I run MPDEBUG and have become pretty familiar with it. It appears that internet connection issues has to do with ping, max ping, packets lost, and resends. computer speed has to do with "Process." I've come across one player who has his Process go up into 25-30 range and it slows the game down significantly. he swears that he has a high-end PC and that it couldn't be that. I recommended that he change his renderer and test with 7x computers in a long match that has lots of units. He claims he has, but he still lags with Process showing higher than all other players. All other players are sub-10 process when he's 25-30. Am I wrong in assuming Process refers to the PC and if I'm not, is there anything else he could try other than changing his renderer?
EDIT: Also, is there a way to have MPDEBUG enabled, but start in matches to where it's not auto-on. What I mean by that is every match that starts, I have to minimize the MPDEBUG. It'd be nice if matches started with MPDEBUG minimized and then I could maximize it whenever needed.
