#avatar-help

1 messages · Page 13 of 1

somber sequoia
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kitbash I'm guessing

willow carbon
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Hello - I'm configuring a "hair color" change button using modular avatar, which switches the material off several parts of a hair.
In MA, how do I configure it so enabling another hair color disables the previous one?

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instead of having to deal with this

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Currently what I'm using inside each option (Blue hair used in this example)

somber sequoia
dark jay
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how to fix outlines

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Its done through mesh

somber sequoia
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if the mesh isn't joined there, join it, but that looks like it might be UV island edges?

somber sequoia
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oh then yeah - go to the UV map and see if those are the edges of islands, if so possibly you need to extend the color past the edges, like oversplay

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obviously this is a guess from here

willow carbon
# somber sequoia zero idea about modular but if you use one int variable for these, it can only h...

I'll try that - usually I use an expressions creator and just make a slider for the whole hair material, but since this hair is separated into multiple parts that support individual materials, I can't use it. I dont know where modular avatar's own animation controller usually is;, if I could find it, I'd add the VRchat toggle which turns off other specific menu options when enabling another one, etc.

somber kelp
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I dont even know how it got to 4,000 bones tbh- it was literally less than that 🥲

somber sequoia
# dark jay what do u think

still no way for me to tell what goes where from here, you'll have to select those faces and see where they are on the texture and what the textures look like

dark jay
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thats the outline faces for the hair

somber sequoia
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oh

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you said "fix outlines" and I took that to mean "get rid of" since you weren't clear

dark jay
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look at it when i get close

somber sequoia
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no idea what it is you're doing then. and I gotta run anyway, so good luck

dark jay
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i want the outline

thin rivet
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Does anyone know what trick Mag's scaling system uses with scale constraints to change the bone positions?
I'm trying to use a partial/trimmed version instead of the full thing, but all it does is change the bone scale or not work at all

thin rivet
# dark jay i want the outline

You should get rid of the outline mesh and just use Poiyomi's outline option, unless you're determined to have it on quest, I guess

mellow pulsar
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Trying to set up a toggle n stuff for an avi, but the toggle has an absurd amount of mesh particle triangles, making the avi go from good rating to very poor and just not work. How would I go about reducing these particles?

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nvm, figured it out

dark jay
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ok now im having arm weight issues i cant figure out how to fix

molten pulsar
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Does removing blendshapes reduce the overall download size of the avatar ?

thin rivet
river dawn
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I need help can someone help me walk through the process in unity and how to upload avatars properly I'm struggling to understand?

woeful stag
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has anyone got a fix for fixing avatar pose, its stuck in the motorcycle pose but when i go into play and use gesture manager its back into tpose but when i go back its back into motorcycle pose

hidden loom
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any idea why my impostors are generating in a tpose and how I could fix it?

woeful stag
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god were having complete oposite issues xD

woeful stag
hidden loom
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the preview ingame shows it tposing and other players report it being stuck in tpose. Only on one of my avatars though and I don'tdo anything particulalry different on it compared to the others

woeful stag
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maybe generate a new imposter and see if that fixes it?

topaz mica
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hey, does anyone know how some avatar creators include their discord user or tag within the head of their created avatar? ive looked up online but cant really find anything :,)

hazy crest
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i didnt know where to go for this but does anyone have a quest compatible hollow purple mechanic?

summer hearth
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Everytime i try to lock in the % in the radial menu in gesture manager, it wont stay, any ideas to why it might be?

somber meadow
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define "won't stay" are you selecting the value you want then clicking afterwards?

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also is this happening in game as well or just gesture manager

primal vale
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hi, i want to change the values i pointed at with the arrow. how do i see what im doing with this animation while i change the numbers?
for context, im editing the animations of the gestures, i want to be able to see how im adjusting it as im doing it.

sleek ocean
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my avatar is all white

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help

thin rivet
sleek ocean
spark walrus
# sleek ocean \

looks like theirs no mats, you can apply them manually if they came with the package

sleek ocean
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there so many tho😭

spark walrus
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look at the names like

sleek ocean
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i dont know where they all go

spark walrus
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hair mat

sleek ocean
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i know but theres so many

spark walrus
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well thats just what you have to do

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it shouldnt take too long

sleek ocean
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it says some shaders are locked

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some of them say black 2

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and not where they go

spark walrus
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what platform is the avatar for

sleek ocean
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pc

spark walrus
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okay then yea you just have to do it manually

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i understand not all of them have names

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but you can play around with it till it looks how you want it to

sleek ocean
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yeah ima js get a easier one to upload

spark walrus
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alr lol

sleek ocean
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lol

spark walrus
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using the same mats but dif shaders im unable to get the eyes from white, how can i fix?

sleek ocean
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i js wasted like 50 bucks on it

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buts it aight

spark walrus
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contact the seller

sleek ocean
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ur right

spark walrus
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its not your fault if the avis broken, hopefully they help or refund u

sleek ocean
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ik this isnt like something with vrchat

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but my ovr advancded settings

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wont work

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like for space drag

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i've tried everything

primal vale
sand valve
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Anyone know the cause of the eye issue? Depending how far I look to a certain direction an eye would go to far into the head. Could it be a rotation problem?

thin rivet
main island
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Anyone here actively making there own avatars on unity? I have been struggling with this simple model and i can't find the right needs for it..
Or that if anyone has ever had the similar situation i'm going through. Either way i couldn't find any help.

left gull
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what part are you struggling with/stuck on?

main island
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I have the model and everything ready-to-go but This is the part that i am really stuck and and couldn't find any help from it

rose siren
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This is very confusing. When in blender and in Standard shader in Unity. The colours of the model is fine. But when I go to VRChat Standard Lite. Parts become red. Any idea why and how to fix it?

main island
left gull
left gull
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im a bit confused by your wording there :P

main island
left gull
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dont think theres a quest supported way to do this but for PC you've got poiyomi's flipbook option

main island
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kept wondering what it meant by "flipbook" in one of the categories

rose siren
thin rivet
daring nexus
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so my texture said no

frank osprey
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How do I import a avatar to vrchat?

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Someone made my avatar for me but I don't know how to import it to vrchat

daring nexus
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you'll be able to download it directly from the vrc site

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itll walk you through what versions of unity you need

frank osprey
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It was made in unity i think they said

daring nexus
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you need unity regardless

supple needle
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How do I fix this ;w;

gritty surge
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how do i fix this?

left gull
# gritty surge how do i fix this?

either you could try VRCFury's unlimited parameter script (though it will break if the items you have are super complex) or you'll need to remove some toggles/toys/accesories off your model

gritty surge
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ah

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how do i use vrcfurys parameter script?

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fixed it

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it was my face tracking

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:p

devout elbow
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Can anyone help me I need to find out how to fix this i can't get the avatar descriptor component and it need it for this png avatar I'm making all that pops up is new script and not the descriptor

left wharf
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Take a full-size screen shot.i think VRChat SDK is not imported

devout elbow
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Is that the reason it's not working the person that was teaching me didn't bring the sdk up so I didn't really think of it

left wharf
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When you make something for VRChat, you need VRChat SDK (and unity2022.3.22f1).

supple needle
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Does anyone know how to delete things that are attached to bodies in blender ? I’m trying to delete the goggles off chibi Novabeast, as they’re part of the physical body

devout elbow
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Thank you for letting me know then hopefully I can get it done with this information

boreal pumice
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for some reason for different objects theyre all weight painted correctly to the bones but when i add physbones they dont move at all. i can put it into pose mode and everything moves fine when i rotate the bone itself, but whenever theres physbones they just dont show up nor does it work in game or in playmode at all. just stiff. any way to fix this?

neat elk
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how do i copy over these blendshapes to this??

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I am using dynamic expressions and there is a custom face animator option and i wanna put in the blendshapes that ive purchased into there

dark jay
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shoes of my model dont sit flat got any tips

snow monolith
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I made a thread for it in user support, but when I put my model in VRC, it's backwards. I see out of the back of the head instead of the front. Everything else seems to be working fine, though. Any idea why this might be happening?

white geyser
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When I click on capture nothing appears, I even chose a camera for it but it’s still not capturing anything preventing me from uploading

night ember
short ferry
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So I'm uploading an avatar on quest but I added nothing to quest version, I only added things to the pc version and now the quest version is 13 MB???

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I added stuff to the pc version before and it never did this

spark walrus
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getting these errors even though they are fine

frank osprey
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how do i add the avatar into vrchat?

small valve
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If I move the avatar, the skirt moves with it, if I play an animation, this happen:

barren wharf
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hey i exported my avatar from blender and the expressions don't work

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how do i fix this?

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im using a booth model if that matters

supple needle
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I just took this out of blender and added it into unity. It won’t let me select it to upload ? It’s an FBX. How do I make it so it’s upload able ???

lilac musk
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Add a descriptor

supple needle
lilac musk
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It should be on the root of your avatar. You might want to look up some tutorials on how to make avatars

supple needle
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I added it to armature

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Works now

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Although, I do have this issue

lilac musk
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Add it to root, not armature. You have to do things exactly as it expects or it will break.

supple needle
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Which root ?

lilac musk
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There should only be 1 root game object for your fbx

supple needle
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Should I just search root in my hierarchy

lilac musk
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Also, you don't have to use your phone to take screenshots. Use (Windows key) + Shift + S

lilac musk
snow sluice
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Okay I genuinely have one question how hard is rigging an outfit asset today Avatar like seriously 50 to 80$ just to add another outfit to an Avatar. Someone told me it is not hard but a little complex so how the hack I have to pay that much JUST SOMEONE ANSWER IT TO ME!!!

lilac musk
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It's the same as working on a car. It's not really hard, but you need to know how to do it, so the labor costs a lot. If anyone could do it, nobody would need someone else to do it for them. Either learn to do it yourself or pay their rates\

spark walrus
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ok im almost done now actually

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but after starting a in game test, my dude's eyelids dont move until blinking, and his mouth is bleh open

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if you look down for example, his eyelids dont move with him, but reset once he blinks

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could someone help me upload an avi on a call 😭

snow sluice
night ember
spark walrus
night ember
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is it like a premade avatar or what

spark walrus
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yeah it is

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from vrmodels

lilac musk
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ooof

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Don't use that website. It's full of stolen/ripped stuff

spark walrus
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ok i fixed the weird mouth.

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ahhhhh

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ok i see the eyelid issue too - turn off look down and look up shapes to none

south laurel
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hi, so im trying to import a model into vrc, but i need to figure out how to hide the boobs in first person view so they dont obstruct vision. I did it a long time ago on a different model but i dont remember how and i dont have the project anymore

lilac musk
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Animation that scales the boobs down and make it only play locally with IsLocal

spark walrus
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I’m uploading the avi and all it says is building avatar and it’s stuck on that and it’s not doing anything else do I just need to wait or what?

south laurel
lilac musk
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Oh IDK about doing that. Maybe use the custom headchop stuff?

harsh nexus
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hey, ive been trying to upload an avatar but the avatar has the biker pose in game, but in unity its just the normal t pose, i didnt upload it during an animation and the animation controller is set to none so im lost as to what's causing it other than maybe a missing walking animation but im doubtful

south laurel
gilded bear
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does anyone here know what would be causing this double vision thing? I've tried several different shaders, reimporting, and making a whole new project with the same stuff.
-# had a friend of mine record for me lol

south laurel
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so, is there a way to move a bone in the unity editor and have it export into VRchat with the bone in that position?

lilac musk
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an animation, however if something else is also animating it, things wont turn out as expected. All humanoid bones have that issue as when you animate them, nothing will happen as they are animated by the humanoid system

supple needle
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How do I fix my view from being so far up to my avatar’s eyes

prisma sedge
supple needle
prisma sedge
supple needle
prisma sedge
knotty kiln
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hello, does anyone know a way to extract gmod NPC's and put them into FBX folders?

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I'm trying to use this NPC's animations, model and texture to create a generic-rigged avatar out of it

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but how do i go about ripping the whole thing from garrys mod for an FBX?

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anyone know?

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if it helps, i've already subscribed to the creator of the NPC, i just have to start garry's mod and the addon will download for me i think

timber wharf
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only with osc on pc and its not smth youd find much guidance for

cinder pulsar
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Yo, anyone got a clue on how to make a collider on an avatar that plays a sound + particle when touching the world?

ornate stump
cinder pulsar
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That's odd cause I saw an avi yesterday that did that

ornate stump
cinder pulsar
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basically ik how do to a floor collider that's not hard, but when the guy hit his sword on the wall of a the world it played sounds etc, and I know it isn't a contact on the player as it didn't collide around him only on the wall

ornate stump
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Not sure with the sound though.

cinder pulsar
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Well I'd assume it's a contact of somesorts

limber oriole
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ik for floor u jst use a floor collider and a contact reciver that plays a particle when it touches it but you cant exactly apply the same for a wall cause walls don't have a start point like they do in unity that being the grid

cinder pulsar
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We looked at one we have, it does use a particle to detect collision but I have no clue how to use the particles collision as the method of toggling the sub particle

ornate stump
woeful stag
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my avatar is stuck in animation pose but not in play mode were it tposes again, ive tried a few things but its still not staying tpose outside of play mode

limber oriole
ornate stump
limber oriole
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probly

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added a pa systm

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when to sub pa

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added it

ornate stump
limber oriole
ornate stump
limber oriole
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that?

ornate stump
limber oriole
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i have it on for the sub paricle

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do i need it turned o on both?

ornate stump
limber oriole
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ow

ornate stump
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The sub particle setting means, when this particle collided, spawn sub particles.

limber oriole
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it dosent spawn the sub particles

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when i collide it with anything

ornate stump
limber oriole
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i belive so yea

ornate stump
limber oriole
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.......

ornate stump
limber oriole
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give my unity like a decade to load first...

ornate stump
limber oriole
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wai thats the wrogn screen shot

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why are my screen shots jst no longer working

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there we go

ornate stump
limber oriole
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ow

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like that?

ornate stump
limber oriole
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anything else?

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or hould i leave it at deafult?

ornate stump
limber oriole
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It sill dosent work

cinder pulsar
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Have you got a video on how to do it?

ornate stump
limber oriole
ornate stump
limber oriole
limber oriole
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system

ornate stump
limber oriole
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ow yea it is

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m

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mb*

fickle lake
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why does the avi do this when i press play?

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please help

subtle sigil
wanton thunder
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do people use vrclens still or is it completely useless because of vrchat's camera features?

fickle lake
marsh vortex
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does anyone undestand why in game my avi is gettin stuck in a claw animation (the hands) anyolne who is wearing it doesnt see it when i hide the avi and re show it it fixes it completely its like the hands dont work at all but hiding and re showing fixes it for a while heard ppl have been having said issue lately was jw

grave meadow
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I usually fix that by either restarting my headset or rerunning vrchat

weary flax
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Hey folks- I'm looking for an asset that I saw a while ago, and I'm not sure if it's a prefab or if it even exists as a non in-house asset, but I saw some kind of tool to forcibly lower the framerate your avatar moves in to emulate the animation style of the Spiderverse movies. If it exists, I want my hands on it.

buoyant thorn
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why does it say im using 80 mbs for texture size when I am using 4 textures with like 0.6 mb on them

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its using some textures that im not even using idk where to find it

lilac musk
buoyant thorn
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but in the sdk it says its taking up 80 mbs

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but on thry its taking up 9 mb

lilac musk
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Something might be bugged out, try reopening your project

buoyant thorn
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i dont understand whats taking up 80 mbs of texture space

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never had this issue before

small valve
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Any idea why the skirt is not on the avatar of an animation is played?

If I move the avatar around, the skirt stays connected, but if the animations moves the avatar without moving his gameobject position, the skirt stays in place like in the image.

visual nimbus
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guys... im impiorting an avi for the first time an need help stat

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i have ZERO clue what im doing.

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like pls anyone friend me and vc to help please

lilac musk
lilac musk
visual nimbus
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i saw it i need help wtih like

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OMG im so sped i just need 1-1 help[

buoyant thorn
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on this project I dont want to swap projects there has to be a fix

lilac musk
# small valve

Are the animations animating the position of the skirt? If not then I'm confused as well

lilac musk
small valve
visual nimbus
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omg i messed up

lilac musk
visual nimbus
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what do i do can someone help

visual nimbus
small valve
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oh wait no

lilac musk
small valve
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its part of the armature, not the hips,

visual nimbus
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im trying to import a avi from google download.

lilac musk
# small valve

Yup, same problem. You need to make the skirt the child of the hips

visual nimbus
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thats IT ONLY THAT

lilac musk
visual nimbus
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idk...

lilac musk
visual nimbus
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WAIT

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wait*

small valve
visual nimbus
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i deleted everything. im restarting with ur help.

lilac musk
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that's bizzare

lilac musk
visual nimbus
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oh... sowwy.

buoyant thorn
lilac musk
buoyant thorn
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I deadass deleted the main textures that was on it (the only ones on the model) and it still said 81 mb

somber sequoia
buoyant thorn
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and the previous 2 went on quest without problem and then now they are showing the same

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but some of the way older ones are fine

subtle sigil
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is is possible to import an updated version of a model and use the animations from the old version?

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btw none of these do anything (gogoloco)

somber sequoia
subtle sigil
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they're both in base and action

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and sitting as well

stable igloo
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My model's hair looks a bit too bright in game, how can I fix that?

somber sequoia
stable igloo
grand scaffold
stable igloo
snow sluice
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hello can anyone give me a tutorial how to rig outfit assets to an avatar if you know please dm me

somber sequoia
snow sluice
somber sequoia
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nope, I have no idea

snow sluice
somber sequoia
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oh I can read, I just don't know what model you're talking about

snow sluice
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go to bon39 on X and do you know what hex maniac looks like

somber sequoia
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No idea, but I really don't need to either.

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can't imagine it's relevant to the question

spark walrus
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Is there a way to pick and edit all the materials at once? For like minor lighting fix?

somber sequoia
spark walrus
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Was there a tool?

somber sequoia
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I mean with just plain Unity

snow sluice
spark walrus
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Well I know that but it's a lot

fringe snow
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hey so im having issues with vrchat creator companion and unity

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i followed this tutorial to optimise vroid for vrchat

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and now in unity it has no materials or texture

somber sequoia
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that's pretty normal, you have to create materials in Unity anyway.

fringe snow
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and the add on she used specifically has a feature that embeds the textures into the fbx file

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and it just kinda...hasnt done that at all what so ever

somber sequoia
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well it always includes some basic material. But you don't really want the textures embedded anyway

fringe snow
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ah

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well i found the fix

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but now after importing textures its wrong

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in blender it looks like this

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in unity it looks like this

somber sequoia
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looks like a lack of alpha transparency - unless you're doing a quest avatar, you can use shaders with Cutout rendering

fringe snow
somber sequoia
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you do that in Unity

fringe snow
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do you have a tutorial still, i've also never used unity

somber sequoia
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I'm sure there are ton of VRoid -> Unity tutorials. I haven't done it in forever so I don't know of one offhand

fringe snow
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it was just plug and play, but the amount of polygons was terrible, so i optimised

humble umbra
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im having a weird problem where my avatar audio is either super quiet or inaudible in specifically popcorn palace for some reason (maybe the silence barrier?), however i can hear the audio myself fine and i have other avatars that work completely fine there so whats going on? heres my audio source settings, my clip is default settings with load in background enabled:

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what settings would any of you recommend to use if these arent quite right?

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oh and if its important, im using the animator play audio with these settings:

hardy light
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Anyone know how to fix armature not moving with the mesh

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I did automatic weights and it still doesn't work

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I weight painted each bone and it still won't move either

supple needle
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How do you make things like glasses lenses transparent for quest ?

errant comet
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You remove them completely and leave only the frame

arctic ginkgo
# supple needle How do you make things like glasses lenses transparent for quest ?

transparency options for quest:

real transparency:
vrchat/mobile/particles/additive
vrchat/mobile/particles/multiply

fake or implied transparency:

remove areas that are transparent (so the mesh around it implies transparency
cut out the opaque areas
use inverted normals

the last 3 options are most helpful in the following use cases respectively:

  1. when you need to imply a sheet/plane of something solid and transparent, like a lens, glasses, a window, etc
  2. when your avatar uses cutout textures for things like eyebrows, lace, and other details
  3. when you need to imply a transparent container (a crystal ball, wine glass, fish bowl, etc)
vital yew
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yo i need help, im new to vrchat and tryina uplaod an avatar

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why am i getting there errors

gray pewter
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Is it possible to have a constraint drive a humanoid bone?

snow sluice
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how to find the avatar setup

somber meadow
# vital yew

You don't need the android command line tool or visual studio

snow sluice
vital yew
somber meadow
opaque heath
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can someone help me with audiolink on liltoon?

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I can't seem to get it to work

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that's how I got my settings on my materials rn

supple bone
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ive got a novabeast model and i have 2 body materials with diffrent textures i want to use can anyone show me how to desolve between the 2 i dont really like the hard transition so id love it to desolve on and off
im using piomi toon and vrcfury

vital yew
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why do i keep getting this error

supple bone
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it looks like you dont have an editor

vital yew
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how

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i jsut downloaded it\

supple bone
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it downloaded with errors

vital yew
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yea it was one i dont need

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i didnt need the andriod sdk tools

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well now it has 2

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i have visualizer

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idk how to fix this stupid thing

supple bone
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that version of visual is important and you will need the android sdk if you plan of having quest compatible avis

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i recommend just deleting that and letting the vrc companion download it for you

vital yew
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yea i need quest

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how do i fix it then bruh

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i did thatttt

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i downloaded it from companion

supple bone
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is it installed on anything other than your c drive

vital yew
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idk

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i jsut click install

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im on a laptop

supple bone
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then it should be on your c drive just try deleting it and reinstalling it is all i know to say

vital yew
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what do i delete

supple bone
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id just do all of it the vrc companion unity, unity hub and start from scratch

vital yew
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ok ill try to figure out how to delete unity and everything

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idrk how tbh

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idk where in teh c drive to delete everything

white geyser
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When I click on capture nothing appears, I even chose a camera for it but it’s still not capturing anything preventing me from uploading

vital yew
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ok what do i start with downlaoding first?

white geyser
vital yew
#

i jsut need to start

#

like

#

im new to vrchat

#

i wanna buy an avatar

#

but i gotta set up the thign to upload it

#

but its giving me problems

white geyser
#

What do u have so far

vital yew
#

nothing

#

i jsut deleted everything

#

i jsut downlaoded companion rn

white geyser
#

Ok so download unity hub now

vital yew
#

ok

white geyser
#

Then once that’s downloaded I can help u with the rest

vital yew
#

jsut search up unity and download the free one?

white geyser
vital yew
white geyser
#

Click on download

vital yew
#

ohhok

#

ok

white geyser
vital yew
#

yea

#

skip installation?

white geyser
#

Yes

vital yew
#

ight now what

white geyser
#

Now click on install on the left side of ur screen

vital yew
#

downloads?

white geyser
#

Yes

vital yew
white geyser
#

Install editor at the top right

vital yew
#

which one

#

there are MANY

white geyser
#

Archive

vital yew
#

this is archive

white geyser
#

Click on download archive

vital yew
#

alr

#

want me to look for the 2022 one?

white geyser
#

Look for one that was made on march 19

vital yew
#

ok

#

2022?

#

or 2023?

white geyser
#

2022

left gull
#

2022.3.22f1

white geyser
vital yew
#

install>?

white geyser
#

Uh huh

vital yew
white geyser
#

Continue

vital yew
#

alr now i jus gotta wait

white geyser
#

Shouldn’t take long

vital yew
#

3/9

#

almost

#

i didnt see the popup

#

@white geyser

white geyser
#

Huh

white geyser
vital yew
#

jsut continue?

#

idk

white geyser
#

Yeah

vital yew
#

ok

white geyser
#

U didn’t need vsc but it’s Alr

vital yew
#

yes i do

#

it makes me download it

white geyser
#

U don’t need vsc

vital yew
#

oh alr

white geyser
#

But it doesn’t really matter

vital yew
#

still 4/9

white geyser
#

Once that’s downloaded just go onto vcc and let it auto detect your unity installer

vital yew
#

ok

#

its still install qued

#

idk if its bugged or jsut to wait

#

usually it says which one is installing rn

#

nvm

#

so uh

#

i opend vcc

#

and this is what shows up

#

omg

#

i made a project

#

it doesnt have the caution sign 😮

#

tysm bro

white jungle
#

Is there a way to make an avatar toggle that is local only, as in only I see it? I would like to make an ASL cheat sheet etc I can enable without it blocking other ppls view

#

would I just not use a parameter so the animation would not sync with the network or something along those lines?

prisma sedge
white jungle
#

ohh ok, that's pretty simple. for some reason I though that was for cross platform sync, not local/network. thanks!

vital yew
#

@white geyser yo how do i find sdk

#

so i can upload?

white geyser
#

Also go into file.build setting and make sure u can change it to android

#

Also u don’t put the name in the blueprint if

vital yew
#

ty

#

im putting pc version first

white geyser
#

The blue id is the thing that makes it quest and pc compatible

vital yew
#

there is one for quest and one for pc

white geyser
#

Yes but u need to check to see if u can change the scene to android

vital yew
#

how

white geyser
#

File

vital yew
#

tbh idk what im doing on here

white geyser
#

Build settings

vital yew
#

im jsut watchin a video from 1 year ago

white geyser
#

Look at the top left

vital yew
#

oh

#

ok

white geyser
#

Then you’ll see android

#

Ok that’s good

vital yew
#

ight

white geyser
#

Just upload the pc version then I’ll show u how to make it android and pc comp

vital yew
#

ok

#

ill tell you when i did it

glossy trout
#

My boyfriend is unable to wear my public avatars because of "security check failed," but they're not even 100 MB. Is it just a bug to wait out?

prisma sedge
#

Hold on!
You will get stopped because of you being in the prefab view

#

@vital yew

vital yew
#

?

#

whats that

prisma sedge
#

The current blue scene you're in. You need to exit it if you want to actually upload.

vital yew
#

wont let me

white geyser
#

Scroll down In the sdk rq

vital yew
#

oh i discarded hold on

#

there are lots of red errors

white geyser
#

Auto fix all of them

vital yew
#

ima jsut click autofix

#

on all lol

#

this is breaking my brain

#

ppl are too smart for this

white geyser
#

Read the issues

#

The red ones

prisma sedge
# vital yew

none of these are errors.
What it wants you to do it scroll up and give the avatar a name and give it a thumbnail

vital yew
#

oh welp

#

i already clicked auto fix

#

want me to go back?

white geyser
#

U need to upload a thumbnail

vital yew
#

i did

prisma sedge
#

The autofix for unity constraints to VRC constraints is fine

vital yew
#

dang how do i undo the auto fix i did

white geyser
#

U don’t have to

vital yew
#

ok

white geyser
#

Everything that has an auto fix is an issue

vital yew
white geyser
#

Scroll down a tiny bit

vital yew
#

ther

white geyser
#

Click capture from scene

prisma sedge
#

The thumbnail is already there. They dont need to do that.

vital yew
#

i made the thumbnail

#

i liek copied the picture

jolly ingot
#

i think thumbnails are kinda broken

white geyser
#

Ik but I don’t see a problem here unless of the prefab it’s kinda hard to see because I’m currently not able to see my screen very well

vital yew
#

mm

#

bottom left

white geyser
#

Deleting and re dropping the prefab

#

Try that ig

vital yew
#

how

jolly ingot
#

this is the error im getting when changing my thumbnail

vital yew
#

remember ive never used unity before

white geyser
#

Click on the. Prefab name in the hierarchy right click delete

vital yew
#

so i have absolutly no clue what im doing

#

ok

#

i dont have a delete option

white geyser
#

Ss

white geyser
vital yew
#

oh

#

im stupid

#

BAHAAA

#

ok now what

white geyser
#

Drop the prefab back in

vital yew
#

tbh idk how to do that

#

oh

#

so this is jsut for quest?

#

so the vairent is the prefab?

white geyser
#

No drop the pc one in

vital yew
#

i only have a quest one

#

the 2nd to last one

#

the last one i think is the prefab

#

the last one wont let me publish

#

the quest one does tho

white geyser
vital yew
#

yea

white geyser
#

Is that not the pc one

vital yew
#

it jsut says varient

#

thats the properties

white geyser
#

That’s the pc one

vital yew
#

yea

#

i cant publish the pc one

white geyser
#

You can

vital yew
#

if i put the quest oen the build and publish shows up

#

but once i drop the pc one it wont let me, it says fix issues above

white geyser
#

Before u do that u should fix ur view point

vital yew
#

how

white geyser
#

In the vrc descriptor

vital yew
#

...

white geyser
#

?

vital yew
#

where is that

white geyser
#

Under the inspector

#

Right side of ur screen

vital yew
#

oh

#

how do i change it

#

and where

#

like what viewpoint

white geyser
#

Screen shot

vital yew
white geyser
#

Ok so u have to delete a few phys bones

vital yew
#

mmm

#

or autofix?

white geyser
#

U can’t auto fix that

vital yew
#

oh

white geyser
#

U have to do it manually

vital yew
#

ok how do i find physbones

#

hair?

white geyser
#

Click the drop down on the prefab in ur hierarchy

vital yew
#

how the hell do i mvoe around the screen

#

like move my camera

#

nvm

white geyser
#

Ok so click through those and u should see on some of them on the right side a phys bone menu will appear

vital yew
#

im not seein any

white geyser
#

It’s the the armature drop down

vital yew
#

there has to be some in the ears right>?

white geyser
#

It’s probably in hair or something

vital yew
white geyser
#

No

vital yew
white geyser
#

It will be a completely different menu

vital yew
#

yea nothin is showing up

white geyser
#

Click on the prefab in the assets

vital yew
white geyser
#

The picture of ur avatar in the assets

white geyser
vital yew
#

yea i did

#

i sent a screenshot

white geyser
#

Click on the prefab

#

In ur assets not ur hierarchy

vital yew
#

that?

#

the right side?

#

bc im clickin it and its showing up with

white geyser
#

Get out of play mode

vital yew
white geyser
#

Close the sdk

vital yew
#

ok

white geyser
#

Not click on the prefab

vital yew
#

i did

#

the thing u pointed at before right>

vital yew
white geyser
#

Not screen shot

#

Now*

vital yew
#

this is what i see when i click the last one

prisma sedge
#

You guys are going in circles.

vital yew
#

bro idk what im doing 😭😭

#

and i have to do this for the girl one too 😭😭😭

supple bone
#

can anyone explain why the desolve effect for piyomi works on some mats when they are locked in but not others

vital yew
#

i couldnt tell you bro 😓

supple bone
#

i cannot for the life of me figure this out

prisma sedge
vital yew
prisma sedge
#

Alright now click here

vital yew
prisma sedge
#

Click this then click "Show Control Panel"

vital yew
prisma sedge
#

Ok, now you're back where you need to be

vital yew
#

ight

prisma sedge
#

Sign out of the sdk then sign back in.
You do that under the "Authentication" tab

vital yew
#

ok

#

same thing is on my screen

prisma sedge
#

Change the thumbnail instead of picking from an existing one do "Capture from scene"

vital yew
#

ok

#

still wont let me upload

#

it has a checkmark on the name and thumbnail

#

i think i have too many physbones

somber meadow
#

that doesn't exist if you're uploading for PC

#

A way of fixing this without reopening the project is to press Ctrl + Shift + B, in the windows, mac, and linux tab click the selected platform dropdown and reselect windows (even if it's already selected)

vital yew
#

oh

#

OH

#

ok

#

its letting me now

#

welp it failed

white geyser
#

Am I doing something wrong here it’s just loading and failing

somber meadow
#

why are you using an fbx exporter?

#

You should already have the model files available

white geyser
#

I don’t

vital yew
somber meadow
vital yew
#

i thought i did

somber meadow
#

click the plus, you added it to VCC but haven't added it to your project

prisma sedge
# supple bone

In the scales material right click "Dissolve alpha" and set it to be animated

vital yew
#

oh

#

kewl leme try now

molten pulsar
#

Is it needed to fill out these?
i want to keep them empty cuz im not using them whatsoewver

white geyser
somber meadow
#

it'll remove stuff like menu toggles,sliders, ect

molten pulsar
somber meadow
white geyser
#

And then Export?

vital yew
#

not letting me

white geyser
#

Auto fix

#

Images used

#

Then ur good

vital yew
#

ok

somber meadow
vital yew
#

ooooo

#

its doing smth

#

i clicked build and upload

prisma sedge
#

Press yes

vital yew
#

i also gotta upload this on quest

#

then do it all over for the girl one 😥

#

do i need an avatar world to put this on?

supple bone
left gull
vital yew
somber meadow
white geyser
#

I’m on 4.1

left gull
vital yew
#

alr

supple bone
#

so im changing a ton of particle systems materials with a toggle and while what im doing works its tedious and a a pain is there a way to do material swaps for a group of particle systems that all use the same material or no?

white geyser
somber meadow
#

4.2+ only supports dragging and dropping FBX files

#

4.1 only has OBJ support

white geyser
#

So how do I do it then

somber meadow
#

either update your Blender or do it manually from File>import at the top left

white geyser
#

I don’t have the file

#

I only have it in my project

#

Ah nvm

#

I just dragged it into my files

vital yew
#

ok i now have to do the quest version

#

yo

#

the camera angle is like broken

white geyser
vital yew
#

like

#

on pc

#

its like

#

uhh idk not in my head

white geyser
#

That’s cuz u didn’t move the view point

supple bone
vital yew
#

u never told me how ;-;

#

i didnt close outa it yet

#

how do i fix it

white geyser
white geyser
vital yew
white geyser
supple bone
vital yew
#

i see view postion

#

then i saw a small white dot

#

so i moved it to liek the center of my head

#

which is 0, 1.7, 0

white geyser
#

Yes that’s good now go into the sdk

vital yew
#

yep

white geyser
#

Then go into content manager and copy id

vital yew
#

the cirlce is liek at the top of my head

#

idk if i should move it down a but more

white geyser
#

The center of ur eyes is where i put it

vital yew
#

nvm

#

yea

#

1.6

#

ok i copy id

white geyser
#

Then paste it into the blueprint if

vital yew
#

ok

white geyser
#

Then click attach

vital yew
#

atrach or detach

#

ooh ok

#

now what

white geyser
#

Now when u go into the sdk to upload don’t change anything just click upload

vital yew
#

oh it wants me to put anme and thumbnail

#

it made me put it again

white geyser
#

Send a screen shot of the blue print I’d

vital yew
#

its loadin

somber sequoia
#

wow that's poor

white geyser
#

Alr

vital yew
#

my gf said i was tiny XD she joiend me while my avatar thing was broken LOL

#

ok now i gotta do it for quest

#

do i do similar steps?

#

why does my gf see this as my avatar

white geyser
#

She doesn’t have it on or u haven’t added it to quest yet

supple bone
#

lets do this instead does anyone know how to change the color of a basic material with vrc fury i cant use piyomi for the shader because it completely breaks it

vital yew
#

i havnt added to quest yet

white geyser
#

Is she on quest?

vital yew
#

i gotta do that now

#

yes

#

we ony play on quest

#

well i have a laptop but i dont play on it

#

jsut play on quest 2\

white geyser
#

Ok go into file,build,settings

vital yew
#

on the same thing?

white geyser
#

Then change it to android

vital yew
#

or make a new project?

white geyser
#

It doesn’t really matter

#

I normally just do it in 1

vital yew
#

ok and it saves for both pc and quest

white geyser
#

That’s where the blueprint is comes in

vital yew
#

ohh

white geyser
#

U delete the pc version out of the scene

vital yew
#

ok how

white geyser
#

The. Throw the quest one I

white geyser
vital yew
#

just delete the one thats in now?

white geyser
#

Yes

vital yew
#

v

#

ok

white geyser
#

Yes

vital yew
#

ok whta do i do with build settings

white geyser
#

Put on android

vital yew
#

switch platform?

white geyser
#

Switch platform

#

Yes

left wharf
#

you don't have to use build settings to switching platform. just switch from sdk control panel.

vital yew
#

eh i alrady did the other way

white geyser
#

But it bugs for me sometimes idk why

left wharf
#

yeah that's a bit buggy. but when i do change platform -> restart unity -> re-change platform, it's always works for me

supple bone
#

anyone know how to change the color of a material with vrcfury
Image
cnat use piyomi and thats all i know how to change

white geyser
vital yew
#

almost done

#

idk if ill be able to do the girl one in 25 mins

#

do i upload it now?

#

ok now what

white geyser
#

Go into content manager

vital yew
#

it finished

#

ok
'

white geyser
#

Is that the quest avi in the scene

vital yew
#

it should be yea

#

dave quest varient

white geyser
#

Copy id

vital yew
#

ok

white geyser
#

Paste in builder

#

Then fix it view point

vital yew
#

?

#

where iun builder

#

in*

#

the view point is inbetween the eyes

left wharf
#

builder is in SDK Control panel

vital yew
#

yea i dont see paste

white geyser
#

“Builder id”

#

U paste it

vital yew
white geyser
#

Cntrl v💀

vital yew
#

where tho

left wharf
#

ah you meant Blueprint ID. it's in Pipeline Manager component.

vital yew
#

i did crt v

#

oh

#

wait u sure?

white geyser
vital yew
#

oh

#

yea

white geyser
#

Then attach

vital yew
#

attach?

#

ok

somber sequoia
vital yew
#

wont let me

#

autofix?

left wharf
#

yea autofix

white geyser
#

Yeah

vital yew
#

ok

#

building now

white geyser
#

That’s it

vital yew
#

nerp not for me

#

i gotta do it for the girl one

#

:)

#

yay

#

its not working

#

its still pc only

prisma sedge
#

Once again you're in the prefab view

vital yew
#

well it buildt and stuff

#

it did the thing

#

OH

#

this way?

#

where there is no blue?

#

erm

#

do i gotta restart vrhchat on my vr?

#

it says its andriod now in the websit

#

there is a problem the blush is liek weird on quest

#

its like a line

#

how do i just remove blush entirely on quest

left wharf
#

it's no weird. quest doesn't support transparent mesh well(It's actually wrong but i say like that for now).

vital yew
#

mmm how do i delete the blush

#

it happens every time i click the trigger

left wharf
#

use AAO: AvatarOptimizer or go blender

vital yew
#

D:

#

idk what any of thoes are

#

mmmmm

left wharf
#

AAO: AvatarOptimizer is non-destructive optimization tool for Unity. Blender is 3d modeling software(but it's very difficult).

vital yew
#

how do i get aao

left wharf
vital yew
#

mmmmm

#

so like

#

which one do i click

left wharf
#

"this link" in "With VCC (Recommended)"

vital yew
#

alr

#

now wha

left wharf
#

i think this page is a bit unreadable lol

vital yew
#

t

#

install the aao onto my project?

left wharf
#

yes

vital yew
#

just aao?

left wharf
#

yeah, just aao.

vital yew
#

ok

#

now?

left wharf
#

open your project

vital yew
#

its been opend

#

it downloaded it into it

left wharf
#

and select your avi's head(this might be named "Body")

vital yew
#

ok

left wharf
#

ok then, click Add Component and type "Remove Mesh by Blendshape"

vital yew
#

lots of things popped up

#

emotion blush?

left wharf
#

yea, i think. check it and upload

vital yew
#

so copy the id then like paste it and stuff?

#

ty!

vital yew
#

uhhh

#

it broke all the animations

#

errrr

somber sequoia
vital yew
#

nvm

#

nvm i had to liek join a new world

#

tysmm!!!!

#

i gottago

#

tmr i gotta do the girl avatar ;-;

supple bone
somber sequoia
#

kinda wondering why you need 60+ particle systems, but either way, same process, just add them all to the animation.

supple bone
#

i tried it and it didnt wor its the first thing i did and its rudius's magic system 6+ particle systems for each spell 6 spells

mild solar
#

in blender, made a new shape key (basis) on an asset, made another shape key but no matter what i’m completely unable to sculpt anything in sculpt mode or set the value to 1

#

using sculpt tool does nothing

fathom wyvern
#

For some reason when I upload this opti avi, The colors change to white and red unless I turn off the tattoo toggle? Any idea on how to fix this?

prisma sedge
fathom wyvern
fallow fiber
#

there arent any screenshots for this step so im a bit confused

clever cloak
#

So im working on a quest version of my avatar, and previously none of my assets worked so i just deleted them all on the quest version. However now several of them do (coin toss, cigarette, card bending, etc). Does anyone know how I should approach porting my pc version over to quest? The model I use has a quest version so I am currently working on it from the ground up, but am curious if there is a faster way to do all of this.

#

also i am not looking to pay someone to do this for me so do not bother sending my dms asking

#

i only really care about having the coin on quest, so i might just delete the rest of the assets off of the quest one and just copy the parameter file from the pc one and hope that works

covert moss
#

Trying to upload for Android, keep getting this error, any specific reason or fix?

stable igloo
#

How can I make lip piercing sync to lip movement? The asset is from booth and use modular avatar but I haven't figured out a way to make it sync

lilac musk