#Smogon Doubles Rates

1 messages Ā· Page 25 of 1

sly fern
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ok thx for the help

glacial vine
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Is something can i improve? 😬

lost bough
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https://pokepast.es/f0b61006319e7e2a
tried building my team around the niche lumina crash with the intended core being u-bloodmoon
so far everything feels okay besides gengar that feels really out of place sometimes, anything i can do regarding that?

halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

shrewd iron
lost bough
rose juniper
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@lost bough are you looking just for a gengar replacement or do you rather want a bigger overhaul on the entire team?

lost bough
rose juniper
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alright ill take a quick peek

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as for the gengar replacement

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im not really sure why its there to begin with but if youre looking for a strong ghost type then there are 2 options id say

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either gholdengo (special attacker) or basculegion (physical attacker)

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ghold has a few sets it can run successfully, those being scarf, specs or nasty plot

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Gholdengo @ Choice Specs
Ability: Good as Gold
Tera Type: Steel
EVs: 100 HP / 44 Def / 252 SpA / 112 Spe
Modest Nature
IVs: 0 Atk

  • Make It Rain
  • Shadow Ball
  • Power Gem
  • Trick
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Gholdengo @ Sitrus Berry
Ability: Good as Gold
Tera Type: Fairy
EVs: 248 HP / 40 Def / 112 SpA / 24 SpD / 84 Spe
Modest Nature
IVs: 0 Atk

  • Make It Rain
  • Dazzling Gleam
  • Nasty Plot
  • Protect
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and

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Gholdengo @ Choice Scarf
Ability: Good as Gold
EVs: 252 SpA / 4 SpD / 252 Spe
Tera Type: Steel
Timid Nature

  • Make It Rain
  • Shadow Ball
  • Thunderbolt
  • Trick
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if you instead are more looking for a physical guy then go basc who only really has one real set

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Basculegion-F @ Choice Scarf
Ability: Adaptability
Tera Type: Grass
EVs: 28 HP / 252 Atk / 228 Spe
Jolly Nature

  • Last Respects
  • Aqua Jet
  • Flip Turn
  • Wave Crash
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I would prolly run ghold tho on that team but ill leave that decision with you

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and as for the whole team and a potential overhaul

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im going to be honest with you, I hope it doesn't come across as mean but I think its better to be honest

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the team is really bad

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to the point were I would recommend to just scrap it and start over again from scratch

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team building can sometimes be rather difficult and it can help a lot to first get a good grasp of the metagame and know which mons are viable (and in which setting) and which mons aren't (no matter the setting)

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and get some experience with DOU

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also on a quick side note, you want HP stats to be uneven

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as in you rather have an HP stat of 99 then 100

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cause of the way pokemon calcs damage

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since it always rounds down

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that means that you wanna invest 248 EVs in HP rather then 252

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@lost bough

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I hope it helps and if you wanna start from scratch, I or prolly other raters will be more then happy to help with the building process

lost bough
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ooh thanks for the feedback and help, i have been trying to get back to team building after a while so im still very much sloppy with it
and i really appreciate the brutal honesty here, many thanks

rose juniper
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šŸ‘

brittle spade
final robin
halcyon pantherBOT
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New [Gen 9] Doubles Ubers RMT @torpid moat. I won't notify you again for at least 6 hours.

hallow wyvern
final robin
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Lmaoooo how’d you know 😭

brittle spade
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If you want to run swamp stuff you should try to build for duu

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So no pelipper archaludon calyrex

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You're gonna have a horrible time trying to win games in Dubers with that stuff

final robin
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I linked the wrong team 😭

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Had kyogre there not pelipper not too big of a change

shrewd iron
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You can try in VGC

hallow wyvern
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Actually it depends on the elo youre trying to reach

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You can hit like 1500 maybe with just 2 dubers

brittle spade
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You can also try to bounce a pear on the ground and call it basketball

peak crypt
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realistically the lowest I'd go is 3 on fullroom or Ape-room

final robin
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Do you guys have any suggestions for making gren and serp swamp team work then?

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I used Calyrex ice due to the fact it’s low speed wouldn’t matter as much since the swamp would slow the opponents

torpid moat
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mew is a much more useful support mon and gets tailwind as an option it can always use, while rilla cancels eterrain from mirai and is good support as well with fake out/u turn/glide

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you don't need both pledge users to be fast, as long as one acts, the second will follow up immediately

final robin
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I really appreciate it but I do still want to at least use Greninja but I’ll probably replace serp with rilla definitely

torpid moat
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mystic water ogre, magearna as a secondary trick room option

final robin
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Oh ground arceus that seems fun

livid cape
torpid moat
# livid cape

hey, this entire team would be dou legal except for shadow tag goth, it can't possibly compete in an ubers-level format on power level

livid cape
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I also have this one
The mew team is more for funsies and stuff

livid cape
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That's like the main strategy of the team

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So imprison stays on

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But dou doesn't allow shadow tag

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Unfortunately

tight spire
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U could use like a ting lu with like sand tomb or something but yeah

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Unless you add actual Ubers to that team you can't really use it anywhere

livid cape
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I don't know if it would work as well as with shadow tag

strong bobcat
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is there a server for gen 9 double ubers?

azure vessel
strong bobcat
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cld u send me the invite link?

halcyon pantherBOT
torpid moat
sly fern
halcyon pantherBOT
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New [Gen 9] Doubles Ubers RMT @torpid moat. I won't notify you again for at least 6 hours.

worldly acorn
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I just started playing Dou a while ago but getting past 1450 feels really hard for me

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Can someone help me improve that team

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I think its a bit lacking on the damage side

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Im a bit torn between grimmsnarl and Whimsicott but choose grimmsnarl cuz he is tankier

shrewd iron
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Your team is not bad, I think you need to remove that milotic

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You can try ogerpon-water

worldly acorn
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I use milotic for the tanky speed control and haze

shrewd iron
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I would also give grimmsnarl parting shot so you can switch into incineroar/rillaboom, see if it's better instead of thunder wave or fake tears

shrewd iron
worldly acorn
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Is there sumn i can use to replace landaros instead?

shrewd iron
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Also slow speed control like milotic, which is getting hit before clicking icy wind isn't good

worldly acorn
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Alright, thank you

worldly acorn
shrewd iron
worldly acorn
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If im going with the screens team then should i add both types of screens to my grimmsnarl

shrewd iron
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Oh yeah, make grimmsnarl reflect/light screen/parting shot/thunder wave

worldly acorn
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I need one attack though

shrewd iron
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You don't need need an attack if you can use parting shot and switch into something that does more damage, but you can use spirit break instead of thunder wave if you want

worldly acorn
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Would light clay or covert cloak be better?

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Getting fake out might lead to him dying

shrewd iron
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Light clay

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8 turns is too good to pass

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Generally if you get fake out maybe you can fake out back or threaten the thing that is trying to kill it

worldly acorn
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Mhm fair point

shrewd iron
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There are not many PokƩmon that oneshot grimmsnarl

worldly acorn
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Im going to try to keep milotic(for the bulk + incineroar counter)

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If my team still don't do enough dmg then i'll replace it with ogerpon

worldly acorn
shrewd iron
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Tera grimmsnarl doesn't come up often you can play ghost to dodge fake out and extreme speed

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Especially against extreme speed it can be useful but you shouldn't tera it too often since it's a supportive pokemon

shrewd iron
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Flutter mane is banned in doubles ou

worldly acorn
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Yup, unfortunate

topaz heart
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https://pokepast.es/f52041914f11386b im going to be completely honest this is an in game team and the stats aren't 100% accurate but i just need advice on why this team is apparently so bad

halcyon pantherBOT
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New [Gen 9] Doubles Ubers RMT @torpid moat. I won't notify you again for at least 6 hours.

peak crypt
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if you're just using this for the Blueberry part of the DLC then who cares

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if you're trying to play a competitive format with defined rules though, your Pokemon quality is all over the place and your move choices are pretty subpar

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you are also using a Modest Dragapult with max SpA and four physical moves

topaz heart
peak crypt
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do you want to play Doubles Ubers? or is that just the format that let you put all of these Pokemon together at once

topaz heart
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Why the heck is phantom force even physical 😭

torpid moat
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a big part is choosing the correct format

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because if you're actually playing doubles ubers, then not even the mewtwo is honestly worth using

peak crypt
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DUbers is a very high power format and your Pokemon need to be able to match that

torpid moat
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you will just instantly lose to the power level of dubers mons

peak crypt
torpid moat
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you cannot win without arceus and calyrex etc

peak crypt
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Mewtwo has been power crept pretty hard over the years

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it can't keep up with stuff like Miraidon and Calyrex, and even struggles against some of the lesser used Pokemon in the format

topaz heart
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Sad to see the guy go i hunted forever for the shiny one :c

topaz heart
torpid moat
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if you want to keep the majority of the mons you would have to play DOU

peak crypt
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you could also go one further down to DUU

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you'll lose Mewtwo and Incineroar, but Dragapult, H-Samurott, and Maushold can hold their own a bit better in that format

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(there may be no saving the Furret unfortunately)

topaz heart
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Ah alr ty yall and sorry for the kinda silly team

torpid moat
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there are also various other set issues

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like maushold's main role is as a follow me user

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so it could do everything the furret is currently doing to completely replace it

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hisui samurott needs to be sharpness for the 1.5x damage boost

mellow plume
halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

peak crypt
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Aegislash isn't even in SV

mellow plume
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Nah it’s not for sv it’s for sum else

torpid moat
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assuming no mon swaps allowed, the sets seem reasonable enough, though there's not much we can say if it's not a real format

sly fern
halcyon pantherBOT
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New [Gen 9] Doubles Ubers RMT @torpid moat. I won't notify you again for at least 6 hours.

rose juniper
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you might still be better off with yellow paint but for what its worth heres what I think

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id say your team is combining 2 elements here that are not easy to pull off in the gen 9 meta

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TR and the amount of non Dubers

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I personally felt that TR is in gen 9 at its weakest, mainly because of the amount of power creep where its now mainly clayrex ice as the one and only big TR sweeper

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meanwhile stuff like miraidon, koraidon and caly shadow are all mons you miss out on

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making it just a bit harder to fill those other 5 slots with stuff that can rival that power

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meanwhile you are also 2 pokemon that rely quite a bit on terrain with indeedee and amoonguss

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while amoonguss doesn't rely on terrain to be up it does ofcourse get halted in its tracks when electric terrain is up and with miraidon being a top 3 usage (idk if thats really the case but it feels like it) its more often there then not

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and ofcourse indeedee's main reason to be on a team is because of terrain and follow me

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I get the idea of having amoonguss in and then switching in indeedee next to it to override the E terrain and use spore but then you are left with 2 sitting ducks on the field and it might not be super consistent

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you are also running ursaluna which while very strong is not Dubers strong id say

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I don't mean that in raw power output

peak crypt
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this is pretty much the standard DUbers fullroom tbh

rose juniper
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since it does have that but more in general

rose juniper
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eitherway I can imagne this team lacking a bit of power in dubers

peak crypt
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I don’t love Leech Seed Calyrex here, I think you just want another attack

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maybe CC to hit Arceus particularly hard

rose juniper
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imma gonna leave this to you arctic, since I think youre prolly more experienced with gen 9 Dubers then I am (and I gtg)

peak crypt
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Leech Seed Caly isn’t bad but it really wants a team that can give it the space to just sit there and drain, and this team isn’t that

sly fern
peak crypt
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That’s just how DUbers fullroom is

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The ā€œdishonestā€ versions will usually run Annihilape or Smeargle to get easier boosts on Magearna or Calyrex

sly fern
peak crypt
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If you’re clicking a move other than Glacial Lance, you’re probably behind anyway

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Close Combat is there to break through a couple specific Pokemon that are very good and Glacial Lance is there for everything else

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Close Combat has a shot at outright killing Incineroar’s standard DOU spread and will turn anything bulkier into paste

sly fern
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ok then btw what do you think of magearna set, it feels wonky to me for some reason

peak crypt
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High Horsepower will never kill even a 252/0 Incineroar and you’ll eat a Knock Off, Will-o-Wisp for your trouble

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I would drop Draining Kiss and Calm Mind for Flash Cannon and Protect

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Magearna gets free boosts naturally, you don’t need to try to boost further

sly fern
peak crypt
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Flash Cannon is a bigger hit on opposing Caly-Ice

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Trick Room is generally more comfortable eschewing coverage for power

sly fern
peak crypt
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Goodstuff

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Pick six of like the top 10 Pokemon, including your favorite flavor of Arceus, and hit the ladder

sly fern
peak crypt
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Usually manifests as some sort of offense just because of the sheer power of PokƩmon like Calyrex, Miraidon, and Ekiller Arceus

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Yeah

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You’ll also see a lot of rain but I think rain is a little on the weaker end

sly fern
peak crypt
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I wouldn’t call it a counter—Zamazenta is a common Pokemon on these teams that can slow down your aggression with Wide Guard, and Incineroar is around to attempt to disrupt your attackers as well

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I think TR is in the ā€œif you want to play it, play itā€ spot

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It’s not really better than goodstuff but it isn’t bad

sly fern
torpid moat
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semiroom goodstuffs is also better than trying to commit to full tr

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like you run a tighter package with ice rider and magearna but then you add goodstuffs instead of luna/lunala

torpid moat
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ice rider magearna incin say

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and then mirai and arceus +1

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it ends up just being an ice rider team instead of a tr team

sly fern
torpid moat
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the lunala kyogre one for example

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some of them use too many non-uber-non-supports for my taste and might've been carried a little by bagel just being a really good player, but they're all well-constructed

slow ibex
halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

brittle spade
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rain isnt very good

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you could fit this on the team to improve the snow matchup
Kingambit @ Assault Vest
Ability: Defiant
Tera Type: Fighting
EVs: 180 HP / 112 Atk / 56 SpD / 160 Spe
Adamant Nature

  • Kowtow Cleave
  • Sucker Punch
  • Iron Head
  • Low Kick
tacit slate
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Hi! I was wondering if anyone had any advice on my Doubles OU team, I'm pretty new to competitive. I've been having some success, but I'm obviously very weak to fire and ground. Any other glaring issues I should fix?

https://pokepast.es/0d19e319362a7fb5

brittle spade
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you have three mons that can't touch it and the other three can't really break through the partners it commonly runs

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adding a trick room user to your team will make a big difference

tacit slate
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Thank you so much!

brittle spade
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like roaring moon

high jackal
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Rate my team:
Maushold-Four @ Loaded Dice
Ability: Technician
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature

  • Population Bomb
  • Baton Pass
  • Bullet Seed
  • Tidy Up

Calyrex-Shadow @ Life Orb
Ability: As One (Spectrier)
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk

  • Astral Barrage
  • Draining Kiss
  • Baton Pass
  • Stored Power

Miraidon @ Choice Specs
Ability: Hadron Engine
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature

  • Electro Drift
  • Draco Meteor
  • Dragon Pulse
  • Overheat

Pelipper @ Damp Rock
Ability: Drizzle
Shiny: Yes
Tera Type: Ground
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature

  • Acrobatics
  • Hydro Pump
  • Ice Beam
  • Tailwind

Archaludon @ Magnet
Ability: Stamina
Shiny: Yes
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk

  • Electro Shot
  • Aura Sphere
  • Flash Cannon
  • Stealth Rock

Mew @ Light Clay
Ability: Synchronize
Shiny: Yes
Tera Type: Normal
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk

  • Transform
  • Imprison
  • Reflect
  • Light Screen
alpine wasp
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Hello everyone :D. Can maybe someone give me some advice for my Doubles OU team? Im very new to competitive(by new i mean i started today lol) and wanted to get some feedback from people more knowledgeable in the community. My team is pretty weak against Grass and Fairy so i tried giving my pokemon Tera Types that would be immune or super effective against them. Anything i should improve on or fix? https://pokepast.es/f298154b895f35c9

halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

tight spire
# alpine wasp Hello everyone :D. Can maybe someone give me some advice for my Doubles OU team?...

Well I'm assuming this is forgetting but the Pelipper here has protect and a choice scarf

The Pelipper has a pretty lousy moveset overall and should be using Hurricane over airslash (as hurricane is 100% accurate in rain) and maybe having weather ball would allow it to use water STAB in rain

I feel like Kingambit probably may want something like swords dance (though there is the issue of psychic terrain making it less useful for that purpose)

Maybe the Ferligatr could run something other than crunch, I don't see much benefit to using it outside of just using your water STAB. Perhaps you could use Dragon Dance for set up. Or Psychic Fangs to counter screens

tardy gyro
halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

torpid moat
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the sand chip is basically neglible besides sashes, the main purpose is to active sand rush and cancel sun/snow

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if you run so many rock/ground/steel you're just going to make something incredibly unbalanced that loses to lando-i/waterpon/hands or dogi etc

tardy gyro
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Do I need to use tyranatar speed iv or tank?

torpid moat
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evs, not ivs, but yes ttar should be max hp minimum

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note the number of lando and waterpon and hands/dogi checks, plus speed control option in sinistcha

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sand doesn't necessarily need to be semiroom, but even a more straightforward offense should be running more mons like waterpon

tardy gyro
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Ye but keep in mind I don't play this game often Im at 1100 elo

peak crypt
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and?

tardy gyro
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I never even seen waterpon

tardy gyro
brittle spade
turbid fiber
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https://pokepast.es/3c4df33192340d49

Can y'all rate my team? Kinda new to Competitive. Been watching some videos to help my teambuilding but I've been having some struggles against some teams.

halcyon pantherBOT
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New [Gen 9] Doubles Ubers RMT @torpid moat. I won't notify you again for at least 6 hours.

brittle spade
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Your current team just can't deal with miraidon + zamazenta for example

high jackal
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Maushold-Four @ Loaded Dice
Ability: Technician
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature

  • Population Bomb
  • Play Rough
  • Bullet Seed
  • Tidy Up

Pelipper @ Damp Rock
Ability: Drizzle
Shiny: Yes
Tera Type: Ground
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature

  • Acrobatics
  • Hydro Pump
  • Ice Beam
  • Tailwind

Archaludon @ Magnet
Ability: Stamina
Shiny: Yes
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk

  • Electro Shot
  • Aura Sphere
  • Flash Cannon
  • Stealth Rock

Mew @ Light Clay
Ability: Synchronize
Shiny: Yes
Tera Type: Normal
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk

  • Transform
  • Imprison
  • Reflect
  • Light Screen

Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Steel
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature

  • Dazzling Gleam
  • Hex
  • Make It Rain
  • Poltergeist

Grimmsnarl (M) @ Flame Orb
Ability: Prankster
Tera Type: Dark
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk

  • Trick
  • Light Screen
  • Reflect
  • Parting Shot
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Is this good?

peak crypt
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Archaludon is banned in DOU

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beyond that though... still no

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the Pokemon choices are mostly okay (Maus isn't great) but the sets are incredibly weak

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Poltergeist is a physical move

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obviously a team built around Archaludon isn't really going to be salvageable, since the entire focus of the team is illegal, but even beyond that there isn't really much here worth saving; if you have other ideas we can help work on them, but if not, I'd strongly consider just using sample teams for a bit until you understand set construction a little better

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@high jackal

waxen solstice
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I think Chatot will ignore me because I’m on the VGC comp helper list but

https://pokepast.es/4a6c88c905688eb0

been having the urge to try the DOU meta for a while now and decided it’s time to actually do it šŸ”„ so here’s some Hearthflame Drago because it’s a fun archetype I don’t get the chance to play in VGC cause I don’t have an Iron Crown

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Chatot doesn’t care about me so I’ll wait for a response while I dine, please ping when y’all read ty catheart
and maybe sleep soon so worst case scenario I’ll read tmrw morning

shrewd iron
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@waxen solstice hi, I'm the writer of the regidrago analysis in dou, I would say this is a well built team so congrats

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Consider switching psychic to imprison on farigiraf if you are laddering and finding hard trick room difficult

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I would also change safety googles because amoongus isn't that common and bypassing rage powder doesn't come up often

lunar thunder
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hi, this is my first team for doubles, it might not be much since im still a beginer in competitive but i hope it is decent, sorry if this is not the right place to share it šŸ˜… https://pokepast.es/867a828d3681094d

waxen solstice
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Yea I considered Imprison when checking the Smogon sets and then decided I’d leave it for a Rater to tell me which one was better, I’ll test both lines then

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Didn’t know Amoong was rare tho ty

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What item on Farig then? Sitrus?

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There’s also Throat Spray for Hyper Voice in VGC but idk if that’s real here at all

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So idk lol

shrewd iron
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Sitrus is also fine

waxen solstice
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Ah cool, ty

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Ait will test the diff farig versions, ty

tardy gyro
halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

tardy gyro
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its houndstone speed because he gets sandrush

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are there changes i can make to upgread it

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or is this around the best it can be

brittle spade
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Your version looks decent

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I recommend the EVs I'm using for primarina as it'll let you live Tera normal ESpeed from Dragonite paired with Chien pao.

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Wisp is nice to have

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Also your sinistcha has Atk EVs for some reason

tardy gyro
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i only tera houndstone so normel primarina

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dragonite not primarina

brittle spade
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What?

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You shouldn't be playing planning to always Tera the same mon

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You also don't need to run that much speed on incineroar

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Reaching 204 is way enough

tardy gyro
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ye but big stab is fun

tardy gyro
brittle spade
brittle spade
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And sometimes I want my tyranitar to outspeed some things

tardy gyro
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i uselay switch it out first turn

brittle spade
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You don't have to

tardy gyro
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to make sure it dont die

peak crypt
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If the only thing you’re using TTar for is a sand bot then you’re not taking full advantage of your party

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Same with only using Tera on the dog

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Your team rewards flexibility a lot; by always leading and switching TTar and always using the same Tera, you are cutting yourself off from good plays

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you also seem to have misunderstood ratpacker a bit—the Primarina EV spread he uses should survive your opponent’s Tera Normal Dragonite’s Extreme Speed

sly fern
torpid moat
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you can pretty reasonably replace chi yu with a lando i to help cover that

sly fern
torpid moat
#

and you're not having trouble with diancie or incin or bolt?

#

or opposing lando

sly fern
torpid moat
#

the trouble is when it's dragon diancie with good support or something, again lando is the easiest solution to a lot of those issues

#

I guess another choice is cutting incin because you have so much overlap, but replacements are kinda tough still

#

hey, there's a few main issues here, but the biggest is that the team is really unbalanced and there's a few pretty mediocre mons here

#

you're trying too hard to lean into sand, when a proper sand team should just have 1 sand rush mon + ttar and not much other direct synergy

#

sand chip damage is mostly irrelevant, it's not worth running a bunch of mons that are gonna make you lose to chien pao or lando-i or rillaboom

#

sylv, flygon, and mowtom are the big weak links here, but garchomp could be easily replaced by excadrill on sand because sand rush is so powerful

#

and ghold is a very strong mon but it doesn't work well on sand as it just stacks weaknesses

#

as another note, sylveon does not learn trick room, so your team is pretty lacking in speed control too

#

sylv has redeeming traits as it's a strong fairy attacker in a format that doesn't have many

#

you would pair it with good speed control and probably some redirection to use it for max benefit

#

flygon is pretty trash and is outclassed in nearly every way by a ton of other ground types

#

if you were to use it then it'd probably be as a tailwind setter with earthquake or something

#

or a clear amulet scale shot eq set

#

you could try squeezing tailwind flygon over the roaring moon + lando i slots on bagel's team

#

but you'd definitely still need some secondary form of speed control if so

left rover
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

rose juniper
#

let me take a quick peek

#

@left rover so whats the point of the team? Do you just wanna have fun with your favourite guys or are you aiming for a very competitive team or something else?

left rover
#

ori and volc synergy and i just threw on four other mons

rose juniper
#

so its meant to be competitive?

left rover
#

i guess? im really bad at making teams lmao

rose juniper
#

alright, in that case there is a lot to change. If im completely honest with you, I would recommend against dancer cheese since its not really that good, it will function on low to lower average ladder but with that everything is said

#

so if you want we can work with the dancer team and see what we can turn it into but if youre really aiming for higher levels of competitiveness

#

I would recommend playing around with some samples instead

#

to give a good perspective on the meta and teambuilding

left rover
#

i really like ori buti know their stats are really not there

rose juniper
#

well if we keep it a dancer team I would start with just volc and ori and going from there again (ill help if you want)

#

also is it specificly the red ori you like or is any form fine?

left rover
#

any form is fine i just use red ori so firey dance is stab

rose juniper
#

alright, I would suggest to switch it over to the yellow ori (pom pom) since that helps a bit better with coverage

#

deals with both water and flying (kinda) which are ofc 2 types volc is weak to

left rover
#

and i heard like hurricane is good on ori too?

rose juniper
#

well

#

that depends, are you willing to risk the miss or not

#

since you can't really run volc on rain

left rover
#

i mean probably not

#

do i use air slash instead then?

rose juniper
#

id go with something like this

#

baton pass could also be tailwind, tw is prolly more consistent but if youre going the cheesy route you might as well go all the way

#

as for the teras and EVs

#

maybe something along these lines

#

as a quick side note

#

I was looking back at an older teambuilding competition who had volcarona for that week

#

and this is a pretty decent team

#

no dancer but it does feature volc

left rover
#

do you think i get away with replacing latios with ori lmao

rose juniper
#

yeah sure, won't be as good but if you want dancer thats the mon id replace on that team

#

I would give it TW over baton pass tho for that version

left rover
#

who would you reccommend replacing for ori?

rose juniper
rose juniper
#

but otherwise lando or grimm prolly

#

grimm is nice for the extra volc support but if you find that it isn't preforming to your liking you can always swap it out

#

I would just play around a bit with it and kinda edit it based on your experiences with the team

left rover
#

i mean im in like super low ladder so i think itl work out for me for right now

#

yeah

#

thanks for your help!

rose juniper
#

ofcourse, happy to help and gl with the team

left rover
#

someone immediately ragequit as soon as i heatwave fakeouted their A-Ninetails

hybrid perch
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

rose juniper
#

I can take a quick peek now

hybrid perch
#

context: I just build this team with 1 other person. I just started playing and wanted to build around dragonite scale shot

rose juniper
#

alright

#

dragonite is certainly a good pokemon in doubles and while I prefer the Espeed banded set this is also certainly viable

rose juniper
#

are there any pokemon (besides Dnite) that can absolutely not go?

rose juniper
#

its prolly the most common set for Dnite

#

where you run Espeed

hybrid perch
#

amoonguss was to protect the dragonite and support it

rose juniper
#

real quick

#

that post was writen for OU not Dou

hybrid perch
#

that mkes sense now

#

ok

rose juniper
#

eitherway

hybrid perch
#

but the team itself is still mostly my choices

rose juniper
#

what do you want, do you want to take a look at just the sets and EVs or do you also want to take a look at replacing pokemon?

hybrid perch
#

iron treads was against stealth rock

hybrid perch
#

and the roles they fill

rose juniper
#

okay

#

in that case I suggest we start from scratch with just Dnite

hybrid perch
#

alrighty

rose juniper
#

cause this looks more like a singles team then a doubles team atm

brittle spade
#

the dragonite set is fine

#

like, you could run that

hybrid perch
brittle spade
#

treads valiant need to go though

rose juniper
#

personally I feel lando could also go but that guy is real in dou

#

btw packer

brittle spade
#

lando could go yes

rose juniper
#

do you wanna take this?

brittle spade
#

dnite lando is not good into snow

brittle spade
rose juniper
#

alr nws

hybrid perch
brittle spade
#

you should advise some gouging fire cores tho

#

imo

rose juniper
#

yeah, I was trying to look for some already existing teams with it

#

to give some refrence material

brittle spade
#

i have one actually

rose juniper
#

yeah I found it

rose juniper
#

eitherway music, if you don't like the result of whatever we come up with you can always take a look at this team

brittle spade
#

its a tad weak for tour play but its decent

rose juniper
#

oh we got 2 teams

#

nice

#

eitherway back to the RMT and the original build

hybrid perch
#

ye

#

rmt?

rose juniper
#

thats this, Rate My Team

hybrid perch
#

oh yeah

rose juniper
#

eitherway for a start id make the following cuts

#

so youre just left with these 3

#

and then I think rilla could also go (for now, he is good, could be added back later but for now he could go)

hybrid perch
#

okay

rose juniper
#

also as a quick side note

#

when doing the HP EVs

#

make sure you end up with an uneven HP stat

hybrid perch
#

why?

rose juniper
#

makes that you take a bit less from for example entry hazards (stuff like stealth rocks). Because pokemon always rounds down

hybrid perch
#

ooh

#

okay, noted

rose juniper
#

also in doubles, protect is a very valuable move

hybrid perch
#

instead of encore im guessing then?

rose juniper
#

yeah I would advise that

#

the amoong set is unchanged btw, thats a good set but I just made it as slow as it can go

#

incase you fight trickroom

#

Ratpacker suggested we add a gouging fire and I agree with that

#

but that would make us a bit stealthrock weak

#

so I think a glimmora would also help with that to remove hazards

hybrid perch
#

but if i were to want to get this team in pokemon violet, how would I get gouging fire?

rose juniper
#

do you got the DLC?

hybrid perch
#

ye

rose juniper
#

which version do you got?

#

scarlet or violet

hybrid perch
#

violet

#

i mean it's a detail but nevertheless

#

wait ur dutch?

rose juniper
#

you can catch it after the first DLC I believe

#

yeah

hybrid perch
rose juniper
#

oke dan gaan we lekker in t nederlands verder haha

hybrid perch
rose juniper
#

sure

hybrid perch
#

so we now have 2 mon

rose juniper
#

4 right?

hybrid perch
#

oh, rillaboom and gouging

#

yeah\

#

mb

rose juniper
#

I would swap rilla out for glimm tho

#

to help with hazards

#

its a decent core but we are missing stuff to take advantage of goug

#

so we want some more phys sweepers

#

you could also if you don't mind going full phys take this team

#

and make the Dnite scale shot

#

its a bit standart but I do love the team

#

and you keep the rilla

hybrid perch
#

and without the amoonguss then

#

and the team isnt build around the dragonite having those moves?

#

so I could give it the moveset I had originally

rose juniper
#

if you want

rose juniper
#

eitherway if you rather stick to the amoong set

#

we can also make that work

hybrid perch
#

I dont have to, I think it might be better to build one myself since then I undertand the roles of the pokemon better

rose juniper
#

fair

hybrid perch
#

if I use this idk what pokemon to use what for

#

so I need 2 more solid pokemon

rose juniper
#

yeah preferably physical, so they can also benefit from goug

#

the one thing I do worry about tho is the lack of solid speed control

rose juniper
#

goug main function is howl spam

hybrid perch
rose juniper
#

or tailwind

#

but you can also make it work without but that would require some bulky pokemon, like ting lu

#

I would advise against TR

#

your team is not made for that

#

cause you wanna use scaleshot

hybrid perch
#

good point

#

what are some good bulky pokemon?

rose juniper
#

ting lu

#

rillaboom

hybrid perch
#

and why do bulky pokemon give speed control?

rose juniper
#

they don't but they make that its less needed

#

if you were to run frailer pokemon then you would need to move fist because otherwise you don't get enough milage out of em

hybrid perch
#

so I would need something like taunt on a bulky pokemon

rose juniper
#

no?

hybrid perch
#

okay

rose juniper
#

you just use the bulk as a way to make up for the lack of speed

hybrid perch
#

okayyy

#

so I should then look at what bulky pokemon fits best typing-wise?

#

I think rillaboom's grass type works great

rose juniper
#

I would suggest you just try a few things out but you can try this as a starter:

#

rilla is a nice fit but then you would prolly wanna remove amoong for oger

#

they can fill a very similair role but this oger isn't weak to fire but rather counters it

hybrid perch
#

but then how would I keep my dragonite alive as wel as I could with amoonguss

rose juniper
#

If you don't find that oger gives you the same result you can switch back, however its not just about keeping dnite alive

#

Generally going all in on 1 pokemon doesn't pay off greatly

hybrid perch
#

okay, then I should like knock out a few pokemon with dragonite but switch if something threatening comes up?

#

and what would a good lead be with this team?

rose juniper
#

Thats depending on the opposing team, there is not always 1 correct lead, thats something you'll just have to do based on experience

hybrid perch
#

alright

#

so this is a well rounded team?

#

and could you also briefly tell me the roles of the pokemon

rose juniper
#

Well rounded enough, glimm is here to set your own hazards and remove them on your side of the field, oger is here to help with fire types and to redirect for dnite, dnite is set up, ting helps with bulk and can use whirwind to phaze out opposing set up and rilla helps with overall positioning with glide and fake out and goug is there for howl support

#

I gtg now, gl with the team

hybrid perch
#

thx

flat steppe
brittle spade
#

I'd suggest either having a choice scarf pokemon, a second trick room user or changing the team a bit to include a tailwind user

#

Your call

flat steppe
#

Ok

fallen breach
#

does anyone have any advice for how i can improve this team while keeping the main thing as bronzong trick room bulldoze with steel ting-lu to trigger weakness policy
https://pokepast.es/3a74a2425de9b42e

halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

brittle spade
#

Why Tera steel, fire or poison are a straight up upgrade since they let you hit grass and bug

#

And you're not presenting double steel type to your opponent

fallen breach
#

bulldoze is super effective, it allows me to activate policy and lowers speed which is good in trick room

#

i was just wondering about the rest of the team tbh, them 2 are the only ones rlly holding up

brittle spade
fallen breach
#

i guess but bronzong doesnt do a lot of damage

brittle spade
#

What?

#

All im suggesting is to change the Tera type on ting lu for something strictly better

fallen breach
#

but what about steel type damage output

#

although i could change to fire

brittle spade
#

???? What about it

#

Poison and fire both have much better offensive presence paired with ground

fallen breach
#

and what about the rest of the team, what should I change

brittle spade
#

Tera fighting on bronzong

#

Tera fire or water on hatterene

#

Sitrus Berry on brute bonnet

fallen breach
#

any member changes?

brittle spade
#

The six are okayish

torpid moat
#

it depends how competitive you actually want them to be

brittle spade
#

Amoonguss might be slightly better over bonnet

#

Since you specifically want your gimmick to work the six are fine

torpid moat
#

if it were up to me I'd build starting with zong ting lu diancie

fallen breach
#

I havent considered that

torpid moat
#

and then make a semiroom comp instead with waterpon and incineroar

#

but that would be a different team

brittle spade
#

That's not good enough into gholdengo

#

He'd need like moltres

torpid moat
#

I don't recommend hatt without indeedee though, or bonnet

#

I think ting lu + incin is a decent enough starting point

#

it's a better ghold matchup than running hatt

brittle spade
#

There's torkoal

#

Which patches that

#

You'd have to burn the Tera on hatt to set tr tho

fallen breach
#

So wait, if I add Diancie, who should I replace

torpid moat
#

hatt

fallen breach
#

does it get trick room?

torpid moat
#

it does yes

fallen breach
#

I guess i can try make a good build with it, ive never used diancie before

torpid moat
#

it can be a second wp mon if you wanna lean more into the gimmick

#

with tera fire blast to help with ghold some more

fallen breach
#

do you have a specific build I should use?

torpid moat
#

252 hp 252 atk brave diamond storm/tera blast/trick room/protect with WP

#

but I'm not sure how frequently you'd want to tera diancie vs the ting lu

#

I agree ting lu should be poison though

fallen breach
#

poison over fire?

torpid moat
#

fighting resist is very important

#

potentially doesn't need tera blast on it

fallen breach
#

what should I use?

torpid moat
#

I'd say eq/stomping tantrum/dark move/protect

fallen breach
#

and then I swap bonnet for amoongus?

torpid moat
#

yeah, spore/rage powder/pollen puff for sure

#

with sitrus berry

#

still checking for last move, potentially you'd want a second wp activator

#

potentially just giga drain

#

shouldn't be too much damage

#

but absorb if you wanna be cute

fallen breach
#

okay, thanks

tacit sun
#

so you guys rate teams and yk im new to this so yk chill

main merlin
#

might wanna turn this into a paste

tacit sun
#

god damn bro

#

yo just keep flamming me im sorry yo😭

main merlin
#

its not me flaming u its me asking u to turn this into a pokepaste instead of a screenshot

tacit sun
#

you know what im so sorry Reuniclus @ Safety Goggles
Ability: Overcoat
Shiny: Yes
Tera Type: Ghost
EVs: 248 HP / 8 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk

  • Trick Room
  • Ally Switch
  • Endeavor
  • Expanding Force

Ursaluna @ Flame Orb
Ability: Guts
Shiny: Yes
Tera Type: Dragon
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature

  • Facade
  • Body Press
  • Headlong Rush
  • Ice Punch

Incineroar @ Quick Claw
Ability: Intimidate
Tera Type: Electric
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature

  • Parting Shot
  • Fire Punch
  • Thunder Punch
  • Taunt

Cresselia (F) @ Covert Cloak
Ability: Levitate
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk

  • Expanding Force
  • Dazzling Gleam
  • Moonblast
  • Solar Beam

Pelipper @ Focus Sash
Ability: Drizzle
Shiny: Yes
Tera Type: Water
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature

  • Chilling Water
  • Seed Bomb
  • Weather Ball
  • Wide Guard

Ninetales @ Bright Powder
Ability: Drought
Tera Type: Fire
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk

  • Disable
  • Heat Wave
  • Night Shade
  • Baton Pass
#

like this?

torpid moat
#

yeah thanks

main merlin
#

in a pokepaste link, go to the bottom of ur team and press upload to pokepaste

#

and paste here the url

torpid moat
#

there's a lot of set issues here, but I'll bring up the main misunderstanding

tacit sun
#

im listining

torpid moat
#

so usually, weather setters are just really trash mons, and they're only worth using if you have enough legit mons that care about that weather to be worth using

tacit sun
torpid moat
#

but adding multiple different weathers is almost never correct, you're just increasing the amount of bad mons on your team with no payoff

tacit sun
#

fairs

torpid moat
#

you aren't really getting much benefit from either weather here either, you'd definitely just cut tales and peli completely

tacit sun
#

ok ok

torpid moat
#

next one is that you seem to be running expanding force without psychic terrain

tacit sun
#

so indeede-F?

torpid moat
#

cress also doesn't make sense on psyspam tr because it levitates and doesn't receive the benefits of terrain

tacit sun
#

uh huh

torpid moat
#

and reuniclus is kind of a bad mon, I recommend necrozma as a better bulky eforce mon

tacit sun
#

really? wow

torpid moat
#

if you do keep reuni, you definitely shouldn't run goggles on it, overcoat already fully covers goggles effect

tacit sun
#

true

#

well thanks man

torpid moat
#

let me see if I have a necro team that would make sense here

#

here's one that is a tailroom team, meaning using both trick room and tailwind for speed control

#

it leans faster than what you currently have but you basically make your choice of speed control depending on the opponent's team and the current situation

tacit sun
#

thanks man im learning

torpid moat
tacit sun
#

i love you

main merlin
#

u can download and share replasy without doing that btw

tacit sun
#

can i now?

main merlin
#

ye

gritty junco
#

My first ever doubles team! Sorry I know it’s probably not good
Incineroar (F) @ Mental Herb
Ability: Intimidate
Shiny: Yes
Tera Type: Fire
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature

  • Fake Out
  • Protect
  • Parting Shot
  • Knock Off

Cresselia (F) @ Leftovers
Ability: Levitate
Tera Type: Psychic
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk

  • Lunar Dance
  • Light Screen
  • Reflect
  • Icy Wind

Arcanine @ Eject Button
Ability: Intimidate
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature

  • Close Combat
  • Crunch
  • Will-O-Wisp
  • Raging Fury

Landorus-Therian (M) @ Assault Vest
Ability: Intimidate
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature

  • Earthquake
  • Stone Edge
  • Stomping Tantrum
  • Hammer Arm

Gothitelle @ Ability Shield
Ability: Shadow Tag
Tera Type: Psychic
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature

  • Fake Out
  • Psychic
  • Heal Pulse
  • Helping Hand

Amoonguss @ Rocky Helmet
Ability: Effect Spore
Tera Type: Grass
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk

  • Spore
  • Rage Powder
  • Toxic
  • Foul Play
torpid moat
gritty junco
#

Since there were too many fire types

torpid moat
#

yeah there's a ton of overlap here too with mons/types

#

incin/arc, goth/cress all basically do the same thing

#

and having this much intimidate will make you instantly lose to okidogi or kingambit (after tera)

gritty junco
torpid moat
#

the strongest dou physical attackers also have ways of ignoring intimidate, whether that's clear amulet or an immunity ability like clear body diancie or inner focus dragonite

#

you should look into running attackers with complementary typing like ursaluna or diancie

sly fern
#

https://pokepast.es/adcd22f789955894 guys ik I likely already posted this team already but how can I make it less weak to trickroom? like it's playable but gets really tricky with a good player

halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

sly fern
torpid moat
#

and if goltres you can prob fit like throat chop instead of acro

sly fern
torpid moat
#

fiery wrath/air slash/nasty plot/protect with sitrus

#

though I'll say the bax set feels weird too

#

why not just run ice body clear amulet if you're committing to dd?

#

that way you can run horsepower for better coverage

#

scale shot + spear only is really bad coverage

fervent kestrel
#

My magnum opus

halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

tight spire
# fervent kestrel https://pokepast.es/accd5e4a90e27364

I suppose there is a grass type thing going on here with florges but I think you probably do at least want to drop sinistcha because its not really doing much here aside from the odd heal (and the hex burn stuff is very inconsistent and not worth using), maybe get yourself a water type to cover say chi yu better (like ogerpon-wellspring over hearthflame as an example) or like raging bolt (decent vs sun teams). I feel like using Assault vest on florges isn't getting that good use out of it and nothing aside from rillaboom really benefits on your team from pollen puff on it, you could instead use a leftovers + calm mind/Moonblast/Giga Drain/Protect. Calm Mind also would help you deal actualy damage because right now it's just a do-nothing pokemon with no special attack investment. Sneasler probably would rather not use Choice Band and Fake out at the same time (you could use a grassy seed set). the ogerpon here would rather horn leech over seed bomb and using encore instead of follow me is strange. Give Landorus Sludge Bomb or else it's do nothing vs other grass types. Rillaboom doesn't want to use weakness policy because it won't get much use out of it aside from a grassy glide or two on a rare occasion. you really would rather use either an Assault Vest set with Fake Out or Choice Band to go for the damage output idea you have here

fervent kestrel
tight spire
#

the sets are just kinda wack all over and you would want to drop sinistcha at least imo

shrewd iron
#

I find sneasler band not the right idea here. In a team without any tailwind you would rather have unburden

fervent kestrel
tight spire
#

i do like the idea of Florges giving rillaboom/ogerpon incineroar protection

fervent kestrel
tight spire
#

yeah maybe sometime!

#

I'm thinkinig Raging Bolt is probably at least one of the better things you could sub over sinistcha

#

it gets you something that resists fire types naturally

#

also will not take neutral damage from Gholdengo's Make it Rain

fervent kestrel
#

Can i use dragon pulse on raging bolt
Draco Meteor is the bane of my existence

tight spire
#

you can but you may want draco more often than not

#

well if u use

#

Calm Mind

#

you can get away with it probably

#

Floreges here probably does want to do some kind of Calm Mind set at least also

#

aside from protecting the grass types its mostly sitting around

#

and Calm Mind also will give you the benefit of AV

#

and you can use leftovers

#

or maybe helping hand at least

#

could also be a move you can use on it

fervent kestrel
#

I usally use Calm Mind Leftovers on florges But I remembered how sometimes i felt like it took obnoxious damage from physical moves

tight spire
#

well there is always grassy seed

#

thats some free defense right there

fervent kestrel
#

Monkey thinking image

tight spire
#

rillaboom thinking image*

#

ah it also has

#

stored power

#

(I wouldn't use that probably but its there lol)

fervent kestrel
tight spire
#

the ideal ladder gimmick floreges with

#

Stored Power/Calm Mind/Giga Drain/Protect

#

grassy seed

#

max defense and hp

#

either way those are things you could consider with using it

fervent kestrel
#

Something funnt about this team is that from what im played (which is probably lower ladder) everythign just worked together in a way that somehow let me win?? Like alot more consistently then some of my relatively better teams

tight spire
#

i think it'll only get you so far up with the current jank sets you have

#

but I think if you at least fix them up you can get decently high with floreges

fervent kestrel
#

Its definitely better than that dumpster fire clawitser team i had lmao

tight spire
fervent kestrel
#

It learns helping hand and its signature ability (i dont talk about m. Blastoise) allows it to restore 75% of it's partner's HP

#

It can also use tera dragon as a both defensive tera and offensive tera with dragon pulse

tight spire
#

at that point thats just needing a sinistcha

fervent kestrel
#

Sinistcha should be on fraud watch i have never gotten that pokemon to work /j

tight spire
exotic lava
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

exotic lava
#

its my first team and i really wanted to use scrafty

#

i made a tr team

brittle spade
#

Eject button lets you fix the main issue with it, which is that scrafty wants to switch out very fast

#

I'll modify yours real quick

exotic lava
#

thanks 😊

brittle spade
#

I adjusted the speeds

#

Meaning you can now coach ursaluna in trick room

#

You can replace cornerstone with diancie if you want more synergy

exotic lava
#

thank youuu

#

you helped me a lot

brittle spade
#

Great, you're welcome, hf

jade rover
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

rose juniper
#

at a first glance id say its alright

#

no bad mons, no bad sets or any weird comps

#

maybe a bit to passive but that could also just be my own preference shining through

#

but assuming it isn't and im on to something I would say that veil is not enough to justify ninetales on the team since it does make it a bit more passive

jade rover
#

i had pao over 9tales

rose juniper
#

but overall id say its fine

rose juniper
#

idt pao is a great fit here

#

not bad either

jade rover
#

my team really enjoys the speed control icy wind provides

#

sides

#

veil is really good

rose juniper
#

ik its good but it isn't as good when your 2/3 strong guys are gone

jade rover
#

i was thinking of gseed dengo over 9tales

#

or torn

#

cc or sash

rose juniper
#

both could work yeah

jade rover
#

imo cc is better

#

ill have to try it out on ladder to see what i can improve

rose juniper
#

sounds fair

jade rover
#

i had some issues with tailroom and sun

#

mainly sun

rose juniper
#

I can kinda see that but id say in theory your team should provide enough tools to make it not too bad of an MU

jade rover
#

played a few test matches and it felt really good

#

this build def leans into bulky offense imo

rose juniper
#

Yeah I think thats a good change

#

What made you go lefties over grassy seed btw

jade rover
#

i pivot a lot

#

ultimately i decided to go lorb

#

lefties makes the team a lot more passive

storm latch
#

Gen 6 doubles OU

brittle spade
storm latch
#

I misclicked the choice item

#

Lol

brittle spade
#

Also why run diancie without diamond storm, the best move in the game

#

I think running regular sets would be a vast improvement for those mons

#

You should check out the samples sets provided on the smogon website

#

Arcanine should probably be switched out for something else

peak crypt
#

I agree that a lot of your PokƩmon have dropped the moves that make them good

#

I’d also strongly consider cutting Whimsicott, Hitmontop, and Arcanine entirely

#

They’re just not that great! XY DOU is a pretty top heavy metagame, and dropping so many ā€œpower picksā€ can leave you dead in the water

#

As boring as it sounds, swapping out those three for Volcanion, Landorus-T, and an Electric type, and then running more standard sets on your PokƩmon, will win you a lot more games

#

The electric type could actually probably be Raichu so you don’t stack too many Rock and Ice weaknesses, and you can still keep Encore and Fake Out

brittle thorn
#

pls give suggestions guys

torpid moat
#

dnite wants inner focus for fake out and intimidate immunity, and the speeds boosting scale shot doesn't make sense on a set with only priority attacks

#

that said, in this case you'd probably be better off with follow me waterpon in the dnite slot

#

also consider dragon tera grassy seed gholdengo, dragon lets you fully tank all ogerpon stabs, and seed is useful due to the rise in popularity of knock off users (okidogi and roaring moon in addition to incin)

calm remnant
#

https://pokepast.es/0bb4d8135607907e
im pretty new to competitive pokemon and i wanna make a team using sun + trick room utilizing a contrary lurantis as the main sweeper (i know its not very good but i just like lurantis alot). but like i said, im kinda new and i dont know what pokemon i should have as a 6th.
currently im debating on either another pokemon to function outside of trick room or another pokemon to setup sun/trick room, but im not sure which one would be better. advice regarding the last pokemon and the current movesets would be appreciated

halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

torpid moat
calm remnant
#

do you have any ideas of what i could use for torkoal? ill also replace synthesis

#

it honestly completely went over my head that choice band + synthesis would make lurantis basically useless

torpid moat
#

Basically a full trick room team has 3 important roles, which is TR setter, Attacker, and Disruption (fake out or follow me or similar, things that make it easier/safer to set trick room)

#

many of the best tr mons can perform multiple of these roles at once, but hard tr teams need a decent number of each role

#

but lurantis is a pure attacker, as is torkoal, as is blood moon

#

farig is a trick room setter and has some disruption due to blocking fake out, but it's not nearly enough to reliably set tr

#

which leads to a second part I guess, should it be a team fully dedicated to trick room, or would you rather a team that has lurantis on it and enough trick room to make it work? (semi trick room)

torpid moat
#

ah, okay, in that case we can keep torkoal but structure the team differently

#

lurantis/torkoal/walking wake as a starting 3, plus a trick room setter, let's say indeedee-f

#

in this comp torkoal would still provide utility as a sun setter to activate wake's speed proto boost

#

and wake would be usable as a fastmode to answer threats like lando-i

#

so the team wouldn't be useless outside of tr

calm remnant
#

thank you, that helps a ton!

#

i really appreciate it

torpid moat
#

those 4 would have trouble with firepon, so you might want incineroar for more disruption, or maybe a firepon of your own

#

firepon is also another follow me user

#

raging bolt would be another decent option for firepon hate

#

and potentially you'd want another trick room setter last, let's say an offensive setter like diancie

#

offensive setter because it can perform the role of both attacker and trick room setter, much like how indeedee is both tr setter and disruption

#

so yeah, torkoal/lurantis (probably assault vest)/wake/indeedee-f/firepon/diancie seems decent enough to me

calm remnant
#

thank you!

#

ill play around with it

#

i appreciate the help alot

torpid moat
#

lurantis set would be superpower/knock off/leaf blade/filler if av

#

filler could be any of solar blade, tera blast, pollen puff, leech life

#

wake should probably be life orb

#

with that context you'd probably be able to use analysis sets for the rest

halcyon pantherBOT
torpid moat
#

for example here you'd click on the "doubles" tab for wake

#

and use a life orb set with fire tera

#

and then search up the other mons yourself

calm remnant
#

alrighty, thank you for the help

#

are there any specific strategies/teams that that team would struggle with?

torpid moat
#

glimmora would put everything on a clock with either poison or hazards or both, so a hazards glimm team with either strong defense or offense

#

other than that though losses would more likely come from lack of game knowledge like not correctly playing around gholdengo or another trick room team or something

#

it's also a little lacking in defensive options that aren't follow me, strong attackers under tailwind could be difficult if you don't set trick room safely enough

gray mural
#

coming back to comp pokemon since sun and moon and wanted to play again tried making a trick room team still pretty new to terrastalization and such

brittle spade
#

Ursaluna without faƧade is an aberration

#

Torkoal doesn't have room for stealth rocks

#

Hydrapple is playable but not on that team

#

And the other three shouldn't be used at all in dou

#

You can also check out the samples to have a better idea of how to build a full trick room team

granite trench
final kestrel
#

You need more Ubers mon.

peak crypt
#

being slower does not matter when you have Amoonguss to throw Spores around and Indeedee to keep Electric Terrain away

granite trench
peak crypt
#

there's also Calm Mind Lunala but that one doesn't really have room for Trick Room

winter axle
#

Is this team good?

normal aurora
#

how did u even do that?

peak crypt
torpid moat
#

you also definitely do not need iron ball on tr teams, minimum speed is enough and basically never worth sacrificing the item slot

cursive smelt
halcyon pantherBOT
#

Hey @cursive smelt, there are presently no raters signed up to rate teams for gen8doublesuu. A rater in this channel may still step in and provide advice, but you can check out the resources for this format.

ruby nacelle
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

brittle spade
brittle spade
lilac notch
#

what do i add to my team? i wanna run a kinda trickroom rain team, but i really want to keep galarian articuno, should i swap out trickroom for a psychic terrain setter instead?https://pokepast.es/261bd917cb003fed

halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

peak crypt
#

Trying to juggle three field effects is going to get kind of messy and I’d recommend you pick at least one to drop

#

Especially with two Flying-types already on the team that will get no benefit from Psychic Terrain

#

If I remember my mechanics right, Articuno won’t even get spread Expanding Force unless you commit your Tera to it every single game

torpid moat
#

no it does get spread eforce

#

but no damage boost so it's still really mediocre

#

I think life orb calm mind recover is super counterproductive though

#

a garticuno team probably can't afford to fit either psy terrain or rain tbh

#

if I were building it it'd probably be something like a goltres screens build, maybe on snow or with grimm, but you'd have to be even more careful of gholdengo than normal

#

definitely paired with incineroar

tough timber
lilac notch
#

Remove the trickroom

lilac notch
#

R should i drop it for freezing glare and remove the psychic

torpid moat
# lilac notch Isnt its best moves hurricane n expanding force

as explained earlier eforce isn't really worth it because you're not getting the terrain bonus + priority immunity as a levitator, just the increased bp + spread. Running the "best" moves just requires too much sacrifice to make it worthwhile, as adding indeedee and pelipper is a serious cost to a team's strength

#

just use freezing glare + air slash

#

maybe if you want coverage you go for like ground tera blast to hit incineroar + gholdengo

#

or you commit to the bad coverage and treat it like goltres, and fix it with partners

#

like maybe galarticuno/roaring moon/incin/lando-i/waterpon as a starting 5 if you wanna go the balance route

#

or if you wanna lean more offensive maybe you go firepon + okidogi over waterpon + incin

lilac notch
#

i know alot of incins are different

#

like bulk or speed

#

mine looks like this rn

torpid moat
# lilac notch i know alot of incins are different

incin should always be bulky, its main role is a defensive pivot, it sometimes runs some speed to outspeed mons in tailwind, but never max. If you click import/export on that exact screen, you should see buttons at the bottom that link to incineroar's analysis set, I recommend using standard sets/spreads by default

#

make sure you're checking the "doubles" tab

#

also there really shouldn't be a pelipper in that 5th slot, maybe try okidogi anyways there as another mon to benefit from tailwind rmoon

lilac notch
#

taunt to stop trickroom or like mfs setting up

torpid moat
#

oh taunt incin is fine

#

there's a pretty decent range of alternative moves incin can run like taunt and willowisp and snarl

lilac notch
#

i dont see much spikes and rocks on my games

#

so i was thinkin of changing it to like sitrus or leftovers

torpid moat
#

sitrus is the most common yeah

#

there's also safety goggles but you shouldn't need it here

lilac notch
torpid moat
#

sitrus is better than leftovers yes

#

due to how the healing works, leftovers is only better on mons you expect to sit on the field for more than 4 turns

#

incin is actually strongest on the turns it switches in and out so you would rather the 1/4 burst healing instead of trying to get 1/16 each turn

brittle spade
#

As it stands it's rather easy to stop trick room from going up

#

With whirlwind or by double focusing cresselia/hatterene

#

Gholdengo is also too much of a problem for your team

#

You just can't run enamorus too because it's a worse hatterene on a fullroom team

quick kite
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

tough timber
#

Thinking maybe I should swap enamorus for farigiraf

brittle spade
#

you should give it a try

#

enamorus is actually useful to push through diancie before and after tera

brittle spade
#

and punish ninetales-alola switching in

#

so you absolutely need steel types

#

you need to decide whether you want to run rain or belly drum azumarill because it needs trick room

tidal smelt
brittle spade
tidal smelt
#

oh mb

winter axle
#

Yeah I added both swapped psychic on hatterenne for expanding force

winter axle
quick kite
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

brittle spade
#

Check out the pinned links in this channel

#

It'll help

lilac notch
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

lilac notch
#

is it aight?

torpid moat
#

the tailwind speed control is far more valuable than the rain itself

#

try just doing that with earth power over u turn on lando-i

shrewd iron
#

Bulky gholdengo is much better than max speed ghold

#

You should take a look at the smogon set

lilac notch
#

how bout i run tailwind on pelipper instead?

#

or no

lilac notch
lilac notch
torpid moat
#

on pokemon showdown, type "/analysis gholdengo"

#

click "doubles"

lilac notch
torpid moat
#

in any chat box

lilac notch
#

oh ok thanks

lilac notch
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

peak crypt
#

Sand Veil is banned in DOU

lilac notch
brittle spade
#

Try this

#

Sets will be a bit more solid into general stuff

lilac notch
brittle spade
lilac notch
lilac notch
#

is it js not that good compared to the tailwind

brittle spade
#

Why do you want to run glimmora on a sand screens team

#

It really doesn't fit with the rest of the team

lilac notch
brittle spade
lilac notch
brittle spade
#

And doesn't care about have more spdef against stuff like Moltres galar, which it beats anyway

#

Running two rocks types is just so bad that it outweighs the benefits of sandstorm

brittle spade
#

Unless you specifically run aerodactyl that resists ground

#

But it's not good

lilac notch
#

like why is tornadus on fire tera

brittle spade
#

I picked that to boost heat wave and resist ice moves

#

But that's not exactly standard

lilac notch
brittle spade
lilac notch
#

thanks man

#

ive been tryna build my own teams and learn how to build teams

brittle spade
#

We also have posts of good players posting their teams

simple tree
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

brittle spade
#

Otherwise the opponent clicks uturn

#

You should also drop torkoal i think

#

For something like incineroar

#

And run life orb on ursaluna

#

Porygon can be a sinistcha

#

People usually run Chien pao dragonite gouging fire gholdengo when running ting lu + dondozo

#

You can try it

simple tree
brittle spade
#

Ok well you were on the right track

simple tree
# brittle spade Ok well you were on the right track

Main reasons why I changed it was that sin basically always required insin on the field and was overall pretty squishy and loosing the 1 tr setter would suck. And with the team fairly weak to grass/water and overall slightly low dmg I swapped to a Tortola build with solar beam

brittle spade
#

We're talking 6-0

red talon
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

brittle spade
#

Do you know how to find them?

#

Heat wave is particularly bad on Roaring moon

opaque pulsar
torpid moat
#

wake also doesn't make much sense on snow, kyurem is a lot more useful with assault vest + blizzard, calm mind raging bolt is another good dragon on snow

#

you could try a comp like tales/kyurem/power herb meteor beam glimmora/blackglasses kingambit with protect > iron head/waterpon/landorus-i maybe

opaque pulsar
#

were my moves on waterpon good or should I run a bulkier, follow me set

#

i also dont know if thats good on pon at all im just guessing