Basic idea is just a class that has a main gun that’s high volume of fire but low accuracy backed by a slow firing but accurate sidearm
Main arm: a modified Lewis gun that runs off charge similar to the wands. Probably with a long charge time to discourage going complete spray and pray
Sidearm: a revolver. High damage and accurate but with high recoil and low capacity chamber that has to be loaded one bullet at a time
Passive: Charm cooldown time reduction?