#vrchat-general-2
1 messages · Page 617 of 1
Doesn’t that window render at the output resolution set by the streamer?
I got no idea as i never tried it before
Then you just reduce the size in obs I assume
How do virtual youtubers record themselves in VRChat and stream it to an application?
It's not just screen sharing as they're seen from a distance away, but I know it's possible for one person to do it somehow
im guessing something like https://youtu.be/1RObhPlyz8s?t=1m30s this
1:30 - 2:15 or atleast along the lines of that
OpenVR/Oculus Mirror + Stream Camera.
The size of the in-game camera depends on your avatar size. If you had a tiny avatar that tablet is huuuge.
Yeah oculus mirror and vrc window gives you both views. Beat saber is the same
A friend of mine streamed his avatar from a third person perspective
To ... I believe it was Skype
People still use Skype? Neat though!
It's build into openVR?
They used the stream camera for the third person.
Then OpenVR or Oculus mirror for first person.
OpenVR method is for Vives. Oculii should just use oculus mirror.
Oh, I see! It's in the camera thing right? I have always ignored it
He's using vive pro
Stream camera changes the view of your main monitor to what the camera's facing.
Not main monitor but the VRC window.
Ah, that's cool! So people just stream that window?
Yeah
¯_(ツ)_/¯
It is, but reinstalling is a pain
Speaking of Win7, I miss the startup sound so much
And it will literally take hours to turn Windows 10 into an OS instead of malware
I installed shutup10 on one, but it took 2 restarts before it properly killed the windows update
It came with 10 "user experience" programs, a bloated Microsoft office pack (office click-to-run took like 30% cpu idle) which demanded registration, some acer thing which wanted me to login, etc.
Not to mention application configuration... I need to unfuck firefox as well. Even thumbnailing your most visited sites uses third party services, aka. your history is given away
I just let Microsoft see my porn. I mean, they could have just asked.
But really I’ve long given up on the whole concept of internet privacy
Just a myth/misconception
Seeing how my system ran with base win 10 ya forget that
At least in the US. I’m pretty sure ISP’s can snoop your browsing history and not be breaking the law
No, that's just giving up
That’s what I said
Your ISP can only see the root sites that you visit, at least on HTTPS sites
Unless maybe your router is owned by your ISP and they're being scummy
Or does HTTPS protect against that too? It should, right?
Router is indeed owned by isp. That is usually the case
Afaik HTTPS should keep your traffic through the router safe, but that's assuming you have all the right certs initially. That's why browsers will often throw up insecure warnings when connecting to public wifi that tries to redirect you to their login page.
My isp in particular is one of the most privacy invading (cox cable)
Can use some vpns i believe that have encryption 2
That way you remove the router beingbthe problem
Yeah with a trustworthy VPN you're pretty well protected.
They probably want to fail NNN, I think
"Usually the case" In America maybe
VPNs aren't too expensive, here anyways
Get one not hosted in the US or England
Yeah was gonna say. VPN’s are either metered, slow, or expensive
Not an expense someone is willing to take, if they do not even remotely care about his own internet privacy. Godspeed for the ones that do though, seems like wasted effort to me.
its really not that much work using tools people have put out
and vpns dont cost much at all
Sides all that vpn noise is pointless when you use it to surf Facebook all day
I can get one which runs at 80-90% of my speed for about 20$ a month
Well, if you use Facebook, you've pretty much lost anyways
rip my dude
Wait...I can get it at less. Anyways, we're talking about 200mbps here
What do you mean 1k?
I NEED HELP
Just say it ^^
Don't ask to ask, just ask
can someone help
no
you asked 3 times if someone can help you
without a single time asking what exactly with
I really like to link this website too: http://sol.gfxile.net/dontask.html
im having trouble porting something from blender to unity
the textures arent showing when i move it to unity
@jovial grail Did you import the textures before or alongside the fbx?
delete the textures in unity and re-import them
maps take so LOOOOOONG to load!
Delete the fbx and the materials folder, then import the textures, then import the fbx
what?

no
In the folder where you dropped your .fbx, it should have made a folder for textures
where did you get the model?
oops meant textures
why takes so long to download a custom map -_-
You could go back to the assets folder and make a new folder in there and call it avatar or something. Then drag in all the textures which you downloaded with the file (don't drag in the downloaded .fbx) finally, throw your blender exported .fbx in there
my download speed is like 0.03% for every 3 seconds XD what is happening?
map must be really big then
Ye but if a official 12mb map is like 3 second download time
why a 52mb map is like 15-30 min download?????????????
Dgs issue is that he made the texture himself, and it's not being exported with the .fbx it seems
10% -_-
And I'm not 100% on how to fix that
oh, weird, im not sure either.
and @brisk aspen umbreon is it only happening in that one map?
the lag!

great pug is broken
I'm off. In case anyone get here with the search feature in the future, the issue was fixed by saving (externally) the texture from the image/UV view in Blender
@maiden hound no, it happends in all maps
yo
Hi
Hello VRchat gurus! mind helping out a weeb by telling me if "Windows Mixed Reality" is worth getting??
its pretty good
@fathom void It's okay if the other options are too expensive. I have one, along with a Vive and Vive Pro so I can answer any questions about how it compares to them.
well to be honest i wouldnt mind buying a vive its just if the WMR works with most things like VRchat and hopefully some games it would save me some cash
@rough pulsar
i know that the WMR have in headset tracking so i cannot be too crazy with my controllers and such
@brisk aspen well, i was just on vrchat and it was alright, so i think its your connection\
@fathom void WMR is actually fairly good, works with a lot of games that support vive, aswell..
for the price, definetly worth it i'd say.
@fathom void If you can afford one I would definitely suggest a Vive over WMR. The tracking is night and day in terms of quality difference, with the Vive being the better one.
Dgs is also right, with how SteamVR works, anything that supports the Vive will run on WMR through SteamVR
yea and they make it easy to get one by paying like overtime
exactly, really depends on if you're cheap and want something under 500 CAD or if you have a couple hundred to spend on a 800 CAD vive
I haven't, so can't say how it goes. ¯_(ツ)_/¯
was just wondering if like they ship it to you as soon as u start paying overtime or what
I can't seem to find the page for paying monthly, at least not for Canadian customers.
I do know it's not an option in all regions though.
@maiden hound cant be my connection
Just putting my two cents in about wmr. It's definitely good enough. I thoroughly enjoy the ones Ive used. I'd still recommend a vive over it, but wmr will get the job done and is still a good experience. (Personally I'd stay away from the HP one.... That one I returned due to low fov, loose visor, and really small sweet spot compared to other wmr headsets like lenovo) @fathom void
That paragraph is at least three cents
my birthday is tomorrow and im gonna be playing vrchat or doing something whhwhed
dabs in russian
I do something whhwhed all the time
We are whhwhed brothers
oofoo?
Yes!
oh sh00t
? IS ANY B0DY PLAYING ?
https://i.gyazo.com/dcbd5f558cb9ac99b8eb1a5e7e8dc3c8.png wheres the upgrade account button
Through your Steam account. Log on through there
It should be in the bottom right of the settings tab
im there
Steam account and launching through steam aren't the same thing..... Just to be clear ..
Hmm... you have a VRChat account?
yeah
Strange...
not sure what else to do
so is the oculus store release for VRChat still planned? or is it no longer happening?
Was that ever a thing discussed to begin with? Ehh, regardless, the only thing you need to worry about right now is that it's on Steam, so just play it through there.
i mean it was on the canny for a while
Early last year it was said by a VRC dev on a medium post comment that getting an Oculus build out was very important to them and would happen. That comment was later deleted.
It will happen though.
Sadly just not as soon as once hoped.
hmm my mic doesnt work in game in vr, I switch the rift as a default device but still wont work in game
Restart the audio device
Just disable it and re-enable it
Then switch off the mic and back onto it
Usually works for me
If that doesn't work, then I don't know what to tell ya
I own an oculus and even I don’t see the point of a oculus home version of vrchat
https://cdn.discordapp.com/attachments/421683001278070785/512171264308281344/unknown.png
literally at the log in screen
nice job vrchat
so its easy to put your own mic on oculus?
Sure. Just disable the Oculus mic and use your own.
cheer guys i will let you know if i had any issues later
Virtual cable 
i am doing it later so...
Just that if you're using a headset you have one more cable to worry about.
Yeah i am using a headset
Does the rift have a headphone jack plug?
Nope
Dam
Vive does
Well, Vive doesn't come with headphones right out of the box.
so i can't use my own headset mic for the rift?
Yes you can
so audio inport for vr on the oculus app?
You get high quallity earbuds together with the vive that are specially made to use with the headset...
(high quallity =/= Aliexpress earbuds for 2 euro)
( Its anything above that)
Well, probably have the same audio quality as these things which come with the Rift.
Also @brisk umbra , just enable your headset microphone when you want to play VRchat.
You do that in the Sounds setting in Windows.
yep my input and output is the mic i want it to be
hey guys its like 1 am aka my birthday so uhh can i get a happy birthday in the chat
Happybday bou
happy birthday!!

Ha🅱:b:y birth🅱ay yound one
Oh no...
Oh yes 
I may have mistaken you for someone else a month ago
Me?
Yea.. I kinda mistook your pfp for someone else's that got beaned by Ruubick
Lul
Reason: He was spamming chat with all caps and unnecessary text
Hi All, Sorry but I am starting with VRChat and I am working with Unity and VR projects and I am interested in integrate VR Chat to my VR project? Is it posssible? Ps. I am sure if this place correct to do this question, please let me know it. Thanks
How exactly do you mean?
You want to make a product for sale that is within VRchat- You want to start up a service that involves working/doing things within VRchat
Or the more normal thing of wanting to upload your stuff into the game?
I hope the bug of materials not changing in mirrors gets fixed
Gtx 1070ti + Ryzen 5 2600x + 16gb can run this game in VR at good framerate
Just find a room with unoptimized avatars 
And then go infront of a mirror
The max you can reach is the 45 fps then
Has anyone seen a model of a sash anywhere?
Sash?
A sash is a large and usually colorful ribbon or band of material worn around the body, draping from one shoulder to the opposing hip
Owww- I was expecting like a person
from one side of the shoulder down to the other side
it's basically a piece of cloth
or a ribbon
seems like it just doesn't exist
make one
create a plane, click an edge and extrude it over and over until it's a sash
Can anybody take a look at the stats of a VR ready PC in dm's as i have never owned a desktop pc before
As i said before- Just post the specs in #general-media and people can help you there
Most users here wont spend hours helping in dm's
@umbral reef i cant post the screen shot in there
upload them to imgur
And best is to just send the website of the components that you want or write out the list of componentsn instead of screenshots
ok
Most MMD creators have no fashion sense
How so?
They're just regular, plain models
Like people you'd see outside
Well, toga has made a few cool looking characters
I love Toga's Fukaziroh
anyone else keep getting "vrchat is not responding"/"could not connect to vrchat" errors?
I like unique looking things I guess
although my fun for using it was ruined thanks to the """new""" crouching animation
An example of a unique character is probably midna. You don't really find anything close to it
and I am supremely bummed out that his regular LLENN avatar cant hide in a briefcase but Kanna LLENN can
reeeeeeeeeeeeeeeeeeeeeeeee
Thanks to Google images, I feel like adding pinterest to my hosts file to block it
Do it
Hmm... Why does it feel like Discord is less active today?
Some users aren't online, Ruubick isn't overseeing the chat...
people are dying from the inactive plague
What happened to Jufo?
Mods are sleeping, discuss random things and ping people
Can we order an @ everyone?
the disconnect sound in vrchat
is basically a ptsd for me at this point
because everytime I hear it I throw a hissy fit
The disconnect sound... REEEing intensifies
@umbral reef i posted the stats in #general-media
Are you ordering it from a website or building it yourself?
that and you have to endure having to stare at a black screen for a good solid 30 seconds to 2 minutes
if your home world is like MMD Dance Stage
@umbral reef a website
Heard it doesn't even load for some people. Like it didn't for me
it is an issue
ntm VRC would just entirely freeze itself while doing so
as in the game would just give up
Yea
you know, I'm kinda surprised I havnt been ran across a FNAF avatar in the game
despite it being so goddamn popular it just won't die
It's much more simple creating MMD avatars than video game characters, nowadays
Unless it is Nia, nyaow!
It's a fairly old game
And not cartoony
Which makes the models fairly low quality
You can get away with low poly and low quality textures if it's something like an N64 or Gamecube model that's clearly meant to be cartoony
there is FEAR 2 models
I can't find an avatar of that pink haired loli from bleach. I also can't seem to find a good Ika model
is there a way to run VRChat only over Oculus VR instead of using SteamVRm, because SteamVR usualy takes way to many rescources

SteamVR= Hungry, Oculus App = Less Hungry
<-- Would Prefer to run VRchat Over Oculus App and not having to go into SteamVR
that wasnt so hard to understand now was it?
@coarse anchor https://gitlab.com/znixian/OpenOVR/tree/master
I mean my machine really dislikes SteamVR
Hi guys, Do we know something about VRChat on oculus quest?
Not likely that it will happen
It sounds like a nice joke
Why is a joke? OrbusVR will supp Oculus Quest, and they are a MMORPG, VRchat is just lobbies, I think that VRchat just need a good optimization
:/
Blame the users then my dude
But oculos quest is just an more optimized vr telephone slapped to your face
Vrchat would be too much in its current state... When even a beast PC lags... A little quest would have lots of trouble
VRC brings even the best PC's to their knee's. Quest couldn't handle it
Oh boy let me tell you something about optimisation 😱
Some of the stuff users have made, and can make will make even a intel i9 and a 2080ti scream in pain
@rough pulsar the current avatar world's being denied
@umbral reef ok, a hater of oculus xd
It's literally just a mobile SoC in a headset. Would you try running VRChat on your phone?
@floral aspen yeah I know, cause of That I ask
Eh.... How is that hating on oculus. Lol
yeah, he isn't hating, he's just being realistic
Can you explain the system any better then? Give us specs or the magic they use to outperform flagship phone tech
@clever trench The underlying system of vrchat could be ported to a system like the Quest, but the wildly unpredictable user content absolutely couldn't.
Unless vrchat started enforcing some incredibly strict restrictions on both worlds and avatars
And even then that'd be difficult.
we'd all be running around as VRChat Nikei if they ported it to quest
even then who knows how the performance would be
@rough pulsar Thanks for your answer ❤ I understand that
They claim it has the power of a PS3.... But even that...
yup, even that isn't enough
Because FYI
The quests uses a Qualcomm Snapdragon 835
What is the processor used in an S7
s7 uses Snapdragon 820
It did?
yup
I Think that I just could play minecraft and orbus then xd and other experiences I think
But still
It uses phone processors
So how is it not a well optimized phone be headset
phone be headset?
Vr*
@umbral reef bro 4 cam and a great lents xd and oculus control, xd
My auto-correct doesn't enjoy the word vr
I'm curious to see how the rift S is tho ..
me too
If whatever the half dome prototype turns out to be is still 4+ years away I'll probably pick up a Rift S
a pc 1k + Headset VR or Headset 399 with VR and oculus control xd and Oculus S... so sad but it is just a Oculus Quest with a posibility to conect to pc without the snapdragon
I'd rather have a rift s than a quest... But I have a PC to power it.
Even if they are almost identical in most specs, the s would be a much different experience than the quest because of the processing power
I never stated it's a bad deal or product
Just that it can't run all vr stuff so let stand a heavy performance game like vrc
Same that most games are editing how they render and making quest versions of there games because of it
Same. It's cool that the quest is wireless, but I don't want to sacrifice performance just for wireless. Plus, I don't have the space to take advantage of a wireless headset anyway
Quest is limited to 70hz isn't it? Or is that just the go?
@umbral reef Heavy perfonmance or bad optimitation, that is hard to discriminate
yes, it is limited to 70hz
I just want the main headset manufacturers to come out with new models that address wear and tear issues.
@vocal shard 72-75 Hz just a bit more than oculus Go
Vrc is badly optimized with big thanks to avatars that people upload
Doesn't matter how much they optimize VRC if you have users uploading avatars with 1,000 dyna bones
A phone that is 5 years old doing split screen is a hardware problem
@umbral reef Yeah I understand the sepecific chase of VRChat, I mean in general
VRChats optimization has both to do with avatars and worlds
Not an optimization problem then
@floral aspen yeah I undertood that just now xd
From what I hear, the quest is a great device and games built for it work well. But vrc just has too much on it's plate to start making a new version just for the quest
yeah, they can't even finish an oculus client for the rift so who knows when they would get around to a quest port
@vocal shard well ofc as they have to redo a lot of work to make it work at all so they can also make it work good
It uses apps instead for the games
Neat fix for it but still
@vocal shard I dont Thinks so mmm
@clever trench they need to remake the game for a phone type processor
It's easier to update the game to a new unity version
I don’t know much about lower level computing, but I assume the switch to unity 2018 would make VRChat on oculus go more likely
umm no
@opaque hawkagain no
@umbral reef A remake is obvious, but It doesnt have to be hard, I mean, Oculus wont shell a Quest without games xd They think about that
No, ok
switching to 2018 doesn't magically make the go powerful enough to run VRChat
Or make the processor able to read steamvr code
Its why not all of games work on phones
@opaque hawk They explain me and I understand, They cant optimizate a game that have the freedom to create everything u know
And you need to specially make them compatible
Makes sense
I can explain it more or other stuff later as gtg for now
bye Oclac
Cya ^^
Later
@opaque hawk But OrbusVR can cause they have specific avatars, instead of be a massive multiplayer open world, they can, cause they have less components of VRchat (?)
see u Oclac I pleasure chat with u
OrbusVR also has extremely basic avatars/world/graphics even when compared to VRChat
yeah, Orbus Reborn change the Graphics but they still have another basic style heheh
Is there a in general disdain or generally snobbyness towards simple retexture/recolored avatars?
idk, I don't really have an issue with them
They're pretty easy to make and they're better than not having them at all
But I've definitely seen worlds that stick to a singular model a bit too much
Some might make comments, yeah..
Such as that "full body avatars" world, where literally everything is just "take Shimakaze's body, make the boobs bigger, slap a different head on it, put cloth and dynamic bone colliders on literally everything"

pls dont call that disgrace shimakaze
Supposedly those avatars have really good fbt
Lol
I dunno, their proportions don't seem good for FBT at all
The only upside is that they don't have long skirts so you can properly see your legs
Yet, they are known as "the full body avatar"
Saw someone get comments about "why are you using a FBT avatar when you only have normal vr*
I’ve noticed that avatars really good for fbt tend to track regular vr better.
Like the red sweater clayman
What’s the difference between a normal model and a FBT avatar?
Is it rigged differently?
Special settings in Unity?
nothing in best case
FBT Compatible avatars are basically just avatars with accurate proportions
I see
and some minimal rigging things to consider
like the 180° Pelvis thingy
which are FBT specific important,
but works just as well without.
just not the other way.
Does anyone here use a Samsung VR set and is it good enough for gaming
the reviews say that the main disadvantage is that the tracking is less than perfect
I mean samsung gaming should be fine
But I dont think you should get a vr that isn't generally for a pc for pc gaming
But im not too sure
@hasty wedge I gotta have to say thanks for the openOVR
it made VRChat run so much better
Thanks, thanks a bunch
It doesnt seem like the samsung vr can work on pc at all but im not sure if like you meant phone gaming or not idk
Could be looking at the wrong one

you are my true hero

@covert linden they mean the Samsung odyssey
OH LOL
@kindred nacelle I have the lenovo explorer which uses the same tracking system. It's definitely good enough and I know many who use wmr systems. True the tracking behind you isn't as trustworthy because when outside the camera sight, it relies on accelerometer data to keep tracking, but that looses accuracy quickly and only lasts for about 5 seconds. But for most games you vary rarely leave the camera sight anyway. @kindred nacelle
Yeah, the Samsung Odyssey is gonna be 300 dollars for black friday
Oh, so it actually works when out of the cameras' range, it's just not good
I was wondering about that, seemed like a pretty major design flaw lol
If you search "wmr vrchat" on YouTube. There's a few good reviews that show the tracking and such. Namely one by blunty. I have a review too
It works well for most games. You can still reach behind you, grab stuff, shoot, ect.
the black friday deal is just one more factor leading me to abandon my dreams of doing the full body tracking
the low resolution on the original Vive has been the main thing taking me out of VR experiences when I've tried them, so...
With the Odyssey... You'd give up a bit of tracking, but it has one of the best vr screens on the market right now...
It seems this is the perfect device for me except for the fact that I have to let go of the dream lol
You could save a bit and down like line, combine the Odyssey with the vice fbt system
If you buy the vive lighthouses, you can use it's fbt system with any other headset
Rift and wmr users already do that
Same thing with the upcoming valve knuckles.
you'd need 2 or 3 sensors and the 3 trackers
not bad
It's different than the rift. Don't need 3
I didn't know you could do that. Good to know.
I had the idea to make the full body trackers pay for themselves if you know what I mean, but in VRChat a performance has a hard limit of 19 spectators
It's a bit hard to justify them when they don't do anything else at all lol
since there's lori lord's game show event coming up
where can i find the world for it in VRChat?
well?
i thought this chat is active
i can't seem to find it
i even tried searching lori lords game show
😦
any suggestions on searching it?
or maybe at least a picture of the world?
Ask JoeRobbi, the host.
well where can i find him?
You can just search for him 
WHY MY VR CHAT NOT START UP
@arctic bronze
why my vr chat not start up. i have no idea
I just had a similar issue, but it's working now.
Have you tried following #vrchat-support?
i'll try
i don't think i can post there
looks like i'll have to find it the hard way i guess
Just dm Joe robbi and ask 
Then add him first. Idk if he isn’t responding to the @ then he prolly doesn’t look at this discord
Ad is over watching us guys 👀
?
Don’t type it 
Oh, Overwatching.

yep still i open vr chat
Well you can always watch me advert 
hi what'sup?
Hi
TJStudio's asking where the event's going to take place.
so it will take place in the Loli lords game show world, you can either join the VRChat Events discord, join the Loli Lords discord, or add @ivory granite and or @azure harbor to join in and watch the games. Currently due to school I am not able to attend the event so I will not be present. The discords will give you updated times and info on all that is going on with the game show ^^
that makes sense
I am not sure if I can link discords in here or not
i'll try to join the world as soon as i can
yep if you have any questions about the events you can ask Lowlow or Punk 😁
alright
they usualy open a public or F+ world and then switch to a Friends only or invite+ to keep things on track
look like is https://cdn.discordapp.com/attachments/401685265200054292/512348539196538880/unknown.png just ignore stream vr
As #vrchat-support says.
Need some help? Crashing? Not able to get into the app? Please contact support@vrchat.com with as much information as possible! Be descriptive! What were you doing? What did you expect to happen? What happened instead? Pretend you're trying to describe the issue to someone so they can recreate the issue.
I have a running argument with a couple of friends over which one of these two articles will happen first: a Kotaku article about how exciting it is for gender to be a little more flexible in VRchat, or a Polygon article about how cis het straight white rapists are putting on female bodies just for the lols
Unity update WHEN
When Pews beats T-series
But we’re specwul
Such a bully robot
When I close VRChat, my steam tries to start up again, and if I close that box, steam closes itself
not sure what causes that. I know i had something similar happen to boarderlands 2 before
I'm used to bugs, but it's weird that VRCat can influence Steam itself in such a manner
👀 I'll watch both of ye
thank to everyone who said happy birthday to me
quite the epic

I was watching some old VRChat footage last nice. the ui looks so much better now
I was watching old Vrchat footage, man I was likeable back then.
You cut me on that edge
I was watching some old VRChat footage, I really need to learn how to talk as my character
... but I'm a soccer ball, so I guess it's not that hard x)
@opaque hawk i handle my thoughts with layered oven mitts.
How does WMR tracking work when you're trying to move your head laterally?
If it doesn't have an external sensor, how does it know you're moving laterally?
📷
It uses the cameras, it tracks the room around you, it actually more accurate for head tracking then the other headsets
Can we up the polygon limit already? It only hurts innocent players and rewards modding the SDK and downloading things off "that one website".
It also spreads misconceptions about performance. From my experience, a lot of Japanese players can't get themselves to break the polygon limit. They like rules too much.
But they're also skeptical if I tell them they should merge their meshes or do texture atlasing
Just face it, the limit will be changed sooner or later (to some sub-65k value)
A materials or mesh limiter (even if those limits are lenient) will improve performance more than the 20k limit ever did
i tested some of the top models on that website
they usually have more than 30 materials
Because every download there has guides and files for overwriting the limit
Several people are typing...
Hello there...
let's not also talk about how many dyn bone too.
Honestly, even a warning about meshes/materials/dynamic bones will spread awareness
^
Maybe take the few hours it would take to do some videos on optimization so we can have an official word on it
A lot of players want to have a good FPS. They're not lagging others intentionally, they just don't know any better
Caff- We have been screaming this shit for so long into the empty void
Tell me why meshes/materials/dynamic bones matter besides "guy on discord say so"
Unless you are a famous streamer boi or have a big enough reach with them
Shit wont even get attention
Putting some optimization tips in the loading screen might help
yeah that too, it doesn't matter. if they cared about performance then they'd take the moments of time it would take to make an official PSA about this
Tl;dr The more diffrent lose things that there are the more diffrent things you need to render
Instead of it being calcualted it one go
"Hey guys, Tupper here with a blah blah blah. Merge your fucking bones, for the love of god. here's why this shit actually matters"
That pretty much covers it, actually, Oclac
Think of counting 1+1+1+1+1+1 instead of just saying 5
I know, most people do not
And the heavier the script, (example dynamic bones) the more 1's you have to count
and most people dont care what random discord guy says
Thing is- There have been voices from the higher ups that it should be a thing
But well... I see jack shit so far
That's why Tupper's video that isn't even on the official VRChat youtube has more views than any other guide
I was just trying to argue that it will be a thing sooner or later
It's "the video" even now
Same goes for so much stuff that does not take to much work to implement by a random but apparently takes months for VRC
At this rate, bypassing the SDK will be so common that it becomes an automatic CATS feature
'the video' is outdated though
It's outdated, but it's as close to official as we have
So it will only harm people who dislike breaking rules, and annoy new players while teaching them how bad the security is and that they can bypass most limits
Tupper could spit on a plate and upload it to Tiktok and it would still be considered more officail than any user made content
Cats is a blender add-on
Bypassing sdk limit is changing script in unity
How can it be a cats feature 
Easy
Export it to your unity project folder
A changed SDK file. That will overwrite it. Just specify a project path and Blender should be able to do it

What's going on?
It's not elegant by any means, but you can do it
@queen mango basic ranting
That wasn't my point
Svel changes sdk? 
okay caffeine
let's see here
"I was just trying to argue that it will be a thing sooner or later"

people have been saying that for more than a year
I'm saying that bypassing it will be such a common thing that it might as well be a CATS feature now.
You're an experienced player, but if you're totally new, you'd download cats to help you do basic VRChat things right?
"sooner or later"
and we usually see a "later" to "never"
still waiting for the chairs that were suppsoed to be a few weeks away
no news whatsoever for UDON since the initial reveal
but sooner or later i guess
and in 2 years we will still say that
A year ago I didn't hear of how to bypass the limit, neither did any of my friends know about it
like everything else
i heard about bypassing the limit like 3 weeks after i started playing
Now, I don't know any people (other than Asians) who haven't bypassed it
chairs 👀
UDON is following in the footsteps of Playmaker unfortunately. Big reveal and then radio silence for months or even a year at a time
Now you're basically expected to bypass it. If 90% of players do it, it's just a pain for new players
you can still make a MMD model looks good under 20k
it's just take time and effort
which a very few people actually want to do
vrchat just disconnected
look at shonzo's avatar
So it wouldn't be weird if somebody made a community tool which bypasses it, and maybe gets you basic shaders and such. A getting-started pack basically
lolshonzo
It's a lot of work, it's unrewarding (as it doesn't really matter for performance) it might look good, but never as good, and most of the times the MMD models you find are just awful
all thsoe dynamics tho
it depend on the model
when he isnt "experimenting" he is staying in the limit of vrchat
under 30 dyn bone
he is probably going to need to modify and reupload some of them tho
Most users can't, most users won't, and it's a bad investment of time compared to learning texture atlasing
Good on him though
Aren't most avatars in avatar worlds above the limit too?
absolutely
The problem with the limit that I saw as a new avatar maker is I spent 95% of my hours of time getting polygons within the limit and then kind of botched material and dynamic bone optimization for the last 5% of my time because it wasn't necessary, so all of my models had like 10 materials and tons of unused bones but at least were within the limit
yeah caffeine
you can basically get anything accepted if you upload your world on a sunday
if you check the recent world form
I started finding models that had less clothing so I didn't have to deal with decimation, and that's just the incentives I was given and I found I started to do better with bones and materials when I didn't focus all my energy on the 20k limit
some world got refused cuz avatars got like 250 dynamic bones
5+ colliders
30+ materials
if that world was requested on a sunday, then it would have been public
plenty existing ones, extremely popular ones, still have terrible avatars in them though
it's hard and honestly unfair, but i wish they'd just target the popular worlds
slowly but at least they are doing something now
those should've been hit first tbh
30 dyn bone max
less than 5 materials
only 1 dyn bone collider
from what i saw
i thinkg they allow 2 meshes if it's using cloth
I mean, it's totally possible, but I doubt these full body dancer avatars are within that limit
seeing as most of those skirts practically require a collider on each leg
it's cloth tho
same with the hair
so it's different from dyn bone collider
Cloth with what settings though?
dyn bone collider are really laggy if you compare them to unity colliders
The default are horrible I've heard
gotta get a Ripper Hero to go to all these worlds and figure out for us lol
At least the ever present ooka avatars are fairly “optimized “ by default
I'll use 19k polys for the cloth mesh and 1k for the rest
Isn't the default updaterate like 10 times more than what's needed? I remember reading that, just not where or when
nah
sadly the new flavor of the month avatar seems to be from that Classified world, and all those have a bunch of effects
we're already veering away from the crappy full body emission tattoos
Not if you throw 20k vertices on it :-p
obviously dont use cloth on a 2k poly mesh
i went up to 3k
with very little performance issue
(for testing)
i didnt actually use the model
5k is usually getting a bit of lag
15k vertex cloth = solid 1fps
Ah, good way to test I think. So it's about 12.5% more CPU for the entire avatar
it's been a long time
in vrhcat i didnt notice any difference
but then again
i was alone
That's not as bad of a problem until it's a popular world avatar
then you'd got 8 of them in a pug
or 5 of them in a friends of guest
yeah
but it was a shit ton of polys
you arent supposed to use it on something so big
Depending on the collision calculations, the needed CPU might be exponential
like 1k should be the maximum limit
Like, if you have 4 objects, they might each need to calculate if they're within the range of the other 3, this makes 12 calculations in total. With 5 objects, that becomes 20
i'm pretty sure the unity collider are less CPU intensive than dyn bone colliders
you can have so many of them and still be fine
@vocal shard The ideal "limits" (there are exceptions) are 30 DynBone transforms, 1 (ideally zero) DynBone colliders, less than 10 materials. Its noted in #public-world-request and in the submission form.
do the same numbers with dyn bone
and you will lag
oh, good to know
i didnt check those cuz i dont make worlds
thanks
i'm curious as to why 1 tho ?
Like this, you could have an avatar which runs fine when you're alone, but a lot of lag when you're a bunch of people using that avatar
is it to limit to the minimum possible ?
DynBone colliders are awful.
Might be good to update the sdk to say the same thing. Many creators don't read discords
They have to read the discord/submission form to submit a public world 😃
the non-technical, handwavey explaination is that colliders "double" the cost of any bones they're applied to.
Many make just personal avatars I mean
I didn't realize it was that bad, interesting
Yes. Funny part of dynbones-- the lower your framerate, the worse the effect of DynBones is.
Yes thats how i make floating avatard
Oi tupper is there a place to request/give idea's for anything but the game 
Or does the canny count for anything and everything owned by vrc
That's fine, unless adding another means x4, or having two of those avatars in the same world makes them calculate collisions with eachother
imagine submitting a request to get your world public whe n you have avatars with more than 250 dyn bone and 5 colliders
I... I just use Kizuna Ai and Felix, because I don't want to walk around with something that's trying to be flashy and yet i just picked it from a public world...
Oh, dynamic bone update rate is the same no matter your FPS you mean?
lmao, i didnt know that
so as soon as you start lagging because of dyn bone you are basically already fucked 
I wouldn't mind using something special and being less of a pleb, I guess...
Oh imagine if that was the cause of the steamvr menu lag glitch
No, its weird. TCL knows more. But if DynBones is running in a low-perf environment, it actually has more of a negative effect on perf than if you were at high FPS.
so its a feedback loop
TCL is the guy that knows everything about unity 
i'm happy that the public world are getting more thoroughly checked
Yes by looking tail of foxgirl avatar my starts to scream because of dyn
just wish it was more consistent
just because you're not flashy doesn't mean it's optomized, tactical
Can we get somebody to code a better dynamic bones?
THere's a chance the Felix has 40 bones in his skirt alone
someone from 4chan was trying to make his own dynabone script which was way more optimized
"better dynamic bones" can't really exist. You can only optimize it so far-- the actual operation it is performing is very difficult to do performantly over a large number of bones.
but i didnt get any more new
Like, make it use both box colliders and mesh colliders. Then if collision is detected with the box collider, start doing the mesh collider calculations. Not before then
It isn't easily threadable, it isn't easily job-system-able
i don't think you can make dyn bone more optimized than now
it's always going to be a source of lag
Well cloth is a better (cheaper) dynamic bones in a sense, if it were applied at the bone level instead of the vertex level it could be used as such
no matter what
cloth is really good honestly
when you don't use it on a 8k polys hair like that dance avatar world 
Well I wish it could be used on the bone chain that makes up the hair, then you weight paint the hair to it
Cloth really isn't that much better than DynBones
some people are looking into GPU 'dynamic bones' systems, but the current setup would require cameras
unless you create a mesh specifically for cloth-- super low vert count
yeah
like less than 150-200 verts
better to use cloth on a 500poly skirt than a skirt with 30 dyn bone
yo tupper, are the reviewers going to check already approved popular avatar worlds ?
;_; just say it in a video tupper pls
"guys chill with the fucking bones and cloth"
make an Optimization Tik Tok
... actually I want to try this now. @vocal shard if I use bone transform matricies as my avatar mesh and make it just one cloth with 1 vertex per bone
Sounds good!
"hit or miss, i guess they never miss huh? you got too many bones i bet ya didnt merge them! mwah"
done
but it's good to have some absurd avatar world getting refused now
@vocal shard Aka not Vr soon
yea
You should compare a badly optimized mmd avatar with cloth and colliders to one that you've optimized as much as possible.
I'm sure the difference will be around 10-fold
lol
Yea Love the worlds with the insanely bad avatars being denied 
I love the snarky comments on some of them
people have already been told to atlas and join meshes and avoid dynbones, they think it doesn't apply to them because they're special
"not very lag free lol"
Now just to keep it up and educate the peeps
Can cats merge bones while keeping weights?
Told by who? where?
But yes this is a huge step forward already. I think we need more in the education front and showing dyn bone usage and material count in the sdk would help get people thinking about it earlier
@tacit plank Fairly sure it can
I tried to run 134k vert cloth on map as simulating sea waves it was terrible
some people thing that because they atlased their model they can now go crazy with dyn bone
@tacit plank yes actually
there is a button called "merge weight"
I had trouble with bone merging in the past like caffeine it was all or nothing inn paint so it made things look jumpy
it will remove the bone and transfert weight to his parent
I didn't know it mattered until recently because there's next to no official statements about it just some angry dudes in a discord channel
It needs to distribute weight to the parent and child
There's a "merge bones", but it has a dropdown menu which only lets me select hair
@umbral oracle but then you're still doing the spring systems on cpu?
Under optimization
really? mine usually has any chains of bones
I have the second-newest cats though, not the very newest
maybe they have to be rooted to show up?
These bones are black lines, not the usual MMD ones
you can use snap to active with the merge vertex group mod for most of that no?
get the newest then
Also tuppero
With the optimization work thingy you fella's doing. Will you guys also explain why X is bad and why Y helps?
that's what actually matters. a lot of people would care if they knew what to care about
i never used the bone merge from the optimization tab
i usually do it manually
and fix the weight paint a bit if needed
"Merge weights" under model options makes both bones disappear
merge weight will delete the selected bones and transfer the weight paint to the parent bone
also i agree with you mic
it's good that they are sayxing it's bad
but they need a why it's bad
about me and Felix... he's pretty crudely made compared to basically everything else, and I know that he could still be an inefficient clunker
people need a reason to do stuff
Oh, I'll need to create a bone which replaces the two I have selected though
all I'm saying is, I'm torn between wearing something special and trying too hard
besides, that makes it extra lame if you pick something that shows up all the time
just use something that makes you feel comfortable
(I HATE that all the anime girls have sameface syndrome)
cuz it's the same 5 tda base models
tda?
But no MMD males
Pick anything that you like
Tda the 3D artist
Or do like me and get something unique
I take slight offense to that, Svel
Completely retexture a head so no one’s know is ____
I'd go with 2B but the only one i've seen has the blindfold off
Kizuna looks great though
A few people use this one, but google "Ushimi Ichigo". It does not look like most other avatars
I don't know how her eyes work but they really look good
loli again 
"most vrchat lolis" are Kanna let's be real
That sums up VRChat in a nutshell.
The only actual loli I can think of is Konko fox chan
If only the SDK told us that materials, meshes and dynamic bones matter.
And maybe those few with the broken months
konko is pretty rare now yeah
MMD males are hard to come by, fortunately I found one that suits me pretty well
Just can't put it up in public, that's all.
Which means a lot of my latest work will remain private most likely
Kisaragi and the other models by that guy. As well as those by icemega5
Oof.
Also finally- Companies are throwing the finger towards Article 13 and said they will follow it with harsh rules
They will just block it all for EU to make it clear how shit the law is 👏
Now google- follow your sister company and and amazone/cloudfare throw an ayyylmao after it 👀
But that's it. I have standards for lolis, don't scale a boob monster down to midget size and claim to me that you're a loli
Lol
I've seen a "loli" Ran Yakumo that's just Ran scaled down
And it looks pretty bad
That's oppai loli for you
Not a fan of lolis to begin with tbh
thats not oppai loli at all
I'm on the opposite end of the spectrum
Inb4 "you're on the spectrum alright" huehue
ppl think making their model smol is a loli in this game

Like messed up legs
I saw a dancer with her twitch url on her butt, but you couldnt read it worth shit because of how textures work
That ar 3/4 the body
that made me think that you could just put the twitch and twitter logo somewhere visible
if your url is the same as your username
That seems like a risque place to put your url in
Only loli Miku I know is "pxch miku", but the hand bones in it are broken
Ooh? Open Beta?
puchi api miku
We're gonna need a user counter that tracks the number of Open Beta users
inb4 "5"
i hope that the beta user actually report the stuff properly this time
so they don't push the update with fucked stuff
^
Hopefully
I assume you're helping with testing then
Mfw when I don't know how to sign up account to post cannies
When I have time, that is...
nah man
Having time to play the game- Nice joke zarni 
i'm too lazy to test and do a proper report

that's why i'm not hopping on the beta
but if you actually take the time to switch to the beta and test it
it's kinda expected that you make a proper report
To me it feels weird to complain about users not reporting bugs while not doing it yourself.
To be fair- there aint a lot to report upcomming beta
No offense but literally the first thing we reported was broken avatar sounds last time lol
I do want chairs back for several reasons
I guess "weeks, not months" was not entirely accurate
Months not years
by one guy apparently
for me it feel weird that people are getting into the beta to test it, because that's the whole point of it and then not report anything
because "someone else probably did it"
No one ever reports anything
Its the reason why some devs invite power users into special report groups...
Could be because they didn't have an account to post cannies
Just so they have atleast a group of users they know report problems properly and with enough info
it takes like 30 seconds to make one
So.. 
How will they handle all the new reports with the upcomming stuff within the beta? As currently they can barely handle the gates
And if users start flooding it even more with user reports... How? What?
it can be as simple as additional data / flag
that can be seen when checking a single report
to.. i dont know
¯_(ツ)_/¯
Still- If a 20 minute tasks becomes 2 minutes
But there are 15x as many reports...
Its still more work 👏
And false reports will be a thing as its easier to report this way...
how can they know it's real and not some groups trolling someone ?
I'm guessing investigating the user, they already do that anyway
all i can think of honestly
they invested when you have a big report done for ther user
usually with some good proof in the form of the outputlog
but now it's literally nothing
it's like " yo this guy is cancer, pls ban kthxbai"
and nothing else
They should also invest some time in interviewing the player about it.
yeah good luck with that
they don't ever have enough mod to call them directly in the instance
The average VRC user is retarded. We all know that and no one can change my mind on that
truth
Yea, true
nothing to change since it's true
a lot are extremely tech illiterate too
Anyone who ever worked in any type of consumer helping role knows what i said is a plain fact
Means, gathering data is impossible
the fact that they are tech illiterate is sad tho
they are so gullible
you can say any bullshit and they will believe it
yeah, the "fry your gpu" shit rumors being this big is enough proof
"yo, don't piss me off or i'll use my crasher to fry your GPU"
and then that gullible guy will make a public announcement inside his little discord community
"warning, new GPU fryer"
and then it spread everywhere
until it get in VRCD and i get in trouble for insulting the retards that still spread it and believe it
Which is why you gotta question first if it is true. Then still doubt it when they said so
instead of typing them over and over and over and over and over and over
-cough- mitch murder -cough-
who is mitch murder again =
i have no clue
but i've seen at least two of their announcements show up pasted as images in discords im in
lemme find my favorite
You know what triggers me the most about these problems?
There is legit no way we can help 👏 Or make it less worse
just kick someone that try to start dumb rumors
I berate the people posting them
Can we do that @vocal shard ?
oh that moron


got em





