#[DO NOT USE][ARCHIVED] SV OU Rates
1 messages · Page 49 of 1
but i could try it out if u want
@tender pecan https://pokepast.es/03ddf282a63a2804 is this better?
https://pokepast.es/7fdf46a066ce8aa7 this is the other option
as I said, U turn over drain punch on rilla also tera ghost on lead glimmora albeit ur nearly never gonna use it, and sludge wave over power gem imo, or spikes
okay
didnt bother changing tera
drain punch is very good for king
grassy seed on hawlucha, activates unburden instantly, substitute over iron head imo
still don't like iron valiant set
also which one of the pastes do you prefer?
can u suggest a val set please, also i think hawlucha's set is good. swords dance is free
i could run encore for iron head
to counter kingambit
or other priority
encore or sub is recommended
like raging bolt
for the first paste iron val is fine for second paste I'd go with
Iron Valiant @ Booster Energy
Ability: Quark Drive
EVs: 4 HP / 252 SpA / 252 Spe
Tera Type: Ghost
Timid Nature
- Calm Mind
- Moonblast
- Shadow Ball
- Encore
you can alternatively run modest nature and boost special attack and swap shadow ball for vaccum wave for kingambit but thats up to you
U turn is near essential on g terrain to keep momentum going, its also a good click into something like lando t who might also U turn out
aside from those few things though, this looks good
king hard walls rilla then tbh
but i get your point
if you really find the MU problematic you could drop knock for drain punch
but it should be fine
you have val with destiny bond on one team and on the other team kingambit still takes a fair bit from boosted moonblast
again if ur finding it bad, vaccum wave can help
which one of these teams do you prefer
in the other team i have sashed hawlucha so that shouldnt be an issue
second one because I don't rly like using iron moth but thats more for personal reasons both r fine
you don't want sash on it tho that kinda defeats the purpose
grassy seed boosts your defence and also you can make the kingambit MU trivial by using encore or sub in front of a predicted sucker punch
relatable
fine
ill try out both and let you know
the whole point of hawlucha is unburden
focus sash has no guarantee to activate it
while grassy seed always activates if terrain is up
while giving you a defence boost
tbh im not a huge fan of glimmora on teams with no dengo
kind of defeats the point of a suicide lead if you have a tusk just remove all the hazards
dengo doesn't fit on most HO teams
and the point isn't really that hazards stay up the whole game, if you force them to spin and then you get a chance to set up or take down their great tusk thats a fair trade
losing their anchor for a glimmora is a terrible trade
the problem with ghold on HO is that it is simply not that fast, and while yes you could come in and block a great tusk from pressing rapid spin, then what, it'll probably use knock off, you can't really switch into anyone else either because HO teams don't have a defensive backbone it can also eq you if you're not air balloon
game 1 with hawlucha team went well but thats probably because im 1200
😭
i peaked at 1450 thats crazy
it simply doesn't make progress you're better off putting another big sweeper
webs HO appreciates it but thats because it circumvents the speed thing and also they need webs to function
this is terrible advice. ghold is a staple on multiple HO structures
Primarily webs tho
Or with scarf
I haven't really seen it outside of that
Not saying it's bad on HO it's just more specific
Overcoming it's speed is the issue, aside from that it does hit very hard and its typing does give it setup opportunities, personally tho I'd rather use darkrai in most cases
No, there are two great examples of very predominant HOs with gholdengo that aren't webs
the vert soft sand lando team and the gxe darkrai bolt team
and it fills a completely different niche than darkrai
and these are just like, tournament caliber teams that are well known. people use ghold on HO to great effect all the time
@wise knot https://pokepast.es/3d59eb857011d6f0 and https://pokepast.es/34112251237db14e are the teams i have made. are there any changes you would suggest? and which one is better in your opinion?
Both of these have some suboptimal movesets but I prefer the lucha version
not a bad construction either just weird movesets
cc on lucha always
you're trying to win the game quickly with lucha and you're only gonna be taking damage from prio or fat mons that can status you which ideally have been chipped
no need for ice punch on ursa
run tect or sd
and you want some speed generally if you arent running trick room
ice punch for dnite gliscor and landorus?
you hit them hard enough with facade
whats it gonna outspeed if i run it with speed?
Ursaluna (F) @ Flame Orb
Ability: Guts
Shiny: Yes
Tera Type: Ghost
EVs: 144 HP / 252 Atk / 24 SpD / 88 Spe
Adamant Nature
- Facade
- Headlong Rush
- Fire Punch
- Swords Dance
clefable is what this creeps
should i run this?
yes
I could nitpick a few things but it should be fine
okay thanks
ive created like 30 teams till now lol
most of them dont work out haha
Is there a channel here where something like a top8/top16/top32 teams of comps are showcased?
https://pokepast.es/944ebebbd257b3bf
what gambit evs
why tera ghost?
fighting?
fairy and flying cover that
could go tera fairy maybe
without making urself weak to other gambit
but what evs
252 Atk / 4 Def / 252 Spe
adamant or jolly
you can usually press the funny button in the teambuilder when you do your evs and it gives you something alright
yeah i know but run it offensive or bulky
ngl it depends on what ur team needs
both are good
if you want a more blanket check to more mons then bulky
https://pokepast.es/944ebebbd257b3bf
as per this team?
I'd say offensive
there's also some other stuff here but I'll let someone else get into those details for you
mostly i run bulky cuz a lot of mons like bolt specifically run speed evs so running bulky just voids their speed investment
Zapdos feels pretty awkward here
Gking is a much better spdef pivot, as well as having good synergy with kyurem
Iffy about offensive cinderace as well, try bulky instead
This literally just a sample team 
aint no way fr?
O neat
New [Gen 9] OU RMT @ruby crest, @green citrus, @dusky kindle, @wise knot. I won't notify you again for at least 6 hours.
what is corviknight doing here exactly
definitely not a usual fit on hyper offense
idk who else to use for hazards
try great tusk 👍
or hatterene
but probably tusk
if you really want a steel then treads
Is running expert belt mixed valiant any good? Also can I sneak Encore into that as well?
i tried it early on home meta it was cool, but missing out on booster is such a trade off
The coverage is insane but idk how to run valiant outside of the regular set
tho fwiw these type of questions are better asked in #comp-general
Alright will try those 3 tks
https://pokepast.es/4317b3a8fda8c577
who do i add for last slot?
only finished teams go here ftr
Drakloak instead of dragpult and corv instead of madibuzz
why no protean
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what does flower shield do again
didn't even notice flower trick was missing
DID BRO JUST SAY DRAKLOAK
mobile moment
fair enough
still have no clue wtf it does I think it blocks status for grass types
regardless uhhh
this is certainly balance
its pretty good
I'd honestly run np over focus blast on darkrai but thats because I don't like focus blast its still fine
where rocks
also you have zero spdef mons whats stopping darkrai from bowling this team over
or moth
you went for boots stack but then kinda backed out halfway, defog hurts you just as much as its hurts your opponents and you already have 5 mons that dont care much for hazards anyways
also mixed pult is a massive nuisance for this team
Got it
Either drop Zama or run a boots set
https://pokepast.es/d11d799412ef17fb
Speaking of hazard stacking is this good? Or nah?
New [Gen 9] OU RMT @ruby crest, @green citrus, @dusky kindle, @wise knot. I won't notify you again for at least 6 hours.
Yeah
New [Gen 9] OU RMT @ruby crest, @green citrus, @dusky kindle, @wise knot. I won't notify you again for at least 6 hours.
W or l
bruva this isnt hackmons, delphox does not have magic guard lmao
then explain why are you posting a fangame format in OU?
OU = pbb
Because there also oinin thaz game
not equal
if its totally different then its not the same format
Ok
!pixelmon
See rule 6 of #1030567099703242903 message
aint no way bros asking for help about roblox in a competitive server
https://pokepast.es/27ac8d20d243a083 I suck at building spike stack ngl hence why help
step 1 : stealth rock
Step 2 : spikes
step 3 : knock off
step 4 : knock off absorber
step 5 : heavy duty boots 5/6
step 6 : gholdengo
step 7 : more mons
fun fact
thats quite literally what I did
another fun fact
its not performing well
like yeah ik the basic structure of a spike stack team but I think my sets or mons aren't doing it
gouging fire for dnite maybe. 2 quad weak 1 2x weak to ice
I was considering that
one annoying thing is that there's a lot of fairy weak stuff
there's also a lot of flying types here
well two
but both share a common weakness so kyurem becomes an issue
gouging fire could help out
it can work yeah
i dont see the point of dnite here tbh
gouging helps with your kyurem matchup
plus its the only thing with speed control
i think it runs ddance sets
gougin i mean
gouging is generally good on hazard stack
run bulky set with morning sun
but now I'm just wondering who I should slot priority on
I could run weavile ice shard
over meow
Glowking does not synergies with gliscor defensively tbh and ı think HS teams should run 2 knock of users imo one offensive one defensive but you should be fine anyways maybe you could try switching gliscor with skarmory it does the same thing and you could even run it with a phazing move to get maximum value out of hazards brave bird + roost + rocks + whirlwind works and unlike gliscor it can make progress
You still have a kyurem problem tho
Maybe running low kick on meowscarada could help ( weavile gets it too btw )
And like flip turn does nothing unless samurott is scarfed aqua jet or sucker punch are better if you end up needing fighting coverage sacred sword gets boosted by sharpness and is pretty good on scarf sets
I slapped on glowking as a special wall cause without it I don't rly have one
Yes what ı am saying is skarmory can set up rocks too and they synergies better defensively with glowking
Oh I read it as skarm over glowking
Mb
That does help my fairy problem
But kyurem is still an issue
I was considering primarina but idk who I'd swap it for
Or I could do sacred sword samurott and just tera out of the freeze dry weakness
Plus more fighting coverage
Weavile with low kick can ohko it and does not fear its ice stab it needs to tera to deal you decent damage with tera blast ground
But it cant switch into it repedatly
You have no defensive core
This team struggles heavily into common balance breakers Kyurem (specifically mixed), Waterpon, and Darkrai
Yeah kyurem was the big issue
But not too sure what to do about it
I could use AV prim to help with kyurem and darkrai but both those interactions usually force a Tera
And waterpon still remains a problem
Also considering I have no removal av prim would get worn down quickly
Maybe moltres could be useful
But that's more physically defensive
This is just a weird structure for a balance team and I’m pretty iffy about it
Should I drop the more offensive oriented mons for bulkier options
Like making skarm the spiker and ting lu the rocker for instance
also should I put removal on anything
I don’t have a clean solution but yes going for a standard balance structure would at least help you with Darkrai
As long as you have knock absorbers and boots spam you don’t need removal
stuff like gliscor?
skarm is fine
yeah
o yeah im also really iffy about gouging but theoretically should be fine ig
thats one of the mons that hates getting knocked off
it only needs toxic orb one time
i would definitely say gouging is your weak link tho
@spiral fable https://pokepast.es/24690f96afcc7da0
i tried making a bulky offense team
hows this
i know i saw the team
ah ok, would moltres be a better fit? it can spread burns and whatnot at is reasonably physically bulky but doesn't really help waterpon MU
well the issue is you need the offense gouging provides
yeah cause otherwise I rely only on hazard chip
i was thinking zamazenta (but then you're literally just running luna's team lol)
pretty much lol
I'll stick to it for now
and then ig drop hamurott for Ting lu
love hamurott but its a bit too aggressive for this team
suffers from most of the same issues Nocturne's did
6-0ed by waterpon, poor matchup into darkrai, etc etc
i didnt really see what you highlighted in his team sorry
her*
not a big fan of the ival pick nor the gounging pick here
if you want a setup phaser zamazenta is like 30x better
ival just a solid knockoffer
hmm
your defensive core actually isnt that bad (though swap out ghold's tera to a defensive one)
i saw tera ghost gliscor in a pinkacross video 😭
not a big fan of the lack of pivots, you could try to run hex pult over gouging
idk what gliscor has to do with ghold's tera
o yeah why is clef split defenses
any reason for the specific ivs?
if not, go full defense
meant dengo
yeah
tera ghost dengo is cool offensive but when ghold is your sole defensive spdef mon you need to run a defensve tera
i wanted it to absorb a setup rmoons knoc pretty well
while still being spdef
i could run max def too
unfortunately clef kinda gets folded by a lot of the spattackers in thetier
only beats val, you lose to kyurem moth wake darkrai
darkrai
I love being able to check dark types as a fairy
I wonder what coverage moves darkrai has
do i need a set up sweeper like dd pult in this team?
you already have gambit
dd pult is iffy btw
surely it doesnt get flash cannon
I've tried it before
swap val out for another knocker like wevaile or meow and drop gouging for hex pult then you're good to go
it doesn't it uses sludge bomb
utility pult?
like all the time
yes, hex status pult with uturn
i was considering meow but i saw how much of an ice weakness i have
weavile beats my team
pretty bad
you have gambit ghold?
i know
and clef
clef
yeah clef the only check
yeah thats fine
also have 5 mons weak to weavile if i replace gouging with draga and get meow
oh ok
clef eats knock for days and threaten with moonblast
yk tinkaton might be alright but I'll test that later
walls tf out of darkrai
meow or weavile
what do you recommend
i see
and for waterpon?
hex pult
that will be enough?
should be
which pult set
hex status with uturn
darts or meteor
darts
@spiral fable https://pokepast.es/8df3e4e58a2a50a5 fw this or should i run shard weavile
bet bet
completelyy unrelated but i like your pfp 🙏 😭
thanks, my friend drew it for me
also, tera ice on weavile without shard im not sure if thats great.. your thoughts?
tera fighting is another option, or tera dark
but tera ice should be fine
you still have boosted taxel
New [Gen 9] OU RMT @ruby crest, @green citrus, @dusky kindle, @wise knot. I won't notify you again for at least 6 hours.
This is a sample team, we don’t rate sample teams here fwiw sample teams are mainly good
Friend told me he made it himself 😭
https://pokepast.es/90dd560fba7f80b0
Guys can I stack til they drop with this one?
I liek my good boi clodsire is it possible to keep it?
does this team structure work? my mind was behind having skele+hydrapple as a breaking core and together with glowking be able to overwhelm even stall teams with clod+blissey
New [Gen 9] OU RMT @ruby crest, @green citrus, @dusky kindle, @wise knot. I won't notify you again for at least 6 hours.
Attempt two of making a Gouging Fire bulky offense team
I thinkt he team is solid
tho im a bit scared on weavile
plus a lot of ice coverage sometimes*
Is Lando bulky support on this team?
yeah p much
helps shut down annoying pokemon with taunt
u turn to pivot
plus sets up rocks
Are you trying to hazard stack?
I see you have hisui sammo
Yeah I guess so
alright thanks
The team really is soild, but if you really want to remove that ice weakness you could go for clefable. Clefable doesn't have taunt and honestly serves a different role however though.
Clefable gets knock off and stealth rock though, so it can still be bulky support, with moonlight + magic guard you could have longevity.
clef doesnt fit on bulky offense
He said hazard stack
well its bo yeah
and hazard stacking is something I do in the team
its not even that heavy on hazard stack
its bulky offense with a side of spikes, basically
thats the neat thing about hamurott is that the spikes are just a pretty free click
you're doing pretty solid damage with ceaseless edge and anything that switches in doesn't rly matter because you still get up the spikes
Moltres
Idk if I've ever seen a team so weak to gambit. I feel like you need to replace ghold w skarmory and just plan to outlast their removal and get them up again instead of blocking removal.
Im also not sure what the calm helmet clef is doing
Is this team valid chat?
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its best
(skarm over clef might be the play)
Is this team I built any good? https://pokepast.es/5948786d1c308e2e
Wanted to build something that is not hyperoffense.
New [Gen 9] OU RMT @ruby crest, @green citrus, @dusky kindle, @wise knot. I won't notify you again for at least 6 hours.
if you dont want HO i think veil is not the move
because veil only lasts a limited time it is best suited to the super fast pace of HO
that being said the rest of your core is solid
av samurott is questionable
Well as long as its in for a single turn before it's fine
https://pokepast.es/54c8108fc0280429 what should I add to or change about this team? @ruby crest
Isnt dozo better on stall? or am i delusional?
counterpoint - quagsire stall hit rank 1
the justification is recover > rest means u don’t waste turns with sleep talk
although dozo is significantly bulkier and more reliable in checking physical threats
what i meant was something else
i meant his team isnt a stall team
and looks way more like offense
this
oh nvr mind i thought u were taking abt smthn else
but yea dozo is kinda doesn’t fit on that offense tho it can work on some balance
some of the sets aren’t the best like lefties on tusk or tera fire moth things like booster and tera grass/fairy work better
kyu doesn’t really fit too well on ho esp specs, maybe slot in valiant and then another ho mon like darkrai or rm
This channel really needs more enforcement on the 'don't yap endlessly and rate teams if you barely play the tier'
sniper made some good points?
https://pokepast.es/1cfed97cd1b9d585
Wanted to try Maushold in a non-HO team, been liking it on the ladder so far. Garg and Glisc sets are not set in stone but the first four have felt good!
New [Gen 9] OU RMT @ruby crest, @green citrus, @dusky kindle, @wise knot. I won't notify you again for at least 6 hours.
glowking does not belong on HO
just there as a safe pivot
you don't need safe pivots on HO lol
it just loses you momentum
and it alone cannot act as a defensive backbone
who do you recommend
a lead for one
glimmora i assume?
deo S glimmora ribombee alo ninetales hamurott to name a few
its always glimmora
its not always glimmora
not rly
Deo S is imo so take it with a grain of salt, by far the best HO lead
glimmora does have a few upsides
it has its own removal in the form of mortal spin, but imo deo S had a good MU into every other HO lead and most leads in general
its very hard to stop deo from setting up whatever it needs to
the only one it doesn't do well into is hamurott because it can't deny its hazards with taunt
is this decent
its fine yeah
ev spread i mean
I prefer running max hp but this is fine cause you have sash anyway
not tera fairy? i get tera ghost prevents the rapid spin and all but doesnt king still oof ghost as hard as it does psychic?
Deo S isn't really gonna stick around long enough to deal with their kingambit
its usually your first mon that goes down
while spinblocking helps in the event of a great tusk switch
in which case you just beat it with psycho boost
not really deoxys can outspeed and secure a KO ı dont know if this spread KOs treads but if it does not you can go for tera fighting
well this is lead deoxys
if it wants to keep hazards up ghost is gonna be ur best bet
the only removal you can't deny with taunt+tera ghost is mortal spin
and you deal with glimmora pretty easily
fair it is just ım not a fan of it tbh
if you wanna preserve deoxys for at some point later in the game other tera types do work
2hko
it depends how dedicated of a suicide lead you want deoxys to be
if you can save it for emergency speed control or potential setup denial with taunt later thats valid too, in which case ghost becomes less needed
since you can set up rocks again if you want
like tusk needs to tera to survive and you can stiil outspeed and ko it afterwards it is a fair trade for hazards imo
not if you're running superpower
superpower with no attack investment on deo S doesn't do anything
remember deo S doesn't hit that hard
its attack is merely decent
it's actually shit and salvaged by a boosting item and a viable +offense nature
And good moves
Like really good coverage moves
I still want to lie to myself and consider 90 to be decent dammit
But the stat itself is dogshit lmao
regardless yeah especially without stab superpower needs investment
Yeah
ı mean it is for a mon that fast you will use it as a cleaner anyways
knock is a viable alternative
thats not rly used for the damage as much as its used for the item removal
mainly boots
it hits glowking tho otherwise you get walled by it
yeah
glimmora is fine
has its own hazard removal
so helps against leads like ribombee
no i mean in my team
yeah its fine glimmora is a HO staple
can be both as a lead and as a sweeper btw
although if you use offensive glimmora webs is preferred, unless you wanna try and set up rock polish
im using deoxys tho
glimmora then as an offensive mon is
whilst not bad its inconsistent
high risk high reward, can be kinda threatening late game and also punishes physical attackers with toxic debris
but its pretty tera reliant as it doesn't always run stab
okay
what sample team
it was a cleaner/revive button with healing wish
the dark spam team
otherwise its not that great
its a decent cleaner but its tera reliant if you're using stellar
and specs pult is similarly not the best on HO
no
okay
choiced mons are usually not on HO teams to begin with
what if i use ival for enam and hd boots pult for this one
pult lacks good setup to be that great on HO
ddance sets are merely a gimmick and otherwise it relies on its natural attack stat which is fine but there's better options
hd boots pult?the one with wisp
no physical ghost stab aside from phantom force really sucks for physical pult
yeah thats not rly gonna be on HO
HO game plan is very simple
get up hazards or screens
and 5 sweepers
anything that can't become immeadietly threatening after a turn is simply too slow due to the lack of a defensive backbone
take too much time and your sweepers get worn down and your team begins to crumple
especially booster energy mons who get much less effective if they're forced out
dragapult is a weirdly designed mon where its attack stat is great but its physical movepool isn't
you can maybe try it as a fast pivot to keep momentum with things like u turn ddarts and sucker punch
maybe tera blast fire or something in the last slot to beat kingambit
or fighting
idk maybe that could be decent but I haven't tried that myself
you can experiment with it
its the second fastest mon in the tier
it might need a damage boosting item tho
no im talking about my team
if you wanna stick to whats well established, darkrai is very good as per always
i mean
cause you have kingambit and gouging fire, both are fine
well the team is called HO
idrc about archetypes
so I'm gonna make suggestions to make it HO
but is the team viable
forget that its hyperoffense
does it meet the basic requirements to be a good team
well its not bad persay
but the one issue in general is that if this isn't HO then slowking alone won't be enough of a defensive backbone
well then now the team has no defensive backbone
I suggested deoxys speed on the persumption that you wanted an HO team
a team needs to have a somewhat definable archetype for it to work
and this team does have a mild case of being mauled by darkrai if you're not going all in on HO
IV, Darkrai, Waterpon potentially, Zamazenta, Gholdengo could work dnite, booster energy iron crown
there's a lot of options
also if this is HO tusk should be booster energy
and should have bulk up somewhere
I said usually no choice mons
booster energy sets are pretty much designed for stuff like HO since you don't wanna switch once you've come in
oh lmao
they can be used elsewhere its just that they're perfectly good on HO too
use the standard smogon set for offensive bulk up, tusk is fine, but its evs are very specific
cause its booster speed
and then uses bulk up to increase attack
wat do you recommend?
for great tusk?
Great Tusk @ Booster Energy
Ability: Protosynthesis
EVs: 252 HP / 4 Atk / 252 Spe
Tera Type: Poison
Jolly Nature
- Bulk Up
- Headlong Rush
- Ice Spinner
- Rapid Spin
you can swap rapid spin for knock or close combat
but rapid spin is fine
no for the general team
well I say drop dpult and enam for one of the mons mentioned here, I'd say zamazenta darkrai or IV cause they're fast and this needs a bit more speed
and then swap the tusk set around
and then boom, standard HO core
i could go all out attacker zaza and darkrai maybe but that makes me HELLA weak to fairy
in that case gholdengo can be an option
yes
you could also drop one of your two other attackers for something like wellspring
it can tera in the face of a big special move if you need to
and also gives you some type coverage
i tried to build this team around gouging fire
wellspring doesnt exactly come into this team
king provides priority
tusk is my rapid spinner
wellspring is more specific than most
gouging is the mon i built around
HO doesn't always need removal
offensive mons are the mons that care the least about hazards
since their bulk is already feeble at best
so some HO teams just straight up ignore hazards even being there
because it doesn't disrupt the game plan
i see,
not that hazards aren't a nuiscance, they're still not great
but they're manageable
HO can also exist with removal too, particularly if your sweepers are weak to rocks
would you say mine are
only gouging is
val outspeeds roaring and can ohko it
gouging can tera out of its bad MU with it and also dent it hard
not if moon is tera/booster speed
tru tru
thats if it manages to preserve booster
if you find it problematic you can keep tusk or maybe slot zama somewhere
zama eats it for days
acrobatics will not kill you
without a boost anyway
and assuming you have dauntless shield
maybe val
i wanna use val
zama can fit in a lot of teams its very good
tru tru
Trailblaze Ogerpon is eh, horn leech or power whip is better, also drop twave and hex on ghold
Nasty plot and shadow ball instead, recover is fine but you need to pick whether you can use recover or lose to gambit or great tusk
Focus blast for gambit over recover, or dazzling gleam for tusk over recover
And respective tera types as a result
Recover is also fine for longevity
And it means you can click make it rain more often
psyshock also means you beat stallmons like blissey
if you want that
and is still good into tusk
focus blast probably better
https://pokepast.es/70911cb090cb2447
@tender pecan
I'm not a rater so do take the things I say with a grain of salt but I'll give my two cents ig
First and foremost what team structure is this
Because this looks like HO the most
Ye HO
Ah alright well I'm a bit busy atm but I'll say a couple things
Alr
I said the same with immortal above, HO likes dedicated leads, this team doesn't have one, all these mons are fine on HO otherwise but you still would probably need to drop one, which one is up to you and will depend on what you feel weakest towards atm
scarf ghold can work on HO but if you want to use it trick is mandatory, this can make a mon like Ting Lu, Gliscor, Skarmory and most defensive mons in the tier much less effective, this also gives your team an emergency answer to most defensive mons, if you don't trick your scarf to anything I'd reserve it as a late game cleaner role or a breaker, you could also just not run scarf ghold and use its offensive np set
tusk's set is too passive for HO so swap to offensive bulk up set on smogon dex
play rough over knock on waterpon, it allows you to deal with mons like dnite and roaring moon
otherwise this looks ok
Any feedback on this?
your team is Balance or BO?
actually wait you posted this on forums
imma read that first to see your thought process for everything
this looks fine I do worry about hazards tho, also spikes would help a lot with offensive pressure
maushold is fine with removal n stuff but because it lacks boots it can't come in repatedly and since its your premiere offensive mon it probably doesn't wanna come in and out to keep hazards off
you can run boots on some other stuff like garg and swap in recover for healing
also one very bad MU is skarmory and corv
no one here can hit them for super effective and both can run rocky helmet, punishing maushold severely
if you lose pult those two can really wear you down
It’s somewhere in between I think, I can usually have enough pressure so that hazards go up only once, max twice. Yeah Corv has given me some grief but I have been able to Twave and use Pult to manage, but tbh I haven’t seen it a lot. What would you suggest to combat that?
yeah I figured it was between balance and stall cause it did look like that, one way to combat the two would be flamethrower on glowking
but the thing is if you do that you then lose a consistent way of dealing with lando
who also runs rocky helmet a lot and maushold hates that
you'd have to fall back on gliscor to deal with it
aside from that, you can force roosts out of them with salt cure, or using a mon with taunt somewhere
rilla does get taunt to try and shut them down but then you drop AV
I'd say wait for a rater, but for now I think having a fire or electric move somewhere can shore up that glaring weakness of the team for now
Thanks for the feedback, I’ll look into it and test something out 🙂
yw
I feel kinda like I want a spinblocker or something now
https://pokepast.es/7f3294271e85a8dc
I'm fairly new to team building and wanted to see what sort of misty terrain team i could make. My main though process was what pokemon I hated getting burnt with or paralysed with
There’s a bit of anti-synergy between ice spinner dnite and misty terrain
also why exactly do you want misty terrain
most people at my part of the ladder (low) dont know what it does lmao
so i get free turns all the time
well yeah but once you climb a bit it becomes redundant
especially because, to put it bluntly
galarian weezing is bad
ok
its primary niche is a defogger that isn't blocked by ghold and has neutralising gas
so misty terrain just, makes that useless
and even then that niche is small by nature of galarian weezing being weak to make it rain
it has decent traits and is on the VR so its usable but a terrain setter isn't that niche
if you're gonna build around terrain, rillaboom is significantly better
and grassy terrain does give your team some offensive benefits too unlike misty terrain which doesn't
there are a fair few grassy terrain teams
most of them exploit mons like hawlucha with grassy seed to become an unburden sweeper
but you can also just run terrain by proxy of having rillaboom and your team doesn't need to center around it which is a useful trait
that sounds cool i might try using one of those then
do you know good grassy terrain sample teams?
I'll try and find you one
tysm ❤️
If you wanna stick with terrain, you could also try eterrain, though take that with a grain of salt, since I’m not sure how it fairs theses days, and pincurchion is kinda mid
im watching a video on terrains rn and so far most of it has just been hating on pincurchion 💀
I think the rising voltage distribution change hurt it a decent amount
https://pokepast.es/35640cba297760fb this got to top 500 on ladder a while ago maybe someone else has a more recent one tho
ik there's one someone made with ursa
ty ill give it a go
unfortunately pincurchin is bad
like horrendously bad
mild case of no numbers
Is there anything wrong with the team I built? https://pokepast.es/713c28172ccc765b
Bump
This looks ok but you have no good answer to something like waterpon
Also I'm personally not a huge fan of cm clef but it is a set
I'm not the best with these kinds of teams so I won't say too much lest I say something wrong
Waterpon is a good point. Skarm would have to do some heavy lifting as it stands
New [Gen 9] OU RMT @ruby crest, @green citrus, @dusky kindle, @wise knot. I won't notify you again for at least 6 hours.
Team name is inaccurate, cause gliscor has toxic orb not boots, 0/10
Jokes aside, ice fang on zama isn't very good
It helps with Lando t and gliscor but not running crunch means gholdengo walls you and ice fang doesn't do that much to dpult
Wait sorry you do have heavy slam
It's 4am lol mb
Usually the standard is play rough since it's just a stronger move that's better into dpult and tusk than ice fang but if you wanna hit gliscor n Lando then up to you
I just personally think the bp of ice fang simply isn't worth it
Wdyt Heavy slam or iron head? Feels like there's so many heavy Tera fairies (most relevant ones are gambit and raging neck) that heavy slam doesn't hit them enough
Heavy slam is good for mons like clefable and iron val
Iron head is a viable alternative though
Since it's more consistent
Doesn't iron head one tap val? I coulda sworn it did lol
Just did the calcs and it doesnt
Yeah that's the thing
Cause zama can't boost it's attack it needs all the base power it can get
Both are 2 hits but slam does 10-20 more
Iron head can flinch so
That helps
Unless it's booster speed in which case a Tera is probably forced out of you
True. Wait I need a rmt actually. You mind giving mine a look?
I should go back to sleep but sure
EU?
Middle East
But yeah drop the team if you want I'll say one or two things then I'll probably go
Hmm ok I could go into more detail but I'll keep it brief cause I'm hella tired
Heavy duty boots on dnite, it's basically mandatory so you don't lose multiscale to rocks, speaking of I'd be careful about running your own hazards alongside court change cinderace, you don't want to invalidate your only removal, I don't like the lack of sludge bomb on glowking no stab does make it pretty passive and future sight is more of a progress maker than an active threat yk, and also this has a bit of a lobsided team structure, it feels like BO but the B part of that is a bit lacking ting lu is fine but isn't a particularly potent attacker and usually just throws up hazards to make progress
Meanwhile you have mons like dnite and Ogerpon wellspring which aren't the most frail but aren't gonna be something you rely on as defensive pieces yk
Like this can really really struggle into darkrai
It's standard coverage hits everyone here except waterpon with a Tera which again, isn't what you wanna depend on just to beat one mon
Anyway I'm gonna go now
Hope that helped a bit
thanks it did
https://pokepast.es/640d6f400917b55d probably a dumb idea (replacing cm clef)
New [Gen 9] OU RMT @ruby crest, @green citrus, @dusky kindle, @wise knot. I won't notify you again for at least 6 hours.
so what is the game plan here cause rilla seems pretty random here
rilla is my priority mon, as well as provides grassy terrain which both zaza and ursaluna benefit from
yeah but none of the mons here abuse the terrain
healthy regenaration is all the terrain's for tbh
like tusk doesnt like it with earthquake being its stab
its headlong rush therefore
oh nvm i mistakenly wrote eq
okay ı am seeing that you wanted to run bulky gholdengo it likes to abuse grassy seed
oh btw you dont have much answers against fast special attackers
Gholdengo @ Grassy Seed
Ability: Good as Gold
Tera Type: Fairy
EVs: 252 HP / 44 Def / 8 SpA / 100 SpD / 104 Spe
Modest Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Recover
- Nasty Plot
this was made by leng loi for its GS team
its pretty bulky if you would like to run it
okay
while swords dance ursaluna is okay you could try the bulk up variations it makes it much more harder to revenge kill
we need something to patch the special side btw
but ım not really sure
glowking/primarina for dengoat?
they do definetly work
ı would go for primarina tbh
av primarina?? or we could actually go av iron crown too
av crown likes strong removal options
and it doesnt really synergies with gholdengo
we are removing dengo i thought
hey btw you could ping spidget if you want ı know he likes to use grasyy terrain and he is good at it
@fierce basin https://pokepast.es/ef58df0e3b812ac8
can you help me with this team please
like normally ı would suggest hawlucha too it is amazing on GS but at that point we would remake the team altogether
hmmm
tis a tough question
i think removing dengo for av crown seems like a good play
nah dengo is fine imo
U don't have any terrain abusers
I'll come back and look closely when I'm at my PC later
And tusk has eq
i meant headlong
ı mean some mons here like the softer eqs but doesnt really matter since tusk is everywhere
when you mean terrain abusers, you refer to hawlucha and?
generally grassy seed users
isnt grassy seed temporary and cheesy
i could run grassy seed zazamenta
that would be cool
Can also be strong grasses that take advantage of the terrain boost
nah hatterne dengo etc set up sweepers seed makes them bulky enough so they can set calm minds or nasty plots
raging bolt cm set?
again spidget knows it better than me he would return to you
it can definetly work
just be wary of tusk
but what makes it good on dengo and hatterne is they can recover with recover/draining kiss
but ı can see it working on bolt
Not too useful since zama already has high defense
Bolt does work sure
Zama would abuse a misty seed
But yeah hatterene ghold prim volc (rip) latias etc
I've slapped and used seeds on all of these
Maybe ghold and I'd try making the bear a seed lucha
I'd also make tusk speed booster bulk up
And rillaboom banded
Glhf
ty
If you miss the steel typing cause you feel 6-0d by moonblast I like heatran on gterrain sometimes
could also go like a iron crown with cm grassy seed
Araquanid @ Choice Band
Ability: Water Bubble
Tera Type: Water
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
- Crunch
- Liquidation
- Leech Life
- Poison Jab
Cresselia @ Mental Herb
Ability: Levitate
Tera Type: Fairy
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Lunar Dance
- Thunder Wave
- Trick Room
- Ice Beam
Mimikyu @ Leftovers
Ability: Disguise
Tera Type: Normal
EVs: 252 HP / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Trick Room
- Protect
- Play Rough
Torkoal @ Choice Specs
Ability: Drought
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Solar Beam
- Earth Power
- Ancient Power
Ursaluna @ Flame Orb
Ability: Guts
Tera Type: Ghost
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Facade
- Ice Punch
- Swords Dance
- Headlong Rush
Scizor @ Heavy-Duty Boots
Ability: Technician
Tera Type: Water
EVs: 252 Atk / 6 SpD / 252 Spe
Jolly Nature
- Dual Wingbeat
- Close Combat
- Defog
- Knock Off
trick room team that i made, what are your thoughts?
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@sly mauve
@fierce basin you home?
yeah this is, gimmicky to say the least
TR is generally an inconsistent strategy in singles due to how limited the number of turns are, but this isn't helped by some of your mons
Mimikyu is just plain bad its not even ranked on the VR power creep has not been kind to it at all and without swords dance its damage is poultry
Araquanid isn't great either, locking into any move can be seriously punished, for instance locking into liquidation is completely stopped by waterpon and other bulky waters like dondozo, even walking wake despite it not being particularly defensive crunch can be punished by zama or the various vairy types who then gets setup opportunities, etc etc
whilst scizor is certainly usable, it is on offence teams as a swords dancer, or potentially a hdbpivot, your lack of stab on it hurts and its exploitable as a defog user by pokes like gholdengo who can force you to give up momentum which is the opposite of what you want to do on TR teams, its lack of a pivoting move can hamper your momentum loss further
Torkol isn't the worst thing but has anti synergy with araquanid, also hazards hurt it loads, a lot of this team relies a lot on scizor keeping hazards off which can be exploited accordingly
TR can work, but this has a lot of weak points that can be exploited, typically teams that run TR in singles have some mons that can work outside of it so they're not fully dependent on it
aight thanks, im planning on subbing out mimikyu for hatterene
oh yeah this team is super weak to darkrai
TR is your lifeline here which is a glaring weakness
I'd swap out a couple of your TR attackers for generally more consistent options if you wanna keep the TR idea
they have mental herb cress but yeah hatterene better
idk if two setters are worth it, especially when one is mimikyu
TR teams do like kingambit, since its poor speed becomes its benefit and when TR goes down it still has sucker punch
I'd say thats a good idea
I'd throw U turn on scizor somewhere
and Torkoal should probably be boots, so you can maintain a max power eruption in TR
i would recommen dropping scizor honestly
you just have better options
you can go for an out of troom speed/scarfer to clean up like val, you can use bolt, you can use calm mind primarina, etc
Bump
okay,
first off, I'd try banded rillaboom over extender, and I've added some bulk to your rillaboom as I think max speed on it is unnecessary . You outpace gliscor and the rest is dumped into hp
Hawlucha doesn't need full speed invest it's a fast af unburden guy. 124 speed is enough, the additional bulk granted to you lets you survive a make it rain from ghold
I dont think that iron valiant fits here, you dont lack speed control and have priority. Replaced it with grassy seed hatterene to take advantage of terrain as well as provide additional hazard control
glimmora is fine, I don't think terrain teams really need a suicide lead, you could make it a fast taunt helmet lando to stop opposing glimmoras but that's just preference
after removing valiant it gets kinda scary vs gambit aside from your encore lucha, so I made your ursaluna a speed booster bulk up tusk. If you feel comfortable still vs kingambit you can try keeping ursaluna but im changing it in the paste. Tera poison so you have a fake fairy resist
hope this helps good luck and have fun
updated paste https://pokepast.es/2772d3bd120130c9
no need to ping me asking if I'm home I said I'd get to it when I was here
remember anyone replying here is a volunteer. Hope you have a good rest of your day
Idly considering swapping to av glowking. Might just be the way I’m playing, but I don’t really find myself clicking chilling reception or wave
so sorry, thank u for ur time
thought u forgot
I forgot to mention but on this team in particular you can try mystical fire hatt over nuzzle to break through ghold for lucha
Maybe Tera grass gliscor helps vs waterpon
New [Gen 9] OU RMT @ruby crest, @green citrus, @dusky kindle, @wise knot. I won't notify you again for at least 6 hours.
https://pokepast.es/56bdbab8cc63fe03 what does this need?
Something is missing here and I don't know what
give lati draining kiss or aura sphere otherwise it gets walled by dark types skarmory likes to run water or dragon you can replace toxic with knock off on gliscor for progress
grassy terrain but no terrain abusers double choice item is not good imo pults set is subpar anyway and you have protect with specs
I forgot to remove protect lmao
anyway ogerpon can't break through anything with that set btw trailblaze swords dance exists but this set aint it
okay so first of all gholdengo can run choice items but it generally likes to run scarf to outspeed opponents and runs trick in the last slot to cripple defensive walls dont use nasty plot gholdengo is actually pretty decent as a bulky nasty plot user in the terrain with grassy seed
rilla can run AV but dont run earthquake its power gets cut in the half by terrain and fake out is used in the doubles to disrupt opponent it does nothing in singles
your general rilla set set is wood hammer + glide + your choice of moves depends on the set
I see
How about my Ogrepon tho?
Is it good or nah?
Scarf ghold does occasionally run nasty plot or recover since it tricks off the scarf a lot of the time
well spiky shield is not a really good move in singles it is mainly used in doubles it is much better as either play rough to hit dragons or encore to annoy walls like skarmory and stuff
I see
My team was originally meant for doubles, but I realised I'm not ready yet, so I'm pretty sure I just forgot to change my moves
the thing is this team doesnt really feel like terrain team tbh you can just replace rilla with some defensive wall and it becomes a balance (?) team
I use Rillaboom as a form of speed control so eh
like no seed abusers no unburden users
fair but there is better priority users than rilla
I'm pretty sure suckerpunch gambit can also work
But it's not very reliable
Ok
if you want to use a terrain team ı advice you to use a sample you can find one in the smogon forums RMT section look out for the high ELO ones
I don't like terrain teams but just in case I'll dabble in them I'll keep this in mind
https://pokepast.es/0a62ccf583882ebb
So I changed up my team a bit
There's a lot of purple in team huh
its better but dont run life orb dragapult you can just make it specs and replace darts with meteor
There's a reason why I called him a kamazaki plane
tusk is a problem since it can hit both your walls without a worry
make it tera normal dragon dance
My Dragonite?
yes otherwise ice spinner tusk gives you a problem and extreme speed dragonite gives you a strong priority
I see
Also I genuinely don't trust Draco meteor
So I think I'm going band instead
you can just run boots pivot pult
Hit hard and get out kind of style?
it also spreads burn
Basically be annoying against the enemy team?
I mean it can work sort of like a dragon type lokix
yes btw dont run play rough and encore at the same time
Why?
slot power whip or horn leech somewhere
Ok
dondozo walls you without a problem or alo
btw toxic spikes is not good on glowking if you dont want to run future sight you can run slack off / flamethrower / surf depending on your needs
I used to run surf
since any grounded poison can clean it by just switching in
So I guess I'll slap that back on
it deals with moth and discourages gliscor from switching in
That is also done
flamethrower is there for the steel types that can switch in it without a worry
I thought steel was weak to water?
its neutral
btw run DD instead of air slash
I have fire punch on Dragonite Tho
OK fixed
one last thing Hex instead of flamethrower
Hex on Glowking?
pult
Ok
smogon have the preferred sets btw you can just look from there
Welp, here's all the new changes
frick
I replied to the wrong message
ok thats fine kyurem could be a problem you could change toxic with thunderwave and pivot into gholdengo to deal with it also run tera fairy on dengo it boosts dazzling and fairy is pretty good as a defensive typing
Oddly enough I used to run thunderwave
it is a good speed control option
What about this team
dont run weavile and moltres without HDB if you dont have very strong hazard removal like tusk/treads + hatterne/cinderace also alo doesnt do much here if you want to use a regenerator pivot run glowking also slot u turn on moltres
instead of air slash
also dragapult and moltres has pretty weird tera types
pult likes either dragon to boost its dragon darts or fairy as a defensive typing
and moltres can run water/fairy as defensive teras
ı prefer grass tho it deals with ogerpon
also treads runs a offensive tera although it doesnt have any attack invesment
and if you want to run band weavile run low kick on it instead of crash it deals with kyurem
btw you can just get rid of treads and go for boot spam although you will need to run a knock off absorber instead of treads
clef works
oh btw ı forget something dragonite likes to run boots to preserve its multiscale otherwise its defensive sets doesnt really work
Noted
https://pokepast.es/8b8e37e4b19724b9 how about now
I changed things
Counter to raging bolt too
better imo
skarmory can deal with gouging with tera too and pult can work as a semi spin blocker although ı didnt get which one is the bolt counter
oh didnt see that
btw move your evs into defence on moltres glowking can handle itself fine
if you end up having trouble with bulky waters you can change skarmory with tera blast ground serperior it was fine
it synergies good with weavile
Coverage > sub, I assume? Also, what do you think of av glowking over the pivot?
ım not a fan of the AV glowking tbh
you can drop sub but you have to tera to dodge the toxic
you can run draining kiss for recovery but recover is more consistent
also latias likes to run agility in stored power sets
