#vrchat-general-2
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Dont forget the drivers and stuff that already will have to be downloaded on it
Like windows on a pc, takes up space
i will forget it
And the fact that games have memory, cache, saved files that make it bigger
because it has 64gb of extra storage not counting the os and drivers and stuff
Watch this guy come back because he regrets ps2vr
I'm currently trying to decide whether the Quest version of my avatar should have either a slightly downgraded head but a cardboard box for the body, or decimate the entire thing, maintaining the body but instead lose all eye tracking and lip sync.
VR eats storage like a starving dragon.
Do a beautiful box with an image of a body
I can get you the sizes of all games in a while as I'm not at home
My cache for VRC right now is 17gb.
Vr does eat a lot of storage, I need to move my cache to my D drive because after 1 day its full
@ruby burrow make it fully carroard cutout style
vrchat will probably have a massive optimization update soon, to go along side the release of the quest version
Thats not possible when its all user content
Users themselves have to fix their worlds and many wont
@vocal shard also supperhot is 3gb 👀
And it's a light weight game.
They could give us that networking ik tho
What is going on? The VRChat client has been split in two? Is this a good idea, splitting up the community like this and the team developing for two clients?
Its not possible for them to have it combined
Why is that then?
Have you seen the restrictions?
there is the main quest + pc, and then you have the puny peasant pc only
I mean you only have to limit one client.
@vocal shard it's been on paper not split
But quest users can only see quest content.
While be users have to downgrade hardcore to play in quest worlds
There's still hundreds of previously good worlds that never reuploaded for the unity 2017 update, and all they had to do was literally open the file and re-upload it.
You cannot connect the quest to the pc
Theyd have to remove ALL user content as of now and get everyone to reupload a version that you can run on quest which many people dont want to do
They probably HAD to put it on the quest since vrc was made to reel people into VR
all the good ones probably will
Expecting many to gut their worlds down to 12% of the poly count, whilst completely overhauling the lighting, removing audio, bringing it down from 100 materials to 5, etc...
That's very optimistic.
Maybe the popular ones but thats like 5-10 maps
It's going to be a major problem soon that Quest users simply get left behind by friend groups due to not being able to follow them into most worlds.
Only base unity shaders :^)
Most people who play desktop wont because theyd like to keep a high poly count, use lighting video players etc
They pretty much have to make an entirely new game and it's content
@ruby burrow TBH I expect to see quest and non quest groups
Same for events :')
Not more then 10 users in a room at all really
Glad doing an event there
I 'm just really confused by the whole thing, i'd not event heard of quest until now.
Im not really gonna visit quest worlds, downgraded to that much sounds... eeh?
i cant even buy a rift on the website lmao
@woven steppe Basically yeah. And the new Quest community are going to be making far less content due to already not being the PC oriented types of people.
Because you can only get the future upgrade the quest s
The rift isnt for sale anymore but its not the only vr headset
I'd visit the quest version of the box
@covert linden As a PC player you'd still see the normal version, unless they started from Quest and didn't create a full version.
Ohh okay
PC players can't visit Quest only worlds same as Quest can't visit regular PC only. Needs to be specially published for both for people to meet.
Theres valve, vive, Windows mixed reality, oculus S, Odessy+, Pimax, etc,
Rift isnt the only headset on the market but happens to not even be on the market
portability is a massive factor for me as well
I't's like they just announced it and presumed everyone knows what it is.
It does annoy me that the Rift-S is just ever so slightly half assed.
Portable isnt worth what u get
Idk how often youregoinng out where youd just throw a vr on-
Budget is fine, but things like the lack of IPD adjust does just feel like bad corner cutting.
just carry your PC around with you
Anyway, I don't think there's much more we can say here.
Yeah it is what it is, if hes sold on it we can watch him return realizing he just bought a ps2
People don’t understand you can keep the pc version of your world as is. You are just making a lower quality that the quest users see while they are cross play in world
Theres still a player max thatll be forced to 10 in worlds though will there not be?
Same for avatars
Can both upload a quest and normal version on the same id
As a pc user you won’t see any of this lower quality content. This is just the alternate file to send the quest users
SO worlds like the pug if its uploaded like that, can only have 10 people?
But I'm lazy enough to fix my normal avatar. Ain't gonna make it quest ready
same
Yep. The only lower quality content existing users will see is the Quest avatars.
Despite all the aversion here, hopefully people are civil. >_>
Probably even have encountered avatars that are at quest quality in the past anyway.
If all goes well you can’t spot a quest user. There is no oppurtunity for not being civil quest users ideally will have a nice looking pc version of their avatar that PC users see.
I hope it also but I doubt it tho
I have one avatar that is only 800 poly. Fully quest ready already.
But it's from a PSP game, so... xD
Well it's not like the PC users who don't want to be close to quest users will be forced with them
You can spot if you drop a portal to say murder and they cant go through
unless they just can't see a working portal
Got a friend that sees portals only as dark voids
TBH I wonder how portals will display at the current way should not work
Will be interesting to see if anyone makes maps that are deliberately different for each platform, beyond just basic downgrading.
You assume murder won’t get an android build
Eg, secret doors that others can't see.
Murder was a random world I said because its well known
But it has enough glitches we dont need more due to a port..
Triggers and such need to be identical for both versions Rae.
https://www.youtube.com/watch?v=2KmXllrBNHw this will probably be around the same on the quest
Identicle triggers and colliders between windows and android versions are required
Yeah, I get that just the map breaks easily so I wasnt sure if the triggers could be perfectly rigged
Im not a world builder afterall
Lol, not a chance Wally. For starters count the number of players on camera.
VRC is limiting itself to 10 players per world for Quest.
No wait... how does that work for cross platform worlds? '-'
Thats what I was saying
Am I mistaken there? Because I don't see how that would work out.
Would any world ported be forced to 10?
Surely not, or else none will.
There is not a limit of 10 players. It’s suggested
But whats the leinience.. like, surely 20 is overkill
If your world is quest only (android build only)
Ah, ok then. So Quest players will just crash when a friend group raids a shared instance. ._.
Ahh perfect
quest is more powerful than pc
itll be sad when theres a world thats all desktop users donig animations and some quest people enter and miss out on the experiance entirely
I mean 10's reasonable to be honest. Only worlds that are really big would 20 and more would actually be "comfortable" to be in.
Not if 1.) most pc users don’t even have an android build of their avatar 2.) those that so are well made
@vocal shard QUest is running on the same proccessor as your phone, is your phone more powerful than your pc (Snapdragon 835)
Ugh... I hadn't thought of that til now. Crashers...
yes
Are going to enjoy screwing with the different platform publishing.
Wrong,
right
@vocal shard There is a reason avatars went from a 70k poly limit, to 5k, why we cant have any shaders, why worlds are extremely limited, its because the quest cant run shit :D
You'll have people building crash tools into only one version of their avatar.
LOL... filtered crashing
Wait what. I missed that line. "quest is more powerful than pc"
There's no need to go full troll Wally. >_>
That's saying a mo-ped is faster than a racing motorbike.
THis article here states an i7 7k is MUCH stronger than a snapdragon 835, however no eles documents exist on it, because its a stupid comparrison.. that I am certain nearly nobody searched for before other than me
I know my phone is more powerful than that ancient PC from 1998 I have in the shed...
its more powerful because it has a big resolution
What...
what? that makes no sense
cant afford a rift
theres no ipd, meaning worse resolution
wally there are more vr headsets than just a rift.
I'll say it kindly. That's statement is retarded. (That's the kind version)
Well in that case my TV's my most powerful electronic device in the house
rift headsets arent even for sale anymore, there are literally dozens
But how can they work on two clients at the same time, i mean it's only a small team.
Tiger peple have to make quest specific worlds
rip rift
There are games that's been developed with literally one person
if thats the case my 3ds must be stronger than my pc
no the switch is
I love memes
CAD 445... hmm, may as well get a rift. Is it better rez?
The other thing that will be awkward, is when players cheat the SDK limits and just upload regular avatars to use on their Quest.
I found one of those fat PS2s in a thrift store and made some Free McBoot memory cards for it. Put in an IDE drive and ripped my (legit) games to it.
U know the price of a used oculus rift is pretty high right now
And you get one player with more poly count that the entire world and all other players combined, grinding the whole thing to a halt.
Oh right! Since they took rifts off the market they went back up.
this person thinks that the ps2vr is better than a pc
sorry sorry meant to say quest*
definately didnt type playstation 2 vr on purpose... or anything..
jebaited
I'm trying my best to assume he just got fed up of the debate and is simply trolling now.
verified scumbag
new plan let this guy get a quest because he seems too toxic for desktop
Trying to give him that much credit.
am sorry for being rude
brb im gonna hook up my wmr to my ps2
All existing worlds and avatars are PC only unless updated with an android build to send android users. You do not need to modify or “downgrade” the PC versions. People are not understanding this. If I as a PC user see your “quest ready” avatars as lowpoly, you did it wrong.
ah awesome.. spyro year of the dragon in vr.. dream come true!
I think everyone talking here right now does understand that Ade.
^
No ones said anything contrary to that for a while now.
Erm, maybe, I just keep seeing talk of people not wanting to lower player counts
player count isnt poly count
I was talking about people bypassing the SDK limits to try and force full quality avatars onto Quest.
Because we all know how rampant that's already been in the past even on PC.
YIKES
And how easy it's been
I suspect that they will build SDK enforcement into quest client and just not load that content
I'm guessing crashing a quest client is gonna be a whole lot easier than it is on pc
i will just get a refunder to refund my quest or something
Perhaps. They've always been incredibly lax with it in the past though. The game is famously easy to cheat on that stuff.
i can use vrchat desktop mode and crash everyone using vr
u havent even played vrchat
no, i havent
Quest platform I suspect won’t see as much hacking, as long as the client has good protection and sanity checks to not render SDK-modified content, it should be ok
There's client side limits that prevent you loading loading stuff on PC also, and those can still be bypassed very easily.
True I think that is where the avatar stats comes in on the system side, it’ll check the model and boom if ur on the quest it’ll be just make that guy appear as a default model
ive listened to 50 minutes of animal crossing music so far.. sad when I run out
also everyone who said they will hack vrchat and crash quest users, i have reported you. BE WARNED.
nobody said they will do that?
ACtually YOU said that
WallyToday at 10:38 AM
i can use vrchat desktop mode and crash everyone using vr
So perhaps I can report you for that : )
oof gonna have to report himself
Because we were all wondering how theyll impliment a way to prevent it, but you my sir made an actual threat : O oh dear..
Just a dead RappyToday at 7:53 AM
rofl why is this conversation continuing
WallyToday at 7:53 AM
better screen than rift
Just a dead RappyToday at 7:53 AM
i'm spotting wally
One of the things that prevented various forms of crashing before, was that the unblockable methods would also crash the user. The separate platform publishing will change some of that.
@vocal shard No one here has said they're going to crash Quest users. >_>
They also need to simply flat out not load an avatar at all if it disabled read/write in import options
I'm saying that others might.
users such as sqish and writwr3 and r will be banned
<_>
Wally lay off the lead paint chips
Let's be honest... people who would get a quest probably already has a PC already... and they'd just get the quest not because it's better or anything, but because IT exists.
^ or for something more portable
yeah
Like you can bring it to a friend's place and have some VR fun.
Oculus marketing has certainly worked well at least.
I disagree. Most Quest users won’t have a PC. At least not a gaming PC.
why get a pc when you can get a quest
It's like people who buy a $5,000 watch... when they already have a phone that tells them the time...
Why get a car when you can get a push bike.
@vocal shard I will report you then for threatening to crash people because you flatout said you would
The Quest is specifically targeted at people who don not have a gaming PC
just sell your pc and get a quest problem solved
I don't have time to ride my watch.
plug into a potato and play
i apologise for my behaviour and ask everyone that they can find it within themselves to forgive me for my rude behaviour towards everyone on the server and that they please dont report me
i promise i will never act this way again
Is anyone else constantly getting sent home?

Go home you're drunk
yeah i shat myself in class 3 days in a row and i kept getting sent home
🤔
they said if i keep doing it they will move me to special classes, fuck my life
just buy a quest to escape from life in that case
I'm surprised at them targeting the quest at people who don't have a PC (or at least a powerful PC)
honestly this isnt even a joke anymore i cant help it if i have rectal issues and im not fucking special just let me go to the toilet
stupid bitch teacher
Uuuh
this shit wouldnt fucking happen i have a fucking note from the doctors just let me go to the toilet why wont you fucking listen
we can conduct therapy with the oculus quest wally don't worry

I keep getting crappy computer analogies. potato computer, plywood computer, cardboard computer, toaster
Well at least you will be able to use your Quest whilst sitting on the toilet then. ._.
its so fucking humiliating people keep throwing rubbish at me all the time
Is a cardboard computer lower quality than a plywood computer
Probably.
Is a potato worse than a toaster
I can eat a potato... but not a toaster
And If I turn the potato into alcohol... I can set it on fire and it will make toast...
So I guess the Potato is more useful and versatile than a toaster
unless the potato is still in the ground
Well thats not nice to say
Jk
Idk what she looks like anyway. Even if i did i dont judge people by their looks so :shru
Squishy is top tier waifu --
has there ever been a real female with a female anime avatar
Nah real females are a myth- Just like unicorns
^what dad said
thinking of getting labo vr
wait shit no unicorns are real
Wait wah? D:
So cruel. https://i.imgur.com/3zyRsc5.jpg
every single anime girl avatar has an ugly overweight dude behind it, remember that
I know we've already talked about how the hell her skull can accommodate that eyeball... Still makes me think whenever my mind wanders in that direction.
I'm going to need to find some low poly hands.
slander is spoken, in print its libel
I can't get my current hands under 2.5k without mangling them into a state that wont bend.
build new hands
Regarding the eyeball, I do all my thinking via "cloud computing" so to speak.
There's this weirdo in separate reality that does my thinking for me.
I know it can be done and look fine. I'm just saying that my current MMD hands are not going to be possible to reduce down.
Yeah reduction is a dead end, better to rebuild
Better results for the low poly
Build over the old model and then project UV
you could manually reconfigure each vertex via vertex slide so you can eliminate more of them if you really don't want to make new ones
Hi
Never heard of either of those techniques. ^ ^;
I'm very noob when it comes to Blender.
Sometimes the topology makes reduction very difficult especially if you had already decimated it in the past unsubdivide will no longer work at all
A nice clean model that made with quads is ideal
tris to quads does a pretty good job assuming you didn't already butcher the model
Oh UV projection you have two similarly shaped meshes inside each other you project a “light source” from inside the mesh that shines though the UV data and casts its UV data on the other mesh
Not actually a light source but that’s the idea
yeah that's basically baking
Wouldn’t be the first time the guy I learned blender from taught me the wrong term for things
technically sliding verts and removing doubles should distort and ruin the uvs
so fair warning in that regard
dissolve generally retains uvs properly
My current experiment is mainly to see if it's possible for me to retain most of the quality of my head, with blendshapes in tact, and put it on something at least vaguely resembling my body.
Having working hands is a stretch goal I guess.
really the blendshapes should just be redone assuming the original had a significant amount of verts to begin with
but assuming you wanted to retain it you mostly just wanna delete unnecessary loops
I can't see myself re-doing all the blend shapes.
Is either going to be a lazy decimated version with all features destroyed like Jaime's joke video, or I'm going to have as close as possible to my existing head on whatever I can fit it on.
you really shouldn't need that many blend shapes for the quest i would imagine
issue is the blendshapes are bound to have clipping issues when enough vertices are removed or moved
or they simply won't line up properly
this can be manually corrected though to be fair
Well I'm not going to be playing on Quest. If I was I'd put the time and effort into something better done.
🤷
I'm just a PC player who would prefer to still be visible and not a grey robot
Have got dozens of other projects competing for the time.
My original kitbash before it was meant for VRChat was 230K, I got it down to 32K without any real sacrifices, but 5K will be impossible. Will be making a low poly version from scratch.
cool
I wonder if the actual poly limit will be 5k, or whether it will be like 5k ideal 10k max.
Stuck with 262 polys left to get rid of, and picking at scraps now. xD
I predict above 10k will be blocked from upload SDK, like the original recommended 10K but up to 20k could upload
But I’m just gonna target exactly 5K since I target 32k on windows
Most of my models are actually <10k these days. Getting better at spending polys on parts that make a difference to the appearance instead of flat spaces.
In wonder if the android build of an avatar should be reflected in its over all rank? How will I know that some public avatar I found is not secretly an android lag bomb?
My old avatar was an 18k MMD model out of the box, which was nice.
My current main one is 37k, which is good enough. Whilst it could certainly be lower, I'd need to learn re-topology to improve it.
And the difference doesn't feel worth it in terms of actual performance Impact.
Never underestimate the power of some good normal maps.
Tessellation is also a good trick, though that won't work on the quest side of things.
it really isn't worth concerning yourself with polycount too much below 70k
for PC atleast
For every other factor it would fit into the excellent category if I turned the 16 Dy-bones off.
I noticed a big improvement when I went from 70k to 32k
That’s one less avatar in the room at all times
issue is when people disregard polycount entirely and upload avatars with a ridiculous amount
That never effects me, I’m quick to block modded SDK uploaders
that's not exactly one avatar less tho... because for it to be one avatar less you have to remove everything that sort of makes your avatar actually perform as an avatar
^
maybe their model is only 32k polys, no material, no bones, and just is an image
draw calls and overdraw probably causes more performance loss which is influenced by the shader
also worth noting if you have a significant amount of geometry around the head bone it might cause performance loss
from the process of collapsing or "culling" the geometry for the first person view
a 32k poly image... how?
its a very rounded image
32k triangle plane
"significant amount of geometry around the head"
You mean hair?
so to my knowledge geometry is collapsed based upon anything weighted to the head bone and anything that is a child of the head bone
so yeah hair could count
i'm not entirely sure what "exactly" affects the performance loss but it varys
but i know the end result of* it can causes significant loss
for the GPU
Well there goes pompadours and afros... and any other big hair, especially ones that require DB physics.
well you can still do it just be aware that can affect performance
its oki I only have 200
I have like 3500 poly hair...
if you ever wanna test this yourself simply move the verts weighted to the head and any child bone away from the bones
so basically position the head/neck/hair geometry down near the hip or w/e away from the bones influencing them*
I’m guessing a 128 x 128 mesh grid (16K quads) triangulated (32k tris)
to which I say : y tho
Fyi First person head is not culled from view. Head bone is scaled to zero locally. It’s all there. Just scaled to a point
yeah i'm aware* hence i phrased it as "culling"
to make it easier to understand in a sense
I still don’t understand what exactly vrc mirrors are doing
Oh god damn it... My noggin finally figured out where I saw "Rappy" before...
Immediately reminded of the dead SEA PSO2 server...
I just thought it was Ganymede Overwatch
I couldn't figure out how to throw money at the JPN server
nevermind it is just head bone scaled downwards regardless it causes performance issues
was mistaken* for something else being at play
on that note geometry close to the center of collapse probably causes some performance loss
so all the head is shrunk to a singularity for the person in the avatar...
It used to cause a rather "fun" bug in worlds with bloom, where a bone scaled to 0 became a literal blinding sun, combine that with fullbody tracking and the viewposition not sticking to the head bone all that much.
my eyes still haven't entirely recovered :v
You can easily spot this using holoport, make your avatar stand next to you and slowly bring it closer. At a certain point it’s head will shrink to a point
Can anyone help me find a map with a coffin in it? Extra points if I can hide in it. No reason.
actually the head bone has some sort of additional check i believe for some sort of collision with a sphere i believe
otherwise the fact that the head is unaffected by scale* after being moved away from the head bone is illogical
It’s not moved it’s just scaled down. And yes there is a distance check for camera to head for if it should be at 0 scale or not
Why did they take the Tokyo ghoul worlds down they were so awesome ;___;
i should elaborate i was referencing my test of only moving the verts away from the head bone
hmm, someone almost crashed my pc
tell them not too
dang thats next level iq plays
LOL
well doesnt matter if it didnt crash since any program doesnt open and this shit lagging
have to reboot still
Is there a way to make an API request to see how many hours ive spent on my account?
If you only have played on steam you can check your steam stats
Ive played on two different accounts on steam
but with 1 vrchat account which is why i was asking
Ah well I’m sure it’s logged but no idea if there’s an api call for it
oof
Try hello@vrchat.com and just ask what your hours are? They might just tell you
If it’s about rank, play time is a poor metric and doesn’t correlate very strongly that much with rank
It's not, im already trusted, i was just genuinely curious how much of my life ive wasted on this game lol
The answer is always not enough
hi guys
I don't know how some of you people put so many hours in, especially for a social game. Not saying it's a bad thing, but over 1k is impressive
Im at atleast 900 hours
It's mainly due to being a creator, and being part of groups
Desktop vrc open in the background while working in programs ?
Usually i do that around friends and listen to their convos
Occasionally chiming in, but otherwise, my time is pretty legit
hello
I guess you can psudo afk. Wonder if there is a distiction between headset vrc time and desktop vrc time
Spending 1k hours in VR is pretty insane
ogg||a boog||a
atleast half of my hours are in vr
i only have 12 hours in vr
I'm almost at 3k :3
That was before i started creating avatars and stuff
3k hours of just chillin
2.8k I think
I used to world hop with friends and stuff
I'm at 1000k VR hours for VR-Chat now.
Sadly nobody does that anymore cause they're too busy staring at fookin mirrors
@ruby burrow 114 years is indeed an impressive playtime.
LIKE BOIS bois, is it gay to make out with other +20 male's for like 10 minutes and just listen others breathing and kissing?
or like is that normal for you guys
That's vrchat in a nutshell
like this one guy has his mic on all the time right
he's breathing into his mic and then some times he just kisses and whispers something random
Public lobby?
yeah
I went into the pug this one time, and there was a bunch of people dancing infront of a mirror, and i have my safety settings on, so i didnt hear the music, and i heard them all grunting into their mics, with no music, while dancing, and it was hillarious
The Great Pug 92727 feel free to come and check this out 2nd floor :D
wtf they ran off
did they finally get a room
Oof
The couple hours or so I spent I vrc was sitting in a stall at the pub listening to the strangest conversations
fuck i watched off screen and i didnt see where they went
monkaS banned or then they left like in a real hurry
Oh, lol...
now their friend came and asked where they went :(
Oops.
yeah it's full
but i want to know what happened to the 2 guys making out ;D
did they leave their third friend behind or
Im actually kinda irritated, cause the game only shows me 5-6 servers at once, and doesnt add any more
so i cant join people sometmes
I remember seeing like, hundreds of different servers
now it's just like 5 or 6
yooo anyone wanna play some vrchat?
VrChat? more like makeout chat * explosion *
what the heck! something happened and everyone stopped
VRChat ≜ Mirror Simulator
im actually sitting infront of a mirror right now!
I easily have over 1000 I don’t see how it’s very hard, I find it more constructive than playing actual video games at least I’m being social even if it’s in vr instead of at a real life bar. In fact in my opinion it’s more social people don’t normally talk to absolute strangers irl
Mirror Simulator is still an upgrade. I came from Second Life. It’s dismissive name is Standing Simulator.
Yeah irl you can't just chime in on random conversations but that's a part of internet culture as far back as forums and stuff like that
Chat rooms, forums, irc, etc
how about headpat simulator
I only have around 60 hours in the game
It's fun but I can't spend my whole life in there
Plus I have many many other VR games I play
I don’t think you are supposed to
I think too many people do
They do but it seems like a lot of afk time honestly. Like most people are waiting for someone
You have to try that at least once
Not worth full body trackers
Fbt makes it different
Yes they are over priced but only one company sells them
(Monopoly)
I'm still very light on how much time I spend in the game
Games very diverse with a lot of different community. Once you find your niche you’ll be hard pressed to leave
It's not that I don't enjoy the community
I have my niche, I understand the feeling
But i don't think that excuses self moderation
I'm sincerely concerned about people who spend their whole day in VR just to escape reality and what social problems they may not be facing because they're using VR as escapism
there's this one kinda somewhat known guy always streaming when they sleep in vr
every day
The whole prospect of sleeping in vr just scares me
like you just hear the guy snoring
Not with how other users would see me but forcing such a vital aspect of my life into my social life is scary
Sounds a lot like the movie the Truman show
LOL
My only real qualm with sleeping in VR is that I don't want to damage the headset.
yeah, i totally can see myself sleeping in VR but maybe only once
Whats the longest session you all have been in vr ?
2 minutes
I enjoy lounging, but have only ever legitimately slept in VR once by accident.
9 hours
12 or 14 hours. Not entirely sure.
Heh
If bathroom and food breaks don’t count then just all day
It would be nice to have a headset that was able to lay against a pillow comfortably without experiencing some twist, or risking damage to the headphones.
But it's not a priority. ^ ^;
Oculus works pretty good laying on back of head
Wmr is a pain just to use normally
I watch movies in couch just laying sideways looking at ceiling very relaxing and lazy lol
Back of the head is fine on anything. It's the side that's the issue.
A default Vive strap works well since you can just use earbuds and there's nothing jutting out the side. But I'm not going to swap my strap just for that obviously.
Wasn't netflix one of the things you could do early with vr? Like a virtual couch
Although I think I tried that with the gear
Lay in bed and look straight up at a video screen
I typically just use oculus dash with a monitor display since you can drag rotate and resize it anywhere
The integrated headphones on a Rift or Vive deluxe strap just seem to vulnerable to put weight on whilst not fully conscious.
Steam_VR really needs to upgrade to something like that.
Oh yeah absolutely no laying on side on rift
But that’s a problem with headphones in general
The current static window behaving like a giant monitor is functional enough for just getting you into games and adjusting settings, but it's not really a true VR interface at all.
Yeah oculus dash is what sold me on picking Rift
I wonder if the Index headphones will snap off to detach, or how easy it would be if so.
Something like that could sort of work.
Yeah. It's in all the pictures.
I’m observant thanks
The images so far make them look like an open back design. Which is curious.
I just hope it’s available soon. I need working base stations
Ships June 14th, far as I recall.
I just want to wonder free in a open field with vr on
Official date from Valve, but subject to change.
I’m getting a full Index set instead of buying two base stations for full body right now
I hope the headphones are as comfy as the deluxe strap ones.
@polar elm Be aware that no tracking solutions can quite do that just yet. To wander a wide space you would need contrasting objects for the tracking to orient on.
Grass and sky won't be enough.
No, the the reasons I just stated.
It won't have enough clarity to track. Not in a typical field anyway. Also objects moving in the breeze would throw it off.
Anyone know why i cant favorite Avatars suddenly?
Grass should be ok with positional tracking but it would have to be day time and walking around outside in the grass while basically blind to the real world is a very bad idea
To wander a wide area, you'd need something more like a court with painted lines, such as those demo'd in the Quest expo.
that sounds like you’re asking to step in dog shit
And having a vr headset outside during the day in general is a TERRIBLE idea unless you feel like burning your screens from sunlight
I was under the impression that grass is too chaotic and too awkward a surface. Changes drastically even from a slightly different angle.
Hmm. Still sceptical but haven't got anything else much to argue on.
Am under the impression that the cameras aren't precise enough to track individual blades of evenly coloured grass.
Any breeze again, would also ruin it.
Yeah we won’t know until someone feels like stepping in dog shit, then tripping headset flying off face down and getting cooked by the sun. Then we can ask them if it tracked ok
The other issue would be that the Sun would glare out the controller leds.
Hm tv remotes work outside
And WMR also has a limited range of how much it will map doesn't it? I think that's supposed to be one special feature for the Quest.
I feel like I've heard that WMR can be disrupted by too much sun coming through a window. (Also by being in a pitch black room)
One upsets the controllers, whilst the other upsets the headset.
I can also imagine the upward/sideways facing cameras getting sun damage
Maybe, but I don't know cameras too well. Plenty of other regular cameras seem to survive the sun just fine, but they're probably designed expecting it.
to respond to that what's your longest session... like 5 days 24h. feels bad xD
Headset?
vr and full body. and I do it frequently when RL allows me to do so.
I just mean which headset
vive pro
Interesting! Always curious what stuff people use for long sessions
I don’t get many wmr people saying they marathon
not many get the time to do so. I mean I basically live in VRC. 50% of my 7*24h time per week.
there's a good amount of sleep included and the rest is work. Sure that is not for everyone.
Slightly concerning, but interesting nonetheless.
Yeah id be on a lot more if I wasn’t always fiddling in blender and unity
Once I get to a point where I stop tweeking my avatar I can actually enjoy vrc proper
I guess getting bored in vrc is difficult to do lol. I have a hard time playing a single game for multiple hours at a time. Have to change it up after an hour or so
What if that's never Adeon?! D:
Then again, I don't have a vr headset so that might be the reason
Social games are different than regular games to me. If I spend all day on a game I feel like I kind of wasted time. Vrc never feels like a waste of time
It feels like I went out for the evening
Thats an interesting way to think of it
Feels wasted when you just sit there in front of a mirror doing both
same. I'm pretty sure I will not regret that spent time later. The emotions and interactions are real enough. Would I ever care if that is in vr or not? i don't think so. These are nice memories.
Not if I’m talking to someone
It depends entirely on the person. Some get bored of VRC easily, whilst for others it becomes a core aspect of the life.
When 20k concurrent players initially turned up for the knuckles meme, 75% of those people left within two months.
i am sitting infront of a mirror right now
i just listen to others, i never speak
The remaining quarter got something from the game that the others didn't.
I am a part of the 25%! 👋
Same.
I'm part of the 0%
Who played before it. Got too buddy during the boom and now barely has type to play :c
Though I feel compelled to state that I came because the meme informed me that the game existed, not because of the meme itself. ^ ^;
Im part of the 0% too, joined after it
Instead of a vrc life I have a real life now. That wasn't what I signed up for >:[
I live in Phoenix. Ask me if I want to socialize on a cool oasis wannabe where I can teleport to new places in seconds and turn into almost anything
Or so I want to go out in 120 F weather and hang out in a sweaty bar with people who don’t know what a computer is
i dont understand how i can sound so stupid while speaking
I'm a little disappointed that I initially joined because of the meme but that definitely didn't keep me, only stuck around for a few minutes on that first day. Took a month until I got my own vr headset to really click with the game.
Technically I came well after the meme had subsided, but that's only because it took me 6 months to convince myself that I could afford a headset.
Whilst sitting on three grand in the bank pretending I can't afford anything nice.
UwU
Technically I joined because of that dude that had a seizure in full body. More so the fact that it made realize a game could do full body
"people who don’t know what a computer is"
Gotta love that crowd.
I totally missed the meme. or let's say it has scared me more than getting me into vrc. I joined it later caus I thought: hey this could actually help with my anxiety issues. and it did very well.
I joined becausee I learned I could loook like an anime girl
yikes, seeing fbt for the first time was pretty mind blowing though. People with it just seemed so real.
Also while we are at it.
Add me on vrchat, names Oclac there 
I love desktop just ad much as vr, but vr freaks me out because rveryone looks.. wide..
Thats something that seems unique to vrc... so many anime girls
I once dared to just be honest and tried to describe my VR hobby to a co-worker, when they asked what I do for fun.
They responded by telling me they don't know much about video games, but have really gotten into Clash of Clans lately.
<_>
It's a start I guess
To me yes, maybe its wmrs resolution but their avatars to me, look wide
Everything else normal
🤔
Also it might just be my bf he has a weird avatar, cant recall if I thought all were wide
are you referring to the perception of increased FOV?
Maybe the ratio on desktop is a little off? That's really strange, do squares look square to you on your monitor?
No, avatars, look wide
Buy WMR for extra thicc then I guess.
If vr looks stretched something sounds wrong
Everything else looks normal, I cant recall though it could be just my boyfriend
Hiis avatar isnt the typical mmd afterall
https://en.wiktionary.org/wiki/square#/media/File:Square_-_black_simple.svg
Is the width of this box the same as its height on your monitor?
Im speaking in wmr what does my monitor have to do with this
My laptops screen can show squares perfectly fine..
Everyone looks normal in desktop mode
Hi 😄
get the oculus quest its better
troll? xD
Wheezing
Vr should look the same ratio as your monitor, just seeing more of the world at once since it’s all around you
I lookee back at the images and his head is considerbaly bigger
Haha idk, just wondering because I don't know of any way to adjust the ratio in the headset but you can on a desktop. I was just idly guessing that maybe the ratio was weird on the desktop. Sorry I don't mean it accusingly; it's just strange that things in vr would seem wide while on desktop look fine 😅
Does it look that way in photos or does it look that way WHILE in vr?
Also you aren’t taking verticals videos with the camera are you? That’s a very wide angle camera, if held sideways it will be distorted unlike turning a phone camera
Both, I dont notice how wide it is though until im in vr, like not stretched, just big
The image is sideways but my.models beside that in comparrison
Yes the photo camera is not meant to take vertical pictures it will be heavily distorted
Unlike a photo camera on a smartphone it does not zoom in when held sideways so you get a super tall angle photo which will look funky

I guess I modelled in non-perspective mode... isometric? Yeah.
Don’t hold photo camera sideways and your pictures won’t look distorted
Oh! I can blame it on the camera! Right! takes notes
Now I want to see your avatar
Here is a not distorted one then
Ill check a square next.time im on my laptop but last I checked squares looked like squares
Ah you are off to the side though
Yeaaah
That will distort
Just like the
emote
Put subject in center of frame
It’s a very wide angle camera
Im not on rn
I’m just saying that’s why it looks like that
Try to keep faces near the center of frame
Its only in vr it loooks wide to me, images were just for head comparrison
Hm not sure why you are seeing that. Everything in my rift looks perfectly volumetric and non-distorted
I have to go back and see if its all avatars or just him
Because the worlds I recall looking normal
Should still look the same as desktop except you have depth perception
Maybe it's something to do with IPD? I'm not sure, VR has always felt just as normal as real life.
Ipd basically changes z layer depth in your mind. Like a wireframe cube can look too long or shallow unless set to your actual IPD
Theres no ipd change in wmr
Rip
My condolences 😓
I do have depth perception problems irl if that accounts for anythint
As in like I cant really see depth much
Ah okay, thought it could be due to a lowish fps
I usually just take some meds before I enter the game and im fine
And I guess now we know what to expect from new users when the Rift-S arrives.
Low FPS could also be factor of course yeah.
Actually you just see a different type of debt when one eyed....
I speak from experience
I have two eyes
You've had to wear an eye patch for an extended duration Oclas... or?
Debt = depth
I figured. : P
Ow no I got born 99.9% blind with one eye
Can't even see shapes with it
Damn. 😦
I could never see depth in 3D movies (red/blue glasses or polarized, neither worked) and Nintendo 3DS screens and 3D TVs didn’t pop out either. So for a long while I just assumed it was a gimmick and was totally ignorable. Until I wore an Rift and it was the first time faux 3D ever worked for me it’s super convincing and real don’t know what they do differently
Don't know better, I can drive, I footballed, can use vr
Only thing that won't work is movie 3d and some optical illusion ;p
That image caption is being overly absolute Rae.
Ah okay
It's true that two or more eyes is required for optimum depth perception, but there are other methods that can provide differing degrees of it.
Shading, occuring, perspective, size familiarities. All ways to see a way of depth.
difference for vr and red/blue, polarized or shutter glasses is that the other technologies project the image to the same area and use filters to hide one of the images for one eye. the preception of the wavelenght of the light could be different and cause these filters to not work properly. in vr it's just one display with a different image for each eye
Im not sure if I have exact problems with it, just like for example if im on one end and somethings far, to me it looks much closer than it actually is, and everything kinda medhed together on the same plane
Depth perception does not require two eyes. Motion Parallax and depth of field focus also generate depth in the human brain and can help make up for a missing or damaged eye
3D movies and VR 3D are massively different. Not remotely comparable, so it's not just you.
Oclac what am I suppose to see with that img?
Thre people in behind look the same closeness, side by side, then the two front people look side by side
One uses true stereo vision, whilst the other uses weak optical illusions.
this
To people with working barnocular vision these effects don’t contribute much to depth perception because they don’t need to
Dab
@covert linden that's exactly the thing. They are on the same 'plane' but are on different depth.
You know what's more close and further without seeing it 3d
well technically your not supposed to see the other image with a polarization filter. So I would not call that an illusion. It should filter the light completely
You should be able to tell if the guy or girls or dog is in front and who's in the back.
@umbral reef I can only tell that the two are side by side, then the bqck three are all side by side
True. Wrong phrase I guess. But I've never found "3D" movies or TV's convincing.
it definitely pops out less. There was just one exception and that cinema used expensive shutter glasses.
But when someone loses an eye or an eye is very useless, the brain kind of re-wires to rely on motion parallax and focus cues to actually see depth again and they do actually see the depth
In particular they can't adjust for your own view point, so the perspective is always strange.
Yknow mirrors that say "things look closer than they appear" thats kinda how it is for me, everything looks "squished" together and close
@languid beacon you just improve on taking queues from shadows, occuring, perspectives and size familiarities.
There is an interesting very rarely used technique that uses head tracking to provide a far more convincing 3D image. This ancient 12 year old video demonstrates it quite well. https://youtu.be/Jd3-eiid-Uw
I am totally unable to catch a ball of it's falling from the sky in an open field. I can do it if I'm next to a wall for example.
With one I can use those 4 things while with the other I can't. And it's more #general-media
Came out right when the "3D TV" fad was around, and whilst it doesn't offer true stereo vision, it blew everything else out of the water in terms of how well it worked.
Skip to 2:30 if you just want to see it in action.
Yeah movie 3d I can tell there is depth variation but it just feels like a stage play, with characters about a foot in front of the background layer
The limitation is that it only works for one person at a time, but it gives almost VR level imitation of depth viewed through a 2D plane.
For example im omw to work and the building is approx 2 blocks ahead, but to me, feels like I should be getting there much faster than I do, as if its closer. Also as soon as the small hill begins it looks completely 2d
Basically turns your TV into a window into a 3D world.
Weird utterly neglected and super simple tech, that's pretty much never been used. (Far as I'm aware)
Hmm considering that a lot of phones now have pretty accurate eye/face tracking maybe it could see a comeback on mobile devices? I don't know what actual uses it would have but it would certainly be a neat gimmick.
It really should. I used to have other demo videos of it from a Japanese channel, but those are gone now.
Modern phones should be able to just read your eye positions in 3D space using the web cam
They had a really fancy effect where the scene included a faint faux screen glare, so that when the anime girl from the demo "walked out of the screen" there was a visible transition of her passing through the screen.
Mhmm. Face tracking is common tech now. Doable even with cheap webcams.
Imagine if desktop players had that feature for VR-Chat. xD
Would be amazing that you almost could give them headpats through the screen.
I'm actually annoyed that I don't know of any other real world examples of this now. >_>
I mean if someone really wants that stereoeffect there's cardboard and riftcat that makes the smartphone show up in steamvr. it even has pretty good head tracking with compass, gyroscope and accelometer.
you could even use 2 other phones as controllers that show up in steamvr as well.
by using moonlight with nvidias gamestream it has a latency of 10-20ms and is wireless. basically a cheap getho solution
Well that would be bootleg regular VR. This technique would be more like... "Window VR".
And needs only a $5 webcam to function.
Would be Desktop+.
Whilst I don't remotely expect it to ever be a thing, it's just interesting to consider, due to how perfect this game would be for it.
hm you could try and open a canny for it
doesn't sound like that much effort to implement
Sup y'all
I wanted to apologize to everyone after the whole "phiasco" that happened with me. im sorry
so what are you all up too right now? also yeah it would be cool to give people headpats through the screen
Sup peeps
I'm getting ready for my DnD session tonight
Killing the last 30mins of work with some Reddit
thats a way to work
#deskjob
@vocal shard Lots of things have changed here since you last left.
Check #announcements
oh?
so a whole new SDK and stuff? oof i feel like im old already
i just hope none of my stuff gets corrupted since i last played
I did run into a few broken worlds last night when I was on.
BTW I mainly play now adays when a certain "friend" is online, but she recently got grounded about a month ago and hasn't returned since but im glad i came back. Of course I am one of her friends that make the avatars for her, her name is dragonknightlily
but honestly its been al ong time since i last played so i merely almost forgot everything on how to make avatars , oof
When was your last VRChat play session?
Hmm.. probably since October I presume?
its ok
Oh I remember now it was in december
Ah.. we're still at 2017.4.15f1, probably not too much to worry about.
Bored.. nothing much for me to do.
see thing is thats not ALL mathematics
theres a whole bunch of other stuff your missing out
what grade are you in?
20
hhmmmm ok....
Well good luck on the next semester 😃
@reef crag Is that accounting?
How do we start using Community Labs worlds?
Im doing gay hbu 😃
I’m good thx for asking kinda sore though
anybody else have vrchat flash back and forth between vr compostor and vrchat whenever it's in focus, with like a 1-2 second lag for everything?
The game performs fine in the background when I'm in the steamvr menu - everything is moving with relatively no latency, but when I exit the menu it just dies.
are you looking at a mirror
if you are, look far away from the mirror, and open the steamvr menu a few times, it'll stop happening at some point
seems to be related to downscaling/upscaling what mirrors render or something, since the resolution drops hugely when the dashboard is open
so this is somewhat of a know thing? Seems a bit extreme.
I'll try disabling the mirrors
if you're looking directly at the mirror, 180 and wait a sec, and that's a good place to try opening the dashboard.
sucks but yeah
it's a thing
and that solves it for a bit?
it wasn't happening today. Maybe it has to do with having unity and two instances of blender open
maybe I just need more RAM
well, if it happened while you're looking at a mirror, that'll fix it until it accidentally happens again yeah
but it shouldn't in normal every day use
how do you fix the red hologram glitch
let me just guess, everyone on vrchat got booted home just now
that was the scariest thing ever
lol
all the homies here
lol
ah scary
👀
nice vrchat borked again lol
happening to everyone
@lofty apex
avoid public avatars and don't even trust your friends if you want to stay safe 
how come?
i haven’t gotten on today so i don’t know why we should avoid public avatars and stuff
@tidal onyx lol what? why?
If it's regarding the message that has been going about regarding a certain website and being able to get malware from in game avatars. This is just scaremongering. Whilst the website in question is not to be trusted for various reasons and has distributed malware and stolen models as downloads on the site, you cannot get malware from avatars in game or by copying them
hey i`m back
@winged igloo ya if you want your avatars not to be ripped rn you should stay away from public instances and also public avatars kinda not sure how much the virus thing true is
on avatar topic...
It's only fearmongering there.
there's a discord with over 100 people and they post daily content and tutorials how to rip already reported lol
The viruses on public avatars is 100% not true
They mean your avatar files being stolen Eret
Technical impossibility
Which is supposedly possible
what
Have a digital signature on your own models just in case is my advice, but generally not something to be worried about
I mean the risk of avatars getting stolen has been a risk that's been part of the VRC experience for as long as I can remember
well they can get anything on the avatar
but now it's extreme at the moment
seen few gang avatars uploaded on different profiles
People can get the files which is a bigger deal to some
there's even a shader lab world with ripped only avatars
What's the name?
Ripper Gang
Public worlds are no more dangerous than they have ever been previously. If anything they're safer
reported that yesterday
Report individuals to Discord too
on avatars... any M87 chan avatars yet?
Theyre not dangerous in the sense of viruses you can just have your avatar yeeted
Tupper doesn't even answer
PUBG is band
Ya if you have commission avatars it sucks to see them set to public
yikes
in my countr
but unfortunately that does happen
We do not have the ability to take down discords, even we need to go through the official Discord reporting routes
so how does the report on discord work... do you just report the server as doing "illegal redistribution" or something likethat?
so what about the issue of people being sent back to their home worlds, is that also fake atm?
reported a Gore Server with tons of nsfw pics and its still there
might be a logout or dc tool
not sure wasn't online since 7 hours
I'd put my money on the more usual server issue.
welp
Discord trust and safety has worked well for me, taken down a couple of VRChat hacking Discords through them. Of course they're likely to just start another discord but the disruption is significant and they could lose members
you could report the one with rippers and hacks then
Hi
hi
@tidal onyx Have you done that already?
nope
Question, where do I find the miko mini avatar? It's just miko but really small and pink
i have send Tupper a message yesterday tho
Anyone just get sent to their homeworld randomly?
Ya tons of people #user-support-old
Okay
Not yet for me, however when I try to go to other worlds, I cannot open my menu as the Esc button doesnt seem to work
prob a new client that has been released or people DDoSing
@queen mango I was having that issue too, it seems that the server doesnt recognize you are there or its just some really bad lag
I doubt that. It worked fine on the default home world
Can't just be Desktop Users that are experiencing this same issue.
Im in vr and i had that issue
I thought my controllers menu buttons broke
and i was gonna be upset
Chairs seem to be broken too.
Vrchat is getting rekt by a bot xD
my client did something naughty😦
owo
I keep getting kick from my friends world 4 times now and puts me back my world please fix this problem
same
it happened to all my other friends in a world except me
To be honest, this should all go to #user-support-old.
Yeah there's a new DDOS client out. I saw a group of hackers using it in the pug and Ive had it happen 4 times since and a lot people seem to be getting pulled to public home lobbies
They got through my dynamic ip that's supposed to change every 5 to 6 mins and an external vpn
Those two things wont protect you from DDOS, if only it was that easy hahaha
ok
apparently the no menu bug is also connected to the video players
if it doesn't play you'll never open it
and you're stuck until you can only look up & down
Yep.. that's something that happened in two of the maps I went into
- Philippines KTV Box
- Bahay Tambayan
Both of these maps have a video player.
Strangely, the default home world, VRChat Home, seems unaffected.
@blissful current There's no canny for that issue afaik.
because home doesn't have an automatically activated video player
Yeah see
I doubt it's a DDOS.
I’d advise you just don’t go on right now.
I was thinking of maybe coming back to playing it but, now knowing this i might just wait a while before going back on that game. maybe wait a month or two
By the way, the quick menu bug only happens on worlds with auto-activated video players.
i was about to play cuphead anyway
because i had accounts hacked from me before and well, i rather not go through that again
its... not fun...
Do you know if any off the vrchat developers "mention" about this new DDOS system that exists..? by any chance?
I mean I do get it I havent played in a while but it made me double think my thoughts of maybe returning. at least for a while...
I really don't want my IP address to be leaked
there's no reported DDOS and the server issues have nothing to do with IP grabbing
Thank you for reassuring me. Anyway im really sorry about the issues I caused before.. I didn’t know back then and i was stupid. Im sorry

Thank you hugs
Ok can someone explain this to me how you get ban evasion if you have not been banned it's makes no damn sense
I'm so pissed off false banning me
the servers still kicking people to home?
I deserve a explanation
have you emailed support?
I emailed moderation
But that will be in 24 hrs 😤
Feels like someone abusing their power imo
😠
So the mods don't respond to anything in here
the mods here are just volunteers picked from the community to help manage the discord chat. the actual moderation team doesn't come here. it can take a while to get an email. days even, since there are only a few game mods for hundreds of emails. if you had an avatar commissioned, or your account logged into a pc with another user on that pc who eventually got banned there is a chance of getting false flagged for evading. sending an email is the fastest way to get it sorted out. you just need to wait now @merry finch
😤 that is ridiculous
Accounts do get accidentally banned from time to time, very rarely, but it does happen. In these cases you just need to email moderation to get the ban lifted. Since you've already done that all you can really do is wait
All this did was ruin my nite
Look man, I'm sorry this happened to you and I can understand your frustration, if there was something more I could do, I would
My apologies I'm trynna be calm about it but I can't
I understand
friend of mine had this... he makes avatars for other people and one of them gor banned and his account was also banned for ban evasion lol
I just got sent home. Fix vrc pla
The servers good?
Pls....
dc every 3 minutes

happening to me too
same
got put home when i was home
strangely enough tnis is also making my framerate suffer as well lol
@ everyone vrchat is currently having connectivity issues and users are expirencing issues being sent home, we are currently invensagstkng this issue, please be patient.

Hey everyone is getting kicked out of worlds into public worlds
Not just home
Just ran into like 3 lewd avatars right now
for the short duration I'm able to be in a world, my ping is also 100+. Normally around 80.
Either servers are shit or y’all getting hacked
which one is more likely... lol
It'll get resolved eventually. like it always does.
aka I give up for the night and tomorrow it's fine but still having other problems 😛
good luck with that
@ tupper fix pls
oh
y'all are impatient as hell
impatient, maybe. Not our fault we don'y enjoy being ripped away from friends, etc. every few minutes. Ruins it for me.
Also. Don’t like the idea of people exposed to lewd avatars
People use private worlds for a reason.
Tupper fix pls
And then getting ripped into the public worlds is not a good combination
;ast time this happe ed to me it went on for an hour, so yeah, I'll find something elss to do rather than wait around
Oof, my typing on oculus virtual keyboard is atrocious...
i dont have any recording softwares, but there's some people with clients putting crash portals in the great pug : 97162
Screenshots maybe?
and theyre doing something that makes you lag
Might wanna report something like that via mail through moderation@vrchat.com
It may take some time, but they'll look into it eventually
Doubt it as your still chatting here...
Ah, so through the G-mail app on your phone?
?
I was assuming you'd be using it since you're on the phone.
my internet already came back so
and i managed to get shadowplay working so i have atleast something
so just a random question, what do the content flags actually do when you upload something to vr chat? why are they even there if making avatars like that are str8 against the rules? i feel like if any of those are ticked, the avatr shouldnt load in a public world.
They're leftovers from long ago. They do nothing. I don't know why they're still there.
If an avatar breaks any of the community guidelines https://vrchat.com/community-guidelines no amount of ticking boxes in the SDK changes that.
I wonder if the tags even get stored on accounts or that it's just empty buttons
just don't use them in public and make sure no one streams so you can use for whatever reason
well that seems pretty misleading and contradictory to vrchats own rules so those should get fixed/removed if they dont want nsfw content in their game.
it implys that they allow it if you tick the box
guys,i heard that there's a virus contained in some avatars that you clone from others
I heard that earth is flat
oh fuck
ive heard of that for avatars set as private but never public ones.
but if it's private, how would it spread the virus?
a bunch of snakes in a trench coat just stole my car
Theres an eagle i nthe yard and hes giveing me the death glare
its mainly meant for people with modified clients yoinking avatars maliciously, from what i hear.
like a countermeasure
holy hell tis raining spiders