#vrchat-general-2
1 messages · Page 842 of 1
I personally play on PC
Well. 6 hours in and now it all feels a bit pointless.
I'm going to get some sleep and think about it tomorrow.
Anyone know what the vive panic mode is?
Keeps saying I have pressed the safe mode buttons.
person crashes me because he's angry i put my hand in front of his face
ok.jpg
block him after i rejoin on friend so that he doesn't have to see me, apparently he's mad i blocked him and crashes me again
can't win
Just leave the world
yeah friend and i left after that
@devout sage set safety settings to normal
im just used to the lol XD meme kiddy crashers, first time running into a malicious one like that
You’ll never forget your first ;)
How do they crash you if they can't even see you in the world?
id assume from the social list
or maybe hacked clients let you see people who have you blocked or something
im looking for friends, add me pls lol: Swurx
Good day to all, how are you doing?
It’s night time
dont need a hacked client ot see who has you blocked
What
You always do
Haven't been online for 2 days now
been Playing Jak 3 on the PS2
Then was Forced to Extract to PC when a 1 year old Destroyed my PS2
i feel like people rely too much on dynamic bones to make their avatars feel good
i mean, movement does help things look good lol
hey wasssup!
anyone wanna chill in vrchat? maybe dance at some clubs, play some music, karaoke even?
Wtf
wtf what?
Nvm
My VRChat build and publish tab takes like 10 years to respond...
I don't remember vrcsdk being this so slow
Is there any way to speed up my unity lol
😂
hi
@languid igloo How about future proof on login window? Need to be uncheck to speed up.
its unchecked 😦
Just uncheck.. ull make new avatars anyways
any one else having excessive vrchat crashes recently?
i havent had any problems
i heard rumours that people are dropping portals that can get your login info? Is it just bs like the public avatars that supposedly did the same
yep, exactly what it is
why would someone even steal a vrchat account
maybe im stupid or something but are vrchat accounts even worth anything
@tepid quartz I've been getting crashed out exponentially more often lately, I guess just more trolls?
Even more annoying in VR when you're waiting around for everything to reload.
^ people with clients can indeed see users they are blocked by
been crashed by a few i blocked
you dont need a client to do that tho
That's a really blatant oversight. That data shouldn't be getting sent to the client in the first place...
@rigid crescent Dont share secret ninjutsu techniques wtf
Its in the API tho :3
@languid fractal either "dominance assertion" (lame) or because they want that acc's avatars, which often aren't all that great
only reasons i could thik of
and yes, i list the first one as a reason because most of the people who use clients and what not tend to genuinely be like that
All these things are just the devs messing up, people normally dont have access to stuff like this in other games
not particularly. there's always going to be some amount of risk to losing your acc or avatars no matter how secure this game becomes, same goes for any multiplayer game or service
2fa is a yuuge step forward as well as whatever else has been going on under the hood for security this year, but your ip and avatar IDs are always going to be vulnerable
Yea but thats not due to the api and coding being bad, thats due to phishing and what not
also i think stuff like ripping is just disproportionately common in this community
The fact that theres still shader crashers lol
I don't think anyone has access to your credentials unless you give it to them (a la phishing)
phishing is mainly on the user tho
Yea im just talking about the crashing
exactly!
I mean you cant stop shader crashers
Any other leak and VRChat would have to disclose that, etc.
Yea but now theres these people that bypass it and just crashes your game instantly
Also these disconnecters
Thats not new
if ur acc gets stolen cuz you decided to use the very poor gang's!1!11!! modded sdk, well, get bent :p
thats been an issues back in jan 2018 too
I know but its still dumb they havent fixed it
Because its not easy to fix, shader crashers are not fixable, and networking is actively worked on at the moment
What a lot of people keep forgetting is the game is early access, things change up a lot and some things are just not being changed as the whole system might be being reworked
We didnt get an sdk update until unity 2017 update and the old sdk was bugged as fuck
How is the shader crashes not fixable?
Because shader code gets compiled on avatar upload
you dont have the "raw" shader on your avatar in the game
ah
Also anyone can write a shader so you cant just analyze it and block things.
and it's pretty hard to monitor that kind of thing anyway, especially when you want to give your playerbase the most creative freedom
What about the crash where it just gives you a unity error
Tesellation, which most people use for crashes, is a normal technique and is used in a lot of displacement shaders.
especially when you let them use a very powerful game engine to upload content
Yea i do but ive been crashed by other people where i just get some unity error
And disconnected by people
Yeah theres a lot of exploits in the game still sadly.
The disconnect is a network issues because of the system they use called photon.
Ah
As i said, things are being worked on, game is in active development by a small team.
People keep forgetting its not a triple a studio
I heard its only for steam vr users, because my friend on oculus wouldnt get disconnected at all
one thing that will likely never go away is IP based crashes unless they make your IP really hard to obtain, which doesnt change the fact that 1 - its still going to be loaded on other people's PCs and 2 - security is really hard, including obscuring someone's IP
I mean obscuring ip's wouldnt be as hard if they didnt use some weird peer 2 peer master and slave system for lobbies
But its impossible to host that on the money they have.
esp since game is free and has no income apart from funding
hopefully one major fix should get rid of 99% of exploiters real quick, i doubt most would put in the time and effort to make clients that try to bypass proper security systems
Yeah thats the thing too, changing up code helps a lot cause people are gonna get tired eventually
and it would make it easier to single out and ban anyone who actually wants to try that
of rewriting their clients
as of rn there's not much of an incentive to make clients other than to annoy people and steal accs with "good" (read: tatoo fox girl #42) avatars
Yeah i dont really care if someone yoinks my avatar cause i mostly use it around my friends anyway
so me running into whoever stole it is unlikely
anyone trying to make a client to get pass proper security systems when they come would have to be someone trying to obtain actual quality work by professional 3d modelers, and doing something like that is already a hefty amount of learning and creation
im not popular enough for people to steal my avatars
my style is convenienly quiet and muted unlike the live dubstep-intro lightshows some people walk around with
Im not anymore either thankfully
taking a big break from game and people forgetting u is big nice
doubt anyone would want my cute af egirl avi
i just use public avatars because of that lol
except for like, my ex
but we dont talk about that part
i feel like a lot of the reasons why trendy shit like that spreads too is also just because of a disproportion between the perceived difficulty of creating an avatar and the patience / confidence of the user
id never charge more than $30 or even $25 for throwing together some parts someone found and making a complete avatar with visemes, gestures, pretty shaders, and yet i see edits (not even complete kitbashes) going around for $40 base.
there's a large number of people who think that most VRC avatar work is a very daunting and commitment - based task, and a similarly large number of people who then find easy peasy alternatives such as complete unity packages from the forbidden website or other unscrupulous sources and then go from there
How hard is it to change/modify things like clothes on avatars? (assuming I already have a working base in Blender)
It depends on the clothing, but basic mesh editing and weight painting is not too hard.
Look up a tutorial for proportional editing @faint skiff
if you have just the base, adding all of the parts usually takes 5-10min, and maybe an extra 10 to iron out any kinks
Eh, weight painting can take a good while
sometimes you get lucky and automat8c weights are good eno ug h tho
But im a perfectionist when it comes to my models so dont ask me, i texture my shit for like 4 hours too.
@desert stratus I wouldn't really say that. It took me about 6 hours to add a tail and horns to an avatar last night, having not used Blender or Unity before.
Or 40 on my OC
It's massively daunting.
like sai said, it comes down to how nice the meshes are with each other
It mostly comes down to practice in the first place.
It didn't help that atlasing ruined the textures every time I did it.
They'd all change colour when I atlased them.
sounds like your diffuse colors werent set to white
on another note I can mash together a model in 20 minutes, but i prefer taking my time, doing perfect weight painting and adding lots of small details along the way, optimizing every part of it, custom shape keys and co @desert stratus
That's exactly what it was. But as I'd never used it before, I had no idea that was a thing, thus it added a lot more time onto the process to figure out why it was happening (or even where).
fair. honestly, id go as far as to say that its pretty fair to spend 6 hours on light kitbashing as your first experience with modeling
I mean, if you have issues you can always ping me in the avatar channel, ive been making them since 2017 so ive run into most common issues and some rare stuff too. @faint skiff
The only reason im in here is for helping people to be fair at this point LOL
@glossy wharf I was in that channel the entire time I was trying to work on everything. No-one chimed in at any point despite several questions.
I check in when i get pinged.
Yus i got past visitor in 2 to 3 days
I kinda gave up and powered through by just checking every tab of every section for "green things" lol
No-one would ever see your name. It's lost in the list of 17000 other people.
i know, but when people see me talk here they might 😛
Unless you're already active, but then you'd see it anyway as you're already active. Catch 22 😉
I try to not get too overspammed with it.
I used to be very active in here, got like 25k or so messages.
my main gripe is that i feel like you could get someone to make an mmd kitbash with no prior experience in unity or blender, in say about 5 hours. including the actual learning part. issue is that obv no single, linear guide could hope to be as comprehensive and account for every possible error either on the software, model, or the user and still remain compact
@desert stratus That's basically what I did. The downside is the unpredictability of kitbashing though (which is how I ended up with that green issue).
in fact, its gotten to the point where i might just start charging a low amt to do one-on-one teaching sessions for anyone who wants to do avatar creation. maybe a bit down the line but my skills are almost there where i can feel like i can do it
Your best friend in making avatars is google.
But now I've run into the sad fact (which I only realised after uploading) was that you have to pay for dynamic bones, which feels like a kick in the teeth after expending all that effort.
Yea
pay the same amount of money you would for a small avatar edit and hopefully i could leave someone with skills to make good avatars over and over, or at least whatever's possible without sculpting
a lot of people should start doing that tbh
best way to teach good practice and gett people smoothly into the swing of things is to be right there to guide them
then we'd end up with a lot more avatar creators, a lot of quality avatars, and less scams. hopefully.
It's not that it's expensive, it's more that A) my avatar is going to suck anyway because I don't really know what I'm doing and B) it's taken me a long time. So I'm basically paying to have a terrible avatar, lol.
But I guess in the long run it may be worth it to have a unique avatar. But I'm going to look like a super scrub for some time.
real gray robot hours <@/
i think teaching people how to make avatars personally can work out a lot better
@faint skiff the more you try it and learn the faster and better looking it becomes
You also can not paint like the best in the world instantly, you gotta practice
unless youre sculpting, for the most part (the most part being kitbashing) is editing a lot of data and getting a bit clever and creative with it. the challenge is knowing what to edit, what you're allowed to do, and how it all fits together towards an end product
@glossy wharf
avatar creation IMO can really only be compared to painting when you get into thhe meat of sculpting and actually making your own textures, because at that point you are no longer just an avatar creator as much as you are a full blown 3d artist, where all of your skills have an intimate relationship with the tools you use, much like an artist's hand with their brush
@vocal shard shush
whats going on
Nothing, am bored
I thought you quit
Here?
if i absolutrly had to liken the difficulties and overall feel of avatar creation for the average vrc user, id liken it more to programming
No i got banned from the discord a while back cause me and aev had a lil discussion going on
but i reformed so its good.
Sounds like web development where you try one thing and inevitably end up a full-stack developer...
where the end product is a compilation of edited tools and libraries with your own tidbits thrown inbetween hacked together with basic components
just make VRCHAT 2 from the ground up to run alongside the existing platform and then convert over when ready
come on 4heads
instead of trying to fix a broken platform make a fresh version while running the existing one
its a lot more geared towards being "book smart" and just understanding the components and constraints, rather than how to make those components
While they are at it, they can make a full new Engine for the game
Because who wants to use unity or unreal
its because the foundation for the existing platform is broken and unsecure so they cant do anything about it...
vrc source
so the best decision is to just build a vrchat 2.0 from fresh while running the existing broken platform and then release that when ready
no ones ever come up with that idea im the first
200 iq btw
@faint skiff since it sounds like you're starting out with avatar creation, would you be interested in doing a little test run of my "avatar creation class" with me? obv not rn and prob even not until maybe friday, and im not even going to charge since i need to practice becoming a good instructor first. obv id actually try to teach you as best as i possibly can tho
I remember the days of teaching people how to avatar, good times
ikr @glossy wharf
i can do most of the things people would ever need to learn to upload most nifty avatars, as in i can do everything except long keyframing and actual sculpting
I remember the days when cats wasnt a thing and me and anubis figured out manual atlasing without texture baking FeelsGoodMan
@desert stratus Sure. I'm on UK timezones though and I'm often not around Fridays UK evening time as it's one of the rare times I get to see my "exist in real life" friends 😛
I recall the support being actual support for complex problems and not just the same 5 problems every day
weightpainting is still a bit iffy for me, but since i mostly do kitbashes i know just enough to deal with weird ass mmd parts
I recall the support channel being moved and renamed every 2 days @umbral reef
thats convenient since im usually avaliable during the early parts of the day, US east here ^ ^`
i hate weightpainting
Weight painting is ez 4heaaaad
not when the legs are messed up
its easy
i hate trying to fix scuffed leg weights
i just remove the weightpainting and attempt to gradient it and then mirror
weightpainting something from scratch i usually find easier than messing with existing weights
Gradient ew
the infinite pain comes from shitty meshes and mesh interactions
i recall public lobby being an actual usefull channel and not just a second random chat
And the introduction channel :c
Kuro i mastered weight painting when i had to weight paint some shitty tera armor manually monkaS
the introduction channel was removed because people used it for dating xd
is it bad that my main motivation for learning sculpting is so i dont have to deal with god awful meshes? lmao
why would you learn sculpting for that
thats not my main reason to lesrn it and my main motivation
MMore the fact they used the same unoriginal, non explaining who they are copy pasta kuro
in blender you can just straight up make a mesh without sculpting and retopo, esp on how basic anime models are.
but it is something i think about a lot when im actually working on an avatar
i mean i can but i feel like i might end up sculpting anyway
If you actually sculpt, have fun with retopology
i like getting artistic up in this bishish
im going to sculpt from scratch eventually
then again for the most part i am gonna be making animu so you do have a point
well i started building a world from scratch in blender
obv im gonna start off with blocking out meshes in blender
worlds and avatars are
worlds is easier
main thing about making a world is that you dont have to worry about proportions as much
its just as bob ross said, you just have som pretty little accidents and all of a sudden you've got a nice mountain top for you to place a cute cabin with some green avatar pedestals inside against a cozy fire
making a humanrequires some knowl3dge. like anatomy.
I wouldn't say easier, but it is a different pipeline. (Assuming you're actually authoring all the assets for your world, etc)
and fucking up even slightly makes me sshit on myself harder than a 300lb horse
Oh, what scale is Unity in anyway? Why did I have to set my avatar to be "0.07" height? 0.07 what? There's no units of measure anywhere, lol.
its easier to make seperate fiiles
create your furniture in seperate files
then throw them in after youre done
unity is all metric
1.0 is 1 metre
a cube is 1 meter
Hmm, I'm definitely not 0.07 metres tall though...
@faint skiff if you spawn in a normal cube in the world its 1m^3, but i personally reccomend rescaling it to either your actual height or 5' since most VRC avatars are that tall
yeah but your avatar was a huge scale so you had to scale it down.
then eyeball how tall you want any new avatars from there
you can make a cube and scale it to your irl height then throw your avatar in the scene
my 1.85m avatar is huge LOL
yea
take real height and remove like 20-30 cm
basketball player
yeah tbh lol
my female model i leave default scale... my male avatar i scale to irl
But it fits my oc so im not changing it
i tried my actual height (5'6") and was surprised to see that I towered over most
resized future egirl to 4'10"
yeah. but hey, i like being smol ubu
Really? I scaled mine to my actual height, imported it and it looked about the height I'd expect when I checked it in a mirror in game.
The visual alignment was off though, it was like the camera was floating 20cm to the right.
yes if you scale it correctly it should be correct
the sky
got em
The virtual sky
Hey kid, I know you're struggling right now but I'm here to tell you, everything gets worse forever.
sometimes thats how it seems
but not it be... <@/
so uh i didnt sleep. time to crunch out 4 avatars today ubu
Why does VRC keep timing out?
wait so its not just me
or maybe it's just me because it keeps timing out only after login
everyone else that's already online is reporting no problems
We really need a finger tracking channel like we have a full body tracking channel.
Yeah it would be appreciated
The muscle range sliders in unity confound me and I don’t understand what sliders/ranges Index uses or if they can be changed
My thumb isn't working well and I don't know how what length the bones should be other than shorter.
I would instead mess with the muscle range config in unity rather than change the model
I believe index only uses the stretch sliders, does not touch the spread ones (I wish it spread a little as they stretch) it will slide all 3 bones in a finger in unison along their set ranges
I do find the muscular sliders in Unity to be a bit buggy, particular involving undoing changes to the sliders visually seems to undo the slider but the new values stay, so be careful about saving changes
I moved the sliders to test the thumb but it looks good and didn't really do much. Where is the muscle range config?
Got it. Just blind.
The left column of sliders are what Index manipulates, the subset range on the right column is that the left column sliders (and thus the index) draws From. To change the actual curl direction, rotate the bone itself in bone config
Confusing setup but there’s lots of control
The ones marked spread (which is like half of them) don’t appear to be used, at least the moment
The range looks good in Unity, but doesn't match in vrchat. I can not extend my thumb up all the way.
Unless I'm supposed to exaggerate.
Yeah I’m not 100% sure how the Index uses the ranges it’s not exact and there’s no documentation yet
I'll double the stretched values and see what happens. I can always go back.
Huhm. That seemed to work.
Thunbs up is better now.
hey
Hi
what is a normal cpu when you play vrchat?
@novel fog Well i am using a Ryzen 5 2600x and that is running fine
casue now my cpu is on 60-80%, and it seems like a high number, am i right?
well my old FX-6300 maxed out just on basics settings xD so i upgraded to a ryzen 5 and now i have roughly 40 - 60% during heavy load
ok, thx!
well lets just say when i got my Ryzen 5, my GPU were maxing out before my CPU even got close
so now i upgraded my GPU, now to see what happens 🤔
been working 12+ hours last night on this new world of mine, would it be okay to post the final rendered video I took of it here?
vrchat-videos probably
that is pretty cool looking
isnt that the maze world ?
not impossible but highly improbable or something like that
yeah!
i changed up the skybox and added the tower and lightning effects this morning

@vocal shard i just checked out your video, it looks lit af, did you make everything yourself?
been playing for awhile now, but since i need to make a vrchat account to do the avatar making instead of using steam account to login, it set me back to square one on permissions. deep inhale REEEEEEE
Experimental is officially the worst piano layout in the world 😮
Im gonna strangle whoever made it 😄
"The source account is invalid for merging"
not sure, nothing new came up
nvm, just had to log out and log in again.
anyone know if full body works in pavlov lol
@novel fog thanks!! yeah, the labyrinth is a generated 2D image that I made 3D in blender, the tower is an asset I acquired, the skybox I exported from a location in SpaceEngine and the particles are textures I came across and I crafted the effects. stairs are probuilder and vrcsdk assets. everything is standard shader basically. reflection probes. and the platform at the start is a piece of jetdog's 360 video player prefab. ^_^ the animations are all me and the skycams use a standard unity asset lookat script which is sort of not necessary but it made aiming easier lol.
finally made first avatar, woo
👏 congrats from all of us deeper down the rabbit hole
I have a question I’m not sure anyone here has the capacity to answer: I’ve heard you can use an oculus quest in pitch dark if you have an IR light source in the room so the cameras are not blind.
My question is would currently-active lighthouse base stations adequately illuminate a room with IR light for quest insight tracking to work properly?
I doubt it. Since lighthouse is just quick passes rather than full illumination. But that's just a blind guess. I have no idea for sure.
I've looked at the lighthouses with a leap motion (IR Cameras) and while I could see the lighthouses with it, I couldn't see the room clearly with their light.
So the answer is: not likely
Hiya
@languid beacon cameras pick up IR as white
try IR light sources and monitor them with a recent camera from a phone
then watch the illumination pattern
I thought they normally show as purple? Or a weird deep red.
My iPhone actually doesn’t show touch / lighthouse light

try getting it closer
i know some equipment works off suspiciously little IR light
the wii tho is a fucking star in comparison
I'd imagine a lot of modern phone camers have better IR filters than the older ones did.
The lighthouses? v1 or v2?
My PS4 eyetoy that I was using as a webcam picked up Wii’s sensor dots and dk2 dots
Looked funny on vr streams
"vrchat with the LAZER RIFT 3000"
should've titled it that
and slapped on some 80s stickers
I have a question, yesterday one of my worlds was published but today it turns out that it is still in Community Labs. I check the site and saw that it did get published yesterday, but it still has the beaker icon and a yellow border, representing the fact that it’s still labs. Why did this happen and how can I get my world published again?
For the first time, VRChat put my avatar into the orange after I added something onto the model.
Normally it has given me a green circle because I had 5 materials but after adding sunglasses my avatar stats shot up to 9 materials.
I'm down to 4 materials after combining stuff and got an 'excellent' rank. My question now is, in the long run is having "excellent" status important or can most people do just fine staying in 'good' status?
@vocal shard It's not that it was published to community labs, because there is another date when it was "Lab'd" which was quite a while ago. Yesterday it says my world was Published, and when i saw it yesterday, there was no Lab icon, but today there was a lab icon, despite being published yesterday.
@vocal shard the simpson? Clear cache
I think he meant poor or very poor
Oh oops
really dude
kuro you've been here as long as me and you still are shit at optimizing

No bulli
yes bully
That’s what I like to hear
contradicting yourself there
Not if you read bully as my name
Lul
thankyou to all the people who helped me pick our a Vr headset here
ive decided to go with the HTC vive, im very excited
Good choice
VRchat is Bangkok!!!!
does anyone know how to deal with not being able to connect into large lobbies btw?
it always disconnects me i have to try like 2-3 times to get into anywhere on vr chat
it runs fine on its own, its just connecting
I love how you guys said vive and not oculus... I use vive but I see a lot of folks saying oculus
ah well i chose vive because i can upgrade it later in the future
and i love to dance
I get vive because the more it cost the better quality it is
Just like apple products 😉
but you allready did
I like my Vive for the wireless. Yeah it's low on resolution but ss at 3.0 helps greatly.
AppleVR when?
I'm just gonna play on desktop like the pleb I am
The year is 2021 and Apple has bought out VRChat, everyone's avatar is now a memoji.
AppleVR System
$20,000.00
I can see that happening
And they want $6,000.00 for the Mac Pro
well, i just got a rift-s for the laptop, and just finished playing gorn for an hour? love itl
i've have gotten vive except for ONE small detail 😄 well, two 😃
already have the quest, like insight... but really, having already about $80-90 in quest apps? MOST of them also run on the Rift-S (buy once)
I guess that makes sense
shit it didn't embed lets try that again
Wait can’t u just get revive and play oculus games on the htc vive?
perhaps later, sure.
Oh, I suppose links don't embed ಠ_ಠ
lol
ah damn, good looks. time to troll random with a theoretical VRChat Apple buy-out
best thing to do is send any information you have on this to moderation@vrchat.com
restart game yet?
One message removed from a suspended account.
One message removed from a suspended account.
i still see traps they're cute
in fact there is one in the stream i am watching right now
theres a thousand traps still, yea
i think the line between a guy playing a girl ava and guy purposely pretending to act like a girl got more blurred
fair point
i suspect many of would be perfectly comfortable as were beasties... none of that angst like in books
"oh noes, i'm in this sleek fluffy body, what will i do? SQUIRREL"
nani
wat
i want what hes having
if anything i see a majority of furries
also fair, its easier to discern someone actively being a furry than being a trap
regardless all of them are cute
I'm no furry
embrace

different strokes
For different folks
im a sloot for armor
^
i'm a member of the axis and neuron parasitic union 😄 all flesh is a delight. cough. i mean, yeet?
I have armor, but I want food.
if anyone manages to find claw weapons or fist weapons, hit me the f up p l s
i'm slowly recovering from a lovely beat saber sesh with some nifty cider, made from the crush fermented fruits of our enemies
i need more
man of culture
it should
why did you put your bank account information into your vrchat account?
sounds to me like you've been hacked or something, vrchat couldn't possibly be the culprit
@gaunt pine stop fear monging that isnt possible.
block, <@&397642795457970181> , and move on. all you can do
Power
Jake Paul has been banned
I've ended up in the Error World.
What's that?
hello, I just downloaded vrchat and the mic is mute
has anyone have this issue?
had*
go into the settings and unmute it?
I updated the audio driver just in case
Check your audio settings
is your computer plugged in?
@idle hull reset your headset. It happens sometimes if exiting the app don’t work.
thank you
vrChat would seem to be an interesting way to connect people wishing to learn, or practice language?
Lol what happened
Protip dont open unity packages without unchecking everything first
Ugh.. What's with VRChat? This is like the 2nd time today where the audio from others will randomly start going in and out and stopped altogether until i reload the world..
I've ended up in the Error World twice.
@rancid vessel they redid the audio system in the beta so hopefully it'll be better after the next release?
Oof

Did the servers go poof?
i'm still unable to connect because of my isp
xd
ok so i have an inkling avatar but the avatar stats are poor/medium but i like the avatar
does the avatar stats give problems to other players?
Just one avatar won't do much, but if everyone had an avatar that was poor, then it could make the room laggy. You can keep it as it is, just some might choose to hide your avatar if they want to guarantee the best performance
ah ok, i wanted to make sure so i didnt disrupt anything
Yeah. It's just how much it takes to render. Poor doesn't mean like it's disrupting others. Just that it's "poorly optimized"
thanks
why the fuck peoples get's my ip from vrchat world?
Steam P2P
No, i just joined a vrchat world and someone got my ip and ddosed it
I can't find any reference anywhere to Steam voice chat leaking user IPs when used inside games, only when making a direct person to person connection in voice chat standalone. Is this referenced anywhere by Steam?
This is assuming you're using VRC while steam is open
i find that hard to believe
Go on.
Lmao it's like most games that use steam voice, happens on csgo all the time
It's nothing new
@stoic halo @faint skiff https://feedback.vrchat.com/feature-requests/p/ip-exploit
"Steam Networking is a peer-to-peer realtime networking service in use by many applications, including VRChat."
I've seen that, but I can't find confirmation outside of VRChat posts that it's actually a thing or that it's how it's supposed to work.
Steam voice chat as per the friends list is peer to peer, but I wouldn't expect it to work that way in games.
and yeah, I have Steam open as I'm using SteamVR.
Also the "IPs are not private information" copy-paste is going to bite them in the ass. The EU have stated that it is seen as private information as has to be protected as such. So that's a dangerous stance to take.
The EU sees public IPs as private information?
But my question was that, ignoring VRChat for a moment, is there any Steam API documentation that says that the Steam voice chat API - when used in a game/program - still works as peer-to-peer, rather than server based.
That's like saying your car is private information, or the license plate you use is private information.
No, it's not and you know that analogy has zero relevance.
I just think it's important for people to understand that VRChat is not designed to be an anonymous social forum. It's like psuedo-anonymous. You have an alias, but your reasonable expectation of anonymity ends there.
I mean any website or service you access is going to have your public IP at some point!
Yes, the websites. Not everyone else on those websites.
You can't even go on most modern websites without there being a plethora of third party services and trackers getting private and public information about you
@tranquil cobalt There's a difference between large businesses having your IP address for analytical purposes, and a bunch of toxic children.
I mean this should be obvious.
@still lark Thanks. Does VRChat actually use Steam networking though? (if it operates outside of Steam...)
If steam is closed, it uses it's own servers.
(I have no idea of oculus client uses steam if it's open, unable to test)
I guess I just don't understand the fear/paranoia of having public IPs leaked from a social VR game when stuff like your identifiable browsing habits are probably being brokered across the web to the highest bidder
@still lark Is there any benefit of using one over the other?
It feels like the threat assessment there is low
For us?
What are they even doing with people's public IPs?
Apart from IP leakage, not really, if you have a garbo upload like me not using steam is best.
@tranquil cobalt kiddies or VRC?
the kiddies
@tranquil cobalt I'm a professional sysad and deal with transit network abuse all the time. This includes threats, DDoS, etc. I'm used to seeing what sort of nonsense goes on.
@tranquil cobalt They could poke your home network for holes (unsecured wifi cameras, etc) or just perform a basic DoS just to piss you off and ruin your evening, etc. It's just not a good idea for people who shit on others for fun, to have this information.
Is the threat assessment high? I mean no offense to any players, but are we really that valuable/worth the effort of someone doing that malicious
You underestimate how much many people enjoy trying to upset/hurt others.
A lot of that would probably go beyond simple trolling and just legit be a crime, I can't imagine these peeps are being the quietest when they're doing this stuff
You probably wouldn't even know it was happening in the case of the former, in the latter, you'd just find yourself unable to do anything and most routers are pretty terrible when it comes to finding out what's going on, so you'd likely have trouble even investigating it.
Hell yeah, offensive info sec. Let's become a honeypot for ip leakers and log their attempts
hahaha
Hey, the fear of being caught might be preventative
You're thinking like an adult though. 10 year old kids aren't really likely to care if it's illegal.
They'd learn real quick if they got reported and got a visit 🌞
That's the thing, the police don't care. Unless it's a massive DDoS affecting actual networks, or a business, they simply won't investigate or care.
So the risk of "getting caught" is essentially non-existent when the investigative parties involved will basically see it as a non-crime.
There's been some cases (at least in the US) where they've been better with going after smaller scale stuff. I'm reluctant to say better, though - because I also don't necessarily agree with ruining a kids future/life just bcs they're being annoying and exploring how to break internet things.
They do gotta learn that it's not something to mess with in a malicious way tho
Because it's seen as a minor disruption with no monetary loss, it's generally not seen as something worth bothering with. In instances where someone's been prosecuted, it typically had something else happen as well to make it more serious.
e.g. they'd gained unauthorised access to other people's machines and use those for the attacks, or did it from a businesses machines and that business noticed, etc.
Yeah, or sometimes it seems they're like sitting on cases. The dude who stopped Wannacry is what comes mind. Dude was labeled a hero, then he gets arrested for something he did in his teens when he was still reckless and learning stuff
Did they break desktop screenshots while in VR? Hitting F12 or Ctrl+F12 gives you this weird zoomed out FOV screenshot
why would you take desktop screenshots in vr
Because using the steam shortcut gives you pixelated 4:3 garbage
And using the camera isn't always convenient
A few months ago I used input emulator to bind a longpress of the system button to just press F12 and it worked great but input emulator broke a long time ago
whatcha mean by a weird zoomed out fov screenshot?
Looked like this in like february 2018 when I first started using it https://puu.sh/DNIxj/52b0ada6b1.png and looks like this just now https://puu.sh/DNIA9/9b6dd98a62.png
Notice how far the mic icon is
I don't know if it has something to do with my setup or not
That's why I'm wondering
Yes, but I tried both and it's windowed
The steam one isn't 4:3 at least like the one you take with the VR shorcut, but it's still lower res than the F12/camera one
I haven't heard of them breaking it either
Maybe it was a long time ago
dont think so, people would've noticed
I think I stopped taking these types of screenshots around april 2018
Because input emulator broke and couldn't rebind controller keys anymore and then they added the camera anyway
it looks like its taking a picture of your vr screen itself rather than the desktop vrc window, if that makes sense
but I may be wrong
It is, that's why the steam ones are so bad
the zoomed out pic I meant
Ah right. I think so, yeah
but I still dont know why would a steam screenshot do that
Probably default behavior and was never changed by the devs
I only took a desktop pic once while in VR and I used print screen button instead of f12
so I basically just took a screenshot of my entire screen
so I dont even know if it's you or the game itself
gotta get someone else to test it
I spent a few hours spaghettiying a screenshot button into playspace mover before I even tested if it still worked fine
If nothing else it's still better than a steam screenshot
Also special thanks to vrchat for using up both grips+triggers and menu+triggers as combinations to turn on safe mode
Menu + Triggers is almost impossible for me to press. Small hands? Short thumbs? Or is that normal?
vrchat is down?
yeah i think so, i cannot log in
Welcome to Cloudflare's home for real-time and historical data on system performance.
likely due to this!
Menu + triggers is easy with index and thumbs if you stretch, but maybe small hands, I dunno
Cloudflare was down for a couple of minutes.
20mins actually ^^;
DDoSijg a random vr game seems like the most obscure thing to do
Yeah I’m just very curious about the motives of those who do specifically target vrc it’s such an obscure target it’s got to be personal
Like who peed in whose Cheerios
Same people crashing others in a free game lol
Someone called someone a bad word, they sperged out. The same thing that normally happens I'd guess.
This is a normal thing for vrc now I'm not even suprised anymore
When the servers go down now I don't even care
Lol they don't even go down that often
Given they announce quite audibly every time they do it may feel as if it's frequent?
It's not very infrequent; but not the norm
I mean they're rarely down. Messy logins and stability sure but almost never down.
^ This is true
Many services are at the moment; may be cloudflare or AWS related. Discord itself was struggling earlier. May still be DM issues.
It was a cloudflare issue
Several people got 502 errors when visiting any site using cloudflare
Not surprised. ^^ Made sense given the scale of the thing. Any updates?
It should be working again, but the response time for analytics is a bit behind
But it isnt an issue for us
@raven prawn That Tweet's been deleted.
So I was looking around the internet, then I found out that there was software that can be used to track your hands in vr using the in-built cameras in the HTC vive nad vive pro. How many people here knew about this or am I late to the party?
I was also wondering if it would work in vrchat
There's some hand tracking stuff that's been shown with the Vive Pro's stereo cameras, but no idea about the regular Vive. Or if there's a driver to map that to a device in steamvr or whatever.
There's software that can use the leap motion to emulate index controllers, finger tracking and all
if that works, then the rift s with all of its cameras (if it can) will have better tracking maybe poossibly?
Vive only has a single camera doesn't it? I'd be surprised if that worked at all. Ooh, although I do have a leap-motion, I wonder if that works in VRChat at all...
hello
im new in vr chat im waiting to be appoved what am i allowed to do while i wait?? please help 
Yeah be patient
approved to upload content ya mean?
yes
yeah just play the game for a bit and your rank will go higher
it shouldn't take too long
huh?
I use steam?
Do you not have the game?
trying to figure out the download part right now
i havent been in the pc gaming world in years
no im not old lol
👀
i got steam
good
Ok it's on there
It’s available on steam and oculus home. If you are on desktop without vr steam version is recommended
Once steam is installed, run it and on the store tab search for vrchat it’s a free game
Yeah, when you open vrchat in steam, there is a tick box to either playing in vr or desktop mode
If you’ve been out of Pc gaming welcome back, it’s been all steam for like a decade now :p
thanks so much beautiful people 😃
To the person asking if leap motion works in VRChat : Yes it does.
The next question is how well, and how intuitive does using it feel
Curious on those fronts.
There are actually a few YT vids with tutorials and tests with it, seems ok but not perfect.
Oo
So it seems like there is moderate support for HTC vive finger tracking (using the inbuilt camera in the headset) with 51 votes to it
Not sure how well that would work
It wouldn't work well as the index controllers, but atleast its cheap hand tracking
jsut requires the right software
And who’s going to code that software
There is a SDK given by vive so that game makers and software engineers can do stuff with it
the sdk works in hand tracking, we just need that hand tracking to be translated into vrchat
Right so vrchat runs on unity, and the vive hand tracking sdk works with unity, if someone knows how to do unity stuff then maybe it could work
The inbuilt tracking is fairly shit and the API is not kind from what i have heard.
Have not toyed around with it myself so do not quote me on it
does the oculus vrchat + my steam hours go together?
I don't think so?
@main leaf if u play on oculus client, oculus has their own hour tracker
it in no way adds to the steam hours
Would that still count as like how many hours ive spent in vrchat, im thinking of the trusted rank from what way i know of achieving it
I beleive vrc has their own way of tracking that info so, if u play on the same account doesnt matter the client.... it will add to that acccounts hours
alright, cus steamvr is fuuuuuucked
if u had an oculus, why were u playing on the steam anyway?
because oculus was stupid for me back then
but now it works so im using oculus now but rip 800h from steamvr xD
yayay lemme just rob a bank real quick ^
doesnt see anything
lmao cant even play im lagging like a bunch for some reason, it was all fine and dandy yday
I have the money to buy index and controllers but I live in canada

Buy it and send it to Me then I’ll mail it to you
Im waiting until they fix the various hardware issues I’m seeing reported, mainly the knuckles exploding into 5 pieces if you think negative thoughts while looking in the approximate direction of one.
I need to work for a month or few to save up for the index mate
Wait the knuckles what now
People are reporting the k Ickes controllers break super easily
Thats so sadd
i mean it is the first batch, nothing comes out perfect
^
Never buy stuff brand new it always begins with issues
Some say they are broken on arrival (sticks cannot click) bit others are seeing the joysticks falling off after minimal use. Others say they drop them and they break (which is their fault but they are apparently delicate)
The headset itself is being praised
actualyl the headset has some issues, but pretty common
dead pixels, easily scratched lenses from glasses
give it a month/2 and all these issues will more than likely be fixed
I can’t imagine dead pixels would ever not be an issue
That just comes with the details of LCD
I’m in the August 31st batch I don’t know if they will be fixed by than or not
I don’t know why why they don’t have a zero dead pixel policy do they really think someone’s gonna drop a grand, get some dead pixels and just go “oh well guess I’ll just accept it”
I have a cv1 with vive body trackers and lighthouses already
Getting everything in one system is well worth the it
To me
I really think the index dropped the ball with the lenses. True there's no barrel distortion, but the sweet spot is small, and the glare/godrays is one of the worst.
Compared to something like the rift S which has a huge sweetspot and almost no glare in comparison
Yeah it’s not enough for me to cancel my reservation but when the time comes if I don’t start hearing better things I’ll be passing on it. It’s a shame though I really want to be fully lighthouse setup but I don’t want a vive
Why aren’t there good lighthouse controllers
It’s the superior tracking technology but I just don’t like how any of the devices feel
I personally love the vive wands I don’t know why people hate them so much
Because oculus touch feels like you are holding nothing at all and vive wands feel like dumbbells
And there’s no analog stick
Every vive wand user I see seems to hold their hands straight down like they are tired of holding them and never seem to body gesture
I’ll stop ranting though
They alright. Really wish they didn’t require as much force for the grip buttons and they had a joystick
Depends on person to person but I've got nothing bad to say for the Vive wands besides how mine are breaking
Exactly
I just dislike them breaking. Right now I'm actually picking them over the knuckles
Especially with all the issues.
Vive wands are made of some of the most durable plastic I’ve seen
D-pads are always breaking though, rest of the wand is durable
It I could find them cheap I'd sooner take 2.0 Vive controllers over knuckles
I’ve smashed those things full force into my wall and dressers and they still work perfectly
I was looking to get a spare Vive controller and everyone I know is too worried their knuckles are gonna crap out on them to take the risk lol
I've seen a good amount of people spending 100 for a tracker and doing FBT with their old Vive wands as feet
On top of how clumsy it is, as of now, to do gestures
Yeah the ones I've asked are just like "uhhhhh I'll keep em just in case"
Huh
Like legit 8 or 9 people now lol
think ima stick to the vive then if people reporting index controllers being fragile
Ok so i need help i just booted up VRChat and im spinning in circles non stop it wont stop...
Non of my keys are sticking
and my mouse aint movin either on any other game
shits tripping me out lol
@sinful otter could be your mouse, unplug your mouse and keyboard just to pinpoint the cause
if not, you probably have a controller plugged in and its misplaced with the control stick
1 sec
yes there you go
PS4 COntroler support :LUL:
This emoji doesn't work here because it's from a different server. Upgrade to Discord Nitro to use emoji from other servers
LUL Whut, Im a partner i superceed Nitro and have it by default LOL
well yeah vrchat is a pc game thus controller support. And external emoji's are disabled for public lobby and vrchat general. You can use it in randomchat.
okays
VRchat can support any controller that supports Stream, but if it’s not for vr you’ll probably need to manually bind it in steam settings
You can also rebind vr controllers for example on my touch controllers I moved jump off of click stick and onto a button proper because I hate clicking them
Question
Some of my friends in VRChat get 60 fps with the vr goggles
I only get 45 or 90 fps, is there something I can do to enable 60 fps or is it made like that
then they propably have turned of ASW
however that is actually a feature to make it better and prevent sickness
i see no reason to turn of asw
disable yer dam vsync
On PC how do i use the 3D Rotating ?
honestly i dont even know what 3d rotating does
Anyone know why video players aren’t working in world?
youtube-dl.exe is outdated
Damn, that sucks .. any word on an update?
It will happen
Probably soon since a open-beta is going on which will mean a update will follow
you can also grab the updated version of the web and place it in the folder your self
Anyone know what the 3D Rotating does ?
uuh, where exactly?
Replaced it with updated version @ruby needle still doesn’t play
bummer
Yeah.. no other fix?
Is pretty much everyone affected the same then?
if its yt dl breaking then yes
I can see vids just fine and the ytdl should affect more than just youtube
Watched some cooking videos on Kate Saturday night/Saturday morning
mostly youtube breaks cus youtube likes changing things that then break stuff
I see videos other people post but when I do it, never works
not like the DL program doesnt work at all, just youtube's parts wont properly connect thus need a updated executable
Is vrchat free on steam?
Yes
39.99 on sale
what
Yes, it's free to play on Steam.
Anyone know what the 3D Rotating does ?
Well, it'd be best to ask that question in #3d-modeling or #avatars-2-general. I think you can find people there who know those.
a deaf emoji is sorely needed
but all emojis dont have ears
🔇
Now that you mention it, the mute emoji used to be in the list, along with the muted emoji.
lmao
they should be there
Double-checked.. there seems to be none.
poke your peeps about the mutes and a deaf
im gonna be so happy if/when udon comes to avatars
cuz hopefully itll help migitate the arcane dark magic of the VRC inventory system
udon?
something i just learned today, mad respect to the people who came up with the logic for that
i wouldnt dream of putting myself through the horror of figuring out how to get that shit polished up and working
the scripting thing thats apparently coming the en dof this year
to worlds, that is
Whats MMD ?
miku miku dance
hmmm ?
It's an animation program. So the models for it are generally called MMD models. And since they are easy to customize, people tend to use them in games like GMod and vrchat
Can we get a finger tracking channel please?
@lunar shell #feature-requests
I'll try that but it's sure to get buried.
Open a canny
what's a canny?
The canny, specifically the VRChat canny, is where people can post their requests for new features or report bugs encountered in-game for the devs to take notice of.
Think of it as a sort of feedback site.
Anyone know why my playspace movers suddenly not working anymore? Recalibrated the playspace itself in steam vr as I’ve moved to a new room, and it moves back and forward now, just not up and down like it used to.
@pallid yew are you using playspace mover or are you using openvr-advancedsettings?
hmm
Open vr @torn nebula
@pallid yew you probably have Y lock enabled in the offsets tab
Are NSFW models allowed in VRChat ?
lmao
Mans gotta ask
because something called erp
@sinful otter chech the community guidelines
@sinful otter https://www.vrchat.net/community-guidelines
🆗
"13 or older"
Inappropriate Content
* Usernames must abide by our community guidelines.
* Live streaming, advertising or publicly sharing content that is sexually explicit in nature or simulates sex acts is not permitted. Doing so may result in moderation action being taken against your account up to (but not limited to) banning of the offending user account depending on the severity of the act in question.
* Pornography & nudity is not allowed.
* Political & Religious figures and symbology. Civil discourse is allowed in private spaces where all participants are aware of and accepting of the discussion.
in public worlds they arent really allowed
but what they going to do against crashers :/
there are a few that litterally break ur pc
Yh Crashers are pissing me off tbh also force logouts.
yep thats why i dont go public worlds xD
Also there needs to be some kind of preventions against the avatars that shake screens ect.
tru that chief
The "Safety" options are a OK step, But they ruin the main experiance for others.
and myself who enjoys interacting with others.
well they should make the safety feature known to new users because i was in a world where this guy crashes everyone in the world but me
I dont even get how there causing crashes.
i dont really know either
but its just stupid thats all :/
and it was a occurrence\ that has been going on for so long too
where do I go for help
Also is there a way to add somone who lets say gives me there username, as i dont see it.
I have a bug I need help fixing
what bug?
I'm stuck with a yellow error robot guy and I cannot change into any other avatar
I also dont see a invite though steam option even though the games ON steam, Seems little lack luster for discoverability options.
have you tried restarting?
Do you have dynamic bones ticked ?
yes i do
what is dynamic bones under
if you have it unticked you still see the model
To earlier comment, NSFW models are fine in private worlds, but don't share images and such. If you "get caught" in any way you will be banned.
It's a bit strange. Basically, they don't care much, but can't tell you it's allowed, and if you're caught you will probably get banned, since VRChat doesn't want such an image
I can't promise I can help, but I will give it a shot
my character is a yellow annoying error robot looking dude and I can't change my avatar out of it
It's been like that for days
That sounds strange. You can't change avatar at all? Try verifying the game files (If using Steam)
There's other fixes here: http://help.vrchat.com/kb/article/17-i-crashedcant-launch-vrchatother-issues/
There's also this shortcut: Control + \ it should change you into a default, functioning robot avatar. It's a failsafe
is it the Ctrl on your keyboard then the backslash like this: ""?
\
omg it worked thank you! :D
legend
good to know, i'll try that later on the pc
is there a verified mod that allows you to see your char from the outside for PC user's iv a few dances that id love to view but the camera doesnt move with them and if i stand infront of a mirror i cant see squat because of the model moving back and forth covering my camera
like a way to detatch from your avi, I know VR has the camera they can use.
You can edit the animation and move it forward a bit
Yeahhhh iv no idea how to do that... Also some of the dances on the avi's walk quite some distance away from my camera, Enough of a distance to warent making Mirrors pointless, Either not being able to see the dance or going through the mirror...
Can someone please make my minecraft skin in vrchat please?
xD
Specs dont mean squat if you cant game on them LUL
Facts
or have basic support.
Would you like fries with that?
👏 Congrats you have a i9... but 2.9ghz OOOOOF, also 32gb of ram, a little overkill but oka perfect for rendering videos / pics.
yes
You have a production machine not a gaming machine xD
XD
If you want to game, Dual boot your mac...
easy
have Windows along side your main mac os.
Make 👏 it 👏 yourself
idk how
Learn
no u
I already know how to
:LUL:
Nasty
wut?
Throw him to the dogs.
There watered garbage.
thats what ur mom said when u were born
No, I dont enjoy eating water thanks id rather drink it.
Also dont enjoy watering down my produce
i like eating water
Sick.
This should be in #general-media
how come it takes so dang long to load the vrchat website nowadays? everyother site i use works fine
Is anyone else ending up with a bug where instance invites are going to the website only and not the game?
Angel you need to fuck off
You were bullying him for no reason at all
No you weren’t
You got mad at him for the dumbest reason ever
<@&397642795457970181>
Thanks guys for banning
Yeah that was really uncalled for
Thanks for pinging 
Np
oh yea that guy, hes been harassing me for hours
Just ignore it
Wew lad lol
Go into Avatar Testing world and get kicked for testing my avatar, I miss the old days when people went into that map knowing what they are getting into
God forbid they use their safety settings
Make Avatar Testing great again.
Liked going into the public testing worlds to check out other peoples cool anims and stuff. Now it's just a bunch of role players sitting in front of a mirror saying nothing and doing nothing the whole time
Like they are only there because it has a mirror
It's big oof
If is mirrorchat after all
Avatar creativity's taken a hit in the neck since the last few updates. It's unlikely we'll ever see that era again.
Also have way too many people that get too butthurt over simple stuff now.
You got people who will block you or start a votekick for the sole reason that they don't like the way your avatar looks lol
yeah if you are a lewd loli or some pregnant avatar or some other degenerate shit, hell yeah im going to block / votekick you
That's rather justified. No-one in their right mind would want to see those two.
Now kicking someone for something as little as a nail, that is non-justifiable.
This one is being reasoning with, I already tried. ._.
@queen mango 42c here right now BTW, car is an oven when I open the door. ;_;
Must've been hell. It's like that for us, but 4x longer overall.
Oof even our evenings hit 40c


