#The Final Stand [3347]

1 messages · Page 1 of 1 (latest)

spark tide
#

Massive chunk of passive anti-creep in the top right corner makes it boring, as the fastest way seems to be just brute forcing it (cursor can help, but isn't really worth the effort), which is kinda lazy, I just minimised the game window for 10mins and read a book. Map has some good potential ideas, but needs polish. Also AI is not controlling rockets, presume this is a bug, but probably for the best, with the rate rockets were being generated, it would be very easy to get locked down completely.

twin aspenBOT
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This map was mentioned here: #creeperworld4 message

inner holly
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pretty simple 2 minute egg snipe, the map starts you off with lots of ||dampeners and eggs||, so just ||disable all redon/bluite, wait for the shields to run out of arg, take a row of eggs from an emitter nearest to rift lab to rift lab, drop a bunch of dampeners on the lab (not singularity!), keep spamming eggs on the lab and watch it die||

sly plume
sly runeBOT
#
#3347 : The Final Stand

The humans have retreated to their final stronghold on this planet. This will not be easy but we must eradicate them at all costs.

Objectives

Custom

Size

320x200

Tags

PAC, CURSOR, LPAC, EASY, LONG, EGGS, BLOBS, FLIP BREEDER, BORING, BROKEN, BAD, NOAIRSACS, GARBAGE LEVEL

left crag
#

If this was the Human's last stand, then, as my dear departed Grandfather used to say, they had their pants down. 🙂

wise sand
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my only complaint is that you can't mesh everywhere