#android-discussion

1 messages · Page 20 of 1

timid abyss
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and add support for some phone based headsets that have a controller

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and maybe for just basic cardboard headsets if a compatible controller is connected

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and support for Very Poor

half tapir
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This is not closed beta

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Anyone can just download

wet sorrel
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@timid abyss I would purchase an Android based headset like Quest or Pico 4

timid abyss
wet sorrel
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There was Oculus Go which you popped in Samsung Galaxy S7 in 2015, but the controls were on the headset to view videos in vr

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Controller use, you can suggest in the canny, but someone has shown mouse and keyboard use in the iOs channel

bold panther
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Looking for friends to play vrc with and to be friends on discord also!

ivory elm
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mid range phones rarely make it past 1080p, so cardboard vr would be a pixelated mess in best case scenario, nevermind the bad performance as a result of how much heat they'd make. it just wouldnt be worth the effort of getting support for very poor+cardboard

nova atlas
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i cant seem to find anything to do right now, no worlds seem entertaining rn and world hopping is pretty boring by yourself hecc

bold panther
hybrid tendon
radiant sinew
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Can we no longer force the display of an avatar on mobile? (I have a powerful phone, I don't understand)

radiant sinew
native igloo
radiant sinew
native igloo
wet sorrel
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Or state your feedback in the canny found in #android-announcements . StormRel mentioned this to me. Still wanting to see the very poor avatar myself as only for the user @radiant sinew

hybrid tendon
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(I don't know where to ask my question. :/)
Good morning :)
My sister plays VRChat on her Android tablet and she can't put an avatar... How can we fix this? :(

wet sorrel
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You can only use Excellent up to Poor avatars. VeryPoor can't be used, shown, or wear.

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Mobile and iOs is considered Quest Lite

hybrid tendon
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I see... :(
There are few Poor or Excellent avatars. But thank you very much! :)

pine flame
native igloo
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yeah....

hexed iris
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I do got avatars in my world that are all mobile optimized (both Android and iOS), but they're mostly the "underutilized" avatars, or unpopular ones vrcCatWat

brave sigil
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The game crashes A LOT on android, in the home screen for no Reason, is that a known issue?

ivory elm
ivory elm
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🥹

half tapir
naive bluff
brave sigil
ivory elm
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weird, try reinstalling just to see if it may work, and if it doesnt work you may wanna put a bug report on the canny

fleet marten
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I'm sad vrc isn't compatible on my moto g stylus 😦

ivory elm
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well, they do only have 4gb of ram

native igloo
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minimum is 6GB RAM anyway...

sharp thicket
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any updates about the ios closed beta?

native igloo
fickle jasper
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I didn't even know this was available on Android

half tapir
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its already crashing frequently on my 8GB RAM phone lol

winged sage
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its not a ram related crash then

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unless u found a way to unlock very poor quality avatars and happen to join 80 player experience

half tapir
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that was alone in worlds

winged sage
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💀

half tapir
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directly after loading new worlds

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happens often just after starting the game

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ill load into the world and a few seconds after crash

wet sorrel
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I was up at 2 am with 14 people in the lobby, and haven't crash.

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And have 8 GB of RAM

wet sorrel
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I just played a few games of Among Us. Ran smoothly with only one slight lag. Very difficult to Kill as Imposter.

heady sparrow
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you dont even need to lie to the app in the first place

digital bison
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right, so i couldn't get my hands on the Quest 3 because my granny denied it. however, the Quest 2 was accepted. i know you guys wanted me to get the Quest 3, but i think i want to have some experience with the previous model first.

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i found one for 250€ but it wasn't in stock, so i'll just buy it off from a neighbour near me who sells one for 200€. i'll also pay the shipping if necessary

grizzled coral
# digital bison i found one for 250€ but it wasn't in stock, so i'll just buy it off from a neig...

Yeah, the Quest 2 isn't in stock because it is very likely going to be replaced at the end of September at Meta Connect, we don't know the price, but it is supposed to replace the Quest 2, so probably going to be at or around its price point (been rumors that it might be sold without controllers to get the price down as much as possible apparently).

So I would personally hold until then, unless you don't really care about spending that amount of money.
And unless the Quest 3S sucks, then it will make used Quest 2 headsets even cheaper.

hybrid tendon
timid abyss
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equal avatar compatibility as quest on compatible phones when

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the open beta seems to be abandoned

heady sparrow
timid abyss
timid abyss
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depends on the specs really

naive bluff
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You have to realize, VRChat is made by the general populace not seasoned developers.

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People don't care about optimizations if their avatar can go brrr.

timid abyss
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exactly the issue with what i am trying to run
i have a phone with extremely good specs and the avatar i use on pc does not load, despite being quest friendly

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5 out of 4 material slots

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the game does not even lag when the actual model is displayed in the selector

naive bluff
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The selector is more of a snapshot.

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It doesn't load in everything.

grizzled coral
timid abyss
grizzled coral
sudden thorn
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i mean currently even with the quest 3 supposedly being better then the quest 2 it's still running into major issues with the limitations vrchat currently has in place (the biggest one ive seen is that it overheats worse then the previous headsets and bricks itself but thats more a meta/oculus issue rather then vrchat's fault)

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and for both quest and PC there is plans (not sure if theres an official set date for both platforms) that'll remove the very poor option completely, i mean they've recently limited both versions SDKs a bunch to where its VERY difficult to upload something that's really harsh on your performance so its a good first step atleast

timid abyss
sudden thorn
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just from a quick overview it seems like it'd struggle a little bit but so does some others in their currently supported list vrcBotThink

ivory elm
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that way, it could potentially be fine to expose Very Poor rank to mobile (given if it was reasonable, eg. 50k poly 4mesh8mat or such)

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ive concepted a lot of little changes that could be made to perf ranks, but i eventually hope they can get their weighted performance rank system ive heard rumors about made

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it would be really nice to see avatar performance condesnsed to a single number thatd increase based on its stats, that way you could have finer control of performance limits and it’d be easier for new users to understand their meaning (without learning what a material slot and rigidbody is)

wet sorrel
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Not sure if the 25mb uncompressed size limit will allow it, but allow the VR Android users to have 40mb uncompressed size

light wind
wet sorrel
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@light wind Been a tester since week 1 Alpha. Only I could see my very poor avatar at the time. Everyone else has been in fallback for their very poor avatars.

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Here are some week 1 pics from last year

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Phone didn't blow up during the use for vrchat mobile on a Samsung Galaxy A52

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Phones get hot from watching streams and videos from YouTube, Twitch, Discord. Playing other games too. And using the web

ivory elm
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ok so imagine the google play tester going into public black cat, showing a single avatar, then watching the frames dip to extreme lows cause its one of the 300k poly 30mat30mesh ones

wet sorrel
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Everyone else will be in fallback

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When using very poor

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I was wondering if the 25mb uncompressed size was going to be used for the user to see their very poor avatars.

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I was using the avis inthe top left, and bottom right

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All under the 40mb uncompressed limit

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The download size is still currently 10mb for Quest/mobile

ivory elm
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as bad as it sounds, i experimented with an avatar to test the limits of what you can make on android, and you can do a LOT in those 10mb, way more than a quest or phone should. modified sdks also run the risk of breaking limits further, as ive seen avatars manage to go as far as 200MB uncompressed

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my joke 12 million polygon cube isnt that impossible if i were to tone it down for quest

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what i am trying to get at is very poors are fine in moderation, its just those 20%-40% that really screw your performance up, which will ruin it for everyone

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really needs hard limits if its ever gonna be brought to android and ios 💦
speaking of i just made a canny for this since im interested in seeing where this could go https://feedback.vrchat.com/feature-requests/p/add-hard-limits-to-very-poor-avatars-on-quest-android-and-ios pbpbpblpb

Currently, there’s a lot of talk about the removal of Very Poor avatars from mobile platforms. I believe adding a seperate performance rank or blocking avatars

wet sorrel
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Not asking to have the avatars that have particles flying all over the place, but it has worked during the alpha stage. Vrchat can allow to have a second run for the testers with liability clause making them not responsible for damages.

wet sorrel
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From August 14th announcement, is where I'm getting the 25mb uncompressed size limit for mobile. I do have avatars Quest side under the 40mb limit, and some when uploaded with Unity 2022, are under 25mb uncompressed.

iron apex
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in the "avatar optimizations" tab I noticed its automatically set to block poor and lower avatars, and I can only set it as low as very poor, is there any way to disable this? its preventing me from testing a quest avi

iron apex
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ok so very poor avis are officially gone on quest

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hope they make "very poor" un uploadable soon so I dont get fooled into thinking my avi might work

half tapir
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It doesn't work on ios or android

iron apex
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considering the quests use the same processors in modern martphones I cant imagine its gonna last much longer on quest

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if anything quests are less performant seeing as they have to render in VR

so as far as I'm concerned if its a big enough issue that other android devices cant have it, quest probably wont either

ivory elm
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Very Poor on quest staying isnt guarantees but they wouldnt make a change this huge without a huge announcement, which theyve not spoken about besides the limits on phones

iron apex
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sure, but its one thats just been in "consideration" for too long, the likely hood it will happen if they went through with it on phones is just higher

I'm just gonna keep it in mind that its likely we'll loose it soon

shut ocean
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honestly the performance rank system is only a tiny snapshot into the avatar's actual performance anyway, but honestly smartphones have effectively less memory bandwidth compared to their VR made counterparts, so VPs would likely clog them up pretty quick if there's not hard limits set (if VPs shown, culling forced on 5m, 3 avatars or something similar)

wet sorrel
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But since the release of alpha, all users using very poor, except the user had been in fallback. I accepted that decision with the limitations. But being able to use the Quest avis on phones would be a good alternative to using vr headset. This is when I had 6GB of RAM. Now I have a phone that runs 8GB of RAM. I'm sometimes running a video or stream in miniplayer while doing other games, or texting.

wispy moon
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Idk why very poor avatars are so heavily restricted on mobile, phones these days are getting more powerful, definitely more powerful than some computers that run the game, and all I'm left with is a fallback because none of the decent avatars I have will actually work on here. I know it's brought up literally every 5 seconds but it feels like a waste for me to get a high end phone just for me not to be able to use it to it's full potential. More powerful than the gaming pc I built 5 years ago... And can't even use one very poor avatar... (I'm sorry I'm tired and about to fall asleep in like 4 seconds

hexed iris
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Considering that my powerful Samsung phone, tablet, and iPhone 12 Pro gets tremendously hot when running VRChat in 30 fps with both Poor and Very Poor avatars disabled, limiting avatar count and distance to 6 and 20m, I would imagine that these high-end mobile devices coming with no fans would be the reason for all these restrictions.

wispy moon
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I set all of my settings to max and went on a world with 15 people and got 50-60fps so it really depends

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If heat is a problem turn on power saving to reduce cpu power

ivory elm
wet sorrel
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The most I was on phone has been about two hours, except the time I left it on overnight like I was sleeping

sudden thorn
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they've set limits for the majority rather then the minority, they want it to be accessible to all rather then keeping it as something only people with high quality/good performance phones can run

crude elm
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A note vrchat was never built to run on phones in the first place

naive bluff
crude elm
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Yes but also no

sudden thorn
# vale edge Safety settings exist.

being required to hide every other user just so you dont crash and can interact with others is something that shouldnt be required for a social platform

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likely one of the reasons they've been implementing harsher limitations for avatar stats so that you can actually see all the people you're mingling with rather then a bunch of gray bots

vale edge
# sudden thorn being required to hide every other user just so you dont crash and can interact ...

That's not how safety settings work... Surely you've played vrchat before...

Ya know what, we should make the PC version to the lowest denominator, ya know, not everyone has a gaming PC. Vrchat should target dual core laptops with Integrated graphics. That way everyone can play. People with budget computers shouldn't have to click one or two buttons to enable safety settings. I say, get rid of all avatars and only use fallbacks, that way nobody will ever have to worry about using safety settings ever again!

ivory elm
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i took around 3 hours one day in blender to optimize my main model for android and PC, and got it from very poor to Good PC Medium Quest. no noticable hit to quality. imagine a world where we all did this

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avatar limits shouldnt be changed at this time i believe, at most increasing polygon limit on pc by 30k or so for medium, but android is too performance
constrained to go any higher

half tapir
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Mine is medium pc and poor android

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No ios version

wet sorrel
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But I like special effects when by myself, and a few friends

sudden thorn
# vale edge That's not how safety settings work... Surely you've played vrchat before... Y...

What do you mean? You said to just use safety settings and i said that it shouldnt be a requirement for most users to have to enable safety settings fully since they'd have to be on as in "cant see the models at all" for it to even be effective performance wise
Plus im not too sure if you've kept up with recent updates but they have been lowering the limits for PC obviously not as crazy as you're wishing it to be (sarcasm or not) but they're actively making it so that content needs to be more and more optimized so instead of you all wanting very poor to be an option they're outright trying to get rid of it which is better for all players overall!

wet sorrel
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Not in my view

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It is download size and uncompressed sized at the moment, with particle systems on the root with a certain behavoir

sudden thorn
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why though? you've complained for months about how you cant use very poor avatars but you can make those same avatars for quest and ios platforms if you optimize them

wet sorrel
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I have some created by a friend, and don't want to optimize to lose swords, and particles that are well synced.
Can you merge 3 particle systems on a latern down to two, and somehow it will sync?

sudden thorn
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can i do it for you? no. is it possible to do? yes just takes a bit of work, though if its not something you've created from scratch yourself it'll deff be alot harder to do

wet sorrel
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I just want to use the avatars I want as is without the fallbacks in the way.

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It worked week 1 in alpha

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That is my reasoning for not optimizing

sudden thorn
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if your avatar is very poor for every platform then the issue isnt vrchat but you and your laziness

wet sorrel
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And the lag was still there after patching

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Yes I don't want to put all the effort in, and lose all the effects

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StormRel even told me to mention it in the canny if want that feature. There are mpre people who want it. Only the user would only be able to see themselves for very poor on mobile

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I also have multiple jobs, so can't dedicate too much time

sudden thorn
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if it was a case of only you seeing the model it'd still be a risk for people who's devices cant handle very poor, for vrchat its far easier on everyone to just make it not possible at all 🤷‍♀️ (also if you have a job then pay someone else to do it if you're really that lazy because in the future your avatar isnt going to be useable on any platform)

wet sorrel
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Very poor was in fallbacks for other users on mobile. Only the user could see the very poor on mobile.

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I want a second test run on mobile for the very poor avatars

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Been at this for over a year. Diven, Artemus, and sylstuffs have been at me about this

sudden thorn
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yeah i know, i think the only thing ive really seen you do in this discord is complain about new updates and performance ranks/limits

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but even if they did a second test the outcome would very likely be the same and they'd keep the limits they currently have (hell they might even raise the limit so that poor isnt an option)

wet sorrel
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I'm allow to be dissatisfied

sudden thorn
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not saying you cant im just saying the only impression i have of you is someone who comes here to complain ALOT

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you always end up being told to just write a post in/on the canny about it then you leave for a bit and come back to do the same thing over again

pearl mulch
wet sorrel
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When seeing the amazement of PC and Quest, but getting a not as satisfactory version for mobile, and do use it away from home, I would like it to be similar.

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I did upgrade phones in between, and agree with those with higher end phones that there should be option

sudden thorn
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both quest and android's limits are pretty similar/the same though aren't they? vrcBotThink

pearl mulch
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very poor avatars can easily consume more resources than AAA game characters

wet sorrel
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There isn't even an offline test mode for Android version of Unity for the SDK

pearl mulch
pearl mulch
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and like your phone has a lot less cooling available so it's going to throttle performance a lot more

wet sorrel
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I was happy when Quest could use the Additive and Multiply particles, and not show up as squares, but the intended shape.

sudden thorn
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transparency is pretty performance heavy iirc, additonally i wouldnt be surprised if they lower the limits further to try and avoid problems due to the newest headset easily overheating itself

pearl mulch
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and it's also a lot less acceptable to completely drain your battery on your phone playing a game then on your quest

half tapir
wet sorrel
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That is why many people have backup batteries, and cords ready since Pokemon Go drained batteries

sudden thorn
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using any device that's battery charged plugged in charging is bad as it degrades the battery overtime especially if its getting drained and charged rapidly

pearl mulch
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and the Avatar ranking documentation notes they could remove very poor avatars from the quest at any time

sudden thorn
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not just the quest but all platforms

wet sorrel
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I can run Discord, vrc mobile, and Pokemon Go alongside a stream or video in miniplayer, and have been doing so since 2021

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Phone gets too warm, miniplayer closes

sudden thorn
pearl mulch
wet sorrel
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I was able to with 6GB of RAM, and now have 8GB

vale edge
pearl mulch
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and it's very easy to upload a quest Avatar that uses more resources than the entire instance

wet sorrel
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I keep my avatars on Quest below the 10mb limit, and all are below the 40mb uncompressed size

sudden thorn
vale edge
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Lmfao bruh.

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I stated safety settings exist and you replied:

"being required to hide every other user just so you dont crash and can interact with others is something that shouldnt be required for a social platform"

Which isn't how safety settings work, you set your preferred safety level and the game automatically shows or hides depending on your settings. What you described is using or having zero safety settings. You then said "I said" before saying something entirely different, which is now that you believe users shouldn't have to enable their preferred safety settings, which at least would have been a reply to my original post but still isn't "I said". 💀

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Like saying "my favorite juice is orange juice"

Then going "I said my favorite is apple juice, how are those not the same? They're both about juice!"

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Hell, people here act like loading even a single VP will crash you, yet when this came out I was able to run it on a 4 year old cellphone in a world entirely composed of poiyomi and shader toy shaders, with multiple other users, while showing my VP avatars in a mirror just fine lmao.

But oh no, your phone will overheat and explode!

wet sorrel
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Been on vrchat for over 3 years

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I was using very poors for the week I could, and yes the game crash because it was in Alpha which is expected. They are looking for crashes for iOs. It is 1 very poor, not an entire 50 very poor lobby which were in fallbacks

vale edge
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I never even go into instances with more than a handful of my friends

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PC, quest or mobile

wet sorrel
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Ask the few people who were on mobile during Furality in the 300 person instance

vale edge
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Lol jeez

wet sorrel
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VRC used Furality to stress test. Made 1 friend who was on Quest

vale edge
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Furries do be stressin n testin

wet sorrel
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We do

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And I cannot optimize others avatars for them, so safety settings are set if not friend, or someone I haven't friended but have spoken to

vale edge
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Ezpz

vale edge
wet sorrel
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The usual

vale edge
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The home launcher is my biggest issue source now, it will often break and crash on load until I clear data and relog

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Does it totally at random, but clearing data and re logging in is ez nuff.

wet sorrel
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I did notice some worlds my mic is clear to others, and other times not. Also having multiple people as bots do degradate the mic quality to others

sudden thorn
# vale edge I stated safety settings exist and you replied: "being required to hide every o...

it is how safety settings work though since everyone started off with no safety settings toggled as in new accounts dont have anything on when they're first used/created which is what i had been talking about in the message you originally replied to?? especially since i doubt the majority of users who were already playing vrchat actually use mobile since they've got better versions to play it on with Quest or PC
Additonally ive said that the second message was to summarize a semi-longer message id sent, but from the way you've cut the messages it would seem like they're different complaints but if you go back and re-read them they both say the same overall message (one of the two messages just adds crashing into one of the reasons rather then both of them having it because like ive said already it was a summary) not sure why that's so hard to grasp

wet sorrel
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Multiple devices in a small area irl does this too

vale edge
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Lmao

vale edge
# sudden thorn it is how safety settings work though since everyone started off with no safety ...

They don't say the same thing at all.

There is no context I left out of my quotes of your comment that would provide any further details, infact I quoted the first comment in its entirety unchanged even lmao.

That isn't what you were talking about about in your first message either "they've set limits for the majority rather then the minority, they want it to be accessible to all rather then keeping it as something only people with high quality/good performance phones can run" which was a reply to nobody, and seemed to be talking about upload limits such as removing VP, you never mentioned safety settings.

wet sorrel
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There is videos from one mobile users showing the very poor working on mobile in the canny

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They go by RF gamer

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Quest testing has been an ideal way to use this app

ivory elm
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-# sorry ping

ivory elm
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i will say that i will be using your fallback if you aren’t in an optimized avatar and this goes for many other players. you will have to accept that if you are this desperate to use them

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i really hate seeing people not as themselves but just have had to get used to it, as others dont seem to care as much about being blocked

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im not going to make another long message as this is a bit unproductive to talk about but i have valid reasons

ivory elm
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lilpimpen you are a hero and a light in these difficult times

wet sorrel
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I'm waiting for the November 1st window, and the only limits I see are download size, uncompressed size limits, and the particle behavoir applied to the root of the avatars.

soft tangle
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I see everyone have debates about Very Poor avatars for mobile version here… 🤔

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Because of that, I can't use most custom made Rexouium in public due very poor rating which lead me to join VRChat in the first place. So, what avatar I got now are regular Rexouium avatar from Pooltoy and original Rex avatar from Rezillo (Rex creator)

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It's a bit meh and too basic Rexouium avatar from what I got 🤷🏻‍♂️🦊

vestal pebble
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/lockdown

ivory elm
vestal pebble
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real

wispy moon
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(I understand the very poor limit but there should be a popup disclaimer and an accept button to allow anyways)

soft tangle
# wispy moon Do you have the link I've been dying to use one

Collection of my furry avatars that have upgraded with Avatar Dynamic features․ Optimized on PC and Quest for best preformance․

This is the simple world I plan to share my public avatars․ I won't be updating my other avatar worlds so they just be up until they get broken or obsolete․

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I'm still searching another Rexouium avatar because it's one of hardest to find mobile compatible. I have too many Nardo public avatar that mobile compatible in my favorite if you want to know.

wet sorrel
ivory elm
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your best bet is to optimize a rexouium yourself, either with polytool or by retopologizing, to be honest

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with some work, you can make just about** anything mobile compatible

wispy moon
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I'm not rich enough to buy the model

naive bluff
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Isn't the model free?

heady sparrow
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the rex is 45 dollars

naive bluff
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Oh. I thought it was free.

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Since I see a ton of 'em.

heady sparrow
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600 dollars if you want to upload publics

naive bluff
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Holy shit.

heady sparrow
vale edge
# heady sparrow 600 dollars if you want to upload publics

Lmao what? The rex is not 600$. You can make the 45$ version public, you can do edits/coms if both people own the avi as well. This has always been the case which is why you see so many of them. The only thing rezillo asks people don't do is NSFW edits, but he only asks, not demands.

The 600$ version is for a COMMERCIAL license to use it in a paid production, product, media, work, etc. this does not cover use in vrchat.

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600$ commercial license would say cover you distributing it in your own steam game, using the model to make and sell a physical irl product, or using it in a paid virtual productions, etc.

wet sorrel
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I have a friend who has a world with all differnet design Rex

shadow cove
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New update messed up some of my constraints on quest

soft tangle
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To be honest, I'm kinda surprise because most avatar especially furry avatar we see in store are personal/private use only but Rezillo is different. He'd brave enough to do this to use it as commercial use.

vale edge
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Yeah. One of the reasons I've made so many rexo edits. Nice model, he is constantly updating it even still, and a very fair price.

fickle jasper
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Haiiii chat

wet sorrel
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@vale edge A reason why to buy it from the store, the updates to the model.

vale edge
wet sorrel
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I got the JinxedKitty, and right on their store page says public avis can be made with different textures. One person Skelico made many great avatars for public use. Wish more model creators would allow for public use.

soft tangle
vale edge
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I don't edit avatars unless they can be public, but I use the original rex model so it's very poor on quest. Haven't gotten around to them yet. Kinda been a Rantichi or Kon too much lol, both of which easily work on mobile. The Kon I use for my edits is excellent and the Rantichi can be easily kept at poor.

cerulean moon
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Hey guys, I just got an android phone and am trying thr vrchat mobil app. I consistently crash whenever i click to view notifications in app.

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Is this a known issue, and should I lost error logs anywhere?

vale edge
soft tangle
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I like the new update especially on mobile version!

With performance restrictions (Red X Rings) even labeled as Quest, now it's much more easier to find avatar compatible with mobile versions!

hybrid tendon
vale edge
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So easy, now you can join an avatar world, see nothing can be worn and just give up. Saves you all the time and fun of trying on avatars for hours! Time to go sit by the mirror and stare at a lame fallback xP

soft tangle
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You have two possibility avatar without Red Rings

  • Mobile Compatible
  • Security Check Failed (not sure what that means)

So this is what I got when I receive new update 😌

vale edge
#

My favorite is when friends drag me to an avatar world to show me stuff and nothing can be worn, or when they keep swapping avatars and going "hey check this out check this out" while I am staring at a crummy gray wolf fall back lol.

I refuse to use prismic, won't ever go there. Won't support it.

soft tangle
#

Worlds and Community is the thing that kept VRC alive even avatar restricted. Without this two things, VRC already dead by now

hybrid tendon
#

We are not playing the same game with poor Avatars being blocked

vale edge
#

Also nobody said vrc itself was dead.

soft tangle
#

Not me but you already know who 😅

vale edge
#

Wtf you talking about?

#

They said "on Android"

hybrid tendon
#

Yea like Minecraft java vs mobile that nobody play

#

It's not dead but nobody wants it

vale edge
#

Least Minecraft mobile is near parity with the desktop game and gives the user graphics settings and control over performance

#

Rather than expecting one build to work on all devices targeting purely the oldest cheapest crap phones

hybrid tendon
#

Have you ever tried to play Minecraft on mobile with those horrible touch control for more than 10 minute? Not me for sure

vale edge
#

I use a Xbox controller lol. Fuck touch controls.

I would use my Xbox controller with vrc mobile too but for some reason they have the option to invert your fkn mouse but not a controller, so I can't use it.

hybrid tendon
vale edge
#

Oh yeah, it's much better now. But is indeed different course. But it's an apt comparison of a mobile/PC game where the game on mobile still gives the user vast control over performance/visuals vs the vrc approach of scorched earth all for one lowest denominator build

hybrid tendon
#

VRChat must be at least have parity between quest and Mobile or that just doesn't make sens.

#

Either they remove poor Avatars on quest or allow on mobile but having parity is important

vale edge
#

I have a 1,500+$ phone, it can run vrc at max fps and not even get warm, I can play fortnite on max graphics 90fps, warzones max graphics, Minecraft max graphics, but I'm not allowed to even choose to manually show a single VP avatar at my own discretion.

vale edge
hybrid tendon
naive bluff
#

There's more to it than framerate.

#

There's resource management, which Very Poor avatars were posing a problem.

ivory elm
#

very poors being allowed means no incentive to optimize either. why bother making good rank avatars when everyones showing very poors?

#

of course exaggerated, but my points there

vale edge
#

Lol

#

Y'all glazing vrc so much it's crazy

ivory elm
#

do you have any more arguments left besides your phone being stronger and more freedom of expression out of curiosity
-# /neutral /gen

#

i havent really seen much productive chatting here be done besides all of us saying the same 4 sentences

#

some styles of models work really well within excellent limits of pc and android which is awesome

#

still main model going to be a medium cause i dont wanna lose that much quality over a color on my nameplate lol

wet sorrel
#

Glad others are seeing what I've been saying. But only for you the user.

#

Plus you can't optimize others' avis yourself

half tapir
#

Cause people just go right now: why optimize for the inferior platform almost nobody plays on anyways

wet sorrel
#

Why lose all the fun an avatar has in the name optimization and only have 4 material slots available? Plus to some of us, an avatar represents us as gamers.

#

This is still a creator's game

half tapir
#

I'm just giving them an answer to why their message won't work

half tapir
#

So that's why vrchat on mobile is stuck in that weird limbo state

#

Only way to solve that is either allowing very poor, or nuking very poor from quest too

wet sorrel
#

It is still in beta atm too

half tapir
#

Most people will only do so much that it works on their main platform. If they mainly play on pc and they upload a very poor quest version simply so more people can see them they ain't gonna care about mobile most likely

#

There are only 2 ways to solve this problem

#

Both would benefit mobile but one will sacrifice tons of avatars from quest

wet sorrel
#

Likr week 1 vrc mobile, only the user was allow to see their vp avi. So yeah, everyone else as fallback is fine. Lag was still there after the removal to see. There needs to be a 2nd test run of vp avi for only the user. I can just go to the website, and change avi there for those on Quest and PC can see it. I know it worls, because I have streamer friends. Mic quality does drop sometimes but depending on the world, how many users in game, and how many people with phones on irl nearby.

half tapir
#

What's happening currently is pretty dumb. Why even play mobile when you can't even see your friends avatars. Defeats the entire point of VRChat. Might as well be in a discord call.

#

It's not just inferior that you can only see quest content but without vr. No can't even see most avatars on top of that.

#

If that's someone's first vrchat experience that's honestly rather sad

wet sorrel
#

It is still good for when away from home and want to talk with friends. But not the best for avatar use.

feral orbit
#

Related to recent conversations regarding very poor avatars on mobile, I'm currently working on an update to my avatar search world that will allow search filtering based on performance ranking. The avatar data needed to do so was only recently made publicly accessible, so I'm currently in the process of recaching the metadata for all avatars in the database along with building out the interface and search pathways necessary to make it work. It should also remove avatars that don't pass VRC's security checks for a given platform. So hopefully that will at least help somewhat.

feral orbit
wet sorrel
#

It has to do with not being able to see others' avis which are very poor, so they see fallbacks instead. It has been this way for others since Alpha release to VRC+ users.

#

Think of it as Quest users seeing only PC only avis. Or rare, PC users seeing Quest only avis.

feral orbit
#

I've observed that as well. Can't fix that part, but was referring to the talk of red ringed pedestals and how hard it is to find avatars on mobile currently. Filtering out those that fail security scans on a platform, and making it so you can filter by performance ranking, should help a bit on that front.

wet sorrel
#

That would definitely help those on mobile

#

@feral orbit Can you make the performance rank showing both PC and Quest, so even Quest can choose the best for events? And PC can choose the best to show mobile?

feral orbit
wet sorrel
#

That will help

feral orbit
#

Also going to try to make it so Quest will default to no minimum performance rank filtering when searching, but for mobile to default to minimum of poor. Will have to double check what level of detection Udon allows for to differentiate between Quest and Android (Edit: there is)

vale edge
# feral orbit I'm not offended, though I am admittedly curious about your objection(s).

When you had avatar search via mods everyone hated on it because it removed the value of creators making avatar worlds. It defeated one of the best parts of the game. Mods are gone, and now a world is allowed to basically do the same thing which I have a morality issue with. All these content creators hard work and passion in making spaces to share their work is immediately defeated by a single bland world where everyone just mashes a button. Either avatar search needs to be a first party solution in menu or it needs to be not allowed at all full stop.

I see it as an affront to all the work done by countless creators while making the game smaller. One of the most fun aspects of vrc in the past was world hopping avatar worlds and finding cool things, exploring, now most people I run into just go to the search world and are done with it. Getting people to want to explore I find far more challenging now, shrinking the vrc experience to less and less content.

Frankly, it's soulless and goes against what I think is a classic aspect of vrc (creation, exploration, expression). Thus. I will not go there or use it and hope for its eventual removal.

But that's just me.

hybrid tendon
vale edge
#

Exactly.

wet sorrel
#

It is helpful for those who have public avatars, but no world

feral orbit
# vale edge When you had avatar search via mods everyone hated on it because it removed the ...

I appreciate the honest answer. I definitely have a different perspective on things (in regards to the benefits of at least having the option), but I do respect your take, and also respect creators and users who do want to browse worlds the classic way (which is why I honor all takedown requests, in spite not needing to, like how YAAS doesn't). There's lots of benefits to the classic approach, including the fact that the content of those worlds is curated: mine is very much not.

vale edge
#

Creators shouldn't have to file takedown requests with some bulk search world... It shouldn't even be a thing.

hybrid tendon
#

99% of your database is debatable prismic

vale edge
#

I have a ton of public avatars not on pedestals, I don't want them searched as they're public to share but for me to share under specific cases. I have no desire to go and find people sharing those in a search world and find how to contact them and have them removed, it shouldn't even be a thing I need to do, especially when that person isn't a vrchat employee, and it isn't a first party tool

#

If this was a first party option in menu with distribution options and search filters then no issue. But it's not

wet sorrel
#

So avatar search like ChillOut's?

hybrid tendon
vale edge
#

They could do a lot of things other than allow someone else to crudely do their work for them

feral orbit
# vale edge Creators shouldn't have to file takedown requests with some bulk search world......

The thing is, I actually kinda agree with you. Namely, I don't like that there's only two states for avatars: public or private. Public is what it says it is, in spite of people using it in other ways as convention because there isn't another option. I'd much prefer if there was a way to designate avatars for specific sharing with people the way they intend. I have no interest or desire to share avatars people don't want shared, which is why I provide multiple ways to do removal requests.

But many people DO want their public avatars shared. Many people don't like having to make or maintain worlds, or even if they do struggle to get their content seen. I've had far more people eagerly send me their stuff to be included than I have had takedown requests. But the reason I provide so many ways (including making it as simple as just sending their user id and their stuff will never show up in my world without them ever having to contact me again).

vale edge
#

Ah yeah, some people like it therefore you preference their desires because it's positive feedback which feels good. But the others, nah, they have to file reports to be removed or likely, like me, just not bother with it and ignore it exists.

#

I just hope vrc eventually adds their own first party solution in menu and search worlds die. But again, that's just me. I won't add further to this tho. I've shared my opinion and this isn't the appropriate channel. Feel free to continue however.

feral orbit
# vale edge Ah yeah, some people like it therefore you preference their desires because it's...

Request, singular. They say "hey, I don't want my stuff in your world". And I say "absolutely", make it so their stuff will never show up, and they never have to contact me again. The effort involved is minimal, and for something I choose to do as a courtesy and out of respect, not as a requirement, it's more an extra effort for me to handle them. But I'm doing my best to act in good faith from my end.

vale edge
#

Cool

feral orbit
vale edge
#

Lmfao sure bro

feral orbit
# vale edge Lmfao sure bro

I don't make anything off of it, don't have a patreon or ads, as an intentional choice. I was once a new user myself who struggled to find avatars, so I made the solution I would have liked to have had when I started out, at the behest of an avatar creator who encouraged me to do it. So yeah, once native search comes I'll be thrilled that there's no more need for a stop-gap.

vale edge
#

Neat

feral orbit
#

Yup

wet sorrel
#

Glad the New and Noteworthy section did come out so we can see worlds other than the trending worlds that have been there for years like Black Cat, Among Us, and Murder 4.

cerulean moon
drowsy mantle
drowsy mantle
drowsy mantle
vale edge
#

Cool. Still should be a first party solution in menu or a purely and only opt-in rather than harvesting avatars and then putting it on the end user. Not a random users search world users now have to deal with off platform.

cerulean moon
#

clearing cache and resigning in fixed the notifications crashing issue 👌

vale edge
#

Nice. Glad it worked.

half tapir
#

Ultimately this is a vrchat issue

#

The demand for avatar search is so big that there exist multiple worlds, websites, API implementations for VRCX etc etc but vrchat never even seems to try to make a 1st party solution

#

Like they could even make it a vrc+ feature whatever which would be a major selling point then

#

But there is not a visible single attempt

#

Which is why the community instead does it

#

Previously with mods, now with worlds and websites

void lynx
#

Is it on iOS

naive bluff
#

Yes.

burnt cobalt
#

is there a way to force very poor avatars to load

#

it really sucks that my avatar loads in the menu but the game still says it cant be displayed

#

itd also be much easier to test quest compatibility than jumping on standalone

burnt cobalt
naive bluff
#

No.

burnt cobalt
#

damn qwq

#

lame

#

should least allow it on high end devices

naive bluff
#

Sorry, likely not gonna happen.

pearl mulch
#

the turnout running AAA games on high end phones doesn't exactly give promising results to run very poor avatars well on vrc

worn drum
# burnt cobalt itd also be much easier to test quest compatibility than jumping on standalone

Keep in mind that very poor may likely end up getting taken out of the quest version of the game as well, ultimately you need to start actually optimizing your content and targeting poor at the minimal ( https://creators.vrchat.com/avatars/avatar-performance-ranking-system )

The Avatar Performance Ranking System allows you to see how much a user's avatar is affecting performance via analysis of the components on that user's avatar. You can also use it on yourself to see how performant your avatar is.

worn drum
#

Recently canceled after they decided to shove the vrc+ button onto the quick menu, moved from one bad spot into an debatably worse one 💀

#

so now instead of constantly clicking the wrong icon when i want notifs, i constantly misclick when i want volume

ivory elm
#

but yes i do also say, the simplest solution to unoptimized content is optimizing

wet sorrel
#

What about the 25mb uncompressed size for mobile mentioned on August 14th?

#

I think they need a separate SDK for Android mobile then

#

I can keep my very poor for Quest, and mobile have it's poor for the optimization people

naive bluff
#

Very Poor is going awaaaay. Think it has already. Thonk

wet sorrel
#

Very poor on Quest is still there

pearl mulch
timid abyss
#

when Very Poor will be deprecated, i hope you will notify all accounts that have at least a single avatar uploaded to update their avatars.

naive bluff
#

As if people will actually read it.

wet sorrel
#

SDK 2.0 avatars are still available, though it has been awhile since it has been deprecated.

viscid moth
heady sparrow
wet sorrel
#

I still have one avatar that used Unity 2018 that I had a friend upload for me.

knotty wind
#

#open-beta-announcements message
is the new Open Beta update coming out on Android too? the patch notes mentioned mobile, so i assume so? but i forget if we normally get the Open Beta or not 😅
or am i just waiting for the PlayStore to realize there is an update?

gritty verge
#

Any recent updates on beta tests beside iOS users?

#

Wow, nothing buggy happening?

soft tangle
#

This is the part they mentioned mobile version. No idea what actually change here 🤷🏻‍♂️

naive bluff
#

Looks like it's development-related upgrades.

knotty wind
hybrid tendon
#

I have a question is beta on iPhone yet

soft tangle
#

I'm receives this comment on my YouTube video about mic quality on VRC Mobile. I really don't have answer to reply because I never use mic entire 2 months playing VRC 🤷🏻‍♂

native igloo
#

as they said about 4GB RAM matter, bit sus on mic quality on phone but....yeah, internal mic be often not that good quality as I heard but that's depends on device used also.

naive bluff
#

Is this headset a Bluetooth headset? Thonk

wet sorrel
#

I have 8GB phone, and it is bad. Heard it watching another streamer's stream while on mobile

#

I did a feedback in the canny

#

Worked better with my 6GB A52, but it has been months

#

Two worlds it works are Prison Escape and MMD Home

pale tendon
#

Do we know if the limitation on the quality limitation of avatars will be removed for higher end mobile devices in the future?
I would love to know if android users are on their way to a more even footing with other platforms.

#

Like the option to unblock poorly optimized avatars?

light wind
#

There are chatboxes

#

Action menu, tools, chatbox

urban plume
#

ELLO🫵

grizzled coral
soft tangle
#

Probably early warning before major changes applied for all Quest user.

#

When the time comes, I can expect majority player who using Quest especially avatar creator might be upset and unsatisfied with VRC decision for removing very poor, like how we feel right now on mobile version 😅

#

Except for PC user, almost not affected any issue at the moment

modern hinge
#

Yo

timber token
barren field
#

ok

naive bluff
#

F?

naive bluff
pallid jay
urban plume
hybrid tendon
ember bobcat
#

Anyone else having issues launching a world? I'm just on a perpetual loading screen

lilac delta
terse knot
#

on the samsung s9

#

the game not in full screen fully is this also for every other android as well??

half tapir
#

Is the vrchat app broken or something?

#

i cant join any worlds

#

great its broken

#

cant test my avatars for android anymore

#

ok nvm

#

this happens with this account only wtf

#

im logged in with my main on mobile rn and there it works but on pc my alt has the same issue

deft birch
high swift
#

Hey guys, you know how vrchat just pushed out an update just today? It is heavily lagging me when using the main menu screen. Please help. T-T

native needle
#

Sadly no iphone can use it

naive bluff
#

Uh...

hybrid tendon
#

is there any way I can use my steam account to login in? or do I have to use a vr chat account

soft tangle
#

If I'm not mistaken, merging two accounts like Steam and VRChat will have ability to gain rank from Visitor, Friend and Trusted user.

#

While using VRChat account only especially on mobile, you will stuck Visitor rank eternity, no matter how many hours you play in VRChat…

naive bluff
#

👀 You don't need to merge accounts to gain trust ranks.

wet sorrel
#

The benefit of having the official vrchat account is you will be able to upload avatars and worlds

light wind
wet sorrel
#

You can't upload on the guest accounts with extra digits

hybrid tendon
#

Fr?

wet sorrel
#

Yep

hybrid tendon
#

So how do I make it official tho?

wet sorrel
#

Go to your account in vrchat, and under settings, there will be a token you will need.
Next, follow the instructions to setup an official vrchat account. There is a field to fill in. You can do this directly on the vrchat website. Using the same email will make the process easier, plus you will get the email verification setup. Friends, avatars, and worlds should successfully transfer over.

#

Your guest account will still show up when others are searching your name.

round token
pearl mulch
round token
#

Thought I had it set to automatically reduce the resolution of the lightmaps for Quest
Haha yeah nah

wet sorrel
fallen olive
#

pp

hoary latch
#

anyone has issues with physbones on the beta

lament hamlet
#

Anyone know what does this mean and why I can't join any world bc of it?

hybrid tendon
#

typing stuff

wet sorrel
#

I think I might have figured out why the vrc mobile mic being so bad sometimes, and it has to do with upload speed. I had the same issue with my Quest less night while on wifi. My upload speed was so load that others said my mic was breaking badly. I also timed out a lot. I did speed tests on my PC and phone. Speed on phone and wifi were below 5.0 Mbps for upload. The wifi has been fixed and upload speed is sitting at 9.88 to 17 Mbps and is clear on my Quest.

timber token
wet sorrel
#

@timber token Time to update phone or upgrade

naive bluff
#

Second time he's posted this with zero information.

wet sorrel
#

@timber token What is your phone, Android version, and do you have at least 6GB of Ram?

timber token
#

Android 14

#

Idk how to see my gb ram

#

@wet sorrel

native igloo
wet sorrel
#

I had an upload speed of 19 and the mic was still bad

dusky apex
#

Anyone else lagging when opening the menu on q2?

grizzled coral
wet sorrel
#

The big menu has been heavy on Quest, and sometimes PC. There used to be a sound that played when you exited the menu.

knotty wind
# ember bobcat Anyone else having issues launching a world? I'm just on a perpetual loading scr...

i have a bug report about that happening if you attempt to join an instance you are banned from 🤔
i can still reproduce this, so maybe that is your issue?
https://feedback.vrchat.com/mobile-beta/p/joining-banned-group-public-cause-infinite-loading

Start the app. (Important. Cannot reproduce unless the app was just started.) Find a Group Public instance belonging to a Group that has you banned.

knotty wind
wet sorrel
#

Me waiting for 25mb uncompressed limit on mobile. Hoping to be able to use some very poor

pearl mulch
wet sorrel
#

There are others who still want it

#

There is videos and pics of it working

ivory elm
#

still just serious doubt theyll change their minds tbh

#

-# they being vrchat team

wet sorrel
#

And it worked

#

My phone didn't blow up according to others who were never there for the Alpha

#

There's not limits except 100mb download for worlds

pearl carbon
#

Why can't I change to most avatars?

#

How can I change my avatar graphics my phone can handle it

ivory elm
#

you dont

naive bluff
wet sorrel
#

And it did handle it with 6GB of RAM.

pearl mulch
# wet sorrel And it worked

how many people were in your instance as vrchat probably wants to support a particular amount of avatars in an instance with their file size limits

wet sorrel
#

It's in the canny

dusky apex
#

When is the menu lagging my game on quest 2 gonna be fixed?

#

Wrong channel I'm used to android general being quest and phone

wet sorrel
#

@pearl mulch 195 approve it in the canny

pearl mulch
wet sorrel
#

@pearl mulch And the only very poor avatar that was shown was you the user. Everyone else was in fallback. I understood this with the limitations.

#

I was lagging with fallbacks shown in a medium avi, and bad mic during week one Alpha. Same thing happened with very poor. It didn't crash me anytime sooner.

#

When did you start vrc mobile? Cause I started it early August 2023 with a Samsung A52 Android 13, and 6 GB of RAM.

#

Same phone played Pokemon Go, with Twitch stream playing in miniplayer.

#

And people called me too while playing vrc mobile back then

#

We can see the preview fine, and the limits are 10mb download, 40mb uncompressed size on the Quest side which have been established June 2024.

#

It is only 1 very poor avatar, not trying to show others' very poor avatars.

#

Plus using safety settings and avatar culling helps with reducing crashing. The app is still under beta.

#

Currently I have Samsung S23 FE Android 14 and 8 GB RAM. Runs smoother except mic in certain worlds. I can come from another platform, and change from the website in a very poor avatar and I'm in fallback. But the others on the other platform can see the very poor avatar.

#

I don't use iOs.

wet sorrel
#

And then we now have the Too Many Avatars safety which happens on Quest, mobile, and pics I saw on iOs

marble blaze
#

Sorry for the rant but this application hasn't improved since release. I wish they allow me to see my own avatars and yet I can see other people's. Only one works now and a few use to work but seems like a update made it impossible to see any of mine. They all have imposter's and even my good versions are red on here when they're green. Also my settings on my Samsung Fold 5 phone are unlimited on everything and runs great. Also randomly the mic will stop working on my phone or headphones and I would have to reset the app. I even reinstalled a few times to see if that fixes any issues

naive bluff
marble blaze
naive bluff
#

Sorry, what?

marble blaze
naive bluff
#

Imposters are meant for OTHERS, not yourself.

marble blaze
#

That's kinda silly...

naive bluff
#

I mean... not really? It's supposed to replace fallbacks.

marble blaze
#

Yeah but it would be nice to see your own avatar instead of a robot

wet sorrel
#

I reported for the imposters not staying when changing worlds, and they said nope, it's a bug.

#

Ridiculous

#

That is why my google review is low

#

Give the option to see for those who want to see their own with a prompt. And if you don't, no is a selection.

mellow robin
#

hello

stray crane
#

hello guys, I just downloaded the android version but I can't play

#

when I press the play button it asks for a verification but them it says: "client sessions cant modify user account data"

lone sphinx
#

Why can't other people hear me speak? Just downloaded today 🙂

knotty wind
lone sphinx
knotty wind
#

i do feel like the push-to-talk doesn't register me talking unless i talk very loudly right after pressing it down... 🤔

ivory elm
# wet sorrel Give the option to see for those who want to see their own with a prompt. And if...

the reason youd want to optimize is to not have your avatar hidden -> very poors are given the option to be shown -> people will show avatars anyways given the option -> no incentive to optimize
-# when i say people, i refer to most quest users. its frequently asked in the quest channel how to automatically turn very poors on, how to turn avatars on, etc. implying that a good portion of the quest playerbase will show avatars without second thought
this is my main argument against having the show avatar button, i think youd rather want to keep very poor as a "friends only" thing. its been repeated too many times that midrange phones do not match the quest 2 in power due to things such as power and thermal constraints

half tapir
#

Even poor is by default hidden. But that you can change

#

My avatars are at least poor

ivory elm
#

i get to medium usually, its not too hard with normal avatars without large toggles

#

im hoping vrchat team will add some more optimization tools to the vrchat sdk, thatd help a ton for those unwilling to go to blender

wet sorrel
#

And I still want it like week 1 alpha

#

It is only one very poor avi within the 10mb download, 40mb uncompressed size limits

#

Not everyones very poor avi

ivory elm
#

sorry for ad hominem but you really should focus on getting yourself into the limits for now, rather than wait or ask for them to be raised. its going to be a while for vrchat to change their mind unfortunately as theyre now shifting focus to ios and getting the mobile builds at least good enough

ivory elm
zinc haven
#

quick question, my android phone has 6gb ram and its android 13 or 14 ( cant remember ) why cant i install vrchat on it? isn't the minimum android 10 and 6gb of ram?

wet sorrel
#

The user should be allow to see their own avi no matter what

lilac delta
zinc haven
#

redmi 13c

#

i checked the specs on it and it should be able to have vrchat?

lilac delta
zinc haven
#

well it does say 4gb and a +2 on the side idk what that means

lilac delta
#

+2 is not ram, it will use memory swap in apps that need to use that extra 2gb, but games need a main 6gb ram chip

zinc haven
#

ohhh

#

alright thank you

lilac delta
#

np!

zinc haven
#

that do be annoying tbh, main reason i even got a new phone was to try and play vrchat

half tapir
#

There i have a medium and very poor version

#

I use the medium mostly

ivory elm
#

i have a good and excellent version of my main avatar, which i dont really see why id need to use the excellent much though

wispy moon
#

Where can I find a non very poor rexouium avatar i literally looked everywhere

lone sphinx
#

I read somewhere that you have to put in some hours to be able to talk to people? I can't find the thread anymore 😭 I'm tryna see how many hours

naive bluff
#

Uhhhh....... what?

#

Why do you need to "put in some hours" to talk to people?

pearl mulch
wet sorrel
#

That is why they have the Quest limits

heady sparrow
ivory elm
obtuse pivot
#

How to enable landscape mode on mobile?

half tapir
obtuse pivot
naive bluff
#

Auto-rotate?

ivory elm
#

if you need to, use the rotation control app on play store

wet sorrel
#

@heady sparrow But it did work during week 1 Alpha.

heady sparrow
wet sorrel
#

And still have all the Quest side avis public and private at 10 mb download 40 uncompressed size

#

Need to have second run for very poor avis again.

ivory elm
#

they arent going to increase limits until they can keep 72fps on modern headsets and smartphones

#

vrchat on mobile is nearing unplayable on all devices in groups above 15 players, increased avatar limits will cause even more issues for devices with only 6GB of memory

#

i think they should focus on providing a good experience for all devices, rather than limit the number of users who can play the game and the number of players they can see, which is what they appear to be doing

wet sorrel
#

Providing a prompt to see your own avi can be an option. Some of us want to use the avi we use, and optimizing the non polygon stats will make it desync on PC and Quest. I have an Erifty avi, and don't have the clothes on while on Quest on the PC side as well.

#

I only played mobile at 1 hour max while away from home. Not like on Standalone or PCVR

#

I do want to see use and wear the avi I'm using besides the preview

obtuse pivot
ivory elm
waxen ridge
#

Why can't I click the screen to press buttons how do I even press buttons in a world because every time I click the screen it just moves forward

#

There is no crouch button either

#

@naive bluff save meee

naive bluff
#

Why me specifically?

waxen ridge
#

Cause I have seen you around a lot and interacted a bit so you are the only one who I know can be helpful

#

So can I have help please

naive bluff
#

Mmmm... what phone do you got?

waxen ridge
naive bluff
#

So a 12R. Interesting.

waxen ridge
#

Well I managed to do it but pressing things is really precise I guess

naive bluff
#

Aaaah, that would make sense.

waxen ridge
#

The specs on this are pretty decent 16GB RAM stable 90-120 depending on world but usually most worlds are stable with many people

#

I was gonna link a post but that would be cross posting so I typed it out again for this channel Curse you FPaul xD

naive bluff
#

Yeee, I got an OP Open myself.

waxen ridge
#

Woo

#

I actually got worse results with the Samsung s21 ultra

#

And that gave me the yellow triangle of death on the first day of getting it so I've lost money

#

OnePlus is goated

naive bluff
#

Agreed.

hard mason
#

As idea let's say it's only using 2gb out of 4gb left, where is that 4gb going at 😭

#

and nothing is in the background so most of the time it's only using like 1,5gb of RAM constantly so even then, I'd have 2,5gb left of RAM unused

strange wren
#

Hi

wet juniper
oak geode
light wind
oak geode
#

must be easier on mobile due to there not being an anti cheat

light wind
#

although thats more likely to just be udon fuckery

oak geode
ivory elm
rustic leaf
#

Yo

#

I got a question for yall

naive bluff
#

Okay?

wet sorrel
#

I played murder 4 on mobile, and gotten udon error, but not death loop on mobile

stiff crane
#

I'm just here to exist, not sure why... But just am...

#

I wonder if anyone has noticed this, because VRChat is available on mobile, kids play on mobile, so shouldn't that be a red flag right away?

naive bluff
#

👀

#

Adults have phones too.

wet sorrel
#

Kids also play on PC and Quest

sudden thorn
#

also not really a red flag if the game is listed as 13+ and is meant to be kid friendly :P

stiff crane
#

I meant as in people less than 13

stiff crane
#

Guess I'm now a known user 😑

cunning gale
#

yall broke popcorn palace

#

be ashamed

heady sparrow
cunning gale
#

nah

heady sparrow
#

then go cry in the popcorn palace discord

ivory elm
#

playing vrchat on a below minimum spec phone is sort of fun because i never know what to expect loading something new
-# /j /pos

#

its sooo nice having a way to test easily, cause id have never known my facetracking on one avatar wasnt synced on android (and therefore wouldve fixed it) vrcCatSquint

soft tangle
#

Surprisingly, VRChat can run quite okay on my device with 3GB RAM, way below minimum requirements 6GB RAM. Probably due Unity Engine more friendly on mobile platform even you have low end device.

The good thing is, it's playable on world with only less details and light. I feel lagging when using mirror especially world with lighting and particle effects (probably not optimized well) and end up game crashes.

light wind
#

Just because you can, doesn't mean you should

ivory elm
#

shut up

abstract shoal
#

How do you get vrchat mobile?

#

Oh crap mb, I see the info Chanel

light wind
ivory elm
ivory elm
#

i appreciate you

light wind
#

Figured from the other messages in other channels lol

wet sorrel
#

I'm liking the option to hide chatboxes

untold hound
#

Guys... Does anyone know how to turn the VRChat screen to landscape?

naive bluff
#

Ummmm... turn the phone?

wet sorrel
#

👍

ivory elm
#

make sure auto-rotate is on

hybrid tendon
#

Can’t use my in game menu😭

eager turtle
#

Can anyone tell me what this performance rating issue is

naive bluff
#

Explain?

ivory elm
# eager turtle Can anyone tell me what this performance rating issue is

all avatars have a performance rating, with Very Poor being the worst. these are blocked on quest unless you click show avatar, as these avatars can cause a lot of lag. to prevent crashing and lagging on mobile, these avatars can't be shown at all. the issue is that many avatars are rated very poor on android, so you will often see fallback or imposor avatars in their place with no way to show the full avatar

#

there isn't anything you can do, besides using better performance avatars or ask others to use them

eager turtle
#

oki thanks

wet sorrel
#

Unless you have another platform, or use the website to use a very poor avatar, you will only see yourself in fallback on mobile.

ivory elm
#

(others on android will still not see it, to be clear)

wet sorrel
#

Still stupid

scenic vine
#

Where can I find good anime avatars for android

native igloo
#

if you mean anime style

hasty light
#

How do I get vrchat on my phone?

#

I can't find it

naive bluff
ivory elm
#

made a meme avatar for when i am playing on my phone, i think its pretty silly :>

#

the arms are not animated at all to be clear

wary furnace
fierce quiver
#

has anyone reported this android beta bug before?

#

i don't know how gogo loco beyond works, so i can't really say what's going on here, but it only happens on the mobile app, so ¯_(ツ)_/¯

fierce quiver
#

yeah so aight: mobile shows avi stations that aren't supposed to be visible

#

simple workaround for gogo loco beyond that i'll use for now: disable the fly object in the flying off animation clips

#

that ofc still shows these weird boxes during flight, but hey, better than having it on all the time

#

def. preferrable to that situation

wet sorrel
#

Beyond has the flight mechanic, whereas standard does not

#

I got to try that with the Jinxed Kitty model. The only issue is the GoGo messes with a toggle on the Quest side while on PC.

vapid osprey
#

Not sure why it happened to some avatars not all. My guess would be if a station doesn't have an object set on entry it gets default to 0,0,0.

That's just a theory.

covert sleet
#

a game theory

soft tangle
#

I finally have found Novabeast that compatible with mobile! Got less than 5 Novabeast in the list from Prismic Avatar and only two have good quality…

  • "Novakkor" by Adjerry91
  • "Novabeast Meowscles" by Floof (broken eyes)
wet sorrel
#

Prismic did make so one can find things easier by performance

#

Now only if or when there will be avatar searching in a menu like ChillOut, performance filters will be available.

soft tangle
#

Prismic have avatar filter performance now when I visited yesterday. The last time I visit, it doesn't have that options so it's little hard to find unlike now.

#

Not the best thing is, I can see way too less furry avatar for mobile compatible when I search something that I wanted and sometimes it can be zero results

frail bear
#

The app keep crashing on me idek why ive updated and logged out n back in and still the same shit. Whats going on

wet sorrel
#

@soft tangle That is the reality at the moment with mobile app.

#

Worked for the user week one for very poor avatars. Need an option for the user to see very poor.

#

Some of use Alpha users have pics and videos of it working

wary furnace
wet sorrel
#

The search world was the solution to something that was removed because was against the tos at the time.

fierce quiver
#

A little clarity in the docs that very poor avatars flat out don't exist on phones and tablets, both Android and iOS, would be nice. I've met many people who just don't know this.

naive bluff
#

It... kind of already is.

#

The problem is, no one reads them. KEK

fierce quiver
# naive bluff It... kind of already is.

Yes, that's the problem: Kind of. The wording makes it sound like very poor avatars are a thing on mobile with "Show Avatar", but that it may be removed in the future.

#

I read the docs and mistakenly came to the conclusion that very poor avatars exist on mobile.

naive bluff
#

`On Android and iOS (phones, tablets, and Meta Quest), the Minimum Displayed Performance Rank is set to Medium by default. This means you will not see any avatars ranked as Poor or Very Poor.

You can set your Performance Rank Block level to Poor to allow the display of Poor avatars. However, you cannot set your Performance Rank Block level to "Very Poor".`

snow iris
#

Does anyone wanna play vr chat

fierce quiver
#

Read again:

For example, if a mobile avatar exceeds 20,000 triangles, it will not display by default in the application. These avatars can be forced to show by clicking on each user and clicking "Show Avatar".

"Show Avatar" for Very Poor avatars functionality may be removed in the future, and Very Poor avatars may be removed from VRChat on Android and iOS entirely. Please keep this in mind when creating mobile avatars

#

But yeah, I've been rewriting that part of the docs in private, and plan to create a PR in the near future. The way it's worded at the moment is misleading.

wet sorrel
#

I know it has been like this for over a year. But the very poor avatars have worked when first mobile first release for vrc+ players.

ivory elm
spare axle
#

So like, why won't my account verify on mobile?

icy sorrel
mighty coral
#

n

limber cradle
#

Has there been any way to emulate the android vrc on a PC yet?

runic nest
#

Hello

wet sorrel
#

@limber cradle The only way I can say is casting to your pc for others to see.

limber cradle
#

Not exactly what I was wanting as I dont own an android device nor a supported ios device for the ongoing closed beta and I want to test my android content

wet sorrel
#

@limber cradle Go to the canny and ask it as a feature request

#

Mobile vrc was good during week 1 in Alpha, but nope.

#

Stupid defenders of it has to be optimized, so no very poor avis.

#

And what happened to the 25mb uncompressed limit for mobile mentioned on August 14th, 2024?

#

Surely, very poor at and below that limit can be reintroduced.

limber cradle
# wet sorrel <@320067006521147393> Go to the canny and ask it as a feature request

I'm not sure you 100% understand what I'm trying to get at.
Ideally, there'd be an android emulator that supports VRChat android like WSA or android studio, but they don't come with google play services and even the custom versions that do didn't want to work with VRChat for some reason beyond my pay grade when I last tried them. Having a separate system is largely necessary as you would want to have a desktop client running the PC version and an android instance so you can test both the content itself and the parameter syncing.

If the client supported loading the android content without having to upload it to another blueprint, sure that would be cool, but doesn't 100% solve what I want. Also certain there'd be many discrepancies as desktop and mobile platforms are quite different in terms of rendering and even the CPU architecture. x86 can emulate ARM though, QEMU being an example.

#

Having VRChat solve that emulation in client is way out of scope of VRChat

wet sorrel
#

I have experience this while on Quest, and seeing what happens on PC thru streams done on PC. Syncing can be problematic.

limber cradle
#

Which also plagues me vrcTupCry

wet sorrel
#

And depending on worlds, the mobile mic is broken in some, and works in others.

limber cradle
#

A Quest or a pico is too large of an expense for me atm as well

wet sorrel
#

You have to rely on the trust of a Quest user. Which I do have Quest, PC, and mobile. Not iOs.

light wind
round gazelle
#

When previewing an avatar in the menu, does it show the avatar at a lower LOD than if you were to equip it?

ivory elm
#

-# could impostors be considered an LOD?

round gazelle
ivory elm
#

very poor rated avatars do not work on android for stability reasons. very poor avatars are too large for most midrange android devices, and showing them will reduce fps or cause crashes. they likely arent going to change this, (un?)fortunately

round gazelle
#

I understand that, but then why load the avatar in the menu?

#

That doesn't make any sense

ivory elm
#

not sure either, tbh

round gazelle
#

"Yeah we can't load this avatar in any way shape or form because it is too performance heavy." Renders the whole avatar in the menu

wet sorrel
#

@round gazelle need a beta test for that imo

wet sorrel
#

Have a 2nd test run in an optional beta for very poor avis. The company didn't give the launch for 2 weeks with the very poor avis.

#

Been playing since the Alpha back in August last year. Things were still laggy even after the removal of very poors.

#

I have pics. RF Gamer has videos of it working back then

#

I'm wondering if some of the commenters came in after the removal of very poors

#

Even have pics when imposters could be seen. Wanted them to stay when changing worlds.

half tapir
#

There won't be a test

#

Simply because vrchat wanted to get rid of very poor a long time ago already on Quest itself

#

It's just much easier to get rid of on an entirely new platform than an existing one

limber cradle
#

Security is a blessing and a curse

wet sorrel
#

And imo, it worked. Therefore should still be a thing

naive bluff
#

This is a hill you're more than willing to die on, huh?

wet sorrel
#

Yes I am.

naive bluff
#

Can you die a little quieter, please?

wet sorrel
#

It should be an option

naive bluff
#

It's not going to.

#

Please stop using "it was there in the beginning" as an excuse, they're trying to PHASE OUT Very Poor.

wet sorrel
#

Then the limits need to be raised on the specs of an avi

naive bluff
wet sorrel
#

We had worlds went up from 50mb to 100mb since 2022

naive bluff
#

That's worlds.

wet sorrel
#

And the avis can be raised too

heady sparrow
wet sorrel
#

Instead of 70k, bring it up to 100k tris

#

Been 70k on pc, and 20k on Quest since before I started in 2021

#

Tech has gotten better

wet sorrel
#

And it was only 1 very poor avi shown.

#

Your own

pearl mulch
wet sorrel
#

Been using Quest 2 since October 2023 on PC and standalone switching between the two, and have used Quest 3 since. Are limits set because of Android 10 phones? I think there can be a set higher limit for the higher end devices.

pearl mulch
#

that's confusing for Content creators having to deal with two different Android limits

wet sorrel
#

There is the soft cap and hard cap for instances

#

And there are the hard caps for download sizes and uncompressed sizes for PC and Quest

#

The limit on tris are currently the soft cap limit for poor before going into very poor

#

I made the mistake of showing everyone's avatar at the beginning, but I survived the whole time until the one or few, before EAC, came in and the lobby disappeared. VRChat has done a great job on reducing that from happening though it still does happen.

#

But never had that issue on mobile

#

Mostly everyone else in fallback is fine.

round gazelle
#

I just find it funny how the avatar fully loads within your avatar menu, but when you try to actually wear it, it will tell you that it can't display it due to its performance rating. That should definitely be fixed, I can't imagine that being intended, probably an oversight

heady sparrow
#

what you are seeing isnt the full avatar

round gazelle
#

Ah, I was told that it did render the full avatar in the preview

#

What does it load in the preview then?

heady sparrow
#

the preview is only the state that the avatar was uploaded in

#

no toggles or anything else aside from how it was uploaded in unity

round gazelle
#

The toggles don't count towards the performance, so that wouldn't matter. I don't remember but does it also load all the physbones in the preview?

heady sparrow
#

I dont believe so

round gazelle
#

Yeah just tested it. Then it all makes sense haha

heady sparrow
#

the avatar is still built on your platform but disabled so the preview would remain functional

round gazelle
#

It's still sad the ability to show them for the people that can run them is now gone

#

A little bit of user freedom taken away

heady sparrow
#

wasnt meant to be used to begin with

round gazelle
#

But what is the benefit of removing it either way?

heady sparrow
#

performance

#

its very not stable

round gazelle
#

But they weren't shown by default anyway, you had to go out of your way to enable them

heady sparrow
#

the difference is using them

round gazelle
#

Mhm I see

heady sparrow
#

there is no safety checks whatsoever for avatars you are using

round gazelle
#

Yeah that's true

#

but then it seems that is the issue at hand

heady sparrow
#

apart from the upload checks that disable/error bot it

round gazelle
#

Instead they could just warn or educate people about to wear an optimized avi and what the consequences could be

heady sparrow
round gazelle
#

Either way, their biggest mistake was allowing it to begin with for this many years if they always planned on removing the ability to use or show them

#

I wonder what their reason was for allowing it

naive bluff
#

Previews aren't the same.

round gazelle
#

Yeah I was told wrong information a few days ago haha

hollow glade
#

hello! how to adjust the height of an avatar? I can't seem to find the option ;-;

wet sorrel
#

@hollow glade Press the triple line button until you see Action Menu.

#

Select Expression. The Quick Menu, the Avatar Height

hollow glade
#

I'm using the beta mobile version. I can't see the action menu 😢

wet sorrel
#

Hold the button on the right

#

Instead of Main Menu, you get 3 options

hollow glade
#

Thank you!!

wet sorrel
#

You're welcome

#

@round gazelle It did work before the first patch to the public for the vp avis

stiff crane
#

Hmm

hybrid tendon
#

Is the beta only for android’s?

native igloo
#

huh?

hybrid tendon
#

I can not download vrc for my phone and it is android 14, im not sure why

grizzled coral
hybrid tendon
#

Oooh okay thanks

fading sky
#

Does vrc android have the same avatar restrictions as quest

heady sparrow
heady sparrow
# fading sky Wuh

you get the same exact avatars as quest except for very poor avatars

fading sky
#

Also my phone is way more capable than the quest 2 (samsung galaxy s23 ultra)

heady sparrow
heady sparrow
fading sky
#

There should be a tick in setting that says like "allow pc avatars and worlds (EXPERIMENTAL!)"

heady sparrow
fading sky
#

But it couldn't be that hard to let it use that stuff

heady sparrow
#

if you want pc avatars and worlds on your phone then you need to literally run windows on your phone

heady sparrow
heady sparrow
#

which if you cant run windows on that phone you sure as hell arent going to be able to run pc content

pearl mulch
wet sorrel
#

tick mark to see her own avatar is what she wants. Glad others are seeing my pov

#

Do it like Quest

#

All the Android system for vrchat speak the same language. It isn't Windows language which is underatandable.

half tapir
#

So i guess this chat is always the same topic

#

Well time to mute it

hybrid tendon
#

yo

#

my friend hes on android for some reason he cannt use the microphone

wet sorrel
#

@hybrid tendon Is he using the phone's mic, or wireless mic?

hybrid tendon
#

but still wont work

waxen ridge
#

I'm a little annoyed at why a lot of quest games hardly work with some android controls. Like probability labs, you cant use the drink as there is no way to push items forward or towards you like you would with the scroll wheel on desktop

soft tangle
#

I'm a little annoyed at why a lot of quest games hardly work with some android controls. Like probability labs, you cant use the drink as there is no way to push items forward or towards you like you would with the scroll wheel on desktop
@waxen ridge You could play with keyboards and mouse to control movement like desktop version. I've tried it works on my Android device, same with iOS.

waxen ridge
#

😅

#

However that is cool if so

soft tangle
#

You might need OTG cable to connect and able to do that or Bluetooth way (idk if that method works)

waxen ridge
#

Get a pc 😁

#

You might as well at that point

#

Looks cool

soft tangle
#

I have a PC but not built for heavy games like VRChat. So mobile is the only options to enjoy the game

wet sorrel
#

@hybrid tendon Have him go to the feedback link in #android-announcements and put down his phone model. But you need to also speak close like a phone call.

primal badge
#

I have a question

#

If you guys are adding vrchat to iOS do you guys think you will add it to android and moto

#

Btw moto is a Android 10

#

But yeah I'm just curious!

#

I mean I have read that vrchat is already added to android but It says for me that my device isn't compatible with the app

naive bluff
#

Read the requirements.

#

Android 10 and 4GB RAM minimum.

primal badge
#

Can you say it in a simpler way

#

Where doesn't involve RGB and ram

#

4gb

#

I'm only 15

grizzled coral
naive bluff
#

That.

grizzled coral
primal badge
#

Oh

#

So just saying I don't have enough storage

grizzled coral
#

no

#

RAM/Memory is not storage

#

-# Phone manufacturers have just stolen the word in their space

#

You can not get more RAM without getting a new phone

primal badge
#

Then how do I get vrchat on moto

grizzled coral
primal badge
#

Well that sucks

naive bluff
#

Moto is an Android brand, not an OS.

primal badge
#

Ik

indigo fractal
#

Vrc is on the App Store wat?!

naive bluff
#

Yep!

inland sapphire
#

It is?

naive bluff
#

Indeed.

hybrid tendon
#

nah its not :(

naive bluff
#

Look at the channel topic.

flat shadow
#

Hey fellow android users! It's been a hot minute sense I've been on and I seen their was tons of new stuff for us! I seen we have more avis avaliable too. So was wondering if anyone knows any avi worlds for us

naive bluff
#

I mean... Prismic exists?

flat shadow
#

Yes ik but I have no ideal what search terms yo use

naive bluff
#

Search for what kind of avatar you're looking for./

flat shadow
#

I look up men boy stuff like that and can't find anything good

naive bluff
#

Or hit the "random" button a few times.

flat shadow
#

I've tried but it won't let me. Every time I press it just says can't use avi cause of performance

naive bluff
#

I think there's now an option to find avatars that are Poor or better.

flat shadow
#

Oh??

#

I'll go onto the world and look

naive bluff
proven wharf
naive bluff
#

Android (mobile) can't load Very Poor at all.

#

Poor is the "lowest" it goes.

proven wharf
#

not sure if being allowed to change it in ios has any effect. they say the same thing for ios, but the option is there to change it.

flat shadow
#

Meh I still can't find anything good. It pulls up Walter white and radom stuff

#

This is why I like avatar worlds

lusty hazel
#

I just checked and you can’t set it to allow very poor

#

You can set it to either block very poor or also poor

proven wharf
#

😛

wet sorrel
#

Still very poor decision

feral orbit
naive bluff
#

Oh hey Prismic. KEK

feral orbit
#

Hey lol

#

Fun fact: VRChat changed the api for what packages they display (no longer displays standard, just security and impostor), which broke the database a little since new things would scan in as having no platforms supported

feral orbit
dim gust
#

if my quest 3 can load it (glorified mobile phone) then my phone should be able to aswell

#

especially for the avatar IM wearing

#

id be fine not seeing others but exceptions for own avatar would be nice

naive bluff
#

Very Poor is gonna be removed from Quest too, just FYI.

dim gust
#

love it when i can choose what to see on my own

#

and not be restricted by a program

naive bluff
#

You and DragonTamer will be best of friends.

#

He won't shut up about it.

dim gust
#

still hoping for for a way of bypassing limitations (as far as uncompressed size, polygons, etc go) on clientside

#

id rather decide myself whether to have 15fps or 50fps

naive bluff
#

Yeaaaah, no. Limitations are there for a reason.

dim gust
#

i just feel like i should set my own limitations

#

*be able to

#

instead of adapt to what someone else thinks is good for me

#

i just feel like itd be nice to let phones that can absolutely handle more to actually use that headroom

#

i wouldnt mind to lower my dpi by a little but see more avatars

#

i understand limitations for average person

naive bluff
#

👀 But do you understand how game design works, specifically mobile game design?

dim gust
#

i assume compatability

#

with older phones

naive bluff
#

Ding ding ding.

#

Gotta keep the lowest common denominator in mind.

dim gust
#

i mean yea

#

thats why it also should still exist

#

but that doesnt mean other stronger phones should be disadvantaged

naive bluff
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Sorry. That's just how it is. At the moment, at leastr.

dim gust
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having an experimental feature to loosen the restrictions which has to be turned on every session (to prevent being unable to turn it back off incase it causes problems)

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would be really nice

dim gust
naive bluff
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"Loosen the restrictions" would create a slippery slope.

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Give people an inch, they'll want a mile.

dim gust
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it doesnt have to be that way

naive bluff
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Oh, but it will.

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Limitations breeds creativity.

dim gust
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limitations… limit creativity

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freedom of limitations breeds creativity

naive bluff
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It's not impossible to optimize your shit, you know. Just takes a little effort.

dim gust
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im not saying it is

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but im trying to keep a model as best looking as possible while having the best compatibility with my pc version

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and my pc version has alot of things that omitting things would actually change my avatar in a significant way

naive bluff
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Um... you do realize PC and Quest versions are technically two projects linked by the blueprint ID, right?

dim gust
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yes, well aware

naive bluff
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Alright then. So what's the problem with optimizing your Android version to be able to play nice with mobile?

dim gust
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my pc version has alot of features which id like to keep on other platforms (if possible)

naive bluff
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Like what?

dim gust
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gesture based props, a bunch of toggles of seperate mesh renderers, etc

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im planning to combine all of those toggles into 1 or 2 meshes with shapekeys

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(decimated or atleast with a lowered poly count)

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some things i obviously cant bring over but currently i have

naive bluff
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Aaaand you can't reduce it to at the very least Poor?

dim gust
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like 20 materials

naive bluff
dim gust
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on the quest version i kNOW ITS BAD im working on it

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im gonna make texture atlases and combine meshes

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god ill have to redo so many animations

naive bluff
dim gust
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in the end the impostor will look better than the model itself lmao

naive bluff
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Do you need extra headroom?

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Or do you just want an excuse to say "fuck it"?

dim gust
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and works good

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like i said im gonna combine alot of skinned mesh renderers into 1 mesh and use shapekeys to toggle them, make texture atlases to reduce the material count to under 5 (hopefully) and optimize the model by removing unneeded detail

naive bluff
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See, there you go.

dim gust
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the issue is that

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its

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alot of work just to make something be called poor optimization

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im also pretty sure i have too many bones too

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153/150 and i dont even know why 😭