#Smogon Doubles Rates

1 messages · Page 23 of 1

lament kite
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I think so

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I gave ratpacker free elo

formal needle
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this is just the tail end

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but this is now the new latter part of the team

lament kite
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Why does rhyperior have no nickname?

formal needle
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oh

lament kite
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Un

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This is s/v ubers doubles

formal needle
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oh I know

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I dont have an ubers team

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I have this though

lament kite
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Mega char X?

formal needle
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y

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not x

lament kite
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But mega’s arent legal?

formal needle
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they are in gen 7 doubles ou

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that this team was made for

lament kite
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Im battling an mono ghost with an SABELYE

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I got humbled

formal needle
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this is if I cant get charizard

ashen pond
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Oh okay thanks, I thought this was for it on all doubles

lament kite
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Hi

vapid plaza
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https://pokepast.es/425fbb34bf58c59e

So this team is focused at blastoise,araquanid,and florges,i can entertainment water bubble to blastoise also i could Shell smash with blastoise when florges is around and give it sitrus berry so that symbiosis will give it to blastoise when it has used the white herb.the florges is faster than blastoise so that it could pollen puff first then water spout also alluring voice on florges cause theres so much xspeed dragonite with Valiant coaching

halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

vapid plaza
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So what can i improve or change?

slow ibex
peak crypt
# vapid plaza https://pokepast.es/425fbb34bf58c59e So this team is focused at blastoise,araqu...

The hard conversation to have here is this team is built on a weak foundation—good opponents are just not going to let you get away with setting up a Water Bubble Blastoise, and even if they do, they can use Tailwind or Trick Room to get around the Shell Smash boost, or just throw priority moves at it.

If you’re really committed to setting up a super Blastoise, the rest of the team should be as strong as possible to make up for the resources you spend on Blastoise. My first recommendation is actually to swap the Florges for a Comfey. Comfey isn’t the best thing ever, but it gives you priority healing that can’t be redirected, which lets you run speed investment on your Blastoise and actually outrun threats like Ogerpon and Chien-Pao after a boost. I’d then recommend you drop the Pelipper and Sneasler entirely—yes, Pelipper gives Blastoise another boost, but it also gives your opponent’s Wellspring Ogerpon a damage boost, and right now you are incredibly weak to Wellspring. I’d recommend swapping them for a Calm Mind Raging Bolt and an Assault Vest Incineroar. With multiple support Pokemon already on the team, a backup setup attacker is a natural fit, and Raging Bolt is great against a lot of the things that give Blastoise trouble, Incin meanwhile is just a really good generalist answer to a ton of the format, gives you an edge against things like Psychic spam, and can keep Blastoise safe on crucial turns. I recommend AV on this team because it’ll let you run more Attack on your Incineroar, to make up for the relative lack of immediate damage elsewhere.

I’d also recommend finding room for Protect on your Blastoise in order to avoid things like Fake Out—probably over Ice Beam. There are probably a couple other ways to fill out the last few slots, like a build with Farigiraf to keep Blastoise safe from priority, but this seems like an easier first step.

keen summit
# slow ibex https://pokepast.es/c5b418dd31d47e0e

Somewhat weak to gambit, Pao offense, wetpon
Anyway set changes
Swift swim basc-F, possibly with choice band over lorb
Bolt should probably be running assault vest else it takes insane damage from lando-I (main Mon that weather ball is targeting)
Volt switch over thunder could be nice but I think you want the power, if you do volt then switch pulse for Draco meteor (actually could do that anyway)
Lando-I doesn't really need weather ball I think, you're likely to get more value out of something like sash rocks to break pao sash
Room might be irritating, ursaluna goes crazy

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Hmm I wonder if you fit hands

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Or rilla

jade rover
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Hatterene @ Assault Vest
Ability: Magic Bounce
Tera Type: Fire
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk

  • Mystical Fire
  • Dazzling Gleam
  • Expanding Force
  • Draining Kiss

Reuniclus @ Life Orb
Ability: Magic Guard
Tera Type: Fighting
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature

  • Expanding Force
  • Tera Blast
  • Trick Room
  • Calm Mind

Indeedee-F @ Safety Goggles
Ability: Psychic Surge
Tera Type: Fairy
EVs: 248 HP / 8 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk

  • Trick Room
  • Follow Me
  • Protect
  • Alluring Voice

Kingambit @ Assault Vest
Ability: Defiant
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature

  • Brick Break
  • Kowtow Cleave
  • Iron Head
  • Tera Blast

Chien-Pao @ Focus Sash
Ability: Sword of Ruin
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature

  • Protect
  • Icicle Crash
  • Crunch
  • Sacred Sword

Iron Crown @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 84 HP / 172 SpA / 252 Spe
Timid Nature

  • Expanding Force
  • Tachyon Cutter
  • Tera Blast
  • Protect

reuniclus soft tr

mild lichen
halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

torpid moat
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what you really need is more mons that can beat incin, whether that's waterpon, okidogi, or sd clear amulet iron hands

torpid moat
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the strongest part of dnite is tera normal espeed, but that's usually on chien pao teams

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rilla wants wood hammer over drum beating, and you should still consider u turn over horsepower

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waterpon doesn't actually need spiky shield and can run another strong grass move like power whip or wood hammer to pair better with rilla

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I do think you could use more speed control, I guess scarf chi yu can handle some of it but np ghold teams really want tailwind, which pairs well with rilla too

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maybe the clef isn't totally necessary and could be a torn instead

hardy ruin
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https://pokepast.es/2ff9e220a98f0563
I made this team with the intention of setting up veil with nintails and having supportive mons to try and whittle the enemy team down, but im not sure how to really carry that out or if that's viable

tight spire
# hardy ruin https://pokepast.es/2ff9e220a98f0563 I made this team with the intention of sett...

there's not a lot of actualy damage comming out of anything here aside from Ogerpon

Tinkaton is a mid pokemon and air balloon doesn't really help it for anything except for like a landorus encounter...which you have an alolan ninetales for already (and air balloon is very easy to lose in doubles ftr)

Sinistcha isn't really gonna be that great a sweeper with just matcha. Having Sinistcha and Farigiraf on your team with neither possesing Trick Room is just wasting a both of these pokemon, Especially Farigiraf bc farigiraf is mediocre on its own otherwise without trick room dealing barely any damage (and here it just seems to only be capable of using Helping Hand. Also I would not recommend running a wiki berry, run sitrus instead

Raging Bolt and Ogerpon seem like the only pokemon here actually doing much and I feel you could at least have had Raging bolt be Leftovers Calm Mind and have sinistcha be more supportive for bolt with like trick room or Life Dew to go along with the whole set up gig you're trying to do here (but AV is fine)

Generally I would at least drop Farigiraf for something like Kyurem (if you wanna do snow) or something else that's less do nothing and give you better damage output

Tinkaton if you wanna keep I would probably drop air balloon for something like clear amulet, covert cloak etc.

mild lichen
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I 100% agree on the speed control aspect though, hence why I ran drum beating. I'll look into dropping it, running torn and a grass move on pon

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In regards with u-turn, I've lowk been loving ground coverage recently against gouging fire comps; I've also seen a pickup in usage of okidogi and the occasional volcanion which would both otherwise be huge problems

warped vessel
halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

warped vessel
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was originally running Oranguru with the first team for Symbiosis but realized thats not how it works, so Im not even sure if hes good on the team anymore

tight spire
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Well I can't really say much here bc nearly every pokemon here is either unviable or using a completely anti synergy set

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Like oranguru is running trick room

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But you have no real trick room support that is actually viable

warped vessel
tight spire
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That's spending a whole team slot on a dead weight pokemon

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Sinistcha could do that better

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And it heals

peak crypt
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the rule of thumb I like to give people is

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if you want to use a fun Pokemon

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you should make the rest of the team surrounding it as good as it can be

tight spire
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Team 2 also seems to have psych up and costar flamigo but

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Nothing to actually boost

warped vessel
torpid moat
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yup, if you're sticking with azu + passimian, then sure, fine

tight spire
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That is kinda super convoluted

peak crypt
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you're already giving up some power with Passimian, so the rest of the team should be a bunch of all-stars

tight spire
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Like what if

torpid moat
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ah so beat up justified after 1+ mons have already died

tight spire
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Lucario dies

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Like

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Then what

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U lose?

torpid moat
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is just worse than running terrakion with justified

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nah they're doing luke dies to gambit -> passimian gains justified -> beat up 5 hits

tight spire
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If you build you want to be able to play with the idea that your main strategy may fail and you have back up

torpid moat
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but yeah that's just a super unrealistic sequence

warped vessel
tight spire
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I think you should probably try using dou sample teams

torpid moat
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I think you could make something cute with just the passimian + azu

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and then 4 real mons

tight spire
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They can help understand team building and structure

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But yeah if u wanna use Azumarill u can with like sinistcha

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And as pain said some real pokemon

warped vessel
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are incin and murkrow not that great anymore?

torpid moat
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incin is, murkrow definitely isn't

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tornadus outclasses it in every way

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but I moreso meant real mons that function completely independently of your original strat

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like just having a chien pao or firepon somewhere on the team

warped vessel
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would wellspring be good as well? i dont really have a real water type since zuma is built to die

torpid moat
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that's another thing, there's actually nothing stopping you from running real attacks on your scarf azu

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you can just run 252 atk

warped vessel
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thats fair but what would i be able to sacrifice in EVS, it doesnt really feel fast even with scarf

torpid moat
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you'd sacrifice the hp

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you don't care if it dies, remember?

warped vessel
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i guess thats true, weakness policy just wont be as reliable

torpid moat
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oh wow, scarf azu's speed tier is really miserable

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327, 1 less than base 100, also slower than lando i

warped vessel
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yeah it hardly really outspeeds. usually its just so both mons cant outspeed to double on it so it can get misty off

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was debating between rain dance for wellspring+bleakwind accuracy or just running protect

torpid moat
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rd torn is fine here

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imo, what you actually wanna cut here is the sinistcha

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the healing really just won't be relevant, and waterpon is already redirection

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I was checking out speed tiers as well, and I think you may just need to run max hp passimian

warped vessel
torpid moat
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so it's moreso that

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you have nothing preventing the passimian from immediately dying

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because it has to not protect for wp to activate

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it's actually the opposite, you don't need as much speed because tailwind will cover it

warped vessel
warped vessel
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oh nvmnvm weakness policy

warped vessel
torpid moat
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adamant should be fine

warped vessel
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and if you feel like cutting Sinistcha is the move, do you have a suggestion for who would be a good replacement? i can see if it feels more consistent with them

torpid moat
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yeah definitely worth running a tailwind speed bench

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sinistcha slot can straight up just be chien pao

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because the majority of your attackers are physical focus

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you can also run taunt over spiky shield on waterpon

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nonprankster taunt can be really helpful vs trick room if you're having trouble

warped vessel
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oh yeah I like that a lot better! i didnt know ogerpon learned taunt, ty

torpid moat
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ogerpon should be max speed in that case, you can cut from hp

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so you can outspeed ninetales-a/tie other ogerpon

warped vessel
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i see! thank you

karmic pebble
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Thoughts on this? Swalot Slaking and rillaboom have serious synergy but I’m not sure what else to do to fix it up?

torpid moat
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ability gimmicks in general are almost never worth it, the cost of spending a turn with 2 specific allies on the field is just too high and inflexible

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and the rillaboom thing you're going for is super counterintuitive, it looks like you're deliberately halving bulldoze damage and using it as a weird speed control mon?

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if you want your slaking (or better main attacker) to move first, you can just use tailwind tornadus

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prankster tailwind is significantly more powerful and flexible than needing to actually land a hit to slow your opponents down

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but yeah, think of it in like a cost benefit sense

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slaking has strong stats, sure, but it requires 1x targeted action from an ally

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so when comparing it, slaking has to be better than something like "entei who has received a coaching boost"

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which it is not better than

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and entei has the added benefits of not requiring that coaching boost to function, having a real ability (inner focus, ignores fake out and intimidate), and better moves like sacred fire and extreme speed

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entei can reach even higher damage than your slaking with normal tera espeed + chien pao, and does so while making every mon on the team a threat of its own

karmic pebble
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Thanks you gave a lot of advice I appreciate it. I just got to work but I will def read up on it

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I really like Swalot and like the idea here. That being said I will definitely fix a lot and look into it more

peak crypt
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The problem with Swalot is just that no utility is going to make up for this:

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There’s just nothing going on here

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It’s kind of bulky, but if you want a bulky Poison, we already have loads of those

karmic pebble
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Gluttony makes up for it tho

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Long as you don’t get one shot

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They coul really buff him by giving him recycle

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Is there any other way to remove slaking ability?

peak crypt
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the only way that really has a shot to consistently win games is Neutralizing Gas Weezing

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because Weezing doesn't always need to be on board alongside Slaking and Weezing has more utility against your opponent's Pokemon

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(people usually use Galarian Weezing for the Fairy typing)

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to be perfectly honest though

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Slaking with no ability is still a worse Pokemon than a lot of the prominent threats in DOU

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while it in theory boasts better stats than most of the format, Normal STAB isn't great because you can't hit anything super effective

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and you need to pack specific moves to beat things like Gholdengo, Gouging Fire, and Roaring Moon

subtle marlin
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Hi, i am currently building a SV doubles team around Garganacl
https://pokepast.es/4614acd0caf030e6

I have found amoongus and incineroar to be a good synergy with garganacl but id like advices and pokemon recommendation on bringing more synergy with the rest of the team if any needed change

i have also found that amoongus rage powder doesnt really do much because of the low speed

thank you!

halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

warped vessel
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weakness policy misty explosion was way too risky most of the time and I found that intimidate pivot and any speed drops from bleakwind and icy winds really messed me up since my speed tiers are so tight

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so instead swapped over to bulk up clear amulet and it has been performing a lot better but the loss of a spread move is felt. im wondering if a set up move is doing too much? but even just a +1 gets me to a lot of important OHKO thresholds since buffs are exponential with access to Huge Power. even lets me one-shot ursaluna under screens, even if they ghost terra

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I was wondering if its better just to forego the set-up or lean more into it and run Grimmsnarl instead of Incin. Honestly Incin has been more of an intimidate bot than anything, anyone he covers I feel like the rest of my team can already do better at and Grimm has all the tools that he has with access to Fake Out + Parting while also being able to have access to screens so that monkey can set up more safely.
But im not sure if Im taking for granted what Incin provides to the team

peak crypt
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if you don’t mind me interjecting: is there ever a world where you drop Receiver and just run Defiant Choice Band next to stuff like Wellspring and benefit from them trying to use Icy Wind or Intimidate against you?

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This seems like the way better option to me but idk how much emphasis you want to place on Passimian—if you want it to be the star or just a contributing member

torpid moat
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yeah, though if you want to use defiant, there are far better options like kingambit, okidogi, and zapdos-galar

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It sounds like you've organically learned the flaws of receiver in general, especially the wp commit

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but the natural conclusion of that is to use one of the better defiant options I listed

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because those have actual stats/power to back up defiant while passimian doesn't

torpid moat
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grimm does get fake out and parting shot, but it doesn't want to be clicking those moves, it needs to click screens first

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incin only needs 2 turns to do its damage mitigation job:enter/intim, fake out, parting shot, while grimm would need 4: fake out, reflect, light screen, parting shot

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and 4 turns is just way too long to not put up any threat in one slot

warped vessel
warped vessel
warped vessel
subtle marlin
halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

brittle spade
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since it can't ever apply enough pressure

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you either need to get rid of gholdengo kingambit and put stuff that'll slow down the game

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or change the garganacl set to wide guard stealth rocks salt cure recover

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and then run something more offensive

subtle marlin
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i see, thank you
garg is my fav gen 9 mon so i wanna use him competitively, but is it viable to play other styles othjer than stalling game?
i heard stealth rock is not good for doubles , but is it good for this style?

subtle marlin
brittle spade
brittle spade
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you could do like grimmsnarl rillaboom garganacl with iron defense recover body press salt cure, a trick room setter and stuff to deal with gholdengo

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kingambit was a good call since gholdengo will farm slower stuff like garg + amoonguss

brittle spade
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garganacl is straight up bad though, since it's not very active

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setting rocks and clicking salt cure twice is often the best that can happen for it

subtle marlin
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i see, thank you so much, your 3rd team suggestion looks very fun to play with its trick room and priority moves

rough blade
brittle spade
brittle spade
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i'd advise you to check the sample teams for something more standard tho

rough blade
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Thank you for this new team, ill give it a try

rough blade
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played around with it very solid

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I gave chi yu psychic again though

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Thank you man farigiraf is what I needed

elder nacelle
halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

normal aurora
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ngl havent seen anyone use alcremie in a while

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ik its bad but still

tight spire
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even with life orb and like Chien pao

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it's still 75 attack

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and the only reason to use it is to fake out certain inner focus pokemon which I don't really think are all that common atm in dou

elder nacelle
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:(
I like tinkaton...

tight spire
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assuming we want to keep it then I feel at least you should focus on more than just regidrago for damage

elder nacelle
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Ok bias aside, whats a replacement

tight spire
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well I think Incineroar is probably a lot better for one

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Tinkaton + Sinistcha + Chien-Pao means you have a lot of fire weakness

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incineroar you could probably also use to parting shot into regidrago during a trick room set up

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in that sense I feel like you may want more pokemon to mix with alcremie assuming you want that mon completely

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Ursaluna Blood Moon I think is a pretty decent idea

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over drago

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or grimm

elder nacelle
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Also i heard about a grass-fire-water trinity which i heard is strong?

tight spire
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i mean thats kinda just general strong coverage

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but like I feel regidrago is better on tailwind than

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trick room

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bc its limited to dragon type mooves

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ad has low coverage

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so if a fairy type switches in

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u may be like

elder nacelle
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Sininstcha and incinroar is already there so i need water

tight spire
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(nah just tink)

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but tinkaton isn't really good for that either

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given its low atk and limited use from gigaton

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if you want a water type

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mmm you can maybe try ogerpon-wellspring ig

elder nacelle
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Yeah ill may replace oger on tink

tight spire
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but that makes you kinda snow weak

elder nacelle
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Hmmm

elder nacelle
tight spire
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thats something you should only use in sun

normal aurora
tight spire
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I feel like Alcremie + Ursaluna BM + Incineroar + Sinistcha at least so far

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is a potentially good combo you could run

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to make use out of alcreamie

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(BM ursa is probably its best partner)

elder nacelle
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So team is, ogerponW, incinroar, Sininstcha, alcremie, chien pao. Blood over drago?

tight spire
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idk about chien pao

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Its kinda just there

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just being a fast guy

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I mean maybe it works well with ogerponW

elder nacelle
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Like what. Replace it with amongus?

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No no that wont work

tight spire
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you already do have sinistcha so it would be a bit akward to add amoongus

elder nacelle
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Ooh roaring moon?

tight spire
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maybe... iron hands actually

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that could actually work with alcreamie as well

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bc iron hands + incineroar + sinistcha + ursaluna BM is already a good tr core

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there's a galar moltres sample team with some of the ideas I'm thinking about here I can show

elder nacelle
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Grimmsnarl tho

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Ah right

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Just replace ut with cream

tight spire
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yeah grimm u can use here in the moltres case

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but also u should run light clay

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idk why u were running helmet

elder nacelle
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So ogerW, cream, inceneraor, blood moon, grimm, sinistcha

tight spire
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i feel you may kinda want to use iron hands as well bc it gives alcreamie another decorate target

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if it's just ursaluna

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it's prone to failure

elder nacelle
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So yeah i hate running grim

tight spire
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then hands is fine over it

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hands + ogerpon w should work well

elder nacelle
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In a vacuum, my team is complete

tight spire
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sd + redirection

elder nacelle
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Though is this a soft tr or hard tr

tight spire
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it's trick room but u don't necessarily need it all the time

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iron hands can kinda just act on its own

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and ogerpon is fast

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incineroar is incineroar

elder nacelle
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Me watching the enemy iron hands do resisted gigadrain and still healed 50%:

elder nacelle
tight spire
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if u plan on using alcreamie with hands one thing I also suggest is potentailly making it so Alcreamie underspeeds both iron hands and ursaluna

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assuming you plan on pulling it off in Trick room

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so that decorate goes first in tr

elder nacelle
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Should ogerpon invest speed ev

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Or just bulk

rough blade
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@sabrinapyjama I'm finding clefable psych up teams are giving me trouble, would running clear smog on torkoal help?

peak crypt
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This isn’t an archetype you should expect to run into frequently and you shouldn’t feel a need to tech for it

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You can probably also beat them just by identifying the combo pieces early and taking them out before they can actually get the strategy going

rough blade
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thats fair you're right

rough blade
peak crypt
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(Yes, Clangorous Soul is a dance move)

normal aurora
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oh that makes more sense now

normal aurora
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I just noticed this

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congrats sneasler

rough blade
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so cool

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does oricorio lose hp? curious cuz petal dance doesn't lock it into the move like it does normally

peak crypt
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It does

elder nacelle
halcyon pantherBOT
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New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

elder nacelle
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Rate it plz

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Yeah i know theres no sun abuser

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But i dont have space

tight spire
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The idea of alcreamie underspeeding is a bit novel, but idt sinistcha works with a life orb

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And I'm not sure about ice punch here on iron hands

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If you're worried about landorus I'm sure it gets obliterated by everything else

tight spire
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The sample Hoopa psyspam has a similar thing going on

elder nacelle
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Oh that one

tight spire
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Diancie could be considered for rival fire types and pokemon like Incineroar who can hurt most of the pokemon on your team (aside from hands but it can intimidate it)

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Over sinistcha

elder nacelle
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Ice punch is coverage, is it not

tight spire
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But you can still run sinistcha for helping out hands

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It is

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I'm just not sure you really need it

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Well

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I think it's fine

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Some hands do run ice punch only

#

Rather than thunder punch or wilde charge

elder nacelle
#

Should i put life dew on tcha

tight spire
#

You can if you think it would help iron hands out

#

I think if you don't have much issues with lando potentially move to electric stab on hands

#

Like if you get a random pelipper

#

With wide guard and everything

elder nacelle
#

I havent run into a single land

tight spire
#

That may be bad for your team

#

So thunder punch may be nice

crisp laurel
#

Can someone rate my team

#

I want some improvements on it

peak crypt
#

First question: what format is this for?

crisp laurel
#

@peak crypt

#

Its pretty funny if it works lol

final kestrel
#

You're technically in the wrong RMT section (the correct one is NatDex Other Tiers), but I'll still help you out. First of all, you seem to be somewhat familiar with doubles fundamentals; I see that you have Protect on some of your mons, but not on all of the mons that require it. Another issue that I want to address is that your team doesn't seem to be built around a particular mon, core, or archetype. Charizard is usually used to set up Sun via its ability Drought, and this is done so by giving it one of its Mega Stones. Deoxys-A is also usually paired with Indeedee-F or Tapu Lele to take full advantage of one of its most powerful moves, Expanding Force, under Psychic Terrain. Charizard and Deoxys-A can be used in the same team, and there is already a popular team that the ND DOU community uses for laddering. Ferrothorn, on the other hand, would require a team that could assist its setup and eliminate its threats. The other mons on your team are hardly ever used (unviable) for the ND DOU metagame. If you would like to build a more viable team, than feel free to ping me. Otherwise, I won't notice immediately that you're trying to reach out to me.

stoic grove
#

Would I post Doubles UU here?

halcyon pantherBOT
#

New [Gen 9] Doubles UU RMT @torpid moat. I won't notify you again for at least 6 hours.

torpid moat
#

you can use great tusk instead

#

also bonnet should use spore instead of stun spore, duu doesn't have sleep clause

stoic grove
#

Thanks for the feedback tho

torpid moat
#

there are other directions you could take it than psyspam, like adding goltres or baxcalibur

#

or just tailwind mew or jugulus if you wanna lean into eruption heatran

stoic grove
#

The direction I was thinking was just spaming earthquake and setting up tailwind with Ribombee

#

But I dont know tho

#

I think it could be better

torpid moat
#

eq can get kinda sucky compared to headlong rush

#

which is just a way better move

#

what makes tusk so good is headlong + cc 120 bp moves

#

on top of proto on sun

#

ribombee is fine for setting tw, just be careful of faster opps

stable cradle
#

https://psim.us/t/1333718-ic7fasg07ihs7nq1e6kr

I am so sorry. This came into my brain uninvited. Please, have mercy on me.

Also, Mewtwo is supposed to be Gothitelle, and Scream Tail is supposed to have Perish Song instead of Boomburst.

keen summit
quaint crystal
#

https://pokepast.es/3dd356a3d3835864

Can ppl lmk abt what they think of my DOU Grass Team and what can be done to imrpove!💚 I think my team needs some ice coverage but what does everyone else think

||Im not getting rid of the snail.||

night plover
torpid moat
torpid moat
#

also there are various set issues here, the bramble should be sash or clear amulet, wide lens definitely isn't worth

#

rilla should have max hp, not speed, and run high horsepower over knock

#

tera blast doesn't make sense on wo chien, it wants pollen puff or ruination

#

it's also probably not correct to have on mono grass, using it weakens a lot of your best available mons like firepon, meowscarada, rilla

mortal bison
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

peak crypt
#

why are you trying to replace the best Pokemon on the team

tight spire
#

Yeaaah arguably this entire team is just trying to do some weird rattled beat up strat that fails 95% of the time

#

Iron Hands is the only one actually doing anything on this team

#

Or the odd chance Gardevoir somehow gets trick room up

#

Torkoal

#

Who has a life orb despite running eruption

peak crypt
#

I do think there's probably just a better supporting cast if you're really married to Maus Dudun Flamigo

#

Torkoal isn't awful but it generally requires very specific kinds of teams to succeed

#

Gardevoir meanwhile is... kind of awful

tight spire
#

This kinda looks like it's trying to baton pass speed to Torkoal

mortal bison
tight spire
#

Well what happens if like ur opponent just kills Torkoal

mortal bison
tight spire
mortal bison
#

I do need to figure out a better moveset for gardevor tho

quaint crystal
quaint crystal
#

tho if i did run meowscarada instead of snail, what sorta kit should it run?

torpid moat
remote jolt
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

brittle spade
#

id just run stealth rocks on landorus with either a focus sash or some bulk

#

rocks are important for dragonite

#

i would either run this team with landorus + taunt heatran

#

or sash rocks glimmora and substitute heatran

#

substitute loses some value without toxic spikes

brisk berry
normal aurora
#

Ok I wanna examine how a pro person examines teams for this one

#

Although Since I have used liligant h multiple times, im not sure what its purpose is

brisk berry
#

Honestly, I was going for more 'Dancer's forgetting Lilligant didn't had a Dance Move on it

torpid moat
#

what you have here is also poorly suited for screens, too many frail mons, especially sashed ones, with no defensive utility

#

because running dancers like quaqua prevents you from using better options like waterpon

brisk berry
torpid moat
#

you generally want to pair these with disruption like from incineroar or rilla (who also provides healing), tailwind from tornadus for speed control, or some form of semi trick room comp in hand's case, redirection (usually from waterpon), and also just decent standalone attackers

brisk berry
#

I see. Alright. I’ll see what I could do with this recommendations

wild topaz
#

Working on a gimmick team, idk what last two mons would fit well, feel free to make suggestions for the rest of the team but I want the core strat to be the same https://pokepast.es/9c6e87f92afdd742

halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

sacred merlin
#

i feel like going whims could be more effective for speed control, armarouge wants some speed and terrak and probably arma should have protect, then for last two it depends if you want to further into the gimmick (not recommended) or just add some solid mons to fill it out (what i woud go)

brittle spade
#

if you want to run this in DOU you really should run whimsicott instead

hollow pasture
#

this has surpirsingly been getting me pretty far, been replacing that araquanid slot every day though not sure what fits

halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

wild topaz
#

Honestly yeah the DUU fits well, I only had indeedee female for follow me but prolly isn't worth for a faster offense team. Thanks!

viscid beacon
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

viscid beacon
#

what can i fix here

#

thinking of replacing oger with amoongus

peak crypt
#

Sinistcha over Hatterene seems like a slam dunk

#

Hatt without an Indeedee on the team kind of sucks

tight spire
#

hatterene is kinda just there yea

peak crypt
#

and Sinistcha supports CM Bolt super well

tight spire
#

it only works with psyspam

viscid beacon
#

i see

#

but would i need a 2nd tr setter

peak crypt
#

Sinistcha is your second TR setter

tight spire
#

it is the 2nd setter

viscid beacon
#

oh wow i didnt know it got it xD

#

thanks

peak crypt
#

Matcha Gotcha / Rage Powder / Trick Room / Life Dew or Shadow Ball

viscid beacon
#

thoughts on replacing oger?

#

i have it for speed outside of tr

tight spire
#

also consider using either earthquake or swords dance over fire punch (you can eq sinistchca safely if it has life dew)

#

fire punch is like not going to do more damage to anything noteworthy

viscid beacon
#

sd with guts a little overkill no?

tight spire
#

than facade would

#

not necesarrily

viscid beacon
#

yeah i felt that

tight spire
#

Incineroar is common

viscid beacon
#

true

tight spire
#

and its a good way to counter it

#

also with Swords Dance you can just facade most steel types/rock types without using headlong anyways

#

(so its easier to predict against the opponet)

viscid beacon
#

so headlong for eq and punch for sd

tight spire
#

you can keep headlong if you want

viscid beacon
#

eq kinda screws everyone but sinischa

tight spire
#

but fire punch needs to go for one of them

#

either eq or sd over fire punch

viscid beacon
#

ill stick to headlong

#

anything else

#

and thanks :)

hollow pasture
#

i thought so too i only kept it because its just happened to work out really well

#

it's fast, decent bulk for its role, don't have to deal with psychic terrain

#

and the tera rock slide dragonite is a great lead catches so many mons off guard who try to set it up especially all the volcarona and alolan ninetales ivebeen seeing

brittle spade
torpid moat
#

yeah, torn and roaring moon are way better tw setters than noivern

#

the telepathy really isn't valuable at all

hollow pasture
#

bless i guess tailwind is just good in general haha thanks guys

torpid moat
torpid moat
#

not caring about psy terrain because they're not using espeed I think

#

which is a little backwards but I think they got the message atp

stone chasm
#

https://pokepast.es/d3618cd050bef59e hey yall , this is my sv dubers team ! I wanted to make it around the concept of fainting (teammates and opponents) , and was wondering how to improve it / use the concept better ! sorry if this is the wrong place to post

halcyon pantherBOT
#

New [Gen 9] Doubles Ubers RMT @torpid moat. I won't notify you again for at least 6 hours.

hollow pasture
# rose juniper Wdym exactly?

tankier than prankster tailwind mons better resistances, prankster moves dont work on psychic terrain also and the dragon typing is better bait for an icy wind that tera rock dragonite resists usually gets me a very good early lead and if not very easy to switch into registeel+glimmora

#

but sash tornadus is probably better actually

sacred merlin
# stone chasm https://pokepast.es/d3618cd050bef59e hey yall , this is my sv dubers team ! I wa...

basically, outside of the core of annihilape (which needs to be scarf) and magearna (which should be trick room protect two attacks) and also amoonguss (but doesn't work amazingly here) all of the pokemon here are bad in dubers so its impossible to find real successs without stripping the team down to just magearna annihilape and then go a trick room route from there with calyrex-ice + friends

wild topaz
# stone chasm https://pokepast.es/d3618cd050bef59e hey yall , this is my sv dubers team ! I wa...

I am not a team rater but I've played with a similar idea(though it is gimmick) https://pokepast.es/79b007e97f48ddcd You basically lead garg and magearna and eq + tr and next turn you explode and maybe protect if you can't ko, then you can bring in indeedee if you wanna stop priority and stuff or caly/hat for dmg. It works extremely well low ladder cuz no one figures out they have to ko magearna but I assume high ladder would be harder. You can also predict turn 1 if you think theyll attack with a supereffective move and just insta explode or rocks or smth. Idk the team isn't furnished but it's very fun

torpid moat
#

I'll just reiterate that annihilape + magearna should be your maximum investment into the gimmick if you want to be competitive at all

#

the rest of the team would want to run standalone powerful mons like ice rider, miraidon, arceus, etc

#

box legends still have synergy with each other, like miraidon dealing with ho oh for magearna

#

and there are still certain support mons like incineroar and amoonguss and indeedee-f that can fit on a trick room comp with ice rider

hybrid forum
#

i know pinky team is so goofy but sometimes work and I ask for help to upgrade my team

tight spire
# hybrid forum https://pokepast.es/8abef1cac9dcdc71 rate my team pls, if someone has an idea to...

I feel like there are several "pink" Pokemon that I would rather use before I would wind up using Alomomola or Malamar, mola doesn't really have any offensive presence and Malamar needs to use Superpower multiple times before it becomes an effective pokemon (which by then it usually is killed by the enemy team's special attacker)

The Mew here aside from setting hazards is also particularly do-nothing, idk what Mew would run normally but probably at least give it something like snarl or a body press set

Some other pink Pokemon I think you could consider:
Clefairy/Clefable (redirection)
Comfey(healer and support)
HoopaU/Hatterene (if you're ok with using the more purple indeedee for psyspam)

azure quail
#

https://pokepast.es/442f04c965e75069 https://pokepast.es/9902a613b608f5b9
Hard stuck 1500 trying to make dragonite chien pao work. Both teams have their weaknesses and need some fixing.
The one with a rain duo was the original where I initially had basculegion instead of kingdra, but later switched cause my kingambit matchup was bad.
I created the second team after losing 75% of my games against wheezing teams.
I'm still having trouble using the team, i feel like Sneasler isn't doing much and i'm losing to basculegion pretty badly.

halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

brittle spade
#

you shouldn't have to try very hard to make dragonite chien pao work

#

and you definitely shouldnt be losing to weezing of all things

azure quail
#

i cant get rid of the exitment when dragonite one hit KO's pokemon before they can move with no setup

#

ive used it in vgc and its just what im comfortable playing

brittle spade
#

this should make you more consistent into stuff that isnt amoonguss

#

and snow

azure quail
#

alr

#

i havent faced amoonguss in like 2 weeks

brittle spade
#

rain is kinda bad so id just drop the first team

azure quail
#

alr

brittle spade
# azure quail alr

if you're still having trouble with stuff like diancie, you can try slotting ogerpon + glimmora over landorus sneasler

azure quail
#

im lowk getting destroyed so hard rn to bulk up corv

azure quail
#

the bronzong and corv matchup is really bad

scarlet nexus
scarlet nexus
#

and investing spdef

azure quail
#

Im trying to replace him with chi-yu rn

#

corv and bronzong matchup is unbelievebly bad without him

scarlet nexus
#

I get that, only really have the pao for it, hands only really struggles with the bell. 1 question, whats eq doing on dnite

#

are you act ever clicking it

#

gterrain weakens ground moves and getting dnite next to lando seems heavenly difficult and ineffective

azure quail
#

yeah its switched out for stantrum

#

i was clicking it pretty frequently tho when i was using rain

scarlet nexus
#

I can the rain variation, pelliper easy

azure quail
#

do you usually speak like this

#

your writing is uncomfturbly difficult to read

scarlet nexus
#

pelliper is easy to get next to dnite

#

didnt think I needed to fully write it out

azure quail
#

nah i got what you were saying

scarlet nexus
#

thats just my brain being faster than my hands

scarlet nexus
#

moon is a surprisingly good twind setter

peak crypt
peak crypt
#

Tornadus is a better weather setter than Kanto Ninetales to be totally honest, Comfey is incredibly niche (and doesn’t belong here), and Arcanine and Toxapex both stink

#

there really isn’t a ton I can say about this beyond “start over and only use Pokemon listed on the viability rankings”

#

if you’re really set on specifically K-Tales sun we can probably workshop something, but there are many reasons that Pokemon sees almost zero play

scarlet nexus
#

I tagged in torkoal, just dont like using the weathers as moves unless its also the abil, having move and abil on same mon auto win weather matchups

shrewd iron
hallow wyvern
halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

hallow wyvern
#

Anyway I wasn’t gonna add whims because I had Rilla so I was planning on replacing it but idk who

peak crypt
#

to say the same thing I did to the last person: Ninetales sucks

#

You’d be a lot better off running Torkoal, or even scrapping it and just giving your Whimsicott Sunny Day

hallow wyvern
#

Alright thanks

torpid moat
small swift
brittle spade
#

they like including firepon

brazen gale
#

hear me out, alolan sandslash trick room

torpid moat
#

clear amulet glastrier does that better with icicle crash/horsepower, and even glast isn't that great

elder bone
brittle spade
elder bone
brittle spade
elder bone
#

Allright thank you

stray wave
slender basin
#

Guys i needed some help

#

I want to use this team for ou doubles, but flutter mane is banned

#

As i understand it, its there for both sweep potential and trick room

#

Is there any alternatives?

sonic rock
slender basin
#

My best guess en is sinistcha, since it can heal on entry, set up trick room, and deal lots of ghost damage

slender basin
torpid moat
#

I recommend a lower-commitment rain with rain dance torn/waterpon/pao/lando-i as a baseline 4

#

you can have np ghold as next slot maybe

#

and let's say incin or iron hands or av raging bolt last slot

#

also the ghold should not be trick scarf, that's significantly less powerful in 6v6, just go for leftovers with a bulkier build

#

in current meta I'd say pao should be ice spinner/crunch/brick break/protect

#

but the other sets can stay exactly the same @slender basin

slender basin
#

ah gotcha

torpid moat
#

there's also no real replacement for what flutter does

#

you have to compromise somewhere, whether that's chi yu or lando-i on speed, or chien pao on being way weaker to incin

#

and pao doesn't have a similar kind of bulk, it almost always needs sash

#

oh, also give waterpon taunt > spiky here

#

nonprankster taunt is pretty valuable for certain mons like sinistcha or amoong or alolatales

shut bough
#

Hello! this is my team for Gen 9 double ubers https://pokepast.es/7c71ace12540b390 , i usually open up with grimmsnarl and arceus-fairy and set up stealth rock, reflect and light screen, then i keep using dazz with both, after one dies i try to use murkrow to set tailwind and spam astral barrage with my Calyrex-shadow (or switch to tera-fairy miraidon and iron moth if both spots are available), then i use the miraidon and iron moth to sweep the rest of the team

#

the biggest issue so far is dealing with trick room teams

#

cuz of tailwind and high base speed of some of my mons

#

(not that high, but higher than some meta picks like amoongus, calyrex-ice etc)

#

.

#

Do you guys know any way i can deal with it without using a different team?

#

Im kinda new to showdown, so im trying to learn

#

i also have been using some derivations of this team using groudon instead of calyrex-shadow

tough timber
#

https://pokepast.es/9ac9d3aec2ce06a2

(duu)

built this bc I really like regigigas and wolfeys Baltimore regional team which is what I took main inspiration from

Explanation of some things:
-I know simple beam on latios does not get rid of slow starts effects, but its stat-doubling qualities do still affect regigigas, and activating its weakness policy gives 3x attack so while it's more riskier than leading regigigas weezing it still gives me a backup plan

-regigigas is running drain punch so it can have reliable recovery, especially with its Tera fighting which is necessary to activate its weakness policy. Comfey can activate it with her priority draining kiss and weezing can activate it with fairy wind if need be (although fairy wind is more riskier since its mroe powerful, haven't checks the damage calcs on that yet)

I appreciate any suggestions

mighty acorn
wheat scaffold
#

Realize monotype is singles so im reposting here.
This is my first time making a team.
For context the friend tourney im in is monotype double
No legendary.
The rules are Either 1 paradox/future or pseudo legendary pokemon
No repeating type so no Azumaril and Primarina on one team.
https://pokepast.es/20e267c8c11fe1ca
This is what i made for my mono fairy team.
I'm having issue trying to make a team that can deal with most other mono team especially fire and steel.
Would appreciate any kind of feedback for future team build.
Oh yeah Iron valiant was suppose to have booster energy (not banned in the tourney im in) and would lead with florges

halcyon pantherBOT
#

New [Gen 9] Doubles Ubers RMT @torpid moat. I won't notify you again for at least 6 hours.

torpid moat
#

but yeah I don't recommend iron moth really, bulkier ubers like ho-oh are a lot more reliable

#

your mirai has rest for some reason, which you are prevented from using on eterrain

#

did you think that healed you to full and immediately woke you up?

#

haze murkrow is also pretty gimmicky, tornadus or whimsicott are considered the better prankster twind mons

#

but if you kept murkrow it really needs to be sash

#

@shut bough check out the dubers magearna sample here, it might give some better ideas on how to support it https://www.smogon.com/forums/threads/doubles-ubers.3712864/post-9456565

#

but yeah the answer to beating trick room is to run bulkier middling speed mons of your own like groudon and ho oh, or some of the defensive options like incineroar or amoonguss (without mirai)

#

if you wanted fewer changes from your starting team, I'd say Grimm/Mirai/SR clear amulet Groudon/SD Espeed clear amulet arceus/magearna with trick room/rillaboom wouldn't be a bad 6

wheat scaffold
#

Is it worth to have hazards on doubles?

torpid moat
#

sometimes yes

#

generally you don't go beyond sr + glimmora's automatic tspikes

#

because sr weakens key mons like tornadus, pao, ninetales-a, kyurem

#

of which torn and pao are sashed

#

as well as others like firepon, incin (if no boots), dnite

wheat scaffold
#

Alright ill prob use 1 move slot of Sr and thats it

#

thanks

torpid moat
#

I don't recommend sr in your weird monotype format

#

there's not necessarily an established meta for that

wheat scaffold
#

Yeah idk why my friend made that rule LOL

torpid moat
#

btw, is flutter mane legal?

wheat scaffold
#

Whats like the general idea behind team building?

#

Should i just watch a guide

wheat scaffold
#

I changed iron valiant to flutter

torpid moat
#

you should absolutely be using it

wheat scaffold
#

i forgot flutter was a thing LOL

torpid moat
#

oh no repeating types either lame

wheat scaffold
torpid moat
#

you're not allowed to get away with running magearna right

wheat scaffold
#

its whatever at least they have fun

#

Nope

torpid moat
#

ok so in this kind of format

#

you really just want a bunch of solid attackers

wheat scaffold
#

Im replacing azu for primarina

torpid moat
#

maybe some speed control involved

wheat scaffold
wheat scaffold
torpid moat
#

you also generally want protect and fake out in doubles

#

yeah whims is a good tw mon

wheat scaffold
#

alright i should prob do that

torpid moat
#

you should also definitely get a follow me togekiss or clefairy

#

I'll just give you your 6 tbh

#

I do think keeping azu is pretty powerful btw

wheat scaffold
torpid moat
#

it just needs protect and redirection support

wheat scaffold
#

i havent had the best decision making when it comes to using azumaril

wheat scaffold
torpid moat
#

but yeah premium mons for mono fairy in particular are things that can kill fires, steels, poison

torpid moat
#

premium meaning very valuable

wheat scaffold
#

ohhh

torpid moat
#

like flutter who has a lot of useful coverage on a powerful mon

wheat scaffold
#

Btw can i use fake out with vest on?

torpid moat
#

you can yes

wheat scaffold
#

great

#

tink will prob use vest while hatterene speed control with nuzzle?

torpid moat
#

that's a singles thing

#

you don't need nuzzle on hatt at all

#

if anything you'd run trick room on it

wheat scaffold
#

oh when i was playing with the previous team nuzzle was working out LOL so i thought it would be good alright

torpid moat
#

probably give it fire tera psychic/mystical fire/trick room/protect

wheat scaffold
#

i was thinking of using weezing for the terrain

torpid moat
#

azu should be aqua jet/knock off/bd/protect

#

I don't recommend gweez really, misty terrain isn't particularly valuable

#

and ngas would weaken your own azu

wheat scaffold
#

ohhh yeah ur right

torpid moat
#

whims can run tailwind/encore/fake tears

wheat scaffold
#

Encore is so good

#

when they do protect

#

Is there a way to fit in taunt?

#

one of them is running a rain team with tw

#

tailwind

torpid moat
#

yeah taunt last is fine as long as it's covert cloak

wheat scaffold
#

and the other trick room

torpid moat
#

are you allowed to ct for specific opponents?

wheat scaffold
torpid moat
#

counter team

wheat scaffold
#

Nope LOL

#

team comp arent reveal until the day it happens

torpid moat
#

no I mean

#

can you switch teams for a given opponent's type, the day of

wheat scaffold
#

Nah

torpid moat
#

ah gotcha

wheat scaffold
#

A lot of weird rules

torpid moat
#

yeah you should be taunt then yes

wheat scaffold
#

Alright

torpid moat
#

the more weird rules, usually the worse the players are

wheat scaffold
#

lmao

#

its just some small thing my friend group is doing

#

but it got me into pokemon vgc

#

so its whatever

torpid moat
#

flutter should be specs moonblast/dazzling gleam/shadow ball/power gem

wheat scaffold
torpid moat
#

potentially you may want ground tera blast over moonblast or dazzle, idk who your opps are though

#

ghost tera is probably pretty safe

wheat scaffold
#

Oh yeah

#

forgot to mention

torpid moat
#

no tera?

wheat scaffold
#

every gimmick is allowed but u only get to use 1

torpid moat
#

wait what

#

is this natdex as well?

wheat scaffold
#

Tera is allowed but only of the typing the mons has

wheat scaffold
#

just now

#

it is

torpid moat
#

that's a completely different story lmao

wheat scaffold
#

Yeah i was thinking of just terra being allowed

torpid moat
#

run mega mawile then

wheat scaffold
#

until he went yeah nat dex

wheat scaffold
torpid moat
#

yeah

wheat scaffold
#

Replacing tink

torpid moat
#

wait you're not allowed to dynamax right

wheat scaffold
#

its allowed

torpid moat
#

because that's by far the strongest one

wheat scaffold
#

but idk how to set it up in team builder

torpid moat
#

where are you playing it?

wheat scaffold
#

showdown

torpid moat
#

dynamax and tera are incompatible

#

you can't have both be legal in the same match

wheat scaffold
#

ohhhh

torpid moat
#

most likely dynamax isn't allowed

wheat scaffold
#

yeah

#

that would be the case i assume

#

For the mega mawile do i run SD on it or just pure all attacking move with protect?

torpid moat
#

sd iron head sucker protect seems fine

wheat scaffold
#

Alright

#

what i have so far

torpid moat
#

whims can run trick room as well then

#

no fake tears

wheat scaffold
#

ok

torpid moat
#

togekiss can be max bulk follow me

#

with sitrus berry

#

unless no item clause

wheat scaffold
#

Not allowed to have 2 of the same item

#

Sleep clause

#

thats about all the rule i think

#

heres the rule

torpid moat
#

ah, was gonna suggest shiinotic otherwise

wheat scaffold
#

i tried talking him into just using the vgc rule

#

He infact did not want it

torpid moat
#

do leftovers then instead of sitrus

wheat scaffold
#

the opps

#

we all spun a wheel

#

there was no choosing

wheat scaffold
#

by max bulk u mean max ev on both the def?

torpid moat
#

no, 252 hp first

#

hp is more efficient than defenses

wheat scaffold
#

oh alright

torpid moat
#

just pass me an updated version and I'll fix it tbh

#

would be faster

wheat scaffold
#

Alright

halcyon pantherBOT
#

Hey @wheat scaffold, it looks like you're trying to share a gen9nationaldexdoubles team, but I didn't find any raters for that format in this channel. Try posting in #1060037469472555028 instead.

wheat scaffold
#

here

#

I just wanted to say i really appreciate ur help

#

Life saver

torpid moat
#

I still think it feels a little light on proper attackers, but there aren't many great options with no dupe types

#

trick room comfey is potentially better than whims here

wheat scaffold
#

Alright thanks let me take a look at the team

#

For follow me togekiss Im assuming only use it when SPA are on the field?

torpid moat
#

you can use it for anything

wheat scaffold
#

Oh alright

torpid moat
#

its main purpose is to ease setting tr or to protect azu

wheat scaffold
#

ohhhh

#

Im assuming the general gameplay of the team is set up tr

#

and flutter is the wallbreaker

torpid moat
#

you don't necessarily need tr

#

as both maw and azu carry priority

#

maw and azu are definitely more of the focus

#

and then you set tailwind or tr as necessary, depending on what the opponent has

wheat scaffold
#

i see

torpid moat
#

you have to position maw/azu carefully

#

but yeah flutter is there as well to just kill random stuff without requiring support

wheat scaffold
#

Is leading with whim and flutter a good idea

torpid moat
#

no

wheat scaffold
#

if i regonise any tr or hazard on the enemy team?

torpid moat
#

flutter is usually fast enough on its own

wheat scaffold
torpid moat
#

you can actually lead maw pretty often

#

like maw + hatt

#

or like maw + whims or flutter + maw

#

or togekiss + hatt if you think tr is valuable

#

if you're not confident in your positioning skill and your opponent doesn't have any disruption, potentially togekiss + azu is an option

wheat scaffold
#

I will be taking notes of everything u just said

#

Im prob going to run alot of battles with the team

#

to get the hang of it

wheat scaffold
torpid moat
#

yeah

wheat scaffold
#

Looking at the stats aswell whim is the def tank while togekiss is the sp def tank is what im assuming

torpid moat
#

kinda, but don't think of it in terms of tank

#

togekiss is the only tank on the team, but it can take hits from both phys and special

#

role is more important than stats in this case

wheat scaffold
#

Noted

torpid moat
#

maw is a bulky attacker rather than a tank

#

intimidate helps a lot of course

#

but its primary job is to kill stuff

wheat scaffold
#

Ohhh i see

#

if i can take hit on maw i should just go for SD

#

hatt is there to tr

torpid moat
#

if you can kill something or deal significant damage that's more valuable than sd

wheat scaffold
#

Ok

torpid moat
#

you're more likely to protect or iron head t1 than click sd

wheat scaffold
#

Noted

torpid moat
#

you would sd during tr turns if your opponent is carrying protect or you expect a switch or something

wheat scaffold
#

Ok togekiss and hatt can deal with steel

#

thats a banger

torpid moat
#

togekiss not really

#

it'll do some damage but don't treat it like an actual answer

wheat scaffold
#

damn

#

alright

torpid moat
#

you can overpower steels with flutter/azu mostly

#

or maw sucker

wheat scaffold
#

thats insane damn

torpid moat
#

if you don't like how sucker plays, you can run like knock off maw + play rough azu

#

actually, definitely do that

wheat scaffold
#

Whim + Maw is prob my best answer to rain team right

wheat scaffold
#

Knocl off maw and play rough on azu

torpid moat
#

setting tr should be the most important vs rain

#

you prob won't find an opportunity to belly drum well against mono water but azu under tr will do work

wheat scaffold
#

Alright

#

Theres depths to this shit damn

torpid moat
#

it's moreso a gameplay thing than a team thing

#

this is a really simple team and not that well made tbh

#

but your opponents will probably be worse

wheat scaffold
#

Lmao

#

hopefully

#

i was worry about the mono fire and steel

#

with how this is looking i should be fine

torpid moat
#

uh, if your opponent is actually good both matchups are probably unwinnable

#

the most this can do is give you a chance

torpid moat
#

yw

wheat scaffold
#

you helped ALOT

#

I'll play around with the team

torpid moat
#

you can consider rain dance or sunny day whims

wheat scaffold
#

i'll prob have more questions down the line to ask i hope it doesnt bother you

wheat scaffold
torpid moat
#

oh jk it doesn't get rain dance

wheat scaffold
#

that shit shuts down rain team no

#

ok nvm

#

LOL

torpid moat
#

yeah fire is unwinnable

#

oh actually

wheat scaffold
#

I hope brackets gets made

torpid moat
#

try grimmsnarl instead of whims then

wheat scaffold
#

and i never see him

#

put fight dragon and dark in my bracket

torpid moat
#

light clay light screen/reflect/parting shot

wheat scaffold
torpid moat
#

last move spirit break

#

sure, gl

wheat scaffold
#

what item?

#

leading with grim + togekiss would prob be good right?

#

I could tw someone ft

#

and parting shot grim out for maw when the screen are down

torpid moat
#

light clay

#

you wouldn't want grimm + toge, far too passive

#

grimm + hatt maybe

torpid moat
#

though the wp regi is too gimmicky

#

I recommend coaching mew + clear amulet regi

#

mew gets pollen puff as well

#

so it can replace comfey

wheat scaffold
torpid moat
#

also you wouldn't want cm on the lati

#

prob something like tailwind coaching pollen puff mew/gweez/regi/toedscruel/follow me ogerpon-cornerstone/moltres-galar would be a lot tighter

#

ah, though that's awkward without simple beam

#

fine, lati over goltres, or give mew worry seed or skill swap or something

tough timber
#

I think huge power is genuinely the only one that works, because slow start is like almost its own volatile status condition and for whatever reason using simple beam on regigigas gives it simple but its attack and speed still remain halved, I assume the same would apply with worry seed

#

Or correction, skill swapping the slow start away gets rid of its adverse effects but simple beam or worry seed don't

torpid moat
#

that's not true at all no

#

you can override slow start with anything and it will clear

#

oh hm

#

ah yeah I found it, that was only true in gen 4

#

in modern gens you can remove it in any way and it'll clear fully

#

but yeah regardless of that, it's still very gimmicky and I don't recommend it

#

if you're more interested in a comfey dkiss target, goltres is way stronger

tough timber
#

Bro

#

My internet is so bad

#

Is that actually how it works in the real games or just an oversight by devs

torpid moat
#

ah, ignore the tooltip

#

it'll still be proper damage

tough timber
#

Alr then

torpid moat
#

but yeah just so you're aware, metagross is like way better than regigigas

#

largely due to innate clear body

#

but having to commit tera + wp activator is really not worth it

tough timber
#

Yeah honestly I agree it's too hard to pivot my team around gigas

torpid moat
#

where it's a lot more flexible because you have 3 actual targets, and mew is a way better support mon than gweez

tough timber
#

Gweez is more of a special attacker on my team not rlly support but I get what ur saying

peak crypt
#

I know a lot of people like the Weezing Toedscruel team but Wolfe is not among those people

#

a week or two after last year's Baltimore Regional he tweeted that he "took Toedscruel out back and shot him"

#

Weezing is in a unique spot of "this isn't great but it can absolutely wreck people sometimes," but it's much better at doing that next to something that's always good

#

rather than something that needs to be next to Weezing to hit its full potential

#

it's also worth noting that DUU is just a stronger format than Reg H and attacking Weezing doesn't have the stats to contribute what it needs

shut bough
static hawk
#

Can somebody rate my team?

peak crypt
#

only if you post a link to the team

#

We cannot rate a team we cannot see!

#

@static hawk

torpid moat
#

but kommo is not fast enough for drum to work on its own without support from tornadus tailwind, same for chi-yu

#

I recommend iron hands instead, it has way more natural bulk and fits better into a trick room shell

torpid moat
#

@mighty acorn

remote jolt
halcyon pantherBOT
#

New [Gen 9] Doubles Ubers RMT @torpid moat. I won't notify you again for at least 6 hours.

torpid moat
edgy brook
silent wyvern
#

https://pokepast.es/ce530980bd8762bc
been liking ou doubles its nice (except seeing that cat) and i wanted to use a sun team kinda i saw like toakoal after you thing on youtube so i made a team based on it

this deck mons all of a purpose and i will say they are there when ask, but i would like feedback on how to approve this as i am fun with it and i wanna comp more with this list

halcyon pantherBOT
#

New [Gen 9] Doubles OU RMT @brittle spade, @peak crypt, @torpid moat, @rose juniper, @tight spire. I won't notify you again for at least 6 hours.

rose juniper
#

hey

#

let me take a look

#

im not entirely sure what you mean with the thing on yt btw. As for the team, I don't know if your main goal is to just have fun and use the mons you like or to make an actual good preforming competitive team @silent wyvern

#

cause if you wanna keep these 6 guys we can definetly improve a bit but keep the essence of the team but if you want to go a more competitive route then there is a lot to change

silent wyvern
silent wyvern
peak crypt
#

Raichu and Ribombee are both just... kind of bad

#

like sure they technically do things that nothing else can exactly do, but the things they do aren't worth including on a team in the first place when there are Pokemon that just win more without the specialization

#

Teams using the Lillikoal "combo" usually just jam as much damage into their team as they possibly can

#

or they have a full Trick Room gameplan that uses Lilligant to throw off anti-TR leads or to clean up after a Hatterene or Ursaluna

#

they don't really bother trying to heal the Torkoal because it's simply another piece of the offense puzzle

#

if you're not interested in Trick Room, you can probably still use some of these concepts: the Raichu and Gouging Fire can get folded into a Raging Bolt, which is great into a lot of Fire resists, gets powered up by Torkoal, and can take advantage of After You with its low Speed

#

(it does have Thunderclap already but sometimes you want to use a turbo speed Dragon move)

#

Hearthflame is a great choice but Gouging Fire is probably one Fire-type too many

#

speaking of Hearthflame, I'd definitely run Spiky Shield over Stomping Tantrum, and while not totally necessary, I'd consider dropping Swords Dance for Follow Me - these moves both have their own strengths so this is optional for sure

#

Ribombee is kind of outclassed by Tornadus - you can prevent sleep by Taunting, or even using Follow Me Pon to redirect Spores

silent wyvern
#

Wow you saw everything I wanted to do and improved it

#

Let me read more and think about things

#

Like how I wanted ribombee as a tailwind setter that doesn't let my team use to sleep

#

If I remove both gouging and Raichu for raging that leaves me with 5 mons

#

And I think I should play a ursaluna as it's big, beefy, had ground and rock move as if I am removing hearthflame's stomping I might need

torpid moat
#

you could try diancie instead for trick room comp

#

lilli torkoal diancie bolt firepon torn isn't too bad

#

still fairly unbalanced though

#

walking wake or lando-i over diancie would help you be less weak to opposing lando

silent wyvern
#

ah bolt doesnt not have flash cannon

torpid moat
#

bolt would not want to run flash cannon

#

dpulse + tbolt (or clap) hits everything already

silent wyvern
#

oh really

torpid moat
#

who would flash cannon be for?

silent wyvern
#

i say this because i want more moves that hits more mons

#

ice fairy

torpid moat
#

you know how stab works right?

silent wyvern
#

i do

#

but i am talking about coverage

torpid moat
#

technically yes, flash cannon could hit like diancie or ninetales-a for 4x

#

but those are mons that you already hit fine with neutral tbolt

#

you generally want coverage for stuff you can't normally hit

silent wyvern
#

hmmmm ok ok

#

so dragon pluse, thunder clap, thunderbolt anddddd

#

snarl seems good

torpid moat
#

it depends on the set you're going for

silent wyvern
#

ectroweb

torpid moat
#

it sounds like av bolt you're talking about here

#

which would prob want draco meteor/tclap

#

plus some combination of electroweb, tbolt, snarl

silent wyvern
#

can i just go with dragon pluse rather than meteor as i dont like it
it can miss and i need to switch out my guy as the sp atk lowing

torpid moat
#

it's really important for actually threatening certain mons like lando-i or ogerpon-hearthflame or av kyurem

silent wyvern
#

why because its a instant kill is it does hit?

torpid moat
#

you can run volt switch as well if you're concerned about the switching out part

#

yes, threatening a kill on those frailer mons instead of 2hko is very important

silent wyvern
#

ok

torpid moat
#

and something like this is miserable

#

68+ SpA Raging Bolt Dragon Pulse vs. 92 HP / 4 SpD Assault Vest Kyurem with an ally's Aurora Veil: 136-160 (32.8 - 38.6%) -- 98.5% chance to 3HKO

silent wyvern
#

draco, thunderclap, thunder bolt, volt switch

#

how does this sound

torpid moat
#

ah, snarl or eweb over tbolt then

#

I'd say snarl

silent wyvern
#

ok

#

i am just going to copy the evs from the smogon website

silent wyvern
#

oh water dragon, thats a strong typing

#

wait a min

#

i was going to say i kinda dont like it because its a water guy in a sun team

#

but it has a move that does more damage in the sun

#

what if i give tornadus sunny day

#

as a back up setter

torpid moat
#

that's fairly common

silent wyvern
#

oh ok good

torpid moat
#

you should definitely not be heat rock torkoal though

#

charcoal is better

#

and focus sash lilli

#

or covert cloak to ignore fake out

silent wyvern
#

i gave tornadus a coat

torpid moat
#

you're aware dou doesn't have item clause right?

silent wyvern
#

cloak*

#

yes

torpid moat
#

if you're unwilling to run protect on the lilli then cloak would be really useful

#

by leaning so much into sun you'll end up with a pretty unbalanced team

silent wyvern
#

yeah make sense, i just wanted lilli to hit harder

#

cloak is good

#

the team is ready, i am going to try it out

silent wyvern
#

my god ivy cudgel is stupid strong

#

anyways i really like this team

#

and will keep playing it

torpid moat
#

garchomp is kinda mediocre as well, if you're gonna use it it has to be clear amulet for intimidate, but it's just a worse mon than exca on sand

#

exca can actually run bug tera x scissor instead of ice tera blast, it's important for hitting opposing waterpon and adds a very useful ground + fighting resist

#

sneasler also doesn't really fit here, it's generally not good in dou and only makes sense with unburden + seed

#

having houndstone + exca is a little too much commitment

remote jolt