#Paint Grows [3548]

39 messages ยท Page 1 of 1 (latest)

digital oarBOT
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#3548 : Paint Grows

Wait I don't think paint is supposed to do that, it must be creeper! KILL IT WITH FIRE! Or, if fire is busy speedrunning another world, build some Berthas instead. Error: logic cannot compute. Rebooting... Rebooting... Rebooting... Reboot cannot complete. Shutting down...

Objectives

Reclaim

Size

256x160

Tags
leaden galleon
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I hate to be that one guy, but because the 'fire' here is a person, it should start with a capital :/

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heheh

lime nebula
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huh,is it exponential growth?

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also what's the source of it?

rapid fern
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I think the mechanic is creeper generates more creeper. Think breeder terrain where the breeder power is equal to the amount of creeper on the cell (scaled down massively).

lime nebula
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but there's no breeder terrain

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also I don't think I see mods other than berthas in the editor

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ah, growth in cpack

unreal condor
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stupid question ... i tried this map 3 times now and it always blue screened my pc ... on the 2060 super and the 3060 ti ... im confused

lime nebula
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@near valve this seems like something you guys might want to look into

near valve
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what should we be looking into?

lime nebula
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see the line above me

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apparently tricky's map is bsodding people somehow

near valve
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could be driver/heat/cool related, not much we can do. I don't see how one single map bluescreening a specific PC or two PCs from the same reporting party could be an issue with the game. Besides, bluescreen is a symptom of a kernel-level issue and the game runs in user mode

near valve
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Played this map for a while, not my cup of tea to have to advance over a large map eradicating slow-flowing creeper. But I had no issues playing. CPU utilization seemed a tad on the high side, I attribute that to the scripts on the map.

lime nebula
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@unreal condor actual question: how quickly does the bsod happen?

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how high are the creeper levels

unreal condor
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around the 10 min mark

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nothing special and the creep is not high like already half of the map eradicated

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hmmm

near valve
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it runs a script every frame to add creeper.

unreal condor
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hmm cards sits at 65c and suddeln boom driver crash

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odd

near valve
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Wonderful map btw, has 4 bertha derivatives with no wiki entries or any other means to differentiate how they are different ๐Ÿ˜ฆ

unreal condor
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thats the first time ever happing

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ill try again tomorrow with fixed frame rate of 30

lime nebula
unreal condor
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it was funny

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i wonder if a "write wiki entry" plug in the map maker would help

unreal condor
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hmm okay no blue screen this time but game crash somethings messing with that map on my pc ood but okay i guess its first in 3000 maps

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creeper was at 250

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250k

near valve
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First thing I'd do is check for more recent drivers, or if you are on laterst drivers, try going back one version.

unreal condor
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interestingly there is no windows event no crash log no sudden spike in cpu load or drive pinging out

near valve
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Windows Event Viewer

unreal condor
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now im back with 1.6 million creeper and it work

near valve
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also, let's not pollute this map thread with this - open a #997163489569280100 thread (not that we're going to be able to help you much).

unreal condor
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ill just leave it ๐Ÿ™‚ still a fun map