz mango
#

meowscarada scarfed with swords of ruin

#

tbh

#

corviknight solos dnite LOL

dusk pasture
#

depends

#

dnite running fblast/tbolt/fpunch wins

topaz mango
#

ohhhh

#

bruh

dusk pasture
#

although actually ss garg can check those sets hmm

topaz mango
#

i hate those

#

ss?

dusk pasture
#

sandstream garg

#

well, as long as it's two attack dragonite anyway

#

scarf meow is fine

topaz mango
#

ah

#

so you think meow??

dusk pasture
#

works

topaz mango
#

u think

#

ah scarf

#

forgot

#

i was aboutta ask about item

#

alr thank you sm jolyne

#

for the advice

topaz mango
#

Ive just realized you can use palafin with its zero to hero ability in aaa is it any good?

sacred oriole
#

It’s good yes, but not amazing

#

DesoLand is common and really screws with it

ripe nexus
#

balanced hackmons teams

#

i need a 6th mon

crimson verge
#

how good is it

ripe nexus
vast apex
#

I'd swap gholdengo in the speed slot for a physical attacker here. I think something like breloom works since it can let you preserve your tera on miraidon.

vast apex
surreal portal