#vrchat-general-2
1 messages · Page 1199 of 1
VR/Desktop users = Good
Quest/Quest 2 = Bad
but sometimes they literally need help from friends to upload it
You speak like someone very young
and if they only play with other quest users, then its easier - just upload a quest only version
A lot of people use Public avatars. That's no different for Quest.
Tis a joke my good sir
yeah. quest users usually stick with other quest users. so they really only feel the need to upload for quest.
is there a way to use tts in vr chat?
now replace the word quest with pc in that sentence
ight. guess im right about quest being separate then. literally crossplays pointless
I find it hilarious that pc people actually get upset that quest users don’t care that Pc can’t see them lol
if you put your phone real close to the mic that might work
not like this -_-
crossplay is awesome though
Nah that's fine. I won't have contact with them besides maybe see them anyways
and its largely the same, apart from platform specific world and avatar differences
there are programs for desktop that can do tts, and then you output them into a virtual audio cable and use that as the microphone in vrchat
imagine trying to stab someone while playing murder but missing because while you see gray robot they are actually small astronaut
I've a mute friend who does that
Crossplay is awesome. Quest exclusive worlds are also nice though, it’s nice to take a break and enjoy a world where you can see everyone and you can be 100% sure the world was correctly optimized and not a lag fest
grey avatars have been scaled properly for a few updates tho
Imagine playing a small/huge avatar in murder
oh. nvm then
yeah. i dont like those people. i only play small avatars because im short irl
I'm 40cm small
Real life size does not really effect your ability to wear avatars of any size
he didnt say it did
If your avatar is hard to shoot/stab or kill in a game like murder please don't use it
Mostly my avatar is the same as RL and yet i tower over most
he just prefers it for the.. immersion? i guesss
i keep my avatars roughly scaled to my irl height. and the tutorial avatar. i just have hopes that world creators scale to the tutorial avatar..
I set my avatar to my real life height which seems to be the tallest or shortest depending on crowd
I use small avatars like 90% of the time. But my private ones have different sizes too.
Tmw all VRC avatars are around 160CM in size anyway
I usually do character height when importanting avatar's
So unless your like even smaller then that, your a fair bit smaller ingame then irl
Small avatars are cute but I have nametags off so if they are small AND mute they get totally missed
oof
I don't know my own height help
Why turn nameplates off
why pay for vrc+ when you can just upload all your models because there no limit. life hacks. just learn to use the sdk and keep playing free
Measure yourself
Driver’s license / ID card
Full immersion?
Sometimes they are also in the way 
I'm 16
oh. bots don't like caps
When there's 40+ people in room there's alot of text in your face if you are taller
Mmh ok. I don't like not being able to see with who i am dealing with
I don’t care what people’s names are. I am excellent at remembering voices
Well i need it for friend list lol
Wants to make avatar "Please don't use model in vrchat"
I need it least of all for friends
Otherwise i don't know who is who in that list since you can't hear them there
I don’t see people names hovering above them in real life and I get along just fine
you're saying that like i wouldn't respect the creators wishes and not use the model
🤷
do you play with the hud off as well?
yeah. in vr the mic indicator is annoying
I would, if I had the ability to only hide the voice indicator but not friend / invite notifications
im worried if i do, ill forget whether or not my mic is muted or not
oh yeah and notifs
hope we get more hud customization with the ui update
They can't really change their look suddenly too. Which obviously helps. But if you don't know the name of a friend and only their voice and use lots of avatars frequently that would make it kinda hard.
My avatar makes a local sound when I mute and unmute so I don’t need the mute indicator
if the hud was like rec rooms where you could just check by looking at your wrist that would be good but notifications and the mic indicator are just in your view constantly and i don't vibe with that
really?? thats neat
or wait is that builtin, i forget
rec room's menu is neat, but god i always hit the buttons accidentally
cant count the number of times me or other people will suddenly disappear because the "go home" button does not have a confirmation like vrchat lmao
Rip me then because I already have overlays on my wrists
whats a good software to do it on pc? im interested as ive been doing more pcvr
Are global sounds a thing in the game where the entire world hears the audio at the same volume at any distance?
I use fpsVR and XSOverlay
I’m also blue status so if a friend really needs my attention they can come get me lol
ah xsoverlay is exactly what im looking for, thanks!
I'm green or orange depending with who i am together right now
I've some friends who don't like random people joining, then i set myself on orange
still downloading at only 200 kb/s suddenly today...my connection still tests at 25 mb/s...anyone else having issues? =x
Yeah. But if I don’t know someone well enough to recognize their voice then I probably am not at friend level yet anyway
Yes they exist
Oh God
I don't mean that. If i only know their voice but not their name it would make it very difficult to find them in my friend list.
There pretty common
I heard one before on someone's avatar, it was like "username" hAs JOiNEd tHE lobBY uWU"
When they loaded in
Yeah that's the common one
Oh I usually learn their name once I friend them. One feature I’d like is for nametags to appear for a short instant as they come on screen and then fade
And they kept doing it I hated it so much
Even with name tags disabled, they still appear when the quick menu is open so it’s no issue to quickly peek
I hate people who have global music or sing/play music through their mics
Are there multiple ways people make crash avatars, or is it just particles?
i dont think we should discuss that here xD
My safety settings are voice, avatar, and shaders for everyone, but sounds, lights, particles, and custom animations only for friends
Badly optimizated Is probably one
avatars. voice. and animations on for everyone. with slowly ramping up everything else. friends have everything on.
There are a lot unfortunately. Also some thst bypass safety settings.
I usually have everything on cause I like seeing others cool avatars
How the fuck is it possible to bypass safety settings???? What the hell
I got crashed by people even while disabling everyones avatar
Some exploits. VRChat doesn't have good security.
From what I have seen custom animations are the requirement to crash people. At least the most common method. You can safely enable shaders if custom animations are disabled.
Unless they are crashing the entire room. That will still happen.
There are shader crashers too
oh god i keep shaders off for most people. there are some seriously horrible ones out there.
Don't you need custom animations for avatar 3 stuff?
yeah
Won't custom animations disable emotes
Yes, but without custom animations, shader crashers can really only crash the whole room
i keep animations on for everyone because of 2.0 inventory systems
If you want to really avoid every crasher except world crashers you'll have to disable everyone's avatar
That sucks
I keep shaders on too because of those toon shaders
i hate online classes ughhhhhhh
Yes blocking animations blocks emotes. But seeing the avatars with their full shaders is enough for me
I’d rather see shaders correctly and have emotes missing than the reverse
I keep everything off cause loading in avatars after joining a world gets so damn laggy the whole game softlocks. Displaying the avatars after they loaded is not the problem. But people constantly changing avatars will constantly freeze my game.
Why isn't there a hard limit for particles though?
There can be you just don’t set it in game
Is it a config file?
Yeah
I've set max particles to 30k
Gotta check that out
Particle crasher don't work on me anymore
I have Particles exclusive to friends so I don’t bother
People can only crash me with World crash or if they're friends.
Wonder when custom screenshot size comming back, 1080p is quite low and the other high res one i always forget about
open beta you could set a custom size for it up to 8k, in json
already have it set, does nothing
Typing in vr is annoying I wish we could save like 4 statuses to pick from
8k is overkill yeh, 2160p is okey
Not sure about 8k, but i have set mine to 4k though the config file.
the ctrl+f12 for 4k ones is enough for me
But you could set it on camera instead of the shortcut
Have it set and does nothing for me 🤷♂️ open beta it worked
"camera_res_width" : 3840
"screenshot_res_height" : 2160
"screenshot_res_width" : 3840```
Why would you need 8k for anything VRChat tho? 😄
Isn't that just occupying a ton of extra space for little benefit? 😛
that would be awesome but its overkill being 8K
Why can't i login to VRChat oof
Well if you can answer why minecraft was experimenting with a option to take a 36,450 x 17,700 screenshot 10 years ago then...
it was even more ridiculous then because of the lesser storage space back in the day...
hmm good point
As usual the document about it is sparse, only way i found about that was in the open beta and nothing heard from it since
Is VRChat having server problems?
Also note. 8k only worked if I used Ctrl + F12
Fairly sure it aint a supported thing yet...
It also hasnt been in an update log so
it is
Yeh i just want the 2160p one for camera, i dont use the ctrl one much
Not supported as 'its a thing' but supported as 'its an official thing anyone can do without bugs'
Documented in there
Was not mentioned at all in any update logs
Yes, It does!
I can barely get into VRChat at the moment. If I'm lucky I can get into it after around 10 minutes of loading
It constantly said Could not login
Luckily i use Steam to login to my VRChat account so i can just spam that instead of typing my password in every time
I should consider doing this
I'm in need of some help, so I can run games like League and Genshin Impact- but i lag tramendously in vrchat
Yeah user generated content games will always require a much beefier computer than most other games
Most likely nothing is actually wrong
You can try and improve performance by setting graphics to low (hold shift while launching the game)
You can also disable “very poor” avatars in settings. This will hide the avatars that lag the most
I have these issues since Sunday. Before that I could load into worls with 30 users and settings on very high. No problem at all.
Exactly
Also league and genshin impact can run on literal toasters so being able to run those isnt really a good comparison
not really
now thats a huge exaggeration
@languid beacon how do I do "very power" avatars in the settings?
In the menu -> safety -> and there should be 'performance settings' in the top right corner
When league can run fine on 4gb, an geforce 8800 and functions fine with i3's above 3ghz's id argue a toaster can run it
yeah its already in very poor lol
are you running vrchat in a hmd or in desktop mode?
Tried to get into it with both. Hmd and desktop. Not possible at all
You want it set to Poor if you want to filter out Very Poor
Helloooo.
Sucks all my avatars are very poor
What makes them very poor
Polygons Shaders and anything that adds to the looks
ah nice! Stuck in the loading screen again. Is there anything planed to fix this?
Objects and particles
bruh. why does my avatar go all black as soon at i try to upload it. is the sdks lighting fricked or my shaders?
ight. tried summoning a spotlight. its the sdks lighting. forgot to add a light source lmao
Are seats disabled on quest avatars?
I want one of those driveable cars that's friggin everywhere now
where are people getting the prefabs for that?
seats broken in a recent update
So on PC, you can try lowering settings to desktop low (hold shift during starting of the game)
Else there is your PC hardware you eventually could improve cirISee
Block badly optimized avatars
Past that aint a lot you can do
you can also limit your minimum avatar rank, if thats the issue
And setup a particle and dynamic bone limiter
Thanks, i'll try those things 🙂
Pretty sure you can search for those.
Dose anyone know where i can get an nice looking excellent avatar?
Thanks 🙂
Idk sry
Quest is much more limited in what's available.
Was hoping we would get giftable VRC+ before Christmas
the game is constantly not loading things
facebook are finally getting lawsuits about the login requirement
thought id share coz it was coming
Some things just take time to move up in the system
indeed but they're finally gonna get theyt're butts handed to them
Nothing will happen. Nothing ever happens
alright mr negitive
im sure something will happen
Generally being completely unreasonable and hated just because
Always seems to end up something being resolved in court
yeah i mean have you seen the facebook copycat things like virtual desktop and yur or is it yri?
but yeah they had it coming
Best that will happen is that facebook login wont be allowed within Europa
Everywhere else in the world still be fucked
corperations be greedy
anyone know any King Ghidorah or Godzilla avatar ?
nah i think they'll have to scrap their login system
Worldwide? Lmao, europa cant say shit about that and only european countries are giving a shit about this
i agree but google is okay for now
Google has never been okay
Amazon is kind of eh, but it's damn convenient I'll give them that
They have, long ago
All big tech companies are evil.
No exceptions at all
I like duck duck go
lets be real though people use amazon and google all the time
Google is still shit, even if they have a monopoly
its not like people are gonna stop
Because they both crippled the competition so harshly that any alternative is worse
Look in random-chat
i mean you have safri and firefox
but they aint much compared
Yes, but over 80% of websites use Google Analytics
So those bastards basically have a second instance of my browsing history
ah yeah true
And the only real competition is Safari but that is because apple forces it onto you what aint a lot better kekw
On phones they're harder to avoid still. They're a downright shit search-engine, but there's no better ones (startpage and duckduckgo and searx and probably qwant are just proxies to Google and a few other engines - they're meta-search engines, and don't have their own seperate index)
Apple can burn in hell too
yeah im not a fan of safri something about its ui is just ew
And Samsung
Oh same i really dislike Safari also, im an firefox person myself
Firefox used to be good, but now they are anti-user and I recommend Brave instead
really firefox has peaked my intrest but ive always found google easier
chrome i mean
"Customization? Plugins? Freedom? Fuck you" - Firefox
They actually un-did a lot of those policies caffe
only if you know how to use the API
Nice try lol. Well, you can reverse-engineer the files from your local avatar cache, but that's generally against the rules and it's hard to restore everything perfectly
Do you have access to your own unitypackage files through the API?
neocities
That the new geocities of yesteryear?
Now that I think about it, it might work. I forgot the endpoint, but I remember seeing my own avatars and detailed data about them
Could be, not sure, but it's a solid site
unless you have the orignal file on your pc i think not vrchat doesnt have a download avatar feature to desktop/pc wish it did though then i could get my orignal avatar back coz its in vrchat but i lost my files
having to make a new one coz i lost my files
orginisation is the key
Yes. It stands for “New Geocites” creator wanted to bring that era back.
also backing shit up
That'd be a nightmare for the devs.
I'm aware
it sounds like you people really need to backup your files :V
Oh lawdy.
Was Wix too simple for people?
Yeah but Neocites sounds like Geocities that’s a plus right there
I never bothered with Geocities.
I might make a neocities if it's old-school enough to be above petty politics and other types of fanaticism
It was an experiment for Web 1.0 for non-devs, imo.
I think it was cute
I name squat it years ago to get a nice short domain
Uh. It was foundational for personal pre-MySpace expression. It’s nothing special now, but back then .. it was geocities was huge
I really should get on account squatting for my username 
I was too young and inexperienced to know what Geocities was at the time.
Didn't get a PC till the year 2000 and the only thing I knew was AOL, Yahoo! Chatrooms and AIM.
Wasn't interested in running a website.
No angelfire?
umm... i think a feature like that would be nice save it in the vrchats local files ior something when uploading to the game but again as @sharp saddle says it would be a lot of work for the dev team
also anyone else a red vs blue fan or just me?
i'll show myself to the warthog
I am.
aww
it was a cool one too
it was a caboose Hello
RvB is just a good show
many people compare it to halo because they use assets from the game but it really doesnt need any context for you to understand RvB
okay just realised im geeking out again
haha
i recommend it to people though 17 seasons currently on its 18th its a good watch if you have a fair amount of free time
bAP
anyone else having problems with vrc connections? pretty much nothing loads properly for me atm. did a complete fresh reinstall of the game, reset all of my networking that i could reset and nothing. It's not that it completely refuses to load, everything is just really slow. It's not my network either cause everything else works just fine
Servers are taking a massive hit again.
Happens every weekend.
weird thing is that none of my friends who i asked have any issues with loading stuff, it's completely normal for them
What's your specs?
gtx 1080ti and i7 7700
it used to load everything just fine for the past 3.2k hours i've played vrc for, it just suddenly stopped working overnight
Could be a glitch. Like I said, servers take a hit on the weekend from all the new people joining.
It affects everyone differently.
well
i couldn't get a 6800xt... or a 3080. but i did get a 5700 xt
so i'll have to use that until i can get a 3080ti or someting next year
Is there a vrchat custom avatar maker discord? Was looking to see if I could get some quotes for commissioning something like that.
Jeez... still having login trouble. It doesn't even take long for the client to just fail either instead of waiting for the timeout
hmm.... nevermind. Seems Steam logins are broken
Oh dope, do you have any invite links?
same, but the 5700 xt is an awesome chip
no problem with vrchat certainly
It's fine I found a link for a server in the community tab 👍
im glad i didnt get cyberpunk 2077
someone doing 12 days of vrchat anyone want to help?
like the song 12 Days of Christmas
any one in here nerdy enough to help me overclock my Ryzen 9 3900X? 🙂
If you really wanna ask random people to help you with OC'ing... try in #general-media
thank you 🙂
timeout nr 17 today
don't do it
I tried it with my 3800x and the best I got was a slightly worse performance than with just PB2. The algorithm for boosting is quite good. Unless you want the last 0.5 or 1% or you want to go to extremes with sub zero cooling and stuff, it's not worth it
(to invest that much time)
PB2?
precision boost 2
just enable that, and lift the limits of your mainboard (if you have a good mainboard) should be enough for almost all
but I do know VR chat sometimes laggy as all get up and I know it cant be my PC
oh, it's the unoptimized user created content
how do you optimize it?
and some unoptimized unity assets like dynamic bones
well... that's quite a rabbit hole...
let's just say... the creators need to optimize their models more, and the users need to be aware what they are doing to others in the same instance if they choose to use an avatar with like 200 materials and 4000 dynamic bone collider checks
How do I do this?
well, you can't really influence it that much, apart from performance blocking
just block every very poor avatar per default, and enable them manually if you want to see it (if you for example talk to that person)
was talking about the PB on my CPU and mainboard limits?
ah...
well... there's a thing, called Search engine ;)
seriously, someone like gamersnexus or jaystwocents can explain it way better than I could
but it doesn't matter if you have the best available CPU overclocked to the max and use liquid helium to cool it, VRChat will still run badly if there are a lot of unoptimized avatars there
even the fastest cashier can't work through hundreds of customers per minute ;)
Yeah people say all kinds of shit until they actually want to make a performance optimized avatar.
um hi
Harro!
I still wish that the VRChat dev team would create their own version of dynamic bones, or just whitelist something like that: https://assetstore.unity.com/packages/tools/particles-effects/boing-kit-dynamic-bouncy-bones-grass-water-and-more-135594
which apparently can take advantage of the Unity Job Scheduler, which means multiple threads, and in turn better performance even with fancy bouncy stuff
oh, but it uses a slightly newer unity engine: "2018.4.23"
/rant
e
but yeah, if you are in an instance and there is a bunch of such avatars: https://cdn.discordapp.com/attachments/775620658843222066/785135746012151858/Desktop_2020.11.25_-_21.40.19.02_Trim_Trim.mp4
those a lot of the time the reason for quite bad performance...
try to solve the P versus NP problem
vrchat has to be open sourced
no
@amber juniper I don't think everyone making worlds and avatars would be too happy with a mandatory $60 purchase
well, if it's better than the 20$ dynamic bones?
One that would take advantage of GPU, the issue is the complexity of dynamic collisions. From what I have read, the CPU needs to update drawcalls for the GPU for each dynamic bone in order. Maybe some sort of tensor optimization so the GPU can independently workout whats happening and have it as an RTX setting? I mean AAA studios can't even do dlss/RT or AI tensor intergration right, this would be even more involved creating a new unity asset and optimizing it for new hardware.
$12
If you want an open sourced VR experience, go with High Fidelity... and considering it shutdown in January, the only options are their two popular forks.
And considering that making it open source lead to it being a security nightmare, since everyone could find the problems with the systems... yeah, being open source isn't some magic answer to the problems
you guys are making my head spin
A lot of people aren't a huge fan of the $20 purchase for dynamic bones. What's that to say about $60?
well, that's more a game engine thing, and don't forget that not all have tensor cores in their GPUs...
I guess it would also make sense to switch to Vulkan instead of directx aswell
anyways I guess I will just deal with it
if it's better, I happily purchase it
If you wanna dump basically every made content a switch to vulcan would work well

Why drop $20 on dynamic bones when you can drop $90 on Final IK 🤔
well, there is always a time where you need to abandon old stuff
Honestly, I have no issues buying anything. I had to pay $250 a month for a world to be hosted, and I did that for 6 years.
basically vr chat says logging my username then it makes me login again to be spefic
wierd tho lol
what? 
second life
Yep. Second Life sims cost $200 a month, but I had a higher tier with grandfather pricing. It did help I was also making money on it, which paid for the world. I tried to convince my business partner to port some stuff over here, but they were hell bent on not doing so until they got a VR headset... despite the fact you honestly don't need one for VRC
Having VR does change the pipeline
true, but their problem is that they've given me every excuse under the sun as to not joining, with that one being the one they finally settled with. While I do get having VR is good for testing, at that point, they'd also need a full body setup to ensure that works as well. For basic testing, just desktop mode isn't too bad
since I have SL on the mind... one thing that got me thinking: in Second Life, a feature was added called 'experience keys', which basically allows a script to access a global (but small) databank per user for users who accepted the experience key. This makes it so every time the script starts, it can refer to the same data at any time. Think of it like an experience system in a world, that if you spun up another instance, the world could still recall the same experience system and all your information from the last instance. I really do wonder what world creators could do with that kind of idea
I guess that will never happen in VRChat...
I think there are some hacky workarounds via video players and reading pixels off of them per custom URL's and personal links but I'm mainly going off hearsay. Something simple was on the roadmap but I think security problems are holding it back mainly.
but it would be nice to have some kind of persistent data... sadly if it's not done right, and hosted by VRC it self, it can (and probably will) get abused
a key-value store would be enough
yeah, video players are basically the only possible way to make a http(s) request...
Yep. That's basically all experience keys are in SL (well, asside from permission storage so it doesn't ask again for certain things, but VRC doesn't really have that so...). I think you only get like 1kb of possible key-value storage, and at least in its current form, 1 creator can only create 1 experience key, and must be a premium user to avoid abuse. Also, users can opt out of experiences at anytime
with that, people could create huge puzzle worlds for example... the only other solution would be something like they did on Gameboy and other plattforms where you sometimes couldn't save, and just give you like a password, and if you enter it in the world, you can go back to the last "save point"
I was going to mention that, old NES style "Hey you got to a checkpoint, heres a password to get back" is already possible albeit lame
Since I don't know I must ask: Is there no way for world creators to store any kind of persistent data (even local)?
hmm..... does udon offer some kind of bitshifting functionality? That's mostly what the password systems used for that...
Udon cant write locally to your PC IIRC, otherwise its basically a virus lmao
Wouldnt just better nvidia driver optimization for the dynamic bones script solve many problems?
not that I am aware of
So there is no way to store per-world preferences?
You have people buying their top cards for VR, they must have some incentive.
it runs completly on the cpu, and isn't multithreaded, all calculations are getting done in the main thread...
Dynamic bones is just a unity prefab made by some dude, its not like some high end script
AFAIK
from what I understand, you can 'read' data from a central storage form, but not write. SO even if someone created their own system, the most they can do is set world conditions, but not have users store their own pieces of information in any way. Then again, I haven't dived deep into world creation, but that's been what I've noticed so far
Thats the thing. Everyone uses it and there is no reasonable alternative for unity
Hopefully VRC makes their own sooner, rather than later
Nvidia's new GPU's are more than just cuda crunchers too. I guess it just comes down to developers
High Fidelity eventually added their own solution to the clients natively, which I think was based on bullet or something
there is, but it needs to be whitelisted
but for now, people should just optimize there stuff more, and users should be aware what they are doing if they decide to use unoptimized avatars
truth
I wish there would be seperate ranking system, where if you use for example a very poor avatar for to long, you get automaticaly perf blocked for everyone
I have something that.works.on quest and is fbt but over 10mb so it still gets performance blocked
When I go to pubs, I usually look around for quest users and will switch to my quest optimized avatars when needed so they can get a better experience.
After I'm done redoing the textures maybe I'll be able.to.get it under like 10mb
and the only way to come out of it would be that you use a more optimized avatar...
That isnt a good idea, because then people stuck in that rut would have no reason to ever make or use a better performing avatar
have you tried crunching textures?
Hahaha this is exactly what im doing
I feel like I'm optimizing for network DL and pointless things when reducing texture quality after taking out all the DB's
have you tried to bake the textures? basically create new ones based on the old ones?
What is the point of limiting mb to 10mb. I want textures to appear detailed.
I have that problem right now... the model I'm working with has 8k textures...
Not to mention, there is one mor ething. Coming from Second Life, not everyone is a creator, and thus you are usually at the mercy of creators to make optimized stuff. The problem is, creators usually aren't enticed to do this. Heck, over there, there were simple accessories with 15 materials, all 1k textures (SL's max is 1k). It boils down to people who make stuff to be uploaded to keep that all in mind as well. Plus, Android uploading at this time is still a PITA, and I wish it was made easier, but even VRC is at the mercy of Unity not being a pile of garbage for that target
Quest only has so much HDD space
Guys it was my first day in Vr Chat and I just checked the time and I’ve been in it for 14 hours straight só my question is. Is it worth getting the vr headset?
@vocal shard u no u can increase the mb on avatar settings
that's up to you
Yes
for me the answer was yes
I have put everything into a single texture atlas
Hmm I’m thinking about getting one
I even got a better one, and trackers, and more trackers >.>
What’s the best one ?
Wireless or wired?
@old sable I'm talking about the default performance hiding above 10mb on quest.
Thing is in VRC the actual performance can be distant from the calculated performance rank. Leads to misunderstandings especially with non-creators
I guess, Index, or maybe G2 and knuckles
Well, depends. If you enjoyed your time in desktop mode, you can think of it like taking the world you see and moving to where you are now. SO generally speaking, yes
G2 with knuckles means mixing two tracking systems (which may suck)
G2 and Knuckles is also as much if not more then Index full set.
So... just get the Index full set instead. 😄
yup... that's why I want more control over, so I can decide that I'm okay with 100k polygon avatars, but not with ones that have 200 materials or 4000 collider checks
Like the rift s or the quest as they are way cheaper than the index
You asked for the best options, not in-budget
yeah, but the G2 controllers are just garbage, I have two friends who have it, and one already ordered knuckles before the G2 arrived, they are really bad, and the tracking volume is really small
Yes. The index is $1000 as the entire package, which includes finger tracking and a very good headset. That is basically the Rolls Royce of VR experiences.
If you want to save on money, the Quest 2 isn't a bad option, and can run wirelessly with a modified Virtual Desktop client (assuming your Wifi is up to the task). The only issue is that you basically need a good standing Facebook account, and having the Zuck monitor what you do at all times
I went index full kit + htc 2.0 trackers. I didn't think I'd be making vrc assets lol
HOWEVER, Note that the Quest/Any Oculus Devices CANNOT do 'full body' tracking
By itself, no.
Hmmm
Actually, you can use a third tracker on PC, and other kinda FBT is in research aswell.
yes, but actually no
I'm working on a solution for that, but my research is still in the works...
I have ended up wasting more time drinking with other creators than actually doing anything productive too
No native support.
this
yoo the game has COMPLETELY changed for furry users
Yes, I know, no native support and you can get the light houses and do some trickery, but if you are going on a budget, at that point, you should have just gotten an Index/Vive
yeah, in the end it's almost as expensive to get the index + trackers, than getting a quest 2/G2 and lighthouses and trackers
Heard someone talking about one called. VIVE? idk tho
If you want a real bang for your buck solution, and do not mind getting stuff used: you can get an OG HTC Vive. From there, you can slowly upgrade towards an index, as the hand controllers do work with the V1 lighthouses
G2 is not an index replacement. It is priced between.
If you are going to play wired, don't go for Vive Pro
The HTC Vive is one of the first gen headset's, and by now very outdated.
Same for the Oculus CV1
Ah ok I see
Yes. HTC Vive. That was my first headset, and honestly you can 'upgrade' it with parts from the Index
that's what I did, and just recently completed the upgrade with the installation of 3 2.0 base stations
I feel bad for people buying the rift s.
I’m trying to go for a full body but I don’t really wanna spend 1000
Or just buy a modern headset and not waste money on old tech with low fidelity
in the end it's way less hassle, and almost as expensive than not going for the index ;)
Hmm I see
Just go index, RMA/customer support is basically no questions asked replacements and troubleshooting.
You will never be limited if you want to get into dev stuff.
You get what you pay for man.
Well as it’s my first day in the game and I loved it I think I’m just going to get a Rift S or quest just in the begging and in the future maybe update
Go for quest 2. Rift s is dated.
maybe hold back a bit, and wait what 2021 will bring
Yh true
You'll have to have some kind of compromises. If you want brand new, as far as I'm aware, your only otpions are Index + Trackers. If you want the cheaper, used route, then the HTC Vive will leave you with more options, including full body tracking later on or even upgrading with Index controllers and even the headset later on. Generally speaking (key phrase here; GENERALLY SPEAKING), the Oculus does not offer full body by default and is not supported.
That all also being said, a new contender for VR Headsets is coming out (Decagear?) and that may prove interesting to see what they bring to the table
Cheap out on a quest2, learn all the tricks with it and focus on upgrading PC to be a PCVR beast while saving for the next gen
Hmm I see thanks a lot
In like 2 years you will have the best everything with little compromise.
I think I’m going to wait a bit to see what comes out In 2021
yeah, but that "hiptracker" thing that the decagear has, does not track spacial data
Piece of advice, don't hold your breath on unreleased hardware.
For all we know, quest 2 could go out of stock until its discontinued
beleive me, I wasn't implying it did. As far as I'm aware, it would require also VRC or any app to support its features natively, asside from the new control scheme offerings
Id get it now if you don't have any VR and focus on your PC upgrades and saving for the next gen.
well, not really... if they implement openvr/xr it shouldn't be a big deal
That being said, I think the general consensus can agree with the following NOT to get unless you really really hate yourself:
- HP Reverb G2 - It isn't the worst, but it also isn't the best. For that price tag, just get the Quest 2
- Rift S - Due to being retired soon and due to audio issues
- HTC Cosmos - Just... no. It isn't very good and has a laundery list of issues
- HTC Pro - Just get an Index. You're welcome. It's the same price.
of course, lipsync and eyetracking is not supported by VRC, but the finger tracking could be implemented
this
I think Facebook/occulus is going to be going through some legal trouble and pushing out more headsets ain't going to be its top priority
They are going to be spending money keeping their consumers and devs locked in and on legal challenges.
the G2 headset is really good, but the controllers are just trash, and in some games almost unusable (because of the placement of the tracking cameras)
Yeah, but I mean like the hip and feet tracking doesn't show up as a form of tracker, so most apps wouldn't have normal support. That's been number 1 on my to worry about list with my project is making sure it can create virtual trackers so people who do make apps/games do not need to do anything special
As for decagear, I'll believe it when its in my hands.
The only real option is HTC or Valve.
- HTC Vive Pro with wireless adapter (until Valve comes up with their wireless solution) + Index controllers
Wireless isn't exactly a good thing
you got a point on that one
It absolutely is
One more thing i know the rift s runs connected to the pc and the quest 2 doesn’t have to but what’s better tho ? Connected or not as I think there’s some things a quest can’t see in vrchat such as some avatars I’m not sure tho
Yes but the compromises
kind of sad it didnt really work out. Extra shame that VirtualDesktop can't act as a substitute handler for tha tkind of thing
Batteries suck. Pushing high res content over wifi has its limitations
Sure, but the freedom is amazing
Latency/tracking is more important in terms of immersion than having a wire.
Vive Pro wireless uses 60 GHz wifi
The Quest 2 can connect to the PC with 2 ways:
- Officially, you can use a Oculus Link cable, which is a special USB C cable. You can use specific USB 3 cables as well, but results may vary
- Unofficially, you can do wirelessly with Virtual Desktop, after you side load the modified version from the creator (because Facebook wasn't happy a 3rd party creator made a better solution than they did)
The Rift S connects... I think with DIsplay Port + 1 USB 3.0 connector
I have tried both even in multi-player arcades.
on standalone mode, you can only go to quest compatible worlds, and use/see quest compatible avatars, they are also limited, there are no sound sources, no video players, no dynamic bones, a specific amount of shaders
I own an index because as soon as I put one on, I got my own withing 2 weeks.
To add: The Quest 2 can run either standalone, meaning it uses its own self to handle everything. This will limit you to what @amber juniper mentioned. If you plug your Quest into your PC, it will basically act like a Rift S, giving you all the PC benefits.
If you don't need wireless then the Index is the better option
Hmm I see
So imma go for the quest 2 with the proper cable for pc then
Thanks a lot guys
Thats your best option. If you go htc, once you factor in the add-ons to get a wireless experiance, you still don't have knuckles lol
I just think the index full kit for $1000 is completely reasonable
At least you can buy the Index controllers separately from Valve
yep. The Quest 2 is a great (and cheap) starting point. Later on, if you do want full body, you will have some curveballs, but overall, the Quest 2 is Mr. Reliable in the VR department
Say you want to do that after getting a headset, the 2.0 base station alone is going to cost a kidney from a 3rd party
unless they (Facebook) decides to ban you :P
for the cost of my basestations, I could have bought 2 quest 2s...
Exactly why people should only buy the full kit lol
....repeating because the bot is a bit sensitive: Make sure you have a good standing facebook account before buying it, or it will be a $300 paperweight
300$ if you break one controller outside of RMA and if you screw up your base stations and they are outside of RMA you are screwed
unless you are in germany, they don't sell it there at the moment, because the government doesn't like the push for a facebook account (what they did is basically illegal in the EU)
Gotta buy it though Austria 
Being able to sign in vrc and be at 144hz with 1 other person in a optimizated avatar is something only an index will provide.
yeah, I remember hearing that a few months back. I know other parts of EU also jumped onto the bandwagon as well
or switzerland, they are in stock here...
True but that is meaning import tax and currency conversion
Austria is € aswell
well, forget 144Hz on VRC, but it is nice in Eleven Table Tennis
yeah.... 144hz on Beat Saber... Pavlov... generally all other experiences, is just a lot nicer
yeah, and the swiss franc is stable as always, now it holds even more value than the euro or dollar ;)
I found some tricks. Turn off all smoothing and test places that keep GPU below 94%
Target for about 40-50%
playing Alyx again (first round was on the HTC VIve) is just... man, I can see how the Index was made with everything it had in mind
Then use two optimized avatars and limit dynamic bones.
same here, but I was also amazed how good it looked on a dated HTC Vive
And like magic my menu reads 144ish hz
yeah... but I like to talk to several people, you know discussions and stuff
I can probably get 120hz with a few people. I haven't tested that.
I'm happy that I can reach stable 45 or more FPS in public worlds with 20 random people...
Most people don't care if they sit at 24 frames dripping infront of the void mirror
As long as their trash jiggles.
is htc vive good on gpu?
shhh! don't talk about the mirror dwellers, you will disturb the spacetime continuum
currently in my home world starring at myself..
Eh... yes? I mean it has less pixels to drive so...
yeah, it has a lower resolution... but you can also turn down the resolution on newer headsets, it will just look more blurry
avg % with vive?
Vive is the worst looking (IMO) not only is it pretty low base rez but also has it a insanely bad SDE
I have my render on index at 200% that seems to be the sweet spot. 150% if I'm in a test world
something between 1-99% I guess
a Vive?
yeah
That will vary with your PC. If we want to time travel, I had games use 100% of my GPU on my Oculus DK2 when I had a GTX680 Lightning
You really shouldnt get one these days
are you sure you aren't running in to reprojection?
but i want fbt ?
The OG Vive is so outdated first gen tech.
Get a Index kit, and if you cant now, save up
You'll hate your self for buying a vive at these day and age
I would love to see the graphs of fpsVR on that one
kinda impatient.. plus its kinda an impulse interest
I have an absurd VR studio for an amature with no experience in vr dev
than it's more important to wait
is running hybrid better than just getting a normal vive?
Quality wise if you can live and deal with the quriks, yes
massively
OG Vive is very awful visually, the wand's also suck. (Especially V1)
Check out the half-life alyx 308p benchmarks on index
yes, but here's the thing you are 100% missing: If someone doesn't have VR... how are they going to know? To them, VR is a thing they never tried. We're pioneers who have seen the old being made better. I was in shock when I put my Vive on for the first time after having played with my DK2 with Razer Hydras. I used it all the way until earlier this year when I ugpraded the headset to the Index. The thing is... The Vive is still a good headset.
That being said, yes, the Index is still the best to go with if you CAN go with it.
They are pretty insane they on yt
also, I will defend the Vive wands: I cannot play Beatsaber with my glorious Index controllers. I need mah wands!
Anything beats a vive visually, even CV1.
About the only thing they actually are getting loved for

yeah, in some games the wands are a bit better than the knuckles
Lol
im waiting for my quest 2 for krimah
Awe
to play vrchat
Pat pat
but so many ppl are using vive perfectly fine?
thats like usually what everyone in fbt has..
it'll be okay. Just make sure your facebook account has plenty of posts praising its soon to be arrival so it'll be in good standing when it arrives
It's because the lighthouse tracking
Most of these allready had one since the beginning tho, it's just by todays standards not worth, you can also only get them used and without any warranty of it breaking down in a few weeks
isnt that good ? the whole base station stuff right?
i know that thing but i want to play vrchat even if i cant see pc players
I would say, if you can get a used HTC Vive, one in good condition for really cheap, it could be an option, I just recently saw one for 150, which is actually a good price
So here's the thing: Full Body tracking currently uses the HTC Vive Trackers. These glorified hockey pucks rely on the Light Houses from either the Index (Gen2) or Vive (Gen1). This is why the Vive is considerred a good starting point in some cases, simply because it has the Gen 1 light houses, which are compatable with the Trackers. Oculus's devices use cameras and are thus not directly compatable with the trackers.
thats what im saying..
full set?
I'll use a quest compatible avatar for u
ik one for 200 and i could just throw 300 more and boom fbt
yep, even with VRCovers included and DAS
ok
Sounds like a scam
I've seen some Vives that even come with the trackers on ebay for a decent price
I don't think so
i mean if im meeting the person in real life whats the worst ?
also this isnt the first case
I mean, for 150 for a full set i'd buy a vive for sure
but it's more starting 250-300 normally and... nah
the plattform where the ad was, is well known here and they do take a lot of actions against scams
eh... $200 isn't too bad for a used device. If it comes with the Deluxe Audio Strap, then it's totally a good price
I kinda want to go native lighthouse and I'm considering just getting the vive as a starting point lel
200 and i can just buy trackers on my own like idk what would be wrong.. full kit
rift s has a low price to 300$
so big thing: Do you know if the offer has the Deluxe Audio Strap? (Basically, the headphones on a harder shell strap)
That's still a hard buy, since the quest 2 is better in almost every way
Facebook is a huge minus
not sure
Rift S has the same fate as a new users
you really want the Deluxe Audio Strap, it's way WAY more comfortable
id have to look again
U need facebook for the rift s if ur a new user though
i also wish for a new phone cause my old phone is in a coma and cant wake up
I was lucky enough to get rid of my Rift S before that announcement
Or at lates by 2023 if you already have a Oculus account.
is the deluxe audio strap bad?
Yeah but... they did discontinue Oculus registrations... so even if you got a Rift S, it'd still require a facebook account
Or after 2023 if u still haven't liked
i might get the elite strap also
no, it's good, you want that with the Vive
careful with that one: they pulled a few down from sale due to sited issues
(And you do absulutly want that with the vive)
@modern hill your in vr anime society im in it too
Yesh I'm a 2 yr member there
im a week member
Maybe longer by now
i just googled.. i dont think i would want that.. i want to use my wireless headset.
Welcome
or is that something u cant do w vive?
The Deluxe Audio Strap does a few things:
- Adds more comfort to the headset
- Adds its own headphones (which aren't too bad)
- Actually attempts to distrobute the weight around
It's so good, Quest users have adopted it into "Fraken Quest" mods and is the only real reason HTC still sells the darn thing
Funny thing is I've never made it to a single event
You can get a expensive wireless thing for the VIVE, yes.
Or... Quest2 with third party software for free. 👀
i made it to the minecraft event
you CAN do wireless Vive but.... really... don't ... suggest... that....
you can still use a different headphones with the DAS, you can remove the headphones. But they are actually quite good
DAS?
Anyways good night
Deluxe Audio Strap
ah
night
I mean, aren't they the whole reason for the Deluxe AUDIO strap ? 
__D__deluxe __A__udio __S__trap
well, the strap itself is way more comfortable than the belts... it's heavier on the back (which is a good thing for balance)
You will need a pretty expensive wireless transmitter set for wireless
well, there's an addon for the Vive to make it wireless, but it isn't natively wireless. I also think the addon for the Vive actually uses the DAS for hooking onto
it's like 400bucks
yeah. It is not cheap and it isn't perfect at all
and you need a good CPU
At which point you could just buy a Quest2 and lighthouses and use Quest with FBT 😛 And have better quality.
on a wireless headset thats powered via usb?
The Vive isn't pwoered from USB
i was saying my headphones..
OOOH
Again, wireless is a gimmick.
ne
You gunna need battery packs
I disagree, but it's expensive.
uh I mean.... you 'can' use your wireless headphones, but... I don't know why you would want to
because theyre great
You need battery packs for the FBT trackers and WAND's anyway 
the Vive has its own audio port, which either the DAS or normal headphoens tap into, and the Vive has its own microphone
so much bass i be vibing in these mf
isn't Vive microphone shiat?
It is
I have the straps for my trackers which is 18 hours ish
OOH dont' get me started. I worked as customer support in VR and that was the FIRST thing I swapped out
Aka... a battery pack.
wait so if headphones powered via usb it wouldnt work ?
Then my index controllers connect to a battery bank in my hoodie.
All hail modmic and a USB sound card
yes
I you want another cable that is.
you can use aux, but it is only for output. If you want input aux (mic/line in), you'll need something for that
THANKFULLY, the Vive has a pass through USB port on it. I used it for a Mod Mic so my microphone wasn't trash
yeah, though you will need a USB extension cable, since it's pretty hidden
Think about it like this, the quest does wireless but the content is severely limited compared to PCVR. HTC's solution is expensive, requires good wifi to begin with and the tracking/fps isn't as good.
oh thats fine
if you have a headset that is already wireless, then the headset will 100% not interfere with it
Quest with VD does wireless and has PC stuff tho.
That's the killer deal here.
you can even tell Windows you don't want to use the Vive's audio, and it will not do so
I mean, you can do that on all headsets. 😄
the thing is that kind of defeats the purpose of the DAS, which is that you can more easily slip the HMD on and off
You can't compare things like refresh rate, tracking or fov on quest 2 to index
basically only thing im worried about is what the usage on my pc will be
but if I remember, the headphoens on the DAS can be removed... just I haven't ever had the need to
well.... what do you mean by usage?
VR applications typcailly put a higher toll on CPU and GPU. Not really RAM
ah
I know I sound like an index shill but the only two options are index and of you can't spent that kind of money then Q2
as long as its literally not 90%
remember: you are asking your PC to now render 2 things: your left and right eyes. Previouisly, it only had to render 1
ah
I mean, there is the Reverb G2
And technically Vive Pro / Cosmos Elite
Its for nobody though
so it would just double current ?
bc its like 38 cpu / gpu on vrc
Your better off with Q2 and a better graphics card than a G2
well... yes and no. Think of it like this: each time it has to render, it has to make sure it has everything lined up and ready: when it does the second render, it just has to move the camera a little, and do it again, but everything is already lined up
Sure, but it's gotta be mentiond for completion 
so it isn't really like 2x requirements, but generally speaking, it is more intensive regardless
It drives me crazy seeing people buy the rift s, link their vrc account to their steam and I see them like a week in and they ask how they can get better performance with litterally a 1060 6gb and an old i5.
don't judge me: I was using an i5 and a GTX 980 for the longest while back 4 years ago
Then I tell them they are running the absolute bare minimum and they would of been better with a Q2
ah
It is more common than you think lol
Nothing wrong with a modern i5... alsways mention model number
It was a third gen
A lot of people are clueless on PC hardware.
Okay 
Cus the modern ones are really good CPU's for normal gaming, just not much multitasking besides that.
oh yeah, they definitely are. I was the leading example of CPU bottle necking the poor GPU
Your better off with 4 cores 8 threads @ higher clockspeeds.
bap
Than a newer chip with the same threads but crap base clocks
Or even more threads... they don't matter past 8
I build my i7 9700k at 5.2ghz inorder to optimize for ingame FPS not workstation work.
imagine using 9th gen
I think I saw my chip around $350 and good mobo rebates
how bad is the performance w 1060 ? wtf
3 or 6gb
6
imma hop on my acc on vr LucidlyGaming i have nothing to live for so ill be by my self in vr chat hub
yessir
that's a good card (:


LOL
Preferably something pentium for processing aswell
As it will all run as good as new hardware, and be cheaper
So no need for anything fancy
nono, it favors the voodoo 5 6000
Also a good choice but can be expensive due to collectors

it's easier to get a RTX 3090 for less than a 1000 bucks, than getting a voodoo 5 6000

they only produced prototypes of that card...
Sooo why the hell do we not have a "Invisable" option for VRC when i am online? Like change status so that people dont know i am online? Sometimes i like to get on, and chill by myself without having to tell everyone i want to chill by myself..
It makes you appear as offline and has all of the inline features
just change your status to red
No..
you'll not get any notifications
I want to not even be online, so people wont wonder why i am not hanging with them
Still visible and people who have you on discord tend to ask why RED :p
They will wonder why i am red, and ask why i am ignoring them, or not wanting to hang
i rather just appear offline
I am can appear offline on discord
change it to red, set status to 'testing smth' and its all fine?
well, I guess explain it to friends? My friends know that if I'm red, I don't want to be disturbed.
Happens to me when im testing stuff , but think most know im not actually online now
I shouldnt have too.. Its so easy for them to just add an appear offline option..
normal friends understand that.
but if you really want that option, search on the canny page for it, if it doesn't exist, make a feature request.
Make a second account
If I'm not feeling right I go on that one.
I'm cleaning up my friends list on my main. I noticed as soon as I got VRC+ I got blocked by a few people.
Honestly, people be petty af.
I dont feel like I should have to make a second account for that. T-T Just add the damb feature. Loool
I don't know how that would work though because you can't appear offline in the same instance.
gt 750 is old tho the constant updates gtx 1080ti is great
Hiding yourself in the instance list would create an easy exploit for people and would mess up the reporting features.
After like 700 hours I'm figuring out why we can't have nice things XD
voodoo 5 6000
Make it so that you're visible in the instance list but not appear as online generally
That would be nice. I dont know how difficult that would be to do but I would use it a lot.
Sometimes I just want to chill with one person. Or I'm learning something ingame.
I am super reluctant to give out my discord and would never screenshare someone
Hey guys, I have a small licensing question.
I'm currently making a world using a bunch of free assets from sketchfab - all attributed under Creative Commons. Friends want me to add a prop now that is licensed under CC-NonCommercial. Can I still use that one, or is that actually a problem now, as VRC is selling VRC+ Memberships?
No idea where to ask that otherwise :/
Do you plan on making actual money in any way with this asset?
Nope. Basically just making a hangout that I intend to make publicly available.
However by doing that I'm basically making VR Chat - which is commercially using the worlds - distribute it.
I'm not sure if there's any clauses that allows me as a creator to use vrc merely as a platform in that sense.
I wouldn't worry about it unless you are making money. You can always edit it out and id consiter it free advertising
Hm fair enough. Well thanks o/
You can always just recreate whatever you want.
Technically there are changes even just reuploading old broken things.
I wouldn't make money fixing that stuff though. Might end up being more trouble than its worth.
I can think of like 5 worlds.on my favorites list that are straight up broken
hmm
does the cat with vrc+ stay forever or do u lose it
you lose everything including your family, your house, and fortnite burg
you keep it. when vrc+ runs out, uts not visible anymore, but once you get it again, the cat is there again
if you lose vrc+ you get permanently locked in the shame world
if you lose vrc+, you loose your right to remain on this planet.
I've been starting to notice a bug that causes you to get stuck doing the idle animation that is shown in the avatar preview, and you basically look like a desktop user, legs and arms do the default desktop moving animations. The only way to fix it is to play an emote.
One thing that seems to cause it is resetting/changing avatars while an emote is playing.
So I'm just wondering.. If I change my display name on VRChat is it possible for somebody to come along and change their display name to my Original display name?
Possibly yes
I wonder about that
only the displayed name is changed
The original name will always be present and you always see it in the profile
......
ive been struggling with trying to sign into VrChat on the website
Why doesn’t quick info work for me
Did vrchat update
lewd
is his cloning turned on?
screenshot?
im using google translate to talk to someone in Russia
Ok nVM
that was cool
Is there any official response on the topic of regional pricing for VRC+?
I know it's unlikely but I wonder if there's any chance the devs just overlooked regional pricing. Steam supports regional pricing and Valve even provides recommendations for each price point in every supported currency so that devs don't have to worry about understanding what feels affordable/reasonable in every country.
my mic isnt working in VrChat for some reason
then fix it
Check in the VRchat settings that it's actually on the correct device.
I had a problem with my mic too a few days ago. Before that, I lowered the volume in windows settings because it was a bit too loud. When I went into vrchat I had to scream into my mic for to pick up anything. I remembered that I lowered the volume and turned it up to 100% again and now it works fine again. Maybe you have the same problem as I had
yall whenever i launch vrchat it shows me a black screen w/ nothing how can i fix this?
Try turning it off and on again
lmao i got hit by a crash beam again
use the particle limiter
disable particles and/or animations in safety menu
would anyone like to join me in the movies server watching equalizer 2 just started
how many hours do i need to upload characters
Like 9
?upload
You must obtain at least "New User" Trust Rank in our Trust and Safety system in order to upload content. You can get this by just spending a few hours in VRChat, hop some worlds, and make some friends. Give it some time and you'll be able to upload content in no time.
As an aside, you must have a VRChat account to upload content. That means you can't use a Steam account, Oculus account, or Viveport account to upload content like worlds or avatars.
Source: https://docs.vrchat.com/docs/frequently-asked-questions
Give it some time and you'll be able to upload content in no time.
In other words... focus on hanging out before uploading anything.
morning
who else here is a VRC plusser
i got it today.
Once your ingame spam click the kitty thats on the top right of your menu now 👀
hm... I wonder... what are the performance differences between having 2 dynamic bones and one dynamic bone component, or having two dynamic bone components for each bone?
I use that atm to optimize the usage of colliders (basically to half the collider checks) but that of course increases the amount of dynamic bone components...
If my understanding is correct, child bones in a chain will all inherit the single dynamic bone component but count as dynamic transforms. Performance isn't really a problem at the per model level. If everyone had 32 bones and 256 transforms(poor), an 18 person lobby would still work just fine. It's the people that have 100s of bones and 50 materials killing your performance.
If performance is your priority, it's best to just follow the guildline for "poor" on the vrchat website because nearly everyone with safety settings can still see poor.
well... most of which you just wrote I already know, that's why I asked about the specific difference between having several components ;)
but thanks anyways, almost all my avatars are poor. Some with some specific features or fancy animations are mostly very poor (always because of material count for the particle systems), but those are also not really for public. But even than they aren't as bad as many many other avatars out there.
I'm working at a "medium" avatar btw ;) I first thought that I could get away with "good" but that would mean that a lot of nice stuff wouldn't look that nice :/
If you add dynamic bones to a child bone the compiler removes them
well, those are not child bones
but I have for example a dynamic bone component for the right breast bone and another one for the left one. Same with the ears
Those must be separate if you want alot of movement. I tried making pairs of things 1 bone and they are stiff
you need better settings then and play with the distribs
I always use a root bone for those things and I get really good results doing that method
so I have 6 DB components, 2 for the ears (3 bones each), 2 for the breasts (1 bone each), one for the tail (I think that has 7 bones) and one for a invisible hair bones (5 bones or so) which controls the actual hair bones over rotational constraints
They are stiff in the sense that they move together. playing around with the settings always made them too wacky to be believable.
I normally would do that to, but that would double the amount of collider checks in my case
what ?
atm I'm having 4 colliders and 4 collider checks, if I would use a root bone, I would have 16 collider checks
I would save a dynamic bone component, but I would add 12 additional unnecessary collision checks
that's why I'm asking, if the performance impact of having, lets say 10 dynamic bone components instead of 4 is almost nothing, but I can effectively reduce the amount of collider checks by half (which always improves the performance), that would be a way to do improve performance but still having colliders
is it just me or someone else also got bruises cus u ran against a shelf or something
I damage my skin a lot when I accidentally scrape anything against a hard object. Doors are the worse for it if they're in momentum. It's not pleasent. Done many a knuckles/elbows in that way.
so yeah it happens keks. Nothing like whacking anything in VR though.
I stand on a 3x3 rug in a 10x10 playspace. If 1 foot is on the rug I know I'm safe. Walking around the room is how you get wires twisted and run into walls. Also helps my feet because my floors are hardwood.
Have a gym mat i stand on , easy to feel when you are off it or wich direction im at, wrong one i will smack into a wall
.-.
vrchat me saca cada rato y no lo puedo jugar y cuando me deja entrar me da un monton de lag
quisiera que se arreglara eso porfa
Hello
everyone, i have a skin i really like, but i want an item added and i dont know how to do this. is there anyone here who could get in contact with me and make the skin for me. i already have the skin, i just want a sword added or something
Please don't repeat the same thing in multiple channels.
Welcome. 
Is vrchat free on oculus quest 2
its free on all platforms (pc and quest)
@flat trench Vrchat is free on any platform
Why did seats get removed from avatars?
Last update broke em
Will there be a fix for that?
if I wanna make a animation that draws gun and shoots at x seconds how? Ive gotten the gun to spawn and the arm to move but thats it
Chairs always break least twice a year
Has the time-out issue been adressed by the devs yet?
Who else hates the Vrchat tracker?
???
The vrc tracker

You mean... Vive tracker?
No
Explain then. What's a "VRC tracker"?
hello
It’s an app that lets you “take” avatars from creators
Yeah
Are you saying you hate using it or you hate that it exists?
but it doesn't
It's a third party external app to manage some things
Which is grayzone area for API use.
I hate that it exists
How does it harm / afffect you?
You dont need to use it. (Generally there can't be given any recommendation to use third party API tools like this)
Someone was able to steal one of my avatars
And then give it out
And the avatar was private
What does this app have to do with it?
You likely encountered a modified client user that did so, the app you mentiond is more or less a social tracking app for the smartphone
Mhm
Why would anyone put their vrchat username and password into some other player’s app that is already known to be using the api in a grey area way. Some people just don’t value their accounts I guess..
If it were open source that’s one thing but that’s just a straight up binary doing who knows what
But any of u ppl know a girl that lives in California Washington or Oregon i really want a girl bsf that plays vr cuz I broke up with my gf 2 days ago cuz she never loved me and im have not been that happy since I left but I really just want a girl bsf thx if u can help me
Wroooooong place to ask...

This isn't eHarmony, bub.
will the vote kick be ever fixed? been a good two weeks since its not been working now
Pretty sure no one ever votes on those.
Half the time they don't know what it means.
v-harmony
I got a question about Virtual Market. Last year in Virtual Market 4, I saw a Nier Automata 2B statue in one of the booths, clicking on it brought up a purchase page but I'm not sure if it was a real life 2B statue or a 3D model of a statue. https://steamuserimages-a.akamaihd.net/ugc/1019446827078845898/22DDC586F13D121F20C934F69D371C219B953AEA/
I remembered seeing that and thinking it was really odd that it was allowed to be there.
In the 7eleven in the entrance world?
I didn't think it should have been there. I had serious doubts they got consent to use that IP.
But maybe they did.
Vket seemed very by the book in regards to what they allowed.
hmm..
I don't remember the specifics. But it looked like a straight rip.
the page was in japanese i think, so I couldn't read it
im curious if items sold at Virtual market are real life items or 3D items, or both
I use that app and it's definitely not possible to do this.
