#The Cursed Mage (Beginning)

1 messages · Page 1 of 1 (latest)

pseudo rock
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I honestly would much prefer the exact opposite this sounds really boring to play

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There’s practically no downside to chugging mana potions and mana regen is already really pitiful early game

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Something that massively boosted it but made mana potions have the same value and limitations as health potions would be better imo

candid fractal
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this specifically mentions that it gives mana potions a really long cooldown

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it retweaks mage into being more obsessed with how it obtains mana and the value of having mana instead of the weapons being like the rest of the normal weapons with low damage and minimal restrictions

pseudo rock
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How else would you obtain mana early game then
Doesn’t sound feasible at all