#vrchat-general-2
1 messages · Page 525 of 1
when you just install the SDK and then Tupper releases a new one
Doesn't matter, it's just the mirror anti-aliasing default change
$5 says hackers haven't run anywhere in a long time
Release 2⃣ without 🅱ustom ani🅱ators btw
Well one of us gettin 5 bucks @velvet kite
@median basalt I hate to repeat myself but I'll change up the message a bit: 🅱eature 🅱requests isn't 🅱eature 🅱emands 😛
I know, I'm just keeping score
Fixed it already, but thank you for letting me know 😃
thx
Oof, that's quick. Where does Steam even list the version number?
that loading screen music better be your typical elevator music 😄
The new loading screens are nice
It doesn't. As the announcement states, it is in the bottom left of the Quick Menu. If you're getting loading screens, you're on the right version.
Quite some QoL in this update at least, "Active" being at the top of the worlds list is under-appreciated
next time i play vrchat in vr i will be able to use full body
Aw no fix for the seat glitching overrides? My hands wont stop puking particles
@covert chasm I was wondering is there’s anywhere to make suggestions
@covert chasm Why no fix for my wrists?
@abstract wind https://vrchat.canny.io/feature-requests
Let us know what features you'd like to see in the app and sdk!
@covert chasm thanks
vrchat featuring dante from devil may cry
gesture overrides messing up when you sit down have been an issue for a very long time
Rak, we know about the issue with FBIK wrist twisting, but the fix didn't make it into this version. We're well aware of it however.
@covert chasm 5 🅱rending 🅱osts a🅱out 🅱ustom 🅱animators
Gee what would our community want?
vrchat wont update
Cuz I would really like to have a favorite tab for avatars since I have a avatar world I want to fav my main avatars I use
Its never too early for it to stop being an issue though
gib custom animator, Tupper
didn't say it wasn't 393, I agree with you
Takes a while until the new update appears, just wait a couple of minutes
k

still no animator
yelling about animators in discord isn't going to make it come any faster
of course it is
@covert chasm I don't want to be stuck with retarded wrists for months while inane stuff like menu ordering gets worked on 😛
that0s why we do it every single time
Several people are typing
shet forgot to change it back 
yea new update and i see no peoples YEA!!!!!!!! OOF!!!!
That's normal. They have to update.
just go tell them to update dood :^)
people on the previous version will not appear for people with new update and vice versa i guess
Oh hell yeah! Reticle is finally in 😃
im alone 4 ever alone
Give people an hour for the word about the update to spread
Then most people will restart
The game's small filesize means quick updates
This new loading screen is gross looking.
:c
the wat is in?
oh that nvm
Was reticle needed? I just held right click
Glad to see the persistent damage overlay fixed
@still lark You can disable it in the menu.
Reticle isn't particularly needed IMO but it's also a rather small addition that didn't cost a year to make or anything
So whatever
is there a way to turn off the new loading screen back to the old one? blues a little hard on the eyes
If a feature is easy to implement and offers a lot of value, it's worth implementing, I say.
I know
I'd love an option for the old loading screen.
Nah reticle is always on unless you hide the HUD or toggle it off in the settings
It was much nicer to look at and I loved the space background.
This one just makes the game look like a mobile game.
With the forced tips
^
facts tho
u know what we should have? a button to block an avatar of an individual instead of everyone in the room!
U can tho?
yea, a block avatar button would be very nice
The tips are a good addition to an otherwise empty loading screen IMO
That's a request on vrcanny already - (and it is severely needed)
they mean just block the avatar, not the user 393
It's the best place to put them because newer people will see them all the time
He meant an avatar not a person
If you've got a feature request, its possible that someone else has already requested it. If not, you can post a feature request: https://vrchat.canny.io/feature-requests
Let us know what features you'd like to see in the app and sdk!
ok papi tupper
not very sure why Active and Avatar worlds should appear in social and avatar tab....
that might lag for some people with potato pc's
Yeah, I don't agree with that change either. Just introduces additional clutter. I never visit avatar worlds so it's just another annoyance to be added to my avatar list
In addition, it's also duplicate functionality because I can click on "Worlds" and find the Active and Avatar Worlds sections there.
I guess it's for new player usability
Usually scrolling in the world tab lags it up for me.
Since a lot of new players run around asking about it
sooo... petition to add in toggle on and off for it? 😄
can never have enough toggles
It is possible to have too many toggles, yes.
Requesting toggle for all the new toggles
Yes
one master toggle to show all other toggles yes
Oh that reminds me though is there a toggle button for safe mode or something?
It keeps randomly triggering for me
toggle for A d v a n c e d U s e r s
Map out a toggle tree, of branching and sub-dividing toggles.
you can switch it off in system tab for avatars and mute
Yeh. But why does it keep toggling
That's the panic button you're triggering 393. It's both menu buttons and the triggers at once.
Ahh. Thanks
whenever you press it, a message should appear on your screen
still waiting on making it more difficult to steal avatars
i don't want my ansem model stolen
well, you can add in a backround picture behind your avatar when you take a picture
@wary karma you're not the only guy with an Ansem lmao
Naw I know. It's just I didnt know there was a panic command. My dancing keeps triggering it I guess
Can actually be a fairly handy quick shortcut if some obvious crasher is getting in your face, and about to try a crash.
something like "personal avatar owned by (name), report if seen used by anyone else"
I think it was implemented as a countermeasure against screenspace gore @ruby burrow
They're powerless if their avatars are blocked, and then you can just block them normally.
In case you can't see anything
But now the menu renders over everything (good change btw) and those people have stopped
Yeah of course, but has that other application too.
i mean mine is just a model - no face rigging or anything cause i dont unity yet
but nice if octuplex has a better one
Im still waiting for a difficulty slider
i also managed to get an il piantissimo working
uhm... is the microphone icon broken for anyone else?
Difficulty slider? Why not get easier automatically everytime you crash?
actually does anyone here use a windows mixed reality headset with vrchat
i'm curious how well they work compared to stuff like the vive
Some people do, it works well enough
Controllers aren't utilized to their fullest extent though, but that's not a huge issue
The biggest problem is the simple tracking, which means you can't put your hands behind your back for example
negligible ¯_(ツ)_/¯
@indigo fern that is implemented already but reversed
But it's quite portable and apparently cheap. I recommend an Oculus Rift instead if the price difference isn't too big
It's important
the rift has theoretically worse tracking cause its cameras are static
and it can cut out behind objects
but better in that it's full range

several users are typing.
yeah the rift is like $150 more over here
I've never been shocked by my rift once
Its barely static
photos taken seconds before disaster
Shocked 

I had the same thing, where a recommend a $250 WMR headset turned out to be £500 where I live. So just went with the Vive.
Yeesh what's wrong with y'alls market
I bet you can get an ol reliable oculus dk2 for under $100
The actual price difference between a Vive or a Rift with the third sensor and extra cables, is pretty much £0 here.
Ok, you said that already, no need to out a big ole link in here 🤢
No need for a charging kit or rechargeable batteries either.
I'll get the third sensor when I get a wireless headset
I have a feeling the two of those together is a disaster
Er with the wire
no need for a charging kit wait does this thing use replaceable batteries
Wall mounted sensors for the win. :v
problem with the dk2 is it's from 2014 - way worse specs than cv1
and it's still going for at least 380
you all are legally obligated to only watch billion suprise toys in vrchat ok?
no papa
I think I got my dk2 off Craigslist for $150, this may have been a better investment than I thought
decent
Dk2 doesn't have many uses anymore
why is it taking forever
box of skittles 👀
xd it was cool at the time I swear
The new loading screen is a visual downgrade.
I played game
ofc you can
mainly just wanted to try vr though
if you want to try vr try atleast a good desktop headset and you need one that has controlers
if you had to much money to buy developer hardware that is going to be useless at some point or heavily limited in functionallity thant that is fine
but buying into a old, outdated developement hardware now is stupid.
20-30 max
if you really see no way of getting a consumer headset and just want to play a bit.
i mean i tried to hack together a vr setup using ps move controllers, a phone/phoneheadset and playstation 3 cameras
almost got it to work
and it was sub-200
but had issues with tracking
developer hardware is useful after the consumer versions if it's as good or better
oh and third-party drivers+software for vr with that stuff
960x540 per eye baby
the vive had a dev version before launch it's the same except different foam
that is a low resolution per eye
i mean
my phone is 1920p
1080x1920
so
that gets divided into two
oh wait
shit
lmao
960x1080
Lol
that's a okay resolution
it's really iffy
but still low res for vr
if you used the psvr headset and more cameras it could be better
but still it's not optimal at all
i know someone who used psvr+ psmove but it was not the best but it worked
yeah
console vr 
but it's just a better headset then a phone
Yeah
as it has real lensens
problem was i couldn't get the software to calibrate the camera positions properly if there was more than one camera
well
the phone as screen thing highly depends on the phone "Headset"
there is cheap ones and really good ones
zeiss oneplus
i wan't to find something out about windows mr if you can use kinnects to track the controller
it's time to drop kinect
it's actually a really fucking interesting technology
but it's never really been used well
the price difference is the main reason
No, you cannot use the Kinect for wmr controller's. Why would you want to
kinnect for like 15 euro at least thats what i spend on my 360 kinnect
honestly i might have tried more with the kinect shit for vr if i had an xbox one kinect instead of a 360
Wmr user here btw
Lenovo
i use windows mr plus kinnect for full body
you mean
the 360 kinnect
you use that one softwawre
Driver4vr
and the controllers they are less laggy when they are next to me in full body
kinect for FBT is meh
but switch controllers didn't work well
Kinect fbt is very buggy tho
it can give you a impression but is a toy and not really usable for a every day thing
it's better then no FBT still
I play without it usually
yeah i tried them
the support was buggy at the time
not sure how it's been since may
@grand thistle actually no
its worse
on a every day basis
you get limited by it a lot
as in what you can do
if you're going to use kinect for FBT you should be using the xbone kinect
360 has a very restrictive FOV for it
even the v2 isn't really great
i use it a lot and i can set it up in a second the reduced movement range is the worst part but not so bad
as i play in one spot most of the time
have you tried using ps move controllers for it
pick up a few at gamestop and the third-party driver can track them
maybe for FBT, i haven't tried that
also the controllers are like 50 bucks each so
I heard that's much better. 360 tracking and rotation, but demanding on cpu
i think i can get pingpong ball full body working
I use 18 Wii remote sensors
xD
i mean i remember driver4vr had rudimentary wii motion plus support
but
fuck off lol
Wii remote sensors wouldn't even work
ik
i want an idea for a character that would look cool with fbt
unless you made them look for ir patterns and strapped some irs to you
@night lark I have never seen a full-body shrek
no like a concept not shrek
Wii sensors aren't sensors
yes
They emit ir
ok just glue some wiimotes to yourself lol
People have successfully used 2 candles instead of the sensor bar
if vrchat get support for perception neuron that would be cool
lmao sony charging 350 for 1080p/2 shit vr
console vr is bullshit anyway 😄
The Nintendo switch firmware has a vr mode listed
i hear 6.0.0 is coming this week
well
Ive noticed that people now have a staus this, how do i change that?
there even is a patent on a vr headset for the switch
it's basically a tablet 
before the switch even released
yeah 640x360 per eye would be awful
So why does the new hideous loading screen look like something out of Sims stating things people should already know?
I've used Kinect for FBT for a bit now and it has a lot of advantages over the Trackers. But only due to IK problems on VRC's part.
I'd still rather have the trackers.
saigo you should buy me a kinectv2 :)
at the end of 2016 there was a patent to have a vrheadset for the nintendo switch
Well that's half of the question
Why does my hairdryer say I shouldn't use it in the bathtub?
well nintendo own it and doesn't use it so we don't know anything
I got my XB1 Kinect for 50 bucks. They're cheap now.
The most expensive part is the adapter. No lies.
i can't get a cheap xbox one kinnect
I spent more on the adapter than Driver4VR and the Kinect combined.
cheapest is 70 euro with no adapter
i know that you can make an addapter for 20 euro or so same for the us 20 dollars
Well I guess if their goal was to keep people in worlds longer and lower world hopping I guess well done, 10/10.
but you need to open the sensor
The XB1 Kinect's adapter is a lot higher than you'd think.
gotta buy a third party one from china
You get what you pay for is the correct phrase.
adapter
this person made a custom adapter https://www.youtube.com/watch?v=l0rWWT24TNE
I wouldn't buy one from China and wait 2-6 weeks for it to get here and not work.
honestly i'm impressed that we can do room scale vr using headset-embedded cameras
environment recognition is neat
I spent the money for one that would work and be here in 2-6 days.
if i get an xbox one kinnect i will mod it and not buy an adapter
wait does anyone know if the WMR cameras have trouble with light levels?
It works in most. Just not really dark
The problem with WMR is the controller tracking.
cheap 12v 3amp psu cheap cable and a psu adapter
the controler tracking is okayish but for vrchat its not the best windows mr
Controller tracking isn't as bad as people make it out to be
The controller tracking requires them to stay in your view range.
No they can go fully out
there is only one crapy thing controller vibration when drawing in presentation room
Are friends lists in alphabetical order again?
10 seconds versus indefinitely though. BUT AGAIN
You get what you pay for.
And WMR is good money.
windows mixed reality
basically cheaper vives with worse controller tracking
but no tracking stations
it's independent
and higher resolution
oh yes
Vive will be more worthwhile when the Knuckles come out to consumers.
Honestly, Rift.
it's more worth it now that steamvr has decent support for it
with that one app on steam
You can use the trackers with the Rift already.
After using wmr, I used a rift. The screen SDE was very strong in comparison... But everything else is better
Get best of both worlds.
i prefer to hook my virtual boy up to the new lighthouses and use my wiimotes as controllers
i got window mr becouse i have roof supports but otherwise whould have bought a vive

Vive is too expensive still.
just no place for sensors i can place them on the floor but that wouldn't work
and frankly i might buy the vive if i had the money for it, but with WMR being $300 less and only slightly worse i'm going for WMR
Rift + Trackers.
Best Buy.
IF you have room.
For the Sensors and lighthouses.
Worth noting.
one lighthouse is even enogh
My vote goes to Vive. For one thing you don't need to check whether your motherboard is compatible with it, or turn your room into a spaghetti cable nightmare.
but with WMR being $300 less and only slightly worse i opt for it
@ruby burrow
thats a weird argument 
Vive's only real pull right now is that it's open-source.
Vive is same price as Rift, unless you're gonna half ass it and not get the third sensor for equivalent tracking quality.
While the knuckles are coming and will fix this issues, the vive controllers are the worst things ever. They are trash
open source 
vive is just developing things more then releasing
Get rift, get Steam and Oculus Store. Get trackers with it, full-body tracking.
if we all were developers we would use vive with knuckles and trackers
but those are pretty expensive at 200
You can use 2.0trackers with rift (you need 1.0 or 2.0 light houses too)
what on earth is that 😄
I suggest what I've spent time looking into. I've looked into both. My girlfriend uses Vive with Trackers. I see the differences.
I love my wmr. Chose it over the rift 
if you don't mind the controllers having low accuracy outside the generous fov of the headset
it's pretty worth it from what i can tell
there is a thing that exists that tracks vive and ocullus as an all in one module
Like... Full body? With Kinect
i have wmr and full body works but i use kinnect
There's a lot of niche devices with minimal support that provide a better experience.
I just find the price argument weird. There's virtually zero difference unless you're opting for inferior tracking.
But minimal support.
but the fbt isn't the best
You can use vive controllers and trackers with wmr if you have the lighthouses too
WMR I can understand, since it's actually significantly cheaper.
Climby dev used knuckles with wmr
wmr should also work with the vive trackers and a lighthouse just like the rift
but getting WMR and going FBT is a stupid combo
Cannot use Touch controllers without a Rift HMD. Can use Vive controllers without Vive HMD.
kinect is a toy 
how do i report a bug?
buying the cheapest HMD but aiming for a high end solution with full body tacking
going for vive trackers and wmr
thanks
@shadow wagon #user-support-old for a real report
YEAH
#vrchat-support if you need help if one
kinect would be less of a toy if people made better uses of it
But they'll send you straight to #vrchat-support
and if it had better vision (FOV, distance)
then later on you can buy vive controllers and vive pro
Paul, tbh.. I love the rift controllers... but headset I prefer wmr
its simply old and outdated tech that simply is not and never have been designed for FBT in realtime
thats kinects problem
i really hope people start using the modern version
I can tell you all the current IK issues with the trackers that the Kinect does not have.
aka realsense
If you like.
The Frankenstein setup I keep hearing people doing, of having 3 rift sensors and 2 vive ones, with half and half controllers/tracking confuses me. So much more expensive, and such a mess to setup around the room.
intel realsense is just more expensive and playing with the kinnect is just easy
@ruby burrow actually a oculus plus vive FBT with one lightouse is not much expensive
One lighthouse? That sounds like you'd get major blindspots.
if the realsense can deliver a great performacne then that is still worth
Headset
it depends if you can get a cheap kinnect it can be fun to play with
one Lighthouse works very well from what i see with my friends that im around with
and yes, 360°
I have a friend who loves their wmr+ Kinect... But it's not for me
I'm fine without full body
i like my wmr+kinect but i think it's just luck my moddel works so good with it
The lighthouses have a 120 degree field of view, so one in the corner can cover an entire room, but far as I understand they still need line of sight to the tracker.
i know someone same moddel but rift and kinnect and it's not as good as my one
Vive with trackers is only 100 bucks less than Oculus with Vive trackers. With one Lighthouse, they're the same price.
Lighthouses do not need line-of-sight.
That's not the same package though. That's one lighthouse vs two.
Same as when people imply Rift with two sensors is equal to vive with two lighthouses. It's not an equal comparison to claim one is cheaper.
Rift has free shipping afaik.
but a 3 sensor rift (correctly placed) is equal in tracking quality
unles your space is very big
I know the difference between 2 sensors and 3.
Yes, a 3 sensor is. But that's not the normal comparison people make.
I unplug a sensor for my kinect.
you know what is funny the lighouse 2.0 is cheaper to make then 1.0 but they cost more
profiteering
They keep saying that Rift is $100 cheaper, when the actual price for the full equivalent spec room scale package is closer to $20.
Not really.
2 sensor room scale does work rather well tho if set up correctly
im on a 2 sensor 360° (actual death spot less 360)
"rather well" is still not equivalent, and I find it a dishonest argument.
Vive is 500 + shipping is more.
i didnt claim it beeing equivalent
my sensors are even on 2.0 too
and it really is working very well for playing games and normal interactions. the only thing it is getting bad at is very fine movements that need accuracy, like drawing lines which does work most of the time but can get a bit zig zag
If I unplugged a front sensor and use my first and third, my tracking would be better than if I used my first and second.
well if u dont plan on getting leg trackers then id say it makes sense to just get the rift and some more sensors
i found something you could get cheaper fbt with rift and vive
kinect
so the hololens is like a kinectv4 internally
my vives had free shipping on amazon prime..
if you have the rift you can buy a few vr sensor boards for 2.49 a piece and make the sensors way cheaper they only need power that you need to get yourself
and then vive trackers
I just checked my emails. I paid zero shipping for my Vive, so I don't know where you're getting that idea.
hello there is a bug with new vr chat how can i tell them
i like to use a kinect with color tracking. cant tell the difference between it and the vive trackers other than the fact that u have to face forward
dont forgett... there is more then just one or two stores 
vive trackers are not even close to comparable
@tiny oxide bug report channel
damn
lol
yeah
i dont even know about the diference between genera and random chat
furibeished
there isnt really a difference but the general is more for stuff related to vrchat
furebisj
firbushed
refurnished
furbishned
im just waiting to see whatever oculus has planned with their new headset
defurnish
the next gen is gonna be nice 
berinsherfish
Can't wait for oculus connect 5 this month.
Oculus has revealed quite a bit of nice new tech in their current prototypes. As has Paimax. HTC has so far kept any developments mainly in house (or I've otherwise missed the news).
knuckles
and if you get lenovo from amazon there is a chance they give you a two R controllers or L lol
if you count it because valve is partnered with htc
htc has knuckles but those a lot of people know about
i dont have high hopes for the pimax
didnt they say that they would have it out by now?
pimax is cool as they are making their own knuckles controlers
and they work with vive tracking
knuckles cv when -.-
pimax knuckles are most likely out before vive
pimax looks like a cheap company trying to sell an expensive product with expensive hardware requirements
Knuckles is nice, but I more mean HMD developments.
i wouldnt trust pimax for quality
dont u need to have two 1080s to run the 8k
also i heard that their headsets had a lot of screen tearing on their prototype 8k
@grand thistle depends on how you define 8k 
My first reaction to the Paimax was seeing it as a cheap company trying to sell big hype numbers whilst dangerously cutting costs. After talking to some people in game about it, my opinion of it has improved some, but I still wouldn't dare order or back it until seeing some substantial reviews.
8k is just two 4k screens but im fine with that
again, definition 
as hd is 1/4 of 4k as i use a 4k screen and a hd one
pimax is taking the direction i want vr to take but i dont trust pimax as the company to actually deliver those promises well
The resolution is far better regardless of how you define it, but it is certainly somewhat questionable marketing.
1 1080p one and one 4k one the 4k one pixel wise is 4* the 1080p one
but we'll see
i want live when the vr tech of sao comes out
i could see those things working but not like they do folowing sao lore
all vr users right now are early adopters
im sure it wont be in the brain but hopefully once we can get affordable high fov, high res hmds with good controllers and affordable holodecks
it all exists in sketchy prototype and expensive form
sao tech is not out of the rule as in beeing made but if it is then it's definitely nothing for consumers
then vr would be good but most likly will be expensive so only the early adopters will get it needs to be more mainstream
and not take a lot of space
but a lot cheaper then it's now
Does the social menu still lag you the fuck out like it has since the friends list update?
we need more games to advance vr
good thing I'm a prosumer 😎
but for games we need to know what games are good for vr
as most vrgames you are only 2 hours but realy heavy on your body and vrchat is 5 a 6 hours and realy light on the body
now we are at a time which will not tell us a lot as the hardware makers used to be ahead a few years from what is out now they need to get back to researching a lot
we need better gpu's and cpu's for the mainstream and then vr can get alive completly
as it will make the things that are out now cheaper as the real users will buy better headsets the ones that are out now get cheaper and then we can see it
and this brings up my point of why im pissed at nvidia for focusing so much on raytracing instead of making a card that was far better at processing graphics than previous models
i heard leaked rumors that the best card canot play tomb raider at 60 fps when using ray tracing
and those are old games
so those cards are just like vr headsets now
when it will be usefull we will have better gpu's
Yes Intel surely has something big coming
intel gpu 2020 apparently
Not for a couple years though
dont know if thats for just developement or theyll come out with a model then
and they never launched it as it's before this new thing
the gpu's of intel will be for the enterprise
like the nvidia quadro and nvidia tesla cards
project larrabee isn't even a gpu
it can be used as a gpu tho
probably not until 2022 a gaming chip
[mining intensifies]
actualy i would love to run some enterprise gpu's for gaming
Jk, for stats computations and data center uses
i'm planing to work at a datacenter and use the old systems for home use
beta testers have never had a special color
actually i heard nvidia is working on making it so two gpus run a vr headset. not sli, just one eye per gpu
I thought 1 gpu per eye started with pascal
dx12 was supposed to allow that or something
we need more cores more threads more ghz for vr
i would like to see intel make a chip like ryzen but on the fast speed of intel chips
well it would make it cool to live in vr
but they cannot speak English even tho my English isn't the best
But its the technology behind the hentai that we need
How to change back to the normal loading from the horrific new one???
i would wan't to try it but i don't think it's good sleeping in vr
I have. I felt like shit when I woke up
@versed hound the answere is.... not at all
Didn't really feel that rested
if your vr headset is wireless it would be cool
It's uncomfortable, eyes felt like crap for a whole day
i just want a new vrchat ui
idk
thats all i want
cuz someone decided to make one
i know quite afew that do it regularely
me too
tho i am personally recommending to stay away
^
maybe like try it but not regularely
it's neither good for you
nor for the hardware
So they force us to this I would rather not say what it is... @ruby needle
and it can easily lead to a serious addiction
It's cool for sure
not only is sleeping in vrchat uncomfortable, ur lucky if someone doesnt scream in your ear
I haven't seen the new loading screen. Hope it's not as bad as people are saying
if used vr in a 30°C room i think the headset lost a lot of lifetime
@floral aspen imo it is awfully
it's meh the new loading screen i wan't the old one back
It is... @floral aspen
oof
The vr team at it again with fixing things that does not need fixing...
never forget that everyone has their own opinion
Hint: that creates problems...
i liked the old one and just moving both controlers in vr
The old one was just as nice and it was normal instead of this...
the loading screen isnt too bad when compared to the other parts of the vrc ui. its just that all of the ui needs changing
it's a big change
Its a big change...
And it is a big part even if you don't always see it...
i wan't better cpu support
i do like the idea of tips tho. to help new players
that vrchat can use more then one core
Tips are everywhere else...
but people don't know where to look
At least give us the option to use the normal one if we don't like the new puke one...
it's realy weird to see one core 100% usage and 15 at 30% usage
okay tell me this user made ui isnt sexy af. even if it is missing some things https://vrchat.canny.io/feature-requests/p/menus-and-ui-refresh-suggestions
even tho some are threads not cores
You mean totally normal?
first impressions, looking at it without previous experience. id think that the new loading screen looks more welcoming and professional to new players
the friend list can be different tho from just looking at it
does anyone here know how to fix extremly long loading times?
It looks good Bleu, but that's not the point of UIs
I dont care about new palyers I have over a fucking thousand...
ive tried a few things already but nothing seems to work
i have 300+ friends even tho most are offline
Right now it takes about 2-3 seconds to open the menu and join a specific friend
Can't be done much better than that
well ideally we want a ui that looks good and is navigable
it's like sao ui
@river star because unity 5.6 has very limited multi-threading
Loading times have been shit since last major patch...
so far thats not the current vrchat ui
which i would love to have an option to open in vr like it's in sao
it takes like,,, 10 minutes to load into a world and another 10 for models to load
idk why
I like the new loading screens +_-
I say it Tiedus, but you can call me whatever you want
Like I said, cus of the last major patch broke a lot of stuff... @haughty rain
but why don't they update their unity? there are better versions of unity
my loading times haven't really been impacted all that much
So we have multithreading now?
@grand thistle because it isn't some switch you can just flip. Refactoring code for multi-threading takes time
another thing that would be nice is being able to change keybinds
So far I have not encountered good things from the major patch but a shit ton of bad things...
but it's something the players are wanting for months
and every world in vrchat would break and have to be re-uploaded
I'm glad the finally made the change
And? just because people have been wanting it for months doesn't mean it's going to come any faster.
*They
well eventually vrchat is making the switch to a newer version of unity. its a matter of when. i think it will use multiple cores then
but it's just we want to hear they they are working on it not just wait for it when it maybe doesn't come
it will Bleu, thanks to Unity 2018's job system
tupper has said that they are going to update eventually
as a lot of people are leaving as the fps is getting worse and worse it feels like vrchat is dying
drag, they are aware of the benefits of upgrading to unity 2018 as well as people's desire for the upgrade, but it's not something that is simple to do.
People are using unoptimized avatars
it's like they wan't more polygons but not optimize their moddels
polys have nothing to do with it Reece
its a blend of shitty unoptimized avatars and worlds and unoptimized game
it's avatars with dozens of materials and tons of dynamic bones
it's more of like more meshes and other things then polygons but adding more pollygons will make more meshes
drawcalls and ik calculations are the biggest impacts to performance
as long as you have under 65k polys that is fine.
Still really intensive
because it looks better
dynamic bones that is
because most people use premade avatars that are bad or don't know how to properly use dynamic bones
https://vrchat.canny.io/feature-requests/p/menus-and-ui-refresh-suggestions Dark moding this would look nice
Also needs a pic of the world when you see the details
i don't have a lot of dynamic bones i don't do it on skirts on my moddels
i have 3 on my main moddels dynamic bones
it does. A material limit and a mesh limit would be nice
it needs checks server side that what they need
People would just edit the c# files
not that the sdk check the limits that a server checks it
so it isn't localy stored
Could have it work like the particle limiter - by a config file
you only put the dynamic bone script on the parent bone
i put one dynamic bone scrip on the start of the long hair
The root
all children of the bone will be affected by the script
i actual have found some cool things with my moddels some of the older sdk uploads they look different then the new uploads with the same shader
with only an animation extra
What about the hundreds of bones in mmd hair models
Yay, update
i only use japanese mmd moddels
that's the issue Green. people are putting dyna bones on all those hair bones and lagging other people
They use a lot of materials too
I never wrote here messages
materials are easy to get down just make an atlas
especially now that someone made a material combiner add-on for blender
i hate deviant art moddels those are so hard to get in vrchat and when you do they are crap
I'm successful 90% of the time
It's their first project +_-
its 2018, give us the 500k poly limit already
i download all of my moddels from nicovideo or bowlroll
Unity is too retarded to handle a number of polygons above 2^16
but i'm now trying to get vroidstudio moddels working
probably because it's hard to get super high detailed models with just an anime style albedo texture. You can have a fairly low poly model but add normal and specular maps and it will look much more detailed than those 100k poly mmds
i got vroid 1.0 3 days before public but i could use it as it was only japanese
but now its getting usefull but i canot get them in blender or unity still newer unity has support for it
from what i heard
but not looked it it to get it in new unity and try to get it from new to a different file that works in the one vrchat uses
those are .vrm files
they are intended to work good for vr usage
.vrm support has been suggested on the canny and I think the devs responded
Are people still freaking out about people borrowing their custom avatars? I seeing giant watermarks above people's avatars +_-
well it is a problem
but it's becoming less of a problem
they did good things in terms of security updates but moddel stealing is always going on
yes Green, they are
It just doesn't look right to present avatars like that.
shrug
I find it funny how people freak out about stolen avatars when they're using stolen models
it's kinda dumb though, unless you have a completely 100% custom made avatar and not a shitty kit-bash, then it's understandable
some of the kit bash things are good tho
but some are realy why
i know were to get your moddel and the other thing i can also find
some of them can look good yes, but at the end of the day it's still a kit-bash.
People sometimes copy my avatar and we role-play as twins.
If someone steals it then it's no different than if they decided to use the exact same pieces for their kit-bash
i just use a premade moddel form a site but it's not a common moddel but i don't have a gaint watermark
a lot of people i know know it's me even tho some maps have it and i don't care
but mine is a lot more custom shader wise
My models are made from scratch. I have no worries playing as a squirrel.
it's just hard for me to swap off the moddel i use
as i used it for 7 months atleast
I've been on VRChat for almost a year now and still use the same avatar that I first uploaded
i use a Aoba Suzukaze moddel the main character of the anime new game
but i did some tweaks to it
can you guess what model I use? lol
kanna ?
no idea there are too manny moddels
I play as a future like squirrel named rogu. I'm commonly mistaken as Sandy cheeks
lemme guess
is it
tidus?
Whoops, thanks for letting me know @regal folio !
I'll get that fixed up in the next build^^
@vocal shard ding ding ding!
you win a Tidus laugh
AH HA HA HA HA HA HA
I do not
i use ryzen
and can they attest that it runs well on VRChat?
No, ven wins head pat
:D
Yup I have ryzen
it works good for vrchat ryzen
Hello everybody! I need help. I'll outline my problem. Basically in-game video and audio does not appear for me. Specifically I refer to karaoke and nightclub worlds. Everyone around me can see / hear but I can't. I have of course turned up my Sound FX. What is the source of my problem?
I have a ryzen 5 it works good for vrchat
depends on which ryzen you get. 3, 5, or 7
the only thing is too much cores for vrchat
what you can pay and what other things you plan to do
which cpu do you both have? im trying to help a friend with a budget VR build ($1000) and i wanna try to get the cost as low as possible while still being able to play at 45fps
i use ryzen 7 2700x
I have an i7-4790k
and i only know intel
i say ryzen 2000 series if it's gaming but depends on what you can squeze in
the ryzen 7 is amd's i7 competitor
Ryzen 5 2400g here and it works good for vrchat I just could use a better graphics card lol
firetik, do you play on desktop or vr btw
Vr
if it's to run vr i say you should get a gtx 1070 or above and then look at what processor you can squeeze in
issue is main thing they'd play is VRChat
if you can the the 1070 ti cheaper the the 1070 go for the ti
and cough cough dynamic bones cough cough
i say ryzen 5 2000 series
tidus, you use the ripped model or another model ?
Yeah get the ryzen 5 series it should work completely fine for vrchat for being on a budget
the 2000 series is just a lot better clock speed the the original ryzens
@vocal shard the ripped ps2 high poly model
Yeah the 2400 is what I have and it's good and can handle pretty much everything
you can even use the stock cooler that comes with the chip also so no need to an other cooler
you can go lower than a 1070. I have a 980 which is almost equivalent to a 1060 and I do just fine
i have a different one than stock becouse i wan't my cpu cooler even tho it's huge the cooler
nope, 980
it was cheaper then 1070 for me the 1070 ti
I haven't checked prices on the 1070ti lately
fuck what do i do
Lol and prices should be going down a bit more with the release of the 2000 series
you should get 16 gb of ram 8 is good but 16 is just a lot better
I got 32, but that was when it was cheap
the gtx1070 sc is 389.99 on amazon.com
it's on sale
Lmso
The best ram on the market at the time, paid like 250$ for 32GB
Now it's 1000+
Lmao was gonna say $38k for a GPU is a little high XD
why is RAM fucking $150 for 16gb
I also have 32gb of RAM
2*8 is the best option of ram
but I'm also still on DDR3
If you buy ram seperate, it might not dual or quad channel properly?
i kno im a firm believer in 16gb myself
8gb is not even enough for google chrome
i just wish it didnt cost so much
yeah RAM is pretty expensive right now
Yeah I need to upgrade my ram I only have 8gb
I just got a noise complaint because I talked in my room at 10 PM
At normal volume
Window was open because it's hot
talk louder next time
some people are really petty
you should file a noise complaint for some basic shit just to spite them
my pc has ryzen 7 2700x 16gb ram and a 1070ti
why i hate apartment complexes
it's the best all round pc even tho i whould add more ram if it was cheaper
you have any animation on it, Tidus ?
I have the tidus laugh as a gesture override
I also have the RYNO V from Ratchet and Clank on it as well lol
Fyi you're missing out on free fps if your case doesn't contain an anime girl inside
i rember in tha past no gesture for desktop users so you needed to be creative to have music on moddelds as desktop user
i still have those old music moddels but now it's like they are useless
if you're on desktop you can just use virtual line-in and you're golden
mhmm, I wanna do energy rain and blitz ace
i can play music from my pc and have it in my mic and vrchat sound not in it and then my mic is also in it
@crisp moth be carefull with it tho
still be carefull
for sure if you have youtubers added you need to be safe
you do have the skill to do it
but that doesnt mean the avarage user has
and updates can easily sneak in things too
i have a lot of them added so i need to be realy save
as i have shai added and some other youtuber/streamer
Well I had a chat with the Creator of the app and they are really nice people, I don't think they'd ever add anything harmful.
they could have one malicious dev
and there are a lot of security flaws in software
It's open source so everything gets released publicly before it's uploaded to the app store.
but i'm not going to get in to the real tech stuff that no one will understand
lots of people here are tech savvy drag. Saying that we won't understand it makes you sound pretentious
and open source someone bad can compile a version with something bad in it and upload it
it's also not good to talk about security tech stuff online that is more the reason
Only the actual developer can release it to the app store.
So anything malisious is always watched for if some adds something.
Hey aev
A wild Aev appeared
We do not recommend using any 3rd party mobile applications, please do not discuss it further.
Oh alright I'm sorry
the prone thing is the rifle animation from mixamo
How are you, Aev?
In short, anything that asks for your login details (that isn't an official VRChat page or service) is a bad idea
I'm doing well, yourself?
I'm alright, just hopped off VRChat.
Code is opensource tho.
^
It's just using the website.
Lots of people won't know how to look at code to see if it's safe or not, also there's no guarantee that the code you're shown is also what is being used in the actual application
For many reasons, it's just not something we want discussed here.
nah


