#Smogon Doubles Rates
1 messages · Page 10 of 1
I thought so but if he found that's the issue for him slot something that could fill a slot he likes using
Among us maybe?
like if that slot was just a Rillaboom I'm sure the team would play similarly (or even better)
same with Iron Hands
Iron hands is fat AF
Ogerpon can already redirect anyway, I don't think Amoong or Sinistcha really need to do that
Ogers attack tho so youre just sacking the mon with no benefite
part of Ogerpon's strength is that it presents an offensive threat and can click Follow Me when needed
this team has a Flutter Mane and a Chi-Yu, Dee doesn't need to play toward a Kommo-o wincon most games because those two can just do a murder
and Oger can threaten Ivy Cudgel on the Fires that would want to answer them
but the same Ogerpon that just one shot a Heatran can click Follow Me later to clear the way for Kommo-o
I also don't think Sinistcha really works with the rest of the team
it's really good when you can keep stuff like Volcanion and Iron Hands alive
stuff with a lot of natural bulk, sometimes augmented with AV or their own healing, that your opponent really has to try hard to knock out
but things like Flutter and Chi-Yu generally need to invest in defenses to take one hit
let alone multiple
the value i get is a helping hand, will-o-wisp setter
there are many, many options with helping hand, including cress and indeedee itself
helping hand is what you run when your mon sucks
and wisp is counterproductive to tr's hyper offensive goal
you'd rather kill stuff than wisp it
dusclops is tanky and dodges fake out, sure, but not taunt or spore
and can't really do anything to protect or aid allies like a sinistcha or cress could
or be offensive like diancie
bc i didn't know what type of move a fairy drifbloom could throw at me, and I don't doubt a crit fairy tera blast would shit on my iron hands
I think that was my thought process
You unfortunately played poorly there.
Playing around crits should never be considered, they are luck based.
And even if it were to be crit, hands would survive because drif hits like a wet noodle.
You should never be switching unless you know for a fact their best move is to hit your guy with that move.
It's more tailored around support, which would be the most effective way to use it with boom, albeit it's not great as you could be taunted.
hey gang we don't need to all dog pile on them for playing poorly
We're not, we just wanna tell him what he did so he knows what happened not to berate him.
sure, it wasn't a very well played game, but leave the game advice to the people with the helper role
and if someone's already brought it up, let them handle it
having four different people on them about playing better is a great way to get them to not come back at all
I disagree. Having a large amount of people willing to help would make me more likely to return
in my experience helping people here and elsewhere, too many voices just makes people log off
and I've been helping people play Pokemon for more than a decade now
It'd not like we're calling him bad he's a fine player he just needs to get more game knowledge. If he knew the driftblim he could make the better choice it's not insulting its a learning experience
I've seen my fair share of people leave after basically getting bullied in these situations
But we're not bullying him lmao
in other words
shut up and let the people with the helper role do the helping
while the extra input is nice, nobody needs an entire chatroom full of people telling them how to play Pokemon when one person can do it just fine
and too many voices saying too many different things can drown out the individual bits of advice and overwhelm the person you're trying to help
A total of 4 people gave advice, 2 of them have the helper role, 1 said driftblim stinks and I gave one piece of advice. No one bullied him and the majority of the information was given by the helpers.
But go off queen
Hey, lets stop it on this argument. Anyone is welcome to help, but when somebody already is helping out, you don't need to join in, unless the person that is receiving the advice is unsatisfied/needs futher explaining, which can still be solved by the raters.
smh tryhards

the tl;dr from all of what people have said @crude oracle is basically: you are playing super scared and it's probably costing you games
click your buttons with gusto
don't get too attached to creating the perfect setup, because the perfect setup usually won't exist
learn to recognize your opportunities to deal damage and take advantage of them, and you will win more games
ye
@nikotov @peak crypt @pulsar sinew @torpid moat
ty
all for the advice

oh the
nikotov dude
skedaddled ig

New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt. I won't notify you again for at least 6 hours.
Simple doesn't mean bad
You could probably afford to run support landorus
With rocks
in the end, rocks are damage
yeah I really tried to say “this person doesn’t need four different people telling them they played a game poorly” and they got upset
yeah I get what they tried doing but overwhelming a person with 4 different perspectives doesn't rlly work 😭
also yeah
kommo feels
absolutely great
tbh
yeah as long as they don't predict
a steel tera right away
I can almost always setup
You don’t even have to use Tera on it immediately
Dragon/Fighting has a pretty wide set of resists
I try to use the tera for example againt flutter and whatnot
or anything that could
do great dmg agaisnt kommo
I do need to play more matches tho
I barely play
@peak crypt
Watch a replay of a Pokémon battle between CoreSolis and papaconh! Format: [Gen 9] Doubles OU; Date: Nov 29, 2023
so
i have issues with
starting out matches
so what is something i couldve changed this opening
hit your Bleakwind Storm next time
there was a point where i was debating dark tera sini when leaves came out next to ninetales
but i then realized
valiant bullies then
The answer was probably just to go hard Kommo-o on turn 2 instead of bringing in Scream Tail
Valiant isn’t going to switch in on Tornadus and you can still fire off Sun boosted Flamethrower into the Tusk slot, or even just hard Clang and see where it gets you
can u explain on why komm turn 2? so i understand it
i dont rlly follow the plan abt it ig
Tornadus + Scream Tail is a really bad board and Kommo-o is only other thing not weak to one of Ground or Fire on the team
(And conveniently it isn’t weak to Fighting either)
@peak crypthttps://replay.pokemonshowdown.com/gen9doublesou-2001197541
Watch a replay of a Pokémon battle between shawn morgan and CoreSolis! Format: [Gen 9] Doubles OU; Date: Nov 29, 2023
i feel like
when i switched rilla in
i shouldve fake out weavile instead
thoughts?
first thought is you shouldn't have stayed in with Tornadus
yeah i realised that aswell
Icy Wind Weavile is not very good but the Taunt wasn't really going to get you anywhere anyway
didnt feel like i need tailwind
and again you clicked Heavy Slam instead of Drain Punch on a thing weak to Drain Punch
click Drain Punch!!
but its weak to
heavy slam aswell no?
i get drain punch gets hp but
tbh no excuse
it also gets STAB
and is 4x super effective on Weavile instead of 2x, and isn't resisted by anything on that team except Pelipper (who is NOT switching in on an Iron Hands lol)
you could have just clicked Grassy Glide on the Weavile and Drain Punch on the Regieleki
Eleki can't hit either of Rilla or Hands particularly well so you're not really in danger
you also clicked Wild Charge on the Regieleki instead of Drain Punch
Iron Hands isn't nearly as good if you're constantly clicking resisted moves
yeah you could have just clicked Clanging Scales
but at that point you had already won super hard so it didn't really matter what buttons you pressed
exactly
as long as you pressed them on your opponent's Pokemon and not your own
lmao
also in a previous battle
someone did
life dew from sinistcha and hit their own gholdengo
why?
is that something im missing info abt lmao
Gholdengo should be immune to Life Dew
they might have just not realized it wouldn't work
yes but it afterwards said "sinistcha health is already max health" or sum like that
so idk
apparently the uploading doesnt fucking work so i have a txt file
what am i doing hmso horribly wrong here
im probably gonna replace ogerpon with ting lu or something
and for aome reason glastrier has a very slight appeal
they work
I'm gonna be honest with you: I can't really make sense of that at a glance so I'm not going to put more effort in
idk if replay files can be played through the site once the replay server is back up
but I can watch a couple games live if you'd like some time
@peak crypt could toxapex have usability in doubles?
idk wtf it does tho
I just like the way it looks
here is a team featuring toxapex not being completely useless : https://pokepast.es/3301d712014337b7
atm I'm trying to make a sort of gimmick team rn that includes toxapex
like toxic heal gliscor with assault vest
toxa poisons it
so bulky boi
not having protect on toxic heal gliscor sounds bad
that would also be extremely passive
true but that's what will make the challenge more fun
like, you're actively going out of your way to make your life harder
yes
the thing is
if idk what I'm doing
then the enemy can't predict

your enemy doesn't need to predict anything if you're going toxapex gliscor
true but imma ignore that
ngl this team is too much effort to make
😭
I'll j use the one u sent
a wise move
Toxapex is generally only good if the player is good
Otherwise sending out Toxapex will usually lose you the game on the spot
Just wondering but how did Ttar claw it's way back to DOU? Is sand viable again in doubles?
Its because a couple of very high elo ladder players were running sand teams this month
But what do sand teams even do. It's not like there are any good sand abusers
One of them straight up was using mono rock
Thats why kleavor is also dou now
Its just dou ladder being dou ladder
Lmao I suppose that also explains Harcanine
Yeah
For example take a lot at abomasnows usage in 1825 elo stats
Theres only one guy using abomasnow that high up
https://replay.pokemonshowdown.com/gen9doublesou-2003551796-8350ldxkvnudzc72md3amhr3tvs4ouzpw Idk how I won but it was at least a refresher
Watch a replay of a Pokémon battle between DeeGaming and ZackDS! Format: [Gen 9] Doubles OU; Date: Dec 3, 2023
hopefullt the next totw live tour is a doubles game
Watch a replay of a Pokémon battle between DeeGaming and Altr_el! Format: [Gen 9] Doubles OU; Date: Dec 3, 2023
https://pokepast.es/cdd663d7fc2b689f I don't feel that this team has enough synergy and just overall feel like it doesn't work. I would like to keep ninetales and baxcalibur but I take any advice.
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt. I won't notify you again for at least 6 hours.
intersting
ngl I kinda wanna see how scarf kinggambit will play out
but im not really someone you should rely on for DOU advice, I think @tight spire and @peak crypt can help you
It usually doesn't do a lot, but late game kowtow kleaves with ally switch tricks have worked for me a once or twice
I'm a little busy so I can't really do any indepth work on it
but Rotom-W hasn't been good in a very long time, Scarf Kingambit isn't a particulary good set, and other sets need some work too
(actually Ogerpon's fine. that one doesn't need any work. it's cool)
Hmmmm maybe I could see you go with Landorus-T over rotom here and convert ogerpon-h into wellspring maybe...
Landorus is quite nice to have for a snow team compared to having a fire type
Could anyone help me with my team, please?
https://play.pokemonshowdown.com/view-team-172856-tqjbqw6cn81g5dtfq8d4
You might wanna post your team as a pokepaste
link works for me
repasted: https://pokepast.es/e19a5d8c7ac671c3
try using tornadus instead of illumise and like
palafin or basculegion-f instead of crawdaunt
I think the biggest issue for this team structurally is that everything is super slow; you have Tailwind, but everything besides Ogerpon is already so slow that you're not really beating any of the format's fast Pokemon, and if your opponent happens to have their own speed control then you will just go second every single turn.
Yellow Paint's suggestion of Palafin and Tornadus over Crawdaunt and Illumise is a good one that will help keep your Pokemon a little faster, and it replaces the two worst Pokemon on the team with better ones.
The sets you have on Kingambit and Sinistcha could use a little work too - Tera Normal isn't really going to help you accomplish much with Sinistcha, and Kingambit has next to no use for Poison Jab and Stone Edge. On Kingambit, I'd swap those two moves for Sucker Punch and Low Kick. I think Sinistcha would be better off with Matcha Gotcha, Rage Powder, Trick Room, and a fourth move of your choice, with a more relevant defensive Tera type - Fire and Water both flip some natural weaknesses, and Dark gives you Ghost and Dark resists and an immunity to Prankster Taunt
https://pokepast.es/92ab2c5efa966465 So I was thinking about making a DOU rain team, and once archuladon comes out, I'm replacing gholdengo with that
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt. I won't notify you again for at least 6 hours.
you don't need two rain settesr
take out the pelipper and put tornadus
or politoed and run landorus
with sandsear storm
https://pokepast.es/b9d40710df1c52d8 So more like this?
Something more like that yeah
There’s a reasonable chance Archaludon won’t replace Gholdengo though
Tbh the rain team was mostly a combo of FFA and how my Gen 5 OU team worked
https://pokepast.es/88b7fe05a6dfd026 rate my team
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt. I won't notify you again for at least 6 hours.
Tatsugiri is banned from Doubles OU
ok
Rotom-Fan is also not good in the slightest
This is one of those times where I’d recommend you play with one of the sample teams alongside your own; using a sample team will probably help push you up the ladder a bit and will help you learn what threats are important and a little bit of how sets are constructed
Art by GenOne
Welcome to the Sample Teams thread! This thread is meant to highlight the best of the best teams in the Doubles OU tier. Sample Teams are exemplary teams that have proven themselves to be good and are basic enough for beginners to use, allowing them to pick up the fundamentals of...
If you just want to use Tatsugiri, I’d recommend you head over to the VGC Rates channel - though they’ll give you an earful about the sets you’ve chosen (the same way I would if I weren’t just pointing you toward sample teams)
thanks
https://replay.pokemonshowdown.com/gen9doublesou-2007863958 cool game, rate my team and plays
Watch a replay of a Pokémon battle between vegetasfeet and abbabareal2! Format: [Gen 9] Doubles OU; Date: Dec 9, 2023
please
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt. I won't notify you again for at least 6 hours.
Grimmsnarl doesn't really fit on TR
think of TR as hyper offense
Indeedee is about the only support you can really afford because the rest of the team needs to be dealing damage (or clicking Spore, because Spore in TR is a threat too)
Close Combat is pretty unnecessary on Ursaluna too
yeah I'm thinking it's a bit too support heavy, setting screens on TR only really works if you do like snow aurora veil and its just one click
there's really only one Pokemon Normal/Ground misses that Close Combat can actually deal damage to, and that's Corviknight, who Sucks™️
Sword Dance Ursaluna is better
Crunch to nail Sinistcha works too
u could go with crunch instead then
but Swords Dance is generally for when either A: the opponet is trying to Landorus-T juggle you
or B: the opponet's trying to predict you will use protect turn 1
there really is no reason to run Close Combat unless for some reason you wanna win an Ursaluna 1v1
(Facade does that anyway)
okey
dokey
depends, I find a lotta ursaluna have enough support to live one facade usually
time to give some psychic/ghost types the bite of 87
I would also suggest
giving ursaluna a defensive tera type
I use tera poison myself
this is a bulky mon that often gets worn down easily so you wanna increase its survivability not damage output
its already strong enough
would fire be good (i forget what types it resists and gets killed by)
If you go fire you could do fire punch maybe, thats good vs Flutter Mane
but
Ursaluna is often targeted by water type attacks
fair
fire gets awkward sometimes if you're paired with cress
i dont see many urshifus here so
urshi is banned
(rip palafin)
volcanion palafin
wish palafin saw more use
Volcanion is often paired with Rillaboom
volc can get headlong rushed in TR
and rilla can uhhhhhhhh
palafin loses so hard to waterpon and dragons and rilla
so you wanna focus on fighting rilla
does facade kill rilla
ok good
ok
if you tera fire
also
hows grimm
i swapped ogerpon hearthflame with it
because it wasnt used often
usually when I can't think of what to put on a team I just add flutter mane, but Grimm doesn't have much offense here
it only will set screens (and it takes 2 turns to get both them up) and that's about it
flutter doesnt work either
idk stat drops are threatening too
but yeah grimms for better switch ins and setups
i cant position indeedee with arma well
flutter is fine
also I recommend not using indeedee arma
nuh uh
shut up
you just gotta be smart if using indee
it's match up dependent, and it only gets worse as you face better opponents
I think if you wanna use indeede-arma you gotta be
semi-room
usually
bc like
once Chi-Yu shows up
rip
not necessarily
there's a pre dlc sample that used arma-indeedee sun
i tried that
physical moves check flutter pretty well
but besides that
theres too many suggestions on what to add
so ill maybe make a different semi room team
without indeedee and arma
also im starting to rely less on arma and diancie recently
which means more trick room setting up
yeah try a second team
alr i gtg for like 20 mins
@peak crypt does tandemaus or maushold whatever the last Evo is. any use in doubles?

Maushold, and not much any more
It saw some before Home but once Flutter got banned it kind of disappeared
flutter got banned?
what did I miss
tf
oh
It was banned before Home
😭
I just forgot the Un
But yeah Maus just doesn’t cut it in this format
It’s outclassed as a support by Ogerpon, and offensively it struggles against the more widely available speed control
aw
that's ungortunate
unfortunate
@peak cryptsince its been a while since i dueled
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt. I won't notify you again for at least 6 hours.
This team was working a lot better for you than what you had before
I think the major “update” would be changing the Sinistcha and Scream Tail slots
This team has a lot of board states that don’t really have much pressure, so swapping out one of those two would help the team out a lot
With that being said, we’re going to get a significant meta shift in just a few days
(And we might be closing this channel until DOU quickban slates have finished)
wait what
DLC2 is this week
Blaziken will be bad
Archaludon really depends on what its stats look like
Duraludon sucked last gen
If Archaludon has the same BST as Duraludon, like how Scyther, Scizor, and Kleavor all have the same BST, it will probably also suck
It does have stanima and sturdy from what Ive seen, so it could serve as a niche wall
Stamina is insane
@peak crypt what abt abomasnow?
I seen hella ppl use it single but would it be useful in doubles

Come into my office i've got the abomasnow info
You can use abomasnow over ninetales-a if you are running Trick Room
But it’s still worse
Not if u run trick room!
You got that nice grass type immune to amoongus and a better offensive movepool
smh they shoulda kept it tier 5
NGL I feel bad for swampert at the upcoming DLC
Having a 4X weakness to grass in a metagame filled with ogerpon definitely sucks
Oh yea and rillaboom
Im just gonna pray that swampert gets sap sipper
even if thats highly unlikely
@peak crypt what about switching my scream tail for someone like Arcanine? bc it can be a threat or defensively built
and intimidate
was this q before or after I gave you a harc set
before
lmao
talking abt that
i only been winning with it
Watch a replay of a Pokémon battle between CoreSolis and theguy404639! Format: [Gen 9] Doubles OU; Date: Dec 11, 2023
most recent match
happy to hear it bro
ngl those intimidate switches make it so nice to switch into hands with stuff
https://pokepast.es/d3001cf54a4cf7b8 tried building a dou team
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt. I won't notify you again for at least 6 hours.
questions:
why do you have double weather
why do you have Torkoal and Booster Energy on both your Protosynthesis Pokemon
ough i forgot torkoal had drought
and as for this idk, i just cobbled some sample sets
pick your poison, it's hail or sun
walk me through the teambuilding process
what were you thinking when you built the team?
i tried to make use of snow
why did you choose the Pokemon you did?
i heard that iron bundle is good, abomasnow to set snow, torkal cuz eruption, amoongus cuz idk 💀, flutter mane so i had a fairy type and roaring moon so i could have a dragon type
this isn't like a "how could you build like this" thing, I just want to know what your thought process was like
Bundle isn't really a thing you build around unless your name is @tight spire
but really I think the Abomasnow is the bad thing here
it's kind of just there and doesn't really match the rest of the team
i have like, zero experience with building teams, even more so with doubles
having a Dragon type isn't inherently a good thing any more, mostly because of how strong Flutter Mane is
maybe i should put a steel type in roaring moon's place
Art by Fangame10
Welcome to the Doubles OU Viability Ranking project, where we rank the viability of Pokemon in DOU. The floor will always be open to discussion, and after a period of time (roughly every month), the viability rankings council will vote on any of the Pokemon being discussed and...
this thread will help you a lot
typing is important but typing is nowhere near everything
stats, stat distribution, and movepool are often much more important
have you played any games with the team yet?
yeah im much more used to the way i build teams in regular, casual playthrough
no
I think this team's core problem is that a lot of these Pokemon are good in a vacuum (except Abomasnow) but they don't work particularly well with each other
Bundle, Flutter, and Moon all have speed control, but you don't have anything that really takes advantage of that speed control
I would probably swap to Choice Specs Flutter Mane and drop the Abomasnow for something that provides more immediate damage
and run Knock Off over Acrobatics on Roaring Moon - if you're using Torkoal you won't reliably pop your Booster Energy
you could just run Chi-Yu over Abomasnow and have a super aggressive offensive comp
but you could also try something a little less aggro like Lando-T
Torkoal also isn't going to be moving first ever, except against opposing Trick Room, so consider Overheat over Eruption
Ok, thank you
I can see issues here with fighting snow baxcalibur
Iron Hands is obviously a threat to this team,
Gothitelle isnt really good enough to check it and you prob should be running Competetive on it for landorusT (a lot of those teams also carry iron hands on them so at least you can fight them at +2)
Stall isnt exactly amazing rn but thats all i can think of
I would prob stick twave on chansey instead of tbolt
or probably just just protect/heal pulse actually
there's a lot of status on this team, but I think thunderbolt does not do that much
It's bad and you need to rework the whole team with a single thought in mind : how do I not get 6-0ed by nasty plot gholdengo
tbh I agree with artics suggestion
this team has only pre home let alone pre dlc asw
it's just not prepared for the current threat level
current threat level is midnight
@humble cloak
@humble cloak
thx
just rebuilded the team
ive been on a losing streak of 5/6
im feeling so many things are missing, but i cant fix them.
help
https://pokepast.es/8f30b99fe8eb8ddb
@unborn marten
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt, @unborn marten. I won't notify you again for at least 6 hours.
One issue you'll find is how bad Sableye and Arboliva are
why?
the Pokemon are just not very good
i use arboliva for forcing someone to switch and lowering attack
there are a lot of things that need to be fixed up here
primarily that you are playing a full Trick Room team with a single Trick Room user
which second trick room user should i use?
it's already on your team! drop Dazzling Gleam on Diancie
and should i replace sableye with grimmsnarl?
no, that doesn't help either
think of Trick Room like a hyper offense team
sure, you invest in bulk because you're using Trick Room, but you have a very limited time to take advantage of it before you have to reset it manually
so stuff like Arboliva and Sableye, which aren't really contributing anything besides being annoying, are wasting your Trick Room turns
should i replace arboliva for something like kingambit?
I was thinking Rillaboom
you keep the Grass typing and you gain priority and a second Fake Out
grass glider, fakeout, grass glider and brick break?
Fake Out, Grassy Glide, Wood Hammer, U-turn usually
yes
Sableye could become a Kingambit if you want, or it could even be a third Trick Room setter instead
having extra things with Trick Room means you can keep it up more often and don't have to waste time repositioning every time it runs out
Armarouge really only wants to be paired with Indeedee; its stats are a little too low otherwise
I was looking at Farigiraf personally
why farigiraf?
wouldnt make the team vulnerable to dark?
1 resist to 2 weaknesses
or no?
Diancie and Iron Hands both resist Dark
yeah, Psychic / Tera Blast / Nasty Plot / Trick Room seems pretty solid on this team
here let me pass you a new import
I'll fix up some EV spreads in the meantime
Cresselia's moveset is also kind of whack
one of Cress's strongest aspects is Lunar Blessing, and you've completely left it off
i wasnt using cuz cresselia didnt had much opportunity
and i didnt saw any problem dont having it
until the amonguss / brute bonnet thingy
with more offense on the team you'll get more opportunities to use it
yes, i would change it
a quick note on EV spreads:
generally you want to max out your HP first unless a Pokemon has a gigantic HP stat and very low defensive stats
so 252 Def / 252 SpD Cress is less bulky than a Cress with 252 HP and mixed defensive EVs
meanwhile, Iron Hands really likes high Special Defense investment, because its HP is so high that you get diminishing returns on HP investment
i see
Farigiraf is... weird, and this 88/84/84 EV spread is marginally better than 252 HP
yw!
keep in mind that the new DLC comes out in less than 24 hours
so this team will probably want further changes soon
but I can't help you with those yet because... we don't know for sure what we're getting
Closed for DLC2. Stay tuned for when it reopens!
opened
Mish
I know my team is very bad please help https://pokepast.es/ca978d0d54925573
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt, @unborn marten. I won't notify you again for at least 6 hours.
on its face this doesnt look awful
typing for so long is scaring me
dw
Are you sure I shouldn’t worry
incineroar item should be like boots or sitrus. incin is a pivoting mon, and doesn't really benefit from staying on the field to make leftovers useful
moveset is generally fine, either pick between parting shot or taunt. you definitely want to have flare blitz imo, mine always do
I would go with parting shot personally, if I was going to go with taunt incin it would be on a team which is weak to tr, but you have a slow tr team.
gambit set is fine ev wise, however you may want to go with a tera type such as fairy or fire, as ghost does not do that much for you in general
fairy for the 4x fighting resist and fairy's generally good neutral defensive profile, fire for wisp immunity, alternatively you can just go dark for extra damage.
I won't tell you to change hydrapple, as I can tell that this team was probably built to include it, so if you want to use it, I would maybe consider using fickle beam instead of or next to draco meteor. the most droppable here is probably pollen puff, as you already have a cresselia to be healing a teammate that would not want to take a status such as gambit
for diancie, typical EV investment is max hp max attack with a sassy nature to be able to survive a volcanion's steam eruption. since diancie's special attack is not that good, you can either go with moonblast if you want the fairy coverage, or even opt for body press to make use of the defense boosts from diamond storm to hit things like heatran that threaten you, once you're under trick room and can attack more safely without spending tera
common tera types are grass to prevent amoongus' spore, alternatively fire is somewhat popular, I would consider one of these.
my own opinion is that you almost definitely want diancie to be tera grass here due to an overall lando-i weakness
as for the item, either stone plate or goggles are good, depending on what tera type you choose. if you go something other than grass, I would consider goggles to set tr against amoonguss easily.
ursaluna already has a good defense stat, so you can opt to change your ev spread. I don't remember what the special attack stat does, but here is a spread of mine I use on a CM blood moon team.
Ability: Mind's Eye
Tera Type: Poison
EVs: 252 HP / 88 SpA / 168 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Calm Mind
- Blood Moon
- Earth Power
- Protect```
I like tera poison a lot, since it resists grass and fighting, and can set up in the face of things like rillaboom or iron hands easier and avoid toxic spikes from glimmora for example.
as for cress, this isn't bad, but there's a bit too much special attack investment for me here when dazzling gleam is a non stab move.
you could go double goggles if you want for more into amoonguss, other items that can see usage are mental herb to shake off a taunt/encore, or even covert cloak to block a fake out. people have run tera dark on it, to stop prankster taunt or being OHKOd by chi-yu, but I don't think it's that good, since you are still weak to flutter mane's moonblast
this spread dies to specs chi yu as I mentioned above, so you could adapt it to a more defensive spread like the sample set (which I think is still good).
```Cresselia @ Safety Goggles
Ability: Levitate
EVs: 240 HP / 132 Def / 136 SpD
IVs: 0 Atk / 0 Spe
Tera Type: Dark
Sassy Nature
- Psychic/Ice Beam
- Lunar Blessing
- Trick Room
- Protect/Helping Hand/Ice Beam```
if you want your cress to be more offensive, you can drop the defense stat here and put it in special attack, which gives you a solid chance to OHKO landorus-t before any tera
your team definitely has trouble with either variant of landorus, but especially the incarnate variant where I would probably just start clicking earth power or sandsear into anything currently on the field
yes!
I like your team
but there are some simple changes you can make that I just explained the reasonings for
K got will do
let me know if you have any questions
What should i do for flutter sry for late response had to bake
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Hard trick room team
Not much else to say, have some very odd picks but i like em
Supercell Slam is just worse than Wild Charge
Instead of taking 20% of your HP when you hit, you take 50% when your opponent clicks Protect
or you just miss
Thats all i need to hear, ive been getting pounded by ground switch ins
Some of these sets are also otherwise not very good
Hands probably wants Assault Vest more than Booster Energy, the Kingambit has Iron Defense
AH right, i misclicked iron defense, thats head for stab
I tried vest but they just intimidate it to oblivion
Ill try again
Honestly you really still want Fake Out and Sucker Punch on Hands and Kingambit
I know it’s Psychic Terrain but those moves are just so good
And in a format with Rillaboom and Chien-Pao you can’t always assume you will have Psychic Terrain up anyway
What coverage would be best to lose for it?
Fake Out will help you safely set Trick Room and Sucker Punch is just a good move
Zen Headbutt
You need Brick Break for Incineroar
I see, for hands?
I would drop Ice Punch because this team seems fine into Lando-T and you always need a move on Hands that kills Flutter
Alright then, i barely got to use it other than said landorus, so thats ok
I don’t think you’re realistically getting screens off with Carbink
Competent opponents will see level 1 and go “I need to kill this”
I didn’t know it got Endeavor though, neat
Trick room setter plus sturdy endeavor
Honestly has saved me from so many damn torkoal that its usually mvp
I think instead of screens you just want like
What would i replace the screens with? I feel protect is needed, but what would the other move be
Protect and Helping Hand
Ah, cool
Protect is also probably worth replacing something with on Hoopa and maybe Hatterene
Probably Focus Blast
That move is terrible
I havent been using mystical fire on hat, she could use the protect
Good slot to replace then
Though usually i fake them out on the final trick room turn by double trick rooming. Most people protect and now trick room reset
A lot of good players are also familiar with that play
Its risky but its why i have 4 trick room mones before replacing a move on hoopa
Actually nvm, i still have it on this versiom
Oh well, stab coverage seems enough but is walled by darks so easily
Final thing, is the DeeDee ok?
It’s fine
I would go Tera Fairy instead
Also max SpDef on the Hands and not HP
Iron Hands has such high HP that you don’t get much return on your investment
vs your super low SpDef
Beyond all that there isn’t really a ton you can do to improve the team because fullroom is inherently flawed
Like removing the Bink would probably be an upgrade but I don’t have it in my heart to tell you to remove that
I miss Aron just a little
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is this vgc, we don't do vgc here
mb wrong thing
https://pokepast.es/da4855ea14e1358c I have no idea how to doubles but I want to get into it. How is this team?
seems pretty reasonable, though electro shot arch is only usable on rain teams
try using av arch instead, with body press and heavy slam or flash cannon
ty for the advice but would this team work better as a rain team?
I wouldn't say so, you can ofcourse if you want to
But if you want to make it into a good rain team you would need to change quite a bit which would make it closer to a whole new team
But if you like rain, go for it
https://pokepast.es/8e57114c3b8aded7
is this a good team?
I'm kinda new to doubles so
I dunno what's the stuff here
im not a rater but just wanna let you know messed up the link there
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hatt really sucks, it's just too frail, and your team isn't made well for trick room anyways
also iron crown is just better than valiant as an eforce user
if you're gonna use indeede/deo/iron crown, then you need reliability from the other slots
chi yu and whims are okay, but the closest you'll get to fixing other issues would ve be running your own lando t
could you give me a set for those? I don't know what I should use for them generally
and also what changes should I make besides those?
do I replace hatt for torkoal?
iron crown runs booster energy(speed) with tachyon cutter/expanding force/calm mind/protect
lando t can run sitrus berry with stomping tantrum/stone edge/stealth rock/u turn
you should not cut hatt for torkoal, torkoal would also make the team more unbalanced and only really shines in trick room, which cutting hatt is meant to move away from
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Wanted to use Lando-I since i think it checks many of the new mons like Iron Crown, Archaludon, Gouging Fire, Raging Bolt
I would change lando-i's tera to poison, it gives a huge damage boost to sludge bomb as well as removing weaknesses, it's pretty standard.
politoed and or pelipper are generally pretty bad mons, you have rain dance on torn which works already. I don't particularly like using them because they can just end up being dead weight
on a structure like this, you may want to replace it with something like specs gholdengo, which offers some more immediate damage into a threat like flutter mane /opposing weather (snow) and also benefits from both tailwind and rain support generally
the torn set definitely wants to be bleakwind storm or air slash, I think hurricane is pretty bad as a single target flying move, bleakwind puts more damage on the board in general
farig set is fine, you may want to consider something like tera fairy to patch up your weakness to things like roaring moon, kingambit, etc.
for rilla, you can really only afford one of u-turn or brick break as you most certainly want to have grassy glide, I'm partial to u-turn here but keeping one of them is ok based on your preference. you already have a good way to hit something like kingambit that would otherwise get hit with brick break in landorus's ground coverage
I don't really like palafin in general, you could consider replacing it with an ogerpon wellspring, however you're kind of stacking flying weaknesses at this point, though I think it will perform better on this team as you can kind of do grass spam stuff with it like giving it grassy glide or power whip and have a more immediate offensive presence instead of always being on the back foot with having to switch palafin out to activate it
Thanks. im quite surprised to hear that both toed and pelipper are inferior to torn as a rain setter. But if im gonna use manual rain, then wouldn't it be more beneficial to just manually set gravity instead of rain for lando-i? Isn't manual rain quite inefficient since more set up is required
nah, rain is definitely more synergistic w this build due to having grass mons + the suggested steel
aight thanks
nw
you're definitely allowed to have peli on rain
depends how much you wanna commit
but yeah just manual is fine too
tbh I think that Politoed > Pelipper on rain teams since pelipper is pretty slow to be a threatening attacker, often gets taunted by faster mons and so cannot reliably set up tailwind etc. Politoed at least has helping hand to make it less of a deadweight.
Pelipper also learns Helping Hand
wide guard is also cool
Bird with no hands learns helping hand smh
Landorus @ Life Orb
Ability: Sheer Force
Level: 50
Tera Type: Stellar
EVs: 76 HP / 4 Def / 36 SpA / 156 SpD / 236 Spe
Modest Nature
IVs: 0 Atk
- Sludge Bomb
- Earth Power
- Psychic
- Protect
Incineroar @ Sitrus Berry
Ability: Intimidate
Level: 50
Tera Type: Dragon
EVs: 236 HP / 20 Atk / 60 Def / 60 SpD / 132 Spe
Adamant Nature
- Flare Blitz
- Knock Off
- Parting Shot
- Fake Out
Iron Bundle @ Booster Energy
Ability: Quark Drive
Level: 50
Tera Type: Ghost
EVs: 4 HP / 4 Def / 196 SpA / 196 SpD / 108 Spe
Calm Nature
IVs: 0 Atk
- Freeze-Dry
- Hydro Pump
- Icy Wind
- Protect
Ninetales-Alola @ Focus Sash
Ability: Snow Warning
Level: 50
Tera Type: Grass
EVs: 60 HP / 4 Def / 252 SpA / 4 SpD / 188 Spe
Bold Nature
IVs: 0 Atk
- Aurora Veil
- Blizzard
- Dazzling Gleam
- Protect
Flutter Mane @ Choice Specs
Ability: Protosynthesis
Level: 50
Tera Type: Fairy
EVs: 12 HP / 164 Def / 76 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Dazzling Gleam
- Shadow Ball
- Thunderbolt
Ogerpon (F) @ Rocky Helmet
Ability: Defiant
Level: 50
Tera Type: Grass
EVs: 68 HP / 116 Atk / 124 Def / 28 SpD / 172 Spe
Adamant Nature
- Follow Me
- Spiky Shield
- Power Whip
- Superpower
Thoughts, Opinions, Questions, Concerns?
these are Level 50s, this channel is for Doubles OverUsed where Pokemon are level 100
not VGC
What raging bolt sets are you guys running?
Just curious if Mine is somewhat unique
Wrong channel sorry
https://pokepast.es/72c5589acf55dc5b im not too sure about the ninetails or glaceon, but im not sure what else would be able to round uot the team. i know that special attacking flamigo is bad but i like the element of suprise it brings alongside contrary hydrapple. torracat is for the utility that incineroar would usually have but its banned in uu so i had to make do. ive not got a clue on what terras to use
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mkay lets see what we can salvage
try this : https://pokepast.es/84794fca6b121ed9
i think you've missed the aim with malamar. the plan with it was to skill swap contrary to hydrapple to get around the downside of draco meteor and leaf storm
tfw got rid of contrary skill swap
it isn't very good btw but
if that's what you're building around then you can keep it on malamar
also make sure your malamar is slower than hydrapple
why slower?
would it not be better to swap then trick room?
oh wait trick room is neg priority
no, trick room first is better
setting tr is far more important anyways
and setting tr also makes it easier to execute skill swap safely
you should be leading malamar with incin more often anyways
well, incin at home
and give malamar ghost tera
honestly you can put it back over protect
for fake out immunity
just put covert cloak over sitrus
yellow paint is right i forgot to look at the speed
but yeah just take ratpacker's version with fixed speed and keep skill swap
is prob the best this gimmick will get
another thing ive seeny ouve changed is regenerator over syrup ability
regen works very well with screens
and pollen puff works great with torracat and av kyurem
well, not nothing but it's quite mediocre
much more survivability
and yeah regenvest hydrapple is much more flexible
is the evasion boost from a skill swap on opponents team not worth anything?
it's actually a legitimate mon on its own
it requires you to spend an extra turn skill swapping
so no
if you pull that off you can take a screen shot
and then forfeit because you probably lost that game
well I'm sure they can pull it off against bad opps
but yeah if your opponent is competent your hydrapple will not be alive to survive ~3 turns of you doing almost nothing
while malamars doing its thing tho its firing of increasingly stronger leaf storms and draco meteors
so like I said
you will not be able to safely lead malamar + hydrapple against a competent opponent most of the time
at the very least you will need fake out from torra to not get malamar disrupted or killed
so 1 turn fake out +tr
turn 2 switch + skill swap
turn 3 skill swap again
yeah, the teams and advice we give you in this channel are made to work against stuff you'll fight when you reach 1400
would be the only case where supersweet does anything
on dUU ladder
having just regenerator, an excellent ability in many other cases
is way more valuable
https://replay.pokemonshowdown.com/gen9ou-2025381112 so this is my match i just had with this idk why i have trevenant besides the fact he a cool dude, is there any improvements i wanna make on the team? ignore trevenant
Watch a replay of a Pokémon battle between ArchaludeezNuts and mr.dinguery! Format: [Gen 9] OU; Date: Jan 2, 2024
This channel is for Doubles OU, try the OU channel instead
ado i forgot fully mb homie
https://pokepast.es/3d1a6aeb7598f144
feedback is appreciated. Will note down changes and will test.
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If you drop a couple spatk evs you get the speed protosynthesis boost on walking wake, which is good with specs
You need to get rid of the clodsire
If you really want skeledirge it can stay
Overall you're missing some of the best Pokemon in sun, namely flutter mane, chiyu and gouging fire
If you want to build a sun team, try torkoal, after you lilligant, diancie, flutter mane, walking wake and gouging fire/skeledirge
The sets you have could use some work too
Whimsicott likes having an attack, Chien-Pao really needs Protect, IDBP Torkoal kind of stinks
You also have no other physical attackers to pair with Chien-Pao
Beyond that I agree with ratpacker that Clodside and Skeledirge don’t fit the team
Doubles doesn’t use walls in the traditional sense because they tend to stand in the way of your own progress
And not a lot of things are truly tanky when they have to survive two hits in a single turn
thanks for the feedback, I'll test some of the suggestions. Thanks for pointing out the spatk evs, good to note that getting the speed increase is just a better option
also thanks for this advice. I'm fairly new to competitive and it's good to learn something about the pacing of doubles
https://pokepast.es/f425206c54661de1 this is my current team i play with the only thing i need changing is my volcarona idk how to describe it it just dont fit the team any idea for a replacement pokemon
if anyone can help pls lmk
this entire team is legal in Doubles UU and I would suggest you play it there rather than Doubles OU
you will probably win more games
Dragapult is a DUU mon
I'm going to be completely honest with you: I can only assume you are either an incredible player choosing to play bad Pokemon, you are sending money to your opponents on Paypal, or you've just run into a bunch of players who don't know how to handle Wo-Chien, because this team looks terrible
you have Choice Band on a Pokemon with 100 base Attack and no moves with more than 85 power
ill have yk drain punch does 70% to archaludon he hits like a truck
does 15%rillaboom while at -5
252+ Atk Choice Band Regirock Drain Punch vs. 252 HP / 0 Def Archaludon: 180-212 (46.8 - 55.2%) -- 69.5% chance to 2HKO
are you sure about that?
i have done it b4 so may have ran sum goofy set i was in 1200 rating lobbys
even no-HP Archaludon can't take 70
ok i can replace drain punch w hammer arm aswell
idk then i just know i have done it
before we explain anything
I want you to explain this team to me
I need you to justify everything you've included
like... why is there a Weezing alongside Wo-Chien, one of the most ability-reliant Pokemon in the game?
How did you come to the conclusion that Regirock is a good Choice Band user?
why is the Scream Tail using Noble Roar instead of stronger moves like Encore, or Disable, or Thunder Wave?
ok weezing no one i go against deals w wether they try and fail or just ignore it so he just blocks things like tailwind sun rain and a shit and a ton more and i dont play it w wo-chien ever i aint dumb and lets say im in a position its forced i make sure im setup b4 even thinking about bringing in weezing
regirock is an absolute wall that also hits like a truck
and noble roar is to stop sweepers like gouging fire
any sweeper poke
and also they get encored or diabled they gonna swap which i dont want
they are going to switch out if you click Noble Roar too
not to often
im only 1400
im just trying to get a setup sweeper poke that i can switch in to
i can nvr get volc in
https://pokepast.es/a71c96b31f682a67 new to teambuilding ... my current elo is around 1350
u need easier methods of switching
Team looks like it can switch pretty well
looks mostly fine to me
honestly the only thing i'd suggest is waterpon over pala and like torn over amoong if you do that
could also try icy wind flutter and specs chi-yu @gilded tide
and also this is inaccurate, the team has a solid defensive backbone as is
so it doesn't need easier methods of switching
thanks for your sugestions 🙂
https://pokepast.es/90820e8463b6e680 i switched out pala and amogus but i decided to keep the moves on flutter and the item of chi-yu so this is what is looks like now. do the details for torn and pon look good, respectively?
i'd go horn leech on oger, I really like super bulky torn but its preference
have you considered specs flutter or n
if not its fine just wondering
i have thought about it but given the prevalence of the ancient legendary dogs and incineroar it's been pretty useful to be able to switch between dazzling gleam and moonblast without having to switch flutter out depending on whether or not both of them are on the field
at least that seems to be what's prevalent at this elo lol
fair
if you want to switch moves but want more damage fairy feather is an option
(or SpA booster but you lose a LOT of speed)
yeah ... and also i would need to have a sun setter in order to activate proto
which would require more changes unless i just sac the benefits of the ability entirely
yeah that's true
makes me think about all the times i never take advantage of hands' quark drive lmao
https://pokepast.es/0067290a85715cc0
i like the idea of kingdra sweeping with crits, but im kinda bad at building teams. Can i have some feedback and ideas for a final member/roster changes?
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https://pokepast.es/f718362c521de5c0
any ideas what i could change or any crucial mistakes?
why are you 252 atk and 252 spa on monkey
fake out do mroe dmg
kingdra should drop hydro for muddy water, and ice beam for protect.
you lack speed control on this team, so you should be using tornadus, the cloak set with tailwind taunt bleakwind and either rain dance to boost kingdra's muddy water or protect.
your archuladon set is completely walled by flutter mane, and does not tera into a type that deals with it appropriately. consider tera steel/fire for a proper fairy resist, and drop dragon tail for flash cannon or heavy slam.
munkidoris primary purpose is not fake out, drop the attack for speed, consider a setup move or protect on munki over shadow ball. i think sash is pretty bad, you could consider life orb or another boosting item of some kind, also drop sludge wave for sludge bomb, there is bad anti synergy on your team for sludge wave
you have a lot of setup stuff already so id just rec protect here, and change tera type
you need grassy glide on your rilla, drop either u turn or brick break, your preference
https://discord.com/channels/192713314399289344/1059704283072831499 this is a vgc team and belongs in vgc rates! sorry about that
ursh is not legal in DOU
oh yea mb
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honestly I'd probably just straight up drop all of Basc-F, Iron Hands, and Farigiraf
I think with the way the meta has developed, Swift Swim is straight up just not worth having
none of the Pokemon that have it are really good enough to bother using
not when you could be using stuff like Lando-I and Archaludon on your rain team
ooo why
Lando-I can't miss Sandsear Storm in rain and Archaludon can use Electro Shot without the charge turn
also your current team instaloses to opposing archaludon, having lando i is a way for rain to kill that and similar mons
what about the 6th member?
and with poison tera sludge bomb it kills rilla too
prob just your own flutter
though there are other options like kingambit or a torn
how does the team look now?
https://pokepast.es/2b6a6bf024552324
also should I change the sets on the other pokemon?
I'd probably just go max Attack on Rilla to get bigger Grassy Glides, but beyond that, the original three are fine
alright, how does the team look? I sent the pokepaste link you can look
Duraludon usually puts a ton of EVs into Special Defense rather than Special Attack
you focus more on becoming a giant ball of stats rather than going for immediate damage
oo ok, is that all?
Archaludon @ Assault Vest
Ability: Stamina
Tera Type: Flying / Grass
EVs: 228 HP / 28 Def / 16 SpA / 236 SpD
Modest Nature
yoinked this from the C&C team's spreadsheet
this spread survives an Earth Power from Lando-I
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https://pokepast.es/062946dd40fc0346
Can you guys rate this?
The Ursaluna feels really out of place here; Ursaluna usually requires Trick Room support and a little extra push from either Cresselia or a Follow Me user to succeed, because it just isn’t fast enough under Tailwind. Trailblaze doesn’t really help all that much and just means you’re spending a turn dealing pretty low damage instead of clicking your nuclear Facade. No Spiky Shield on Ogerpon isn’t really the play either. What are you looking to get out of the Ursaluna slot?
Dancer is simply a bad strategy, Ursaluna without Trick Room is pretty mediocre (to sum up what I said to the last person), and all of the non-Dancer sets need improvements - especially Whimsicott, who seemingly only exists to be annoying and cannot deal any actual damage to anything
I dont know
It’s funny but everybody above 1200 knows what Oricorio does and won’t let you win the game anyway
https://pokepast.es/988f75dd95c68b5a
How about this one? I purposely made a bit flawed cuz im too lazy to actually win games and be hated by everyone i see
I love pikachu
Also yeah i saw someone using lando on rain team and it looks nice
Like I mentioned to someone last night, I honestly don’t think any Swift Swim mons are worth using right now
They just don’t meet the power level standard of the format
Aww
Pikachu bought me drinks at NAIC 2019 so I cannot remove him in good conscience
You should definitely have different moves on Bolt though
Electroweb’s fine, cute idea actually, but both of your other moves just get slurped up by your own Pikachu
I’d probably go Thunderclap + Draco Meteor instead of Thunder + Volt Switch
And make sure it’s Modest not Mild
Alright
As far as the two Swift Swim slots go
Archaludon is The Guy Who Brought Rain Back, so that would be a strong include
It adds a lot of defensive ability and can turn into a big ball of stats pretty quick
however
this team is in dire need of a Fairy resist and it probably needs to do so without stacking too many Ground weaknesses
so Volcanion will probably fill the role of “big bulky idiot” a little better
Hmm i guess volcanion does work
And then probably something like Rillaboom last slot
Very good into Psychic spam and just an all-around solid Pokémon
But if you want to keep some of the speed the old team had, you could try running Chien-Pao instead and making Pikachu physical
Volt Tackle with Sword of Ruin probably hurts like hell
What if i ran special pikachu?
You already are
Would love for someone to look over my team centered on fluttermane: https://pokepast.es/35b732b76f9c758d
this is the first team I have built by myself as I usually rotate through rental teams 🙂
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is this for DOU or for the ingame ladder?
it's a strong first try either way, but you can get better help over in VGC Rates if it's for ingame
since I see in the description you want the Master Rank ribbon
@vast patio
yeah, I would go to the VGC Rates channel then
ok thx
https://pokepast.es/f97649183fb9e426
Revamped my dance setup team
Still dont know what to replace ursaluna with
a couple things:
you probably want something other than wisp on volcarona, wisp is really not what this set wants to be doing. you want to hit things, so pick bug buzz or a coverage move
rest talk flutter is like, not a thing at all, just give it moonblast/tect and it will do what flutter mane does
can change the evs to be something like 120 hp 120 def 252 speed dump spa, or like 0 hp 156 def, this flutter mane spread is not ideal
indeedee isn't a screener, mental herb can be used on it but that's to guarantee trick room
if you want screens, there are better options, like grimmsnarl or even klefki, but indeedee isn't it
your chi-yu is vest with nasty plot and protect, so you only have two moves, and chi-yu always wants heat wave
I don't know what you want to do with the bear set but facade + hhp/headlong + coverage/swords dance + protect is standard , and don't use toxic orb. flame orb is strictly better
invest chi's bulk on the special side into HP instead, it's much more efficent, and you definitely want some kind of speed for this, could even be a scarf set with heat wave + overheat/flamethrower + dark pulse + snarl
notably your team has no speed control whatsoever also
I give 10/10 to the nicknames tho
you probably also want to change some tera types here, they're all default
tera dragon is cool on volcarona
fairy is good on indeedee
normal is often selected on bear to remove grass weakness
now read the other half
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt, @unborn marten. I won't notify you again for at least 6 hours.
ik this team has flaws but idk where to make the changes
the primary flaws are you're just not using good Pokemon
none of Tauros, Meowstic, Weezing, and Gyarados are particularly good in DOU
and the sets on Amoonguss and Landorus could use a tune-up too - Lando doesn't really run physical moves at all because it's better off just clicking Earth Power and a coverage move, and Amoonguss typically just doesn't run Synthesis because it can heal with Regenerator
@golden solstice
Im using skill swap on meowstic so ammongus can get priority spores
Amoonguss doesn't need Prankster to be a good Pokemon
and that doesn't change the fact that you're still running four below-average Pokemon
https://pokepast.es/28dfd3a86370cb72
Hii I really want to make a team for doubles OU around Mimikyu
I'm very new to teambuilding but I came up with this
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt, @unborn marten. I won't notify you again for at least 6 hours.
Quad Dark is pretty awkward in Flutter meta
Especially without any Fairy resists to back it up
Have you played any games with the team so far?
yeah
has worked pretty well shockingly but I'm afraid of not having speed control cause I feel at a disadvantage whenever a trick room or tailwind shows up
I've considered swapping out grimm for whimsicott but his screens have been very useful
idk I just want to make a functional mimikyu team LOL
what would you recommend?
give mimikyu clear amulet over life orb, protect over phantom force
sinistcha can run trick room over shadow ball or protect
and give it sitrus berry
grimm can probably just be a flutter mane of your own
or like a lando i
alternatively you can cut the pao
running trick room mimikyu itself is also an option
that's probably its best niche tbh
as a trick room setter rather than a setup attacker
yeah I was considering that too
phantom force for whatever reason has been working really well with my mimikyu
since it makes it invulnerable for one turn and confirms a hit on its second turn because it breaks protect
but if I run it as a trick roomer it would make sense to switch it
what should I use ?
idk what the best trick room mons are rn
and mons that benefit from trick room?
does clear amulet protect you from burn's effect?
no, just intimidate mainly
and parting shot etc
but yeah mimik sinistcha gambit incin is a very reasonable tr core
you can pad it out with stuff like waterpon or lando i or t or whatever
you don't have to fully commit to trick room
calm mind raging bolt could be cute there
your own flutter or rilla wouldn't be incorrect either
yeah mimi sinistcha has been working really well + incin
what exactly is waterpon's role? I'm still learning the sv meta
https://pokepast.es/3713e7eaad20649b
this is what I came up with
wait I changed sludge bomb for chilling water and changed incin's tera to water
https://pokepast.es/d840b203eebf4b1b
Rain team again
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt, @unborn marten. I won't notify you again for at least 6 hours.
if I was running pikachu I'd honestly just do a FEAR set 
Ooh whats that
Focus Sash endeavor sets
Pikachu could actually do it decently in older generations but it has since lost fake out
Problem with Pikachu is that it is too slow for it's bulk compared to modern power creep and light ball really doesn't make pika all that more powerful than like Kyurem
So best thing u can do is to do level 1 endeavor Sash quick attack
i will repeat:
sludge wave is very bad due to hitting your own teammates
both mons you are using it on have access to sludge bomb, so use that instead
new stuff:
I would not use pikachu for many reasons, however here it is especially bad due to absorbing your own electric attacks of which you have many
consider switching damp rock to eject button on peli, you can get more value out of activating rain and pivoting with it than damp rock imo
if you do, drop u-turn for hydro pump
body press compliments archuladon much more with stamina than aura sphere
I would consider dropping electroweb for thunder or calm mind, if you go calm mind you can make it dragon pulse so it can stay on field longer
-1 252+ Atk Choice Band Sharpness Kleavor Stone Axe vs. 252 HP / 0 Def Incineroar: 390-462 (98.9 - 117.2%) -- 93.8% chance to OHKO
252+ Atk Choice Band Sharpness Kleavor X-Scissor vs. 240 HP / 132 Def Cresselia: 542-638 (122.9 - 144.6%) -- guaranteed OHKO
btw
use what fangame suggested then, I think pikachu should also have fake out over something like trailblaze
waterpon is an attacker that carries follow me, please use it over toxapex
pex does nothing and will be completely ignored
if you really really want hazards you would use glimmora or kleavor
pex is always really bad in doubles because it has no offensive presence or proactive utility like speed control or follow me
What should I add/change for this team?https://pokepast.es/435e3395b022ba1b
- Lv 75? uhhh no…
- torrent primerina uhh with hypervoice uhhh… you probably forgot
- i don‘t think you want power whip on pon
- i think max speed timid serves you well on pon since there are so many base 110 speed mons wich you could at least try to tie
- i don‘t really see what your team is trying to do like yea it might be fine but you got no setup and shit to make use of friend guard clefairy
- electro shot on arch is not really good on an av set with no rain
- 60hp 4spd 4def is not that good of a defensive spread (or am i wrong?)
- no speed control (might be fine in practice but you will get rolled by a good Opponent)
this does not take into account your mon choices really so you might want to get somebody else to look on that
ohhh important
tho isn't waterpon too fast for something like trick room?
you're allowed to use faster mons like flutter mane and waterpon on tr
tr will not be up 100% of the time, and if your team absolutely requires it to be up, your opponent can exploit that
New DOU RMT @torpid moat, @remote edge, @strange sable, @night edge, @earnest junco, @brittle spade, @dire flint, @tardy ember, @rose juniper, @peak crypt, @unborn marten. I won't notify you again for at least 6 hours.
its an experiment
core concept is solid but the details need some work
Bronzong sucks
like
sucks
Trick Room teams generally don't use screens because they take up important time you need to actually win the game in TR
if you're looking for a third bulky TR setter, Diancie is definitely your strongest option
the rest of the Pokemon are decent choices, though Lurantis is a bit out of place
but let's work with the Lurantis now and just clean up some sets:
Lurantis really likes fighting against stuff like Incineroar and Lando-T because Intimidate will boost its Attack, so you probably just want Leaf Storm, and max HP max Attack Brave
Indeedee doesn't want any Speed at all because the move Trick Room always goes last; the default spread for Indeedee is max HP / 240 Def / 16 SpD Sassy, but if you want more physical Defense you can just run max Defense Relaxed instead
Armarouge wants Protect instead of Flamethrower and probably Life Orb, and swap to Quiet nature - the extra bulk doesn't matter as much as the extra Attack
if you're using Specs Torkoal you should be running max HP and Quiet rather than max Special Defense, and you probably want Solar Beam rather than Protect (Protect and Choice items don't work well together)
for Diancie you should use the set listed here: https://www.smogon.com/dex/sv/pokemon/diancie/doubles/
and Amoonguss too: https://www.smogon.com/dex/sv/pokemon/amoonguss/doubles/
make sure all of your Pokemon have a 0 IV in Speed to ensure they're more likely to go first under Trick Room
@lethal bough
try out these changes and see how things go, and if the team still needs more work then come back and we can work on it some more
and eq it
