#vrchat-general-2

1 messages · Page 684 of 1

woven steppe
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"Lemme out!... I don't deserve this... reeee!"

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I relogged... couldn't even load into my home world... so stuck in VRC default home

vestal star
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Damn. I get stuck in the loading loop whenever I try to join a world.

languid beacon
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So if you dig though the SDK code, it looks like “Very Poor” goes by the internal name “Horrible”

woven steppe
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sounds about right

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One of my old animations and props was me spawning many copies of my avatar on a fixed joint to be able to see how bad it is if I have a world filled entirely of my own avatar...

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old avatar wasn't much problem... never tried it with this new more complicated one tho

signal thunder
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in great pug:
"i hate the avatar ranking system it's so inaccurate"

37 materials all using cubed shader

woven steppe
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I personally experience more FPS drop when someone has lods of materials than when someone has loads of meshes

languid beacon
signal thunder
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loll

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the meshes omg i didnt realize how many people are doing stupid stuff like putting their avatar parts together in unity

woven steppe
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Some people just are too intimidated by blender

signal thunder
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and they're avatars that are in avatar worlds like, how did those avatar worlds get approved for publish

languid beacon
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I joined vrchat 5 months ago with zero experience in unity or blender

woven steppe
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I personally am more annoyed with unity than blender tbh... blender just has better controls IMO

languid beacon
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If I can do it anyone can do it

neon flume
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Yeah I've been trying to encourage all my friends to try doing more of their avatar making in blender. Cats makes it so easy to get an avatar up in the game in less than 30 minutes with atlased materials.

woven steppe
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To the point that I find myself pressing blender hotkeys when I'm using Unity or Sketchup

median basalt
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The ranking is inaccurate and people will falsely block others

woven steppe
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and be like "Oh... shit... wrong program"

languid beacon
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Yeah the amount of times I use x to try and delete things in unity

woven steppe
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The most common thing I do it on is pressing the numpad keys thinking it will orient my view in sketchup or unity

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nop...

languid beacon
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I do like unity’s camera much better, does blender have an orbit-from-own-position ?

woven steppe
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yes

signal thunder
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all the avatar worlds need to be audited to only have avatars that meet medium or higher tbh. when stuff comes out from vrchat saying people need to learn to optimize, it seems like it's not taken into account that most of the people in public worlds are grabbing their avatars from pedestals

median basalt
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@signal thunder avatar worlds are already audited

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They have to meet certain standards to become public

signal thunder
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tell that to the avatar ranking system

languid beacon
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Actually the requirements for public world pedestals is a bit stricter than medium status

median basalt
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Not in terms of dyn bones

signal thunder
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so many avatars in avatar worlds that ive been seeing in public are poor or very poor

median basalt
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Rank system will tell you 50 dynamic bones are extremely horrible

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But it's still allowed for public

languid beacon
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It would simply things if they just changed the requirements to match one of the ranking specifications

median basalt
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Public worlds can have 70k poly avatars that are put into the same "very poor" boat as someone with 12 meshes and 12k dynamic bones.

woven steppe
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VRChat just needs to have a built in comprehensive tutorial in making your own avatar... If more people know what a good avatar is supposed to be like, then they're less likely to grab one that may look good but is crap.

median basalt
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That is the problem

signal thunder
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yeah which is why im saying,there should be an audit

languid beacon
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70k polys only sends you to good status

median basalt
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You sure?

languid beacon
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Yes

woven steppe
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because like... what 20% of the population actually know what any of the stuff in the stat thing mean

languid beacon
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Check for yourself it changed before release

woven steppe
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the others are like "what are these?"

median basalt
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Oh, I see

signal thunder
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nobody looked at this page i swear

median basalt
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Anyway, 33 dynbones and you're marked very poor

opaque hawk
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The community has made so many tutorials.

median basalt
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Even though the limit for public worlds is 50

signal thunder
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and it should change for public worlds

median basalt
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The public world limits are fine IMO

opaque hawk
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I noticed that a lot of expired tutorials are being watched. Lots of them linking directly to older wrong versions of unity and the sdk.

languid beacon
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I think they did it because so many avatars would have been rated down due to polygons alone there would have been no incentive to optimize anything else

signal thunder
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well time for some body to make a new tutorial and get those views

neon flume
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I have 5 dynbones scripts, gotta fix that so I can get Good

opaque hawk
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I think they did it because the current unity doesn't split meshes if there are too many polys

woven steppe
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Having a tutorial built into the game would in the end be significantly more helpful as it would be apparent to anyone without them needing to ask someone for it.

languid beacon
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I hear the “excellent” Star adds 200 tris to your name tag, not sure if true or trolling

woven steppe
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Just have like a link to an up to date video as one of the menu options

ruby burrow
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I'm fairly certain those rating icons aren't even 3D, so that sounds like trolling to me.

languid beacon
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Yeah they looked 2D

signal thunder
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the real reason people hate the avatar ranking system: it calls you poor

woven steppe
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disable nametag... actually saves some fps

median basalt
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@signal thunder that's extremely short sighted but ok

neon flume
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"Excuse me I'm not poor, I'm rich with dynamic bones and draw calls"

signal thunder
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lolllll

ruby burrow
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I encountered a lot of really salty and dismissive people talking about the system last night.

median basalt
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"There's only this one reason I just made up in my head, if I ignore all the other ones"

languid beacon
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“I’m not poor, I stole all these frames”

signal thunder
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over your head rokk

ruby burrow
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Entitled even, might be a fitting word.

median basalt
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It adds drawcalls to nameplates making the game more laggy, the limits are weird and inconsistent, and breaking one limit gives you zero incentive to not just go all-out with the others. Why bother optimizing my dynamic bones if one of my optimized lights already sends me to "very poor"?

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As always, the only good thing is the detailed performance breakdown

whole flare
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Vrchat didn't support more then 3 trackers for vr right?

neon flume
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Yeah I do hope they consider/have considered a weighted point system like you suggested. Would allow for more nuance in ranking avatars and displaying performance imo.

whole flare
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Full Body*

woven steppe
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One thing I'm curious about is how does system calculate the performance rating of an avatar that you've already loaded?

languid beacon
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I have to admit, I made an excellent version of my avatar, which I would be mostly fine with except I had to remove my tail animation. Call me dumb but I really want it, SO I use a good version of my avatar most of the time, but now my 32k decimation was pointless, so I use my 65k model which is still rated good.

signal thunder
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how to fix the ranking system: change medium to "good job honey", poor to "youre almost there keep it up!" and very poor to "you're doing your best, such a good try"

median basalt
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Yeah, only 1 or 3 trackers @whole flare

ruby burrow
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Fortunately I did also meet a good few that were taking it positively, and recognising that their own avatars were only in the v-poor rating purely out of minor laziness or wasteful excess.

median basalt
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@woven steppe it doesn't, it only does on load

woven steppe
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See if someone loads me while I'm wearing the swimsuit... I'd just be medium... but if I then put more clothes on... would them loading my clothes up as I turn them on change my rating the next time they open the menu?

whole flare
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1? How you gon do full body with 1?

median basalt
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Only hips

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Oh right, and one more thing about the ranking system

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It counts particle systems entirely the wrong way

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It's counting my subemitters' potential max particle counts and max polys 2x or 3x

languid beacon
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One tracker activates full body mode but it’s not full body your legs will still IK

median basalt
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So the game marks me as "very poor" because it thinks I have a max of 1000 mesh particles

languid beacon
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But you can lean

woven steppe
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Ah... ok so to get a proper rating I should enter the room and then immediately put my clothes on before they load me so I have an up to date rating on their screen?

median basalt
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@woven steppe no, it's redone every time avatar loads

ruby burrow
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I've noticed the stats for particles come out a little strange yeah.

median basalt
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But not after avatar load

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Also, more than 2k polys on a mesh particle system will mark you as very poor

languid beacon
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Um it scans you every time they open the scanner

woven steppe
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Eyy... So I don't actually show up as different ratings to people even tho the load my avatar is taking on their CPU is changing?

median basalt
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No, it only scans on load and then caches it @languid beacon

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The re-scan is only done locally when you look at your avatar preview again

languid beacon
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I have seen the rating change in front of me

median basalt
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For other people it's done on load

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¯_(ツ)_/¯

ruby burrow
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Whilst it's obviously good to keep max particles down and matching the amount a system actually generates, I've normally just calculated my particle count mentally and checked the total produced, rather than setting tight limits.

median basalt
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I looked at the code and it should only do it once and then cache it

ruby burrow
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Means a particle system that's only capable of generating 100 particles will still count as 1000 unless you adjust that setting.

languid beacon
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Weird, I believe you but I have seen my avatar be excellent until my second animator appeared and started animating, then I dropped to good

vocal shard
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Yes, and if your model is mmd, it's easy setting up visemes and eye tracking

median basalt
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Also, having a single fixed joint particle system will mark you as Medium

woven steppe
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hang on... so when someone sees me and cache's my avatar while I'm wearing my swimsuit then I get cached as medium... then next day I meet same person again wearing my clothes with cloth and all that jazz and I'd still be medium? thonk

median basalt
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No

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It's done on avatar load

signal thunder
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why isnt medium just called good

median basalt
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That means any time you turn from blue man into your own avatar

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Or any time you get unblocked or unhidden

woven steppe
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Oh crap... that just means I'm always gonna be medium then... because I doubt if I wear more clothes while I'm still blue man to them (but avatar loaded for me) I'd load up with the clothes worn...

signal thunder
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medium is fine

woven steppe
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I know it is... but It seems wonky that it doesn't update more often

signal thunder
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yeah it is

ruby burrow
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For most avatars, medium is the best people are going to reach without sacrificing something. Normally dynamics or collision.

woven steppe
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because the moment I change my clothing from anything other than underwear or swimsuit I know I'm taking more load on their CPU

ruby burrow
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For others, hitting excellent is easy.

woven steppe
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but it's still classing me as medium if what Rokk said is the case

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I hit medium because of my 9 animators

ruby burrow
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For more advanced and showy avatars, getting out of v-poor is near impossible.

signal thunder
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yeah but if they know it they can just accept that nbd

icy otter
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don't know why but my unity crashes every time i try to update my world

woven steppe
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My party piece is my clothes changing anyway. I'd just wear less clothing the more people are around

gilded valley
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lol

signal thunder
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i have an avatar that's poor and i know why so i'm not going to demand vrchat throw out the system i just wont use it in public or crowded instances

ruby burrow
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The biggest culprits are nearly always physics aspects. Other than that, it's just petty lack of texture atlasing or easy to fix mesh count abuse.

gilded valley
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1 light oh no very poor 4head

woven steppe
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just don't turn the light on

neon flume
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The Bananers trick for skirt dynamic bones is a pretty good way to get a lot of the standardish avatars from poor+ to medium or even good. Two dynbones rather than 8+ or cloth.

gilded valley
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Idc about that shit system lmao

signal thunder
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is there a video for this banana trick

neon flume
woven steppe
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the problem I have with bananers trick is that... Why not wear shorts at that point?

signal thunder
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thanks for the link

ruby burrow
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I was about to ask. Optimising my skirt has been "on my mind" for months now. I fully admit to simply being lazy with doing it.

gilded valley
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What's the max chairs we can havr

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Have

ruby burrow
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Have simply always prioritised making that meteor animation or that flying umbrella avatar (etc etc) first.

signal thunder
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i wonder if this is the same bananers that thought i followed them for being in a public instance with 10 other people i know

woven steppe
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I have been preoccupied with fine tuning my clothes that I forgot to add eye tracking and blinking...

signal thunder
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lol

neon flume
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Hmm well I think it does a good job preserving the bounciness of the skirt while limiting clipping. I can see why you might think it looks like shorts though on shorter skirts. It was a pretty good way for me to learn how to weightpaint.

ruby burrow
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Ah, that video looks really good for short skirts, but I'm not sure if it will help mine much. ^ ^;

woven steppe
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Also that trick only works on hip skirts

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not high waist skirts

ruby burrow
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@gilded valley I heard the chair limit is 6.

woven steppe
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so like... Shimakaze super micro skirts and that stuff

gilded valley
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Alright perfect

neon flume
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Oh yeah I've run into Bananers once or twice in game, they're so impressive.

Yeah unfortunately I don't think it would help at all for longer ones. Maybe you could get something working with a few more bones and clever weight painting but I can't imagine that would be easy.

ruby burrow
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I don't yet know if there's any ability to work round that with disabled chairs or alternating between sets of chairs.

woven steppe
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I haven't played with chairs yet

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but with chairs I might actually be able to bring people through walls with me

gilded valley
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I made the magic school bus and it only has 6 so I'm gucci

neon flume
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Does it play the bass boosted magic school bus song?

gilded valley
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Yup

opaque hawk
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I'm going to recreate triforce heroes with the new chair component

neon flume
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Good

woven steppe
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I find it amusing to find a bunch of people in a public pug trying to get into the kitchen or the basement with the bucket... and I just walk through the door or wall...

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If I had a chair on me... I could take them through it

gilded valley
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I made it transform from bus to flying mode with the giant fucking engines in the back

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Miss fizzle is a flat image

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Perfection

signal thunder
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lolll

ruby burrow
ruby burrow
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Legs clipping through looks absolutely awful when in FBT, and is a minor point of dissatisfaction when crouching outside of FBT.

signal thunder
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omhg dude that magic school bus hahaha

neon flume
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Hmm I wonder if you could weightpaint it to the legs or dynbones attatched to the legs to give it some bounce. Totally just speculating though, never worked on a model with a skirt that long.

gilded valley
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Lmao

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I'ma make it fly later

ruby burrow
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I've been trying to get cloth working on it for FBT purposes, though it's a slight sting to see the new performance rating system putting the guidelines on cloth vertices so strictly.

gilded valley
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Is ur entire head just eye ball. Where's your brain

ruby burrow
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It looks and moves great with regular dyn bones, but trying to weight paint one that long to the legs doesn't seem like it would have good results.

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Would cause really crazy stretching in FBT, or otherwise look like a weird tube that follows my legs.

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Most of it is eyeball yes. I dunno how brains are stored, I'm not an optician or anything.

gilded valley
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So u got a wifi brain

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Ight respek

woven steppe
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brain inside eye

ruby needle
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thats not how eyes work

ruby burrow
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I still want to revisit my older failed project, of mounting a camera display to my head, that would allow me to toggle different zoom states.

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So I can actually make use of the theme and describe or read details from absurd distances.

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Then let people run off to inspect it, and be surprised when they discover I really could see it and wasn't bullshitting.

woven steppe
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zoom shader in your eyeball?

ruby burrow
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Not a shader, just an actual camera with the FOV slider set to adjust on gestures.

woven steppe
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Oh shit... speaking of shaders... the stat system doesn't take into account shaders, Does it?

ruby burrow
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I've made part of it work before. I just wasn't able to mount the display or camera smoothly in the past.

still lark
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Nope @woven steppe

ruby burrow
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I guess it not no. Although it'd probably be hard to provide any relevant metric for shaders?

woven steppe
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Could have exelent avatar... but eat frames because of shader lol

ruby needle
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i mean, you can't easily analyse / differenciate shaders

ruby burrow
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How many you have isn't a big deal. What they actually do, is the relevant part, and that can't be analysed very reliably even if a system was designed for it.

ruby needle
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yeah

still lark
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You could get a rough idea with the amount of passes but yeah

ruby burrow
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Alright, enough chatter, time to add another project to my growing pile of unfinished projects.

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Player manipulating telekinesis magic is too interesting not to explore.

neon flume
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Telekinesis!? 😮

vocal shard
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Metal Gear!?

tacit plank
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Nude avatars are fine if there's no unsafe textures or geometry, right?

vocal shard
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from what i heard barbie doll is ok im not sure tho

woven steppe
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just cover them up...

tacit plank
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The avatar is a cat so a version without would look more natural

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Very humanoid of course

covert linden
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I saw a nude wherewolf yesterday with no clothes but also no defining "nude" features

tacit plank
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Nanachi is fine, but I don't have a fur shader or something like that, so it looks pretty human

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And some people might disable shaders anyway

covert linden
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It wasnt a shader, I think he had a lot of polys because he was genuienly furry

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I wish I had taken a picture so I cpuld show you

vocal shard
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i mean would they ban you for having bugs bunny?

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he doesn't wear pants

covert linden
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Neither does kermit

tacit plank
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True. But this is basically a grey skinned girl

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It's fine in theory, but..

woven steppe
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I mean you really can't stop people's imaginations

covert linden
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I mean you can if they ban you idk

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I think youd be ok but like, if possible id see id its possible to get it checked maybe first?

woven steppe
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I personally always have the content warning "nudity/sexuality" or whatever it's called ticked.

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don't know if it does anything or not tho

tacit plank
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Even if I get the judgment of a staff member, another staff member might see it differently

still lark
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It doesn't do anything

tacit plank
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I could send a link, but you're not allowed you send mature content on here

covert linden
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If yoy make it flatchested maybe?

woven steppe
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Better have it ticked regardless. People have different thresholds of what counts as "nude" or "sexual"

tacit plank
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It's pretty flat, but you can still see it's not a boy

covert linden
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I dont know if that setting even does something, I vaugely remember someone saying it doesnt but im not 100% on that?

tacit plank
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Staff has said that it's completely unused

woven steppe
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just tick all the things!!! rawr

covert linden
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Thought so

woven steppe
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"Realistic Violence"... My character can ragdoll...

covert linden
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I did gestures wrong on my avatars, slowly im getting better but like on one of the faces the eyebrows go up and down

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And thats on the blushy grin one anso people think it was on purpose

woven steppe
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just roll with it

tacit plank
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If you edit anything while you have a shapekey selected, the change will only apply to that shapekey. Sometimes dividing and combining meshes with cats will copy shapekeys to other bodyparts, so that talking makes your arms bigger and such

woven steppe
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although now that some people know it's a mistake.. probably best to fix it at some point

covert linden
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No it was one of the faces in unity I did

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I had they keyframes ser properly but my.guess is one of them said 0 and the other 100

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Issue is idk how to fix it I only know how to not have it happen again

tacit plank
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Oh, yeah, if the frames are different it will cycle between them really fast. It's difficult to copy-paste frames because you need to click in the right place, and to have all frames selected

covert linden
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But Its not a model ill use regularily its just a loli one

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Not this one

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I was told it looks like a blue wendy from wendys

tacit plank
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Lol, I see, sounds unique

covert linden
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I dont want it anymore

woven steppe
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does anyone else measure how tall their avatar is?

vocal shard
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Yeah

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Yeah, although it's hard to use a ruler on a screen.

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You can use a cube

ruby burrow
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Avatar testing map has measuring sticks.

vocal shard
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That too

ruby burrow
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Or that ^
Can use unity cube. It is 1m by default.

vocal shard
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I meant a literal physical ruler. But those work too

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👌

woven steppe
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4'6" For my ava

vocal shard
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Tiny itty bitty baby Ach

covert linden
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I just use a cube and guess

ruby burrow
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So set your cube to your desired height in meters, and move it to match your avatars head and feet to check their height.

woven steppe
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I measured mine in sketchup...

vocal shard
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Mine is 4'11

woven steppe
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exported mesh as obj and use a 3d modelling program designed for furniture and buildings...

ruby burrow
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I really need to get a 6'1 avatar, just to be able to swap to occasionally to see the game in true scale (according to my usual natural perspective).

ruby needle
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Not using metrics cirBaka

ruby burrow
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Are any of the default avatars 6'1 I wonder?

covert linden
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I try to make all my avatars like 5"1 or 5"2 because thats my height irl

still lark
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You mean real units

ruby needle
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yeah

ruby burrow
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I'm all for Metric in most every other scenario, but I do actually really like feet and inches for measuring people.

woven steppe
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Im equally versed in Imperial or metric... Imperial is always just the easier one to type with a phone.

ruby needle
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no, just no squishy

woven steppe
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I personally like my distances measured in metric but my speed in imperial

ruby burrow
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They divide into useful and easy to visualise steps.

fallow prawn
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i keep getting logged out in vrc hmm wot

vocal shard
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I use both (canada make up your mind!)
Lol

ruby needle
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mashing together mutiple things insted of using one

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i dont understand you squishy

west fossil
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I cant even play VRChat tbh. I cant login

woven steppe
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which annoys me to no end in any racing game that doesnt allow it

ruby burrow
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181, is too big a number, with too few mid way reference points. Eg, being 2 inches under or over 6 foot.

fallow prawn
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oof

umbral reef
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@west fossil What does it say then

ruby burrow
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Just about everything else is metric for me.

ruby needle
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181 exactly lets you know how big it is insted of using 2 values and doing math

covert linden
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Im canadiaan so no metrics ewww

west fossil
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@umbral reef I should try again later. I got logged out like 5 mins ago and can't login with steam or VRChat account

ruby burrow
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But a persons height varies by more than a cm over the course of a day anyway. Factoring in imperfect stance also, it's more precise than is necessary.

woven steppe
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Network is lottery

ruby needle
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but even there meters/centimeters go more accurate then inches and feet cirBaka

vocal shard
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@covert linden we use metrics.... O.o
(But mix in mach. Lol)

woven steppe
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mass is where I like weird measurements

ruby burrow
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There's not really any math needed for height in feet and inches. Just a series of reference points and easily visualised adjustments.

woven steppe
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like stone and hundredweight

still lark
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Well you can easily visualise anything if you remember

ruby needle
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yes

ruby burrow
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5 foot = short person, 6 foot = tall person. 4 foot= child/tiny person, 3 foot = half a person. Give or take some inches, etc.

woven steppe
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I prefer the british hundredweight of 112 lbs instead of the american 100 lbs

still lark
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That's how you know what 5 foot 6 inches looks like

ruby burrow
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So my brother is "Tall+3"

ruby needle
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??? cirBaka

ruby burrow
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6'3.

woven steppe
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it helps that the imperial system literally used to be equated to human parts lol

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yards and feet

ruby needle
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except that every human is different

ruby burrow
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Yeah, it doesn't work in that regard. Never met anyone with a 30cm foot.

spark seal
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yo anyone else getting problems logging in

ruby burrow
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But I just find it well divided for personal height.

ruby needle
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Anyway, let us get back on topic cirComfy

ruby burrow
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I guess to do the same for metric, you'd have to mark the divisions at every 25 cm, or such.

woven steppe
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yep but its naturalness is what makes it more conversational... Sure Id use metric if You ask me to design something... but Id used imperial in day to day activities.

still lark
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3rd times the charm FPaul. :P

red stratus
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I weigh myself in Stones, I buy my milk in Pints, I travel in miles, but I buy Juice in Litres, when I DIY I do everything in mm and m.
I couldn't tell you how to convert Stones to lbs, Inches to Yards, Yards to Miles or Pints to Gallons.
Such is the life of being a Brit

dark narwhal
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Stones?

ruby burrow
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My avatar weighs 0 stone. Can be carried by a tiny bug, if it has a chair mounted.

woven steppe
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14 lbs

umbral reef
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Just use the best unit and not those fake ones :^)

ruby burrow
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Though I prefer Kilos for weight.

red stratus
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I buy sugar in kg

dark narwhal
#

I prefer rolues

woven steppe
#

besides... pound cake sounds better than "slightly less than half kilo cake"

dark narwhal
#

Kilo cake sounds good

safe prism
#

i use whatever people give me and i don't really fuss

red stratus
#

Stone is this weird thing I think only Brits and Aussies use. Maybe SA and Canada but I don't know.

safe prism
#

i use metric more often on my own tho, even though i'm american. i know how to quickly convert out

woven steppe
#

stone is just 14lbs though... easy enough

red stratus
#

yeah but I can never remember if it's 12 or 14, despite being told

#

because Imperial is dumb

dark narwhal
#

Cup suze is the only important measurement change my mind

safe prism
#

why would a stone cost 14 quid like i can just fucking go outside and pick one up for free

red stratus
#

People in Glass Houses shouldn't put on Stones

woven steppe
#

being equally versed in both may just be a result of being exposed to both

dark narwhal
#

People should not live in glass houses

safe prism
#

do you think Duwane "The Rock" Johnson™ has a glass house? what if he gets thrown out of it

dark narwhal
#

He probably goes through brickwalls anyways

median basalt
#

You can't link to that site here

woven steppe
#

back on ava height... I too thought 4'6" was small but thrm I end up looking down at 80% of the people I meet.

brittle sky
#

k?

median basalt
#

People are so small in this game

fringe glade
#

Gang gang gang

woven steppe
#

I have a friend who I saw eye to eye when I first met him 9 or so months ago... now his eye is level with my mouth... It seems every new avatar he made was a tiny bit smaller than the last.

umbral reef
#

That insta delete 👀

brittle sky
#

?

#

weird

woven steppe
#

dont worry.. Its still in the logs

umbral reef
#

Still need active staff to check it 👀
But big odds it was a discord advertising or an shitty af website

brittle sky
#

was just stating that there isnt a rule against linking to vrchat mods site 👀

polar bone
#

There's isn't a rule but it's frowned upon in this discord

umbral reef
#

There is though--

polar bone
#

Oh ok

#

I thought it was just taboo

brittle sky
#

there isnt, but maybe rule "13. No discussion of piracy, game ripping, or links to pirated/ripped content" could be considered on this site?

umbral reef
#

Jup- Falls under that

polar bone
#

Yeah, the site has a lot of that

umbral reef
#

The bot auto removed the links after all so--

brittle sky
polar bone
#

You can't even say the name lol

brittle sky
#

Found that out the hard way 😛

woven steppe
#

no discussion of piracy...

polar bone
#

Most optimized avatar is actually just to use an empty game object

#

I've done it before and you're completely invisible because there is no avatar

brittle sky
#

i wonder where the grey robot when you disable avatars falls under?

fringe glade
#

Bang bang bang

woven steppe
#

and we have endess talks about dynamic bones... the assets of which may or may not have been aquired legally OMEGALUL

polar bone
#

hmmmm

brittle sky
#

ach speaks the truth

#

LUL

polar bone
#

I don't use dynamic bones

#

Except for a select few of my avatars

#

And even then it's only like <10 bones

woven steppe
#

I spent $20 to use it on 13 bone transforms... worth

polar bone
#

Then there are the people who used dynamic bones on every like accessory

woven steppe
#

it is on sale now tho... half price

brittle sky
#

@woven steppe Christmas present for me?

#

well im stiff as a board rn, the sdk isnt recognizing dyn bones for me

woven steppe
#

nop...just use cloth... it only costs you fps... instead of $10 and fps

brittle sky
#

lol nah, cloth isnt worth it

polar bone
#

is cloth unoptimized af?

fluid notch
#

Anyone else having an issue logging into the game? it just loops on the login screen nonstop.

brittle sky
woven steppe
#

use small number of vertices... basically dont do what I do

brittle sky
#

never saw a real purpose for cloth physics, ...none that was worth dealing with potential issues imo

ruby burrow
#

The new performance measuring tool did reveal some surprisingly excessive avatars. More than I was expecting.

ruby needle
#

i mean, the public pedestral rations allready had me prepared

brittle sky
#

if the game would run on more than a single core, i bet alot of the "performance issues" would go away.

ruby needle
#

but it does

ruby burrow
#

Things like male avatars with short hair, and no moving clothes, still having dozens of dynamic bones + 300 collider transforms for hair strands not even 10cm at their longest.

polar bone
#

If people would optimize avatars I bet issues would go away

ruby burrow
#

So many cases of straight up pointless wastefulness.

woven steppe
#

just make things toggleable

brittle sky
#

having excessive amounts like that is silly

polar bone
#

Still though, if everyone had a few dynamic bones you would still probably lag

ruby burrow
#

My own hair is one bone for most strands, and two bones for the two longer strands. I've received compliments on how well it moves. Simply no need for 100s of bones on short hair.

woven steppe
#

Essentially.. only turn on your wiggly stuff when you are chillin with like half a dozen friends.

ruby burrow
#

That's the thing Bran. Nearly everyone does.

umbral reef
#

Just look at tuppers video about dynamic bones he made

polar bone
#

I would love a toggle for dynamic bones

brittle sky
#

or long hair, merge the weights on half the bones, still looks the same

ruby burrow
#

Go around a room and you'll find 80% of players with crazy things like that.

umbral reef
#

Its pinned within optimization
Shows how laggybones the script really is

polar bone
#

Merge the whole hair into one bone lol

hollow umbra
#

i got the i7 7700k and it's smooth af no lag'

polar bone
#

Lucky

hollow umbra
#

merry christmas to me

umbral reef
#

@hollow umbra Is smooth a constant 90 FPS? every where anywhere?

brittle sky
#

lol nah @polar bone 2-3 at least

hollow umbra
#

yes @umbral reef

umbral reef
#

Even with 20+ in the room?

hollow umbra
#

yes

woven steppe
#

My gamr is smooth...

polar bone
#

@brittle sky no I mean make the whole wig a single bone so the whole head of hair moves lol

brittle sky
#

OH XD

polar bone
#

OPTIMIZE

hollow umbra
#

i was getting 45-90 with my i5 6500, now it's constant

#

90

polar bone
#

I had a few avatars I didn't realize had unmerged meshes when I made my world public

woven steppe
#

20fps in full pug or with 5 friends... almost always 20... give a frame up or down

polar bone
#

Sometimes I play in desktop mode because I don't want to deal with lag

brittle sky
#

i honnestly wonder who the people are with the performance problems, cause ive been in plenty of rooms with 25+ people, and the only thing that lags the world is someones stupid particles or shitty shaders

umbral reef
#

Unless its a fur shader that shit wont lagg and unless the intentionally fuck up particles they also wont lagg

polar bone
#

On the topic of shaders, everyone should specify how their avatar should look with standard shader before you use your custom cubed shaders. That way when people turn off you shaders you still look good and not a grey mess

umbral reef
#

For real- Watch tuppers video and then return

#

What you see isnt what the math shows and what is fact...

brittle sky
#

meh, idc how i look to someone runningthe game on a computer from 2005

woven steppe
#

Im not sure you could run the gamr with a rig that old

polar bone
#

Also everyone should learn how to make their own shader, even if it's just in shader forge. There are so many cool things that you can make if you know how

woven steppe
#

I seem to have inconsistent trouble hitting e with my phone...

brittle sky
#

see, im basic, i like my simple poiyomi flat lit shaders, and im g2g

woven steppe
#

Shaders and particles were something I skipped and never learnt

brittle sky
#

no need for all that moving neon shit

topaz lance
#

Saw an avatar that caused lag but somehow had excellent rating

rigid crescent
#

poiyoreeee

#

shader, coffee

topaz lance
#

So the system needs tweaking as well

woven steppe
#

because the rating as rokk said is only calculated on load

polar bone
#

I make Fortnite avatars and sometimes I want to recreate an effect in game, shader forge is great at that

umbral reef
#

@topaz lance Every but one fur shader causes hard fps hits

Also- The rating does not work for edge cases, there is a reason you can request more info on avatars

brittle sky
#

the system is still so new, its gotta be refined

#

due time my friends

polar bone
#

There's no easy way to quantify the lag a shader can cause without running tests

woven steppe
#

Id like it to update on the fly but I guess thatd cause lag too thonk

umbral reef
#

Would tbh neat to be able to clone your own avatar ~20x times to see how bad it is

And even better a ingame performance checker that unity for example has

brittle sky
#

I doubt something like this would be possible, but having a whitelist of shaders would be cool, and able to turn off shaders that arent on that list

woven steppe
#

you could oclac

polar bone
#

But that wouldn't work well though, as someone could modify the shader and it would still think it's a certain shader

woven steppe
#

ive done it with an older avatar... I could put animated copies of my avatar on the ground with a fixed joint and with working cloth physics and the like.. of course not perfect but I could make a small army of myself...

#

alternatively... ask friends to help

digital sparrow
#

Tuppers newest dyn bone video is kind of misleading.
If you have the Transform visible in the inspector while moving something around that has, particles, some shaders or dynamic bones, it'll run poorly regardless. Hide it and it'll go back up to whatever max your PC is capable of.
The whole thing can be replicated and run perfectly >60 with a game rip model (that have hundreds of bones in just the face alone) with the transform hidden and it runs smooth af.

polar bone
#

Aren't fixed joints broken ATM?

woven steppe
#

its a different joint thats broken I think... my fixed joints still work

vocal shard
#

(regarding the video) Isn't it lagging when in view because that's when it's rendering......

glossy wharf
#

Fixed joints for world objects are broken

hollow umbra
#

it works for me what do you mean

#

i have both on

glossy wharf
#

Not gonna argue about this.

hollow umbra
#

maybe it's broken for you because you are not using the latest sdk

woven steppe
#

I mean if it works then it works... if it broke... then it broke

polar bone
#

So when I use fixed joints to put something down, how do I make it so that when I put it back down it always appears in front of me

hollow umbra
#

configurable joints changes position

#

it's best to desummons where it originated

polar bone
#

what

hollow umbra
#

you are talking about world objects right?

digital sparrow
#

@vocal shard no its lagging because the fucking UI of Unity. Transform visible is causing it cus of all the digits

fringe glade
#

Tzuyu actual cutie

topaz lance
#

Most of my avatars I found out are easy fixes. Literally have to delete one thing and I go from poor to excellent. I got off easy

delicate stump
#

Im at medium, having trouble merging a pair of things

earnest harbor
#

RIP some model worlds now :(

umbral reef
#

They had ages to optimize

#

And the ones who are cheating the system soon will also be gone
Not sure if id say even RIP to those

tiny ginkgo
#

Good evening lovelies

vocal shard
#

great rank system, had no idea u get demoted when u block ppl

#

You don't....

#

Unless it was a coincidence

stone current
#

y would that happen

#

people might be streamers, have lag issues, hate laggy avatars, etc

#

and have a huge block list

median basalt
#

You get demoted for removing friends too

vocal shard
#

i dont know, i blocked 2 ppl, and got instantly demoted lol

#

they were spaming random shit in the box map

stone current
#

i havent been demoted and ive blocked several crashers and laggy losers

vocal shard
#

i didnt remove any friends, i have 150 avatars and 4 worlds and 300hours, nopw im user again

#

this is great

earnest harbor
#

I love how skewed the view is for "optimized"

umbral reef
#

Almost all users are extremely uninformed about the subject

earnest harbor
#

Must have nothing special or it's unoptimized! Want an anim to pull out a sword? Poor ranking!

empty wharf
#

The avatar ranking system, I feel as though while it says your avatar is poor, I don’t really believe every parameter makes it destined to lag you.

vocal shard
#

Why would that put you to poor?...

empty wharf
#

I have an excellent avatar and a very poor, the very poor doesn’t lag someone. But my excellent one made them lag.

earnest harbor
#

Multiple meshes and materials

vocal shard
#

You can have multiple meshes and materials and be good

empty wharf
#

Nope my excellent is also like 8k polys

umbral reef
#

Its just a second mesh?
Can go without a problem to medium or above it

#

@empty wharf Let me guess- Its the shader being a cunt and lagging

polar bone
#

It's skinned meshes that get you

empty wharf
#

My very poor has a lot of cloth verts tho

#

Possibly. But my very poor has a better shader and the excellent hasn’t been touched since like..March

earnest harbor
#

I mean, I'm just going to keep my models as is, with or without the ranking system.

vocal shard
#

100% sure vrc devs made so if u have poor avatars or very poor avatars uploaded, ull get negative score points to the ranking systems

subtle prawn
umbral reef
#

You should not see the system as one avatar causes lagg
Me carrying a backpack with 10 kilo aint to hard
Adding just 2 kilo extra doesnt make it that much wose
Do those 2 kilo's 20+ times... and well RIP my back

topaz lance
#

I ran around with a very poor avatar and no one was complaining to me

empty wharf
#

@vocal shard nah. I became trusted one update ago. Hasn’t dropped me.

umbral reef
#

They should have imo
Poor avatars should only be judge if you know whats up with optimazation
Very poor avatars have no excuse to be used within public worlds

empty wharf
#

The system is misleading. But the rank description tells people that it lags them.

vocal shard
#

hi all , cant login

#

no steam or vr chat login possible

empty wharf
#

My avatars are pretty optimized. But consider very poor. They’re private but even still.

umbral reef
#

@vocal shard What does it say

earnest harbor
#

What if the reason my model is very poor has no impact on performance?

umbral reef
#

@empty wharf Again- You can claim they are optimized but unless you show us the avatar no one can judge it

subtle prawn
#

Medium at best should be minimum goal for people

umbral reef
#

@earnest harbor Then you broke the system by using nothing--

topaz lance
#

Excellent ratings can cause lag and very poor can be good performance. System needs tweaking badly

umbral reef
#

I refer you to my stone explanation if you think different

vocal shard
#

having 149 avatars uploaded and 3 worlds and still user, nice system sodaSHRUG

#

vr chat loadin , then login and is no way to login

earnest harbor
#

Tris have minimal performance impact

umbral reef
#

@topaz lance Its not made for edge cases
Its almost imposible to check for something like a Fur shader and give a rating to that shit

#

Gold- You said very poor optimized 👏

tight galleon
#

Meep

earnest harbor
#

So above 70k is instant is very poor 👌

umbral reef
#

And should earn you a ban 👏

tight galleon
#

It doesn’t calculate an average

umbral reef
#

Not like the SDK limits you for using way to much polygons that are not needed at all if you took time to decimate it

tight galleon
#

If you’re one over on anything it affects your rank

earnest harbor
#

Just ban everyone with overly models then

tight galleon
#

That would be more than half the user base

median basalt
#

They could feasibly start issuing punishments over 70k since 70k is a very reasonable limit and a ton of models are under it

umbral reef
#

They said this is version one of the system and want to modifie it still to something that does work with points instead of hard caps @tight galleon

vocal shard
#

impossible it says welcome to the world , then login again and verchat loadding

tacit plank
#

The ingame rating system is not a very good measure, apart from Polygons, Meshes, Textures and dynamic bone transformations

umbral reef
#

If your avatar has over 70K and you claim you cant decimate it to below 70K
Your not using anything normal at all or plain lying

earnest harbor
#

We will see how many streamers and youtubers get banned too!

vocal shard
#

They already said in the future they will look at averages. So that complaint is covered

#

please let me know when it works

rigid crescent
#

_> another 14 hours straight of VRC

earnest harbor
#

I mean, I'm here talking to an echo chamber, so whatever.

tacit plank
#

If you're above 70k, it's starting to become a problem, and there's no good reason why you should be above. My avatar is very smooth already at 40k

tight galleon
#

I had an avatar that was high poly and gave it to tupper and he just looked at me and said “what the fuck Yui” he couldn’t even do anything with it.. so no it’s very possible to have models that can’t be worked on

rigid crescent
#

No, you're talking to people who aren't breaking TOS forehead

umbral reef
#

Not really- My mind has been changed already on this system so~

rigid crescent
#

Yeah, so has mine actually.

earnest harbor
#

Again, echo chamber.

rigid crescent
#

OK gold what's your point exactly?

earnest harbor
#

All it is every day.

rigid crescent
#

Maybe I missed it, im a bit late to the convo

umbral reef
#

@tight galleon My current avatar would like to speak then
I had to remodel parts because they included 70% of the polygons...
Legit no one knows the difference with before and after.. Just a few hours lost

tacit plank
#

I disagree Yui. I used a model which was a Blender render file. Just changing mode in Blender would teleport the meshes around and break it.
But I have it in VRChat now, and it looks great and has a "Good" rating

rigid crescent
#

We disagree all the time lol

stone current
#

what

#

ever heard of decimation or unsubdivision

umbral reef
#

Tbh we are more on eachother troats in here then agreeing

stone current
#

at least 100k polys

rigid crescent
#

yeah that's a fact

stone current
#

like max

tacit plank
#

Anything above 70k polygons is wasted. Any model can be reduced to a few materials and just 1 mesh in a few minuttes

topaz lance
#

This system is starting a civil war in vrchat lol

rigid crescent
#

That's every update

umbral reef
#

Nah this chat is always like this

stone current
#

yea but u cant always only use a mesh

umbral reef
#

Its in a constant state of "Ow X is true" "No it isnt"

stone current
#

if ur doing cloth or something u need multiple meshes

rigid crescent
#

Kareeda has been making Good ranked models with weapons and whatnot

umbral reef
#

@stone current You get to use 4 tho 👏

rigid crescent
#

just make it a shape key

subtle prawn
stone current
#

there was someone who had a flag on their avatar

tacit plank
#

I've never needed more than 1 mesh, but I guess cloth could use more. Still, your performance will only be rated as bad if you go above something like 8

rigid crescent
#

He's got like 120+ models and the goal is to make them all at least Good ranked before republishing

umbral reef
#

And its better to use dynamic bones for most users then cloth anyway...
Cloth can cause more problems faster if done wrong then dynamic bones

stone current
#

instead of using cloth they like used an animator and a 50 shapekey animation

umbral reef
#

@tacit plank Cloth legit needs a seperated mesh

stone current
#

cloth causes problems if u don't use it right

rigid crescent
#

Also why do you say an animation to pulll a sword out gives you Poor ranking? Shouldn't it hit you to medium?

stone current
#

if u actually know how to use cloth and set it up correctly there will be a lot less issues

topaz lance
#

Morality sadly isnt judged by the system. I saw someone with a kkk model and it had an excellent rating

tacit plank
#

You'll never need enough cloth components to get a "poor" avatar rating though

stone current
#

^^^^^

umbral reef
#

Well true- But its hard for most.. Just wanted to drop that in chat for other users

tidal aspen
#

they probably mean an animation with loud effects and a shit ton of particles lmao

stone current
#

no like

#

what about those light show avatars

#

VRY POOR blocked

languid beacon
#

In terms of nameplate drawcalls: Do we really need the friend icon? Since they turn yellow anyway

tacit plank
#

Some of my avatars are rated bad too, but it's only because I'm lazy and because of snail markers being tagged as worse than they are

rigid crescent
#

I mean I block them anyway, Wunder

brave star
#

im very poor irl so my avatar rank works for me

umbral reef
#

@topaz lance Well- Atleast its optimized 👀
And thats the only thing that system cares about

Also i assume you took screenshot and reported him to moderation@vrchat.com right 👀 ?

subtle prawn
#

You don't need to carry around a light show constantly. Switch to it when going to show it off

rigid crescent
#

Exactly. Just make 2 models. 1 with, 1 without.

stone current
#

yea ik that

umbral reef
#

@languid beacon Oi dont use common sense when talking about nameplate drawcalls!

stone current
#

but light show avatar very poor even thp no lag

rigid crescent
#

Damn, I feel you Snapback

stone current
#

just lot of particles

rigid crescent
#

Do 20 people doing the lightshow lag?

umbral reef
#

@subtle prawn Hey Hey Hey! No using logic in here! What insane person would make a public optimized version and a less optimized but fancy one for friends or small rooms!?

tacit plank
#

Lights are bad in the same sense that mirrors are

subtle prawn
#

:>

stone current
#

but then again how does vrchat differentiate a lightshow from a hentai lag cannon

topaz lance
#

Yea I reported the guy

languid beacon
#

I have green star version for public, and normal for everything else

umbral reef
#

@topaz lance Awesome job then >3

tidal aspen
#

how else am i supposed to make friends without BLARING particles and sounds

subtle prawn
#

lol

tidal aspen
#

you mean I have to actually talk wtf

tacit plank
#

Having a light prevents Unity from batching things correctly, and makes every single avatar calculate shadows again

stone current
#

ive seen avatars with a swastika armband but i don't rlly know if that counts as anything

umbral reef
#

@tidal aspen Ow shit yea forgot most peeps within this game got no personality at all

tight galleon
#

@tacit plank just because have have an experience under a circumstance doesn’t mean that the opposite can’t happen

languid beacon
#

:C

stone current
#

is it technically racism or something?

tacit plank
#

That's probably an ooka miku with a "Kawaii force" armband or something, it's not a nazi model

rigid crescent
#

Yes lol

umbral reef
#

@stone current Can be reporeted and users can be banned for it yes

tidal aspen
#

you can report their avatar

stone current
#

makes sense

tacit plank
#

Lights on avatars are bad, period

umbral reef
#

If its really a bad model- But that depends. Its not as easy with some stuff that its an insane yeet

languid beacon
#

it's all about context. is it a tasteful World War II recreation? No? Then yeah it's probably gonna get reported.

tight galleon
#

So if I were to say I once dropped my phone in water and it lived, doesn’t mean if you do the same you’ll have the same outcome

subtle prawn
#

No offensive materials in public! vrpill

stone current
#

why isnt stuff like that bird avatar conpletely banned

umbral reef
#

@tight galleon

stone current
#

where theres a nazi song that plays and a nazi uniform

tight galleon
#

All models are different and there are many variables

rigid crescent
#

Wunder, how do you ban it?

stone current
#

the avatar itself

rigid crescent
#

Is it in a world? If not, how do they know it exists if it isn't reportd?

umbral reef
#

Rip- entered before typing
But just because yu guys have diffrent exepriences does not mean the math, facts and proof are also wrong...

stone current
#

like the avatar

tacit plank
#

Lights are bad, period

stone current
#

not just the user but the avatar itswlf

rigid crescent
#

OK, yes, the avatar Wunder. How do you "ban" it?

subtle prawn
#

Lights with shadow... oof

stone current
#

becomes unusable

rigid crescent
#

Is it in a world?

topaz lance
#

Like I said the system only checks for optimization not if the user is being an asshole

stone current
#

deleted off vrchat or something

rigid crescent
#

Is it in a world

umbral reef
#

To stay on phone in water
The thing has water damage and corrosion will happen faster what shortens it lifespan
Even if you throw it in rice and bullshit

stone current
#

yea

rigid crescent
#

OK, then report the world.

stone current
#

idk which one but a lot of people use it

rigid crescent
#

Or report the user and the avatar and they'll track it down.

stone current
#

and users too

subtle prawn
#

It shows author now in the stats no?

rigid crescent
#

It's bannable, it just hasn't been reportd.

stone current
#

users cant upload so (and is before allow copying)

subtle prawn
#

or can that be blocked?

tacit plank
#

Mirrors are bad because anyone looking towards them will render the world twice. Lights work similarly

rigid crescent
#

they can't ban something they don't know exists. Simply report the users and eventually they'll get to it.

stone current
#

but i don't get why

rigid crescent
#

WHat don't you get?

topaz lance
#

Im sure the guy is gonna be banned once the mods get the report but the system wont do that. I wasnt being serious I was simply messing around

stone current
#

why would it render the world twice is it an optimization issue

#

bc if u were using something like raytracing

#

u would just bounce off the mirror and render that

rigid crescent
#

Because you have two eyes

stone current
#

and it would take the same amount of time to process

#

yea ik that but

rigid crescent
#

I think the desync would be iffy if you did that

stone current
#

no it would run wih all the lighting

rigid crescent
#

even a slight desync between eyes is going to make things unplayable

tidal aspen
#

the mirrors render everything twice because it sets up two cameras iirc

stone current
#

yea

tidal aspen
#

and uses that for the reflection

stone current
#

thats why im confused

tacit plank
#

I very much doubt Unity uses raytracing, but currently how it works is that it basically renders everything again, from the players perspective and the mirrors

stone current
#

is there no other way to do it by bouncing the ray

#

yea

tidal aspen
#

raytracing would be way more expensive

stone current
#

cuz i weote a raytracer before

tacit plank
#

You're not allowed to, but you can view the code if you're very interested

stone current
#

and it would take the same amount of time relatively to draw a scene

polar bone
#

raymarch

stone current
#

no matter how many mirrors

#

bc it would just bounce the light ray

median basalt
#

The reason mirrors work like that is because they use an existing prefab for them

#

Which uses a camera and a script, and a shader

stone current
#

instead of doing multiple renders

tidal aspen
#

yeah that too

stone current
#

yea its like a render target thing

median basalt
#

Mirrors are always gonna be costly. Their solution is the easiest that doesn't break culling if you have the mirror disabled.

tacit plank
#

Won't stuff at a distance look bad with raytracing?

stone current
#

not really

rigid crescent
#

I'm already Raytracer

stone current
#

at like a huge distance probably

tidal aspen
#

it would depend on how many rays are sent

stone current
#

and ^

#

but more like the resolution, screen size, and FOV

#

larger FOV, larger viewport, and smaller resolution both widen ray angles

tacit plank
#

VR is already expensive without raytracing

stone current
#

not with RTX

#

rtx reflections are sexy

tacit plank
#

They'd probably have to change all the Unity settings and some more to make it work with RTX

stone current
#

doesnt the new one already do that

clever edge
#

so i need help i don't know why but each time i upload my avatars to vrchat they wont show up in my avatar tab i all ready tried refreshing the tab and also logout and back in and starting the game up again. in unity my avatar show that they are published but wont show up still. any help plz? I'm on the new unity for vrchat

rigid crescent
#

Unity version is probably wrong.

umbral reef
rigid crescent
#

Ooooh

#

be sure to SMASH That smileyface button

topaz lance
#

Im slightly annoyed that I have to reupload all my avatars but could be worse I guess. My stuff is mainly jist deleting extra stuff

stone current
#

all 5.6 avatar have funny mirror inversion bug too

umbral reef
#

@rigid crescent tbh right now id rather wish id get idea's on what to add there

clever edge
#

is it not this one ?

tacit plank
#

The changes in the new Unity are minor

rigid crescent
#

They'll come in time.

stone current
#

its 2017.17

#

or something like thay

rigid crescent
#

No it's 2017 .15f

tidal aspen
#

it's 2017.4.15f

stone current
#

yea

rigid crescent
#

.17 is what messes people up lol so dont get that one, and dont update .15f

clever edge
#

unity 2017.4.17f1

tidal aspen
#

if you don't have that version get it

umbral reef
#

Its the one you can find within the link i send
Can even find adownload link there somewhere

stone current
#

yeee

#

.15f

tidal aspen
#

yeah it needs to be 2017.4.15f

#

not .17f

stone current
#

u cant download it on the hub without the link

clever edge
#

link?

stone current
#

yea theres a link to download it on hub

#

it doesnt show up on the list

timid musk
#

I ran into the same problem when I made my very first avatar. Had the wrong Unity lol.

umbral reef
#

Im liking the doc already even though its far from done
Makes linking stuff sooo much easier

topaz lance
#

I misread that link for a seco d lol

clever edge
#

i need to download the unity hub?

topaz lance
#

It makes it a lot easier

clever edge
#

they should update the list

subtle prawn
#

All you need is there

ruby needle
#

actually since this is the new version the hub is not really needed

#

you can get rid of the old one and install the new one normally

#

it was recommendet for the beta cus you'd be going back and forth.

subtle prawn
#

^

timid musk
#

I just had a thought and please no anger it just dawned on me. If everyone can see what avatar is causing them problems and block them then what was the need to put heavy limitations on avatar worlds? Not trying to start a fight because I know some need the limitations it's just a thought

subtle prawn
#

Not everyone uploads their own avatars, so it'd be nice if avatar worlds keep their's "optimized" there wouldn't so much "bad" out their being used. 🤷

errant vault
#

Everyone is red, I rarely see any pure green ones

#

Good thing I'm green

vocal shard
#

Of course everyone's red, it's christmas you dummy /s

#

Red and green fits together

#

Tbh I still don't understand the red/green thing. I just have all avatars on.

errant vault
#

Unfortunately, we usually fight each other in matches

timid musk
#

I do think they should be optimized too to the best of their ability but public avatar users are now restricted to things that may not be as good looking. If there is something that is great looking, optimized the best it can be, but still isn't within regulation then the public user misses out on something they could use for private use rather than public

vocal shard
errant vault
#

They just use dynamic bones

#

I use none

vocal shard
#

Ahhh, thankies.

languid beacon
#

Anyone know where i can get the wireframe shader used in Avatar Testing, or something similar?

#

not for avatars but just something similar for testing

timid musk
#

I currently use dynamic bones but I will make an avatar without it for public use. As of right now there is no point because I can't get on due to the login problem anyway lol.

languid beacon
#

logins seem finehere

timid musk
#

It's for some people

golden spear
#

Same. I'm fine

umbral reef
#

@timid musk 👌 Awesome that you atleast care about trying to improve public lobbies

golden spear
#

Oh

errant vault
#

It takes awhile to load avatar testing world

timid musk
#

I do care, I don't have the best of internet so I know what it's like trying to deal with people with very heavy avatars. If it's in a private world with friends I don't mind but in but in public I can see it as a problem. I don't usually go to Public worlds regardless but it would be nice to have an avatar on hand when I do. Though I do think since people can see the avatars that is giving them problems and block it there shouldn't be an issue in public avatar worlds having some dynamic bone avatars if the creator did optimize it accordingly so Public Avatar users have something to use in private

umbral reef
#

Well im all with you.
I hope others will also... But seeing as how some of the current 'big' content creators dont give a fuck its sad to see.
Might be harsh but im all for calling out very poor optimized users and if you know what your doing calling out poorly optimized people within public worlds GWnanamiLaceShrug

#

I want my 40 users room once the IK updates again

hasty wedge
#

im not optimizing just cause ppl are running with toasters

#

get better pc gg

umbral reef
#

Want to bet i can cause you problems with any simple avatar?

vocal shard
#

RIP

hasty wedge
#

not possible i have a i9 OC'd to 6 ghz the IK is nothing in my eyes

umbral reef
#

@vocal shard Fyi- Im fully against the colors on name plates and ect because that does promote bias actions.
Avatarsis something any retard can change. A user rank isnt GWnanamiLaceShrug
I dont want to see your 200 dynamic bones with 6 colliders

#

@hasty wedge All it takes is just a few fur shaders 👀 Those are even within limits GWnanamiRankoPog

hasty wedge
#

das fine

#

i have some tessellation shaders on my model to get rid of desktoppers

patent rampart
#

not all "Very Poor" Users are actually very poor.

You can look and see, a lot of false info with the ingame software that detects it.
Like counting particles as materials two times.

Or sometimes counting things on your body as separate skinned meshes, when they're not.
(all one mesh).

It still needs work.

@umbral reef

errant vault
#

I'm a desktopper so...

umbral reef
#

@patent rampart Dont have to tell me that dude- I know how optimazation and shit works
There is still no reason to not make an avatar that follows the rules for public worlds and one for smaller rooms or friend rooms 💤

errant vault
#

Rogur

umbral reef
#

And there are more worse bugs then you just wrote down--

vocal shard
#

uwu

patent rampart
#

Yes, but the current software on what you're talking about.
People are bashing other models when they're indeed not poor at all.

umbral reef
#

@vocal shard If they use it within public worlds? Fuck yes-
If its within a small map with low user count or friends? Lmao why would i give a shit

#

I can slap some dynamic bones and animations on my current avatar and still be good or medium optimized

umbral nova
#

Is that the R E A L KingTodd?

#

This optimization thing

#

I swear until they add weight to it

umbral reef
#

@patent rampart There is a reason i said- Only judge poor models or above if you know what your doing.
Anyone can limit there stuff- Even with the bugs or when pulling off more 'advance' things (Beside snail trails) to be listed as poor/medium for public worlds

patent rampart
#

If you even add 1 dynamic bone script, you're automatically set to poor.
I have a kagane with very few bones in it, and it does that
(ingame software seems to be set to 0 for how many dynamic bones it wants).

hollow umbra
#

my avatar is fully optimzed except for one thing. i apparently have too many rigid body

patent rampart
#

Ig you see tons of separate skinned mesh, and 30+ materials i understand
@umbral reef

errant vault
#

Good thing I'm green

patent rampart
#

Yea, i ignored that one all together @hollow umbra
my sasuke sasanno, i used regibody to control it's whole arm.
insta poor.

(only appears when i use animations)

umbral reef
#

Fairly sure with how my avatars are all properly optimized while not losing any of the 'fun' stuff for public worlds- Yea, fairly sure i do

hollow umbra
#

rigid body makes this game worth playing

umbral reef
#

As?

errant vault
#

Ai scripting mechanics would be endgame

umbral reef
#

Because just because it doesnt hurt as badly like dynamic bones or cloth doesnt mean its aye owkay

#

Feel free to assume all you want without knowing anything about me 👏
Its how i like it

hollow umbra
#

PepeLmao world audio PepeLmao

#

dont get poor rating

umbral reef
#

You legit just said 'i assume your avatar ----'

#

How didnt you assume stuff then GWcfcThonk ?

patent rampart
#

Unless VRchat team can make a Dynamic bone script themselves for the use Vrchat only.
We gotta use the one in store.

If everyone complains about the script being unoptimized, why don't we just have one meant for the game.
(like an alt for bones moving)

umbral reef
#

Still you assume I use that avatar

#

@patent rampart Takes a fair while to make and make it less poor
And they have expressed that they want to make something like that

#

@vocal shard Short hair with dynamic bones
Dont have ears but got horns that are animated GWnanamiLaceShrug

#

But even my non main one- Who doesnt have that
(As its a girl one) runs fine with the rules being at medium while having a shirt and 2 ponytails

vocal shard
#

Brb turning on all "very poor" avatars.

#

O wait, they're all on.

errant vault
#

Yes, they are all red

rigid crescent
#

I don't plan on insta-blocking avatars just because they're ranked a certain way since not all the ranknigs are properly weighted, but i notice a lot of the world avatars don't even try

patent rampart
#

That is good, i had been here for 15 months and been making models for over 14.

I see no alt to dynamic bones that Vrchat will allow.
@umbral reef

but we should not be told, We're insta poor for have 1 or 2 dynamic bone scripts on our models.

vocal shard
#

I still haven't gotten performance issues with very poor avatars.

rigid crescent
#

You're not

patent rampart
#

^

vocal shard
#

And I have a crappy CPU atm.

rigid crescent
#

Poor is 16 scripts.

umbral reef
#

@patent rampart actually you cna use 4 scripts with 16 transforms while being at medium

patent rampart
#

i said this before.

most models marked Poor are not poor

vocal shard
#

You can be good with dynamic bones...

umbral reef
#

@vocal shard Because that isnt how computer works man

ruby needle
#

for good @umbral reef

#

medium is 16 component 32 transforms

#

and 4 coliders at a max of 8 checks

patent rampart
#

@umbral reef

false, i just told you about my kagane.

The ingame software seems to be set to 0.

umbral reef
#

Thats a bug- Not the norm

errant vault
#

Rogur

rigid crescent
#

A good thing to report on he canny though.

umbral reef
#

@ruby needle My memory aint that right then GWnanamiLaceShrug
But point still stands- Its even easier to get atleast a medium ranked avatar

rigid crescent
#

You should duplicate the avatar in unity, upload it under a new ID, then stop using the old one and give them the ID on a canny report stating what is showing up incorrectly.

patent rampart
#

I can't even have my insta transmission effect (on) when i upload.
i tells me i have 16K particle mesh, when it's only 1 particle for lines.

And it double counts it 2 times for materials.

#

this has already been reported btw.

#

its just an example

rigid crescent
#

oh good, hopefully they fix it

errant vault
#

Yes, still fun

rigid crescent
#

"No fun" lol people love my little demon Umaru

umbral reef
#

You know what i find less fun?
The current state (before the update) of public rooms

dark narwhal
#

lel not easy if u want a "good" avatar

rigid crescent
#

Yeah i find low FPS fun.

umbral nova
#

@umbral reef VRChat missed the opportunity to make an a avatar ranking called "maliciously unoptimized"

umbral reef
#

I legit always play in them once i got time to play- but shit man compared to months ago they are way worse

#

@umbral nova Thats called old avatar worlds :^)

umbral nova
#

Lmao

rigid crescent
ruby needle
#

holy shit cirSlain

edgy karma
#

I have a question for people with vive.

Should i buy the audio strap or would i fair better in getting a separate headphone set

umbral nova
#

Mmmm

#

Mic what is that monster

rigid crescent
#

No one expects you get Excellent, Atlas.

ruby needle
#

^

vocal shard
#

Oof

rigid crescent
#

No one even expects you to get Good

umbral reef
#

@vocal shard Again- Does it need to be very poor and not just medium for public lobbies?

dark narwhal
#

ya even poor can be not so bad

#

very poor is usually pretty gross tho

rigid crescent
#

And even if you are ranked at Very Poor, you can still not not as bad at the very least

#

who needs 2500 collisions? seriously?

#

If they're in the red, they want you dead.

umbral reef
#

@vocal shard So why is me calling out users who run very poor shit without valid reason bad then?

ruby needle
#

this happens if you dont know what you are doing.

errant vault
#

Be green like me

rigid crescent
#

This happens when they won't take down worlds they know are unoptimized. This is one case where I can shit on moderation, in that regard

#

They absolutely 100% without a fucking doubt know the most popular worlds. WHy is it so hard to take a look at them?

#

There's poorly optimized and there's maliciously unoptimized imo

patent rampart
#

Not all. XD @rigid crescent

umbral reef
#

No- I stated within my message. More then once even for a fact.
That i am against POORLY optimized avatars and calling them out
And only for saying something against POOR optimized people if its without realistic reason (Aka using 40 materials and shit)

rigid crescent
#

I don't care if you've got a few hundred transforms, like maybe 200 or so. I get you want nice hair/skirt whatever

errant vault
#

Imagine optimizing ai bots after udon update

rigid crescent
#

But what gets me is when people make zero effort to merge any bones and abuse colliders

umbral reef
#

Poorly is more then just poor...
And within the first few msgs i even stated very/extremely poorly optimized

errant vault
#

So much syncing

rigid crescent
#

In what scenario do you ever need 30 materials?

ruby needle
#

whean your avatar is a whole map

rigid crescent
#

I can make an avatar with 5 avatars inside of it and not be 30 materials

umbral reef
errant vault
#

They share textures

vocal shard
#

Intentionally low poly models ftw

rigid crescent
#

I think calling out is a harsh phrase to use tbh oclac

patent rampart
#

I can understand very poor.

Most of it, is the poor rank users, are not really poor.

XD

ruby needle
#

depends

umbral reef
#

Only if you know what is acutally wrong with avatars-
Most users would call a poor model out for a to big of a bounding box :4head:
And no one gives a shit about the semi performance hit that causes

rigid crescent
#

I've been informing friends and others that have complained about their rank, not really bitching, but stuff like "Oh wow, this avatar is ranked pretty bad"

#

"Yeah you can just merge the materials, blah blah blah shotariya is great"

#

"Try merging some hair bones or skirt bones, there's a good guide on youtube"

umbral reef
#

There is a reason i say my shit- Its not like i dont think and type

If someone is running a light source on a public avatar i feel its totally owkay to yell at them

#

Also as mic said- I wont go running around "Oi fuckface optimize ya shit!"

rigid crescent
#

You know why they allow it? People would bitch and moan if they didn't.

#

You know the alternative to this system? Limits. Hard limits.

umbral nova
#

I mean they're gonna make hard limits soon anyway

rigid crescent
#

They aren't placing any hard limits on us, as of now, because they know we still want to be able to make nice things, but at the same time the exceptionally unoptimized nice things have no place in publics.

umbral reef
#

Unless you want thinks like Udon to never happen we have to deal with this btw

errant vault
#

Next vrchat update, avatars marked very poor cannot be used in public worlds

rigid crescent
#

Because they're placing a certain trust in users that most really haven't earned to begin with

umbral reef
#

Also- I will bitch just as hard about things like nameplated being so badly optimized
Fucking 20 drawcall booyysss

languid beacon
#

Is it possible to increase the up-down FOV of the VRChat window render to match VR's? I notice when I play in VR, the FOV on the window is much, much lower than when i play in desktop mode

umbral nova
#

I don't think so.

umbral reef
#

@vocal shard Still better then harrasment and instant bias for things you cant change like nameplate colors (Trust system)

rigid crescent
#

They allow us to upload the most unoptimized pieces of trash because they know we want to have nice things, and as I said, these things have a time and place, and that's not in public lobbies.

languid beacon
#

this would allow me to stream without using oculus mirror which is laggier

umbral nova
#

I'm no genius though so don't take my word for it

icy tangle
#

You can try the display mirror in steamvr

languid beacon
#

that just gives the VR render

rigid crescent
#

The alternative to this ranking system for avatars are just hard limits across the board.

hasty wedge
#

might aswell have all avatars blocked by default then gg

rigid crescent
#

and those hard limits would probably be capped at Medium

hasty wedge
#

if u care about le framez

umbral nova
#

20 materials for nameplates

languid beacon
#

the VR mirror doesn't turn into the stream camera

rigid crescent
#

ignore the troll folks, don't feed into them

umbral nova
#

Double the amount allowed on public avatars

vocal shard
#

Did someone say "le"?

hasty wedge
#

im perfectly satisfied with my 23 dbone colliders

ruby needle
umbral reef
#

I have prob been the most vocal against that things in here- So trust me. Im not for ruining users experiences for bullshit like that.
But i find that very poorly optimized avatars are preventing this game from growing.

Before everyone had dynamic bones and the same mmd bases we had way bigger less laggy rooms...
And then we had less programs split over cores and worse optimized

hasty wedge
#

it looks really clean 👌

errant vault
#

Good for movies, bad for games

umbral nova
#

RTX on

vocal shard
#

PC Combusting

languid beacon
#

So you're saying my feature for "only allow X ranked avatars in" worlds isn't a good idea

umbral reef
#

Legit some of the avatar worlds where so badly optimized that you legit had peeps running around with a second Ik + Voip system in dynamic bone format...
Running with 3K transforms + colliders on any avatar is stupid 😂

#

How is me asking them if they cna optimize there shit next time harrasment?

#

Or pointing them towards proper avatar worlds

umbral nova
#

Lmao

errant vault
#

Encouraging optimization is harassment?

umbral nova
#

Agreed

languid beacon
#

Let's use hide avatar, instead of block. Block is something else. If you block someone for their laggy avatar, you're kinda weird. 😛

umbral reef
#

I still call them out for there avatar- I am not harrasing them :4head:

umbral nova
#

Wanna know how to get good skirts? Just weight paint them to the legs.

hasty wedge
#

cause why use something optimized over something u enjoy using if its a public world model

rigid crescent
#

Yeah that usually has harsh implications

hasty wedge
vocal shard
#

You wanna know what's the best avatar? A 2D one, get out of here with those fancy textures and physics just rip an image from some manga and make it an avatar forsenLUL

rigid crescent
#

Because the public world models that are unoptimized are breaking the rules to stay up.

umbral reef
#

@hasty wedge Because most public avatar world creators are verrryyy special

hasty wedge
#

thats not a gud reason my dearest individual

rigid crescent
#

Public Avatar World creators like to replace the avatar ID on existing avatars to prevent re-uploading.

umbral reef
#

And you find me behavior insane 😂

languid beacon
#

@vocal shard oh hey, uhm, u know u should optimize

icy tangle
#

No you should optimize it

rigid crescent
#

Those worlds need to be taken down and the IDs privatized.

#

I'm sure they can detatch an ID on their end, actually

umbral reef
#

@rigid crescent Fairly sure tupper said they check a few hours after worlds get uploaded if stuff changd with there botto-
But some worlds are still up so i question it

icy tangle
#

Then optimize it and ppl will stop

rigid crescent
#

Yeah they do check Oclac, the problem is worlds like Shonzo and Black n White and the others have'nt reuploaded since october

vocal shard
#

@vocal shard hey there good sir, I don't want my PC to explode, could you please optimize your avatar and not unintentionally attempt to crash me? ty

umbral reef
#

@vocal shard That just shows people want bigger worlds with better avatars...
Takes sooooo much effort and pride to optimize it a bit for public worlds only?

sullen escarp
#

that doesn't help that much, you could just wait like a day before doing it

rigid crescent
#

RedMage, not everyone even knows about the list, you think they know about the re-check?

delicate stump
#

will my medium rated avatar survive

languid beacon
#

What about a room full of everyone wearing your avatar?

umbral reef
#

Again- You using that logic shows you dont understand how calculating works

rigid crescent
#

One person rarely matters. It's when the entire room is unoptimized that it comes into play

vocal shard
#

I'll lose some brain cells talking to you tho

sullen escarp
#

@rigid crescent tupper literally said that's how it worked, why would anyone not do that if they knew

#

not to say it's a good thing obviously

rigid crescent
#

Well let's take a look at the public world list

umbral reef
#

And why dont you play in bigger worlds if i may ask?

errant vault
#

The box

umbral reef
#

And why might that be?

vocal shard
#

Probably cause his avatar is unoptimized @umbral reef

icy tangle
#

We all have a responsibility to optimize our avas as much as we can and im proud to do my parts with my avas and worlds both

errant vault
#

Rogur

lethal meteor
#

I'm going to reimport this into vrchat and see what avatar rank I get

rigid crescent
#

Well private and friends+ yeah

errant vault
#

I always go to public

dry marsh
#

or pug/open mic

rigid crescent
#

Friends+ are basically Public+ lol

vocal shard
#

Not most, not most. That's an overexaggeration. There are plenty of good public worlds

umbral reef
#

Because within this game almost all avatars are badly optimized 👏

You can even talk to owlboy- He lowered his world cap because of performance even though he improved his map...
Gee- I wonder why (Also i dont evne like the dude as most regulars here know thats why i point you to him)

topaz lance
#

I am going to do my best to optimize my stuff but if I can't get above medium on some of them I won't lose sleep

rigid crescent
#

@sullen escarp The information on what gets a room declined is public. Worlds still get declined because their avatars break the rules. You think a lot of people will know about a statement tupper said just off-handedly in the public beta discord while messages fly a mile a minute? They can't even read the rules and get their world declined even after trying to circumvent uplaod.

umbral reef
#

@topaz lance You dont need to go above medium though
Aslong as you stay away from very poor people wont really care at all so far i noticed

lethal meteor
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what score would that get 😛

umbral reef
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@topaz lance Also you can always ask here for help- People will be happy to help

queen mango
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Not noticeable from a first glance, Maya

rigid crescent
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look at that garbage Fullbody Avatar World. It got declined and had been avoiding upload since, what? Halloween? I

errant vault
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That team of lolis would be red

topaz lance
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@umbral reef my biggest concern are the people who are gonna be the Excellent or nothing people. Sadly they will exist

queen mango
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Cept for the lights

languid beacon
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What's wrong with Excellent or nothing people? :p

rigid crescent
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I have one excellent but it's my goofy small avatar lol

umbral reef
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@topaz lance I got one of those avatars myself -- Its pure for public worlds
I will be swapping constantly to medium optimized ones for animations and shit
And within private rooms il legit not look at what rank il have

rigid crescent
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Umarus, by nature, are already atlased lol

vocal shard
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@rigid crescent @queen mango @umbral reef @languid beacon I like you guys, just gonna make that clear. Please keep being yaselves and being informed about stuff in VRChat

errant vault
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My Rogur is Excellent Green

queen mango
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Why concerns for "Green" avas? YokoThink

dark narwhal
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Excellent means ur avatar is going to be so basic

umbral reef
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@vocal shard Seen the stuff me and Sai are trying to do?

vocal shard
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hm? I have not

#

DM me

topaz lance
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So I just looked at the ugandan knuckles avatar...it has excellent rating...I smell bias.../s

umbral reef
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@dark narwhal Atleast without instant movement- Can still be visually pleasing (materials and ect)