#vrchat-jams

1 messages · Page 5 of 1

subtle talon
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Take a look in the Vertex options in Poiyomi if you're going for a PS1-jaggies-esque character, using the PS1 rounding might make that model really pop.

tawny shore
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Started something pretty different for this spooky time :3
I'm going for more of a text style game and ended up with an entire new dialogue system with it's own graph so I can work with ease ratl
-# I'm just happy that it works xD

molten maple
subtle talon
molten maple
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Ill consider it

cyan pollen
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Question for the the world submissions. There won’t be any penalty if I set my world to only six players correct? Any more than that just wouldn’t make sense in regard to my game.

molten maple
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i did some testing with a psx shader and i think ill just wait till IF i win then ill make a pc only version with more features cus it feels kinda wrong to give one feature to one player base instead of evening it out to everyone

exotic flare
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Good evening, I have a question.
Is it really mandatory to create an Android/iOS world for Spookality?

past elbow
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Yes. As stated in the pinned message, but iOS doesn't need to be tested specifically for exclusive bugs: #vrchat-jams message

exotic flare
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I'm not really a fan of converting a world for androids.

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Thank you for the information. 🙏

past elbow
# exotic flare I'm not really a fan of converting a world for androids.

It's thankfully easier for worlds than avatars, since custom shader support exists for worlds (assuming the shader has support for mobile rendering) and Udon code works on all platforms. Tho stuff like Post Processing needs to be stripped and the overall file size needs to be less than 100mb.

exotic flare
subtle talon
unkempt inlet
# subtle talon You should go for it. Quest is limiting as hell for a format like this and it j...

You can do a tonna stuff with even quests limits, just sadly people choose to not work within the bounds and just settle for the easy ruit of making it more boring on quest.

I made my own ways of piyomi style glitter for quest, and paralax and panosphere textures for quest, all using things avalible for quest.
Having limits to work within helps people be more creative and think outside the box ^-^
Like yea, quest ranks are quite unfai and ott, but even pc rank people dont even try to get within.
I always aim for PC medium rank on all my stuff ^o^b

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Its not hard, its just knowing the teniques on how to optimise. Say making a prop toggle be on a bone, so it can be on the same mesh as everything else, then just scaling the bone to toggle on and off the prop as a basic example :D

subtle talon
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You can, it's more that in the context of this jam you've got pretty much nothing to work with if you limit yourself to Quest assets.

#

An Avatar, generally speaking, can indeed look good with Quest shaders (especially with the new Toon Standard one)

unkempt inlet
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I make most of my avis with matcaps, so id have to have a seperate entire slot just for something with emmission, and the emmisive thing had to be emmisive via the faces, not drawn on so it didnt clash with the matcap

subtle talon
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Oh yeah, the new Toon Standard is basically Poiyomi Lite, I love it. The problem is more for an "Analogue Horror" avatar jam, you really want some some distortion effects of any kind to get anything close to the of the genre, otherwise it's just regular creature/slasher horror.

unkempt inlet
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Hehe, ive got some fun stufdz planned for my thingie ^-^

Imma be making a VHS shaddow witch :3
Mashing a lil vhs shadow creature and witch together

subtle talon
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I've already gotten mine done and submitted, haha.

unkempt inlet
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Niceee! What did you make? :3

subtle talon
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Mine is the guys in biohazard suits who go investigate and make those reports you see in analogue horror (and inevitably wind up dead/corrupted/infected/MIA) with various effects to show as much.

cyan pollen
molten maple
daring dew
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This is the first VRC jam I'm participating in and I have a few questions:

  • are all world submissions reviewed by the judge panel, or only the popular ones?
  • if the worlds have skill/time-based elements, does judging rely on the first playthrough of the judges, or can the creator explain how certain things work specifically for rating?
  • if I submit a world, can I continue to update it until the deadline and have the latest in-time submission be judged, or is the submission version the only one checked?
lapis kayak
# daring dew This is the first VRC jam I'm participating in and I have a few questions: - are...

are all world submissions reviewed by the judge panel, or only the popular ones?
ALL of the world submitted are judged. This is why it takes us over a w eek to judge all the entries, there are typically 200+ worlds and 200+ avatars to get through.

if the worlds have skill/time-based elements, does judging rely on the first playthrough of the judges, or can the creator explain how certain things work specifically for rating?
The judges will go through your world probably two to three times as a group to experience your world. If it seems like it's a larger / more indepth world, you should probably include video of that gameplay somewhere on the world info so we can watch the gameplay video to get an idea.

if I submit a world, can I continue to update it until the deadline and have the latest in-time submission be judged, or is the submission version the only one checked?
The submission version is the only one checked. We cannot guarantee at which point your submission will be judged during the week of judging, so assume that we'll check it on the first day.

daring dew
# lapis kayak > are all world submissions reviewed by the judge panel, or only the popular one...

Thanks for clarification on the first two points!
My world is an escape room, so a video playthrough would definitely not be ideal, but if they go through as a team, that should be perfect.
That raises another question - is there a minimum number of people the world must support? I'm thinking to cap is quite short because it's intended for one small group at a time.

As for the third question, just to ensure I'm understanding - if I submit a world right now, I can no longer update it before the submission deadline?
I'm not ready to submit right now, but I'm hoping to be able to submit a working version yet still be able to fix last minute bugs if I discover any.

lapis kayak
# daring dew Thanks for clarification on the first two points! My world is an escape room, so...

is there a minimum number of people the world must support? I'm thinking to cap is quite short because it's intended for one small group at a time.
I suppose technically you could make it as small as you wanted. if it's a single player only world, we'd have to judge it separately (ie everyone judges it on their own). So I would say that's up to you as a creator! Horror worlds by themselves are pretty spooky...

if I submit a world right now, I can no longer update it before the submission deadline?
no, technically you can update it all the way through the judging period. i just strongly recommend against* updating beyond the submission deadline because then you don't know which version the judges will see.

daring dew
lapis kayak
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no problem! have fun with it!

lapis kayak
daring dew
subtle talon
molten maple
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I hope more peoples arent afraid to show their submissions :D

tawny shore
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Pretty important structure for my world :3

molten maple
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dead space reference?

tawny shore
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hmm kinda

nimble hemlock
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my friend put my still unnamed creature on their thingie

rustic mural
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Im scared. Thats good

slate fable
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winner's smile

tawny shore
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Different endings :D

molten maple
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I realized theres a problem with the weredog model when i look down the legs go up so i gota fix it and resubmit it 😔 hopefully the judges arent pissed - I FIXED IT

tawny shore
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Title drop :3

cinder veldt
cinder veldt
# cinder veldt

I have a problem. I cannot do anything in this private group of mine. I cannot even delete it or leave it. How to solve it?

subtle talon
molten maple
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i know

nimble hemlock
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I am submitted finally, but theres still work to be done (I dont like not working on avatars its practically all I do (I might need to talk to a therapist about that it cant be that healthy) :3)

molten maple
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that name is so long holy moly

nimble hemlock
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Maybe if I could have come up with a proper name for it it wouldn’t be so long

tawny shore
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I'd say keep it, sounds like a creepypasta file haha
or modify a tiiny bit

nimble hemlock
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Thanks lol. I got the idea from the last VRChat twitch stream during th Q&A part of it

nimble hemlock
clear delta
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this jam got me making a code flow chart

nimble hemlock
clear delta
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its a RNG system for sub controllers for players, events, and interactions.

clear delta
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An now it broke my bakery so i can no longer use bakery for the lighting for the world it keeps giving me a ftrace error trying to find a temp file but unity built in baking works fine...

clear delta
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FIXED

clear delta
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apparently when updating bakery i had to reset the settings to default to load the new features as it was cached referencing old UI? I have no idea...but its fixed

daring dew
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Introducing: Escape Spooky Suburbia

Created for Spookality 2025, VRChat’s annual Halloween world competition. Step into a haunted suburban home filled with unsettling details and intricate puzzles.

World Description
You're trapped in a quiet neighborhood where nothing feels quite right. Play solo or in a core group of 1-4 (supports up to 8 players) as you explore the house, uncover hidden clues, and solve puzzles that demand focus and cooperation. Every solution is within the world - no outside knowledge required. No jumpscares or gore, only atmosphere and intellect.

Your feedback is invaluable - share your thoughts after escaping. Be sure to submit your completion time to the GLOBAL leaderboard and challenge your friends to beat it.

https://vrchat.com/home/world/wrld_b623687c-e810-41a4-928c-bf1ab7ed6b96/

You're trapped in a quiet neighborhood where nothing feels quite right․ Play solo or in a core group of 1-4 (supports up to 8 players) as you explore the house‚ uncover hidden clues‚ and solve puzzle…

daring dew
lapis kayak
daring dew
lapis kayak
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🧠

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mine is kinda smoove tho

rustic mural
tawny shore
clear delta
tawny shore
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So going back to the theme because I see a few worlds already popping up as such and just wanted clarification.

The jam says for worlds:
That could be a game – or it could be a more passive experience – but it’s gotta shift and be a little different (or a lot different!) each time.

“World creators can certainly choose to jump on the analog horror theme” mentioned above for avatar creators! Given the nature of analog horror, there’s some potential there! With that said, you are free to use any particular aesthetic you’d like, as long as it’s spooky.

So does that mean :
Make a world that changes every-time
OR
an analogue horror that can be anything?
Or that they have to make a changing world, but they can theme the aesthetic as analogue if they want?

fossil sparrow
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the third one

tawny shore
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Sweet, now I’m a little more confident in my world :3

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Ty

clear delta
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Slowly getting closer and closer to target complition

tawny shore
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Good luck~

urban yew
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I just finished with the avatar thumbnail, just need some finishing touch and optimize it for quest/ios

slate fable
clear delta
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just a scramble of thing cause i recored some testing i was doing last night

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and rendered it 720p for that crispy for those of us in 2k+ resolution XD

molten maple
tawny shore
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It's pretty much crunchtime for me Dx
so much to do

warm canyon
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yea I started working on my avatar two days ago lol

I think ill be able to get it done since i got another test avatar working before this but i also want to experiment with materials in time

gentle cedar
tawny shore
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The deadline approaches to fast Dx

nimble hemlock
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Last thing I’m adding to my spookality submission before I call it ‘done’

subtle talon
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<t:1728729540:f> should be the deadline, if I have my Unix timestamp right.

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And it's off by a year, lol. Let me take another swing at that...

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<t:1760338740:f>

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There, I think that should be midnight PT if someone can confirm?

eternal urchin
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<t:1760425199:D> at <t:1760425199:T>, or <t:1760425199:R> (5d 5h from this message)

daring dew
tawny shore
daring dew
tawny shore
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xD

lapis kayak
lapis kayak
subtle talon
daring dew
past elbow
daring dew
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there is one that allows you to select the timezone, but i can't find it rn and i usually only care about my own lol

daring dew
past elbow
daring dew
past elbow
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ig like firefox on mobile? Most mobile browsers that I've used don't have an extensions system. But ik there is the ad block mobile browsers that are sometimes ikky with how they handle stuff.

slate agate
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you can get UBlock Origin on mobile Firefox, but only on Android devices

daring dew
clear delta
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Almost there

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my code flow chart has grown....

tawny shore
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All the nodes haha
Crunch weekend now Dx

kind patio
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Same. We will all stuffer together.

clear delta
slate fable
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managed to get my avatar done in time

tawny shore
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Doing some final tests but I think I'm done :D
now just gotta do the mobile ports Dx

cyan pollen
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I think I got all my stuff working for single player at least. Time to fix networking bugs.

tawny shore
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Good luck!

cyan pollen
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I was looking to uploading my world and I am not able to upload iOS. Is this a problem?

lyric nexus
cyan pollen
tawny shore
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Yeah it's required

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Even if you can't really test it aha

tawny shore
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Just crossed the finish line :D

clear delta
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swooping in and really trying to bring in that multiplayer support its 70% there...needs more testing.

heady bane
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Same just crossed the line with my avatar, everyone's avi's look much more spookier then mine, horror is quite a tricky art style , its great to see everyones efforts, i dont think id finished if i wasnt motivated by other peoples progress

subtle talon
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My world's nearly done, pending a round of testing and then can publish and submit it.

hallow granite
languid lodge
subtle talon
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Just as a note, I recommend going in a group, even just a friend or two, for mine as it's fun to just watch Bad Things happen to your friends, if not cause them. (Get a group in the lightswitch room if you can before flicking it and see what happens to one of you)

clear delta
dark glade
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Crunch time

daring dew
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@lapis kayak in the event a submission does not win, will they get told the rank they ended up, or at least points of why it did not make the cut?

lapis kayak
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so i'm still thinking about it!

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like how to best give feedback for everyone

lapis kayak
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so many exciting worlds and avatars being posted here, i hope everyone has a chance to check them out! I know i will be this week

fossil sparrow
lapis kayak
fossil sparrow
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could also maybe have both by formatting the category results in a way that saves on character limit like [A:87, B:43, C:90, D:77] and then just communicating elsewhere what the significance of it is

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but if the character limit is too tiny to even do that then i'd definitely personally rather just get the category scores

subtle talon
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If there are enough characters, maybe a sentence on what the 'biggest' point of contention is, if it reads like "9,9,2,7" but seemed fine in that category during development/testing.

lilac yarrow
warm canyon
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i submitted mine, im glad I can still make changes though lol cuz i made extra features last minute that i may or may not put on the quest/ios versions

Wish I had more time to look into extra features but i think most of what i want is there

zealous otter
cyan pollen
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@lapis kayak sorry to ping, but what am I supposed to do if I’m not able to upload a world as public?

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Never mind I’m a new user I guess, does this mean my submission is invalid?

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Well i don't know if anyone will be able to play it but here's my world

warm canyon
errant yew
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@lapis kayak Quick question: If we submitted an avatar a few days ago and found a bug just now, are we allowed to re-upload with minor fixes?

dark glade
languid lodge
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math isn't my forte though LOL

dark glade
# languid lodge math isn't my forte though LOL

That's okay! While I did recreate the same math rules with the serial numbers (except the weird movement one that wasn't technically possible), you can earn points by playing that get you items that help make it easier.

Like a compass (find direction), decoder (automatically converts the numbers for the room you're in into the starting coordinates), and a sequencer (tells you what order in the rotation the cube is in, and where your cube will move next), and more!

But the math stuff is all there too, and it's possible to play without any items (though the trust boot is always recommended!)

dark glade
languid lodge
dark glade
mellow basin
tawny shore
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Can’t wait to run through all the new spooky maps vrcAevSlap

lapis kayak
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as of last night, submissions are closed! We might have a big thing happening today, so probably no judging today... so if you have any last minute fixes or things you want to sneak in, you can technically still reupload your entry to the same id!

#

just be safe please!

cyan pollen
lapis kayak
cyan pollen
lapis kayak
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it just won't be out of labs for awhile until it gains enough heat

twin bolt
rapid valve
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My jam is also submitted, but i found some bugs and fixed it in test world. One is mistake (wrong object toggle) and other is poor cleanup after end or stop, so it affect only for next games. Overall it worked except extra object.
But yeah it was made in some days and no more time to test bit more. Because worlds will "locked" for a while during jam judge, so i will update it when it's allowed (after 22 oct i think?)

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I am sure others want fix found new bugs after judge...

lilac yarrow
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There's no mention of worlds being "locked" as far as I saw, right?

subtle talon
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You can still update your world, it's just a diceroll on whether it's been judged yet between now and the 22nd.

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Also if anyone else has played [Redacted], how you solve ||Loop 4? I can't find the clue to the right totem||

tawny shore
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Maybe to go forwards, you have to go back first

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||Go back to where you dropped in from when you entered the room and go from there c:|| @subtle talon

subtle talon
tawny shore
subtle talon
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Ahh. What tripped me up is the wording is vague enough to infer several possible other things || than just "go back the way you came", as there's other puzzles that involve prior knowledge from other days. So my first thought isn't "just go back the way I came", it's "I need to loop around and look in the dialogue/rooms of Days 1-3 for the clues"||. Just some general feedback, I enjoyed it overall aside from that puzzle!

tawny shore
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Thank you :3
||Yeah I may go and tweak the wording for that one, I have seen a few others get stuck at that one as well||

subtle talon
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Aside from that one ||The first three puzzles do a good job of being innocuous on the first go through, directing the player to the dialogue trees, and being quite easy to discern on the second go round when you're hunting for the Orbs. Oh, one other bit of feedback; Maybe put a bit of colour, or a matcap on the safe handle. It's hard to notice that it exists, or even falls off, if you're not paying attention in Day 2. I spent longer than I'd like to admit wandering around looking for it after getting the safe combination.||

tawny shore
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Thanks for the feedback, I'll run through and swap things in now~
-# since I already have unity open aha

subtle talon
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I'm still tweaking things on the D.O.M.E. Collection vault too, lol.

lapis kayak
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i'm so curious to read about it but i should save it for judging....

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i might actually not be able to judge any entries this week because i'm heading to twitchcon

tawny shore
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The [REDACTED] text vrcAevSlap
aw that's a shame :c

rapid valve
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If others say so, i will update it.....

#

World is still most part same, just fix small bugs.

tawny shore
daring dew
paper snow
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I wanted to update the project too, but I didn't dare to do it after submitting it.
I would have added a few more language descriptions. (rules).
But anyway, it will stay like this now.
Unfortunately, I had very little time for it.
It took two weeks to complete, but I would have liked to work on it longer. 🎃

https://vrchat.com/home/launch?worldId=wrld_378ed915-d0e5-4e3e-93b7-9405cb17548a

A fun competitive short Halloween game to play alone or compete with friends up to 5 players․ Get lost in the world of the posessed machine and get "Pumpkined"ǃ Warningǃ Flashing lightsǃ

subtle talon
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Out of curiosity, is there a clean version of the Spookality 25 logo now floating around, or are we all just photoshopping out our own?

paper snow
subtle talon
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I did the same, was just generally curious.

tawny shore
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Same also haha

languid lodge
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if you feel like it you could share it here wouldn't hurt kek

cyan pollen
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Is there a list of worlds that have been submitted or does that come out later?

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I’d like to play some of them

languid lodge
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next week

subtle talon
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I've redone my world logo to be a more interesting, and... thematic...

cyan pollen
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Well, whoever was there last looked like they didn’t have a good time

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Nice work

heady bane
subtle talon
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Bit late, but realized I should probably have my matching Spookality avatar in the world somewhere, so there's now a locker room of them in the room rotation. There's also something up with some of the empty ones in there too...

dark glade
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Tomorrow is results day 👀

lapis kayak
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aaaaaaaaaaaa

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we're still judging, it's going to be tight!

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AWS outages set us back a bit

lilac yarrow
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here's hoping my world got judged after I fixed a more noticeable bug, lol (I now have personal experience with how unexpected mutations can cause issues)

dark glade
mellow basin
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Can't wait to see the results

languid lodge
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inb4 couldn't decide and results are delayed

tawny shore
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I’d cry

tawny shore
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Soon™

lapis kayak
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lining up our ducks right now

languid lodge
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let's see who quacked the loudest

lapis kayak
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as a reminder, ALL Spookality world entries will be featured in the world row this year! There was no general Halloween category.

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we probably will not be able to announce until about <t:1761163200:F>, so please be patient with us!
We are currently in the process of setting up the avatar row.

languid lodge
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I was afraid it'd be too late for me but that time is alright

tawny shore
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The suspense grows hecc

gentle cedar
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roughly 2 hours, ic

nimble hemlock
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The anticipation is killing me so much i can barely bring myself to work on my commission qwq

clear delta
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Win or lose Im over here just trying to still get a multiplayer verion stable. The testing process is slow as trying to find available testers is difficult. I dont blame them as its who would want to spend 6+ hours of "test a function, how does it sync, find a bug in code, write a fix, upload, test process again"

languid lodge
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luckily I had friends who helped me test

clear delta
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yeah thats some good luck there :>

lapis kayak
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still organizing all the ducklings before we can announce, thank you f or all being patient!

lapis kayak
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trying to see if we can wrangle announce by <t:1761166800:F>!

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wait

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there we go

lyric nexus
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Good luck!

gentle cedar
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oh

mellow basin
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I'm trying to stay up for the announcement but I got work tomorrow T-T

languid lodge
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a vrc update and jam results at the same time? insane

lapis kayak
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languid lodge
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well rip I didn't win but gratz to the winners

nimble hemlock
lapis kayak
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Badges should be granted now, i'll start reaching out to winners tomorrow for their VRC+! Congrats everyone! World row and avatar rows should be going live shortly

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I hope everyone had fun!

dark glade
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Congrats to the winners! 😄

bleak nimbus
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I knew I couldn't win with that amazing worlds, but I had faith. Congratulations to the winners.

lapis kayak
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don't beat yourself up; you're still featured in the world row and people will have a chance to check out your creation! It's really hard to make something in a month, so I'm really happy to see so many people submitting

nimble hemlock
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I am kinda very shocked I’ve somehow had an avatar featured for like four spookalities in a row

hallow granite
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Cool, congrats all participants, I want to try all 🥳

lilac yarrow
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Will we be getting feedback on our submissions?

lapis kayak
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we still need to send out the film jam feedback, so we're a little slow....

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i'll add the form to the winners blog

dark glade
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I'm honestly not too bummed. Was a lot of work and certainly would have been cool, but I also know I didn't hit the Halloween or Analog Horror themes as much as I was going to the replayable horror game, not to mention it was some tough competition with some real quality stuff this year 😄 Regardless, it's fun to participate ^_^

languid lodge
#

does every participant get feedback or?

dark glade
zealous otter
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Congrats to everyone who submitted and participated!! Can't wait to check out all the worlds and avatars this weekend, always a fun time world hopping with some friends and seeing everyone's work! :>

past cradle
bleak nimbus
lilac yarrow
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My world completely flopped and I'm not sure why. And not knowing what's missing and what it needs to be good is very frustrating.

past cradle
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i never submitted my project on the 13th somehow

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none of you guys should be bummed out at all, as alot of the submissions were pretty well done :D

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so keep your head up

lapis kayak
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film.......................... i did an oopsie

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let me fix

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that's w hat i get for rushing

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updated the form

mint tendon
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It was a fun project and I feel a lil vindicated for 12 - 14 hour days of modelling work. Thanks for running another great Spookality ♥

We hope to continue expanding madness manor to incorporate more rooms and haunts before shelving it for the year. We also want to update/fix patient pending from last year.

Enjoy your spookality everyone! My team and group will be running the spookality run this weekend, looking forward to it ♥

limber otter
lapis kayak
limber otter
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okay, thank you!

languid lodge
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honestly speaking, I was making my world totally unaware of the jam (found out about it 3 days prior to submission closing), made it quest compatible in a day and submitted to the jam last day XD it just so happened to match the theme as well

#

and it's still kinda unfinished

#

most of the things are done but not all

daring dew
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I didn't win, but I definitely came quite far from losing, so I'm quite proud of my first game world and first vrchat competition entry 💪

subtle talon
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I put my world submission together over the span of a week-ish after I did my avatar just because I had the time for it, I'm happy with what I did for that, and quite impressed by what it got beat by.

daring dew
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@lapis kayak I notice that at least a few of the worlds in the Spookality category were not uploaded to iOS, including a winner. Although I certainly do not mean to undermine them, wasn't that a strict requirement?

lilac yarrow
subtle talon
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Just a minor update to make to my toy store world...

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And the prior years (the prices are purely cosmetic, for context)

languid lodge
granite stone
#

strawberry

warm canyon
lapis kayak
daring dew
subtle talon
fossil sparrow
#

that seems like the most appropriate approach since it would also give people submitting a chance to realize they've forgotten to upload an iOS build instead of only realizing after it's too late

raven oar
#

It was a bit disappointing that I didn’t win this spookality as I’ve created a ton of horror maps throughout vrchat, better luck next time I guess

dark glade
raven oar
#

And thank you for playing my games, much love

dark glade
raven oar
#

Its quest compatible, aren’t the winners have a world that is pc only if I recall?

dark glade
dark glade
raven oar
dark glade
raven oar
tiny vapor
dark glade
raven oar
#

Was about to send that, yep that one

tiny vapor
#

ah thx, gonna stick it on my play later list

raven oar
#

Next Halloween, I’ll make something big, as of now I’m taking a break and see if I can pull off other short horror games throughout the next year

lapis kayak
slate agate
#

what's the current outlook for future jams? Is the next one expected to be Space Jam?

tiny vapor
#

I want a holly jolly feliz navidid yo-ho-ho merry christmas jam

lapis kayak
lilac yarrow
slate agate
#

for jams they usually manually upgrade the world out of labs

lilac yarrow
#

My world is unfortunately still in labs

slate agate
#

oh yeah, it has the admin_spookality2025 tag, but not the Approved one

lilac yarrow
#

as far as I know it doesn't have any major issues; I've done playtests without issue

dark glade
lilac yarrow
# dark glade I assumed that was required to be able to submit and was stressing to make sure ...

Well at the very least they did state "As a note, we understand that not everyone will be able to test their content on iOS for worlds and avatars! For that reason, while we’d like you to upload them for that platform, no points will be deducted for bugs exclusive to iOS."

I personally interpreted it to mean they wanted it to play well on phones as well and did my testing with my android phone

lilac yarrow
lilac yarrow
#

Thanks~ ❤️

lilac yarrow
clear delta
lapis kayak
alpine stream
lapis kayak
#

It is occurring to me RIGHT NOW that we have no way of telling which worlds are in labs without going through all the worlds submitted manually... sigh......... the tools i wish i had for jams!

languid lodge
#

I thought you guys promoted my world cuz it was out of labs in 3 days

#

I was surprised it was that quick

clear delta
rapid valve
#

I am not happy i am kicked out of the jam event. I go watch more around if there is reason for it. I just updated my world with better decoration and more QoL features.

#

Atm when i compare with other worlds, i don't see reason to kick out the Jam.

slate agate
rapid valve
#

Yes, i made changes after some feedback.

#

I removed spooky words, just halloween themed.

slate agate
#

looks like it's in spookality but it's still in Labs, so they'll need to manually approve it
hey @lapis kayak we got another world that needs promoting 🙂

rapid valve
#

I still see some world mistakes in list, i will let you know when i have done tests.

#

I mean, i found some worlds has wrong setups or not good game start.

slate agate
#

your world should show up in the Spookality row once it's promoted out of Labs; you weren't kicked out, it's just that worlds still in Labs won't show up in the row

rapid valve
#

Ah, when first uploaded, world is always first in Labs.

slate agate
#

yeah, and a majority of the entries exited Labs naturally so they didn't have the problem

rapid valve
#

Did already played world with my friends, it works good. I noticed world is bit hard to see something, so i add QoL with more hints.

#

Quest 3 check is also good, 60-70 fps. Good dynamic lights too thanks to Filament shaders which are also optimized for Android and iOS.

#

Usually android/quest are very limited for dynamic lights.

#

Anyway, thanks for explaination, was not aware about Labs.

lapis kayak
#

i wish there was an easier way for me to see which worlds are still in labs.............

#

with my current tools it doesn't tell me

#

i'd have to manually go through all 60+ world pages

lapis kayak
daring dew
#

@lapis kayak I know it's not your fault, but feedback to the team:

  • Worlds explicitly not meeting criteria
    and
  • Worlds only being promoted to labs days after results
    make it very hard to accurately know how our worlds placed. Obviously it's technically not super important, and I am eagerly waiting the feedback from the team, but it's also rough to proudly share a placement only for it to change because of these two points. Honestly seems very detrimental.
lapis kayak
daring dew
lapis kayak
#

yep feel free to do a follow up!

#

also i don't want to dissuade people from telling me feedback here either; just wanted to clarify that the official feedback channels will be closely looked at by multiple members of the team running the jams, versus me funneling feedback to them

daring dew
lapis kayak
#

ty!

lapis kayak
#

Just wanted to flag that the worlds and jam avatars are featured in the home world now!
https://x.com/VRChat/status/1981797843645141015

Have you checked out the official @VRChat home world recently?

We'd had a #Spookality2025 makeover you don't want to miss! Featuring worlds and avatars submitted to the jam.

fossil sparrow
#

the letters in the logo swapping to say VCR made me chuckle

#

that's good

lapis kayak
#

rocktopus (our Art Director) was really proud of that one!

daring dew
foggy gyro
lapis kayak
dark glade
#

Spectre Spectare for example

lapis kayak
#

i saw Spectre Spectare near the bottom of the list for some reason

#

i didn't touch the order though.........

dark glade
#

Wonder if it has to do with being added to mobile spotlight as well. Not sure how you guys handle ordering, but it did seem to start around the time it was added to those, and most the others that weren't seem fine

lapis kayak
dark glade
#

It bumps me up a few places so I'm not negatively affected 😅 Just wanted to call it out for fairness. Enjoy your weekend!

languid lodge
#

offtopic but gratz on ios release

#

I was wondering how long is the spookality world row gonna stay up?

#

I only recently started being on vrc often so don't really know for how long the special rows stay up

dark glade
#

Usually a week or 2 iirc

languid lodge
#

a week is kinda short

lapis kayak
#

So in this case, it would have been up for about two weeks

languid lodge
#

nice, just the right amount of time!

clear delta
#

I love it 😄

subtle talon
#

Not a me thing apparently, Icon is loading in Unity and thinks it's still the same image assigned.

#

Also if Murdoll is here, just poking at the other winners and noticed the timing is off for your avatar's head from the rest of the body when it's at a low "FPS" (I'd love to know how that works, incidentally. I know it's constraint-driven, but I would've assumed you'd need a full second armature for that and the bone count's barely higher than a normal avatar)

foggy gyro
subtle talon
#

Ahh, gotcha.

#

If I had to guess then, I'd wager it's not loading the last one it gets and there's an array stopping early.

lapis kayak
rapid valve
#

I have question about one world in Spookality list. One world is named "Arab Forest". I was looking around but i see nothing that has halloween theme, the world looks just normal. It's also much earlier build in May 2025, so it has no halloween theme. Is this mistake it's added to the list? I thought all worlds must have at least halloween theme (and upload data should around October, not so early in spring time) because that is what list meant for it.
Other worlds added to list have indeed so far halloween theme.

rapid valve
#

I checked carefully again world "Arab Forest" but i don't see any reason why it's added to Spookality Jam list. Because the world has nothing set for halloween. Somebody can explain it?

fossil sparrow
#

because all spookality submissions, even ones that aren't winners, were featured in the row this year

tiny vapor
#

Damn I should've just submitted any random world for some free promo

fossil sparrow
#

yeah I'm not a fan of this method of handling the world row because it just incentivizes people to do that hahaha

rapid valve
# fossil sparrow because all spookality submissions, even ones that aren't winners, were featured...

Even not winners, one of rules said clearly, it must have something spooky or have some halloween scene - to match the Spookality theme. The world "Arab Forest" has nothing with it, so it should not in the Jam list (i mean it doesn't even slight qualified for it. There is no one decoration found for halloween in the whole area. So, that is why my question is still there, why is it already "approved" for Spookality list? Rules are clear there.

You cannot simply add everything who clicked on Jam button. That is just not right for others who worked hard for Jam and follow the theme rules. I thought everyone should obey the rules and it should have some halloween decoration or spooky scenery. If it has nothing, then it's basically disqualified for the theme. (and not to abuse Jam button to just approve world that has nothing decorated or setup for it).

I have not heard the true reason why it's approved for Jam list.
And even on Ashy post: don't use Jam button to have free promotion for world that is not even decorated and/or already uploaded for long time. Jam is Jam. Jam list is not free promo channel, it's list for Jam challenge... right?
Of course some worlds are still very nice made / decorated so some exceptions can be made. That is fine as long they're new around Sept/October time. Just have some respect for people who worked hard for it and have place in the Jam list. That is fair.

lapis kayak
#

part of the reason it slipped under the radar was because it was updated after the submission entry date. we talked about this during summer festival jam, but we originally had it so only "Published Date" would be considered. This led to people reuploading worlds on new id's.
To combat this, we decided to change it to "Updated Date" so we could manually reject people who published sooner, but this one and possibly others have slipped through the cracks. I sincerely apologize for this mix up. I only judged a couple of entries this year and didn't get to oversee most of the jam because of Twitchcon this year, so this is messier than usual.

For next year / next jams, I think even if we have to delay announcing the winners by a day to make sure everything aligns properly, we should do it.

past elbow
#

just thinking about the judging needing to be so short sounds crazy, almost makes me feel if spookality/future jams should start a week earlier so judging also gets a full week to line up with the week of Halloween

lapis kayak
#

yeah i agree. we were running up to the edge this year for Spookality, i think we should try to give 2 weeks for judging.
There's also the thought about leaving the judging to community members rather than the VRChat team, but I don't know if that's something we want to pursue right now. Obviously there would be concerns about bias and popularity contests.

austere sparrow
#

Any world without a video player and mirror would be in shambles if the community got to decide

lapis kayak
#

lmao

fossil sparrow
#

i think letting the community give input works but only as a preliminal vetting

#

like the GMTK jam works

lapis kayak
fossil sparrow
#

mhm!

past elbow
#

ik that some big itch.io jams follow the process of the 5000+ submissions are initially rated by only other jam participants OR ratings are publicly open but you must try 10 submissions at random giving each a bit of time before your ratings actually counted. They are then ranked and the top 100 i think are reviewed by judges.

fossil sparrow
#

the community rates entries on categories so that the top scoring ones surface to the top, then the judges do their judging once again of those top entries

lapis kayak
#

i see. that sounds interesting...

#

i know Fax was saying that we used to host the jams on itch.io

#

but i don't think that makes sense for how we run things in VRChat atm because everything is on VRChat

fossil sparrow
#

obviously understandable if it's out of scope but would be super cool to be able to rate jam entries on the website someday

#

for something like that

past elbow
#

I really like the itch.io first random 10 you have to play and rate first before you can rate which ever ones you want.

lapis kayak
#

and then the VRC team could revisit the top s cores to actually judge them

fossil sparrow
#

yeah its a pretty elegant system

#

though for it to work in vrchat itd probably need to have some way to rate from in-game after visiting a random world

#

being given a random world from the website, going ingame, then rating on the website again sounds clunky

lapis kayak
#

sdk for worlds to judge in world....?

#

hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

fossil sparrow
#

ooh

#

true

#

it could totally be a prefab

lapis kayak
#

but i can't ask VRChat users to do the same, it's kind of clunky

past elbow
fossil sparrow
#

yeah

#

i really like the idea of being able to rate worlds from in-game with a prefab handed out to creators

#

similar to how vket has those like, feedback survey boards at the end of each vket world

lapis kayak
#

how would we do this for avatars though

fossil sparrow
#

yea fair point

#

though

#

to be fair, its a lot faster to judge an avatar than to judge a world in its entirety and wouldnt necessarily need the assistance from community ratings to speed things up

#

at least i imagine

past elbow
#

which btw for itch.io it gives you 5 random ones instead of locking you to just a single one.

past elbow
#

Like mobile apps popping the Give us 5 stars popup.

fossil sparrow
#

for sure

#

did consider that

past elbow
#

I could also see it being done as VRChat giving you a notification with X responses (like the VRRat adventure) for rating after visiting a spookality world

#

tho it would be hard to handle categories without spamming out notifs

lapis kayak
#

Just finished sending out the first wave of emails from over the weekend for Spookality prizes ✨
some of you need to check your email...

lapis kayak
#

also i fixed the order of the world row again so Spectre Spectare is first, i'm not sure what happened

daring dew
# lapis kayak yeah i agree. we were running up to the edge this year for Spookality, i think w...

I had a thought:
If the community were to vote, which I think they should, especially since the small VRChat voting team can definitely be biased and potentially also miss things because they're busy, here are some ideas to combat popularity/bias:

  • in order to vote, a player must be in the world for a minimum amount of time (unless functionality or performance issues prevent it). I would love proof of completion to be involved, but that would be hard to enforce.
  • in order for players to vote, they should be required to join a certain minimum of worlds in the jam (combined with the minimum time restriction) to ensure it's not simply a popularity contest
  • the VRChat voting team will also vote and be the overarching say in terms of how a world functions, matches theme, etc

What do you think?

#

It seems some form of some of my ideas was discussed above, so definitely seems like it could work.

lapis kayak
daring dew
lapis kayak
# daring dew i haven't played that one, so i'm not too sure what you mean, but new instances ...

you should check it out!
https://vrchat.com/home/world/wrld_54f3262f-4c0a-48f2-ad0d-b83a0a6a4cd8/info

Note that once you've "hit a wall," you'll need to open a new instance to progress. You'll get it w hen you get there!

Welcome [----]‚ just answer the questions and you can go back to work․ This is a routine [---------] Just answer the [---------] and you can go [----]․ Just [------] the [---------]․․ Wait․ Haven't w…

daring dew
lapis kayak
#

it's... not really scary? I guess? Especially the first few minutes, don't worry!

daring dew
#

oh ok, so i'll try it lol

lapis kayak
#

i just don't want to rule out worlds like this from being judged fairly, i found this to be one of the most creative entries

daring dew
#

but i think i understand what you're saying, and from a UX standpoint it sounds abysmal lmao, but in terms of for rules for the competition, i think there should be a minimum time in a row and maybe a minimum time overall

daring dew
austere sparrow
daring dew
# austere sparrow I think this is a very creative entry, and limiting creativity in a jam like thi...

oh no, of course limiting creativity itself is not good. i'm sure it is really creative for sure. and my idea of two time counts should hopefully allow for that.
I was just saying outside of the constraints of a jam, making people leave the world, especially in vrchat, doesn't seem like the best idea haha. but i definitely understand constraints in VR. i struggled a bunch making my game replayable within the same instance.

fossil sparrow
#

it makes sense in the context of the world, it's kinda just a neat gimmick

scarlet ruin
#

Outrun is such a peak game rightfully deserved that spot. Played it for like 3 days straight for funsies with pookie. And Project Tubes was awesome too me and my boyfriend have been waiting for the next update though because we were lowkey having a blast bahaha-- I also played the 3rd spectre. It was good a little short though T_T

median latch
# lapis kayak how would we do this for avatars though

Could be world based? Like if people can judge the avatars in a judging world or in a section of the home world? It would change you into a random avatar submission and then you could rate through an interface in the world

fossil sparrow
#

that's true, it could take place in the default home world where all the jam avatars are listed

lapis kayak
#

so while i like the idea of community judging, especially for worlds (which are a little more intensive than avatars, i agree) I wonder what the safest way to showcase them all is

median latch
#

I've seen a lot of things being pushed really fast and while I like the breadth of content and events we've been getting over the past year or so, it seems like all of the vrc team is getting spread thing ngl

#

I feel like you guys need more people!

lapis kayak
#

ME TOO;;;;;;;

daring dew
lapis kayak
daring dew
lapis kayak
#

i'm talking about like

#

let's say you make a Bart from the Simpsons avatar from scratch

#

it's IP infringing, we can't showcase it

#

but you made it, and there's nothing malicious about it

#

or maybe you ripped a Spartan from HALO

#

etc

daring dew
lilac yarrow
foggy gyro
#

you must now put a pool table, youtube search video player, and bed with 8 mirrors in your entry to farm community vote points vrcCatThink

median latch
lapis kayak
rapid valve
#

I want talk about some winners worlds. One of the winners is "Chrono Hollow". When i played the world, i read the NPC talk and look around and already get confused a bit where i must start. Then i realized one side is upgrade area and other side is dig area. I walked and got axe, oke... then i go walk inside darkness, keep walking for ore stones or so, and hit already the walls.
I keep checking and no visible ore found. What is this world, this is bad start. Something broken?
Next day i check it again, and suddenly my axe hit the ground and breaks. Oh no, it's minecraft style grinding. Then i go look back why i missed the point i must hit the ground. The NPC didn't even talk about 'you must hit the ground over there' it just talk globally and that is it. That is weak guide text.

I am not dumb player, i play over 6 years VRChat, but the world didn't tell everything and that is why i didn't know about the ground there. The ground looks nothing special, just slight wobble and bit reflective ground. It wont tell me much what this ground actually is.

Which means if the creator didn't add enough information to tell me what i must do there and where, it will costs some points for jury points.
If you as jury are going play the game but not understand well how it works because some information is missing, then will subtract some points for it.

Not all players are smart enough, and they just go what they see and expect. The world has no visible ore stones. It's just ground itself. That is different compared to other mining games. And not always in Minecraft style: grind through the ground.

#

Also i want talk about 2nd winner "Phantom Boat", which has setup like 8-Exit games to find abnormalities. But the world has one problem, it wont tell you you need do 21 times correct guesses before game is over.
Because the information is hidden on boat under [?] button, i think this is not good way to tell users how the game works. In the main area, there is nothing how many good guesses are needed to win the game.

In my eyes it's not good to hide something what is important. 21 guesses is also pretty long, because one mistake, you must start over from zero.
That makes world more stressful compared to other 8-Exit worlds where 8 good guesses are needed to win the game.

I got already reactions from friends 21 guesses is a lot because mistake is starting over again. That can kinda frustrating for some people.
So hiding information is not good way. I think it will costs some points here in the gameplay.

I am also surprised this game win the jam, because 8-exit game is not really hard to build, and world like "Pumpkined" is really interesting game setup, and pretty unique too compared to many game worlds. It's even cool design too to play inside machine!
So yeah, i have feeling some worlds should checked more due their unique designs. Ofc 8-Exit game style is not bad and can be fun. Except 21 guesses can bit too much for some people...

hallow granite
#

Does anyone know if the 1-year VRC+ prize is cumulative?
For example, if we win more than one competition, will the time be reset or will it be added? 🤔

median latch
dark glade
lapis kayak
# dark glade Very broadly speaking, when might we be able to start expecting feedback on our ...

we close the form on nov 6 at 2pm pt, so i'm expecting to get feedback processed by mid november. we're a ctually behind on film jam feedback because judges have been really busy with preparing for end of the year development stuff and haven't had time to re-review the films.

I would expect no later than new years for feedback to be sent back. what i'm hoping will happen is that we'll be able to respond before end of november for Spookality, but in the event that it has to wait until after the final release of the year (usually end of November) then we'll respond in December

subtle talon
lapis kayak
subtle talon
#

I did!

lapis kayak
#

that's odd, i don't see your response. would you mind forwarding me your email reply again? 🙏

#

turns out it was in my SPAM

#

we hate to see it

clear delta
#

are we allowed to give feedback about the jam?

heady bane
wintry orbit
#

I can't play vr chat it keeps sending me to the white thing saying 2 steps and I Uninstalled and reinstalled it but it didn't work so pls fix it and also this user is SuperBowserBlaze

lapis kayak
wintry orbit
#

Oh

#

Btw I did research with Google and it said vrchat was good for online dating (NO JOKE)

daring dew
#

@lapis kayak I'm always unavailable at the times VRChat livestreams. Normally that's ok, but I want to watch the Spookality world hop, particularly my world, Escape Spooky Suburbia. How can I get that video?

viral turtle
#

Is the vrchat live thing happening rn?

#

Who can I add to join it?

dark glade
dark glade
viral turtle
#

Can you put the link?

dark glade
#

Pretty sure the server won't allow it

#

Just go to twitch, and look for VRChat's official channel

daring dew
dark glade
#

I'm not expecting that much. I imagine they'll just use whatever comments whoever reviewed it supplied for the judging process.

daring dew
dark glade
#

Also I stand corrected: first one they played today was Pumpkined which was not top 10, so it seems like it's just Tupper's picks. So there's a chance 😉

daring dew
lapis kayak
#

Feedback will be text over email, I don't think any of the judges recorded t heir POV while judging

dark glade
#

They're in VRCanvas now! ^_^

lapis kayak
#

yep!

#

i keep disconnecting....... OTL

#

so i'm here

#

going to troubleshoot my internet real quick

zealous bramble
zealous bramble
lapis kayak
#

it's such a cool game though

subtle talon
#

One bit of feedback (as I've already done the form once and it's only something just noticed), you guys do a stream to go check out the winning worlds, it'd be nice if you'd do one to have a look through some of the winning avatars as well. What you liked on them, what might be lacking or could be improved, etc. Gives the creators some general feedback as well as a showcase, and some pointers to avatar creators in general for what can work, or what can be done gimmick-wise, with avatars (as a broad-strokes example/suggestion).

zealous bramble
#

All coins spawn at beginning including 2 extra and there is even a "hint" system

#

If you close enough for 2+ seconds it starts glowing and saying "Im here"

lapis kayak
lapis kayak
rapid valve
#

I have 2 problems found with world made by @zealous otter https://vrchat.com/home/world/wrld_72faed82-0829-4aad-a825-d9ef87597766/info

Problem 1: Main Camera range is too small. Should minimum set at 0.01 because my hands vanished already when very small at watching area as defeated person. Default (think was at 0.3) is not good here.
Problem 2: The script doesn't detect very well people who left the running game. We did game yesterday and last person was still there in back area, we're little stuck because he is AFK. And when that person left the world, game still running and not stop immediately because there is no more people in the area. Need add extra checks for it so game can ended. And add AFK timer too. 🙂
Maybe need add zone who want join game and people outside zone will excluded from the game....?

A Specter awakened casts its glare onto the playing field․ Can you avoid the red spotlight and reach the other side? Or will you be caught in the light and taken this very night? (Made in 3 weeks for…

rapid valve
#

You can read above 🙂

#

Camera is more problem because i can't sign with friends due vanishing hands. The AFK / leaving game was discovered yesterday with friends.

fossil sparrow
#

as far as I'm aware everything you listed is already implemented in the game from having played quite a bit of it. it's possible the instance just broke

daring dew
lapis kayak
daring dew
daring dew
languid lodge
timid quiver
#

@lament spoke You need to add more music to your playlist vrcTomato thnx

stone schooner
#

Hello everyone, I have a question to consult. Where can I register for the different holiday themed map columns on VRChat every time? I have always been curious.

regal flume
clear delta
tawny shore
clear delta
#

Oh yeah I got massively mixed up I just rechecked. x.x" sorry.

lapis kayak
#

Reviewing some of the feedback we got this year on Spookality 2025, I want to note to people that the Spookality Avatar Winners WERE showcased in the home world! They w ere just off to the side, in the VCR section

#

However, I hear (many of) you that you'd like to see all the submissions, just like world submissions this year. I think if we clearly rejected the IP infringing avatars and really low effort avatars (looking at you, cube submission) that would be okay for next year?

#

i'm open to it! Also thank you to ev eryone w ho submitted feedback at all, I'm going to start coordinating with the judges for feedback this week and the next to see if we can respond to everyone before Thanksgiving

#

if not, it'll probably be early December when we have more time (looking at you, NYE plans)

slate fable
#

i can only imagine all the avatars that were randomly uploaded to the jam you guys had to sift through with the jam being a big glowing button on the home page

subtle talon
stone schooner
#

Thanks

regal olive
lapis kayak
#

Aiming to get Spookality feedback back to people who requested by <t:1765562400:F>

#

we have a lot of moving parts happening between now and Dec 4, so this is to give us enough time to sit down and give feedback!

foggy gyro
#

I hope we get a Winter Jam! ❄️

quaint crypt
#

It’s sticky…

lapis kayak
tiny vapor
#

January+ sounds so much cooler than normal January

languid lodge
#

if there are things with the plus where are the things with the minus

unique mural
#

WIll it be an avatar Jam i hope?

lapis kayak
#

originally i said we would get responses out for Spookality feedback by today, but unfortunately we've been swamped with NYE prep and it'll have to come out next week or so! Sorry for the hold up, I'll continue to update you all.

summer coyote
#

V

lapis kayak
#

Just to give a formal update here, we were hoping to get Spookality feedback to everyone by TODAY but it looks more like we'll have to send it out in January when we come back from break! I apologize for the delay :( We've been hard at work working on a ton of stuff

gentle cedar
#

busy busy Flare....

jagged flint
#

tldr feedback: yall did amazing, good job, have a cookie 🍪

desert root
#

creeper

lapis kayak
# dire saddle

this isn't relevant to this channel so normally i'd delete it but funny shrimp made me smile. try not to meme in irrelavent channels!

dire saddle
#

type

dark glade
#

I know y'all have been busy with all the new year and holiday stuff, just checking in on the Spookality jam feedback status. The next jam was said to be sometime in January+, so I'm hopeful we're able to hear back on what things to improve on in our submissions before then if possible.

lapis kayak
#

the next Jam should be in February actually, we shifted it back!

unique mural
#

Feb??? oooh is it an avi one?

slate agate
#

I imagine the next jam will be the Space Jam

unique mural
#

:0

#

i swear time flies

#

i thought we just had one

#

relatively a few months ago

lapis kayak
heady bane
#

If i get feedback awesome if not seeya at the next and thankyou for commitment!!! It means the world

sick gyro
#

?

vagrant falcon
#

The best part about VRChat is its community, and what better way to show what VRChat is like, by making a trailer of sizzle reels from the community itself: to make an official VRChat trailer for 2026.

lapis kayak
#

hey all, i got sick this week so Spookality feedback was delayed 😭 going to try and push it out tomorrow, not sure if i can make stream

languid lodge
#

honestly speaking I expected the feedback to be a bit more fleshed out... but alright

daring dew
#

For improvement, I would perhaps make the first few puzzles easier to solve
The first puzzle was the easiest of them all 😭

#

And I specifically made all the puzzles easy because I was worried the reviewing team would think the world was bugged if they couldn't figure out the puzzles 🤣

#

The single most popular bit of feedback I got from players was that the puzzles were too easy and that they wanted more. And I plan on giving them exactly that for the next gamejam.

lapis kayak
#

Just sent out feedback! I see some of you have seen it already!

lapis kayak
daring dew
# lapis kayak if your feedback from the judges didn't align with your playerbase, it might be ...

That wouldn't make sense in the context of the puzzles I designed. Part of it is likely from the fact that I'm not an actual puzzle designer and that obviously the puzzles seem easy to me as the one who comes up with them, but I also don't think that any of the actual puzzles were difficult.

I joined in on many sessions of people playing and the only ones who got stuck on the first puzzle were the ones who didn't follow the instruction that explicitly said "no outside knowledge is required".

bleak nimbus
#

I was hoping for a bit more detailed feedback, but one sentence is better than nothing.

daring dew
# lapis kayak thank you for the feedback!

Yeah, honestly I was really hoping for actual actionable feedback. Instead of saying "first few puzzles easier to solve", maybe actually saying what was difficult or confusing would've been much more helpful.
In addition, I initially thought we might get gameplay footage from the reviewers, although you said that it wasn't going to have that a while ago.
Perhaps that should be added, as it would allow us to see exactly what caused our grading.

#

And this is the most important bit of feedback:
If all of us seemingly only got a few sentences, it should not have taken this long to send out. I know that there were a lot of submissions, but if the reviewers wrote some sentences after playing the game - that could've been cleaned up and then automatically sent out to everyone.
I assumed that the delay in receiving feedback was due to compiling quite a bit of feedback per submission, but clearly that wasn't the case.

bleak nimbus
#

I think that for a future round of feedback it would be good to talk about how the world fits with the theme and the rules, and once that’s clarified (which I understand is what’s valued most), then talk about aspects specific to the world itself.

lapis kayak
# daring dew And this is the most important bit of feedback: If all of us seemingly only got ...

The timeline was super tough on us, unfortunately. Right after Spookality, the team was heads down working on NYE and the December Content drops (and the NYE Drop)
Ideally I would have liked to get you all the feedback back in January, so I do apologize for it taking so long.
I asked all of the judges to submit feedback, but ultimately only a few had time to do a writeup, and that took some time. Something I'd like to do for next jam that accepts feedback is that judges are forced to write feedback immediately a fter reviewing the world so we have an arsenal to send out to people.

daring dew
lapis kayak
daring dew
#

Something I'd like to do for next jam that accepts feedback is that judges are forced to write feedback immediately a fter reviewing the world so we have an arsenal to send out to people.
Uh... did they not score it right after visiting?!?! If not, how can they effectively score it?

lapis kayak
#

Judges scored right after visiting, but did not write feedback until January.

#

most judges were in VR, so it's harder to type feedback

daring dew
#

See, and that makes no sense. If they played through many submissions, I'm sure they blurred together or may have forgotten things, etc.

lapis kayak
#

They replayed worlds / revisited avatars in January!

daring dew
#

It's not like this is the first gamejam VRChat has hosted. Why are all of these basic feedback and scoring elements not there?

lapis kayak
#

We actually typically did not give feedback until recently. We're still trying to improve the process.

daring dew
#

And to me, sentence-based feedback is less important than the actual scores.

#

I have no idea how close or far I came to winning

lapis kayak
#

We've thought about that as well, I believe. But I think for the ease of submitting worlds and avatars directly to VRChat, the current jam system makes the most sense.

I would love for us to revisit the jam system so that scores and feedback are automatically sent out to winners / participants once we announce, for example. But we don't have the tooling, so this is all done by me manually.

#

If you'd like to request your scores, please feel free to email me back. I can probably dig up the scores.

dark glade
#

Thanks Flare, I know it took a while but I appreciate you sticking with it cause it does mean a lot to us to get this feedback.

The response I got was brief, but it helped me understand what I was hoping to hear for how it was scored and ranked. Fun and interesting and a strong entry, but not "spooky enough", which is what I suspected might be the case so it was nice getting that confirmation.

I considered shoehorning in ghosts and pumpkins and generic spooky elements haha, but felt it would sell out on the theme I was going for, so in the end I'm content with the outcome, and helps me better understand for future Spookalities.

viscid plinth
#

@lapis kayak Thank you for the spookality feedback xD, are there any plans on another jam here in the following months?

viscid plinth
lapis kayak
lapis kayak
#

🚀 <t:1771437600:F>

lapis kayak
urban heath
#

Wait what abt avatars?

lapis kayak
#

no avatar category for Space Jam!

urban heath
#

Damn skype_sad_animated

swift lily
#

time to lock in

teal zenith
#

hi guys

fossil sparrow
#

i'm curious what the thought process is behind the theme being identical to last year's theme (which was also near-identical to the theme the year before that)

#

i'm always happy for a jam to come around to act as an opportunity to be motivated to create something but the novelty of participating in a jam kinda wears thin when the theme is the same every time

cunning oriole
fossil sparrow
#

of course, i'm not questioning the space theme itself, nor the sustainability aspect driven by the NSS's philosophy. that part makes sense by nature of it being a sponsored jam. i'm just questioning the theme of the jam itself being the exact same "Sustainable Space, Resilient Earth" phrase two years in a row

#

i feel like there's a lot more potential for interesting themes within the broad mission statement of space and sustainability

cunning oriole
#

hopefully this time the thing winning the jam actually has something to do with sustainability

lapis kayak
#

checking now...

fossil sparrow
#

I see, yeah it is removed. I had just read the post as it was posted earlier so I wasn't aware it was gone

lapis kayak
#

fwiw, we had a similar discussion with the NSS, and ultimately decided it was best to keep the theme rather open-ended. We think people work best when it's left up to interpretation.

past elbow
chrome bridge
#

wanted to ask a question on the jam: as a camera guy who's writing my own film but has been asked to help with other jam entries by friends, am I allowed to help/participate in more than one team?

#

would be lovely to know so i can plan accordingly :D

tired lodge
#

I'm working on a world for the Jam right now.
I noticed in the space Jam post there's a rule about no using AI.
Does that rule include AI upscaling textures?
Is that considered "Generative AI"?

#

I'm not sure, It's a separate post at the bottom of the post, so it's not 100% clear.

#

Totally understand not wanting to fill the Jam with slop, but sometimes I'll use AI in my workflow to figure out translation math and trigonometric functions for my shaders.
I'm assuming that doesn't count either if i'm just using it as a reference for knowledge, right?

slate agate
#

AI was allowed for the world jam last year, even the 1st place winner had AI generated images in their world. So I think it's safe to assume the no-AI rule is only for the film jam

daring dew
tired lodge
#

Alright. that makes things clearer. Thanks

daring dew
#

It would be very impractical for them to blanket-ban generative AI for the world jam (see my discussion above), as many programmers use AI to speed up their workflow or research or debug, let alone all the non-devs that use it for all their coding.

tired lodge
#

Right I was thinking the same thing, but I also know that AI is pretty (Understandably) polarizing right now.

subtle talon
daring dew
#

And you also clearly didn't actually read my message or you wouldn't have argued again AI coding in your entire message.

subtle talon
#

The elitism of something anyone can learn?

daring dew
subtle talon
daring dew
subtle talon
daring dew
subtle talon
daring dew
mild rain
#

AI coding is impossible to enforce because the output can be identical to human written code, and it is a fairly nonconsequential part of the overall entry (which includes modelling and texturing and level design and putting together in Unity etc). But AI movies can be fairly obvious and can even take up the entire entry, so it'd be like competition with a calculator in a mathematics competition i.e. making the whole thing a joke

urban heath
#

Guys guys

#

This is space jam

#

Lets make peace

#

Like the aliens would want

regal olive
plucky carbon
#

oops teehee

#

Too destroy this planet 🌹

urban heath
#

what did bro send?

plucky carbon
urban heath
#

With how crazy we are over VRC rn ya

subtle talon
regal olive
#

But most professional coders use ai in their workflow now so they prob do

subtle talon
regal olive
subtle talon
#

You're trying to say they're the same thing to legitimize AI usage though.

regal olive
#

Honestly if u hate AI we'll all just leave u in the past, while ai slop is terrible it's not its only purpose

#

You'll use ai eventually

subtle talon
#

All generative AI work is slop, including code lol. You spend more time bugfixing AI code than writing your own.

subtle talon
regal olive
subtle talon
regal olive
subtle talon
#

You don't see how that's a problem if it does?

regal olive
#

Like it doesn't need urs

regal olive
#

We should stop arguing about AI in vrchat jams before we get banned

#

Bad channel usage or something

finite haven
#

This for our music?

lapis kayak
daring dew
lapis kayak
queen stag
#

Submission question for worlds: Is it okay to keep updating a submitted world after the deadline? Since my entry is also a monetized game, I've got a vested interest in continuing to work on it, but I don't want to interfere with the fairness of the contest while judging is still happening. Should I publish a separate copy of it specifically for judging?

lapis kayak
lapis kayak
#

Reminder that Space Jam 3 World & Film submissions close on <t:1775458740:F>!

It's not too late to enter and create something, even if it's small! Have fun with it!

Read more about the jam here: https://ask.vrchat.com/t/space-jam-3-is-here-feb-18-apr-5-2026/47843

subtle talon
#

Are we supposed to get an email back when we make a submission? Gotten mine in, but ever the paranoia I got my email address wrong or something.

lapis kayak
main totem
pulsar yoke
#

would it be fine to redo a submission? ive submitted one, but idk if theres any way to ask and make sure if ive submitted my world for space jam? (this was before the email response change)

pulsar yoke
#

i guess ill just resubmit

main totem
#

Ty

pulsar yoke
#

thank you!

lapis kayak
#

REMINDER that Space Jam 3 entries close at <t:1775458740:F>!

GET YOUR WORLDS AND FILMS IN!

hallow dragon
#

I messed up. I accidentally put my test world on labs and now I have to wait 7 days before I can publish again 😭

slate agate
lyric nexus
hallow dragon
lyric nexus
main totem
#

And I think with that we are done, thanks all who submitted worlds!

#

My reaction looking through them so far

lilac yarrow
#

You sure submissions got a confirmation response? I submitted my world the other day and looking at my email today I don't see any confirmation email

main totem
#

Should have, it sends a copy of your response to you

lilac yarrow
#

Also found the response, it was buried in an unexpected place

lapis kayak
#

as a reminder, winners are slated to be announced on Apr 20!

sick gyro
#

?!

lapis kayak
#

Just as a head's up, we may have to announce the world and film jam winners for Space Jam 3 rather late tonight (USA time)
Please keep an eye out for updates!

I'm aiming for approximately <t:1776733200:F>!

lapis kayak
wet agate
#

Is there an official list of all submissions? Like who submitted.

lilac yarrow
#

For worlds there's the Space Jam 3 world row

wet agate
main totem
main totem
wet agate
#

Gotcha, I'm glad. I submitted one min before close and was wanting to be sure. Didn't know if there was a list. Thank you!

main totem
junior elm
supple escarp
#

Glad to attend this event! hope to improve my works next year

hallow dragon
#

Awesome to see all the great submissions. This was my first time attending and I plan on doing so again next time.
Is it possible to get feedback from the judges to make improvements to the current world or gain insight for future projects?

lapis kayak
hallow dragon
lapis kayak
# hallow dragon It's very useful for sure but I understand that writing detailed feedback for ev...

in the interest of being transparent, i'll share what we do on the VRChat team!

So normally when we're judging world and avatar entries, judges are allowed to leave comments/notes for themselves that they don't want to surface to users while submitting scores for each category. Sometimes it's purely technical or subjective notes (ex: "This didn't work for me" or "I didn't like this aesthetic") but most judges actually don't use the memo feature at all, they just put in scores and keep moving to the next entry. We try to all judge as a group to get multiple perspectives and try out multiplayer experiences too.

AFTER the winners are announced, we ask who would like to request feedback. HOPEFULLY our turnaround time is only a month, but I know for Spookality we got sidelined by NYE2026 and January planning, which extended the process.
The biggest problem with asking judges to re-review worlds and avatars with feedback for the jam submitter is that judges:

  1. have nothing to say
  2. don't remember what their initial reactions were when they were judging

The first is absurdly common; sometimes the world just "speaks for itself" and is just a simple hangout world, or has a game that we enjoyed to some extent, but there isn't anything giving it a "wow" factor that made it stand out to win the jam.

The second is what I've run into 15% of the time, I'd say. They want to be earnest about their reaction, but oftentimes they don't remember what they were feeling or why they judged it the way they did.

Going forward for jams, I'd like to ask judges to actually use the memo function as a requirement with the caveat that i'll be summarizing the feedback for jam participants so we have something better to work off of.

#

holy wall of text, i'm so sorry!

hallow dragon
median latch
#

vrc team going back to art school lol. it's just like class critique where you have to comment to get a grade

lapis kayak
#

We love crit!

tired lodge
# lapis kayak We love crit!

Sorry for the ping, but do we have a rough Idea of when you guys/NSS will be reaching out to the SpaceJam winners?
I haven't heard anything and just wanted to make sure it didn't go to my spam/wrong inbox.

lapis kayak
#

i was about to ship badges

main totem
#

Haven't sent anything out yet so all good for now.

lapis kayak
#

Badges for film and world teams should now be delivered! Enjoy your shiny new badge!

lapis kayak
#

Emails have now been sent out to winners!

main totem
#

Indeed, thanks again everyone. Enjoy the prizes, spotlight and rest!

#

For those who won a cash prize, feel free to dm me if you need any help filling out the form.

lapis kayak
#

Badges for WORLDS have now been applied, looks like we only did film yesterday

fleet root
#

Yo, can someone?

#

Why code is not working

#

I typed in the right one

tiny vapor
#

All those words to say nothing

red rivet
#

The Space Jam movies was Crazy Good

unique mural
#

when is the next avi jam? i cant believe the last avi jam i was busy :C and not many submissions i feel like i really missed out

#

the last avi jam iirc was a summer one right?

median latch
slate agate
#

I think there was some discussion about the next possible jam being an avatar jam + another film jam, where the avatar jam would happen first, then the film jam would use the winning avatars, something like that

#

Though I don't think this was a "this is definitely what we're doing next" discussion, more of a "here's a neat idea" discussion

lapis kayak
tired lodge
#

You guys should do a JAM Jam, where contestants have to make the best Jam and send it to you.
My Meemaw had a mean recipe for a blackberry spread that went perfect on a slice of toasted sourdough.

lapis kayak
viscid acorn
vivid cedar
#

I'm dying

spiral fulcrum
#

This channel is the place to discuss our current and upcoming Jams.
Our current jam is live now, running until Monday, May 31st: https://twitter.com/VRChat/status/1395886076586233858
Find all the info at https://itch.io/jam/vrchat-sketchbook-jam

Announcing the theme for our first ever World Jam!
Technical Theme: Drawing Tools
Creative Theme: Where Do You Want to Travel?
Example World Walkthrough: https://t.co/dBtJ35Dfok
Full details on the official Jam Page: https://t.co/37FYgveKSB
Hope to see you in the featured row! https://t.co/kIartyhGRn

Retweets

104

Likes

250

itch.io

A game jam from 2021-05-22 to 2021-05-31 hosted by VRChat. Welcome to the first VRChat World Jam! We want to inspire you to explore our latest features, try out new ideas, and get feedback from people playing...

winter ruin
wispy falcon
#

third

old stirrup
#

Nice. I’ve got some mechanic ideas, need to get better at udon

spiral fulcrum
#

now that we've gotten this channel started with some random posts - here's something on-topic! I made the first steps in my world jam submission last night, the concept is that you can draw in time with the music and it will replay what you have done! Got it slightly working last night:

topaz radish
spiral fulcrum
topaz radish
#

Turn the volume up

#

the recording was really quiet

#

But there is music

spiral fulcrum
#

oh, now I hear it!

limpid quail
#

I hope we get some good drawing tools from this.

#

It'd be nice if they where avatar specific.

topaz radish
#

👀

#

cough

#

||maybe||

limpid quail
gusty fulcrum
#

Looking at the graph, should the Erase event in PenLineBasic require you to be the owner or would switching to taking ownership break it?

narrow escarp
#

got to put on my favorite pajami jams on for this

#

and play animal jam during jammilliday while simultaneously watching the vrchat jam

spiral fulcrum
# gusty fulcrum Looking at the graph, should the Erase event in PenLineBasic require you to be t...

I made it only work for the owner in the published version for simpler sync logic, at the expense of lag on the event for non-owners. Hm - I guess it might work pretty well to just skip the IsOwner check and broadcast it to everyone - then everyone in the instance should have the line disappear right away, and then receive the actual synced data update from the owner afterwards. That updated data would have no effect for players in the instance, but would produce the right state for late joiners.

gusty fulcrum
#

The reason I said that was because I saw on twitter a Japanese user I think participating in the jam, but claiming that erasers didn't work for late joiners/other players.
Although, their tweet mentioned no collider.

#

Video didn't embed...

spiral fulcrum
#

perhaps they started from the first package we released, which had that issue. We updated the package and released a patch for existing projects, but they might not know.

gusty fulcrum
#

Oh, I guess I forgot to check what was in the update notes. Sounds like you already handled it.

spiral fulcrum
#

Maybe we should make a jam role people could nab for updates during the jam in the future.

warped holly
#

that would be nice.

gusty fulcrum
#

Yes, a jam role would be good. Similar to the open beta roles.

spiral fulcrum
#

mostly worked on reorganizing my graph tonight, fixed a few small issues too.
how it started:

#

how it's going:

green herald
#

Maybe I should try out Udon at some point

spiral fulcrum
green herald
#

I'll look into that, thanks.

topaz radish
#

As much as I am a code person, a good looking graph is good.

narrow escarp
#

for me looking at graph needs more time to understand what thing does what

main echo
#

i gave up the graphs pretty much as soon as Udon# was released

untold hill
#

i would like to read it if the pic isnt 144p

autumn minnow
#

graphs are a pretty good selling point, as you wont need udonsharp in the project

lusty widget
#

These graph images look like subway networks

wanton halo
#

Idea: Use a car to paint

autumn minnow
#

already being done

#

and has been done a few times

narrow escarp
#

thats a game in vrchat??

#

nothing im just suprised it looks like an actual game

#

dm me a link to that world

autumn minnow
#

thats super stylized lol

peak basin
#

Oooh i wanna try it out too

#

Looks fun

wanton halo
autumn minnow
#

i dont think anyone has been. mainly just games but its whatever lol

wanton halo
#

That's very cool! Though this channel is about VRChat's official world jam. Might be better to shader this in a more relevant channel

autumn minnow
#

i had compiled a list about 5 days ago because i kept getting asked for drawing prefabs and what they should do

wanton halo
#

awesome

autumn minnow
#

the only thing i dont technically have on that list is lind rend scaling

#

so if anyone wants to take that idea. feel free

#

i personally think finger painting is the easiest

#

use object pooling and a bit of bone positioning magic. may also wanna add some hand scaling as well

#

another idea not mentioned in there was “kaleidiscope” pens. where the drawing is mirrored in a kaleidiscope pattern. this is something i have not made and have no idea if its a cool idea or not

austere carbon
#

This is a bit smoother now (the world @royal thistle and me are working on)
We are currently working on setting up an interpolation algorithm to lower the networking overhead and make it behave more like a smooth curve

#

That already works too but it needs to be optimised more

spiral fulcrum
#

Nice! That's a fun concept.

austere carbon
#

And of course, quest support :D

#

it'll be exactly the same on quest as on pc

magic jasper
#

That's sick bro

willow spoke
#

ye

spiral fulcrum
# austere carbon

btw - check the 'Set Line Color' group in the PenLineColor programs (or the program you made for your lines based on that program). I think the 'v' value in the Color.RGBToHSV was disconnected in an earlier version of the graph, causing the lines to always be black at the ends:

half harness
#

Hows everyone's world jams going?

balmy zodiac
#

This is new...what is this?

spiral fulcrum
balmy zodiac
#

Thanks

#

Interesting

spiral fulcrum
spiral fulcrum
austere carbon
#

very nice

autumn minnow
#

i like it. ihni what its purpose is. but i like that it exists now

spiral fulcrum
topaz radish
#

I think literally was talking about how your pen operates in that clip.

autumn minnow
#

yes. the only thing i could see this useful for it updating a line without really needing to network. but that makes no sence

#

but then again. it looks cool. so if its supposed to look cool. it looks cool

spiral fulcrum
#

Oh! Sorry, I misunderstood. The idea is that you animate things in time with the music. When the music plays back, it draws the points you made at that point in the loop.

spiral fulcrum
minor hearth
#

Finally a relevant channel where I can post my vrchat jam collection (Work got ahead of me so I have to miss this one)

spiral fulcrum
#

tonight's progress: wrote a simple sync system for a looping music player. The client on the left is the owner of the music player, the one on the right gets some sync data every loop and adjusts itself to match. I can hold the jump button to pause the one on the right in order to make it go out of sync on purpose, and then it jumps back into sync the next time it loops. You can hear the two tracks turn into 'shoes in the dryer' as the DJs say, and then they'll jump back to pretty-close-to-in-sync and phase a little bit.

topaz radish
#

Nice. You doing server time lag compensation or is it just direct timestamp sync?

spiral fulcrum
# topaz radish Nice. You doing server time lag compensation or is it just direct timestamp sync...

Server time!
At the start of each loop, the owner of the music player updates a synced 'lastLoopTime' variable with the current server time.
At the start of each loop, the non-owners check the current server time against lastLoopTime and subtract the length of the loop, since they're always checking one loop later. This gives a very close realtime offset in seconds - I convert this to samples (by multiplying it by 48000), and skip that many samples ahead with AudioSource.SetTimeInSamples.

topaz radish
#

nice

lone pebble
half harness
#

Just tripple checking, did the deadline get extended to May 31st at noon? We are just about finished with the world and was wondering fi we should subbit it tomorrow after we polish it up some more

spiral fulcrum
#

The question I set out to answer tonight is - how many of these pens can I have in a world, with how many points each?
To answer the question, I spent most of my time writing an UdonBehaviour that automatically grabs a pen and wiggles it around so I could test 4 players drawing at once without having to wrangle a group of humans to actually do it.
I got it working - and as far as I can tell, I can have 4 of these pens in a world, each drawing up to 200 points each, without issue. Now that I've got this set up, I can increase the points or number of pens / lines until I find a breaking point, and then back off.

old stirrup
#

Does that mean you can safely have 1 pen with 800 points?

spiral fulcrum
#

Also, a single player can only send out about 11KB per second.

strong lichen
#

Oh is that kind of an official unofficial hard limit imposed by the system?

#

Tbh, that's a great limit because even minor upload speeds could handle that fine, as long as your ping isn't terrible

spiral fulcrum
old stirrup
#

What layer can receive the pen's line collisions? I'm having trouble getting hit by them rather than the pens themselves

winter forge
#

Do the worlds I submit to World Jam need to be registered in the Community Lab?

spiral fulcrum
spiral fulcrum
winter forge
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Thank you! I entered immediately

frail lotus
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I wanted to do a shout out to Our club members at Game Development Club at California State University Northridge. This was an amazing experience. Having to run this was the best experience of my life. Shout out to everyone here!

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Thank you for making this possible team! Thank you gdc members for making an ART GALLERY WORLD possible! This was amazing experience and will never forget!

spring gust
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what the heck is a vrchat jam?

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and im pretty sure i missed it anyways

willow valve
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its jam made from the blood and tears of vrchat users

gusty fulcrum
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Check the pins. Everything is explained there

spring gust
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not really

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all i got is "submit something"
and "explore features"

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i cant upload anything?

worldly slate
spring gust
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thats what i did

#

it explained nothing

spiral fulcrum
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We've challenged VRChat creators to make worlds that fit the technical and creative theme there and submit them to the jam via that page. The deadline for submissions is in about 15 hours. After that point, we'll visit the worlds and put all the entries that qualify into a special row in VRChat.

spring gust
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so basically, nothing nobody can do

spiral fulcrum
spring gust
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cool event, nobody has the time to make a world, theres only 106 entries anyways

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:(, i thought it'd be cooler

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how do you make a world anyways? @spiral fulcrum

spiral fulcrum
last robinBOT
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VRChat Udon is a programming language built by the VRChat Development Team for use in VRChat worlds! It enables complex behaviors and logic in VRChat worlds. Read more about Udon in our documentation: https://docs.vrchat.com/docs/what-is-udon

spring gust
#

what

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thats not how to make a world, its just extra functionality

spiral fulcrum
crimson sluice
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it's like jamming session in blues and jazz but instead of jazz, it's making vrchat world

gusty fulcrum
topaz radish
old stirrup
sacred kernel
half harness
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You guys probably got asked this a lot, but I beleive we submitted our project to itch.io but I want to double check to make sure we did it correclty, our name on itch.io is LaughingLizard

spiral fulcrum
# half harness

I don't see it in the list. It can be confusing if your'e new to itch.io - make sure to 'Submit your project' after creating your 'game':

royal thistle
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We're one minute too late!

austere carbon
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@spiral fulcrum It still asked us for the world link when submitting the entry and we weren't prepared for that, we have it in the description tho... Can we still enter?

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@royal thistle and me are working together btw

spiral fulcrum
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just extended it for 10 minutes for anyone having last-minute issues 😄

austere carbon
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🙏

spiral fulcrum
#

@austere carbon @royal thistle - yep, as long as we can find your world link, your entry will be visited

royal thistle
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Thank you Momo. ^^

wanton halo
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Jam is over 🦀🦀

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Good job everyone!

austere carbon
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damn that was stressful haha

wanton halo
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Well, I'm sure you'll have some extra time if there's any bugs that need fixing.

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But yeah, stressful's the word! I'll definitely try to find a team next time... o.o

spiral fulcrum
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And that's all! Congratulations to everyone who got something done within the timeframe! Enjoy your day, and watch out for that featured row coming soon.

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Also - it's not against the rules to continue working on your world, just be careful about breaking things because we could be visiting at any time.

half harness
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Does the URL have to be the VRC one?

wanton halo
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Oh no, that's just your itch.io page

half harness
wanton halo
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when you submit you get two choices: the itch.io project, and a vrchat url

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they're separate, so you don't need to add anything to your itch.io page

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though it can be helpful to add it to the description

half harness
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i submitted it again

wanton halo
#

which is your world?

half harness
wanton halo
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Are you sure? I'm not seeing it in the list of entries

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it looks like that's just your itch.io page

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This is the list of all entries

half harness
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its not on there

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what do I do?

wanton halo
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Yeah I think you didn't submit it to the game jam

half harness
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I swore I did, I think I did it wrong

spiral fulcrum
wanton halo
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Momo to the rescue! But yeah, I'd suggest sorting this sort of thing out in advance

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Entries can be submitted many days before the deadline, to make things like this less likely to happen 😛

spiral fulcrum
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Thankfully, itch has tools for this! I know that "Air In" tried to submit before the deadline so we'll get it added.

wanton halo
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hey, this itch thing seems pretty nifty 🤔

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the jam went well, I bet it would be a great games marketplace..!

spiral fulcrum
wanton halo
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Yep, you made a great choice! I think it's such a great storefront. Wish more people used it

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Among Us, for example, can be purchased DRM free on itch! Yet I've heard of no person that didn't buy it on Steam. Devs get a greater cut, too.

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I wonder how good the ratio of 31 entries to 100 participants is... that seems relatively high?

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Haha, I like that your pens have a line counter too, momo. had to do that as well

gusty fulcrum
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I also added a line count on mine. I wonder how many people extended pens on similar ways.

wanton halo
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The maker of the nicest pen prefab should tooootally make it public 👀

gusty fulcrum
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Why not everyone’s prefabs, jank all. (I’m not even sure I could make mine without major work thanks to hackathon crunch bad decisions)

old stirrup
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I was inspired by a pen that always erases the previous line and used it as a mechanic

wanton halo
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oh, someone actually rewrote the entire pen prefab into c# for me.

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which made it super easy to add a "clear all" functionality

wanton halo
gusty fulcrum
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My first task was to rewrite it into u# just to understand what I had to work with.

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It made it so easy. Thanks momo for writing the original pen.

spiral fulcrum
#

I really wanted them to work with the Object Pool but it wouldn't work like I wanted until we have a ring buffer in the Pool

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(ie - an option to grab the oldest pool object if no unused objects are available)

wanton halo