I have 400 hours on sor1 spanning multiple consoles. I played the demo for sor2 for an hour or so and defeated the mayor and did a few side quests. Overall it just feels like a more bloated less fun sor1.
Let me start with the positives:
the graphics look neat, and i like the new structures added. the textures look great.
Now the negatives
the cars feel slippery/ clunky to control, no matter what type I use. the roads are too narrow so I constantly bump into other vehicles, and they can't crash through buildings like shown in the trailer.
To fix this I'd make the cars slower with an acceleration factor, and make their turning smaller. adding wider roads as well as crosswalks would also be cool.
The whole stardew valley/ house thing sucks ass
If I wanted that kind of experience I would play minecraft or stardew. No one plays a hectic action game for this, and a lot of dev time should be going to other things. I assume this mechanic was added to provide downtime to the gameplay, but that already exists as you have to stock up on weapons and reach destinations.
The whole hunger/food mechanic sucks
my favorite memories of sor1 consist of stocking up on food and going guns blazing through areas. not being able to do that in 2 takes a lot away, and makes you play like a coward. I assume this was added to counter how easy food is to get, but this just isn't it.
Not a fan of the day/night cycle
self explanatory, just makes the game feel dead at night. would be better if it was always day.
Too dark interiors
self explanatory
I got a lot more to complain about lol but I'll stop for now. I hope my feedback helps
"







