#vrchat-general-2
1 messages · Page 797 of 1
Lmao I used my desktop friends in battlediscs and they had fun being living targets for me
Like gamepad controllers
Yeah
Cant use an xbox controller when you already have the touch controllers
So desktop peeps be flexin
Funny enough, I actually beated a few VR friends while doing Battle Discs, in Desktop
Ohhh
So many people play it in desktop and yet the map says you can't but u can.
Yeah
It was just up to part-luck, part-skill, and partly getting the right moment to grab the disc when the outline turns blue
Mmhm sounds impressive
Tbh battle disks was never something I could get into. The latency is horrible.
Really? I have better latency there than a lot of other places
This is coming from rocket league where I'm pretty spoiled in terms of good ping
Yeah. The feeling when you thought your disc went through but he actually isn't down.
Haha yeah
VRC should implement CSTS and CSS options for latency. Feel like it could help if user's could pick.
Dunno though, i'm not too savy.
Yeah, plus bi-monthly maintenances. Client reboots and hotfixes, like all online services should do
Mmhm
It would be so much harder I assume though considering the sheer amount of vastly different content there is on the platform.
Would be really nice to see what latency fixes get added over time, I'm really looking out for some cool stuff to be made when Udon comes out.
FPS games in VR are cool af, in VRC it would be so much more fun too.
As of right now, most maps that do it are fairly laggy in terms of latency for me.
Having to shoot around an arms length where I would assume the person would be in order to hit em.
I also wonder if Udon will have a sort of web panel that could be synched to discord or something.
Would be nuts to have actual tournaments and keep score via a discord bot.
And then possibly use the point's from the discord bot to award players with roles and other cool stuff.
I play VRChat in VR with a 1050ti, i5 6400, being not able to stream or anything with those specs what would you recommend for upgrades?
If possible I’d try and upgrade to an i7 processor
I’m not sure if vr would work with my computer @queen mango
yeah upgrade to an i7
@vocal shard What are your PC specs?
go into ur computer settings. its in the system info
Control Panel\All Control Panel Items\System - is the control panel way
@valid cargo 1050ti is actually worth upgrading if you wanna stream. You will be able to have more headroom for NVEC encoding if you bump that up to a 1070. You could also upgrade your CPU if you want to stick with OBS's built in CPU encoder. But even after upgrading my cpu to a Ryzen I still need a better graphics card. (Running a 1050ti myself)
I recently changed from a FX 6300 to my current cpu as I had the cpu before but the old motherboard died
Afaik gpu prices are slowly becoming stable again. If not though, go for a better cpu if money is an issue.
Same here actually. FX 6300 isn't a bad chip, it just isn't too good for VRC.
Yeah 3 cores
Ryzen is worth the jump for sure. They got a ton better with cooling.
fx 6300 calls it self a 6 core processor but its actually 3 cores
If you want something crazy smooth and stuff, go for Ryzen
i need to upgrade my computer in the future, but im on a laptop rn
If you get 45 and never dip below, then you should be fine.
ASW will kick in and keep it running clean.
Which will help with motion sickness.
I get the occasional dip but even with low fps i dont get motion sick
It's somewhat dependent on your IPD range.
i've not checked mine
Trying to find the perfect VRChat streaming specs...
You can browse twitch, some streamers have their specs in their info panels underneath their streams. Or you can ask a few.
You can write a few different specs and see how well or smooth their streams are and figure out what fits ur budget maybe
Ill check them out
Planning on doing star wars marathon during may the 4th in one of the theaters (if all goes according to plan)
if you find a perfect setup, lemme know cx.
i need to upgrade i think too. My laptop can handle vr, but streaming at the same time kinda slows me down
rn I have dual monitors but main monitor is running from gpu and other monitor from internal graphics 😅
I believe 1080 and i5 or higher should do
Also another thing. go into your Nvidia settings and set up the settings like I have here.. https://i.imgur.com/pZausZb.png
This seem's to help a tiny bit.
Can also hold left alt when launching VRChat and a window will pop up that lets you pick settings.
Set that to Desktop low.
You can also hard limit the FPS with rivatuner on the desktop window.
Never tried it, but some people have said it works.
I run at VRHigh and only drop in a select worlds or if there are many avatars
but I think that may be due to me having my safety settings off
That will do it
I keep all avatar's off in general. Just found out that misconfigured substance materials on an avatar could spit out a huge output log.
I've had that issue when I attempted to watch certain movies
Use safety settings and e-mail moderation.
Complaining here isn't going to get you anything.
I would do a refresh on the game as well
I have all safety settings on max, people have bypassed it
Find your output logs in AppData Local Low VRChat and send those to the E-mail. They will help you out.
^
Make sure you actually check for a reply though.
Vrc keeps sending me home
Crashes are uusally shaders or particpes soo
Sometimes they will reply to your e mail with some info and might need you to talk to them.
It also help's to use the .json file for particle limiter settings.
I only recently got User rank as I spent all my time in VRC before the rank update and also spend alot of time in priv worlds because I'm too shy and nervous to talk to other peoples so I stay on own ;-;
Don't be worried about troll's in game. If they try to crash you / drop portals on you, let em.
That gives you more proof.
You can also open safe mode by pressing both the menu buttons on each controller and triggers on oculus.
whats the point of proof if i can't register who did it
You can, its called output logs.
I don't got mic so all I do is play music every now and then with my desktop audio as mic. Or use cheap mic wifi app to transfer my Android to a mic for pc
i have a blue yeti but it dont get used cuz i dont talk to others
The output logs say literally everything that someone does asides from voice activity.
Even down to the object names on their avatar.
Strapped a blue yeti to my vive
Also having that mentality will keep you from helping yourself. Report it anyways.
Dont let those guys push you around.
You never know what the moderation team will find, so its always good to try.
Got to clean the gutters out, in any ways possible
Or just take the crash like a normal person and ignore the inconvenience and move on with your life
He said he keeps getting crashed, pretty sure he means he is getting harassed.
You’ll likely never see the person who crashed you again
Or just use safety settings it’s what they were made for
Been playing for almost 4 years here, I can tell you that you will. 😉
They will keep bothering you until you show em a hammer. Iv'e been involved with this stuff before.
Block them it’s that simple
Photon packets dude.
screw the hammer and bring out the chainsaw
That won't help.
Bruh fuck photons
🤔
Nutrons ftw
I doubt that you know the importance of Photon in all these things
Talking about Unity's networking solution in specific.
I dunno when I first started playing exactly
im not being targeted i dont know anybody, its people mass crashing whole lobbies
Not saying that most people will know how to work around it, but there used to be a big problem with it till it got patched.
@north willow Yeah for sure check those log's then.
Like I mentioned, you can see what game object names are on an avatar through those.
Most people name stuff really obvious too.
If you find anything in there that looks suspicious then you can see what avatar had the crash and who was using it through there, block em from that.
Also submit a report for sure. 👌
If they are still a problem after that, try making a sleeper account to see if it stops.
as a victim idk why I have to be responsible for all this, i don't even think ive seen any sort of acknowledgement from the dev team
Because your computer stores your logs.
You need to send it for the devs to fix anything.
They can't store log's on the servers, that would be a bad idea.
Just as much as it's their job to fix things, you need to meet them half way. Its the same reason why the game is in open alpha.
What's going on with the servers?
Its also pretty standard practice to provide this type of info. Cuts down on the time the team would need to investigate and helps to provide a clearer idea of the issue...
And im not aware of any issues with the servers atm
interesting?
!online
There are 5971 users in VRChat currently
🤔
I've already tried
!cleancache
You can clean cache by deleting everything within C:\Users\%Username%\AppData\LocalLow\VRChat\vrchat apart from output_log.txt and config.json if you have them
Make sure your game is closed first ^^
Common sense, but ive seen so many people brick stuff by not doing that lol.
Yeah don't do it while VRC is running.
I mean you can, but everything falls apart in strange ways and you have to clear it again anyway after quitting VRC.
That still doesn't tell me how to uh..
Right click the windows icon on the task bar
click run and type in AppData
From there the folder should be easy to find
🙏
Ahh ok ty
Np
Also make sure to clear that out at least once a week
You would be surprised how much data gets stored there.
I ended up writing a task on my pc to do do my weekly cleaning
Bless
Lemme type up a notepad doc
First thing I posted here was back in December 2017 a pic of jameskii when I saw him lol
yep
find the vrchat folder through there and delete it
should clear all locally stored content which means you will have to redownload maps and avatars
it will free up a ton of space
My maps and avatars don’t save
Alguem br
So I have one issue, I tried loading a model into unity to port it, but when loaded in VRchat the camera faces wrong way, as if the model in unity was pointing in wrong direction, but even after rotating it by 180 degrees the problem persits. Is there any way to fix that?
Make sure the model is facing the Z axis in blender.
Also make sure you set the origin rotation to be facing the Z axis in blender as well.
Ah I see, that's probably the problem
Though, is there a way to correct that in unity?
why every single time i try to publish a avatar it says i have to play the game more...like how long do i have to play it for?
It's not based on time. It is different for everyone and is linked more towards being active in game. So idling to build time won't help. Usually most seem to get it around 20-40 hours in game, but you can get it much quicker. The exact requirements are unknown to avoid exploitation
The event today is from 6pm PST to when?
If I understand correctly you need to get to the New User rank, and out of Visitor.
(Or is it from New User to User? I got my upload rights back before the ranks were implemented/made visible)
btw, if you guys find yourselves clearing vrchat cache often and need to move it to a different drive with more space, there IS a way to redirect the cache to a different location
i moved my cache from my C drive to my D drive's game folder and i havent cleared it in forever. my D drive has tons of space to handle it too.
I forgot how i did it, i just remember i used the command prompt a little bit
is vrchat cpu intensive or gpu intensive?
i see
that moment when you get ddosed because you said your gonna steal someone’s girl on vrc
nice crashing bro 😍
is anyone friends with the person who made the Mr. Brightside prom bathroom by chance 🤔
never heard of it
yo quick q
does anybody here run an i7 4790k?
and if so, how does vrc run on it? I'm thinking either upgrading to 4790k or holding out for ryzen 3000
@slate verge The game is mainly CPU intensive in 90% of situations, though certain things might tax the GPU occasionally.
oh i see~
Lots of IK calculations make it pretty CPU intensive
@mystic hound i'm using i5 4690k, i think its pretty similar. If you don't plan on streaming vrchat, you probably rather not upgrade.
Yep. The balance of this might change slightly in future, if they're able to optimise things like that better. Unity LTS-2018 might also improve multi threading. But can't say anything certain.
may want to upgrade perhaps
sits back not knowing what anyone is talking about nor knowing anything about own pc
It'd be cool if someone could help me just understand it a bit better, though I could probably just google it...
Oof
I play games on my SSD so they load a hell of a lot faster.
I have for a horizon 3 on my ssd, and it takes like 40 seconds to load from the menu to the garage.
Now that I have it on my hard drive, it takes 4-5 minutes to load. And stutters during gameplay and even I have it on a raid 0 and it’s still this slow.. ssd’s are a requirement now
I have something to say, and that is uploading characters to VRChat is easy to do, but do to my computer's slow loading speed, it takes forever, yet it can play VRChat with 0 lag
okie dokie
Would anyone be able to help me find a bird avatar?
depends, anthro or plain bird?
anybody else getting kicked home again?
im glad its not just me smh
its weird cause this happens around the same time everytime it does it smh
2nd time for me
It just happened to me again so im geussing its just someone doesnt like you they make you bye bye for that world
no, its a wide spread issue
it does it two times for me too so i decided to quit
uhg x,x
Something wrong?
home'd an 8th time
oh no...
Yeah, the game's getting unstable at times.
i've been kicked home 6 times. i'm trying to have a movie night. this sever garbage is unacceptable. it's been going on for weeks.
Say, @summer bane Aren't you the same VRChatter I used to see a few months back?
yea it's unplayable for me atm, home world loop every 3 minutes
Same
really getting sick of this blackscreen/booted to homeworld shit
been several days now without a word from the devs about it
I've been blaming my ISP not gonna lie...
I don't think it is though, it seems as if i stay connected longer while on a vpn for some reason
I remember the days I could have a VR Sleepover and not wake up in VRChat home, lol
@summer bane In VRChat. I remember meeting you with RedRecluse and Bahamut88
yup then. That'd be me
Aye. It's been a long time.
Yeah, I remember those. I think the last place we met in VRChat was in the MMD Dance Stage.
Old times seeing you in Bridgette and a few other OW characters
With someone named DespairFest?
Yep
And Nifty Hipster
Back then, I didn't mind much about the concerns regarding VRChat. I was just concerned with getting VR to fit in with the rest.
That and jolly socializing.
I think I joined you that day and met Despair for the first time
I believe so, before RedRecluse left off to sleep, yeah?
But yeah.. That was around 10 months ago. So how have you been?
BTW elire
When did you plan to get vr again?
pretty good. been learning how to do my own models and worlds.
Wait you got it already?
Ah, not yet
Also, Me and DespairFest are dating now =3
Week maybe should have said it more clear. I meant when your aiming to get one.
Also that's cute~~
We've been wanting to get a vr wedding going but the server issues have been making it hard to jot a date
Yeah, was thinking of that, Oclac. By the way, me and Kit go pretty long way back.
I used to be a lame recolor of EsDeath XD
Yep. XD
I'm now my own OC
Haven't tried it out myself, though. Still, on this server issues thing, it may be best to type in those on #user-support-old... or refer to www.help.vrchat.com (is this kind of link not supposed to work in Mobile)
hello
have to use https
Oof.
Also kit as a headsup, the link is broken. They moved the domain to (lemme grab it)
http://help.vrchat.com/home even with how stupid it is this one should actually work and be secured.
Even though loads of information is lacking and its barely known.
If anyone can help me to find a bird avatar, please mention me. Any bird is fine except a chicken. H*ck chickens
tfw some avatars without physics are better than some avatars with physics
I needs help
Just throwing crap on an avatar like dbones, cloth, particles, glow and animations does not make it better
I keep getting an error message in Unity, anyone mind helping and telling me what is wrong?
vr chat need to optimized their client V_V
Vrchat self can barely optimize more.
Most of the performance problems are related to user content.
Even if, hypothetically, vrchat magically made their client twice as fast, that just means people can use avatars and worlds that are twice as heavyweight
(but which probably look just the same and took ten minutes less effort to make)
They need to fix other issues first, not the latter
hello
does anyone know how long it took for you to be able to import models, feel like ive been waiting a month to upload my kermit XD
i think worst part of vrchat for me atm is the volume when being with others like 20 people in a small space, they being like 5m away but like still full volume
read the pin
oof doesn't look like im getting it anytime soon then
no one does that type of stuff to me
/shrug
.-.
How many hours played? Not counting being AFK
You should get it in like 20 hours on average. I got addicted quite quickly myself and clocked like 40 hours in 3 days :P
Be somewhat active (visit worlds, add people as friends) and it shouldn't take long unless you get muted and blocked a lot
How long it takes to be known user lol
i think ranking is just....random
HEllo
Ranking isn't random
But for some reason I instantly got to user from visitor (new user phase lasted short)
hello im springlocked nightmare.
hiihii
Afternoon
@vocal shard just play the game and upload a few things, ranks come with time and comes quicker when you’re not reported and act respectable
I got trusted after 570 hours and about 25 uploads + a world
just hang around and have fun, yes. ranks are more of an indicator that you’ve been around for awhile, are active, and generally respectable
but just enjoy the game
I dont care for ranks I just wanted to know (: but thank you!
Hang around in a pug, you'll meet plenty of people.
hi, does anyone know if the kinect 1414 and the 1473 is the same for full body?
Maybe you should ask that to #full-body-tracking
@patent tide
@vocal shard hehe np :p
welp, the avatar I've been using since I first started playing vrchat is no longer available
guys, is it possible to watch a youtube livestream through a vrchat video player?
asking cuz f8 is today
I'd say try it out within a world where you can enter the Id.
But I kind of doubt it as the system yt uses for showing videos and Livestreams on other platforms isn't exactly the same thing.
At least last time I looked at it
What has been a fair while
oof alright
uhh... anyone know world s that do support twitch streams?
Speaking of time spent???
My average over the past 2.5 months is 8.66 hours/day
Of vrchat alone
I play other games >_>;
I'd almost dare to call that unhealthy
Its toO bAd my MetAboliSm is so HiGh
Lol when i wasn't working I got like 10 a day e z
Spent a whole 2 days in vr including sleeping in it
My eyes hurt a little after but it went away after a couple minutes
Also I think most video players support twitch links
cheers
$999 US full bundle
oof
Big oof
but im too POOR
i havent even got a vr set yet lol
i have like $325 to spend on vr
so im going used lol
what country are you from?
Lmao the index is fucking expensive
ikr
I guess Valve is as much into the price gouging as HTC is. Rift owners are happy right now.
norway is cool
It looks very promising honestly
It's insanely expensive considering the specs are barely an upgrade over the Rift, which was $350.
^

yup
As you also mentioned before Rokk, they're going the HTC route
its just the knuckles that will get it sold
Yep.
hi.
The index is turning out to be an utter ripoff yet again, but they can get away with it because they're the only ones doing it right now.
And Oculus was dumb enough to stop selling the regular Rift
Only thing I'm interested in, frankly, is the controllers
just wait for htc or oculus to start competing
The controllers are definitely an upgrade to the shit vive wands at least
well.
same, that is the only reason i would even consider it
I'm also perfectly fine with the current oculus controllers too. As there's not a huge step up from an oculus controller > index controller
At least, from what I've seen/read
hello
Yeah, for my setup (Oculus, 2 sensors, vive trackers, 2 vive stations) Is about $1k anyways
how are u guys?
good thanks
you?
if i could just buy the vive knuckles and use that with an oculus or vive then that would be great
hi, how's you're day?
glad to know that im also fine @wary musk
valve index base station?
headset alone is 500
whats that? lol
That's their 2.0 station, I believe it's the vive 2.0 station
rebranded if im not mistaken
I'll have to look into it
oh cool
Yeah, they're just 2.0 base stations
okay, haha
well i'm probably going to get either the vive or oculus headset with trackers then get the controllers
Will my extra trackers be compatible with the new base stations?
or just buy a used one then when i get more money get the valve index controllers
Not sure how to tell which sensor version is in them
All info regarding them
"Valve Index Base Stations are compatible with any Headset featuring support for SteamVR Version 2.0 Tracking including the Valve Index Headset and HTC Vive Pro Headset.
Valve Index Base Stations can be used with any Controllers featuring support for SteamVR Version 2.0 Tracking including Valve Index Controllers and HTC Vive Pro Controllers."
But from what I've seen, they're just the base stations that come with the Vive Pro
£260 for the controllers in the UK
thats more than my budget for an entire headset lol
Requires
Valve Index Headset, HTC Vive Headset, or HTC Vive Pro Headset
Valve Index Controllers, HTC Vive Controllers, or HTC Vive Pro Controllers
Cool, I still hope valve comes out with their own so,we can get away from,HTC monopoly on them
Well, if I'm not mistaken, the 2.0 stations are what the Vive Pro has been using already
Valve is just releasing their own HMD, along with it's own controllers, with up to 4 base station support
so if the trackers work with that already they should be fine for the index
Can confirm that the index controllers are very nice to use
Yeah, with what I've seen, you should be fine, if you decided to purchase the 2.0 stations for use with the vive trackers
VR chat does't fully support them yet but I'm sure that will be coming now that they are in production and have an official release date
It's a matter of support on VRC's side, as well as creating it with bones, etc. on avatars. Which isn't too terribly hard.
There are some old 1.0 system trackers ouy there, but i bought mine way after they came out new so they should be okay
Full finger presence is nice but it might be a while until VRC supports it. The devs have shown interest in it though.
Right now I have mine set up to behave pretty much as vive wands. Trackpad does gestures, analog stick moves, squeezing grip is same as squeezing vive grip buttons
@median basalt they don't need full finger support right away, they just need something similar to the touch controller implementation where it will recognize an irl hand gesture as one of the preset VRC gestures
I have the 2018 trackers, so I'd be able to use the 2.0 stations, niiiice
If I had the knuckles, I'd attempt to have it setup with something similar to the oculus controllers
yeah, blue button trackers = 2.0 compatible
you currently can't set them up that way unfortunately elemental
Yeah, I know, just when the support comes for them
Which, most likely won't be for a while
@uncut gorge they already have that mapping planned out I'm pretty sure
just having an analog stick though is such a quality of life improvement over the vive wands
Oculus controllers > vive controllers
and the battery life is amazing
How long can you get out of them?
I've logged on to VRC at midnight, fallen asleep at 5am, and woke up at 10am and the controllers still have battery
Ah, I can get like close to like 5-6 days sometimes a week out of my oculus controllers
good 8-10 hours per charge easily
The vive wands were a joke, they were as expensive as the knuckles are now and they break easily
On top of being less immersive
See, that's why using batteries in controllers are just so much better, honestly, haven't seen it have any negative effects on the controllers
I don't mind charging the trackers at all, they charge in like 45 mins - 1hr, and in that time I'm just on like beatsaber or something anyways
As a disclaimer WMR uses batteries and has analogue sticks, the latter is nice but the battery life is appauling, at best I can get maybe ten hours of use.
so batteries aren't always better
touché
if I found some nice batteries I'd say 20hrs tops, but average batteries are about 10
Because I've gotten some cheap batteries, they don't last very long at all, spent a little more on either duracell, or rayovac, had nothing but good results
that's with the Lenovo controllers
Yeah, I don't have WMR, so I couldn't do any testing, even If I wanted to
most people won't have a VR session long enough to exhaust the knuckles batteries
AA batteries in your controllers is far superior as you don't literally have to stop playing because "oh shite my battery ran out"
"Sorry guys, see you tomorrow"
ya, I have a box of like 35-40 batteries on my desk
I've actually had that happen with AA
I need to get more batteries now actually lmao
I have 4 rechargeable batteries
When two run out I get the other two and put the empty ones in the charger
See I'd do that, just haven't gotten around to doing that
same
Get 4 eneloops and a charger for them, preferably one of those chargers that can charge one battery at a time and can tell you when they're charged
The "dumb" chargers that need to charge two batteries at a time are worse
I gotta find a decent one, from like energerizer or something, a reputable brand
Because If im using them for specifically my controllers, I'd rather have something that I know works, rather than rolling the dice on some cheap 5$ charger from dollar tree
Ola
yeo
hi
Man I wish I didn’t buy 1.0 base stations
Oculus Quest and Oculus Rift S Pre-orders are out. Release date is Offically announced. May 21st.
Hope someone wants these second hand
Hi!
I sold 1.0 stations with my headset last week
gonna get dat sweet valve index order tomorrow
Wmr for life
eh I trust valve more than any other company to do good VR
No half life 3? Answer is that valve cannot be trusted at all
lol HL3 has been dead for years
Exactly
google drop products every few months when they get bored
facebooculus just want your data and store lock-in
But they haven’t released it yet and 3 is a lucky number but they don’t like it
No valve can be trusted, it's just they'll never make a third VR item
Valve Index 999 USD full kit
Oculus Rift S 399 USD full kit
source?
Used wmr $200
and are those estimates or real prices
new wmr can be about £200
Valve Index is now preorderable
It’s 999 usd for everything but smaller bundles are available
the Lenovo Explorer is a great headset, the tracking is exactly the same as the Samsung Odyssey, the only difference is that the Explorer uses LCD and the Odyssey uses OLED and has built in speakers/mic.
I use lenovo explorer
Im not really picky when it comes to things, so i got a wmr cause... it still works. Hands, headset, pretty much set.
And theyre basically plug and play and i dont have to deal with base stations and that tracking stuff. I just need room light
The only downside is if you want fullbodytracking. You gotta figure out how you want to go with that.
I know people who use xbox kinect for it and they say it works okay. But idk since i never tried.
if your pc crashes it might lose your room setup which can be annoying, and you do need the light on if you want to use it for long periods of time or it will lose the room, and DJ just finished my sentence for me - thanks dude lol
$279 TT
I usually keep my wmr to the "seated/standing". So if the tracking messes up with it somehow rarely, i just have to face the headset forward and push the button on it again.
commit toaster bath
You have a button?
lol I don't have a button, I just look around and it remembers where I am
No i meant the button on the wmr application to set it
aaaaaaah
Yeah it remembers mine too cx, it cuts on super quick
it says "please look around" for like 1 second but then its like "nvm"
sometimes it takes a minute though, and... I won't lie, the controllers flying of into the distance sometimes is a little disconcerting
yea
Im glad i dont have to deal with a bunch of base stations and room setup to confusing extents.
If my wmr fully breaks i might just buy another one of those to save money. Idk.
same tbh, it is a nightmare since I'm in Uni, so I would have to take it home with me every few months
and my uni base doesn't have enough room for the lighthouses
Im not picky with tracking and technical stuff tbh.
As long as it works. And I get to throw and shoot things with my hands, and its basic vr. Then im pretty much set.
Any specific reason to why Unity-chan is private now?
I will be looking into full body tracking with the wmr soon though.
Give back our best girll

Are planning to buy the vive accesories to use with the mixed reality @past vapor ? Or are you gonna go with the kinnect alternative
I had a rift and I tried to use the kinnect for full body. It worked, but it really suck that you have to face the kinnect if you wanna get any tracking
there's a thought
I think imma go with vive. But there are OTHER options than those two as well.
I forgot exactly where i saw them though...
So I compared the prices of getting the two base stations and trackers to get full body with the rift. And the price of getting full body with the vive. Since the difference was not a lot I just bought the vive
it's a stupid thought, but it's a thought
Multiple Kinnects working in tandem to cover multiple directions.
Theoretically there's no reason it shouldn't work, but that's a hell of an impractical thought
There's also nolo option
Yeah nolo
and you would definitely need to do some tinkering with code
I only care about base stations 2.0 and the index controllers besides vive, oculus home has really nice software though
Is works good, you still would have to deal with more cables. But it does a good job
Makes me cry, all these expensive items and the problem is that the good features are exclusive in a sense
Cant just buy one and get the best :<
in fairness it is still an experimental technology, it's amazing we are able to get it this cheap at all
Vive tracking, index controllers, oculus software
Its because they need consumers to test it
Im not planning on ever buying a vive headset though...
Yeah, I saw 500 bucks for just the headset.
I don't know what the full.kit will cost. Probably 800. My initial guess was 699 and it looks like I was wrong
I already own base stations and trackers for oculus touch hybrid. So the Index headset + Knuckles is a good fit for me. Get my fullbody all in the same universe
hello?
Hi
😄
Have they how the 2.0 station's are gonna work with 1.0 stuff? Or are they not just reshelled 2.0#
2.0 work only with pro stuff and up
Oh, by base stations it refers to theirs.
Hate to wait for reviews for the quest on how vrchat will look.
I assume screenshots in the quest channels will give you an idea
Or looking at 5k or lower poly models
1.0 gear like headset and controllers won't work with 2.0 base stations
But 2.0 gear will work with 1.0 base stations
Yeah
That's the sadboi part
So for 1.0 Bois we gotta drop 750 minimum
Actually n
It's all or nothing
Really torn if I just pony up the full bundle and get the new Base Stations, or keep using my 1.0 Base Stations
I would say you can sell a used Vive set if it's in good shape for at least the price difference to get the full bundle
If you aren't suffering from occlusion problems with your lighthouse placement there isn't much reason to get V2s
I would like an extra base station for better hammock tracking, but it's decent enough as is
What happened to the whole "13 baystations" thing?
That was an experimental setup I believe.
I think that's more meant for arena play
You'd want it in a theoretical multi user playspace with tracked obstacles where you might have occlusion issues otherwise
Which doesn't really exist yet anyways and doesn't benefit us home users
So Vive Pro HMD for $800 or Index with controlles for $749.
Right? What a hard choice 
Ikr
there's this bit in this article https://www.roadtovr.com/valve-index-hands-on-preview-valve-vr-headset/2/
While Valve’s dual-element optics might be focused on a wide field of view and large sweet spot, it seems to have come at the cost of an increase in internal reflections (god rays). Moderately high contrast scenes cause significant glare which unfortunately detracts from the other benefits in clarity.
that raises some concern for me but I think the headset specs still seems appealing.
God Raysssss reee
Some people said godrays were reduced
I was wondering if the godrays were because I play without my glasses but I guess for the Vive they're just inherent?
Who do we believe? 🤔
Overall, I find once I'm in the experience, any fidelity loss from godrays just gets edited out in my mind.
Something I notice when I put the headset on but not much after.
That holds true for a lot of things that people say "Oh, this is terrible because of the god rays/SDE/whatever" and yet when you're actively using VR, like you said, your brain tends to filter them out to the point it's barely an issue at all.
yep, it's not a big deal just something interesting I read. i have fbt so I think my only option is the headset+controllers kit since I don't think trackers will work with the 2.0 (?)
I DO notice that mobile phone screens with a cheap freznel on your face setup seems better than the Vive for resolution. But then you're stuck with the mobile GPU 😄
@vocal shard What colour are the triangle buttons on your trackers? If they're grey they won't work with the new lighthouses. If they're blue they will work with either.
Yeah, there's two versions of the trackers. The dev trackers with the grey button and the v1 sensors, and the 2018 update with the blue button and v2 sensors.
either way, my play space is not big so I think 1.0 is fine 🤭
Yeah, I might go for the full bundle since then I could get another v2 lighthouse to solve the final little bit of occlusion I get in my play space.
is the only thing keeping you from getting the full kit is deciding if the specs are worth the price?
wonder how much tax will be 🤔
hi
I have the money for the full thing, it's just a case of do I want to go all in right now or later?
That flex 
@languid beacon the page says that the headset and controllers only work with valve/vive base stations
Not oculus
I have oculus and vive stations
is there a way to fix this 3 second delay with responses i'm getting from other people in vrchat?
My actual connection to wifi is fine, and I don't have any issues on my end but maybe certain servers are acting weirdly
Multi-fasceted issue; a lot may be out of your hands there.
Reducing excess network traffic; using the 5GHz signal if you have one (> 2.4GHz, and channels may be busy), and naturally ethernet or something called a powerline adapter if you can manage.
Speedtest sites conduct idealized (keyword idealized) latency tests on their own right. Could see if you have an ping that way. If it's restricted to VRChat I imagine there isn't much to be done.
You arent wrong in pointing to ping 
I saw the price of an Index bundle. :c
What're you looking at?
Will see impact of tech differences on perception.
Expecting enthusiasts will gradually jump on it, others immediately; with those finding new interest towards VR staying looking towards anything else.. lower on the affordability spectrum.
I thought most of this information was releasing tomorrow.
I’ll see how cheap the 749 package gets one Rift S vs Index comparison reviews come out
Wonder if the index price will drop after the first wave of shipments
I already bought a regular vive since my rift was beat to hell so I'm gunning for just the knuckles
Rift S cannot open venue be compared to Index due to inferior tracking solution
Different markets. Rift S for the general VR consumer like me and probably most here, and index for full VR enthusiasts with money to spend
I just have oculus + vive hybrid FBT and would prefer everything be in the same universe
I use my Odyssey over my CV1 currently 
Oculus is apple of VR do not expect anything, it is disease of VR with it's exclusives
Also I sent my HTC base station in for RMA twice cuz they sent it back without solving the defect still waiting for it back the 2nd time 3 months later
More likely whole pc gaming
Sounds like a personal issue Lucon
No valve index if you're in Canada, oof 😤
types “/me hugs his rift” on his iphone
I agree. It will be just like Apple.
I'm with Lycon here, but mainly because Facebook are a serious problem on so so many different fronts.
Lol yes Zuckerberg and I had an argument over a drink person af
You got a bunch of Facebook executives that really have no clue about VR.
Why does Valve hate Canada so much? is it because of poutine? 😅
Who's getting the Index tomorrow?
Idk Rift S existing is great it keeps Valve in line. Their headset looks expensive AF RN
Could be some weird legal stuff they have to sort out to sell stuff there?
We say sorry too much
Will vrchat get an oculus quest port?
It sucks because the Index looks cool
I hate Canada too
@candid crown yes
Comparing to Pro is is cheaper
@vocal shard how do you know?
Quest will support vrchat in release day its a launch title
$400 cheaper
And i want to stop using oculusXvive at the same time 😅
They said so themselves
@candid crown they announced it
for fbt
Oh good
$400 less compared to the Vive Pro 2.0 kit.
@lunar shell Indeed
@candid crown https://twitter.com/VRChat/status/1110939105435611136
True. Wish I had $750 laying around.
@vocal shard You can bid on my old Vive for $200 lol
I wish HTC gave me working base stations or would just refund it
@languid beacon It's another reason why I'm moving way from them
It’s so bad I’m considering calling HTC a loss and just buying the 1K index kit
My PC lacks enough power to easily play vr chat, it will be nice to play it on the quest..I just wonder about the Wi-Fi capability of the quest
Does HTC manufacture their own base-stations?
Yes
1.0 was HTC manufactured. 2.0 is valve I believe
Mine are 1.0
And I’m sure they’ve already stopped making them
Hence why they just send back an unfixed base station from RMA and hope I go away
I will RMA it a third time if I have to
I wondering what HTC will do with their prices, when the Index is released?
Go out of business
lol
they would do nothing....
If valve can sell a kit for 1K while Rift S’s Kit is 399, I’m sure HTC didn’t care at all
HTC might need to realize their position though.... considering they're now selling lowest resolution headset on the market
i was kinda hoping the index wasnt going to be 1k
Had the off-the-cuff thought just a moment ago that HTC could find an added market even just in remanufacturing and reducing cost of v1.0 basestations as people move to the Index.
Index has lost a lot of my willingness to get into VR at the price point. Gotta see what else that is not that isn't one thousand dollars
Rift S, Samsung Odyssey, vive?
I'm getting the controllers when they're available to pre-order, but should I also get the 2.0 base stations now? I have the 1.0 base stations and I don't plan on getting the Index for a few more months. Is there a big difference for the controllers regarding the old vs new base stations?
Regular Vive is still good
Odyssey is what I'm thinking now. But I need to see about the controllers
@snow magnet What HMD do you have? The standard vive won't work with the v2 lighthouses
I have the OG Vive
@mighty nest I use Odyssey+ if you have any questions
Haven't been paying enough attention the direction of Pimax post-launch, but I see it nowhere. Not a continued option?
You just need the controllers then @snow magnet
cool, thanks @rough pulsar
So, somone wants to do a roleplay in VRChat?
Never been into the VR roleplay act personally; but there's a wide scene for that
Possibly the hardest thing to find on vrchat for me
Haven't thought about it. Has to be some means of organizing around the thing.
I'd imagine it happens in private VRC Discords for RP groups.
Given we don't have a channel.
Well, I'm interested in do a Roleplay in VRChat so if you guys want we can make a server
Does anyone know where I can find VANNAMELON in VRChat?
I wanna feature in one of her videos on VANNAGAMING.
How do you guys use emotes so well in vrchat when using vr headset
I just got vive and I keep using every single emote all the time, they trigger way too easily
Idk how ppl manage to use emotes so well
I'm happy that the Index has been introduced. I would like to buy it just to vote for Valve's approach to VR over Oculus.
That said I am happy with my CV1 and Vive trackers combo. No new device is really anything that adds any worthwhile upgrade to my experience.
Someone who isn't rich but wants a quality VRchat experience with FBT should strongly consider tracking down a CV1 and getting Vive trackers
Note, you have to use openvr and Spacecal with SteamVR to use the combo but it works great
I struggle too.
Does anyone know where I can find VANNAMELON in VRChat? I wanna feature in one of her videos on VANNAGAMING.
Nope, but usually that stuff is meant to be spontaneous interactions.
Struggle with what storm?
So trying to get into s video is a bit meh
haha yes
I didnt even know that first
It’s still quite annoying, I guess I just gotta practise them
guy on vrc just ddosed me, good evenin all
After about 5 hours of using my vive controllers I couldn’t even feel them it just felt like my normal hand so I’ve never had any annoying experiences with them
Use a vpn and it won’t happen
I did
If you use nord I swear
I was using privateinternetaccess, I always have it on
I pay for it n everything, it’s good
You know it would take hours to back track a vpn right
So they probably had your ip before hand
How in the shit
darn script kiddies on my lawn lol
If someone did it in a minute they aren’t just a script kiddy
It’s not that hard to do on free vpns with little security but a paid vpn is a different story
damn, whelp
mods get on it, the dudes name was regen, visitor rank
Yeah, that's why I stayed with CV1, for touch.
I still struggle wih then on touch, but at least they make sense when I sort them out. Lol
I still struggle wih then on touch, but at least they make sense when I sort them out. Lol
It seems to me that the Index is complete overkill for VRC based on the FPS I get with CV1
So valve index pre-orders are starting tomorrow, any news on finger tracking support?
https://gyazo.com/e90031ae6381f2b4f667c56bbc1a8272 which version of Unity do i want?
if i ask that here
The Pimax is just not big in the market, the only news Ive seen about it was Linus's review of the 8k and it looked pretty bad when he reviewed it
@near sky
Also Im curious if valve will be making their own independent trackers like vive, because currently its either vive or kinect, with Kinect no longer being manufactured
Hopefully and a wireless option would be nice too.
@vocal shard Do not update
@sly nexus I've heard mixed things as well; although happy users for FOV (minus the distortion) and resolution.
Vive's trackers are Valve's trackers; lighthouse is the OpenVR-universal tracker approach from Valve. Assumption is HTC and any HMD manufacturers are given a license to manufacture the lighthouses. I don't know what the business arrangements are exactly though.
I became a known user today c: did work on my first avatar :p
Congratulations on that! 😄 👊
Yay
So
@sly nexus i bought one
all i can say is their communication to their customers is a 0/10, and they dont seem professional at all
They have an announcement coming tomorrow. Additionally, Linus has revisited the Pimax since his initial review, and is more hopeful for its future at this point.
LinusTechTips?
As far as the headset alone is concerned, now that we've seen the Index, I think that the Pimax may end up standing atop the hill as the best consumer grade product for a long while to come.
Also, yeah. LTT.
Index will likely have the best controllers. But my God.... roughly $599 for two controllers and base stations. Maybe the insane pricing wasn't HTC's fault after all. That asking price is just mental.
Youre comparing old tech with new tech there tho
pretty sure those new controllers have a bunch more sensors inside them and other tech
Just wondering I saw that Vrchat wasnt on the list of games with current support for Valve Index Knuckles
is there any particular reason for that?
The controllers have 86 sensors each or around that
That shit adds up
Also they're the same price as a pair of Vive wands
Oculus touch was $200 initially and is way more basic in comparison
vrchat already posted a twitter with them testing the knuckles so it's probably gonna be supported
VRChat has a small overwhelmed dev team is probably the reason
maybe they still need to finish testing
The controllers do work, I have some friends with the DV versions
Gestures are still on the touchpad, movement goes to the thumb sticks. So they are usable
@hearty turtle because itd need its own special IK which is hard to develop
Even games that offer zero support for the knuckles, should still be able to use them in a basic manner as if they're regular Vive controllers.
They have pretty much all the same base features, just with some extra stuff too.
The only part I'd see being too significant an issue for old games that don't bother to support them, would be the capacitive grips as opposed to the grip buttons.
@ruby burrow In vrchat theyll likely begin as gesture based. Just not free fingered
So ye probbo
Yeah, that's what I'm expecting too.
I was sort of just talking about all games in general though.
Is a bit like asking if an original Xbox game could be played with an Xbox-One controller. Everything should still work, it's just a case of whether games will make use of the features or not.
Older existing games = less likely, new or currently active games = more likely.
@lethal sundial have u restarted ur system
been knew prices haha
@hushed harness try fiddling with the nvidia control panel for vrchat application
i did change back to default setting
still no dice >.> even change to power setting balance
then only solution is to downgrade the drivers
Why cant vrchat just do something right
If they fix one problem another somehow always appears
makes no Sense
well somebody did mentioned memory leaks
Of course another doesnt surprise me at all
probably going to try downgrade driver
you know that wont help right...
I want to have positive feelings for vrchat but all these constant problems kinda knocks that away
don't worry, maybe its just not the right time for now.
uff im afraid to update the newest windows 10 its going to lock crash and memory leak crash again.
Its seems that way for alot of times unfortunately
aww noo :(
i mean my gpu can handle rust in highest setting,
lol "how can it go wrong on vr chat" XD
Pffft
i just wish this game have option to tune down things graphic setting to avoid those crashes
I wish it went back to the old fucking VRchat where it was Better much fucking better more Smooth, Not as many Bugs,and not that many fucking Complaints/Crashers Anywhere seriously
If you see a crasher, people need to report them, send video or photo evidence and attach output logs, all this stuff. So many people don't do that and as a result malicious players face No consequences
sqlite3.dll crash on log o.o
As much as VRChat may want to be omnipresent, they can't be and rely on people to report the malicious users to them in order to take action
Idk what that means, Drozen, sorry
lmao
try using a real install of windows
try using a real install of windows
i am using legit w10
maybe you just need a better graphics card thats all
I'm thinking of getting a new VR system. What do you guys recommend?
I reccomend building 1. Ill dm my build
If youre ok with that
This is my build, its for vr as well as editing or animating so I reccomend it
Is anyone having this issue where you load in and you cant stop spinning?
That happened to me once and I realized VRChat was being controlled by my HOTAS joystick and throttle...
And apparently the throttle's used for turning...
i dont have any other controllers plugged in tho
does tabbing out and back in help?
of steam vr? no
I restarted steam vr as well, and the problem still persists. Could it be my contoller configuration?
It can be caused by controller drivers
So look through taak manager and see if any are running
im using wmr btw. so idk how those would display in task manager
@gloomy valve youre in vr and still spinning?
The controller drivers can be anything, ps3 controller hooked up xbox etc.
yup
Try desktop wothout vr connected snd see if it occurd
Just make sure you unplug any USB devices like game controllers or recievers for game controllers. If it keeps happening you might be able to run through device manager to check for a virtual controller driver to disable. I can't really be more specific than that as I don't really have a recent example on my own rig. Also keep in mind its usually necessary to relaunch games when changing what you have plugged in. And you can test in desktop ofc too
Mmhm. Well hopefully it works for ya 👍🏻 can be a pain when you can’t play or when things don’t work
i'm getting home booted wtf
Same. Like four times in the past five or ten minutes.
okay for people get home booted, its because your connection. not in-game crashers or unoptimized model, i quickly discovered this on old issue in random vr-chat archive bug.
how is it my connection when every time it happens to me I can come here and see it happening to ohter people at the same time ?
it's obviously not my connection when it happens to A LOT of us over and over again since friday
@uncut gorge it can also be the vrchat servers getting ddossed
Which they're constantly undergoing, and occasionally things slip through their mitigations
yeah, but I think it's more likely something to do with overly aggressive timeout settings that are set off by the slightest interruption
Also very possible
@slate verge I use a 1050Ti as well and I dont have their issues, its not that its a bad graphics card
I always set my devices to prompt updates, I never trust auto updates because of the chance in things breaking
@vocal shard 
50's are good, but 70's are better. It will certainly improve performance though.
Hi
hi
!online
There are 4955 users in VRChat currently
Oooo
Had a dream that I had a headset, it b like that sometimes
but do you actually?
Nope I wish
Highly
haha lol it's really fun with a headset
It's getting a lot cheaper to own one
is it tho?
If you have a desktop, you should take some time to see if it's upgradeable
An rx 580 4gb and even 8gb is fairly cheap! And most people only need a GPU
And a used windows mixed reality headset can oftentimes fall under $170, making a total package cost only $350-400
Assuming you have a compatible PC
That's true.
but yes, currently wmr is the best tight budget buy, oculus, while still in stock, is also very good but a bit more expensive
vive tho, with index release, uh oh
Keep your eyes peeled on eBay for cheap vives. In the US, typically most hardware runs ~$100 less than it's retail price and for vive/oculus it'll drop a good bit because people are selling their hardware
I'm selling my hardware for sure
vive shouldn't be an option for those with not so much money
It'll get a bit cheaper though. It's definitely an option if you'd like great room scale, and are open for upgradability down the line
I mean if someone held out to me a full Oculus setup vs a used vive, both being the same price, I'd 100% go for the vive and I imagine many people will
2 sides of the coin with vive
1 is great opportunity for getting really good fbt down the line
but 2nd is that, all of their products are overpriced, the current HTC vive atleast is, and the trackers are, and those who even have the money to afford it, might not want to spend so much for fbt. not even speaking about those who dont have the money and still buy vive
I've heard so many stories of people saving up, spending their last money or giving up on other things for vr
its mad
I really wonder - I mean just for myself: why do people that constantly insult others with no reason and break planty of rules - dont get banned in vrc? Is it that hard to get banned?
As barely anyone reports users- You can get away with loads.
Honestly I enjoy my headset when I use it but I never play anything with it besides vr chat I'm really hopeful that steam making its headset will trigger some companies to make more games
I had a really ugly night yesterday in vrc because some people can't control their puberty
If you report someone with proper proof its also almost for sure they will get punished for it.
So its more alack of users doing the reporting
@umbral reef i reported him and others did too but he's still jumping around, insulting people. And it's not a visitor.. i think he was even trusted user so this is just not cool to me
When I'm online I can only report them by the social thingy that pops up when i click on them, right?
It takes ~2 days for them to get clapped
And no... Sadly thats from my own experience the worse way to report if someone clearly breaks the rules.
Because I did 100% - ofc i blocked him afterwards but it's still weird. Bein called a bitch, slut and all those kind of things and even sent to hell for breathing is...really not nice
'Easiest' for verbal abuse is recording it and sending it towards moderation@vrchat.com
Okay.. so they really look through it? Because I feel like no one really cares so I got even more mad u-u
All reports i made in that way had a effect
Maybe not exactly what i wanted but its not like a year ago where they got fully ignored.
they look at emails, but in game reports are there for show
i don't take stuff that srs but it really bothered me since I was all alone and it was just super rude
but thank you anyway, ill might just send them an email
Does anyone know if the Valve Index will work with the old Vive lighthouses?
It will
Oh so i only have to buy the headset and controllers
If you got a vive RN you can just order the 'upgrade' set thats 750 instead of the full 1K for everything
And you can also just get one or the other
only with 2.0 lighthouses
Uuu what ghosto?
I'm genuinely considering dropping 1k lol
That aint true- It works with the normal trackers
neither of us know for sure, it's just what we heard
it says it wouldn't work at all on the index page
We do
They have stated that its fully backward compatible 😂
Tracking
SteamVR 2.0 sensors, compatible with SteamVR 1.0 and 2.0 base stations
It says 1.0 compatible
And thats legit all trackers made for SteamVR stuff
Yeah so that includes the Vive 1.0 base stations right
For months I've mixed them up despite knowing better lol
And id be literally insane if it did not as the 1.0 base stations have more tracking 'options' just lower end then the 2.0 version.
1.0 gear on 2.0 stations = No
Products work with the 2.0 should always work with 1.0
And 1.0 to 2.0 is the big question.
2.0 gear on 1.0 stations = yes
My VRChat world will likely work on the quest, I just need to remove the mirror
Is vrchat gonna support the finger tracking?
So far we only have seen them support the animation triggers and nothing else
There will be a livestream this week or next week where we will get more information about loads of stuff and hopefully that includes that abut it
Ima just put a preorder on the headset and controllers at least that secures getting one and if I change my mind I can just cancel it
ow, I didn't know, my bad then, oclac
the controllers arent even THAT expensive?
i thought one of them will be like 250, like some people said but its both for 299 o-o
I'm gonna preorder, yeah
Also, at least comparing to vive wand replacement price, only $20 more per controller for a VASTLY better controller? Way better.
i think ill buy the controllers only ;w;
Do it!
You're still getting most of the experience, if not all if you don't care about optics
but i didnt really look into it - is the graphic like EXTREMELY better or just slightly?:3
if it's like way better i might consinder to sell my vive xD
Do you like how your vive looks right now?
The graphics will be the same, but the way those graphics show on the headset will be a lot clearer.
However, you'll need a more powerful PC
If you like how your vive looks, you should consider just the knuckles. You're not missing out on the super nerdy specs much
my pc is pretty good i already made the valve test
Okay good!
okay - so basically the graphics didnt really change much? Well then I might not buy another one yet D:
i thought they did some magic and now we finally have no pixel life LOL
Let me make a clarification
The graphics will be the same no matter what PC headset you use
I think what you're looking for is better optics
So this has wayy better optics. It's a significant resolution bump from the vive and the way the display is made is very clear
So if you want high resolution, go for the index
i mean i like the vive and i'm happy with it and i did all sort of things but let's be honest, the pixel game is still strong on vr D: so that's why i wondered if they did some magic to make that appear clear already that's all i wondered
i mean it means the index will still keep the pixel game strong so i wont really spend another 800 for that u-u
You should wait for reviews then if that's a selling point for you
How about we all just wait until something BETTER comes. Like a good ass vr headset being wireless and without having to pay $300 to be wireless. And controllers to be like gloves. Then I'll waste my moneyyy
That will come eventually
i already wasted 1k i'm not willing to pay again for more pixels D: i guess i'll just wait another year maybe i'll be lucky LOL
That's a good plan. Especially if you're happy with your vive.
i am i mean it's a little heavy but it doesnt kill me and there are so many tools to make it look better, right?:3 so ill wait another year but the controllers are still interesting xD
If you have the pro headstrap for the vive, I've found the heaviness is mitigated
Maybe it's because I'm a lumbering giant but the initial headstrap is just blech
I rather wait forever then

