#vrchat-general-2
1 messages · Page 606 of 1
"hey we have that thing on your PC which you can fuck with everyone, could you not abuse that"
new user rank (10k poly limit (no media assets or animations)> User (20K polylimit(no media assets or animations) etc >>> highest rank(200k poly limit (all assets allowed)
poly limit isn't enforced
inb4 vrchat gets some korean anti-hack tool
like nProtect if anyone remembers that
just get some koreans
200k poly limit ... what in tarnation....
you think poly limit is a problem?
as mods taht run around 24/7
that too
I dont want trusted users to have that much
Poly limit shouldn't be enforced, nobody wants to decimate below 20k
so many clueless brags here
a 64k limit should be there though
And anything above 64k is just bad period
200k poly limit, seems like a suggestion from someone who doesn't make avatars
64Ki more like
@quartz osprey You honestly are joking or dont understand how unity handles polygons
That moment when I use a 19k model because I play by the rules
Splits in unity no point over 64k ya
yeah that was just stupid
65536 polys lol
^
it's tris kids ... jfc
And anti-hacks doesn't help at all. You can bypass Steam's VAC using Cheat Engine and a console message
it splits at 64k yea but it gives no issues in VRC up to a 200k avatar (tested it in 15 user great pub world)
sv_cheats 34948 in SP. Freeze the value. Join MP.
Idk if it was fixed as I haven't played counter strike source since about 2015. But it worked back then
If all 15 users use 200k, then it's a problem though
99% sure it's patched that just seems too easy to do
afaik above 64k it's just another draw call?
Its still honest to fucking dumb to add that limit IMO
It would not add anything towards getting users to optimize and would just cause the main part of the community to optimize there stuff even worse
@quartz osprey I'd suggest not admitting to bypassing SDK limits in the main channel of the discord 
if your amount of materials is sane then it wouldnt be that crazy
was it a test of 200k poly with 94 dynamic bones, cloth physics on a skirt (with 2 to 4 colliders, of course), and 42 materials?
or did you just make a 200k poly ball and roll around?
What if everyone uses 200k avatars
And you likely tested on Desktop mode. VR users might not even get 90 FPS in an empty room, they absolutely won't appreciate 200k poly avatars in the pug
The thing we need is a higher poly cap-
A clientside check for the higher cap
A material cap so users combine them and something that works for dynamic bones or atleast force users to take a class on how that stuff works :^)
think abuot big lobbys lol
i'd like forcing people to take a class
"VR users might not even get 90 FPS in an empty room" damn, i try not to think about this sometimes lol
That would go far imo 🤷
yeah but it would be funny
just hard force the 20k limit and if the devs feel like it is necessary let THEM increase the SDK limits
You don't need a class lol We can't even get an official video on this shit
Please don't make a 1M tri ball. There's nothing funny about it.
I get 90 FPS in the spawn room with two semi optimized avatars
Am i cool yet
do I hear a crasher
Just to chime in, even 64k is a really high limit when it comes to content produced to be optimized. There are loads of avatars that look amazing that are under 20k, because the model creator designed them with polycount in mind. Most MMD models are made with no real regard to optimization, because they're meant for videos and not real-time use.
Some official videos on optimization and whatnot would be nice. A lot of people don't know the effect of dynamic bones/colliders/cloth physics
Updated videos
they just think "oh this looks cool". I get that we should learn this stuff on our own, but something official would be nice
Get rid of the old crap floating around on youtube
i didn't even know dynamic bones mattered til like a month ago
Why is the 20k not hard inforced? Just wonding
A lot of our Hoppous have 19k or less polys and we try to optimize, but they still look really cool
Most avatars that you find online are just impossible to get below 20k while still looking decent. A lot of people will be angry if the 20k limit is enforced. They will use whatever they already uploaded, or quit the game
there's enough ways to make a 1m tri mesh and not have it lag anyone ... please don't talk about things you know nothing about
yes same, why is the SDK limit not hard forcedß
Because as it is it only rewards those who edit the sdk
true @vocal shard
I find it kind of silly
@compact river it would mean their server has to download the unity asset packages from aws and sift through them
@placid umbra Have still to find an MMD that i cant decimate manually to below 50K
Even if it started out as a 250K avatar
And i mainly just do that and then manually fix up stuff
with incurs more delay until your avatar is usable
dunno, maybe it'd turn into an actual wait time
Most you can get to 30-40k while still looking decent
like "your avatar will be ready in 10 minutes" lel
Also- We still have animations without those same limites
And a large part of the objects/weapons/tools non self made go without a problem over the 20K mark...
tris are not the problem, people talking and sharing exploits is why there's a wave of annoying shit happening right now that needs to be fixed
it's certainly possible
Most you find online can't get below 20k while looking good
20k can look very decent
That said, dynamic bones (and especially colliders) are really, really, really bad.
Well the people bypassing the stuff is bad- Upping or lowering the polycount wont change anything unless peeps cant do anything to abuse it
You probably can on yours, but how long did you spend developing it?
Yeah but where does it say that Aev?
I want Security > Optimization
shudders Dynamic bone on the root of a avatar with colliders that are always active
I feel like it would take a few hours tops to drop a few simple videos on optimization. How and why it matters, and how to better do it.
lagging = block the avatar of the user that causes lags
I don't want to spend hours decimating a model, because half the time it won't work in VRChat anyways
Crash = fuck me
@rigid crescent Users still have to watch that stuff then
And yeah, I think security is more important
most people don't even have that option though
I don't think that's exactly a fair estimate for the work to make good videos, but more education on making performant avatars would be cool for sure.
But indeed- Would be aweomse to have like a 'how to optimize' tutorial series that goes into detail on why
Like when I first got VRChat
I learned everything on my own pretty much expect 1 friend that told me a little bit of info
When I say "Wait you have how many dynamic bones?....." everyone is always surrpised when i explain to them how much colliders/cloth/dynamics hurt
@rigid crescent Exposure is the tough part. Just making videos isn't great, people have to find a good way to find them. Also, the worst dynbones offenders tend to be public pedestals, which amplifies the problem. For this very moment, organic/word of mouth is the best option
the bottom line is people make things designed to ruin someone else's experience, how they do it is less important or interesting to be discussed, that should go to the devs
honestly, it's easy to be surprised when you consider how much collision detection you could do if you coded it all bare
~~maybe yeet a few more of those worlds then ❤ ~~
and how hard vrchat suffers from it
Having a strickt rule for avatar pedastels would be dope
Not a permanent solution, sadly, world reviews are a massive timesink
the sdk needs some more and better hidden checks before anything can be uploaded (not just armature checks and poly count,but also materials count and scripts)
maaaaaassive
Exactly, I'm still learning most of what i know how to do, which is very basic even now, through videos and google searches on my own, but none of those things at all told me how much the dynamics/colliders/cloth hurts
A lot of optimization is really easy (merging meshes and textures, basic decimation) while the rest is difficult (atlas baking, advanced decimation techniques, using the right shaders for the right things)
It's fine if you expect users to make decent avatars, but most don't have to skills to make them great or perfect
Right
Its pretty tough, we're basically having to teach thousands of amateur gamedevs about frame timing, CPU time, etc
there's still worlds being approved with 30fps at spawn and a full size miror you can't toggle
i still believe it could be a lot more performant
Didn't know how to UV Map? Google UV Map. Didn't know basic blender commands? googled them
dynamic bone tutorials for vrc right now are a pain (5 minute vid no commentary (come on)
but yeah, we're aware of the issue and working on various angles for a solution
Yet you have these idiots who get a model, slap shaders and a crash on it and ear rape animations and go around thinking that makes the game fun.
Make Avatar uploads and world uploads a premium one time payment for upload rights.
You pay for upload rights, you guys get money to have the ability to hire some more people to check uploaded worlds and avatars
someone fucks around and gets banned?
goodbye upload rights
win win
Still trying to convince my friend that no, covering your entire model is colliders is not how to make an avatar. They've convinced that dyna bones and colliders have barely any effect on performance because their friend told them that's the case.
let the hackers pay the game

A good temp. solution would be a warning in the SDK I feel. You can always enforce them later

worlds where the thumbnail is a cool picture they put on a wall of a bare bones box with a table and a chair 🤔

jebaited
Due to the Polygon warning, a lot of people actively think about how many polygons they're using, so it works. Problem is that people outside of this chat don't know that you should merge your meshes
you can't really enforce that in the sdk, a lot of eyecandy stuff and props effects use separate meshes
you don't want to flush away the baby with the bathwater
You can merge them in Blender instead of Unity, fixed
But as a start, they should probably make the limit 4 or 5 meshes
Then you can have your hats and swords, but you can't seperate by loose parts and upload it

Props can easily be done as a shapekey rather than a separate object, arguably with less effort than doing it in Unity
Is Blender available for free?
arghhh don't say seperate by loose parts (last model i used that on resulted in over 910 meshes)
I see
don't work on the sdk, work on the mentality and ban everyone who doesn't want people to have fun
Lol holy
hard enforce the SDK limits and ban anyone who does anything that goes remotely against the rules
Waiti noticed free and beer in the same sentence- Whats up
900+ nani
This avatar performance border indicator is a pretty neat solution. It lets the community get a better idea of the performance of the avatar. I could imagine friends pressuring each other to merge meshes, atlas their avatars, and maybe not fill their arms with dynamic bone colliders. https://vrchat.canny.io/feature-requests/p/avatar-performance-border-indicator
Dont even need to ban just make it red guy
If you want to ban everyone who breaks the rules you're one of the people who don't want others to have fun. There's a balance
That way thr whole player base is not ban 😂
just pitch their voice up two octaves 😂
heh maybe have a performance meter be part of the options
"only show avatars up to <green, yellow, red> performance"
Yeah, its great because we would have an organic way of encouraging everyone to work towards more optimized avatars while still keeping the existing set of avatars.
Some rules should be broken.. No swearing? If I'm around my friends and we're all fine with it, why should we be punished for swearing?
if you want everyone to see your avatar, better optimize?
isn't that already a thing?

@compact river yea... was a trico model from the last guardian (wanted to make a small version as a pet and tried to seperate by parts for decimating the 700k poly model(stupid physics based fur planes)
Spending time in Blender makes you drunk, I suppose?
Discord rules pretty much says you can't swear much, and the ToS says that you can't say anything at all if anyone else could find it offensive
this goes against my personal belief in technology, i'm offended
Don't we have phones and watches to keep track?
If you grt really into it
And 50% of avatars have visible panties from the perspective of lolis, so that is technically a bad thing, but if users are fine with it there's no harm done
@tacit plank swearing is not a bannable offense in itself
It could be, if it is connected to a more sensitive topic.
its clearly stated banter is allowed, its hatespeech that is not allowed
Depends which mod you're around I think. Most swears are sexual or offensive in one way or another
Now having a lewd base and not painting panties will cause problems 
starts messing with model on Wednesday at 8am... check time after a while (Thursday 7:59am)
@compact river Definitely.
Lewd is subjective
if it has nipples and other things
Oh yes, you're right.
ankles are lewd
I seen people do it b4 and they dont notice 😂
I saw a knuckles with a huge ass schlong dong running around the pug getting chased by a futa girl, PUBLIC PUG
They weren't reported for it
but I rather have knuckles with schlong dongs running around than dealing with toxic crashes/seizure inducing animations tbh
Yep
True
last gaia night I was in was just blinking in pink and yellow
Nekomasu (popular virtual youtuber) made two avatars, one where a small circle is painted over the nipples to censor them, and another one which uses a thin piece of paper for panties (which doesn't move with the avatar correctly)
No NSFW geometry though
schlong dong silver

zawaaruudooo
Now, don't make this chat a meme.
Mind you I have everythin turned off for everyone but friends, only voice and avatars, thats it
saftey mode
insane
I guess my point is, rules are there to make sure everybody is enjoying themselves
or that one guy that literally was able to talk through everyones mic in the whole world 👍
break the rules, get hammered
if you can't play by the rules you need to be held accountable
@woven stone You mean the Shift+Escape keys, yes?
I disagree
Strange... It always works
never fails
If a rule is broken but everybody is enjoying themselves, then banning anyone would be wrong
you disagree that if you break a law, that you shouldn't be held accountable because "ITS FOR THE LULZ"
its not wrong
your mindset is wrong
if you like it, but someone else disliked it, you have to go by the person that disliked it. you cant just run around and take everything
rules are there to NOT be broken
why is that so hard to do?
Broken World screen shader maybe @woven stone ... this is so far the only thing i know that can mess with the menu
for me, rules are agreed in a group by the highest common denominator (in strictness)
If you follow fules for the sake of following rules, you're using them wrong
@quartz osprey i know multiple ways to mess with the menu and disable the panic button, please
Memories of that lewd dance coming back
if most of the group wants to goo for a lower strictness, they have to probably remove the people who want more strictness... it's not a country, it's a private circle
@tacit plank if you break the rules, for the sake of having fun, you are the one ruining the fun for others
@quartz osprey everything has a material, so everything can do that
oof, I hope people are obeying the rules of MMD models then

Some do, others might not be aware of it
did you try sharing those ways with the vrc staff
so they maybe become fixed
I think you need to read the loading screen a bit more
The difference between hate speech and banter is how the reciever feels about it
there's a lot of stuff that can't and never will be 'fixed' .. people have to stop being assholes or get banned from playing
take out voicecomms because people scream obscenities?
if you run around and tell it to randoms you need to be aware that some people will definetly see it as attack
what is so hard to understand, nobody cares what friends talk to eachother as long as you don't force it upon randoms around you
lol
Humping somebody who enjoys it is also fine I think, but I doubt that's allowed by the rules
@tacit plank this has become a problem though
do you know how the receiver feels right now?
plz don't vrhump me
If it's a friend, sure
If it's a random person, harder to judge
For once I feel that this is actually related to VRChat, Oclac
I have an idea: maybe not use the F word in a public world ....
right, but even friends can "turn on you" in that way
Technically
then dont do something a random person in VRC might think is offensive
how hard is that?
Don't wanna get Ruuubwhipped here. Move to random chat?
also I mostly block people i find annoying
i too think this is pretty relevant to vrchat - how to talk to people ingame
ruin your rep and lose your chance to play, it's pretty fair
the button is there for a reason, just deal with the fact if you get blocked for saying something stupid
They weren't very good examples, but I'm trying to say that if there's no victims, then there is no crime, even if you did something against the ToS or whatever
except the service provider can still kick you off their service if they feel like it
And everybody I know says "fuck" a lot
FUCK isnt banned in itself...
the rules are pretty clear and pretty lenient
yes, they even say in the loading screen, if you go overboard you might get blocked
saying curse words in itself isn't problematic, personally insulting people is
NOT BANNED
but if you go out of your way to harass people, just leave
Technically, Tupper is not allowed to upload Cirno because he doesn't own Touhou or whatever
Bruh
are you just arguing for the sake of arguing
like damn
its aight, we went a bit offtopic imo
I'm saying that technically, nothing is allowed, so we should use our own judgement
don't worry about tupper, worry about you and your friends
actually
nothing is true, everything is permitted amiright
True, I rather have people say stupid shit in every corner than having to deal with crashes or clients that are modified 🤷
zun is VERY chill when it comes to Touhou
you also cant block people who completely rip apart your screen with shaders
The Cirno argument is a pretty moot one
Fullscreen shaders in itself are cancer
And if you complain to them, they votekick you lol
ofcourse you can block people with annoying shaders
Also Caff that aint how copyright works at all
not if your menu is gone
^
I'm pretty sure that's what the ToS says
also even if it isn't
Don't upload things that you don't have the rights to
how do you determine who is the source of the shader?
But of course, nobody follows that rule
Because... It's freemodding season
All touhou things call under a creative commense license though 👏
when choosing models, specifically look into their readme... if they say free for any non commercial use, i'd say go ahead
Zun will literally roll up like "haha nice Cirno avatar bro!" and pat Tupper on the butt
Speaking of Touhou, there is a map called Touhou Metro
What means the stuff cna he shared and transformed in plenty of ways but not claimed as there own
he doesn't care as long as you aren't making money off of it commercially
i'd love a little string where you can put in a copyright though that appears when you click someone in the menu
Maybe Touhou has some license that made it a bad example. There are a lot of ripped models though
And even then you can often claim fair use
Who doesn't have a friend with a fortnite animation?
can you own a dance?
The animations are taken directly from the game files
At max you can argue they cant use the dances even
That's asset theft
A copy of another copy which came from an original source? You think they bought the rights?
You can remake the dance yourself, but you can't just copy/paste assets legally
you cant copyright a dance
@umbral reef It's #vrchat-general-2
in court they could prove without a doubt that it was rippe,d Oclac
if they took you to court tomorrow, it'd be open and shit
LOL
I just hope this canny brought up the issue again with Crashes
@queen mango 
maybe someday VRC gets better with that
im gonna leave that typo
@rigid crescent Not at all though-
I had to go off topic because I had to make up examples to make it apparent that we don't exactly follow the ToS
The proof of burden is insanely high for this shit
You can't own a dance because you can't own body movements
They would just bleed me dry and settle out of court 👏
You can't own a dance, you can own the animation files to said dance though
If it's fair use, it's fine.
It's not technically fine, but nobody will come after you for it either
But to prove someone used that exact file is hard...
And almost legally imposible to do
Checksums
if they converted it to some other format, checksums wont to anything anymore
Don’t take anything you hear as legal advice unless you are speaking 1 on 1 with your attorney.
unless, to prove, they convert it too and get the same result
but i dont know (what agalink said) if that's possible
I been in the 3D print community for a while and there was the same problem with file and project theft and claiming things falsely-
Proving that a file is exactly yours the second someone got there hands on it for a while with bad intent is insanely hard
And ofcours- IANAL and no one here is
which is also why companies have been going so hard for DRMing content
watermarking too, etc
Anyone wanna play something in a hour
🍿
@junior root Please don't post the same comment in multiple channels. Peeps here don't appreciate it
does anyone know what happened to the Fever Dream spooky map?
it was one of the oldest prolific maps around but it disappeared a few months ago
I was told it gave someone either a panic attack or a siezure
Really?
I thik you can like
Idk
Something happened
It's still like
You can search it up through the API
But
You just can't go to it through your client
Fever dream was fun, was it really removed?
The map is gone from the world list
And I just tried searching it up on the website
I don't see it anymore
Imagine losing one of the best horror maps
Because some person ignored the warnings
WAITWAIT
In the beginning
Can you DM it?
I'll DM it to you Caffeine
Thanks
Dm pls
DM pls
That will work forever basically, unless we update Unity versions or something
Quick
i hope everyone tonight is visiting fever dream in the same instance, thatll be fun
Wait someone sent it to you? got it
I'll run the launch code now to check if the world's defunct or if it's okay
Alright it works
When's everyone coming to the world?
We should like
Set a time
Yep rip
I know

Ghosto you wanna join?
What's happening?
Fever Dream map
That doesn't tell me anything
Was an old horror map that went like
Away a long while ago
I found the ID for it though
When did it go away?
When you wanna play
Idk I'm asking them
Bc like
If we all wanna do this we have to set up a time lol
As long as it's not now
Look
I wanna do this thing too, but I know that Friday is gonna be wayyyyyyyy too long for all of you guys, which I understand

Yay
Is the current SDK version 2018.06.21.13.02?
No lol
I mean
Either way you slice it
It'll still work regardless
My SDK is from like January
Hi Everyone, wasn't sure which channel to ask, but I wanted to know if there was anyway to use the vrchat avatars in other experience through the sdk. Possibly wanting to create my own experience but use the vrchat avatars
They're not really VRChat avatars, they're just uploaded to VRChat. They should work with any Unity project
Okay, that's what I thought, but wanted to confirm that it is the case
I was hoping that vrchat can be like what mii's are for nintendo where you create an avatar that can be used in multiple experinces
Realized I had enough cryptocurrency to get a vive pro, so this should be one fun week
Other games use other armatuers and file types
You really need to talk with modding groups for single player games for stuff like that
@supple python You have enough to buy a new GPU?
I COULD get a new gpu, but why would i when i have the vega 64?
You can always throw an avatar into Blender and export it as pretty much any type
You could probably get it into Skyrim if you wanted to lol
Ya some games need some odd things done others are easy
@tacit plank LOL, I wanted to just leverage vrchat as my avatar creation and account management
but seems to be out of scope of whats it really is
But VRChat is not related to the avatars, it can just use them.
Most avatars are made in Mikumikudance, but works in Blender and Unity as well.
If you want to make a project, you could just make a Unity project and throw the avatars into it
Learn things
@tacit plank thanks for the clarification
Hmm... Does Unity accept Blender files?
Yes
They go in
I messed up and drag and dropped 20 blender files in
Took forever
Oof
Regrets
Regarding avatars... What's the best one for a first-timer to make?
It was right next to the other folder and 4 am
Happens
Like from scratch?
Lower poly that does not have layers like skirts and such
Also easy on rigging
Loop cuts or w/e they are called so you can easily paint how you want the leg to bend
Hmm... What about the pre-rigged ones like from MMD?
Download a base which doesn't look like shit. Drag clothes onto it. Use shrinkwrap or whatever modifier. Transfer weights and merge.
I think that's how I did it anyways
Easy ones will have 3 spine bones
Then cats will do almost everything
Then you can learn how to do rigging later and stick to just mesh edits
Anything else I should be concerned with?
Blender. It's evil. Buy 3 goats, a pentagram and a high grade kitchen knife
Be careful with removing parts or painting them correctly b4 game
I could help you in a call but my niece has me burnt out and im not at home
Really though, make sure you don't have a shapekey selected when changing things, because then the changes will happen only on that shapekey
Little devil
Oof. It's alright.
I'll keep it in mind when I get my hands on Blender
If you add me and get all the stuff downloaded
I can give you a little run down of basics
As that will help you keep up with tutorials a lot better
Alright. Thank you much.
how do I type in the youtube search box when in a VR headset in a room that has video player
google didnt help sorry I tried
Not 100% sure on that topic but did you need room master?
You need to be the maker of that room
ooooooo
As i dont think it tranfers
👌
i made a new instace the master settings are there, it says enter youtube url, do I need a addon for a keyboard?
You can't search videos since webpannels were disabled. You can still copy a url and paste it in the box, but you can't search
fucken x logging me out
If you copy a picture or something before pasting, your client might crash btw
Oof
why do they keep deleting the actual good features but put in dumb crap nobody needs
Example of dumb crap?
They removed webpanels because of a security issue, it was the best choice even though it's a shame
what happened to being able to ride in movable objects/avatars
That's being worked on
That was added prematurely. It's supposed to come back
They accidentally put it in early without it being ready, yea
that's not vrchat's fault, the web panels used a third party lib and the third party left some giant holes in it never to be fixed
they say prematurely like were gonna have to buy it or something. just put it in.
Hehe flinging people in to space is always fun
Just put it in 4Head
There were huge exploits and griefing when the chairs were in
take a drink everytime u hear bringing back chairs 

🍺
easier said than done though unfortunately
question at what level of the trust system can you start uploading avatars
my friend wants to upload avatars but right now he just started using his sdk vrchat
You only need New User. Doesn't take long for most.
isnt new user level one
Visitor is level 1
^
user is level 2?
User is 3.. you know what hold on
Yeah, new is 2
Visitor > New User > User > Known User > Trusted
Yes, New User (blue) gets the ability to upload, so long as it's not a steam account. Steam accounts never get the ability to upload.
they will turn blue, though
Steam accounts are getting the ability to upgrade to a vrchat account tho and transfer their friends and time
Oh that's finally out, cool
Do they lose their numbers in their name?
Yes. They make a vrchat account, and transfer everything over
Even if they didn't lose them, they'd be able to request a name change on the side.
I wonder if that feature will always be available. It's very rare for games and services to offer that, especially free and repeatedly.
I think Warframe offers name changes, but charges a small fee for it.
that stuff is usuallly just to discourage rapid changing rather than being expensive serverside
Might be different if it was an automated system. As of now, each name needs to be changed by a team member
people value their money more than time, so time cooldowns aren't a good deterent 😛
Still nice to offer it. in most games your name is like, permenently eched in stone
Anyone else having their audio cut out completely?
Vaguely related to that, it's always bugged me how virtually all MMOs force 100% unique names, and don't have any alternative method for player ID.
Often with strict character types too.
It's something I was really surprised to see in VR-Chat, that almost any character is fair game, meaning it's really easy to have a name very close to your initial choice.
I always thought that if I made an MMO, I would separate unique player ID, and character names that don't need to be unique.
Everyone’s audio in an entire room went almost completely out.
Which map?
Guild Wars 2 was almost there, account names don't have to be unique (they have a number tag) but character names still need to be unique.
I guess it could be hard to search for someone but since all interaction is account wide anyways (except mail I think) it should be possible to use just the account name if you can't find their character name.
That's so backwards though. ._.
Honestly it should be both though. Account names should just have a number tag, and character names should be kept open for the roleplay value.
But I guess expecting any roleplay value or immersion out of an MMO is a foolish thing to hope for in general.
The genre is such a lost and confused thing.
It's not very immersive to see a bunch of "Sephiroth" walking around
Just put an account tag with unique first/last name combos, at least make people try
at least with unique names and no last names, you'll only ever have one Sephiroth and one Cloud
It's better than seeing "xXS3phir0thXx52" though.
that and there's usually servers for RP where people don't do that
The only restriction I'd put on character names, would be letters only, one dash somewhere in the middle of the name, and some sensible character limit.
Also, I'd probably have it force capitalisation on the first letter, and auto lowercase the rest.
You know, like an actual name.
If people want to use the first/last name fields two call themselves, "Arse Lord" then fair enough, that's their choice.
But it's just stupid to have a world where there can only ever be one "Steve" and never any others, even if Steve stops playing.
arselord is great
Unless it involves literal situations
and based on the setting, single cap could shaft some immersive names
I'm sure there's plenty of settings where elves or trolls or space elves or space trolls use naming conventions like Rel'Thala
now I have to be Rel'Thala, which makes no sense according to the Zomorian Conquest lore of the Space Elves of Zendor VI
Ah, good point. Apostrophe should be allowed as well then.
which i just made up
There's really no reason games shouldn't do First/Last names at this point
The capitalisation thing is just me being fussy about seeing people with lowercase names. Like, take some pride in it.
Or Japanese names like Kikuri-hime, or Kamu Susanoo.
Those would both be possible in the limits I described above.
you don't really add suffixes like -hime in your name though
i mean, historically you do
@gleaming patio Japanese honorifics, boy
Spare the suffix if written like that I guess?
i know, but you don't type them yourself
Yes you do, historically.
honorifics are always relative to the person addressing you
Clearly this hypothetical game needs a 'Title' field as well... >_>;
Nah just earn titles ingame
Yeah.
There were a lot of older names where hime was just built in
inb4 every top level player is "Arse Lord-Hime"
You mean Master Carpenter Ass Lord-Hime
i'm getting the feeling that historically, those people who deserved such a high honorific didnt ever have to bother writing their name
Pretty weird, don‘t you think?
well no, they used seals
Or would adding the Japanese title reverse the first/last fields? And result in "Lord Arse-Hime".
makes sense
I think it would. Japanese sentences use postpositions instead of prepositions, unless there is a comma or period.
Well, even if there are
it's weird that they still refer to them as prepositions though even though they are postpositions lol
in japanese at least
Perhaps limit the fancier titles to only those actually heading a big enough guild, or some other achievement that can't be held by everyone at once.
Obviously people might not like that, but what the hell, I honestly don't like the typical MMO design at all.
XIV used titles pretty well
you earned them similar to achievements if i remember right
crafting, combat, class, etc
story and quest related
oh and reputation ones, those were usually cool
Yeah, that kind of stuff all makes sense. Would still likely result in over half the players being Lord something, but hard to help that.
Might wanna move this one to random chat.
Ruuubick might whip us
Oh snap. Good point.
Well, I'll be getting off to bed right now anyway. Catch you laters.
Bout that time lonely people busting that VRNut
Too many suggestive thumbnails and private worlds
Nani?
it's their bit
Isn‘t it No Nut November?
Day 5: nutting doesn't count if it's a virtual nut
Lmao
I wish that were true
@vocal shard
Need a raunchy squirrel girl avatar to go around taunting anyone who mentions the "No Not November" thing, pulling out some kind of nut prop or something and making suggestive faces.
Raunchy, you say?
Well... check the meaning in the urban dictionary
this guy needs to be investigated ;/ https://image.ibb.co/nbVZJV/inv.png somehow he found a way to force people into an animation while looking at them, also puts an overlay on your screen and respawns you, does not matter if you set him low or even block him
Please send a detailed report to moderation@vrchat.com
kk
ah the classic moded client
just dont get how a modded client is injecting someone's custom animation and a shader into another player
shoudln't that kinda thing have some kind of local secure layer?
well worlds have the right to some of those things, i dont know how easy that is to seperate
like worlds being able to ragdoll you and other things
Yeah it's probably world code
I've seen people do plenty of (non malicous) things that are usually only done by worlds
Because the client seems to do a good enough job of stripping off illegal components. Unless you can inject code into other people's clients, which would be quite a disaster
there's a system that should ensure that only whitelisted scripts can be used or something
if that can be broken it would be a disaster
There's a list of components that get stripped off locally when an avatar gets loaded
Basically anything that isn't whitlisted gets deleted when the avatar gets loaded on every person's client, so if you don't have a modified client it won't even load, even if the person who has the avatar has a modified one that allows it, since everyone loads a local copy, as far as I know
i hoped put safety settings max would secure me from getting crashed
Guess i was wrong 😄
Well, you can't get crashed with shaders or particles because they simply don't load, which should discourage most people who don't care to look for something that works for more than 2 minutes
But you're still connected to the same room, and as long as people can send malicious mod/room owner/world commands, you can't do much but go somewhere else
I'm just glad people only go as far as crashing you, because formatting your drives or filling them up with junk files would kill the game in a few days, and I wouldn't be surprised that you could do tho I'm not sure if vrc has admin permissions
formating drives from vrc 
Old unity version, I honestly wouldn't be surprised if you could inject malicious code somehow
Probably possible, but probably really difficult
but you dont have access to the other clients game directly, you just send existing commands to a server which interprets them 
So far 
I mean, I'm not too worried about it, but I also wouldn't be surprised if someone found a way to do it
Though that'd be more of an unity fault than vrchat I guess
You don't send them to a server I believe, but to other clients
The server should still handle that tho
how would you send them directly 
At least the worlds don't run on servers
They do actually
Which is why rooms have an owner. If the server simulated everything and synced it to the clients, we wouldn't have this terrible trigger system
Injecting malicious code is not currently known to be possible
Webpanels were a way to do it but that has been patched
Crashing is insanely easy compared to code injection
Instead random clients take ownership of random objects and then tells other clients to sync.
Worlds are hosted on the server, but I'm fairly sure that clients just fight about how the current room looks and which triggers are active
Well, that's almost the case
There is a "master", but clients have a ton of control over stuff
It's why modded clients can turn off gravity on nearby pickups for example
Caff, the server not checking everything within an instance is not the same as client side run
i mean even if the old unity had a security issue that allowed code execution you still need a way to get the server to distribute the code as there is no direct acces to clients, whet the skiddies do now is just use already existing admin/world commands to mess with peps
Still selected by random, it would be better if the room master was a server I think
Well, when both webpanels and VR IK were a thing, some pretty dangerous individuals existed
They could put malicious code on their avatar and bring it along to any world
Locally hosted servers would be awful
Eh, read up on Unity patches from now to 2018. I'm sure there's some security stuff
Because hosts would have control over everything
ik 
Most of the security stuff will be in Photon or the native Unity networking library
Security updates doesn't really matter for general Unity usage
custom animators 
I mean if VRChat servers hosted the worlds and synced physics. Like in GMod
You're asking the user to install an arbitrary program when you distribute your game to them
Security is moot in that regard
It's not really Unity's job (other than making sure people can't do malicious stuff to another user over network)
The client can write a log file, it can probably write other things too
Source engine had both dedicated and local servers
I don't know if gmod changed anything
But the code was fairly accessible, hence why it was so easy to write hacks for it
In gmod, everything runs on the server, it's just send to the clients. In VRChat, the last person to touch an object decides where it is and what it's doing
There were malicious servers too but I don't think there were too many remote code execution exploits
It was most just people messing around with server admins by getting them to run scripts
with backdoors
for example gbombs
it was a massively used addon on a lot of sandbox servers
but also
And if you have ever seen your screen blur out, it was thanks to turret_tracer dof_node in the console. Fun stuff. You would shoot screen shaders basically
But to talk about VRChat again, I'm sure you can at least send enough garbage data to break somebodies game install
I once had a 700MB log somehow. I never found out what it contained because even notepad++ wouldn't open it
frhed would, but I didn't think of it at the time
Is unity 2018 a pipe dream
yes
not really no
did the vr servers go down yesterday for anyone else?
definitely no time soon though
last night for me they randomly shut off and i got logged out at around this time
not for me, no
if you got logged out it's possible that you got hit by a script kiddie
i think one of those modders crashed everyone in a map i was in
it was in that really big cube map
then yeah, you got hit by a script kiddie
wooo
hallo
since that the Most Famous VRChat Player - Qwonk. Qwonk was banned from YouTube in May 2017 with 1 million subscribers after telling George Bush to "Qwonk my Bush"
so is there a new vrchat youtube media player for 2018?
thanks in advance
Wat
who?
^^
so safe mode can save me from those gun crasher things but not this other thing that logs you out?

Does anyone know if it's possible to set virtual walls/borders when in VR when you're using the standing setting and not the room scale one?
public lag free box is a good place to get crashed/yoinked/logged out
so what is the name of player or can you give me a link to it so when i go to some streaming world vrchat are that i can play video-audio without any problem by meaning that i only see white screen with no sound at all
what...
what the fuck are you talking about
I think he wants
@errant merlin with vive?
a room to watch
Yes, Vive
youtube videos in
thats more than likely an issue on your in
If so gotta reset up stuff within SteamVR
Look at the settings within there and it should e clear
hm
The setup settings didn't show anything to show virtual borders
it's only for room scale
but if you've tried it before and it's a thing, then I'll take another look
thanks
Wait you want the circle but also room scale?
Then its room scale really
@errant merlin You need to reset your SteamVR chaperone.
@elfin cloak Go to #bottalk and say "!outputlog" to get the log and send it to the moderators (#moderation-reports).
@errant merlin Pepe isn't allowed here.
you dont have that problem i have
and when i say it i mean that i have huge problem playing audio - video media content in streaming vrchat worlds
so that's why asking for help if someone knows how to help me
that's what i "fucking" talknig about
p.s.
excuse me on my speach i just repeat the guy's word's
We cant help you if we dont understand what your problem is
he cant see videos
but he says he has problems playing audio
like he changes his problem everytime he writes something
Oh, that's what he meant. I thought you were talking about an actual player, as in "user", not a media player.
yeah i can't see the stupid video all is white without sound.but you dont understand me because you dont have that problem so i am alien to you...maybe i am crazzy
lol
nah its more that your broken english is hard to understand
no, your english is bad, thats why we dont understand
not your fault, but it has nothing to do wuth us not having the bug
You ramble a lot and contradict the statements you make... So its hard for us to understand your problem.
Combine that with the botched english it becomes fairly hard for us to properly get /what/ exactly your problem is
Like does nothing work in any world, when did it start to fail and ect. We need to know information like that instead of rambling about a Yt'er/meme...
And that is what they are aiming at- So what exactly does not work and since when does it not work
Also what have you tried so far to fix it
yeah that's what happen when i type wary fast without thinking
i am sorry
But can you answer the questions of when it started, what you tried so far and what the problem is (everything that is broken and if its always broken or just in some rooms)
Youtube rarely works for me too
It didn't work at all until I updated windows. Now it just works in some worlds and others just freeze my game
But I'm on windows 8.1
@elfin cloak are you on windows 7
someone said that you need windows 10 to make it work properly
windows 7 and probably 8 is fucked
win 8 🤢
Win 8.1 👌
Win 8 is never good
You either use Windows 7 or Windows 10
okay buddy
Windows XP 
here we go again 🙄
It's true
yes yes it is
The better you get at software, the more you will hate windows
We all know the Nintendo OS is the best 
8.1 is perfectly fine and I never had issues with it past the initial start menu circlejerk. While eve thing works on it I won't bother moving to 10
But if YouTube support dies completely for vrchat on 8.1 I will consider updating
I don't hate Windows
I work in IT and I'm good with software
I like Linux but it doesn't support most of the games I play
same.
pfft ok you stick whit windows ill be no the true meta
React OS
all file formats are directly compatible, so programs shold work just as they do on windows
im on 10 and vids havent worked for months
Ohhh yeah
W10 has that awful set of "codecs" that you have to dig deep into the settings for to remove
Had an issue where Youtube videos didn't work correctly and videos on other sites didn't work at all, within one browser
@rigid crescent that might be HVEC or HEVC codecs (not sure which one it's called)
You gotta go to the W10 settings menu, then apps, then delete those codecs
W10 apps and features menu or something
I'll check it out, i rarely watched them to begin with but it can get annoying sometimes
am I the only one who thinks aside from actual issues, Windows 10 isnt all that bad
i have no issue whatsoever with windows 10
8 is fucking dumpster fire I agree
I have issues with W10
I don't see much difference between the start menu of W8, 8.1 and W10, they are all aids.
Classic Shell makes it fine again.
I really dislike 8, like 8.1 and dont mind 10 but i only used 10 home on shitty laptops so
Tbh I think windows 10 has forced their shitty settings menu on me more times than W8.1 has.
SORRY I WAS AFK
SO...in most of the worlds the video link is broken when i try to copy-paste url.
and yes i am the user of W7 64 SP1 with all updates...and that is not problem at all,
because before 9 months i was having exact problem
and i report that to vrchat support and they resolve my problem.
but now...they say that i need to have windows 10...what?...what a bummer :(
so i look for utube dll update and all kind of things in that waebsite and i try it all
but without any luck.
It's a codec issue @elfin cloak
Is
Is this question what started the W10 flamewar?
so is there some non banned vrchat player or some hack that it will enable me to play video in vrchat
yes
please help
Lmao
@median basalt kinda yea
I'll keep not mentioning w8.1 in mind
So if it's a codec issue then can't you just download the appropriate ones
I really wanna switch to something like Linux Mint (despite the nearly forced mouse acceleration), but Linux doesn't support VR all that well (if at all)
don't get into details when caffeine is around and you will be fine
Really though, why the fuck does a gaming-focused distro have built-in mouse acceleration that you cannot easily disable?
just modifiy it 4head
Why do I have to add a commandline macro to some weird startup file in 5 different places?
it's a linux distrib you can do whatever apparently.
Technically yes
"Don't like the acceleration? Just make and compile your own distro lmao"
SteamOS 
you choose linux, can't complain if you need to do stuff by yourself 
for my taste i love only W xp and 7 and i don't like shity 8 - 10
Eh, I can complain plenty about certain Linux distros
If they advertise themselves as user-friendly and oriented to gaming
Then it's stupid to force mouse acceleration that is not inherently there in the OS
Hey now, I was only talking hypothetically
You can disable it, but Linux being Linux, you need to stack command after command in like 5 "magical" places
Where stuff that gets put there is magically executed
its not like you're going to be stuck using Windows XP forever
Good luck figuring out which places, though!
Does anyone know where I can find this avatar? https://www.youtube.com/watch?v=XXLzqv9pcCc
If you steal it
@thick dune
I know that the Vive and Rift both work just fine with the game, but will a WMR like the Lenovo Explorer work? Are the controllers just as functional?
@rancid anchor Yup. Plenty of WMR users here, most surprisingly happy with the things too.
Okay awesome
Yeah, I'm a wmr user. It works well
just found an avatar world that only had 1 avatar in it that is locked to the maker of the avatar and the map. Why even let them publish that shit as an avatar map?
Why do people even put locked avatars that only THEY can use, in their avatar worlds? Jsut upload it to your own account, twats.
Even if the world was uploaded with a public avatar, the owner could have switched the pedestal blueprint to a different private one without needing the world to be approved again..
It could also be a mistake, accidentally hit private when updating the avatar.
Or they could have found an issue with the avatar and set it to private while they fix it so people don't have to suffer a buggy avatar.
World reviewers are supposed to deny the world over that, but only a small amount of the review team seems to properly do their job
No, its clearly showing that this is their avatar, with a pedestal and a big freaking sign behind it.
No offense to the review team but the quality of the review seems to differ enormously depending on when you submit the world. I can submit just about anything on a sunday. Shaders that are broken in VR, private avatar pedestals, you name it
And on some other days people get (rightfully) criticized for having more than 10 materials
No one praised me when I went from 20 materials to three. Why even bother then?
I constantly live in a world of 20fps anyways... doesn't matter if you have 40 materials or 4... I'd still view you equally poorly
Oh, you get double digits. That must be nice lmao
you can't have any lower performance if you're already at lowest performance 
Tried playing on a cheap windows laptop. Literally unplayable, and that's why I've never been on for more than 5 minutes at a time, despite having VRChat for over four months now 😂
you could drop it down to like postage stamp resolution and try that
literally impossible to read anything on the menu but hey... you can still socialize at least
True enough.
Hey guys, I've been seeing a lot of vrchat videos. Was just curious how it was for you guys when you first tried vrchat
Just waiting for my Vive to come in, vrchat looks like a lot of fun
Joined Feb 2017, during steam launch.
It was fun getting to know everybody. It was really small back then lol
First few times where boring
Once i got my joke avatars going- got some friend groups and stuff it became fairly fun
Quit right when the user boom happened to only played properly for 3 weeks and a bit
But hey im getting back into it
But its just like joining any new community- starts of hard ;p and gets more fun the longer you stay
Ah okay, I have the psvr and played rec room but was turned off pretty fast cause of how much little kids going crazy. I hope I don't have the same experience with vrchat haha
I remember being a desktop lad
early 2010 really good times
Is the community big on rp?
VRC has everything you can think of community based
Yep
The grown up
The avatar/world peeps
The meme people
Rp
Lewd stuff
peeps just here to make friends
And on
Alright, sounds good. Do most of your guys make your own though?
Cause I'm not good at that type of stuff at all lmao
own avatars?
Yeah, sorry
whats vrchat?
Gotta type fast at work lmao
Yea lmao whats a vrchat
There is a ton of avatar rooms to choose from. Most of them are anime.
Yep
I could not find any I liked so I put my civil skills to the test in blender
Hooboy
Are you able to save those models from those rooms though?
People tell me I should make an avatar world LOL
You can save 3 atm
That's not bad then
It's not too hard to make avatars and you can scale the amount of effort/time you want to put in. Uploading a recoloured mmd model takes maybe a few hours the first time. On the other hand you can invest yourself and pick up a ton of fun and useful skills in blender and unity.
I was looking for baki the grappler but can't find him at all or anything online lol
I'll have to look into that
When it comes to drawing I'm terrible, I've only had a knack for videos or photos
I started out knowing nothing about Unity OR Blender and people say I'm way better than many people
I disagree with that but it still cheers me up every now and then
Did you just look up tutorials on youtube and learn from that?
That's how i first started
I mean the only tutorial I used was Tupper's MMD tutorial and even then I stopped using MMD models a LOOONG time ago
But the videos I used are very outdated at this point lol
yea that's a thing
People don't really make many VRChat creation tutorials
At least, as many as you would want
Sure there's like "How to upload a custom avatar" but that's like, a majority of them, I'm talking about unique tutorials.
When I first tried learning how to make a world that's when I needed help
I still don't know how to properly set up reflection probes 
hey, i’m researching vr options and i need some help
is it possible to get psvr working with vrchat? i did a quick skim and it sounds like i’d need a camera for positional stuff? but what about the psvr’s camera? is that incompatible or something?
I have no idea if that's possible. Might be.
bc the vive seems a bit too out of price range and the rift needs four slots? i only have two USB 3.0 slots and it needs 3. can i plug a 3.0 into a 2.0 slot, or will it break something?
i read something that said that i could
It looks like you can use Trinus VR for that. I don't know how reliable it is or whether that works now.
https://www.youtube.com/watch?v=6O__PbPNhXU
With the Rift you can have the sensors running on USB 2.0 ports, it just degrades the tracking quality in theory. I'm using one 3.0 slot for the headset, 3.0 for one sensor, and a 2.0 slot for the other sensor.
ah ok
i’ll check it out
ok now i’m confused
if i get psvr, what’s the point of trinus? their site says its for phones
ohhh nvm
i see now.
just like i have to for my actual ps4 controller, i have to run it through another program
hmm apparently the Move controllers don’t play well with VRC though
heck.
So I’m guessing Rift > PSVR in this game’s case.
Windows Mixed Reality headsets might be a good option too. I'm unfamiliar with them myself but I know that there are quite a few people who play VRChat using them and they're supposed to be a more affordable option than the rift or vive. They're also easier to set up, no sensors to place.
i’ve never heard of em
do they have hand controllers or is it just a desktop mode deal
bc i’m so tired of desktop mode with my lack of hands
They have hand controllers, tracked via the cameras on the headset. If you move your hands out of the fov of the cameras they will stop tracking so you can't move your hand behind you. Otherwise though it's comparable in quality to the rift's tracking afaik.
Oh neat, here's a review that might be helpful.
https://www.youtube.com/watch?v=psBJOdO4VoQ
ah dang yeah i can’t watch rn but these do seem like a much more viable option
wait, will i still have finger gestures and whatnot?
PS Move doesn’t have em which sucks and i kinda want em, sooo
If you get a chance I'd recommend watching the video. You can see how the tracking works and judge the quality for yourself.
Yeah you can do finger gestures, I think that the controllers are set up similar to the oculus.
ah sweet
yeah i’m planning on it when i can actually charge my phone


