#[DO NOT USE][ARCHIVED] SV OU Rates
1 messages · Page 13 of 1
what are you trying to focus around in this team?
To note I do lose utility from tusk removing rapid spin.
And torcoal isn't exactly the best spinner in the world
But it's the price to pay
fwiw you dont miss out on a lot
if anything a lot of suns only have torkoal as their hazard control
The defensive core of ting lu and toxapex it seems like itd be really solid
Meow and iron val are good for our offense but idk about skeledirge
https://pokepast.es/6bb8f528393c455e @ruby crest
this team is slow af
I guess
also idk what iron hands is good here for like why use that over banded valiant,
uhh tho i would replace amoo here something with speed ideally
Im willing to change it
I kinda need amoong otherwise meows just clicks
dirge moment
Dirge when it gets knock offed!
i would do cind > hands, eject/ covert amoong, and tusk > dirge
Trying to fit hands in singles is like trying to fit Valiant in doubles
https://pokepast.es/82b0d10ed6ed81ab i was building around the tanky duo of toxapex and ting lu. Felt like itd be decent on balance.
Iron Valiant seems too commital with booster energy to be on balance
Booster Energy lends itself better to hyper offense
Its a decent cleaner and set up that combos well with meow
I could replace it with another set up sweeper but who would i replace it with?
I'd honestly just throw life orb or specs on it
Scarf for revenge kills could be interesting but balance doesn't need revenge as badly
Spikes ting lu, Bu taunt corv, np hydra > iron Val, rock, great tusk > meow, and cinderace > dirge
Why hydreigon over something like dnite or garchomp?
Powerful breaker and likes spikes plus av Toxapex to wear down stuff with acid spray
And why tusk over meow? More hazards to stack with hydra
That and also your answer to Kingambit was non existent as well as wanting a much consistent hazard control
It just loses to bulk tusk
Nothing on the team wants to really face it
Also bulk up, taunt, brave bird, body press so no roost or u turn
It’s bulk up taunt bb roost
Corv without Roost is like Volcarona without Quiver Dance
https://pokepast.es/8a1d6b68117cfb58. Gen 9 OU, got to 1900s, wondering if spedef rotom over dondozo would be better? Or really, just looking for any advice in general, thanks.
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
Would spikes over rocks on chomp also work?
Or yawn over cm on sylveon?
https://pokepast.es/cc43c952bb5e509a
Literally just made this team. I haven't even used it yet. I wanted to make a balance team with Volcarona and Ting Lu. The rest are interchangeable.
Tusk over treads ngl
U could also replace scarf Walking Wakewith dragon dance bax, and make dragapult specs
Defensive Rotom Wash feels a little out of place. Maybe a balanced pivot wash more focused on spamming out Volt Switches
True true
wdym
Rotom-W has been defensive
since it was released
I don't think so imo, rotom + tusk is a nice core
Yeah but like having a random status tank feels out of place on hyper offense
It's not HO
It's got defensive backbone
Rotom + tusk is a great balance core imo
I would prob make either valiant Booster and CM or bax ddance
This looks fine tho speed creep for iron Val with tusk after a Spin and lefties > lum on gambit
https://pokepast.es/8a1d6b68117cfb58. Gen 9 OU, got to 1900s, wondering if spedef rotom over dondozo would be better? Or really, just looking for any advice in general, thanks.
Thanks. I was also thinking of leaving out Rocks on Tusk (Court Change can be used to get hazards on opponent's side) and going BU for Dragonite and Bax
Is that fine
Na you want rocks never rely on cinderace for getting hazards tbh especially for games where you want to gets rocks up but have no way to get them up immediately
Go Bulky wisp volc, taunt > whirlwind, offensive tusk > treads, hex pult > cb, spdef fairy washer > wake, and red card amoong > Breeloom
Would love some fixing, team really weak to ting lu/ hazard stack
also can’t take on tera flying gholdengo
Go rocks tusk, sub hex pult, standard pex with shuca berry, spikes ting lu with rest, cinderace > ghodlengo, and bu taunt corv > defog
https://pokepast.es/f7bb95eaf6259746 can someone improve my team??
You prob want hat over blissey for better anti hazards for bax
Prob also spedef rotom over scarf, u don't really need scarf here imo
Actually av pex could work better
@fallow crag
Spdef fairy wash > scarf, physdef tusk > treads, red card > Rocky helm and sludge bomb > clear smog on amoong, cb bax > dd, and gambit > blissey
@thin gorge ^
As much as I don’t like specs dengo this is cool, use tusk to speed creep iron Val and tera fire gambit here tbh
Yeah man
I always use Max PDef Tusk by default
Since I take it from Analysis
Also, yeah Volc MU is whatever
So Tera Fire Gambit is cool
My idea was Hazards + Specs Dengo (which keeps Hazards up) is near impossible to wall
Also idk if I need 3 knock off users
Maybe Valiant could do with another move
Was going to say you can do tbolt or destiny bond
I honestly don’t like specs dengo just cause I would use anything else over it tbh but alas
https://pokepast.es/5e75205bd0847745 does this look good or any more edits??
Adamant > jolly on baxc, tera water on tusk and go enough speed on tusk to speed creep scarf dengo after a spin, tera fire lefties on gambit also if you feel you want to deal more damage with pult you can do modest
can you give me the exact tusk set?
40 speed evs take the evs from defense
https://pokepast.es/8a1d6b68117cfb58. Gen 9 OU, got to 1900s, wondering if spedef rotom over dondozo would be better? Or really, just looking for any advice in general, thanks.
Change Kingambit set it’s standard sd ev
Woops wrong person but yeah also the 4 ev in spdef just put it into defense
Tera water > steel on tusk
for gambit?
Everything else is fine
Yeah
wait it is in def rn
Yeah but there’s a random 4 in spdef unless you already fixed it
Kingambit @ Leftovers
Ability: Supreme Overlord
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Sucker Punch
- Kowtow Cleave
- Swords Dance
- Iron Head
i think i did
cause this is what i have
I’m referring to tusk but change the evs on gambit to the standard sd one
112 hp / max atk / 144 spe
No problemo
It depends tbh are you trying to go for balance or bo
Go speed booster iron moth, cm ghost iron Val, loaded dice > never melt ice, eject pack rocks great tusk, lead meow > hatt, and go max max on gambit with tera dark and iron head > tera blast
Balance for the most part
Chomp and Banded Meow are offensive pressure, with the other 4 mons being the defensive core
Could hdb meow work better?
Honestly if the team has been doing good don’t see how to improve it unless you are struggling with something specifically
It's been good but gholdengo can be problematic lol
Hmm well yeah your ghost resist”is meow
hmm i think what we cna do is scream tail > sylv, bu taunt corv > defog, cb baxc > dengo, scarf meow > cb, and physdef tusk with enough speed to outspeed scarf dengo after a spin can work
Why the bax?
immediate braker
And ik scream tail is good but I really wanted to build around cm sylv
Fair
i would say you would benefit from scream tail here a lot more but if you say so
How so?
Also why scarf meow over band?
I don't think much of the things it outspeeds with scarf are too threatening to the team(imo at least)
your able to secure wish passes much effectively due to its speed which can be beneficial for those moments you want a wish and pass it to someone else immediately
Ah that's fair yeah
scarf meow is just obligatory speed control as well as a way to revenge dengo
you can also use trick and cripple mons that can be annoying
Don't I need near max speed to speed creep scarf dengo
That's only 330 after a spin
i got my speed tiers messed up woops its at +2 you outspeed actually go 56 this makes you faster then chomp at +1 and at +2 you get the jump to be faster then scarf rotom-w and glimmora
ahh alr alr ty
Np
Bro spdef Sylveon is genius
Nice
https://pokepast.es/cbcb1592b53e49a4 been winning a lotta games but im also rly low elo rn
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
so typh isnt really good here unless you use it in sun which even then its a bit niche there you can do speed boosted iron moth > typh, air ballon np gholdengo, rocks eject pack great tusk, and bd encore azu > rotom-w
https://pokepast.es/6874a3042ca4de72 like this?
knock > speed, on tusk, encore > liquid on azu, tera steel on dengo and just go max spa and max speed everything else looks fine
what ab hazard removal
You got hazard control with tusk
doesnt knock>speed mean knock over spin?
https://pokepast.es/00663e5751ff7da1 gen 9 OU singles team, was looking for ways to improve team balance
Oh woops I meant knock > cc
espathra is banned from ou, and heal bell isn’t in the game in gen 9. maushold/quaqaval aren’t really viable at all in ou especially with those sets. id recommend you try out a sample team to get a feel of the meta then try to build a new team based off your experiences playing
if you want to use blissey you oughtta use naturalcure (best ability on 99% of blissies)
https://pokepast.es/81c8b20978b293b8
for Nat Dex OU
There’s a nat dex thread 
mb
It’s all good
oh, ok. i built that team a while ago towards the beginning of gen 9 ou, and i didn't edit it until now.
just make sure to test your teams first before asking for feedback on them
https://pokepast.es/3b47c9a0c51b2582 hi im new in comp and I made this team can I get some suggestions?
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
This team just has a random mons tbh Torkoal and typh is usually on sun,despite typh is being very fringe in viability while gyarados is just random, I would recommend use sample teams first to familiarize yourself with the metagame and then attempt in building a new team
so what can i do?
Like I said stick with sample teams in the meant time and familiarize yourself with the ou metagame, these teams are good for players to learn especially if they are new to comp, once you feel familiar with the metagame then you can try building
and how do I build a team?
How can I build a team if I want to use an specific pokemon?
You need to understand the metagame, see if the Pokémon is even viable in a tier, and work your way around the Mon what pairs well with it what you want to do with the Mon and team archetype you are hitting for, fwiw I would redirect to #comp-general since this channel is to rate teams and can get more in depth hoe to team build in comp gen
ok ty
https://pokepast.es/a73e7b5d62e8c921. Gen 9 OU, Specs iron jug and spikes stack, any way to improve?
Bax and d dance dragonite are problems for the team
What does iron jug do here that hydreigon cant
Specs hydreigon ain't spamming Draco meteor like jug can spam hurricane, even with 70% accuracy. Also, iron jug is faster, letting is spam dark pulses better than hydreigon. But it's really mostly hurricane, since not much can safely switch in
Like off the top of my head only spedef corv and spedef garg reliably switch in
Anyways though any way I can make the team better? I'd rather keep specs iron jugulis, anything else is fair game
Hurricane is not a very good trade, you have a worse typing and less bulk, not only that but sub plot hydreigon doubles as a breaker and set up mon.
Plot hydreigon doesn't have the immediate power
I'm not arguing jug is better than hydreigon, but I feel that jug is a better specs user
Even then specs dreigon is generally stronger for 4 point of speed. Both moms lose to almost the same things their weaknesses dont change much just swap a weakness to dragon, bug, and fairy to a weakness to rock wnd electric. Which isnt good when stealth rock is so relevant. Not only that but with spikes and stealth rock, sub plot hydreigon breaks just fine thanks to the chip.
You dont have to change it I just think dreigon would be better here.
Yeah I can understand that, but idk I feel that jugulis js pretty underrated atm. Specs hurricane has very little switchins atm, that's really the biggest reason i like it
Other than jug, any other advice?
You can do Bu taunt corv > dnite just to vastly improve your baxc and dnite mu, as well as having something to prevent taunts, knock > bpress on tusk? and then scarf iron val > dengo you hit much more relevant speed tiers like +2 ada baxc and dnite being able to pressure them and can still cripple stuff with trick
Can't dengo work better on spikes stack?
But the convi I agree with, should i go spedef on it?
What do I miss out on without dragonite? Curious on that
Dengo is slightly slower and a lot of teams can still function with a proper hazard stack without dengo sm
Also tera fairy on pex
With corv make sure you go enough speed for gambit
I usually go enough to speed creep gambits trying to speed creep corvi
Should I go more than max speed gambit?
Just enough for those that speed creep corv
Also also IF you feel ghost become annoying despite two “ghost resist” and an av pex I would suggest ting-lu > meow still maintains a spiker tho a much more bulkier way to deal with ghost
Nah I've never felt ghosts are that problematic
Should I go body press or brave bird
Bb
Tera types you can mess around with a lot of stuff tho I enjoy fire just cause you can play against volc
Oh one last acid spray > ice beam on av pex
Yeah I love tera fire on corv
Why? Ice beam threatens pult
And hydreigon
This good?
I would say mess with it at first just cause the spdef drop can come in handy for Val and jugulis to break something or force it out as you can catch soemthing else on the switch
Ahhh that's fair
Make sure corv is faster then 144 gambit, knock > bpress on tusk, also I would do focus blast > shadow ball on iron Val tera fairy, repeating tera types is fine, and if you feel you aren’t clicking t bolt as much you can try destiny bond
Why focus blast?
For garg?
Yeah and other relevant mons that you would want to hit with fighting stab
Yeah this looks solid
Alr ty, appreciate it
hey guys can you give me critique on my team it is https://pokepast.es/1782405c1a63df7a
the team it is based on is https://pokepast.es/f75fbb4ae3e80885
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
Hey. This channel is for SV OU rates. Try the VGC channel instead
Can you link it?
https://pokepast.es/42da70a2315b4f51
Been shredding low ladder with this little gimmick team but feel like it could be better. The concept of the team is Body Press Iron Treads as a sweeper and Pincurchin has to be there. It would also take a lot of convincing to make me take off Cyclizar because he has proved to be incredibly useful
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
Are you going for ho or bo?
Okie go eject pack rocks tusk, cm ghost iron Val > specs, Kingambit > cinderace, and dd loaded baxc > pult, also air ballon on Dengo
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
Pls help
Go sub hex pult, specs hzoro, sd gambit, spdef fairy twave rotom-w > garg, and physdef tusk > ace
you want me to replace my team?
can you build an entire team like that for me
It’s not replacing a team it’s just changing sets around for a majority and then replacing two other for ones that make sense
can you make the team for me
get rid of leafeon
can you be more specific because substitute+Hex on dragapult doesn't really help me that much
you want me to make it a special attacker?
Mixed attacker movesets is usual to sub hex darts wisp
Life orb?
and what about EV spread? should I max anything or waht
For?
its trash + I'm busy rn
I see
You gotta be more specific 😭
Would liliagaint be better?
Lefties
spread?
Hold up
cursed body or infiltrator
Infil always
EVs: 112 HP / 76 Atk / 200 SpA / 120 Spe
Hp allows you to take a plume from Torkoal with a sub, attk ohko roaring moon, and speed makes u faster then none + speed nature pults, spa is a dump
Hasty nature btw and tera fairy
Ok thank you for being specific
this is very helpful
ok now for Go sub hex pult, specs hzoro, sd gambit, spdef fairy twave rotom-w > garg, and physdef tusk > ace
can you give me the set you had in mind for great tusk
Physically defensive great tusk
moves?
Just use the standard spread and moveset in smogon analysis
Max hp max special defense standard moveset it would run
ok
Rotom-Wash @ Leftovers
Ability: Levitate
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Thunder Wave
- Protect
?
This better?
Ye
What tier is this for exactly considering chi yu and palafin are banned from ou
what tier are you trying to build in bc chi-yu is banned in ou
ok this is the new squad
LMK any changes I need to make, big or small
what tera should I make kingambit
I made this https://pokepast.es/09efadf45f9703b3 gholdengo may mot be necessary.
Banded Roaring moon is our offensive counter to sun walking wake
Maybe booster energy might be better
Tusk is our spinner though i might use rocks and then put spikes on tinglu instead of just both on ting lu
interesting set
I made this and it's not as good as my original team. How do I improve this without cutting h-zoro (h-zoro is the reason I am playing the tier) https://pokepast.es/24132f67f1f2e6f3
pretend foul play is grass knot I was trying something and it never came up
I'd make moth booster energy, tusk offensive and change item on gambit to lefties
Also definitely make Pult Tera Ghost with Tera Blast
phantom force won me one (1) kingambit shuffle so I think it's actually the best move ever put into a pokemon game
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
How is this team?
Go offensive eject pack rocks tusk, dgleam > flash cannon on moth with booster energy, bd encore azu > av, tera fire gambit, and np hzoro, lastly a lead meow > pult
Imma be real 3 mons here are just random or just straight up fringe niche namely the Lokix, espeon, and typh with plenty of changes to the team won’t be anywhere near the original to the point I would just say rework the team tbh
Honestly you want rocks great tusk here tbh, cinderace > dirge, and would actually go dd taunt moon here, specs Val > dengo
Go tera fairy on rotom-wash and you also really want tect all the times tho I would go twave here, since you still want iron Val for speed control I would go scarf tbh cause trick would be helpful against fatter teams, normally when you go low kick on gambit you drop ihead tho here you want ihead and kowtow, lefties on tusk and tera water and you want speed investment to creep non boosted iron Vals, wisp > ep on dirge, a bit optional but if you want more damage you can go ada on baxc also also if you feel volc and sun is still annoying you can go tera fire on gambit
Alternatively as well you can do sub dirge for garg, while if tspikes are annoying iron moth is not a bad switch tho doing that you def gotta go tera fire on gambit but yeah solid stuff @opaque hamlet
Ironically doing the iron moth path you can do sub hex pult > iron Val
Thank you mate
I will implement your changes accordingly
I dropped Wisp because WRotom can do it
And Earth Power will be helpful against steels
Although two wisps isn't bad
My Valiant is a setup sweeper for late game
Should I go scarf instead?
Being able to slow down goobers like pult, Val, baxc, volc is the thing twave helps with that cause even then if you are running dirge with ep it’s primarily for garb and tera fire gambit
It functions the same thing tho has nice added utility like knock and trick especially cause you already got gambit as well
Oh okay
This makes sense
I was really confused on Valiant's role
Now, I'll be changing EP on Dirge with Wisp and T-wave on WRotom and it's Tera
Changed!
Will do other changes as well going on
But why Tera Fairy on WRotom?
It’s good to catch off things like wakes and dragapult draco or Baxcalibur glaive rush so you can twave them while also being a solid defensive option also good against tusk since your immune to ground and only have to watch out for fighting stab which fairy resist
I didn't think of that, thank you
Should I just go Tera Fairy for Valiant?
I'm thinking of Tera Poison
Tera fairy is fine
For absorbing TSpikes
Oh, alright then
What should be my Kingambit set?
I kept Low Kick solely for opposing Kingambit
Iron Head, Kowtow, Swords Dance and Low Kick?
My initial team didn't have Valiant, instead had Volc which filled the same role (Lategame setup sweeper) but I failed miserably using it. So I shifted for Valiant because to counter Bax as my whole team was weak to DD Bax.
Usually moves are sd sucker kowtow ihead/ low kick tho here you want I head and kowtow
Gotcha
So should I remove Sucker Punch for Low Kick?
Should I remove Low Kick itself?
(As I already have Valiant and Dirge)
(And Great Tusk too)
The first 3 moves are honestly standard here you can go ihead not much benefits tbh with opposing gambits removed
I see, will swap Low Kick for Kowtow
Thank you once again
Sorry if I disturbed you
It’s all good happy to help 
Alr, thank you
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
I was super questioning these changes but this shit goes real hard, I’m still kinda iffy on plot for zoro but I am loving this
Air balloon gholdengo > Breeloom, tera ghost shadow ball > elec on iron Val, steal rock eject back on great tusk, bulky 2 attack volc > iron moth, and tera ghost on meow
eject tusk?
what is that for
and without breloom how do i kill bozo and garg and sutff for moon
Those two are already getting constantly pressure with the mons in this team if you are so desperately concerned you can go taunt > tbolt on iron Val, and eject pack on tusk is to give some pivoting ability after lowering its stats from cc
wait what does bozo get pressured by
Everyone in the team
It doesn’t want to get knocked by either tusk or meow, or take a load from strong spa moves from iron Val and dengo
sorry what do i replace for rocks on tusk then
Headlong rush
https://pokepast.es/e97f7b90f0fc978c i recently made this doubles team, and i wanted to get some feedback on it
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
This thread is for singles ou not doubles
found it
Looks pretty decent, I'd run lefties on Phys Def Tusk and EQ or Headlong over CC
ok thx
Also I'd make Hydrei Sub Nasty Plot, Specs Hydrei isnt too good imo
And you likely want Tera Water on Tusk over Steel for Bax
Go tera water on tusk with lefties, and speed creep iron Val after a spin you outspeed non boosted iron Vals, eq > cc, boots on king, specs iron Val, sub np hydra > specs, bulky cinderace here, and bu corv > gambit
ur speed control into smt like pult is gonna be pretty rough
I was about to say wait no the pult mu just got slight worse tho then I would just do normal ace with sucker and scarf iron Val then
https://pokepast.es/d6528fc13a3d9412
I wanted to do a Scizor/Rotom-Wash core, and it got me consistently around the 1500 mark. How did I do and what can I improve?
yeah thats probably better
what evs should i run on hydreigon?
Just standard max max
ok
I'd make Tusk Eject Pack, Rotom SpDef w/ T-wave over Wisp and Protect Tera Fairy, and run Mixed booster Valiant for some speed control beyond Scizor priority
Also definitely Tera Fairy or Ground on Baxcalibur
Whats some support i should use to build around an HO Gambit, Valiant, Moth, Pult?
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
A lead like Glimmora or Meowscarada is still good in these kinds of teams. I suppose the last mon depends on your sets, since just a couple weeks ago it would have been Orthworm
I’ve given Clod Lefties already instead of Black Sludge
Its a good start. You can afford a different item on Great Tusk like Leftovers, since Cinderace also helps with hazard control and Clodsire absorbs Toxic Spikes.
That being said you are really weak to Meowscarada and Breloom unless you get to bait them with a tera from the get go.
I was thinking we can try to fit Amoonguss somewhere since its really good right now, helps vs Garganacl and has good synergy with Dondozo, and ofc helps with the grasses. But I am not sure it can fit so easily, you would probably need to replace another Pokemon as well
Hmmmmm
I was admittedly on the fence about adding h-zoroark, do you think there’s another spatk sweeper that might work better with amoonguss?
Maybe Clod can be replaced with Amoonguss
Reshape the whole special attack/defense aspect of this team
I dont think its bad there tbh
Hmmmm
I just find it a bit weird to structure cause the least useful here seems to be Rotom-W, but it is the ground immunity which is nice to have
But I am not sure what it does besides that
is dual screens viable enough?
You can try, they are not bad
i'm the expert of dual screens, so i'll try my luck
hazard control is not bad either tbh. Like Healing Wish Hatt or Eject Pack Tusk could also be good
Let’s see
My good ground counter options are Dragonite I’d think
Or Hydreigon?
I don’t think Corviknight would be that useful
On my team I mean
Run stomping tantrum on amoongus so it can counter goldengo and prolly also run a negative speed nature on it so u hit it harder
What steel are u struggling with
Maybe for go protect on rotom and go with T bolt
Go tera dragon on pult, spdef tera fairy room-w, eject on amoong giga > gknot, foul play > clear smog, Kingambit > meow, cinderace > clodsire, and physdef tusk > offensive
so basically dump the whole thing lol
You really aren’t dumping the whole thing lol clod is unnecessary since tusk + amoong and going spdef on washer just covers what clod would’ve done, gambit gives you a much better ghost resist as well can be helpful in checking handful of stuff
Foul play is much better helps with hitting setup mons like dnite and friends and still allowing you to hit dengo and pult
U spore set up moms
What if another Mon is asleep?
It’s not about killing it it’s about pressuring it and not letting it for free
That’s if it’s already in np which amoong already hit in on the switch
The u recover
Dengo gets free set up
Dengo switches in on reading spore for amoongus
Where u stomping tantrum in return
After which does more than %50 killing it next turn
If its air balloon u can sack amoongus and revenge kill with dragapult
I can see foul play being good but I prefer trantrum
Stomping tantrum is very situational and useless if there’s no dengo (even more so with ballon) foul play at least has more merit to it and why would you sack amoong when it can be useful in the match?
Fwiw this argument has been detailing the thread so move on
Fair
I may end up trying both
but I'll prob do foul first
I do like ace over meow if only for court memes
would band still be preferred on ace or should I go scarf
boots is best you don’t need to run choice on it
https://pokepast.es/d007d327029e3bd1 this is what I got with the info provided from before, unsure which ev set for a few would be best
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
also the tera fire on ace is arbitrary but I imagine you wouldnt tera him anyways often
The tusk should be max hp and physdef
Maybe with some room for speed based on speed tiers u hit after a rapid spin
Enough to outpace volcarona is usually safe
For rotom, spdef is 9/10 times better off with twave
For valiant, volc, pult, and wake
Rocks over CC on tusk and if u want cinder can have sucker or wisp over gunk
Last change up to u completely is modest on pult.
Overall solid 6, good volturn core + The usual OU backbone that is kingambit tusk
Take it to ladder and see how it does for u
I was thinking zen as another option for ace to smack pex better
Possible
I'll play around w/ ace for sure
speed on tusk was just me overlooking carryover from offensive build, I'll have to look into speed yea
I made the other changes as well and wisp seems interesting on ace, I'll try it
would trailblaze be worth or more of a meme set?
Not worth it
a bit late but go for bu taunt corv, physdef rockstusk > treads this allows you to go for spikes on chomp, and psyshock > shadow ball on iron val also you would run naive on it
though if you want the moves are pretty much experimental so you can try some other stuff like encore to take advantage of passive stuff or dbond to remove threats with you
@ruby crest https://pokepast.es/deaf001b0b22037b
are you going for ho here?
yes
go spikes on glimmora, rocks eject pack tusk, dd baxc > pult , and sd gambit > corv
oh also tera ghost > fairy and shadow ball > tbolt on iron va
https://pokepast.es/124ad0e97b373243 this good
max max on gambit tera dark, max attack max speed on tuskothy cc > eq, and loaded dice dd baxc > pult

also if you feel tspikes become annoying iron moth > volc
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
https://pokepast.es/c40656794b340c90
first try at a hyper offense team ! (also first time trying to teambuild in showdown in like 4 months lol) please lemme know what i should change !!
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
https://pokepast.es/c25db8107ef63067
Hello, I'm trying to make this sun team with Walking Wake work out. I think my main problem is that I get wrecked by certain Water types? Also Torkoal isn't the easiest to get onto the field. Any advice?
I think you should make Garchomp mixed with LO Draco, change roaring moon to CB Dragonite and make gholdengo scarf. Other than that it looks good!
Actually since you're going HO, I would switch Corv out to a Bulky Cinderace since that still gets you hazard control and pivoting while still keeping a Valiant check.
Thank you! I was thinking about scarf gholdengo already, but having recovery on it has proven to be pretty useful
torkoal should generally be lead a lot of the time to get sun up so the team can make use of sun, tho you do have some outliars brute bonnet > amoongus, great tusk > kingambit, and eject hatt hw > valiant
also tera blast tera ground on volc > giga
Ok so that's replace Amoongus with BB, Kingambit with Great Tusk, and what's HW?
Also should Tusk be an attacker or a rocker
healing wish hatterene
oh ok
tusk should be an attacker
Wallbreaker or Sweeper then
I'm leaning towards Wallbreaker
Since I think getting Tusk fast enough to sweep is a challenge
https://pokepast.es/9472596f5f70e3e4
@wanton root
you asked for it
more of a breaker headlong rush, cc, knock, ice spinner
Thanks, what would you recommend its item be? CB, Leftovers?
sandy shocks sun offense
lefties
👍
Is Brute defensive or offensive?
(Also sorry for all the questions I'm very new at this)
tho you can also mess with rocky helm to punish u turners and such but lefties helps
bb is offensive
it does
fighting is fine
Neat
Ok, went with the Smogon sample set for Eject Button Hatterene
does that work here?
Ye
Many thanks
no problemo
this not too bad for a first built team, i would recommend eject pack rocks great tusk > chomp, dd taunt moon > cb, tera ghost shadow ball > tbolt on iron val, spikes glimmora > corv (corviknight is to passive generally for ho especially this set), and tera fighting on breloom
https://pokepast.es/1a902d4edd73ec88 I made a new one to try as well, was wondering if anyone had any thoughts
i use jugulis and i highly suggest running booster speed with dpulse hcane taunt flamethrower, way better set in general
Ok ty
Hi guys, can someone share with me a gen 9 balance ou team?
im to lazy to build something
Ask that in #comp-general this thread for completed teams wanting to be rated
So I'd make Roaring Moon the taunt DD set, Valiant Specs and Garganacl Tera Fairy with Rocks.
Ty, sorry
I feel like I'd lose out on a 2nd turn doing that, I may try it tho
garg fairy sounds interesting, rn I have ghost to block out fighting/extreme speed on drag
would tera fighting work against kingambit?
Tera Fairy Garg gives Dnite a pretty hard time esp since you have Corv
Im not sure what you mean by lose a 2nd turn
run tera steel on moon and tera water on garg is significantly better than tera ghost
also change corv tera to fighting
why fairy
use water
or 3rd* u-turn
I forgot I had on corv as well as ace
I suggested Fairy cuz he's fairly pult weak as it stands now
how would I handle the likes of moth/volc
not just w/ garg but in-general
rn I use garg or ace depending on if tera grass or not on volc
if hes weak to pult just run bax ddance dice set with shard instead of glaive or booster speed valiant
tera water garg
grass weakness still applies
moth energy ball usage dropped hard
You have Corv and cinder too
ppl finally realizing dgleam on moth is valuable
cinder yeah, but corv just loses to either automatically no?
Corv for meow
Yeah that and gambit
gotcha
can i ask why u added washtom
stab boost for bpress as well
wanted to keep classic volt turn angle ig
spdef pivoting and twave have been nice
though I've noticed w/ either phs def or sp def builds rotom feels kinda eh in this team
i ask because washtom just feels random
imo it would work if u ran choice scarf trick on it
instead of lefties
hydros and twave have come in clutch but maybe hat or slowking would be better?
I'm a terrible trick user lol
Actually I was thinking about that too
I didn't touch it because it was whatever but I'm thinking about azu on that team
honestly i would agree with azu added on that team
or rather I'm assuming jet drum and play rough are staple
either set could work its up to you
I'll try it for sure
I was using dd at first but I prefer band
I don't think band moon is good except on sun tbh
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
Tera ghost shadow ball > aura on iron Val, eject pack rocks tusk, sd lum Kingambit > slowking, and lead meow > garg
https://pokepast.es/1712f69d2d4e9116
(sorry if im an idiot)
This really wants speed control tho it’s also unbelievable close to a sample team that I’m surprised it isn’t just that
https://pokepast.es/ff37c16a67679649
haven't played ou, how to do this
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
Rocks on be tusk?
Ur definitely gonna want Stealth Rocks somewhere
Ok a few things
- You'll want speed on Kingambit to outspeed min speed Corviknight (the set on Smogon has the necessary investment listed)
- Your team is lacking Stealth Rock, I would make your Great Tusk the defensive set so that it can set up Rocks and also be a defensive fallback for your team against opposing Tusk and Kingambit
- Your Azumarill contributes more defensively if it carries an Assault Vest, so I'd drop Belly Drum for Ice Spinner and go with AV Azu for special bulk
I would do max speed on gambit with tera dark, you can do lum berry > black glasses, np h zoro > moon, encore > liquidation on azu, tera ghost > grass on lead meow this prevents tusk to spin them away hazards, and eject pack rocks tusk
https://pokepast.es/f8075f2e8da4170d
Tried making a offensive team
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
this looks overly solid i would recommend bulky wisp ace, tera fire lefties on gambit, tera water on tusk and invest up to 136 on speed so you otuspeed non boosted iron val after a spin, also up to you i would go tera dragon on pult and modest for more breaking power tho sub hex pult also works here
modest on pult actually sounds really good since I have 2 mons w priority so the extra speed isnt all thaat necessary lol
the one MU I have trouble with the most is Garg
you dont miss out on speed outside of like +1 ada dnite and with ace in the back as well
yeah garg mu looks rough not much you can do withotu sacrificing something crucial here
you can go tera fairy on azu i supposed
maybe, but the switch in before tera is still a nightmare
Question is intelleon better than greninja ? Or is it still ou because it’s not really centimeted itself in the meta yet ?
It's still OU because it just came out
Everything starts at OU unless It starts quickbanned
https://pokepast.es/6c87d834c9e5bc70
cm serene grace bliss stall
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
https://pokepast.es/8f7636faebe93414 mean look kingambit anti stall
Maybe try the sample set for Scream Tail instead
Scream Tail @ Leftovers
Ability: Protosynthesis
EVs: 120 HP / 236 SpD / 152 Spe
IVs: 0 Atk
Tera Type: Fairy / Water
Timid Nature
- Dazzling Gleam
- Wish
- Protect
- Encore
You have Jolly Nature (which lowers your SpA) and 4 Atk EVs despite not having a physical attack
The EVs on this set allow you to outspeed Hydreigon and get a SpDef boost under sun
Sounds good
I think I just threw in the moves and clicked the recommended spread
You know the builder guesser
That's fair, I can see that happening for sure
Any recommendations to make it better? :)
If the recommendation is switching a mon or two or something like that I'm willing to I just want a good team that's like this lol
a bit late but i would recommend you go sd tera fire lefties gambit, specs pult > iron moth (this gives you speed control which your team really needed and a decent breaker), tect > wisp on spdef rotom-w and change the tera to fairy (fairy tera is reallyhelpful for a bunch of dragon and checking other stuff like wake, pult, etc and being able to twave them, and tect providing a way to scout move for potential choice mons and make good use to recover some health lefties), make great tusk physdef with tera water and 56 speed evs (tera water is a great defensive tera and 56 speed allows you to speed creep chomp after a spin and a couple of mons like scarf dengo at +2), scarf iron val > breloom ( doing this gives you a way to mess up mons that rely on items that could be roadblocks to gambit and pult and secondary speed control), and covert cloak bu taunt corv (you already have hazard control with tusk doing this with corv lets it play against mons that would give it issues like garg and taunt to give stall a headache)
You gotta be the smartest dude on the planet what the hell
@ruby crest thank you for the tips I appreciate the help :)
Taunt corv is something I never even considered that's incredibly helpful for garganacci's annoying ass and other mons
I got 1 question tho
What is tect (the thing for rotom)
I'm stupid that's protect lmao nvm
Thanks for the help again I'll keep these in mind 😁
No problemo also a big optional i advise tera dragon on pult for powerful draco, and if you feel you want more power you can try modest
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
https://pokepast.es/0ef79de8ad3cbf25 - I got around 1400 elo and I cant really break past it. Any advice?
https://pokepast.es/5b8811995bc6ee93
Wanted to build Tyranitar for literally no reason other than it's Tyranitar.
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
Garg and ttar on the same team seems a bit rebudant you honestly want a flyer somewhere her and could do just go rocks on tusk, spdef washer rotom-w > pex, and amoong > garg
I'm gonna be honest, I threw Garg on almost solely bc "haha sand boost gives me actual justification to use Ttar."
Tera water on tusk and do like focus blast dbond > cc and knock on iron Val everything else is fine also you can do like eject button or covert on amoong
https://pokepast.es/936a06f883a6e806
Wanted to try Baxcy
use ddance dice bax
I woudnt use dd baxc in this build tbh
use it with anything that ohkos dozo
and u win every game
Meow ho is boring and already discovered a lot
Dont like it that much yk
Maybe i could like
Turn this into tspikes moth fat
Some styles like that exist, usually have slowking
double rocks setter gaming
would say could go taunt or rest on ting, def tera fire on gambit cause your answer to volc are slowking and ting lu which can lose, tera water on tusk with 96 speed for other iron moth, focus blast> cc on iron val, 3rd move is up to you can do tbolt for corv or dbond to dick over other threats
might as well tackle on other teams needing for a rate
@silk hamlet ^
Saw it dw
I was thinking whether or not tbolt
I decided for it
either way 3rd move is hella customizable
so pick what you want to hit or make good use of
I'm lower latter but this team has done me a bunch of good, any advice?
go wisp ace > sucker (you already have a way to punish ghosts with bish, wisp is great to crippling threats like non fire tera gambit, dnite, and moon), go spdef fairy rotom-w > sand shocks ( you still maintain and effective pivot but now you have better way to take on threats like wake, pult, etc), specs dragapult > polteageist (polt really only should be used in psyspam otherwise pult and hzoro are much more better ghost, and dragapult provides you another pivot and a decent breaker), go physdef tusk > offensive with tera water and 96 speed evs ( you want a rocker which tusk provides as well as a solid backbone, tera water is a great defensive typing, and the 96 speed evs lets you outspeed non speed booster energy iron moth), lastly i would change up the moveset on iron val for focus blast > cc, and trick > shadow ball ( focus blast is still a strong fighting stab to jab at corv and non tera garg, while trick is very useful to cripple mons that can be major roadblocks)
thank you i'll implement some of these <3
https://pokepast.es/1c369f43002ac71f thoughts
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
This team is really, really weak to opposing Rotom-W and you already have some decent wincons in hydreigon and kingambit, so I think amoonguss > gholdengo is a good shout
yeah i was wondering if i needed to nasty plotters
Also to add above eq > rocks on garg and go rocks on tusk > bp and speed invest 96 so tusk can outspeed non boosted iron moth, tera fire on gambit to better handle volc, t wave > wisp, and tera steel on hydra
Tho
Saying this made me realize you are in desperate need of speed control
i think i want poison on hydra to better be ready for fighting types
With amoong here you are fine tho
You def are bound to replace either hydra or garg here cause you really want speed control
The option is up to you which one you would prefer to keep both have their merit to the team tho I’m more in favor of hydra here but it’s all up you, either whoever you pick I would suggest scarf iron Val
You don’t need hat
That just makes your team even slower
And screens is random in this team archetype
Like I said go scarf iron Val
Best rk for walking wake in sun
Valiant mostly has done nothing each game for me
It’s usually something I sack
https://pokepast.es/e427f50752ed3e7a this is the updated team
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
i might swap valiant for dragapult
Mmm imo flash cannon hydragon>>>
gambit becomes a problem then
ting lu as well
Which one of these is better
poison gets rid of cc and moonblast on val
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
also being immune to toxic is ncie
i like gambit more
i mean gambit resists both stabs from pult regardless not to mention u have scarfed valiant andd ur own pult as well to keep it in check
gambit deals wwithh pult with sucker punch
ur team is pretty offensive
i also dont think having both tanks be weak to wake is really a good idea
https://pokepast.es/4ace9e93396e5d8b
Haven't tested it too much but i wanted to run garchomp and dragapult together as they're my two favorite mons design wise. Any tips or advice would be appreciated. Some of the flaws i've noticed are that the team gets blown away by garganacl unless i cheese with kingambit late game. Dragapult also ends up feeling like dead weight if i'm forced to tera something else like volcarona or kingambit, but i'm not sure if that means i should switch to phantom force or go for the normal specs/banded set. Probably should replace rocks for spikes on garchomp as well since great tusk has it
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
my first suggestion is go spikes > sr on garchomp you already have a rocker with great tusk and can form a decent hazard stacking core with them, next i would recommend subhex dragapult > dd (dd dragapult is something you would use for ho, despite there being better dd users, and sub hex makes good use of status spreader in the team to still be a potent wincon), amoonguss with red card > volcarona (amoonguss still maintains as an iron val check and gives you another status spreader with dragapult, along with better way to deal with opposing great tusk which could be problematic for the team to deal with. Red card allows amoonguss to take a hit from something and bring something in that wouldnt want to get spored), eq > bpress on tusk a much more spammable move especially to hit mons like pex, amoong, and slowking then being complete dead weight against them also i would recommend investing 136 speed evs so after a spin you outspeed non speed boosted or scarf iron val, btw lefties > hdb cause you want to maintain tusk to get some type of recovery to check waht you want it to check , go tera fire > flying and lefties on kingambit this allows so when it tera it can take on volc which is annoying outside of garchomp, lastly i would recommend spdef rotom-w > hatt this maintains another spreader for hex pult but also good in improving your mu against like walking wake.
Import of team: https://pokepast.es/998859acce4d3c18
this team should be reworked too much it wants to do that clashes with it, torkoal + wake may as well commit to sun, while toedscruel is generally for offensive teams wouldnt use it in sun, neither scizor, and corv and donzo are way to passive for offensive teams and can kill a lot of momentum
sorry to bother but is there a reason for tera fairy over ghost for Dragapult?
i'm assuming it's to deal with any scarfed dragons running around and potentially opposing dragapults
It’s for other dragons but also a decent defensive typing that takes a lot of weakness away from pult being able to take a dragon move can be helpful as well
makes sense, thank you again
This is my current SV OU Team, I wanted to know if there's anything I can do to improve it :]
https://pokepast.es/429f5404b3804a6b
@ruby crest glhf
This ineeds a rework all of these mons don’t really work together, random, very niche, or either have wrong sets for certain archetypes
A lot of these sets I took from Smogon, and I also used Marriland's team builder to ensure I had coverage ^^
Even then one a lot of these mons are straight up niche or only viable to certain archetypes
And some of these sets you prob took them from the tier
Talon is ou is a glorified stall mon spattscjer
being predictable is so boringggg thoughhhhh 
I mean you are able to run whatever you feel at the end of the day so you can still run this if that’s what you like more
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
someone please help me tackle whatever this quad prio team is
and keep breloom
breloom is cool
https://pokepast.es/04871845f52e405c we made this team open to critism, team is made for laddering to top 10, big thanks to @sly mauve for helping a lot
not even sure myself what is it you are aiming for here if you are going for some type of ho or what
this is just
a sample team
but with garg gambit > av pex and ace .-.
dont like poison tera on nacl, i don't like sr + curse (i think eq / block) might be a better option. give tusk sr
agreed with tyson
its the sample team but 2 changes
gambit should run flying, fire, or dark tera
id make gambit faster maybe 252 speed
i was thinking of replacing gambit with ace tbh you already have hydra and garg for ghosts
another pivot would be nice
or just use the actual team
https://pokepast.es/599b76acc0f1d16c just so you know what team we are talking about
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
Rate my team pls
bulldoze might be better than tera blast fire, might be best to opt into steel tera for defensive purposes on loom. id make nacl full def and make pex full sp.def. i dont think fits on this team i think a breaker would be a nice replacement
I replaced it with Hydregion
Tera fire has been very handy in dealing with other grass types
And gholdengo
I removed Gargancl for another set I'm trying hyper offense with loom as a disturber for any hazards
Aka you don't get to set hazards and neither do i
As a lead spore stops most hazarders
entry hazard remover would be nice on the team
Well idk is excadrill in OU or is he in UU
excadrill isn't in sv ou currently
Damnnn
I miss him man
Well lemme show you what i have i have a second version of this team for full offense
i'm a little confused on liquidation on iron valiant, especially if you're already running walking wake. this team needs some sort of hazard support imo, you wanna take advantage of the opponent trying to switch into the incoming threats and it'll help prevent having the tables immediately turned on you by any sashed mon. if the opponent just switches into something that forces breloom out, they can set up hazards later. it also has to deal with sashed meowscarada who doesn't get touched by spore and can set up spikes before it leaves or something of the sort. the team also lacks speed control outside of booster energy support and setting up with walking wake, which i don't think is reliable long term
@green citrus https://pokepast.es/a00409ab380afc30
this is pretty weak to wash, any idea how I would fix
Ho/ offense doesn’t always really need hazards especially when a lot of mons on their own in this team can pave the way for other teams to win later on, liquidation is a most on sd iron Val otherwise Volcarona just stay in on you forever, as far as speed control goes there’s also iron Val and iron month for other options as speed control while yes they rely on booster energy iron Val is still fast for this team
didn't think about the volcarona vs iron valiant mu like that my bad
No worries it’s also useful for hitting other mons like non water absorb clod, non tera garg, dirge etc
I've only just started playing SV OU, I usually only played SS and BW but I watch a ton of SV content
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
This team is honestly a mess, if someone could give me tips on improving it that'd be great. I'm open to changing any mon except Staraptor. Thanks!
Staraptor and maybe a few others ironically are the things that need to be change cause staraptor is just not good
Staraptor has surprisingly been performing the best. I know he’s not good in OU tho lol
I’m pretty low ladder tho like 1250 ish maybe?
Yeah low ladder you can get away with a lot of stuff
I’m definitely gonna ditch this team once I hit like 1350-1400
Staraptor has been very useful revenge killing things like Great Tusk, Valiant and Kingambit. They usually think it’s Zoroark lol
Lmao fr
I mean there are better revenge killers for these mons but i see where you're coming from
https://pokepast.es/4b013e8354524142 thoughts on the set up team
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
primeape will never be annihilape and just is overshadowed by other picks at the end of the day no matter how close the concept is with screens, sd lum gambit > dirge ur ghost mu is non existent, bd encore azu > ape gives you a way to screw over fatter mons that would be annoying otherwise, tera fairy > dragon on baxc defensive tera for dd baxc can come in clutch a lot of times, lastly i understand why you would run "supportive moves" on aboma but its honestly way to slow to even make a lot of good use and would be better to smack some stuff as well so i recommend 52 evs which makes you faster then no speed dirge max spa modest and the rest dumped in hp, moveset veil, blizzard, ep filler blizzard is powerful stab that is easy to spam when you want it to hit say a non tera dnite, while ep is good for torkoals coming in to switch weather, last move could be whatever leech seed, leaf storm for another strong stab, maybe ice shard if your into that tho modest may affect some secures, tera can honestly be water tho you really wont tera much with snow
Well the lad did reply and answer to why i have liquidation and that's why breloom has Tera blast Fire so he can deal with the grass types that are immune to spore
I don't want to rely on Hazards I'm trying to find a way to shift my attention from hazards
Since most teams have a hazard setter or hazard removal i can use the setter when it's stopped by breloom for an easy switch in to anything i want or use the hazard remover like corv and others who's main role is as a hazard remover to setup easier since now they can't do much
loaded dice > hdb on baxc, booster iron moth > volc, np h zoro > roaring moon
ok ty
Also optional if you feel gambit gets statused to frequent you can do lum > glasses
gotcha, i'll test and tell ty
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
dont run sash horo when ur lead doesnt deny hazards
and this team is not offensive enough to justify a glimmora
also if u are trying to setup multiple hazards with it why would u even look at cchange
What he said I’ll give this a look in a bit if no one has done anything
So as he stated above sash glimmora ain’t it here tho you can do scarf glimmora even with corrosion toxic which can be good at catching steels and poisons like pex, clod, etc, you def want a sturdier ghost check outside of just Hzoro so kingambit > volc would be good here Tera wise you can do fairy lefties tho go fire if you feel glimmora + ace if volc mu is still annoying, go bulky ace, physded tusk since you need a rocker now and speed invest 96 for non boosted iron moth, and lastly specs h zoro > np tho sub hex wouldn’t be too bad here as well with all the status but then you may as well go sub hex pult
Tho you did tried making ho but was more closer to a. Weird offense that also wanted to be bo more than anything
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
It's my old team again
Replaced with Volc
No Assault Vest on GT
Just Lefties
Its not bad
Any changes are appreciated
Id do trick on valiant over a coverage option and protect on rotom over twave
And change volc to either giga or tera blast fairy over wisp
Wisp volc is quite uh
Not him anymore
Oh wait u do have giga. No qd is not good
Thanks for the advice mate
It's the bulky variant from the Smogon page
Please suggest me one
Generally for defensive volc set u do
Qd, msun, fiery dance, and either tera grass giga or tera fairy blast
Depending on what u want to bone more
Oh Wisp is not useful?
Trick is very tricky for me to use and T-bolt helps me to surprise K.O Corvi
Why protect on Rotom?
What was he used to be?
I dont think scarf tbolt does anything impressive to corv, long term ur better off tricking it
U just want the moves that snipe offensive threats and trick to not be useless vs fat
Protect on rotomnis just standard filler to scout choice mons and gain an extra lefties turn
Wisp volc died because of just the vast amount of counterplay is all, a lot of the targets it used to snipe commonly run tera fire now so
🫡
The thing is people are very smart and getting a Band instead of Lefties is laughable lol
That kind of a great player I am
Oh
What should I replace this with?
Eh
Only if ur hax fishing
Tect is just better for defensive rotom
All u really do is volt and twave shit
And occasionally pump a threat like moth or tusk wtc
Etc
You need prot for actual survivability
Or you’re just a defensive pivot without recovery
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
Want to use moth :)
I prob should go ho
Agility > sludge on moth, lum Tera dark on gambit, lead meow > pivot, eject pack rocks great tusk, dd baxc > dnite, and np h zoro > washer
I'd do all of ^^ but personally run booster Valiant over Rotom and run Tera Fire Gambit with lefties.
Cool cool, thx guys!
Hax fishing?
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
need speed control
likely want some sort of eject pack tusk + booster speed shocks / val
Gotcha, thanks
i assume you where tyring to go for offense here?
I'm not an expert but:
Garchomp should be tera fire
Give greninja hydro pump/surf instead of water shuriken
Make meowscarada tera fairy
Mixed valient has different evs i think it's 88 atk, 252 spA & 168 speed with naive nature
Volcarona should have tera blast with tera ground instead of giga drain.
Also i think this team doesn't have a specific goal/ team type
i put water shuriken because i put choice specs
the goal is just to kill the opps
and thank you for your tip
ill change monsoon (meowscarada) with tera fairy
and garchom with tera fire and also maybe valient
yeah, though zerkas helped me see how i lacked ways to hit the fastest of mons
namely dd moon, boostie valiant, etc.
prio/dd bax as well
was thinking go lead meow > cb, cm ghost sball iron val > specs, dd fairy loaded dicebaxc > dengo, eject pack rocks tusk, and just do max speed insstead of hp on gambit tera dark lum berry, if you honestly see ironval could still be annoying you can honestly get away with lead glimmora even tho realistically it should be iron moth > shocks but thats the focus here
New OU RMT @worn arrow, @ruby crest, @fallow crag, @agile lava, @daring violet, @dry edge, @green citrus, @severe shard, @west harbor. I won't notify you again for at least 6 hours.
I like this ghost spam-ish team a lot but i think i need to fit a ground immunity/resist somewhere and im not sure if im running the right sets for each mon, im also thhinking about maybe switching skeledirge out for something to beat roaring moon cuz i keep losing to that guy unless i can encore a dragon dance with valiant 💀
you don't need 4 ghosts for a ghost spam
lol
that's overkill
but i'm not THAT good so uh
yes
maybe lol
i liked the 3 offensive ones and i just thought skeledirge was a good mon overall
yeah .
but
i mean
ig you can tera with dirge or tusk
i'll try to do something here but take my every word with a grain of salt
that is normally what i end up doing
yeah
but even then iron head eventually flinches me to hell
tera tusk lets you get a hit on it
if it's acrobatics
and tera dirge lets you burn it
quick question though
what is this for
maybe ill try dondozo
impish 0 def
um?
like
good question
why'd you run impish with 0 def lmao
oh right
i could probably run something better though
this is its stat spread