#[CHALLENGE] One-Way Defense [4619]

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vague bronzeBOT
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#4619 : [CHALLENGE] One-Way Defense

THIS IS A CHALLENGE MAP ABOUT "QUANTITY OVER QUALITY", LAG IS GUARANTEED.

Tasked to defend the frontline.
A very dark fog seeps to the front of the beach.
What will you do now?

Pausing when building is imperative here!
It is HEAVILY recommended that you read whatever message pops up, especially the new custom unit's ADA message.

V-Tech by Vertu
"Mobile Enemies" by Kaiden

Objectives

Totems Survive Collect Custom

Size

450x125

Tags

HARD, 4RPL, LAG, CHALLENGE, LIMITED TECH

cinder cave
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damn i feel drained out from this one

quartz robin
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This is completely unfair

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How do I have 51 redon production and just drop to 0

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I have so many missile launchers in this one side firing at hundreds of these beefy drone things

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There are so many that they just flooded my backlines which I have hundreds of units stacked. There's far too much drone spam

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Either these drone units have less hp or they stop multiplying so much

hot parcel
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Redon in transit to the factory counts against the storage; you would need redon to on average arrive at the factory within ~7 seconds to get the full 51 production. Other than that, I think there are enough drone spawns to overwhelm even 51 redon/second but I am not sure on that.

cinder cave
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I think the redons and ARGs takes too long to arrive.

empty dove
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This is a pretty chill map, all things considered. You just have to be on the offensive.
||It helps to lauch a few valleys of sacrificial snipers to kill the fog / spawners on the back end. Than launch few valleys of turrets to starve the creeper amplifiers at the front. From than on keep your front line close enough to kill what ever spawns with arg, and do not use missile builders/launcers when ever big waves come (they use up a lot of arg). ||

cosmic knot
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Neat map idea, but I too was unable to manage my redon economy well enough to beat it. I just can't seem to get enough ammo in enough launchers to shoot down the swarms of enemies, much less the giant hyperactive murder-satellite at the very end.

cinder cave
empty dove
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They are a custom unit that blocks out that portion of the map. On the replay they show up as riftlabs, in game they are a black sphere.

cinder cave
empty dove
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Loved the map by the way, thanks for creating it ๐Ÿ™‚

empty dove
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1 second kill ๐Ÿ™‚

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@cinder cave|| for the next map you can make the health of the spawners much higher & regenerative (or immortal on hard mode), otherwise launching the sacrificial snipers makes this map pretty ez.|| Thanks again for the fun map ๐Ÿ™‚