#Bugs - Splitscreen
9 messages · Page 1 of 1 (latest)
- When “Full 3D Aim Look” is turned off, this is what it looks like during splitscreen.
- The FOV during 2-Player SplitScreen, when set on 90, doesn’t look the same compared to what it looks like in Singleplayer or 3/4-Player Splitscreen. The FOV for 2-Player Splitscreen only looks the same when turning it up all the way to the max of 140.
- And the skybox during 2-player splitscreen is also not identical to singleplayer or 3/4-player splitscreen, and changing the FOV can’t fix that. This is what the skybox looks like when the FOV is set to 140, compared to the FOV (90) of singleplayer and 4-player splitscreen.
Here’s the footage of the game crashing on PS5 and Switch, haven’t tested the other platforms yet but probably the same happens there. As to jumping from singleplayer straight into online/lan/adhoc multiplayer, might have the same issue.
These mega threads aren't what this forum is for. We've got folks looking into these, but if a dev replied about one of the issues, it may accidentally end up ignoring all the others
I was asked to break the bugs up from the QOL requests, I thought this was what was asked.
Understandable how we got here. To be clearer, please make each issue individual, even if they are related. That way if a dev wants to say those bug is done, it doesn't confuse the person collating the data into tickets