#how [5779]
13 messages · Page 1 of 1 (latest)
a clever trick indeed
Any help? down to 190K, no luck with spamming sprayers, cannons, erned cannons and mortars, running out of options.
Think laterally. Emitters stop emitting when the Creeper cutoff value is reached.
Yep, secure your position and divebomb the emitters with turrets.
why is there only one nullifier allowed?
How am I supposed to do the objective
which is nullify 2 enemies
Nullifier overload. In the top left UI for a nullifier you can hit the overload button to make it charge up to destroy enemy structures.
Overload is usually disabled, but the mapmaker enabled it for this map.
oh wow
I had no idea, this was in the game
Most people forget to turn it on in the editor, while others forget to check the nullifier's unit menu when they click on it. Don't feel too bad. 🙂
Is it best to take out the smaller emitter first?